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error message when trying to run Mame game; 'could not find "rom name" inside the archive.. Log file attached


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Posted (edited)

Hello Gang, 

 Coming back to the scene after being away for a hot minute. Tried to run one (well all) of my 'classic arcade game" roms and am getting the following error"

Could not find "any rom" inside the archive with any defined rom extension. Check if you are missing the correct rom extension for this rom for Retroarch's extension, enable rom match ext or correct the file name inside the archive

i checked and confirmed zip is setup under the emulator 

any initial thoughts. included log file below (i think this is the right file)

08:49:17:148 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.2 (www.rlauncher.com)
08:49:17:183 | RL |   WARNING  | +47    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
08:49:17:366 | RL |     DEBUG  | +171   | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
08:49:17:366 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
08:49:17:371 | RL |      INFO  | +16    | Main - System Specs:
                    RocketLauncher Dir: D:\RocketLauncher
                    RocketLauncher is: 32-bit
                    OS: Microsoft Windows 11 Home
                    SKU: Windows 8
                    Total Memory: 16309.54 MB
                    Free Memory: 10725.94 MB
                    Used Memory: 5583.594 MB
                    SystemType: 64-bit
                    Physical Processors: 1
                    Logical Processors: 12
                    GPU 1 Name: NVIDIA GeForce GTX 970
                    GPU 1 RAM: -1.00 MB
                    GPU 1 Driver Version: 31.0.15.5123
                    Sound 1 Device: NVIDIA High Definition Audio
                    Sound 1 Status: Enabled
                    Sound 2 Device: High Definition Audio Device
                    Sound 2 Status: Enabled
                    Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
                    Sound 3 Status: Enabled
                    OS Language: English_United_States
                    System Locale: en-US
                    Formats Locale: en-US
                    Windows UI Language: en-US
                    Text Encoding: Windows-1252
                    OS Admin Status: No
                    RL Compatibility Flags: 
                    Latest .Net Version: v4.0.30319
                    Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1032 work) [32bit] [60hz] [Landscape]  (Primary)
                    Current AHK Desktop Width: 1920
                    Current AHK Desktop Height: 1080
                    Monitor #1 DPI: 100
                    ErrorMode: 0
                    AutoHotkey Path: 
                    AHK Version: 1.1.13.00
                    Unicode: No
08:49:17:376 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\RocketLauncher.exe exists
08:49:17:382 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    FileDescription             RocketLauncher
                    FileVersion                 1.2.0.2
                    LegalCopyright               2016 RocketLauncher
                    ProductName                 djvj's one swell guy!
                    ProductVersion              1.2.0.1
                    CompanyName                 Your favorite Front End companion! Visit us @ www.rlauncher.com
                    File Size:            2196480 bytes
                    Created:            3/22/2023 - 12:23:00 AM
                    Modified:            3/22/2023 - 12:23:00 AM
08:49:17:386 | RL |      INFO  | +16    | Main - Raw CLI received: "-s MAME -r 10yard -f D:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
08:49:17:391 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "D:\RocketLauncher\Module Extensions\RocketLauncher.dll"
08:49:17:395 | RL |      INFO  | +0     | File.CheckFile - Checking if "D:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
08:49:17:399 | RL |     TRACE  | +0     | File.Exist - This file exists: D:\RocketLauncher\Module Extensions\RocketLauncher.dll
08:49:17:404 | RL |     DEBUG  | +15    | File.CheckFile - Attributes:
                    FileDescription             RocketLauncher Utils
                    FileVersion                 1.1.1.0
                    InternalName                RocketLauncher.dll
                    LegalCopyright              Copyright   RocketLauncher 2012-2017
                    OriginalFilename            RocketLauncher.dll
                    ProductName                 RocketLauncher
                    ProductVersion              1.1.1.0
                    File Size:            81920 bytes
                    Created:            3/22/2023 - 12:22:17 AM
                    Modified:            3/22/2023 - 12:22:18 AM
08:49:17:429 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\Array.ahk
08:49:17:432 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            4926 bytes
                    Created:            7/3/2021 - 2:43:08 AM
                    Modified:            5/5/2021 - 10:50:10 PM
08:49:17:438 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\BinHexRW.ahk
08:49:17:442 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5112 bytes
                    Created:            7/3/2021 - 2:43:08 AM
                    Modified:            10/10/2016 - 2:25:10 AM
08:49:17:446 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\Module Extensions\BlockInput.exe exists
08:49:17:994 | RL |     DEBUG  | +562   | CheckFile - Attributes:
                    FileDescription              
                    FileVersion                 1.1.09.04
                    InternalName                 
                    OriginalFilename             
                    ProductName                  
                    ProductVersion              1.1.09.04
                    File Size:            657920 bytes
                    Created:            7/3/2021 - 2:43:08 AM
                    Modified:            3/5/2016 - 1:03:57 AM
08:49:17:995 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
08:49:17:001 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5503 bytes
                    Created:            7/3/2021 - 2:43:08 AM
                    Modified:            5/5/2021 - 10:52:49 PM
08:49:18:006 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
08:49:18:010 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            5716 bytes
                    Created:            7/3/2021 - 2:43:08 AM
                    Modified:            3/5/2016 - 1:03:57 AM
08:49:18:017 | RL |     ERROR  | +0     | CRC Check - No CRC defined on the header for: D:\RocketLauncher\Module Extensions\gdip.ahk
08:49:18:021 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            88789 bytes
                    Created:            7/3/2021 - 2:43:09 AM
                    Modified:            3/5/2016 - 1:03:57 AM
08:49:18:026 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\gdip_alt.ahk
08:49:18:031 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5955 bytes
                    Created:            7/3/2021 - 2:43:09 AM
                    Modified:            10/10/2016 - 2:25:23 AM
08:49:18:035 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gsdll32.dll exists
08:49:18:243 | RL |     DEBUG  | +203   | CheckFile - Attributes:
                    File Size:            13090816 bytes
                    Created:            7/3/2021 - 2:43:09 AM
                    Modified:            3/5/2016 - 1:03:58 AM
08:49:18:243 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\Module Extensions\itextsharp.dll exists
08:49:18:438 | RL |     DEBUG  | +204   | CheckFile - Attributes:
                    FileDescription             iTextSharp
                    FileVersion                 5.4.2.0
                    InternalName                itextsharp.dll
                    LegalCopyright              Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
                    OriginalFilename            itextsharp.dll
                    ProductName                 iTextSharp
                    ProductVersion              5.4.2.0
                    CompanyName                 1T3XT BVBA
                    File Size:            3743744 bytes
                    Created:            7/3/2021 - 2:43:09 AM
                    Modified:            3/5/2016 - 1:03:58 AM
08:49:18:438 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Java.ahk
08:49:18:444 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            7859 bytes
                    Created:            7/3/2021 - 2:43:09 AM
                    Modified:            10/10/2016 - 2:25:36 AM
08:49:18:449 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\JSON.ahk
08:49:18:454 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            9227 bytes
                    Created:            7/3/2021 - 2:43:09 AM
                    Modified:            3/9/2016 - 6:42:45 AM
08:49:18:459 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Origin.ahk
08:49:18:464 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            4915 bytes
                    Created:            7/3/2021 - 2:43:10 AM
                    Modified:            10/10/2016 - 2:26:16 AM
08:49:18:469 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\RegRW64.ahk
08:49:18:488 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            6915 bytes
                    Created:            7/3/2021 - 2:43:10 AM
                    Modified:            3/5/2016 - 1:03:57 AM
08:49:18:494 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\RIni.ahk | v1.7
08:49:18:497 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            67872 bytes
                    Created:            7/3/2021 - 2:43:10 AM
                    Modified:            9/11/2016 - 2:40:14 PM
08:49:18:502 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
08:49:18:511 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    FileDescription             SevenZipSharp
                    FileVersion                 0.64.5717.6837
                    InternalName                SevenZipSharp.dll
                    LegalCopyright              Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
                    OriginalFilename            SevenZipSharp.dll
                    ProductName                 SevenZipSharp
                    ProductVersion              0.64.5717.6837
                    CompanyName                 Markovtsev Vadim
                    File Size:            167424 bytes
                    Created:            7/3/2021 - 2:43:10 AM
                    Modified:            3/5/2016 - 1:03:57 AM
08:49:18:512 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Steam.ahk
08:49:18:517 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5517 bytes
                    Created:            7/3/2021 - 2:43:10 AM
                    Modified:            10/10/2016 - 2:26:25 AM
08:49:18:523 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\VA.ahk
08:49:18:527 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            34688 bytes
                    Created:            7/3/2021 - 2:43:10 AM
                    Modified:            3/5/2016 - 1:03:57 AM
08:49:18:532 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\VA_Extension.ahk
08:49:18:536 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3862 bytes
                    Created:            7/3/2021 - 2:43:10 AM
                    Modified:            10/10/2016 - 2:26:32 AM
08:49:18:543 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\7z.ahk
08:49:18:547 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            33916 bytes
                    Created:            7/3/2021 - 2:40:18 AM
                    Modified:            5/5/2021 - 10:57:02 PM
08:49:18:555 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Bezel.ahk
08:49:18:557 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            121257 bytes
                    Created:            7/3/2021 - 2:40:18 AM
                    Modified:            5/5/2021 - 10:57:01 PM
08:49:18:563 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade.ahk
08:49:18:567 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            39709 bytes
                    Created:            3/22/2023 - 12:22:14 AM
                    Modified:            3/22/2023 - 12:22:15 AM
08:49:18:572 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade Init.ahk
08:49:18:577 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1140 bytes
                    Created:            7/3/2021 - 2:40:18 AM
                    Modified:            10/10/2016 - 2:27:47 AM
08:49:18:583 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade Animations.ahk
08:49:18:587 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            78649 bytes
                    Created:            3/22/2023 - 12:23:43 AM
                    Modified:            3/22/2023 - 12:23:43 AM
08:49:18:592 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Keymapper.ahk
08:49:18:596 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            33682 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:28:29 AM
08:49:18:602 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Keymapper Init.ahk
08:49:18:607 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            3966 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:28:17 AM
08:49:18:620 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiGame.ahk
08:49:18:620 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            41583 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:28:47 AM
08:49:18:626 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiGame Init.ahk
08:49:18:630 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            169 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:28:38 AM
08:49:18:637 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiPlayer.ahk
08:49:18:640 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            67277 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:28:55 AM
08:49:18:664 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Pause.ahk
08:49:18:664 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            408779 bytes
                    Created:            3/22/2023 - 12:22:13 AM
                    Modified:            3/22/2023 - 12:22:13 AM
08:49:18:671 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Pause Init.ahk
08:49:18:675 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            563 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:29:15 AM
08:49:18:681 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Password.ahk
08:49:18:686 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            10131 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:29:07 AM
08:49:18:692 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
08:49:18:697 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            31509 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:53:03 PM
08:49:18:702 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Log\Logger.ahk
08:49:18:707 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3558 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:32:18 AM
08:49:18:712 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
08:49:18:717 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            6709 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:52:53 PM
08:49:18:722 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
08:49:18:727 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            2084 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:52:57 PM
08:49:18:731 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
08:49:18:736 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            306 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:52:49 PM
08:49:18:742 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
08:49:18:747 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            2104 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:52:53 PM
08:49:18:752 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
08:49:18:757 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            7880 bytes
                    Created:            3/22/2023 - 12:22:17 AM
                    Modified:            3/22/2023 - 12:22:17 AM
08:49:18:762 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
08:49:18:766 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            2948 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:33:57 AM
08:49:18:771 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
08:49:18:776 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            346 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:52:52 PM
08:49:18:781 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
08:49:18:786 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            786 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:50:18 PM
08:49:18:791 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
08:49:18:796 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1231 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:34:30 AM
08:49:18:801 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\File.ahk
08:49:18:806 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            9522 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:56:57 PM
08:49:18:812 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
08:49:18:817 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            339 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:50:13 PM
08:49:18:821 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
08:49:18:826 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            643 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:34:48 AM
08:49:18:831 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
08:49:18:836 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            4364 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:34:57 AM
08:49:18:841 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Process.ahk
08:49:18:846 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            9711 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:56:57 PM
08:49:18:851 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
08:49:18:855 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            4218 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:52:51 PM
08:49:18:860 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
08:49:18:865 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3898 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:35:14 AM
08:49:18:871 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
08:49:18:875 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            331 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:57:01 PM
08:49:18:881 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
08:49:18:885 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            5426 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:35:23 AM
08:49:18:890 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
08:49:18:895 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            4603 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:35:32 AM
08:49:18:900 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
08:49:18:905 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            24655 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            5/5/2021 - 10:50:17 PM
08:49:18:910 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
08:49:18:914 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1171 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:35:49 AM
08:49:18:920 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
08:49:18:923 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            72279 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:29:33 AM
08:49:18:942 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shader.ahk
08:49:18:942 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            4183 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:29:51 AM
08:49:18:947 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shader Init.ahk
08:49:18:953 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            412 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:29:40 AM
08:49:18:961 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shared.ahk
08:49:18:964 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            173267 bytes
                    Created:            4/5/2023 - 12:25:01 AM
                    Modified:            4/5/2023 - 12:25:01 AM
08:49:18:969 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Statistics.ahk
08:49:18:973 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            27002 bytes
                    Created:            3/22/2023 - 12:23:44 AM
                    Modified:            3/22/2023 - 12:23:44 AM
08:49:18:979 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Statistics Init.ahk
08:49:18:983 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            43 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:30:14 AM
08:49:18:989 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Virtual Drive.ahk
08:49:18:994 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            20294 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:30:47 AM
08:49:18:001 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\XHotkey.ahk
08:49:19:005 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            26615 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:31:04 AM
08:49:19:011 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\XHotkey Init.ahk
08:49:19:016 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1073 bytes
                    Created:            7/3/2021 - 2:40:19 AM
                    Modified:            10/10/2016 - 2:30:56 AM
08:49:19:021 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "10yard"
08:49:19:025 | RL |     DEBUG  | +15    | Main - dbName: 10yard
08:49:19:031 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
08:49:19:037 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Plugins\HyperSpin.plugin
08:49:19:041 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            9590 bytes
                    Created:            7/3/2021 - 2:43:16 AM
                    Modified:            5/5/2021 - 10:50:14 PM
08:49:19:046 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "D:\HyperSpin\HyperSpin.exe"
08:49:19:051 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "D:\HyperSpin\HyperSpin.exe"
08:49:19:056 | RL |      INFO  | +16    | Main - RocketLauncher received "MAME" and "10yard"
08:49:19:065 | RL |      INFO  | +0     | Main - Found a "Games Options.ini" file, loading it into memory.
08:49:19:066 | RL |      INFO  | +0     | Main - 10yard is using the default emulator: RetroArch
08:49:19:071 | RL |      INFO  | +15    | Main - Checking for a [RetroArch] section in D:\RocketLauncher\Settings\MAME\Emulators.ini
08:49:19:076 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in D:\RocketLauncher\Settings\Global Emulators.ini
08:49:19:081 | RL |      INFO  | +0     | Main - Found [RetroArch] in D:\RocketLauncher\Settings\Global Emulators.ini
08:49:19:086 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
08:49:19:092 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            52529 bytes
                    Created:            3/22/2023 - 12:23:41 AM
                    Modified:            3/22/2023 - 12:23:41 AM
08:49:19:099 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
08:49:19:102 | RL |      INFO  | +0     | Main - 10yard will use module: D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk
08:49:19:122 | RL |      INFO  | +31    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
08:49:19:130 | RL |      INFO  | +0     | CheckFile - Checking if D:\RetroArch-Win64\retroarch.exe exists
08:49:19:130 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            13866801 bytes
                    Created:            7/3/2021 - 2:38:58 AM
                    Modified:            4/30/2021 - 4:26:28 PM
08:49:19:135 | RL |      INFO  | +16    | Main - INI Keys read
08:49:19:141 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.exe exists
08:49:19:146 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    FileDescription             7-Zip Console
                    FileVersion                 15.06 beta
                    InternalName                7z
                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
                    OriginalFilename            7z.exe
                    ProductName                 7-Zip
                    ProductVersion              15.06 beta
                    CompanyName                 Igor Pavlov
                    File Size:            262144 bytes
                    Created:            7/3/2021 - 2:43:08 AM
                    Modified:            3/5/2016 - 1:03:57 AM
08:49:19:150 | RL |      INFO  | +15    | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.dll exists
08:49:19:155 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    FileDescription             7z Plugin
                    FileVersion                 15.06 beta
                    InternalName                7z
                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
                    OriginalFilename            7z.dll
                    ProductName                 7-Zip
                    ProductVersion              15.06 beta
                    CompanyName                 Igor Pavlov
                    File Size:            1012224 bytes
                    Created:            7/3/2021 - 2:43:08 AM
                    Modified:            3/5/2016 - 1:03:57 AM
08:49:19:171 | RL |      INFO  | +16    | Main - "10yard" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
08:49:19:171 | RL |      INFO  | +0     | CheckPaths - Started
08:49:19:177 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.lha
08:49:19:182 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard\10yard.lha
08:49:19:187 | RL |      INFO  | +0     | CheckPaths - Rom not found
08:49:19:192 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.lzh
08:49:19:196 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard\10yard.lzh
08:49:19:201 | RL |      INFO  | +15    | CheckPaths - Rom not found
08:49:19:206 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.gzip
08:49:19:210 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard\10yard.gzip
08:49:19:215 | RL |      INFO  | +16    | CheckPaths - Rom not found
08:49:19:219 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.tar
08:49:19:224 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard\10yard.tar
08:49:19:230 | RL |      INFO  | +15    | CheckPaths - Rom not found
08:49:19:235 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.7z
08:49:19:240 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard\10yard.7z
08:49:19:244 | RL |      INFO  | +16    | CheckPaths - Rom not found
08:49:19:249 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.rar
08:49:19:254 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard\10yard.rar
08:49:19:258 | RL |      INFO  | +0     | CheckPaths - Rom not found
08:49:19:263 | RL |      INFO  | +16    | CheckPaths - Looking for rom: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.zip
08:49:19:268 | RL |      INFO  | +0     | CheckPaths - Found rom: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.zip
08:49:19:272 | RL |     DEBUG  | +0     | CheckPaths - Current romName: 10yard
08:49:19:277 | RL |     DEBUG  | +15    | CheckPaths - Current romPath: D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)
08:49:19:281 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .zip
08:49:19:286 | RL |      INFO  | +0     | CheckPaths - Ended
08:49:19:291 | RL |      INFO  | +16    | BuildScript - User Variables:
                    ;----------------------------------------------------------------------------
                    ; INJECTED VARIABLES
                    ;----------------------------------------------------------------------------
                    
