ANX Posted September 2, 2012 Posted September 2, 2012 Hi all, My first thread after skulking around the forums for a few months. I've found the information posted has helped me out with most of my problems but i've hit a wall trying to get Gamebase 64 (GBC_v07) to work from hyperspin. It works fine otherwise but not from the hyperspin menu. I tried using the AHK on hyperlist but am having no luck. Any help with this would be very much appreciated. ;******************Commodore 64************************************* else if (systemName = "Commodore 64" && executable = "GBlauncher.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, closeprocess params = db=GBC_v07 Runwait, %emuPath%%executable% %params% id="%romName%", Hide UseErrorLevel Process, waitclose, x64.exe } I think i'm missing something in the GBlauncher params? Id or maybe fn? I'm very much a learner in scripting. Thanks in advance
ANX Posted September 9, 2012 Author Posted September 9, 2012 Hi again, I have found the problem with GBLauncher. When i launch it from hyperspin it is inserting the romname (in this case 8839) where i don't want it. Ideally the script would look like this: --> App Path: [C:\HyperSpin\emulators\C64\GameBase\] --> Command line: [db=gbc_v09 id=%romname% wait=1] I removed the rom extension hoping to remove it but ended up with the same problem except without the .zip at the end of the rom name eg I was getting 8839.zip now getting 8839. Any help with adjusting my launch script (it's still the same as my first post) would be much appreciated. Thanks ***** GameBase Launcher v1.0 ***** Started: 2012-09-09 05:35:10 --> App Path: [C:\HyperSpin\emulators\C64\GameBase\] --> Command line: [8839. db=gbc_v09 id=%romname% wait=1] --> db param: [gbc_v09] --> Missing or invalid id/filename param in command line. Bye!
ANX Posted September 9, 2012 Author Posted September 9, 2012 To elaborate further what i am trying to get rid of in the command line is this "C:\HyperSpin\emulators\C64\GameBase\GBLauncher.exe" "RomName." db=GBC_V09 id=%romname% Thanks again
guyverjay Posted September 9, 2012 Posted September 9, 2012 This is what I use to use for gamebase c64 when I was using hyperlaunch 1 ;***********************************Commodore 64 ************************************* else if (systemName = "Commodore 64" && executable = "GBLauncher.exe") { hideDesktop() params = db=GBC_v03 Runwait, %emuPath%%executable% %params% id="%romName%" wait=1, Hide UseErrorLevel }
ANX Posted September 18, 2012 Author Posted September 18, 2012 Thanks for the reply guyverjay, Still no luck unfortunately. Still have the same problem. C64 is my last system to get sorted before i register and get myself some themes. Thinking i'll register and hopefully get a bit more help if i'm gold or platinum plated
ANX Posted September 23, 2012 Author Posted September 23, 2012 Now that i've donated I am hoping to get a some help with my problem. Anyone got any ideas?
horseyhorsey Posted September 23, 2012 Posted September 23, 2012 ;---------------------------------------------------------------------------- ; Commodore 64 ; C64 Gamebase v08 ; ; ;Notes: ;Gamebase C64 ; ;-------------------------Hotkeys-------------------------------------------- WarpKey = F9 JoySwapKey = F10 ;-------------------------Hotkeys--------------------------------------------------- ;-------------------------Switches--------------------------------------------------- MarqueeMagician = true ;-------------------------Switches------------------------------------------- Hotkey, ~%WarpKey%, Warp Hotkey, ~%JoySwapKey%, JoySwap GUI_ID := FadeInStart() If ( MarqueeMagician = "true" ) { Run, "%A_Scriptdir%\Marquee Magician\Launch MM.exe" "%systemname%" "%romName%" WinWaitActive, IrfanView - Window1 } params = db=GBC_v08 Runwait, %emuPath%%executable% %params% fn="%romName%" WinWait, ahk_class VICE WinWaitActive, ahk_class VICE GUI_ID2 := FadeInExit() Process, WaitClose, x64.exe If ( MarqueeMagician = "true" ) { Run, %A_Scriptdir%\Marquee Magician\Launch MM.exe hyperspin WinWaitActive, IrfanView - Window1 } GUI_ID4 := FadeOutExit() ExitApp WinActivate, Hyperspin CloseProcess: GUI_ID3 := FadeOutStart() Send !x return ;-------------------Re-Maps---------------------------------------------------------- Warp: Send !w Return JoySwap: Send !j Return Set the marquee magician false. Weed Me! HS App: HLM-Check Beta: PinXCheckTunes: http://soundcloud.com/vade/mistys-mind-horse-mix HyperSpin Multiplayer - Take Your Cab online
volumetric Posted September 29, 2012 Posted September 29, 2012 If you're still having issues with this, let me know, just spent a day figuring it all out and i think i've got a decent handle on it now.
wahoobrian Posted October 3, 2012 Posted October 3, 2012 Could one of you that has this working please show your settings [exe info] section of your {Commodore64 System}.ini? Are you using the Gamebase/Games folder as your rompath?
horseyhorsey Posted October 3, 2012 Posted October 3, 2012 Could one of you that has this working please show your settings [exe info] section of your {Commodore64 System}.ini? Are you using the Gamebase/Games folder as your rompath? [exe info] path=I:\GameBase\ rompath=I:\Roms\Computer Disks\C64 Disks\ userompath=true exe=GBLauncher.exe romextension=T64,zip parameters= searchsubfolders=true pcgame=false winstate=HIDDEN hyperlaunch=true hide_cursor=true fade_in=use_global fade_out=use_global fade_color=use_global fade_in_duration=use_global fade_out_duration=use_global fade_in_delay=60000 fade_in_interrupt_keys=use_global skipchecks=true You don't have to worry about rom extension, it will do d64 as well as the other formats. Weed Me! HS App: HLM-Check Beta: PinXCheckTunes: http://soundcloud.com/vade/mistys-mind-horse-mix HyperSpin Multiplayer - Take Your Cab online
wahoobrian Posted October 3, 2012 Posted October 3, 2012 Figured out my issue - I'll post it here in case someone else has the same problem.... I used Gamebase to export my game list, and then ran it thru RomLister to create the Hyperspin database XML. But what I didn't notice was that the Game name was in the format of "Gamename.zip" instead of "Gamename". Once I did a quick mass edit on the database XML, I was good to go. Thanks!
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