Jump to content
  • Announcement

    The HyperSpin 2 early access beta is here!

    We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well.  On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.

Hyperspin pops up after pc game loads


rudealleycat

Recommended Posts

Posted

@ghutch92 this is bad as the game is hidden while I'm trying to play.

@guyverjay I didn't and read somewhere that using them might fix this issue. I tried them but it didn't work.

Posted

Is the fade in feature enabled?

Please post your hyperlaunch log with logging level set to troubleshooting. You can set logging level to troubleshooting in HLHQ under General Settings > HyperLaunch

Posted

If your running this through PC Launcher and not HL exe then you have more options. Im no pro but I got mine to work by doing the "wait for fade thingy on the bottom right of the module and roms options in HLHQ.... the one where you run it and then press ctl q or somehting. Once I do that once the game start and then restart it with those options its fine.

I think sometimes HL gets confused as to what its looking for when the game starts. If it doesnt see the right thing it just brings you back thinking it never started.

Hope this helped. I had to play with many of these settings getting my TTX to work

Posted

I tried to find what you were talking about austin585 but couldn't find that option. Where is that at?

Here is the log from trying to run hyperspin

10:26:49 PM | HyperSpin Started

10:26:49 PM | Going FullScreen

10:26:49 PM | Checking for updates

10:26:49 PM | Update Check Complete

10:26:49 PM | Startup program: JoyToKey.exe

10:26:49 PM | Startup params not set

10:26:49 PM | Working directory: C:\Hyperspin\JoyToKey\

10:26:49 PM | Window State: NORMAL

10:26:49 PM | Launching JoyToKey.exe

10:26:49 PM | Command Line is JoyToKey.exe

10:26:50 PM | Playing intro video

10:26:54 PM | Error intializing joysticks

10:26:54 PM | Menu Mode is multi

10:26:54 PM | Loading Main Menu.xml

10:26:54 PM | Main Menu.xml successfully loaded

10:26:55 PM | Main Menu wheel loaded successfully

10:27:00 PM | Loading PC Games.xml

10:27:00 PM | Main Menu.xml successfully loaded

10:27:00 PM | PC Games wheel loaded successfully

10:27:16 PM | Launching Game

10:27:16 PM | Using HyperLaunch

10:27:16 PM | Getting HyperLaunch path

10:27:16 PM | HyperLaunch located at C:\Hyperspin\HyperLaunch\HyperLaunch.exe

10:27:16 PM | Running HyperLaunch.exe

10:27:16 PM | HyperLaunch Command Line is: C:\Hyperspin\HyperLaunch\HyperLaunch.exe "PC Games" "Audiosurf"

10:27:52 PM | Loading Main Menu.xml

10:27:53 PM | Main Menu.xml successfully loaded

10:27:53 PM | Main Menu wheel loaded successfully

10:27:56 PM | Exit program unavailable

10:27:56 PM | Quiting Hyperspin

10:27:56 PM | Bye!

Posted

I figured out the problem. The game loads a totally different exe at first before launching into the game. After updating HyperLaunch I used AppWaitExe in the pclauncher module to fix this problem.

Thanks for the help!

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...