                    #NoTrayIcon
                    #InstallKeybdHook
                    MiscUtils.DetectHiddenWindows("On")
                    SetTitleMatchMode, 2
                    SendMode, Event
                    Global RLLog
                    Global RLObject
                    0 := "12"
                    rlPath := "D:\RocketLauncher"
                    pluginPath := "D:\RocketLauncher\Plugins"
                    pluginName := "HyperSpin"
                    pluginExt := ".plugin"
                    contextOnExit := "1"
                    rlMode := ""
                    rlTitle := "RocketLauncher"
                    rlVersion := "1.2.0.2"
                    rlAuthor := "djvj"
                    rlURL := "www.rlauncher.com"
                    langFile := "D:\RocketLauncher\Data\Language\Localization.ini"
                    primMonitor := "1"
                    frontendPID := ""
                    frontendPath := "D:\HyperSpin"
                    frontendExe := "HyperSpin.exe"
                    frontendExt := "exe"
                    frontendName := "HyperSpin"
                    frontendDrive := "D"
                    exitEmulatorKey := "~Esc"
                    restoreFE := "false"
                    exitScriptKey := "~q & ~s"
                    toggleCursorKey := "~e & ~t"
                    emuFullPath := "D:\RetroArch-Win64\retroarch.exe"
                    emuPath := "D:\RetroArch-Win64"
                    emuName := "RetroArch"
                    emuExt := "exe"
                    baseRomPath := "D:\Games\MAME"
                    romPath := "D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)"
                    romPathFromIni := "D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)"
                    romExtension := ".zip"
                    romExtensionOrig := ".zip"
                    romExtensions := "lha|lzh|gzip|tar|7z|rar|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin|nes|smd|jag|gdi|bin|a26"
                    executable := "retroarch.exe"
                    systemDbName := "MAME"
                    systemName := "MAME"
                    dbPath := ""
                    dbName := "10yard"
                    dbExt := ""
                    romFoundByExt := ""
                    romName := "10yard"
                    romMapPath := ""
                    romMappingEnabled := "false"
                    romMappingLaunchMenuEnabled := "false"
                    romMappingFirstMatchingExt := "false"
                    romMappingShowAllRomsInArchive := "true"
                    romMappingNumberOfGamesByScreen := "7"
                    romMappingHideParent := "false"
                    romMappingMenuWidth := "400"
                    romMappingMenuMargin := "65"
                    romMappingTextFont := "Bebas Neue"
                    romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
                    romMappingDisabledTextColor := "ff888888"
                    romMappingTextSizeDifference := "7"
                    romMappingTextMargin := "15"
                    romMappingTitleTextFont := "Bebas Neue"
                    romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
                    romMappingTitle2TextFont := "Bebas Neue"
                    romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
                    romMappingGameInfoTextFont := "Bebas Neue"
                    romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
                    romMappingGameNameTextFont := "Bebas Neue"
                    romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
                    romMappingBackgroundBrush := "aa000000"
                    romMappingColumnBrush := "33000000"
                    romMappingButtonBrush1 := "6f000000"
                    romMappingButtonBrush2 := "33000000"
                    romMappingBackgroundAlign := "Stretch and Lose Aspect"
                    romMappingMenuFlagWidth := "55"
                    romMappingMenuFlagSeparation := "7"
                    romMappingDefaultMenuList := "FullList"
                    romMappingSingleFilteredRomAutomaticLaunch := "false"
                    altArchiveNameOnly := ""
                    altRomNameOnly := ""
                    altArchiveAndRomName := ""
                    altArchiveAndManyRomNames := ""
                    altRomNamesOnly := ""
                    romMapScenario := ""
                    skipchecks := "false"
                    romMatchExt := "false"
                    blockInputTime := "0"
                    blockInputFile := "D:\RocketLauncher\Module Extensions\BlockInput.exe"
                    errorLevelReporting := "false"
                    lockLaunch := "false"
                    lockLaunchGame := ""
                    screenRotationAngle := "0"
                    screenRotationAngleGame := ""
                    setResolution := ""
                    logFile := ""
                    logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
                    logLevel := "10"
                    logShowDebugConsole := "false"
                    logShowCommandWindow := "false"
                    logCommandWindow := "false"
                    logIncludeModule := "true"
                    logIncludeFileProperties := "true"
                    logIncludeDLLLogs := "false"
                    errorSounds := "true"
                    rlDebugConsoleStdout := ""
                    sysLang := "English_United_States"
                    sysType := "64-bit"
                    broadcastWindowTitle := ""
                    navUpKey := "Up"
                    navDownKey := "Down"
                    navLeftKey := "Left"
                    navRightKey := "Right"
                    navSelectKey := "Enter"
                    navP2UpKey := "Numpad8"
                    navP2DownKey := "Numpad2"
                    navP2LeftKey := "Numpad4"
                    navP2RightKey := "Numpad6"
                    navP2SelectKey := "NumpadEnter"
                    originalWidth := "1920"
                    originalHeight := "1080"
                    vdEnabled := "false"
                    vdFullPath := ""
                    vdUseSCSI := "true"
                    vdDriveLetter := ""
                    vdDriveLetterScsi := ""
                    vdAddDrive := "false"
                    demulShooterPath := ""
                    servoStikEnabled := "false"
                    servoStikExitMode := "false"
                    ledblinkyEnabled := "false"
                    ledblinkySystemName := ""
                    ledblinkyFullPath := ""
                    ledblinkyProfilePath := "D:\RocketLauncher\Profiles\LEDBlinky"
                    ledblinkyRLProfile := "D:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
                    winIPACFullPath := ""
                    ultraMapEnabled := "false"
                    ultraMapFullPath := ""
                    emuIdleShutdown := "0"
                    launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
                    cursorSize := ""
                    hideCursor := "false"
                    hideEmu := "false"
                    hideFE := "false"
                    suspendFE := "false"
                    fadeIn := "true"
                    fadeInDuration := "500"
                    fadeInTransitionAnimation := "DefaultAnimateFadeIn"
                    fadeInDelay := "0"
                    fadeInExitDelay := "0"
                    fadeOutExitDelay := "0"
                    fadeOut := "false"
                    fadeOutExtraScreen := "false"
                    fadeOutDuration := "500"
                    fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
                    fadeOutDelay := "0"
                    fadeLyrInterpolation := "7"
                    fadeMuteEmulator := "false"
                    fadeUseBackgrounds := "false"
                    fadeClickThrough := "false"
                    fadeSounds := "true"
                    fade7zProgressMode := "extraction"
                    fadeWidthBaseRes := "1920"
                    fadeHeightBaseRes := "1080"
                    fadeLyr1Color := "FF000000"
                    fadeLyr1AlignImage := "Stretch and Lose Aspect"
                    fadeLyr2Pos := "Stretch and Lose Aspect"
                    fadeLyr2X := "0"
                    fadeLyr2Y := "0"
                    fadeLyr2W := ""
                    fadeLyr2H := ""
                    fadeLyr2Adjust := "1"
                    fadeLyr2PicPad := "0"
                    fadeLyr2Prefix := "Extra Layer 1 - Console"
                    fadeLyr3Pos := "Center"
                    fadeLyr3X := "450"
                    fadeLyr3Y := "450"
                    fadeLyr3W := ""
                    fadeLyr3H := ""
                    fadeLyr3Adjust := "1"
                    fadeLyr3PicPad := "0"
                    fadeLyr3Speed := "750"
                    fadeLyr3Animation := "DefaultFadeAnimation"
                    fadeLyr37zAnimation := "DefaultFadeAnimation"
                    fadeLyr3Type := "imageandbar"
                    fadeLyr3ImgFollow7zProgress := "true"
                    fadeLyr3Repeat := "1"
                    fadeLyr3BackImageTransparency := "30"
                    fadeLyr3StaticPos := "No Alignment"
                    fadeLyr3StaticX := "0"
                    fadeLyr3StaticY := "870|1575"
                    fadeLyr3StaticW := ""
                    fadeLyr3StaticH := ""
                    fadeLyr3StaticAdjust := "1"
                    fadeLyr3StaticPicPad := "0"
                    fadeLyr3StaticPrefix := "Info Bar"
                    fadeLyr4Adjust := "1"
                    fadeLyr4X := "1792|952"
                    fadeLyr4Y := "891|1596"
                    fadeLyr4W := "128"
                    fadeLyr4H := ""
                    fadeLyr4Pos := "No Alignment"
                    fadeLyr4FPS := "50"
                    fadeLyr4PicPad := "0"
                    fadeTranspGifColor := "FFFFFF"
                    fadeBarWindow := "Image"
                    fadeBarWindowX := ""
                    fadeBarWindowY := ""
                    fadeBarWindowW := "900"
                    fadeBarWindowH := ""
                    fadeBarWindowR := "30"
                    fadeBarWindowM := "30"
                    fadeBarWindowHatchStyle := "8"
                    fadeBar := "7zOnly"
                    fadeProgressDuration := "0"
                    fadeBarBack := "true"
                    fadeBarBackColor := "FF555555"
                    fadeBarH := "30"
                    fadeBarR := "10"
                    fadeBarColor := "DD00BFFF"
                    fadeBarHatchStyle := "8"
                    fadeBarPercentageText := "true"
                    fadeBarInfoText := "true"
                    fadeBarXOffset := "0"
                    fadeBarYOffset := "150"
                    fadeRomInfoDescription := "filtered text"
                    fadeRomInfoSystemName := "image"
                    fadeRomInfoYear := "text with label"
                    fadeRomInfoDeveloper := "disabled"
                    fadeRomInfoPublisher := "disabled"
                    fadeRomInfoGenre := "disabled"
                    fadeRomInfoRating := "image"
                    fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
                    fadeRomInfoTextPlacement := "User Defined"
                    fadeRomInfoTextMargin := "7"
                    fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
                    fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
                    fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
                    fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
                    fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
                    fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
                    fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
                    fadeStats_Number_of_Times_Played := "text with label"
                    fadeStats_Last_Time_Played := "text with label"
                    fadeStats_Average_Time_Played := "text with label"
                    fadeStats_Total_Time_Played := "text with label"
                    fadeStats_System_Total_Played_Time := "text with label"
                    fadeStats_Total_Global_Played_Time := "text with label"
                    fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
                    fadeStatsInfoTextPlacement := "topRight"
                    fadeStatsInfoTextMargin := "7"
                    fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeText1X := "0"
                    fadeText1Y := "0"
                    fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
                    fadeText1 := "Loading Game"
                    fadeText2X := "0"
                    fadeText2Y := "0"
                    fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
                    fadeText2 := "Extraction Complete, Ready"
                    fadeText3 := "Loading Game"
                    fadeText4 := "Loading Complete"
                    fadeFont := "Bebas Neue"
                    fadeSystemAndRomLayersOnly := "false"
                    fadeExtractionTime := "disabled"
                    fadeExtractionTimeTextX := "0"
                    fadeExtractionTimeTextY := "0"
                    fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
                    fadeInterruptKey := ""
                    detectFadeErrorEnabled := "true"
                    fadeImgPath := "D:\RocketLauncher\Media\Fade"
                    RLDataPath := "D:\RocketLauncher\Data"
                    RLMediaPath := "D:\RocketLauncher\Media"
                    RLErrSoundPath := "D:\RocketLauncher\Media\Sounds\Error"
                    modulesPath := "D:\RocketLauncher\Modules"
                    moduleFullName := "D:\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
                    moduleName := "RetroArch"
                    modulePath := "D:\RocketLauncher\Modules\RetroArch"
                    moduleExtension := "ahk"
                    moduleExtensionsPath := "D:\RocketLauncher\Module Extensions"
                    libPath := "D:\RocketLauncher\Lib"
                    sevenZEnabled := "true"
                    sevenZPath := "D:\RocketLauncher\Module Extensions\7z.exe"
                    sevenZDllPath := "D:\RocketLauncher\Module Extensions\7z.dll"
                    sevenZExtractPath := "C:\Users\danyu\AppData\Local\Temp\HS"
                    sevenZExtractPathOrig := ""
                    sevenZAttachSystemName := "false"
                    sevenZDelTemp := "true"
                    sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
                    sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
                    sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
                    sevenZGamesToKeep := ""
                    sevenZDeletePerSystem := "false"
                    sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
                    7zExtractPath := "C:\Users\danyu\AppData\Local\Temp\HS"
                    mgEnabled := "false"
                    mgKey := "~NumpadSub"
                    mgBackgroundColor := "FF000000"
                    mgSidePadding := "0.2"
                    mgWidthBaseRes := "1920"
                    mgHeightBaseRes := "1080"
                    mgYOffset := "500|800"
                    mgFont := "Arial"
                    mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
                    mgText1Text := "Please select a game"
                    mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
                    mgText2Offset := "100"
                    mgUseSound := "true"
                    mgSoundfreq := "300"
                    mgExitEffect := "none"
                    mgSelectedEffect := "rotate"
                    mgUseGameArt := "false"
                    mgCandidate := ""
                    mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
                    mgOnLaunch := "false"
                    pauseEnabled := "false"
                    pauseKey := "~NumpadAdd"
                    pauseBackToMenuBarKey := "X"
                    pauseZoomInKey := "C"
                    pauseZoomOutKey := "V"
                    pauseScreenshotKey := "~PrintScreen"
                    pauseHiToTextPath := "D:\RocketLauncher\Module Extensions\HiToText.exe"
                    pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}"
                    pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
                    keyboardEncoder := ""
                    keyboardEncoderEnabled := "false"
                    keymapperEnabled := "true"
                    keymapperAHKMethod := "false"
                    keymapper := "xpadder"
                    xpadderFullPath := "D:\HyperSpin\Utilities\Xpadder.exe"
                    joyToKeyFullPath := "D:\Utilities\JoyToKey\JoyToKey.exe"
                    profilePath := "D:\RocketLauncher\Profiles"
                    keymapperProfilePath := "D:\RocketLauncher\Profiles\xpadder"
                    keymapperFrontEndProfileName := "Hyperspin"
                    keymapperFrontEndProfile := "xpadder"
                    keymapperRocketLauncherProfileEnabled := "true"
                    joyIDsEnabled := "true"
                    joyIDsPreferredControllersGlobal := "Controller (Xbox One For Windows)"
                    joyIDsPreferredControllersSystem := "use_global"
                    joyIDsPreferredControllersOnExit := "Controller (Xbox One For Windows)"
                    CustomJoyNamesEnabled := "false"
                    CustomJoyNames := ""
                    rotateMethod := "false"
                    FEProfile := "D:\RocketLauncher\Profiles\xpadder\Hyperspin"
                    defaultProfile := "D:\RocketLauncher\Profiles\xpadder\_Default"
                    systemProfile := "D:\RocketLauncher\Profiles\xpadder\MAME"
                    xPadderSystemProfile := "D:\RocketLauncher\Profiles\xpadder\MAME\_Default"
                    emuProfile := "D:\RocketLauncher\Profiles\xpadder\MAME\RetroArch"
                    romProfile := "D:\RocketLauncher\Profiles\xpadder\MAME\10yard"
                    RocketLauncherProfile := "D:\RocketLauncher\Profiles\xpadder\RocketLauncher"
                    blankProfile := "D:\RocketLauncher\Profiles\xpadder\_Default\blank"
                    ahkFEProfile := "D:\RocketLauncher\Profiles\AHK\Hyperspin"
                    ahkDefaultProfile := "D:\RocketLauncher\Profiles\AHK\_Default"
                    ahkSystemProfile := "D:\RocketLauncher\Profiles\AHK\MAME"
                    ahkEmuProfile := "D:\RocketLauncher\Profiles\AHK\MAME\RetroArch"
                    ahkRomProfile := "D:\RocketLauncher\Profiles\AHK\MAME\10yard"
                    ahkRocketLauncherProfile := "D:\RocketLauncher\Profiles\AHK\RocketLauncher"
                    bezelEnabled := "true"
                    bezelICEnabled := "false"
                    shaderName := "false"
                    shaderColor := ""
                    shaderTransparency := ""
                    statisticsEnabled := "true"
                    pressDuration := "-1"
                    emuVolume := "1"
                    dxwndIni := "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
                    dxwndFullPath := "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
                    qResFullPath := "D:\RocketLauncher\Module Extensions\QRes.exe"
                    mon1O := ""
                    pacDrivedllFile := "D:\RocketLauncher\Module Extensions\PacDrive32.dll"
                    userFadeAnimIniFile := "D:\RocketLauncher\Lib\User Fade Animations.ini"
                    testFile := ""
                    testDuration := ""
                    initialErrorMode := "0"

