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connorsdad

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Everything posted by connorsdad

  1. connorsdad

    connorsdad

  2. My Dolphin.ini as it stands at the minute, wiimote dpad now working correctly. **Backup yours before trying this** [FifoPlayer] LoopReplay = True [DSP] DumpAudio = False DumpUCode = False CaptureLog = False Volume = 100 EnableJIT = True Backend = OpenSLES [interface] MainWindowHeight = 600 AutoHideCursor = False ExtendedFPSInfo = False Language = 0 PauseOnFocusLost = False OnScreenDisplayMessages = True ShowToolbar = True ShowLogWindow = False ThemeName40 = Clean ShowLogConfigWindow = False HideCursor = False ShowStatusbar = True MainWindowWidth = 800 MainWindowPosY = 100 ConfirmStop = True UsePanicHandlers = True MainWindowPosX = 100 [input] BackgroundInput = False [GameList] ListSortSecondary = 0 ColorCompressed = True ListWad = True ListSpain = True ListUnknown = True ListGermany = True ColumnFileName = False ListGC = True ColumnBanner = True ListUsa = True ColumnNotes = True ListRussia = True ColumnID = False ColumnSize = True ListItaly = True ListDrives = False ListWii = True ListJap = True ListWorld = True ListElfDol = True ColumnRegion = True ListSort = 3 ListNetherlands = True ListFrance = True ColumnPlatform = True ColumnState = True ListAustralia = True ListKorea = True ListTaiwan = True ListPal = True [Core] SerialPort1 = 255 WiiKeyboard = False SelectedLanguage = 0 AdapterRumble1 = True SlotA = 1 SlotB = 255 EnableCheats = False DSPHLE = True SimulateKonga0 = False EmulationSpeed = 1.00000000 AgpCartBPath = SyncGPU = False RunCompareClient = False DPL2Decoder = False GPUDeterminismMode = auto OverrideGCLang = False AdapterRumble3 = True Fastmem = True FPRF = False Overclock = 2.00000000 CPUThread = True SIDevice3 = 0 Apploader = AgpCartAPath = WiimoteContinuousScanning = True MemcardBPath = //sdcard/dolphin-emu/GC/MemoryCardB.USA.raw SimulateKonga2 = False SyncOnSkipIdle = True HLE_BS2 = True Latency = 2 SIDevice0 = 6 OverclockEnable = True DefaultISO = GFXBackend = TimingVariance = 40 SimulateKonga1 = False AdapterRumble2 = True PerfMapDir = BBA_MAC = SyncGpuMinDistance = -200000 AccurateNaNs = False SkipIdle = True RunCompareServer = False FrameSkip = 0x00000000 SIDevice2 = 0 CPUCore = 4 DVDRoot = MemcardAPath = //sdcard/dolphin-emu/GC/MemoryCardA.USA.raw WiiSDCard = False SimulateKonga3 = False AdapterRumble0 = True WiimoteEnableSpeaker = True SyncGpuMaxDistance = 200000 SyncGpuOverclock = 1.00000000 SIDevice1 = 0 [Display] ForceNTSCJ = False KeepWindowOnTop = False Fullscreen = False PAL60 = False DisableScreenSaver = True RenderWindowAutoSize = False ProgressiveScan = False FullscreenResolution = Auto RenderWindowXPos = -1 RenderToMain = False RenderWindowWidth = 640 RenderWindowYPos = -1 RenderWindowHeight = 480 [Movie] ShowInputDisplay = False Author = DumpFrames = False DumpFramesSilent = False PauseMovie = False [General] ShowLag = False ShowFrameCount = False LastFilename = /storage/emulated/0/Hyperspin/Roms/Nintendo Wii/New SUPER MARIO BROS. Wii.iso WirelessMac = RecursiveISOPaths = False ISOPaths = 0 NANDRootPath = [Android] ScreenControls = False InputA_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 96 InputB_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 InputX_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 99 InputY_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 100 InputZ_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 104 InputStart_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 108 DPadUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16+ DPadDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16- DPadLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15- DPadRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15+ MainUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 1- MainDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 MainLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0- MainRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0+ CStickUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14- CStickDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14+ CStickLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11- CStickRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11+ InputL_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 102 InputR_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 103 WiimoteA_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 99 WiimoteB_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 100 Wiimote1_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 96 Wiimote2_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 WiimoteHome_4 = Device 'a718a782d34bc767f4689c232d64d527998ea7fd'-Button 84 WiimoteUp_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15- WiimoteDown_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15+ WiimoteLeft_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16+ WiimoteRight_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16- WiimoteMinus_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 23- WiimotePlus_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 22+ ClassicA_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 96 ClassicB_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 ClassicX_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 99 ClassicY_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 100 ClassicHome_4 = Device 'a718a782d34bc767f4689c232d64d527998ea7fd'-Button 84 ClassicUp_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16+ ClassicDown_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16- ClassicLeft_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15+ ClassicRight_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15- ClassicLeftStickUp_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 1- ClassicLeftStickDown_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 1+ ClassicLeftStickLeft_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0- ClassicLeftStickRight_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0+ ClassicRightStickUp_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14- ClassicRightStickDown_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14+ ClassicRightStickLeft_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11- ClassicRightStickRight_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11+ ClassicTriggerL_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 23+ ClassicTriggerR_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 22+ ClassicMinus_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 102 ClassicPlus_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 103 ClassicZL_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 106 ClassicZR_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 107 ScreenControls = True Sent from my SM-G930F using Tapatalk
