FRK Posted yesterday at 02:15 PM Posted yesterday at 02:15 PM Hi all, I'm new to HyperSpin 2 Beta and have successfully imported MAME and SNES using my existing ROM folders. Coming from RetroBat and LaunchBox, I'm used to running CRT shaders, bezels, overlays and screen borders (for example Mega Bezel, CRT Royale, arcade bezels, TV overlays, etc.). What is the recommended approach in HyperSpin 2? Do most users configure these directly in the emulator (MAME, RetroArch, etc.), or is there a HyperSpin-specific method for managing shaders, bezels and overlays? I'd like to recreate the CRT look and arcade cabinet bezels I'm currently using in RetroBat. Thanks.
thatman84 Posted 3 hours ago Posted 3 hours ago Currently emulator direct. there are some emulator settings available in HyperHQ on the system and game level settings pages here is some system level info https://docs.hyperai.io/docs/hyperhq/managing-systems#built-in-emulator-settings Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
Circo Posted 1 hour ago Posted 1 hour ago I see it got set to planned in buggernaut https://bug.hyperspin-fe.com/10ba19c6-shaders-at-hs2-level ___________________________________ HyperSpin Website Admin Team Also Visit EmuMovies.com
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