08:49:19:297 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
08:49:19:301 | RL |      INFO  | +0     | BuildScript - Loaded Keymapper Init.ahk scripts
08:49:19:306 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
08:49:19:311 | RL |      INFO  | +16    | BuildScript - Loaded Statistics Init.ahk scripts
08:49:19:315 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
08:49:19:320 | RL |      INFO  | +0     | BuildScript - Validating module
08:49:19:328 | RL |      INFO  | +15    | BuildScript - Validation complete
08:49:19:329 | RL |      INFO  | +0     | BuildScript - Module:
                    MEmu := "RetroArch"
                    MEmuV := "v1.3.6"
                    MURL := ["http://themaister.net/retroarch.html"]
                    MAuthor := ["djvj","zerojay","SweatyPickle"]
                    MVersion := "2.4.4"
                    MCRC := "78C02147"
                    iCRC := "FB2DB971"
                    MID := "635038268922229162"
                    MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Arcade","Arcade Classics","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sharp X68000","Sinclair ZX Spectrum","Sinclair ZX81","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
                    ;----------------------------------------------------------------------------
                    ; Notes:
                    ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
                    ; Devs stated they will never add support for mounted images (like via DT)
                    ; Fullscreen is controlled via the module setting in RocketLauncherUI, but the module cannot set windowed mode to use bezels and proper fade support. Please always keep RetroArch set to windowed mode and let RL handle going fullscreen.
                    ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
                    ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
                    ; Enable 7z support for archived roms
                    ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
                    ;
                    ; LibRetro DLLs:
                    ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
                    ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
                    ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
                    ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
                    ;
                    ; SRM files:
                    ; The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file.
                    ;
                    ; Save states:
                    ; The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file.
                    ;
                    ; Config files:
                    ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.  This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory.
                    ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
                    ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
                    ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
                    ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
                    ;
                    ; Core Options:
                    ; By default, RetroArch creates a retroarch-core-options.cfg in it's root directory.  Example: C:\emus\RetroArch\retroarch-core-options.cfg.  This will always be used if the default RetroArch.cfg is loaded.  If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory.  The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used.  To enable this option set Single_Core_Options to true.
                    