  3. I tried this and got the same result. I found the code for the gamecube controller to work, I added just this code to the bottom of the dolphin.ini shared in this thread and that controller is fine, I need the snippet of code that binds the wiimote controls to the shield tv controller.The code to bind the gamecube controls to the shield tv controller: [Android] ScreenControls = False InputA_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 96 InputB_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 InputX_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 99 InputY_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 100 InputZ_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 104 InputStart_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 108 DPadUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16+ DPadDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16- DPadLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15- DPadRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15+ MainUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 1- MainDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 MainLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0- MainRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0+ CStickUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14- CStickDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14+ CStickLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11- CStickRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11+ InputL_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 102 InputR_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 103
  4. I think I read dolphin itself does it on a per game basis, is that right ? I'm a newb re this version of HS, I haven't even installed it yet I just want to get my head around the emulators first. Sent from my SM-G930F using Tapatalk
  5. I see these settings work great with the likes of 'Newer super Mario bros' for the wii but not so good for 'Soul Calibur' on the gamecube. Does the Android version of hyperspin allow loading of ini's on the fly, settings for each game if you like, or is there a way of having multiple versions of dolphin exist on 1 device ? Sent from my SM-G930F using Tapatalk
  6. Thanks for sharing these settings, anyone have the controls working correctly for the shield tv ? Sent from my SM-G930F using Tapatalk
  7. It's been a while since I've dabbled with a fresh HS install but with my shield tv coming tomorrow I'm looking forward to spending time on the forums again, will definitely be needing this guide as a refresher Sent from my SM-G930F using Tapatalk
  8. Not possible, what's happening when you launch a game ?Sent from my SM-N9005 using Tapatalk
  9. So my power pack for my Lepai died today, looking for recommendations for a new supply please guys. Sent from my SM-N9005 using Tapatalk
  10. Here you go, http://www.hyperspin-fe.com/topic/716-lotarispin-standard-size-two-monitors-4026/?p=26698 PDF is near the bottom of the first post. Sent from my SM-N9005 using Tapatalk
  11. Freezy is a member of Hyperspin, his plans were available on the old boards, try searching for Freezy.Sent from my SM-N9005 using Tapatalk
  12. The cabinet is a 1975 Zaccaria Lucky Fruit table, I made the back box from Freezys plans. Sent from my SM-N9005 using Tapatalk
  13. In total £2600 You could probably shave £100 off that tbh, that includes zebs plunger device which I could never get to work so I don't use it, plus 2 wireless 360 controllers for mame. Sent from my SM-N9005 using Tapatalk
  14. ThanksNothing like dof yet for fx2, I would be surprised if the fx2 ever supports real dmds to be honest :/ Sent from my SM-N9005 using Tapatalk
  15. I don't think this is possible. I tried to get hyperpin launch from the main menu but could never get it to work so opted to have it launch as a pc game. You could have it as a separate system and when you select it you only see multiple copies of that 1 wheel art, not a great solution though.It's been a while since I tried this so maybe things have changed. Sent from my SM-N9005 using Tapatalk
  16. It's been a long time since I messed with any of these settings, I was never quite happy with what I ended up with. Are we any closer to the genuine CRT look ? Sent from my SM-N9005 using Tapatalk
  17. £200 ? No chance of a refund ? Sent from my SM-N9005 using Tapatalk
  18. (Golden rule)Ensure your emulators/apps run outside of Hyperspin first.
  19. Compile the ahk into an exe and have it run that. Sent from my SM-N9005 using Tapatalk
  20. Hard work but worth it in the end Sent from my SM-N9005 using Tapatalk
  21. HahahahaSent from my SM-N9005 using Tapatalk
  22. If you search for hyperspin helper you will find a thread with information, I do believe there are other programs available now that are better, maybe someone else can chime in with recommendations.Sent from my SM-N9005 using Tapatalk
  23. http://proto-pic.co.uk/pololu-simple-motor-controller-18v7-fully-assembled/ Sent from my SM-N9005 using Tapatalk
  24. That link isn't working for me. Sent from my SM-N9005 using Tapatalk
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