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guyverjay

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About guyverjay

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    Muppet
  • Birthday 02/17/1980

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  1. Lol has been ten years already???? Geez I thought it had only been 5
  2. Yeah that "..under attack" thing was ridiculous, I didn't even bother to read it all lol
  3. It might be a real thing, but yeah after ...gosh I've literally lost count of how many years it's been (4, 5?) and the woeful lack of anything resembling an update it may as well be mythical. Besides I use launchbox with Rocketlauncher so I could switch back to hyperspin in an instant anyway. I'm curious... without Rocketlauncher, what features does current hyperspin have besides the theme manager which admittedly I love (though even THAT needs a workaround just to get 16:9 support) would you lose?
  4. lol don't hold your breath waiting for the mythical update to hyperspin, just move to launchbox, you can basically get the same look anyway
  5. I wouldn't even mind the very loooooooooonnnnggggg wait, if we were at least shownn some video or images, ANYTHING of hyperspin 2.0
  6. add the games to the super nintendo xml (Database file)
  7. To be honest I do not use Magic Engine, I use retroarch with the mednafen core. However youi can go into global settings for the magic engine module (assuming you are using rocketlauncher) and adjust settings there You might have better luck asking the question on the rocketlauncher forum
  8. You would only put it in its own folder if you were setting it up as a seperate system so just copy and paste
  9. I got that info from the pc engine database which I linked to above You don't have to have all the fields but its easy just copy and paste the entire thing
  10. https://hyperspin-fe.com/files/category/1015-databases-xml/ You can either set up PC Engine as its own system or open the PC engine XML file and coipy and paste what ever games entries from there into your Turbo grafx xml file For example you'd copy this: <game name="Gradius (Japan)" index="" image=""> <description>Gradius (Japan)</description> <cloneof></cloneof> <crc>0517DA65</crc> <manufacturer>Konami</manufacturer> <year>1991</year> <genre>Shooter</genre> <rating>Other - NR (Not Rated)</rating> <enabled>Yes</enabled> </game> to your turbografx database
  11. I see, it just seems like you are trying reinvent the wheel. Kodi already does everything you require as its a dedicated media player and can easily run it from hyperspin
  12. why don't you just have a kodi wheel?
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