                    ; MultiGame:
                    ; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch. 
                    ; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
                    ; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
                    ;
                    ; MAME:
                    ; MAME BIOS roms should be placed in Rom Path's directory. Some systems require the BIOS roms be placed in the MAME internal name directory. (Example: :\Rom Folder\a5200). The MAME BIOS_Roms_Folder option will have no effect unless you are using an older version of the mess core. 
                    ;
                    ; System Specific Notes:
                    ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
                    ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
                    ; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; NEC TurboGrafx-CD (using MAME core)
                    ;   - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
                    ;       mame_boot_from_cli = "enabled"
                    ;       mame_softlists_enable = "disabled"
                    ;       mame_softlists_auto_media = "disabled"
                    ;    - Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
                    ;    - Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
                    ;        For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
                    ;        For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
                    ;        For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
                    ;        For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
                    ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
                    ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
                    ;----------------------------------------------------------------------------
                    StartModule()
                    BezelGUI()
                    FadeInStart()
                    
                    primaryExe := new Emulator(emuPath . "\" . executable)    ; instantiate emulator executable object
                    emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch"))    ; instantiate primary emulator window object
                    emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass"))    ; instantiate emulator console window object
                    
                    ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
                    ; 1 - Official System Name in RocketLauncher
                    ; 2 - Short name used only for easy referencing within module
                    ; 3 - Default core
                    ; 4 - The system ID MAME core recognizes
                    RLLog.Debug("Module - Started building the " . MEmu . " object")
                    mTypeVar:="
                        ( LTrim
                        AAE|LibRetro_AAE|mame_libretro
                        Acorn BBC Micro|LibRetro_BBCB|mame_libretro|bbcb
                        Amstrad CPC|LibRetro_CPC|mame_libretro|cpc464
                        Amstrad GX4000|LibRetro_GX4K|mame_libretro|gx4000
                        APF Imagination Machine|LibRetro_APF|mame_libretro|apfimag
                        Apple IIGS|LibRetro_AIIGS|mame_libretro|apple2gs
                        Applied Technology MicroBee|LibRetro_MBEE|mame_libretro|mbeeic
                        Arcade|LibRetro_ARCADE|mame_libretro
                        Arcade Classics|LibRetro_ARCADE|mame_libretro
                        Atari 2600|LibRetro_2600|stella_libretro|a2600
                        Atari 5200|LibRetro_5200|mame_libretro|a5200
                        Atari 7800|LibRetro_7800|prosystem_libretro|a7800
                        Atari 8-Bit|LibRetro_ATARI8|mame_libretro|a800
                        Atari Classics|LibRetro_ACLS|mame_libretro
                        Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
                        Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
                        Atari ST|LibRetro_ST|hatari_libretro
                        Atari XEGS|LibRetro_XEGS|mame_libretro|xegs
                        Bally Astrocade|LibRetro_BAST|mame_libretro|astrocde
                        Bandai Gundam RX-78|LibRetro_BGRX|mame_libretro|rx78
                        Bandai Super Vision 8000|LibRetro_SV8K|mame_libretro|sv8000
                        Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
                        Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
                        Canon X07|LibRetro_CX07|mame_libretro|x07
                        Capcom Classics|LibRetro_CAPC|mame_libretro
                        Capcom Play System|LibRetro_CPS1|fbalpha_libretro
                        Capcom Play System II|LibRetro_CPS2|fbalpha_libretro
                        Capcom Play System III|LibRetro_CPS3|mame_libretro
                        Casio PV-1000|LibRetro_CAS1K|mame_libretro|pv1000
                        Casio PV-2000|LibRetro_CAS2K|mame_libretro|pv2000
                        Cave|LibRetro_CAVE|mame_libretro
                        Coleco ADAM|LibRetro_ADAM|mame_libretro|adam
                        ColecoVision|LibRetro_COLEC|mame_libretro|coleco
                        Commodore Amiga|LibRetro_PUAE|puae_libretro
                        Commodore Max Machine|LibRetro_CMAX|mame_libretro|vic10
                        Creatronic Mega Duck|LibRetro_DUCK|mame_libretro|megaduck
                        Data East Classics|LibRetro_DATA|mame_libretro
                        Dragon Data Dragon|LibRetro_DRAG64|mame_libretro|dragon64
                        Elektronika BK|LibRetro_EBK|mame_libretro|bk0010
                        Elektronska Industrija Pecom 64|LibRetro_P64|mame_libretro|pecom64
                        Emerson Arcadia 2001|LibRetro_A2001|mame_libretro|arcadia
                        Entex Adventure Vision|LibRetro_AVISION|mame_libretro|advision
                        Epoch Game Pocket Computer|LibRetro_GPCKET|mame_libretro|gamepock
                        Epoch Super Cassette Vision|LibRetro_SCV|mame_libretro|scv
                        Exidy Sorcerer|LibRetro_SORCR|mame_libretro|sorcerer
                        Fairchild Channel F|LibRetro_CHANF|mame_libretro|channelf
                        Final Burn Alpha|LibRetro_FBA|fbalpha_libretro
                        Funtech Super Acan|LibRetro_SACAN|mame_libretro|supracan
                        GamePark 32|LibRetro_GP32|mame_libretro|gp32
                        GCE Vectrex|LibRetro_VECTX|mame_libretro|vectrex
                        Hartung Game Master|LibRetro_GMASTR|mame_libretro|gmaster
                        Interton VC 4000|LibRetro_VC4K|mame_libretro|vc4000
                        Irem Classics|LibRetro_IREM|mame_libretro
                        JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii
                        Konami Classics|LibRetro_KONC|mame_libretro
                        Magnavox Odyssey 2|LibRetro_ODYS2|mame_libretro|odyssey2
                        MAME|LibRetro_MAME|mame_libretro|mame
                        Matra & Hachette Alice|LibRetro_ALICE|mame_libretro|alice32
                        Mattel Aquarius|LibRetro_AQUA|mame_libretro|aquarius
                        Mattel Intellivision|LibRetro_INTV|mame_libretro|intv
                        MGT Sam Coupe|LibRetro_SAMCP|mame_libretro|
                        Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
                        Microsoft MSX|LibRetro_MSX|bluemsx_libretro
                        Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
                        Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
                        Midway Classics|LibRetro_MIDC|mame_libretro
                        Namco Classics|LibRetro_NAMC|mame_libretro
                        Namco System 22|LibRetro_NAM2|mame_libretro
                        NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
                        NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
                        NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
                        NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
                        NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
                        NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
                        Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
                        Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
                        Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
                        Nintendo Classics|LibRetro_NINC|mame_libretro
                        Nintendo DS|LibRetro_DS|desmume_libretro
                        Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
                        Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
                        Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
                        Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
                        Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
                        Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
                        Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
                        Nintendo Game & Watch|LibRetro_GW|gw_libretro
                        Nintendo Pokemon Mini|LibRetro_POKE|mame_libretro|pokemini
                        Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
                        Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
                        Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
                        Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
                        Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
                        Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
                        Panasonic 3DO|LibRetro_3DO|4do_libretro
                        Philips CD-i|LibRetro_CDI|mame_libretro|cdimono1
                        Philips Videopac|LibRetro_PVID|mame_libretro|videopac
                        RCA Studio II|LibRetro_STUD2|mame_libretro|studio2
                        SCUMMVM|LibRetro_SCUMM|scummvm_libretro
                        Sega 32X|LibRetro_32X|picodrive_libretro|32x
                        Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
                        Sega Classics|LibRetro_SEGC|mame_libretro
                        Sega Dreamcast|LibRetro_DCAST|reicast_libretro
                        Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
                        Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
                        Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
                        Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
                        Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
                        Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
                        Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
                        Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
                        Sega Pico|LibRetro_PICO|picodrive_libretro
                        Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
                        Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
                        Sega SC-3000|LibRetro_SC3K|mame_libretro|sc3000
                        Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
                        Sega ST-V|LibRetro_STV|mame_libretro
                        Sega VMU|LibRetro_SVMU|mame_libretro|svmu
                        Sharp X1|LibRetro_SX1|mame_libretro|x1
                        Sharp X68000|LibRetro_SX68000|mame_libretro|x68000
                        Sinclair ZX Spectrum|LibRetro_SPECZX|mame_libretro|spectrum
                        Sinclair ZX81|LibRetro_ZX81|81_libretro|zx81
                        SNK Classics|LibRetro_SNKC|mame_libretro
                        SNK Neo Geo|LibRetro_NEO|fbalpha_libretro
                        SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
                        SNK Neo Geo CD|LibRetro_NEOCD|mame_libretro|neocdz
                        SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
                        SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
                        SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
                        Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
                        Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
                        Sony PocketStation|LibRetro_POCKS|mame_libretro|pockstat
                        Sony PSP|LibRetro_PSP|ppsspp_libretro
                        Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
                        Sord M5|LibRetro_SORD|mame_libretro|m5
                        Spectravideo|LibRetro_SV328|mame_libretro|svi328n
                        Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
                        Taito Classics|LibRetro_TAIC|mame_libretro
                        Tandy TRS-80 Color Computer|LibRetro_TRS80|mame_libretro|coco3
                        Technos|LibRetro_TECHN|mame_libretro
                        Texas Instruments TI 99-4A|LibRetro_TI99|mame_libretro|ti99_4a
                        Thomson MO5|LibRetro_MO5|mame_libretro|mo5
                        Thomson TO7|LibRetro_TO7|mame_libretro|to7
                        Tiger Game.com|LibRetro_TCOM|mame_libretro|gamecom
                        Tiki-100|LibRetro_TIKI|mame_libretro|kontiki
                        Tomy Tutor|LibRetro_TOMY|mame_libretro|tutor
                        VTech CreatiVision|LibRetro_VTECH|mame_libretro|crvision
                        Watara Supervision|LibRetro_SUPRV|mame_libretro|svision
                        Williams Classics|LibRetro_WILLS|mame_libretro
                        )"
                    mType := Object()
                    Loop, Parse, mTypeVar, `n, `r
                    {
                        obj := {}
                        Loop, Parse, A_LoopField, |
                        {
                            If (A_Index = 1)
                                obj.System := A_LoopField
                            Else If (A_Index = 2)
                                obj.ID := A_LoopField
                            Else If (A_Index = 3)
                                obj.Core := A_LoopField
                            Else {    ; 4
                                StringSplit, tmp, A_LoopField, `,
                                obj.MAMEID := tmp1
                                obj.MAMEMedia := tmp2
                            }
                        }
                        mType.Insert(obj["System"], obj)
                    }
                    RLLog.Debug("Module - Finished building the " . MEmu . " object")
                    ; For easier use throughout the module
                    retroSystem := mType[systemName].System
                    retroID := mType[systemName].ID
                    retroCore := mType[systemName].Core
                    retroMAMEID := mType[systemName].MAMEID
                    retroMAMEMedia := mType[systemName].MAMEMedia
                    RLLog.Info("Module - Using these system variables:")
                    RLLog.Info("Module - retroSystem: " . retroSystem)
                    RLLog.Info("Module - retroID: " . retroID)
                    RLLog.Info("Module - retroCore: " . retroCore)
                    RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
                    RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
                    If !retroSystem
                        ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
                    If !retroCore
                        ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
                    
                    Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
                    configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
                    singlecoreoptions := moduleIni.Read("Settings", "single_core_options","false",,1) = "true" ? ":\retroarch-core-options.cfg" : """"
                    mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
                    mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
                    mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
                    mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
                    hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
                    ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
                    nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
                    prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
                    core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
                    superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
                    enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
                    overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
                    videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
                    aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
                    customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
                    customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
                    customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
                    customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
                    stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
                    rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
                    cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
                    threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
                    vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
                    integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
                    configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
                    
                    If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
                        retroMAMEID := "mame"    ; set all systems that use a mame core to the default mame ID so any system name is supported
                        RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
                    }
                    
                    configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
                    mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
                    overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
                    videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
                    rotateBezel := false
                    
                    configFolder := new Folder(configFolder)
                    
                    If (retroID = "LibRetro_SGB" || superGB = "true")    ; if system or rom is set to use Super Game Boy
                    {    superGB := "true"    ; setting this just in case it's false and the system is Nintendo Super Game Boy
                        sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
                        CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
                        retroID := "LibRetro_SGB"    ; switching to Super Game Boy mode
                        retroSystem := "Nintendo Super Game Boy"
                    }
                    
                    ; Find the dll for this system
                    libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
                    
                    ; Find the cfg file to use
                    If !configFolder.Exist()
                        ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
                    globalRetroCfg := emuPath . "\retroarch.cfg"
                    systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
                    coreRetroCfg := configFolder.FilePath . "\" . core . ".cfg"
                    RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
                    RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
                    RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
                    foundCfg := ""
                    
                    systemRetroCfg := new File(systemRetroCfg)
                    coreRetroCfg := new File(coreRetroCfg)
                    globalRetroCfg := new File(globalRetroCfg)
                    
                    If systemRetroCfg.Exist() {    ; check for system cfg first
                        retroCFGFile := systemRetroCfg
                        foundCfg := 1
                        RLLog.Info("Module - Found a System cfg!")
                    } Else If coreRetroCfg.Exist() {    ; 2nd option is a core config
                        retroCFGFile := coreRetroCfg
                        foundCfg := 1
                        RLLog.Info("Module - Found a Core cfg!")
                    } Else If globalRetroCfg.Exist() {    ; 3rd is global cfg
                        retroCFGFile := globalRetroCfg
                        foundCfg := 1
                        RLLog.Info("Module - Found a Global cfg!")
                    }
                    If foundCfg {
                        RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
                        retroCFG := LoadProperties(retroCFGFile.FileFullPath)
                    } Else
                        RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
                    
                    If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
                        rotateBezel := true
                    
                    If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {        ; these systems require the retroarch settings to be read
                        retroSysDir := ReadProperty(retroCFG,"system_directory")    ; read value
                        retroSysDir := ConvertRetroCFGKey(retroSysDir)    ; remove dbl quotes
                        retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
                        If (retroSysDirLeft = ":\") {    ; if retroarch is set to use a default folder
                            retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
                            RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
                            retroSysDir := emuPath . retroSysDir
                        }
                        If !retroSysDir
                            ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
                        checkForSlash := StringUtils.Right(retroSysDir, 1)
                        If (checkForSlash = "\")    ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
                            retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
                    }
                    
