connorsdad Posted October 21, 2014 Posted October 21, 2014 I have the amiga setup working almost perfectly, it seems sound effects are overlapping (not sure if that's the correct way to describe it). Take xenon 2 for example, when I kill an enemy I get the sound of the enemy being destroyed but it cuts out the music whilst the sound is played. Another example is Lotus esprit turbo challenge, when skidding/screeching around a corner or bumping into the back of an ai car the event sound is played but again the music cuts out. I either have something wrong in my config or my very fond memories of my amiga days are distorted :/
rfancella Posted October 21, 2014 Posted October 21, 2014 I have the amiga setup working almost perfectly, it seems sound effects are overlapping (not sure if that's the correct way to describe it).Take xenon 2 for example, when I kill an enemy I get the sound of the enemy being destroyed but it cuts out the music whilst the sound is played. Another example is Lotus esprit turbo challenge, when skidding/screeching around a corner or bumping into the back of an ai car the event sound is played but again the music cuts out. I either have something wrong in my config or my very fond memories of my amiga days are distorted :/ I ran through the WinUAE (is that what you are using?) settings that have to do with sound. Found the best settings for Xenon 2. I am using the KG 2 Disk WHDLoad rom. Changed my device to WASAPI EX: Default Audio Device. Then changed the Settings Interpolation to Sinc and Audio Filter to Always on (A500). This still plays the background music, but when you fire or destroy a enemy, the background music volume drops down a bit. But it still plays. Not sure what this will effect down the road, but these are the settings I found to work. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
connorsdad Posted October 21, 2014 Author Posted October 21, 2014 I ran through the WinUAE (is that what you are using?) settings that have to do with sound. Found the best settings for Xenon 2. I am using the KG 2 Disk WHDLoad rom. Changed my device to WASAPI EX: Default Audio Device. Then changed the Settings Interpolation to Sinc and Audio Filter to Always on (A500).This still plays the background music, but when you fire or destroy a enemy, the background music volume drops down a bit. But it still plays. Not sure what this will effect down the road, but these are the settings I found to work. Thanks, Ron Thanks Ron, I'll try this tomorrow
connorsdad Posted October 22, 2014 Author Posted October 22, 2014 Strange how the sound doesn't work as you'd expect considering the amount of options in this emulator.
sonicboom88 Posted October 22, 2014 Posted October 22, 2014 Have you tried updating to the newest version of Win UAE? I think there is a sound patch as well could be wrong was a while back. Hyper Helper Ready To Help
connorsdad Posted October 22, 2014 Author Posted October 22, 2014 Tried both replies but the sound still isn't right, I'm certain this shouldn't be cutting out sound effects.
connorsdad Posted January 28, 2015 Author Posted January 28, 2015 Updated to the latest version and I still have this problem I need to get my amiga from my parents loft and see if this was how the sound actually worked on the genuine machine
rfancella Posted January 28, 2015 Posted January 28, 2015 Updated to the latest version and I still have this problem I need to get my amiga from my parents loft and see if this was how the sound actually worked on the genuine machine I would be curious as well. Please keep this updated. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
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