stark21 Posted September 6, 2014 Posted September 6, 2014 quick question on HyperHQ after setting up all my settings in HLHQ, when I start HyperHQ just to check out something the paths are not the same as what I have it set in HLHQ is that ok.. Does hyperspin just use what settings are set in the HLHQ
ghutch92 Posted September 6, 2014 Posted September 6, 2014 hyperspin just uses the settings in hyperhq hyperlaunch just uses the settings in hyperlaunchhq The only crossover is hyperspin will run hyperlaunch instead of an emulator. Hyperspin has no idea of what happens after it passes the baton off to hyperlaunch. How to Install HyperSpin and more RocketLauncher HyperSpin Startup Script
stark21 Posted September 6, 2014 Author Posted September 6, 2014 so if the paths are wrong in HyperHQ the emulator wont start.. or if the paths are correct in HLHQ they will work because HL sees the right path
ghutch92 Posted September 6, 2014 Posted September 6, 2014 Whoever deals with the emulator needs the correct information. In most cases that would be hyperlaunch. How to Install HyperSpin and more RocketLauncher HyperSpin Startup Script
32assassin Posted September 6, 2014 Posted September 6, 2014 Hyperlaunch 1 and Hyperlaunch 2 - did not have the ability to store a rom or emulator path. - The emulator and rom paths where only stored by HyperHQ. RocketLauncher now stores its own paths for pretty much everything. - Their is absolutely no reason for you to fill the emulator path in HyperHQ. Unless you check the Normal launch in HyperHQ, and that would be a stupid move in your part. - rom paths in HyperHQ are only needed if you are using the "rom filter" option. if you have a full set of roms, their is absolutely no need for rom paths.
stark21 Posted September 7, 2014 Author Posted September 7, 2014 ok thanks, yeah I am using the RL so I won't mess with HyperHQ.. still learning but it's fun to do.
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