                    If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) {    ; these systems will use an ini to store game specific settings
                        RLLog.Info("Module - Reading / creating system ini for specific settings.")
                        If !StringUtils.Contains(core, "^(mame|mess|ume)") {
                            If !SystemModuleIni.Exist()
                                SystemModuleIni.Append        ; create a new blank ini file if one does not exist
                        }
                    
                        coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
                        
                        If StringUtils.Contains(core, "^(mame|mess|ume)") {    ; Set some MAME/MESS/UME core options.
                            tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
                            WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
                            WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1)                ; This needs to be enabled in order to run games with RLauncher
                            WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
                            WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
                            WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
                        } Else If StringUtils.Contains(retroID, "LibRetro_N64") {    ; Nintendo 64
                            mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
                            mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
                            mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
                            mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
                            mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
                            mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
                            mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
                            mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
                            mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
                            mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
                            mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
                            mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
                            mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
                            mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
                            mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
                            mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
                            mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
                    
                            WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
                        } Else If StringUtils.Contains(retroID, "LibRetro_NES") {        ; these systems will use an ini to store game specific settings
                            If StringUtils.Contains(core, "nestopia_libretro") {    ; Nestopia
                                nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
                                nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
                                nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
                                
                                WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
                                WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
                                WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
                            }
                        } Else If StringUtils.Contains(retroID, "LibRetro_LYNX") {    ; Atari Lynx
                            If StringUtils.Contains(core, "handy_libretro") {   ; Handy
                                handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
                                If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
                                    rotateBezel := true
                                WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
                            }
                        } Else If StringUtils.Contains(retroID, "LibRetro_PSX") {    ; Sony PlayStation
                            psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
                            psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
                            psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
                            
                            WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
                            WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
                            WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
                        }
                        SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
                    }
                    
                    hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
                    7z(romPath, romName, romExtension, sevenZExtractPath)
                    
                    mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
                    
                    mgRomExtensions := "cue|iso|ccd"
                    mgValidExtension := false
                    
                    Loop, Parse, mgRomExtensions, |
                        If (romExtension = "." . A_LoopField)
                            mgValidExtension := true
                    
                    If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated    
                        m3uRomIndex := Object()
                        mgType := romTable[1,6] . " "
                        mgMaxIndex := romTable.MaxIndex()
                        mgRomIndex := 0
                    
                        If mgM3UFile.Exist()
                            mgM3UFile.Delete()
                    
                        Loop % mgMaxIndex
                        {
                            If (romTable[A_Index, 3] = romName) {
                                tempType := romTable[A_Index, 5]
                                mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
                                RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
                                Break
                            }
                        }
                    
                        If (mgRomIndex > 0) {
                            tempRomIndex := mgRomIndex
                            Loop % mgMaxIndex
                            {
                                mgTypeIndex := mgType . tempRomIndex
                                m3uRomIndex.Insert(tempRomIndex)
                    
                                Loop % mgMaxIndex
                                {
                                    If (romTable[A_Index, 5] = mgTypeIndex) {
                                        tempRomPath := romTable[A_Index, 1]
                                        mgM3UFile.Append(tempRomPath . "`n")
                                        RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
                                        Break
                                    }
                                }
                    
                                If (tempRomIndex < mgMaxIndex)
                                    tempRomIndex++
                                Else
                                    tempRomIndex := 1
                            }
                        }
                    }
                    
                    ; MAME/MESS/UME core options
                    MAMEParam1 := ""
                    MAMEParam2 := ""
                    MAMEParam3 := ""
                    If StringUtils.Contains(core, "^(mame|mess|ume)") {    ; if a MAME/MESS/UME core is used
                        If !retroMAMEID
                            ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
                        Else
                            RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
                    
                        If !mameRomPath
                            ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
                        
                        If (retroMAMEID = "mame") {        ; want this for arcade mame only
                            RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
                            fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
                        } Else {
                            RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
                            MAMEParam1 := ""
                            MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
                    
                            ; If we already have a media type, then use it.
                            If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
                                ;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                                MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
                            ; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
                            ;       Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
                            } Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
                                ;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                                MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
                            } Else {
                                ; Build a key/value object containing the different MAMEParam3 choices
                                MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
                                MAMEParam3 := MAMEP3[retroMAMEID]    ; search object for the retroMAMEID pair
                                MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                            }
                    
                            If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
                            {    microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
                                If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
                                    ScriptError("This is not a known MicroBee model value: " . microbeeModel)
                                Else If (microbeeModel != "mbeeic")
                                    retroMAMEID := microbeeModel
                                If romExtension in .mwb,.com,.bee
                                    mediaDeviceType := "quik1"
                                Else If romExtension in .wav,.tap
                                    mediaDeviceType := "cass"
                                Else If romExtension in .rom
                                    mediaDeviceType := "cart"
                                Else If romExtension in .dsk
                                    mediaDeviceType := "flop1"
                                Else    ; .bin format
                                    mediaDeviceType := "quik2"
                                MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                            }
                            
                            If (retroMAMEID = "x68000") ; Sharp X68000
                            {    
                                If romExtension in .xdf,.hdm,.2hd,.dim,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
                                    mediaDeviceType := "flop1"
                                Else    ; .bin format
                                    mediaDeviceType := "sasi"
                                MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                            }
                            
                            fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
                        }
                    } Else If (superGB = "true") {
                        RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
                        fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
                    } Else {
                        RLLog.Info("Module - Retroarch standard mode enabled")
                        fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
                    }
                    
                    If (retroID = "LibRetro_NFDS")    ; Nintendo Famicom Disk System
                    {    disksysRom := new File(retroSysDir . "\disksys.rom")
                        If !disksysRom.Exist()
                            ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If (retroID = "LibRetro_SCD")    ; Sega CD
                    {    If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
                            ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
                        biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
                        biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
                        biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
                        If !biosCDEBin.Exist()
                            ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                        If !biosCDUBin.Exist()
                            ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                        If !biosCDJBin.Exist()
                            ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD")    ; NEC PC Engine-CD and NEC TurboGrafx-CD
                    {    If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
                            ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
                        sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
                        If !sysCard3Pce.Exist()
                            ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If (retroID = "LibRetro_PCFX")
                    {    If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
                            ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
                        pcfxBios := new File(retroSysDir . "\pcfx.bios")
                        If !pcfxBios.Exist()
                            ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If (retroID = "LibRetro_SCUMM")
                    {
                        scummFile := new File(romPath . "\" . romName . ".scummvm")
                        If !scummFile.Exist()
                            scummFile.Append("""" . romName . """")
                    }
                    
                    networkSession := ""
                    If (enableNetworkPlay = "true") {
                        RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
                    
                        netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
                        getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
                    
                        If (getWANIP = "true")
                            myPublicIP := GetPublicIP()
                    
                        RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
                        defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
                        defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
                        lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1)    ; does not need to be on the ISD
                        lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1)    ; does not need to be on the ISD
                    
                        mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
                        If (mpMenuStatus = -1) {    ; if user exited menu early
                            RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
                            ExitModule()
                        }
                        If networkSession {
                            RLLog.Info("Module - Using a Network for " . dbName)
                            moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
                            ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
                            If (networkType = "client") {
                                moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP")    ; Save last used IP and Port for quicker launching next time
                                netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"    ; -C = connect as client
                            } Else {    ; server
                                netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"    ; -H = host as server
                            }
                            RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
                            RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
                        } Else
                            RLLog.Info("Module - User chose Single Player mode for this session")
                    }
                    
                    BezelStart(,,(If rotateBezel ? 1:""))
                    
                    If foundCfg {
                        If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
                        {
                            customViewportWidth := bezelScreenWidth
                            customViewportHeight := bezelScreenHeight
                            customViewportX := 0
                            customViewportY := 0
                            aspectRatioIndex := 22
                            RLLog.Info("Stretching viewport to fit bezel")
                        }
                    
                        raCfgHasChanges := ""
                        WriteRetroProperty("core_options_path", singlecoreoptions)
                        WriteRetroProperty("input_overlay", overlay)
                        WriteRetroProperty("video_shader", videoShader)
                        WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
                        WriteRetroProperty("custom_viewport_width", customViewportWidth)
                        WriteRetroProperty("custom_viewport_height", customViewportHeight)
                        WriteRetroProperty("custom_viewport_x", customViewportX)
                        WriteRetroProperty("custom_viewport_y", customViewportY)
                        WriteRetroProperty("video_rotation", rotation)
                        WriteRetroProperty("video_crop_overscan", cropOverscan)
                        WriteRetroProperty("video_threaded", threadedVideo)
                        WriteRetroProperty("video_vsync", vSync)
                        WriteRetroProperty("video_scale_integer", integerScale)
                        WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
                        WriteRetroProperty("input_disk_next", nextDiskKey)
                        WriteRetroProperty("input_disk_prev", prevDiskKey)
                        If StringUtils.Contains(retroID, "LibRetro_PSX") {
                            Loop, 8    ; Loop 8 times for 8 controllers
                            {    p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
                                WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
                            }
                        }
                    
                        If raCfgHasChanges {
                            RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
                            SaveProperties(retroCFGFile.FileFullPath, retroCFG)
                        }
                    }
                    
                    fullscreen := If fullscreen = "true" ? " -f" : ""
                    retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
                    
                    
                    
                    HideAppStart(hideEmuObj,hideEmu)
                    
                    If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) {    ; if a MAME/MESS/UME core is used
                        primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
                    } Else If (retroID = "LibRetro_SCUMM") {
                        primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . "" . netCommand, "Hide")
                    } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
                        primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . fullRomPath . netCommand, "Hide")
                    } Else If mgM3UFile.Exist() {
                        primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
                    } Else {
                        primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
                    }
                    
                    mpMenuStatus := ""
                    If networkSession {
                        canceledServerWait := false
                        multiplayerMenuExit := false
                        TimerUtils.SetTimer("NetworkConnectedCheck", 500)
                    
                        If (networkType = "server") {
                            RLLog.Info("Module - Waiting for a client to connect to your server")
                            mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
                        } Else {    ; client
                            RLLog.Info("Module - Trying to contact the server to establish a connection.")
                            mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
                        }
                    
                        If (mpMenuStatus = -1) {    ; if user exited menu early before a client connected
                            RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
                            If primaryExe.Process("Exist")
                                primaryExe.Process("Close")    ; must close process as the exe is waiting for a client to connect and no window was drawn yet
                            ExitModule()
                        } Else {    ; blank response from MultiPlayerMenu, exited properly
                            RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
                            emuPrimaryWindow.Wait()
                            emuPrimaryWindow.WaitActive()
                        }
                        TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
                    } Else {    ; single player
                        emuPrimaryWindow.Wait()
                        emuPrimaryWindow.WaitActive()
                    }
                    
                    If (hideConsole = "true")
                        emuConsoleWindow.Set("Transparent", "On")    ; makes the console window transparent so you don't see it on exit
                    
                    BezelDraw()
                    HideAppEnd(hideEmuObj,hideEmu)
                    FadeInExit()
                    primaryExe.Process("WaitClose")
                    7zCleanUp()
                    BezelExit()
                    FadeOutExit()
                    ExitModule()
                    
                    
                    ; Writes new properties into the retroCFG if defined by user
                    WriteRetroProperty(key,value="") {
                        If (value != "") {
                            Global retroCFG,raCfgHasChanges
                            WriteProperty(retroCFG, key, value,1,1)
                            raCfgHasChanges := 1
                        }
                    }
                    
                    ; Used to convert between RetroArch keys and usable data
                    ConvertRetroCFGKey(txt,direction="read"){
                        Global emuPath,RLLog
                        If (direction = "read")
                        {    newtxt := StringUtils.TrimLeft(txt,1,0)    ; removes the " from the left of the txt
                            newtxt := StringUtils.TrimRight(newtxt,1,0)    ; removes the " from the right of the txt
                            relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
                            If StringUtils.Contains(relativeCheck,":",0) {    ; if the path contains a ":" then it is a relative path
                                RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
                                newtxt := StringUtils.TrimLeft(newtxt,1,0)    ; removes the : from the left of the txt
                                newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)    ; convert relative to absolute
                            }
                            If StringUtils.Contains(newtxt,"/",0)
                                newtxt := StringUtils.Replace(newtxt,"/","\",1,,0)    ; replaces all forward slashes with backslashes
                        } Else If (direction = "write")
                        {    newtxt := """" . txt . """"    ; wraps the txt with ""
                            If StringUtils.Contains(newtxt,"\\",0)
                                newtxt := StringUtils.Replace(newtxt,"\","/",1,,0)    ; replaces all backslashes with forward slashes
                        } Else
                            ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
                        RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
                        Return newtxt
                    }
                    
                    MultiGame:
                        KeyUtils.SetKeyDelay(100)
                        emuPrimaryWindow.Activate()
                        KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")    ; eject disc in Retroarch
                        If (!mgLastRomIndex) {
                            mgLastRomIndex := mgRomIndex
                        }
                        selectedRomIndex := 0
                        selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
                        
