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Hyperspin and Future Pinball


murpdog

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Posted

I am trying to load Future Pinball through Hyperspin and I am getting an error.

I think I have everything configured, except this small error issue:

It looks like it is trying to load Future Pinball from a G drive directory, but I have configured through hyperspin where the executable is located within the wheel settings.

I have mame working just fine, can't figure it out how to get it to load.

The videos are working for future pinball, theme, and everything except loading future pinball.exe

Thanks for any advice.

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  • 2 weeks later...
Posted

my Hyper launch = **dont forget to compile***

;********************************Future Pinball********************************

else if (systemName = "Future Pinball" && executable = "Future Pinball.exe")

{

hideDesktop()

Hotkey, %exitEmulatorKey%, CloseProcess

Runwait, "%emuPath%%executable%" /open "%romPath%%romName%%romExtension%" /play /exit %emuPath%, Hide UseErrorLevel

}

And future pinball settings ini try=

[exe info]

path=E:\hyperspin\emulators\Future Pinball\

rompath=E:\hyperspin\emulators\Future Pinball\Tables\

userompath = true

exe=Future Pinball.exe

romextension=fpt

parameters=/play /exit/

searchsubfolders = false

pcgame = false

winstate = HIDDEN

hyperlaunch=true

This works fine on mine, good luck!

I noticed you have Run, "E:\Hyperspin\Emulators\Future Pinball\Future Pinball.exe" in your ahk this could be the problem And you need to have "else" for your first emulator and "else if" for all that come after.

Yea, I built one of each..

Posted

@murpdog,

what gixxer61108 said about "if's" and "else if's"

You also posted a module for use with HL 2.0 and you posted just a snippet of the HL 1.0 script.

Is that your actual HL 1.0 script or just a snippet?

Make sure you know which version of Hyperlaunch your using so you get the right setup.

The system script gixxer61108 posted is for HL 1.0 and if you use it (by copying and pasting into HL 1.0 ONLY) be sure to compile.

also which verson of Future Pinball are you using?

Your module is for HL 2.0 and "Future Pinball 1.9.1.20101231"

I dont remember for sure but this command line parameter may not be compatible with earlier versions of Future Pinball:

Run, "%executable%" /open "%romPath%\%romName%%romExtension%" /play /exit /arcaderender, %emupath%, Hide

@gixxer61108, if your script works for you then dont change a thing, but...

From DRD (The Department of Rendundancy Department)...

Your declaring the same commandline parameters once in your script and a second time in your settings.

May work for now but may cause problems in the future.

Also not sure about this bit "/" in your settings but hey if its working....:

parameters=/play /exit/

Posted

Okay got Future Pinball working and all tables are loading in the Table Launcher.

How do I get Future Pinball and Hyperspin to load the tables automatically.

I have future pinball.exe / open

already in my settings, I added it, but can't get it to load the table.

I have changed the admin security rights on future pinball.exe and it still does not load the tables automatically that I selected within Hyperspin on the future pinball menu.

Can someone help, here is my log?

As you can see below the table is not loading.

10:59:53 PM | HyperSpin Started

10:59:53 PM | Going FullScreen

10:59:53 PM | Checking for updates

10:59:53 PM | Update Check Complete

10:59:53 PM | Startup program unavailable

10:59:53 PM | Playing intro video

10:59:55 PM | Error intializing joysticks

10:59:55 PM | Menu Mode is multi

10:59:55 PM | Loading Main Menu.xml

10:59:55 PM | Main Menu.xml successfully loaded

10:59:55 PM | Main Menu wheel loaded successfully

10:59:56 PM | Loading Future Pinball.xml

10:59:57 PM | Main Menu.xml successfully loaded

10:59:57 PM | Future Pinball wheel loaded successfully

10:59:59 PM | Launching Game

10:59:59 PM | Running in normal rom mode

10:59:59 PM | Excecutable is Future Pinball.exe

10:59:59 PM | Command Line is: "E:\Hyperspin\Emulators\Future Pinball\Future Pinball.exe" "E:\Hyperspin\Emulators\Future Pinball\Tables\50-50 (Bally 1965).fpt" /play /exit/

11:00:20 PM | Loading Main Menu.xml

11:00:20 PM | Main Menu.xml successfully loaded

11:00:20 PM | Main Menu wheel loaded successfully

11:00:22 PM | Exit program unavailable

11:00:22 PM | Quiting Hyperspin

11:00:22 PM | Bye!

Posted
Can anyone assist me, see previous post - I have donated to this site.

Are you using HL 2.0? I have future pinball running perfect with a remastered djvj script.

Take a look at FP module and the post: hyper launch 2.0 released for testing (search forums).

If you stil have problems, post back.

Sent from my iPhone using Tapatalk

Posted

Looking at your log, it looks like you don't have Hyperlaunch enabled for Future Pinball, also your command line looks wrong. It should look like this:

"E:\Hyperspin\Emulators\Future Pinball\Future Pinball.exe" /open "E:\Hyperspin\Emulators\Future Pinball\Tables\50-50 (Bally 1965).fpt" /play /exit "E:\Hyperspin\Emulators\Future Pinball\"

Which in Hyperlaunch, should look like this:

Runwait, "%emuPath%%executable%" /open "%romPath%%romName%%romExtension%" /play /exit %emuPath%, Hide UseErrorLevel

  • 2 years later...
Posted

having the same issue here. I have editd the hyperlaunch .ahk file. How do I recompile hyperlaunch as I can see it's still pointing to drive G

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