BassSpleen Posted July 19, 2014 Posted July 19, 2014 I've been trying to set up a Playstation emulator, but so far I'm having troubles with every single one I tried. The best results I have are with PCSXR : I can play an iso/cdrom(daemon tools) when using the emulator by itself, but when I try to start a game with HyperLaunch that's what it does : -PCSXR starts -PCSXR goes full screen -PCSXR closes. No error messages, nothing. HyperLaunch is up to date. I tried changing the version number in the ahk file like this post suggests : http://www.hyperspin-fe.com/forum/showthread.php?29009-Sony-PlayStation-PCSXR-crashes but with no success. I tried 2 different versions of PCSXR (r86936 and r90964) and get the same issue with both. I also tried using ePSXe instead but this one just doesn't start at all when using HyperLaunch. The script is still running but nothing happens. All others systems work fine, this is the only one I get troubles with...
BassSpleen Posted July 19, 2014 Author Posted July 19, 2014 I tried Mednafen too but first, I wasn't able to make it work outside of HyperLaunch, and with Hyperlaunch I get a "ahk_class_sdl_app" error after 5-10sec
dougan78 Posted July 19, 2014 Posted July 19, 2014 Make sure your mednafen is on latest version and modules up to date for hyperlaunch via git
32assassin Posted July 19, 2014 Posted July 19, 2014 when ever you are having launch problems; Read the module, PCSXR works great, its what I'm using. You have to set some specific settings in the actual emulator in order to get it to work with RocketLauncher. Notes:; To use CUE files: (NOTE: no other file types are tested with this module) ; In the emu, set your Cdrom plugin to P.E.OpS CDR Driver 1.4 and press configure ; I set Interface to "W2K/XP - IOCTL scsi commands" ; Set Drive to match your Daemon Tools scsi drive letter and mount a PSX disc in it, then click "Try auto-detection" and Read Mode should be filled for you. ; I set Caching to Async, but haven't done much testing. If something else is better please let me know. ; Module supports sending cue files directly to the emu simply by turning off Daemon Tools in HLHQ ; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards ; ; Sound ; I had to change the Sound mode to High Compatibility to get rid of scratchy sounds ; ; Graphics ; If you have no video with OpenGL Driver, try using Pete's OpenGL2 plugin ; Fullscreen is controlled by the setting in HLHQ to give quick access to testing and bezel support ; Resolution can changed in the emu's GPU Plugin config.
BassSpleen Posted July 19, 2014 Author Posted July 19, 2014 when ever you are having launch problems;Read the module, PCSXR works great, its what I'm using. You have to set some specific settings in the actual emulator in order to get it to work with RocketLauncher. Alright, I just did everything that was written in the module and I still get the same issue (PCSXR starts, goes fullscreen, then stops). I tried with and without DT enabled in HLHQ.
BassSpleen Posted July 24, 2014 Author Posted July 24, 2014 I managed to get Playstation working by using the emulator Xebra. Even though I'm a bit sad that I can't use Pete's OpenGL2 plugin, I'm happy I got it working as it was the last system I couldn't get to work.
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