                        Loop % mgMaxIndex
                        {
                            If (m3uRomIndex[A_index] = mgLastRomIndex) {
                                tempLastRomIndex := A_index
                                RLLog.Debug("Module - Last index: " . tempLastRomIndex)
                            }
                            If (m3uRomIndex[A_index] = selectedRomIndex) {
                                tempSelectedRomIndex := A_index
                                RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
                            }
                        }
                        
                        mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
                        
                        If (mgNewIndex < 0) {
                            mgNewIndex := mgNewIndex * -1
                            Loop % mgNewIndex
                            {
                                RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
                                KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
                            }
                        } Else If (mgNewIndex > 0) {
                            Loop % mgNewIndex
                            {
                                RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
                                KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
                            }
                        }
                        
                        KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")    ; close disc in Retroarch
                        mgLastRomIndex := selectedRomIndex
                    Return
                    
                    NetworkConnectedCheck:
                        If clientConnected
                            multiplayerMenuExit := true
                        Else If emuPrimaryWindow.Exist() {
                            RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
                            multiplayerMenuExit := true
                        }
                    Return
                    
                    CloseProcess:
                        FadeOutStart()
                        emuPrimaryWindow.Close()
                    Return

08:49:19:358 | RL |      INFO  | +31    | BuildScript - Loaded Multi-Player scripts
08:49:19:364 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
08:49:19:369 | RL |      INFO  | +16    | BuildScript - "D:\RocketLauncher\Lib\User Functions\Global.ahk" not found
08:49:19:374 | RL |      INFO  | +0     | BuildScript - "D:\RocketLauncher\Lib\User Functions\MAME.ahk" not found
08:49:19:380 | RL |      INFO  | +0     | BuildScript - "D:\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
08:49:19:385 | RL |      INFO  | +16    | BuildScript - "D:\RocketLauncher\Lib\User Functions\MAME\Emulators\RetroArch.ahk" not found
08:49:19:390 | RL |      INFO  | +0     | BuildScript - "D:\RocketLauncher\Lib\User Functions\MAME\10yard.ahk" not found
08:49:19:395 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
08:49:19:400 | RL |      INFO  | +15    | Main - Module is built
08:49:19:405 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\AutoHotkey.dll exists
08:49:19:411 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    FileDescription             AutoHotkey_H ANSI 32-bit
                    FileVersion                 1.1.13.00
                    InternalName                AutoHotkey_H
                    LegalCopyright              Copyright (C) 2003-2013
                    OriginalFilename            AutoHotkey.exe
                    ProductName                 AutoHotkey_H
                    ProductVersion              1.1.13.00
                    File Size:            802304 bytes
                    Created:            7/3/2021 - 2:40:02 AM
                    Modified:            9/7/2013 - 1:54:32 AM
08:49:19:417 | RL |      INFO  | +16    | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
08:49:19:421 | RL |      INFO  | +0     | Main - Running module
08:49:19:618 | MD |      INFO  | +N/A   | Module initialized
08:49:19:618 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
08:49:19:646 | MD |     DEBUG  | +32    | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 
08:49:19:646 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
08:49:19:676 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 2 check
08:49:19:676 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
08:49:19:707 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Ended
08:49:19:707 | MD |     TRACE  | +0     | Keymapper - Checking for the JoyIDs_Preferred_Controllers key  in D:\RocketLauncher\Settings\MAME\Games JoyIDs.ini under section [10yard]
08:49:19:739 | MD |      INFO  | +31    | LoadPreferredControllers - Started
08:49:19:739 | MD |     TRACE  | +0     | LoadPreferredControllers - JoyIDsPreferredControllers = 1
08:49:19:769 | MD |     TRACE  | +32    | LoadPreferredControllers - Creating a list of currently connected joysticks
08:49:19:769 | MD |      INFO  | +0     | GetJoystickArray - Started
08:49:19:830 | MD |     TRACE  | +62    | GetJoystickArray - Joysticks Detected: 0000000000000000
08:49:19:830 | MD |      INFO  | +0     | GetJoystickArray - Ended
08:49:19:862 | MD |      INFO  | +31    | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
08:49:19:862 | MD |      INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
08:49:19:867 | MD |      INFO  | +0     | LoadPreferredControllers - Ended
08:49:19:893 | MD |      INFO  | +32    | CheckFile - Checking if D:\HyperSpin\Utilities\Xpadder.exe exists
08:49:19:893 | MD |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1178624 bytes
                    Created:            2/15/2024 - 1:52:26 PM
                    Modified:            12/31/2014 - 10:00:01 PM
08:49:19:898 | MD |      INFO  | +0     | Keymapper - Loading xpadder
08:49:19:924 | MD |      INFO  | +31    | RunKeymapper - Started, using method "load"
08:49:19:924 | MD |      INFO  | +0     | GetJoystickArray - Started
08:49:19:955 | MD |     TRACE  | +31    | GetJoystickArray - Joysticks Detected: 0000000000000000
08:49:19:955 | MD |      INFO  | +0     | GetJoystickArray - Ended
08:49:19:961 | MD |     TRACE  | +0     | RunKeymapper - Found your keymapper application here: "D:\HyperSpin\Utilities\Xpadder.exe"
08:49:19:985 | MD |     TRACE  | +31    | RunKeymapper - Looping through controllers to find xpadder profiles for each one
08:49:19:985 | MD |      INFO  | +0     | RunXpadder - Started
08:49:19:991 | MD |      INFO  | +0     | Process - Exist JoyToKey.exe 
08:49:19:020 | MD |     TRACE  | +32    | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
08:49:20:020 | MD |      INFO  | +0     | Run - Running: D:\HyperSpin\Utilities\Xpadder.exe /C
08:49:20:093 | MD |     DEBUG  | +78    | Run - "Xpadder.exe /C" Process ID: 9752
08:49:20:093 | MD |     TRACE  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\HyperSpin\Utilities\xpadder.ini
08:49:20:101 | MD |      INFO  | +0     | Process - WaitClose Xpadder.exe 2
08:49:20:237 | MD |     TRACE  | +140   | RunXpadder - Reading the order in D:\HyperSpin\Utilities\xpadder.ini and arranging profiles found to match that order
08:49:20:238 | MD |     TRACE  | +0     | RunXpadder - No more controllers to be found
08:49:20:263 | MD |   WARNING  | +32    | RunXpadder - No profiles found and nothing to tell Xpadder to load
08:49:20:263 | MD |      INFO  | +0     | RunXpadder - Ended
08:49:20:269 | MD |      INFO  | +0     | RunKeymapper - Ended
08:49:20:294 | MD |     DEBUG  | +31    | fadeInTransitionAnimation: DefaultAnimateFadeIn
08:49:20:294 | MD |     DEBUG  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
08:49:20:300 | MD |     DEBUG  | +0     | fadeLyr3Animation: DefaultFadeAnimation
08:49:20:305 | MD |     DEBUG  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
08:49:20:325 | MD |     TRACE  | +31    | CustomFunction.Init - Starting
08:49:20:326 | MD |     TRACE  | +0     | CustomFunction.Init - Ending
08:49:20:332 | MD |      INFO  | +0     | StartModule - Started
08:49:20:356 | MD |      INFO  | +31    | StartModule - MEmu: RetroArch
                    MEmuV: v1.3.6
                    MURL: http://themaister.net/retroarch.html
                    MAuthor: djvj|zerojay|SweatyPickle
                    MVersion: 2.4.4
                    MCRC: 78C02147
                    iCRC: FB2DB971
                    MID: 635038268922229162
                    MSystem: Acorn BBC Micro|AAE|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Applied Technology MicroBee|Apple IIGS|Arcade|Arcade Classics|Atari 2600|Atari 5200|Atari 7800|Atari 8-Bit|Atari Classics|Atari Jaguar|Atari Lynx|Atari ST|Atari XEGS|Bally Astrocade|Bandai Gundam RX-78|Bandai Super Vision 8000|Bandai Wonderswan|Bandai Wonderswan Color|Canon X07|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore MAX Machine|Commodore Amiga|Creatronic Mega Duck|Data East Classics|Dragon Data Dragon|Emerson Arcadia 2001|Entex Adventure Vision|Elektronika BK|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Final Burn Alpha|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Konami Classics|MAME|Magnavox Odyssey 2|Microsoft MSX|Microsoft MSX2|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|Midway Classics|Namco Classics|Namco System 22|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC TurboGrafx-16|NEC SuperGrafx|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo DS|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Color|Nintendo Game Boy Japan|Nintendo Game Boy Advance|Nintendo Game & Watch|Nintendo Super Game Boy|Nintendo Pokemon Mini|Nintendo Virtual Boy|Nintendo Super Famicom|Nintendo Satellaview|Nintendo SuFami Turbo|Panasonic 3DO|Elektronska Industrija Pecom 64|Philips CD-i|Philips Videopac|RCA Studio II|ScummVM|Sega 32X|Sega Classics|Sega Mega Drive 32X|Sega Mark III|Sega SC-3000|Sega SG-1000|Sega CD|Sega Dreamcast|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Meganet|Sega Nomad|Sega Pico|Sega Saturn|Sega Saturn Japan|Sega VMU|Sega ST-V|Sharp X1|Sharp X68000|Sinclair ZX Spectrum|Sinclair ZX81|Sony PlayStation|Sony PlayStation Minis|Sony PocketStation|Sony PSP|Sony PSP Minis|Sord M5|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo CD|SNK Neo Geo Pocket Color|Spectravideo|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Technos|Texas Instruments TI 99-4A|Thomson MO5|Thomson TO7|Tiger Game.com|Tiki-100|Tomy Tutor|VTech CreatiVision|Watara Supervision|Williams Classics
08:49:20:357 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "MAME"
08:49:20:363 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
08:49:20:368 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
08:49:20:388 | MD |      INFO  | +32    | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
08:49:20:388 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
08:49:20:394 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
08:49:20:399 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
08:49:20:419 | MD |      INFO  | +31    | PluginInit - Started
08:49:20:419 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
08:49:20:425 | MD |      INFO  | +0     | CheckFile - Checking if D:\HyperSpin\Databases\MAME\MAME.xml exists
08:49:20:449 | MD |     DEBUG  | +31    | CheckFile - Attributes:
                    File Size:            2655807 bytes
                    Created:            7/3/2021 - 1:25:07 AM
                    Modified:            8/8/2012 - 9:09:04 PM
08:49:20:452 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
08:49:20:458 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
08:49:20:481 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Name" with a value: "10-Yard Fight (World, set 1)"
08:49:20:481 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
08:49:20:487 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof
08:49:20:492 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
08:49:20:512 | MD |     DEBUG  | +32    | BuildDatabaseTable - Found "Publisher" with a value: "Irem"
08:49:20:512 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Year
08:49:20:518 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Year" with a value: "1983"
08:49:20:523 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
08:49:20:543 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Genre" with a value: "Sports/Football"
08:49:20:543 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
08:49:20:549 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Rating" with a value: "AAMA - Green (Suitable For All Ages)"
08:49:20:554 | MD |     TRACE  | +0     | PluginInit - GameInfo:
                    GameInfo Label: Genre | GameInfo Value: Sports/Football
                    GameInfo Label: Name | GameInfo Value: 10-Yard Fight (World, set 1)
                    GameInfo Label: Publisher | GameInfo Value: Irem
                    GameInfo Label: Rating | GameInfo Value: AAMA - Green (Suitable For All Ages)
                    GameInfo Label: Year | GameInfo Value: 1983
08:49:20:574 | MD |     DEBUG  | +31    | BuildDatabaseTable - Ended
08:49:20:575 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
08:49:20:580 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: D:\HyperSpin\Media\MAME\Images\Wheel\10yard.png
08:49:20:586 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: D:\HyperSpin\Media\Main Menu\Images\Wheel\MAME.png
08:49:20:605 | MD |     DEBUG  | +31    | BuildAssetsTable - Media assets found: 
                    Asset Label: Game Logo | Asset Path1:  D:\HyperSpin\Media\MAME\Images\Wheel\10yard.png | Asset Extension1:  png | Asset Type1:  game
                    Asset Label: System Logo | Asset Path1:  D:\HyperSpin\Media\Main Menu\Images\Wheel\MAME.png | Asset Extension1:  png | Asset Type1:  system
08:49:20:605 | MD |      INFO  | +0     | BuildAssetsTable - Ended
08:49:20:611 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
08:49:20:616 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: D:\HyperSpin\Media\MAME\Images\Artwork1\10yard.png
08:49:20:637 | MD |     DEBUG  | +32    | BuildAssetsTable - Searching for a Box Art: D:\HyperSpin\Media\MAME\Images\Artwork2\10yard.png
08:49:20:637 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: D:\HyperSpin\Media\MAME\Images\Artwork3\10yard.png
08:49:20:642 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: D:\HyperSpin\Media\MAME\Images\Artwork4\10yard.png
08:49:20:647 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: D:\HyperSpin\Media\MAME\Images\Letters
08:49:20:677 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Other: D:\HyperSpin\Media\MAME\Images\Other
08:49:20:678 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
                    Asset Label: Letters | Asset Path1:  D:\HyperSpin\Media\MAME\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
                    Asset Label: Letters | Asset Path2:  D:\HyperSpin\Media\MAME\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
                    Asset Label: Letters | Asset Path3:  D:\HyperSpin\Media\MAME\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
                    Asset Label: Letters | Asset Path4:  D:\HyperSpin\Media\MAME\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
                    Asset Label: Letters | Asset Path5:  D:\HyperSpin\Media\MAME\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
                    Asset Label: Letters | Asset Path6:  D:\HyperSpin\Media\MAME\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
                    Asset Label: Letters | Asset Path7:  D:\HyperSpin\Media\MAME\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
                    Asset Label: Letters | Asset Path8:  D:\HyperSpin\Media\MAME\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
                    Asset Label: Letters | Asset Path9:  D:\HyperSpin\Media\MAME\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
                    Asset Label: Letters | Asset Path10:  D:\HyperSpin\Media\MAME\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
                    Asset Label: Letters | Asset Path11:  D:\HyperSpin\Media\MAME\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
                    Asset Label: Letters | Asset Path12:  D:\HyperSpin\Media\MAME\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
                    Asset Label: Letters | Asset Path13:  D:\HyperSpin\Media\MAME\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
                    Asset Label: Letters | Asset Path14:  D:\HyperSpin\Media\MAME\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
                    Asset Label: Letters | Asset Path15:  D:\HyperSpin\Media\MAME\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
                    Asset Label: Letters | Asset Path16:  D:\HyperSpin\Media\MAME\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
                    Asset Label: Letters | Asset Path17:  D:\HyperSpin\Media\MAME\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
                    Asset Label: Letters | Asset Path18:  D:\HyperSpin\Media\MAME\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
                    Asset Label: Letters | Asset Path19:  D:\HyperSpin\Media\MAME\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
                    Asset Label: Letters | Asset Path20:  D:\HyperSpin\Media\MAME\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
                    Asset Label: Letters | Asset Path21:  D:\HyperSpin\Media\MAME\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
                    Asset Label: Letters | Asset Path22:  D:\HyperSpin\Media\MAME\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
                    Asset Label: Letters | Asset Path23:  D:\HyperSpin\Media\MAME\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
                    Asset Label: Letters | Asset Path24:  D:\HyperSpin\Media\MAME\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
                    Asset Label: Letters | Asset Path25:  D:\HyperSpin\Media\MAME\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
                    Asset Label: Letters | Asset Path26:  D:\HyperSpin\Media\MAME\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
                    Asset Label: Letters | Asset Path27:  D:\HyperSpin\Media\MAME\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
                    Asset Label: Letters | Asset Path28:  D:\HyperSpin\Media\MAME\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
                    Asset Label: Letters | Asset Path29:  D:\HyperSpin\Media\MAME\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
                    Asset Label: Letters | Asset Path30:  D:\HyperSpin\Media\MAME\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
                    Asset Label: Letters | Asset Path31:  D:\HyperSpin\Media\MAME\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
                    Asset Label: Letters | Asset Path32:  D:\HyperSpin\Media\MAME\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
                    Asset Label: Letters | Asset Path33:  D:\HyperSpin\Media\MAME\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
                    Asset Label: Letters | Asset Path34:  D:\HyperSpin\Media\MAME\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
                    Asset Label: Letters | Asset Path35:  D:\HyperSpin\Media\MAME\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
                    Asset Label: Letters | Asset Path36:  D:\HyperSpin\Media\MAME\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
                    Asset Label: Letters | Asset Path37:  D:\HyperSpin\Media\MAME\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
                    Asset Label: Letters | Asset Path38:  D:\HyperSpin\Media\MAME\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
                    Asset Label: Letters | Asset Path39:  D:\HyperSpin\Media\MAME\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
                    Asset Label: Other | Asset Path1:  D:\HyperSpin\Media\MAME\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
08:49:20:699 | MD |      INFO  | +31    | BuildAssetsTable - Ended
08:49:20:699 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
08:49:20:704 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: D:\HyperSpin\Media\MAME\Video\10yard.* 
08:49:20:711 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: D:\HyperSpin\Media\Main Menu\Video\MAME.*
08:49:20:729 | MD |     DEBUG  | +31    | BuildAssetsTable - Media assets found: 
                    Asset Label: Game Video | Asset Path1:  D:\HyperSpin\Media\MAME\Video\10yard.mp4 | Asset Extension1:  mp4 | Asset Type1:  game
                    Asset Label: System Video | Asset Path1:  D:\HyperSpin\Media\Main Menu\Video\MAME.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
08:49:20:729 | MD |      INFO  | +0     | BuildAssetsTable - Ended
08:49:20:735 | MD |      INFO  | +0     | PluginInit - Ended
08:49:20:740 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: 10yard
08:49:20:760 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Started
08:49:20:760 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
08:49:20:766 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
08:49:20:771 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
08:49:20:791 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
08:49:20:791 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
08:49:20:797 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "D:\HyperSpin\HyperSpin.exe"
08:49:20:802 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\HyperSpin\HyperSpin.exe"
08:49:20:822 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\RetroArch\MAME\10yard.ini"
08:49:20:823 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\RetroArch\MAME.ini"
08:49:20:830 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\RetroArch\RetroArch.ini"
08:49:20:834 | MD |     TRACE  | +0     | File.Exist - This file exists: D:\RocketLauncher\Modules\RetroArch\RetroArch.ini
08:49:20:853 | MD |     DEBUG  | +31    | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "D:\RocketLauncher\Modules\RetroArch\RetroArch.ini"
08:49:20:855 | MD |      INFO  | +0     | StartModule - Ended
08:49:20:860 | MD |      INFO  | +0     | BezelGUI - Started
08:49:20:960 | MD |      INFO  | +94    | BezelGUI - Ended
08:49:20:962 | MD |     DEBUG  | +0     | FadeInStart - Started
08:49:20:992 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Started
08:49:20:992 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
08:49:20:023 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Post loop 10 check
08:49:21:023 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:49:21:053 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 11 check
08:49:21:053 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
08:49:21:085 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 12 check
08:49:21:085 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
08:49:21:116 | MD |     DEBUG  | +31    | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
08:49:21:116 | MD |     TRACE  | +0     | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000
08:49:21:147 | MD |     DEBUG  | +32    | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Fade\MAME\10yard\Layer 1*.*
08:49:21:147 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 1*.*
08:49:21:177 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.*
08:49:21:177 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.png
08:49:21:207 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Found Fade "Layer 1": D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - alt.png
08:49:21:208 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 1": D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
08:49:21:240 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.gif
08:49:21:240 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.tif
08:49:21:271 | MD |     DEBUG  | +32    | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.bmp
08:49:21:271 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.jpg
08:49:21:301 | MD |      INFO  | +31    | GetFadePicFile - Randomized images and Fade  will use D:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - alt.png
08:49:21:301 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\MAME\10yard\Extra Layer 1 - Console*.*
08:49:21:332 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Extra Layer 1 - Console*.*
08:49:21:332 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.*
08:49:21:363 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
08:49:21:363 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\RocketLauncher\Media\Fade\_Default\Extra Layer 1 - Console*.*
08:49:21:517 | MD |      INFO  | +157   | DefaultAnimateFadeIn - Started, direction is: in
08:49:21:517 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
08:49:22:055 | MD |      INFO  | +531   | DefaultAnimateFadeIn - Ended
08:49:22:133 | MD |     DEBUG  | +78    | FadeInStart - Ended
08:49:22:161 | MD |      INFO  | +31    | DxwndUpdateIniPath - DxwndIni set to D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
08:49:22:193 | MD |     TRACE  | +32    | CustomFunction.PreStart - Starting
08:49:22:193 | MD |     TRACE  | +0     | CustomFunction.PreStart - Ending
08:49:22:223 | MD |     DEBUG  | +31    | CoverFE - Started
08:49:22:227 | MD |     DEBUG  | +0     | CoverFE - Ended
08:49:22:253 | MD |     TRACE  | +31    | Emulator.__New - Creating new emulator object for: "D:\RetroArch-Win64\retroarch.exe"
08:49:22:253 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "D:\RetroArch-Win64\retroarch.exe"
08:49:22:285 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "D:\RetroArch-Win64\retroarch.exe"
08:49:22:286 | MD |     TRACE  | +0     | Window.__New - Created: "RetroArch ahk_class RetroArch"
08:49:22:315 | MD |     TRACE  | +32    | Window.__New - Created: "ahk_class ConsoleWindowClass"
08:49:22:315 | MD |     DEBUG  | +0     | Module - Started building the RetroArch object
08:49:22:321 | MD |     DEBUG  | +0     | Module - Finished building the RetroArch object
08:49:22:346 | MD |      INFO  | +31    | Module - Using these system variables:
08:49:22:351 | MD |      INFO  | +0     | Module - retroSystem: MAME
08:49:22:376 | MD |      INFO  | +31    | Module - retroID: LibRetro_MAME
08:49:22:376 | MD |      INFO  | +0     | Module - retroCore: mame_libretro
08:49:22:381 | MD |      INFO  | +0     | Module - retroMAMEID: mame
08:49:22:407 | MD |      INFO  | +31    | Module - retroMAMEMedia: 
08:49:22:407 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
08:49:22:413 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
08:49:22:439 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ConfigFolder: No value for this key
08:49:22:439 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigFolder: D:\RetroArch-Win64\config (DEFAULT)
08:49:22:444 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - single_core_options: No value for this key
08:49:22:470 | MD |      INFO  | +31    | RIniFile.Read - Module - single_core_options: false (DEFAULT)
08:49:22:470 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
08:49:22:476 | MD |      INFO  | +0     | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
08:49:22:500 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
08:49:22:500 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
08:49:22:505 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
08:49:22:530 | MD |      INFO  | +31    | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
08:49:22:530 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
08:49:22:535 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
08:49:22:562 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: No value for this key
08:49:22:562 | MD |      INFO  | +0     | RIniFile.Read - Module - HideConsole: true (DEFAULT)
08:49:22:567 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
08:49:22:593 | MD |      INFO  | +31    | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
08:49:22:593 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Next_Disk_Key: No value for this key
08:49:22:599 | MD |      INFO  | +0     | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
08:49:22:624 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
08:49:22:624 | MD |      INFO  | +0     | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
08:49:22:629 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - LibRetro_Core: No value for this key
08:49:22:654 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - LibRetro_Core: No value for this key
08:49:22:654 | MD |      INFO  | +0     | RIniFile.Read - Module - LibRetro_Core: mame_libretro (DEFAULT)
08:49:22:659 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - SuperGameBoy: No value for this key
08:49:22:664 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - SuperGameBoy: No value for this key
08:49:22:685 | MD |      INFO  | +32    | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
08:49:22:685 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - Enable_Network_Play: No value for this key
08:49:22:691 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Network] - Enable_Network_Play: No value for this key
08:49:22:696 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
08:49:22:715 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - Overlay: No value for this key
08:49:22:715 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Overlay: No value for this key
08:49:22:720 | MD |      INFO  | +0     | RIniFile.Read - Module - Overlay: (NO VALUE)
08:49:22:725 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - VideoShader: No value for this key
08:49:22:746 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - VideoShader: No value for this key
08:49:22:746 | MD |      INFO  | +0     | RIniFile.Read - Module - VideoShader: (NO VALUE)
08:49:22:751 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - AspectRatioIndex: No value for this key
08:49:22:756 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - AspectRatioIndex: No value for this key
08:49:22:776 | MD |      INFO  | +31    | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
08:49:22:776 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - CustomViewportWidth: No value for this key
08:49:22:782 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - CustomViewportWidth: No value for this key
08:49:22:786 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
08:49:22:808 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - CustomViewportHeight: No value for this key
08:49:22:808 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - CustomViewportHeight: No value for this key
08:49:22:813 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
08:49:22:818 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - CustomViewportX: No value for this key
08:49:22:839 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - CustomViewportX: No value for this key
08:49:22:840 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
08:49:22:845 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - CustomViewportY: No value for this key
08:49:22:849 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - CustomViewportY: No value for this key
08:49:22:870 | MD |      INFO  | +31    | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
08:49:22:870 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - StretchToFillBezel: No value for this key
08:49:22:875 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - StretchToFillBezel: No value for this key
08:49:22:881 | MD |      INFO  | +0     | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
08:49:22:901 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - Rotation: No value for this key
08:49:22:901 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Rotation: No value for this key
08:49:22:906 | MD |      INFO  | +0     | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
08:49:22:911 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - CropOverscan: No value for this key
08:49:22:931 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - CropOverscan: No value for this key
08:49:22:931 | MD |      INFO  | +0     | RIniFile.Read - Module - CropOverscan: (NO VALUE)
08:49:22:936 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - ThreadedVideo: No value for this key
08:49:22:941 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ThreadedVideo: No value for this key
08:49:22:946 | MD |      INFO  | +0     | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
08:49:22:962 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - VSync: No value for this key
08:49:22:962 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - VSync: No value for this key
08:49:22:967 | MD |      INFO  | +0     | RIniFile.Read - Module - VSync: (NO VALUE)
08:49:22:971 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - IntegerScale: No value for this key
08:49:22:976 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - IntegerScale: No value for this key
08:49:22:008 | MD |      INFO  | +31    | RIniFile.Read - Module - IntegerScale: (NO VALUE)
08:49:23:008 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [10yard] - ConfigurationPerCore: No value for this key
08:49:23:039 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ConfigurationPerCore: No value for this key
08:49:23:039 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
08:49:23:070 | MD |     TRACE  | +32    | StringUtils.Contains - "mame_libretro" contains "^(mame|mess|ume)" at position 1
08:49:23:070 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\RetroArch-Win64\config"
08:49:23:100 | MD |     TRACE  | +31    | Folder.__New - Created new folder object of: "D:\RetroArch-Win64\config"
08:49:23:100 | MD |      INFO  | +0     | CheckFile - Checking if D:\RetroArch-Win64\cores\mame_libretro.dll exists
08:49:23:209 | MD |     DEBUG  | +109   | CheckFile - Attributes:
                    FileDescription             MAME
                    FileVersion                 0, 262, 0, 0
                    InternalName                mame
                    LegalCopyright                1997-2023 MAMEdev and contributors
                    OriginalFilename            mame
                    ProductName                 MAME
                    ProductVersion              0.262
                    CompanyName                 MAMEdev
                    File Size:            349610496 bytes
                    Created:            7/3/2021 - 2:39:20 AM
                    Modified:            2/15/2024 - 10:20:20 PM
08:49:23:209 | MD |     TRACE  | +0     | File.Exist - This file exists: D:\RetroArch-Win64\config
08:49:23:241 | MD |      INFO  | +31    | Module - Global cfg should be: D:\RetroArch-Win64\retroarch.cfg
08:49:23:241 | MD |      INFO  | +0     | Module - System cfg should be: D:\RetroArch-Win64\config\MAME.cfg
08:49:23:271 | MD |      INFO  | +32    | Module - Core cfg should be: D:\RetroArch-Win64\config\mame_libretro.cfg
08:49:23:271 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\RetroArch-Win64\config\MAME.cfg"
08:49:23:302 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "D:\RetroArch-Win64\config\mame_libretro.cfg"
08:49:23:303 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\RetroArch-Win64\retroarch.cfg"
08:49:23:333 | MD |     TRACE  | +31    | File.Exist - This file exists: D:\RetroArch-Win64\retroarch.cfg
08:49:23:333 | MD |      INFO  | +0     | Module - Found a Global cfg!
08:49:23:365 | MD |      INFO  | +31    | Module - RetroArch is using D:\RetroArch-Win64\retroarch.cfg as its config file.
08:49:23:365 | MD |      INFO  | +0     | LoadProperties - Started and loading this cfg into memory: D:\RetroArch-Win64\retroarch.cfg
08:49:23:398 | MD |      INFO  | +32    | LoadProperties - Ended
08:49:23:398 | MD |     TRACE  | +0     | StringUtils.Contains - "0" does not contain "1|3"
08:49:23:426 | MD |     TRACE  | +31    | StringUtils.Contains - "LibRetro_MAME" does not contain "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX"
08:49:23:426 | MD |     TRACE  | +0     | StringUtils.Contains - "mame_libretro" contains "^(mame|mess|ume)" at position 1
08:49:23:457 | MD |      INFO  | +31    | Module - Reading / creating system ini for specific settings.
08:49:23:457 | MD |     TRACE  | +0     | StringUtils.Contains - "mame_libretro" contains "^(mame|mess|ume)" at position 1
08:49:23:489 | MD |      INFO  | +31    | LoadProperties - Started and loading this cfg into memory: 
08:49:23:489 | MD |      INFO  | +0     | LoadProperties - Ended
08:49:23:520 | MD |     TRACE  | +32    | StringUtils.Contains - "mame_libretro" contains "^(mame|mess|ume)" at position 1
08:49:23:520 | MD |     TRACE  | +0     | StringUtils.Contains - "mame_libretro" contains "mame" at position 1
08:49:23:551 | MD |     DEBUG  | +31    | WriteProperty - Writing - mame_read_config: "enabled"
08:49:23:551 | MD |     DEBUG  | +0     | WriteProperty - Writing - mame_boot_from_cli: "enabled"
08:49:23:582 | MD |     DEBUG  | +31    | WriteProperty - Writing - mame_hide_nagscreen: disabled
08:49:23:582 | MD |     DEBUG  | +0     | WriteProperty - Writing - mame_hide_infoscreen: disabled
08:49:23:587 | MD |     DEBUG  | +0     | WriteProperty - Writing - mame_hide_warnings: disabled
08:49:23:613 | MD |      INFO  | +31    | SaveProperties - Started and saving this cfg to disk: 
08:49:23:613 | MD |      INFO  | +0     | SaveProperties - Ended
08:49:23:644 | MD |      INFO  | +32    | 7z - Started, received D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.zip. If rom is an archive, it will extract to C:\Users\danyu\AppData\Local\Temp\HS
08:49:23:644 | MD |     DEBUG  | +0     | 7z - Using Standard method to extract this rom
08:49:23:676 | MD |     DEBUG  | +31    | 7z - ".zip" found in .zip|.rar|.7z|.lha|.lzh|.gzip|.tar
08:49:23:676 | MD |      INFO  | +0     | CheckFile - Checking if D:\Games\MAME\MAME .230 roms\MAME 0.231 ROMs (non-merged)\10yard.zip exists
08:49:23:722 | MD |     DEBUG  | +47    | CheckFile - Attributes:
                    File Size:            62708 bytes
                    Created:            7/2/2021 - 11:29:34 PM
                    Modified:            5/16/2021 - 11:17:08 AM
08:49:23:799 | MD |     DEBUG  | +78    | XHotkeyTableCreation - Started
08:49:23:799 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
08:49:23:829 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 10 check
08:49:23:829 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:49:23:834 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
08:49:23:859 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
08:49:23:859 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
08:49:23:865 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
08:49:23:890 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Started
08:49:23:890 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
08:49:23:896 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
08:49:23:921 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:49:23:921 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
08:49:23:926 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
08:49:23:951 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 12 check
08:49:23:951 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
08:49:24:292 | MD |     DEBUG  | +344   | ScriptError - Playing error sound: error5.mp3
08:49:26:062 | MD |     DEBUG  | +1766  | XHotkeyTableCreation - Started
08:49:26:062 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
08:49:26:070 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
08:49:26:092 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:49:26:092 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
08:49:26:099 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
08:49:26:123 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 12 check
08:49:26:123 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
08:49:26:128 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
08:49:26:134 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
08:49:26:155 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 10 check
08:49:26:155 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:49:26:160 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
08:49:26:165 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
08:49:26:187 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Post loop 12 check
08:49:26:187 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
08:49:26:193 | MD |     ERROR  | +0     | ScriptError - Could not find "10yard" inside the archive with any defined Rom Extensions. Check if you are missing the correct Rom Extension for this rom for RetroArch's Extensions, enable Rom_Match_Extension, or correct the file name inside the archive.
08:49:26:219 | MD |      INFO  | +31    | ExitModule - Started
08:49:26:219 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
08:49:26:226 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
08:49:26:249 | MD |     DEBUG  | +31    | UpdateStatistics - gameSectionStartTime:608676671
08:49:26:249 | MD |     DEBUG  | +0     | UpdateStatistics - ElapsedTime:5
08:49:26:255 | MD |     TRACE  | +0     | Statistics cleared game name: 10yard
08:49:26:350 | MD |     DEBUG  | +94    | UpdateStatistics - Loaded game statistics from ini files:
                    Number_of_Times_Played: 8
                    Last_Time_Played: Thursday May 20, 2021 10:27:34 PM
                    Average_Time_Played: 29
                    Total_Time_Played: 232
                    System_Total_Played_Time: 22043
                    Total_Global_Played_Time: 
08:49:26:350 | MD |     DEBUG  | +0     | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 9
                    Last_Time_Played: Thursday September 5, 2024 08:49:20
                    Average_Time_Played: 26
                    Total_Time_Played: 237
                    System_Total_Played_Time: 22048
                    Total_Global_Played_Time: 
08:49:26:437 | MD |      INFO  | +94    | UpdateStatistics - Game section statistics updated.
08:49:26:438 | MD |      INFO  | +0     | RunKeymapper - Started, using method "unload"
08:49:26:445 | MD |      INFO  | +0     | GetJoystickArray - Started
08:49:26:465 | MD |     TRACE  | +31    | GetJoystickArray - Joysticks Detected: 0000000000000000
08:49:26:465 | MD |      INFO  | +0     | GetJoystickArray - Ended
08:49:26:471 | MD |     TRACE  | +0     | RunKeymapper - Looping through controllers to find xpadder profiles for each one
08:49:26:477 | MD |      INFO  | +0     | RunXpadder - Started
08:49:26:496 | MD |      INFO  | +31    | Process - Exist JoyToKey.exe 
08:49:26:500 | MD |     TRACE  | +0     | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
08:49:26:502 | MD |      INFO  | +0     | Run - Running: D:\HyperSpin\Utilities\Xpadder.exe /C
08:49:26:527 | MD |     DEBUG  | +31    | Run - "Xpadder.exe /C" Process ID: 6752
08:49:26:527 | MD |     TRACE  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\HyperSpin\Utilities\xpadder.ini
08:49:26:534 | MD |      INFO  | +0     | Process - WaitClose Xpadder.exe 2
08:49:26:655 | MD |     TRACE  | +125   | RunXpadder - Reading the order in D:\HyperSpin\Utilities\xpadder.ini and arranging profiles found to match that order
08:49:26:655 | MD |     TRACE  | +0     | RunXpadder - No more controllers to be found
08:49:26:663 | MD |   WARNING  | +0     | RunXpadder - No profiles found and nothing to tell Xpadder to load
08:49:26:684 | MD |      INFO  | +32    | RunXpadder - Ended
08:49:26:684 | MD |      INFO  | +0     | RunKeymapper - Ended
08:49:26:691 | MD |      INFO  | +0     | LoadPreferredControllers - Started
08:49:26:715 | MD |     TRACE  | +31    | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (Xbox One For Windows)
08:49:26:715 | MD |     TRACE  | +0     | LoadPreferredControllers - Creating a list of currently connected joysticks
08:49:26:721 | MD |      INFO  | +0     | GetJoystickArray - Started
08:49:26:727 | MD |     TRACE  | +0     | GetJoystickArray - Joysticks Detected: 0000000000000000
08:49:26:746 | MD |      INFO  | +31    | GetJoystickArray - Ended
08:49:26:746 | MD |      INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
08:49:26:753 | MD |      INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
08:49:26:758 | MD |      INFO  | +0     | LoadPreferredControllers - Ended
08:49:26:777 | MD |     TRACE  | +31    | CustomFunction.PostExit - Starting
08:49:26:777 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
08:49:26:784 | MD |      INFO  | +0     | ExitModule - Ended
End of Module Logs
08:49:26:885 | RL |      INFO  | +7469  | Main - Module ended, exiting RocketLauncher normally
08:49:26:885 | RL |      INFO  | +0     | ExitScript - Started
08:49:26:896 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
08:49:26:901 | RL |     DEBUG  | +15    | Registry.Read - Registry Read finished, returning 0
08:49:26:906 | RL |     TRACE  | +0     | StringUtils.Contains - "false" does not contain "true|kill"
08:49:26:912 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
08:49:26:917 | RL |     TRACE  | +16    | Window.__New - Created: "ahk_class Shell_TrayWnd"
08:49:26:923 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Button"
08:49:26:928 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
08:49:27:055 | RL |     TRACE  | +125   | Window.Show - Unhiding window "ahk_class Button"
08:49:27:069 | RL |      INFO  | +16    | SystemCursor - Restoring mouse cursor
08:49:27:084 | RL |      INFO  | +15    | ExitScript - Restored cursor
08:49:27:084 | RL |      INFO  | +0     | ExitScript - Ended

Edited by Andyman
fixed log code formatting
Posted

to answer both, 

 

yes,. the roms load fine in both emulators directly and yes. i've checked in rocket ui,  that Global/setting has 7Z enabled  set to True.

i have also checked that setting directly under the mame system settings and it is also set to True.

i have also checked both emulators to make sure the zip attachment is added accordingly under the rom extension sections.

Also, all other emulators using Retroarch are able to locate and load the roms without issue though RL 

  • 2 weeks later...

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