Hey All,
This is something I have been tinkering with and I am happy overall with it so far so I thought I should release it for you all to use if you want.
All you need to get started is the Retro Cafe 1.1.0.zip. Everything else is Optional Extras.
Note: HyperControl requires the latest version of Rainmeter to be installed thus requiring Windows 10.
Included Downloads:
REQUIRED FILES
Retro Cafe 1.1.0.zip - Contains everything needed for a basic package. Theme, Settings, Special Artwork and Letters.
EXTRAS
Artwork2.zip - Optional System Pictures, Information and/or Games Available. (78 Systems/Wheels Completed Thus Far)
Hyper Control_2.0.zip - Optional HyperControl Addon - Requires Windows 10 and Rainmeter Installed.
Retro Cafe Developer Kit 1.0 - A developers kit so you can add more systems not included in this package.
HyperControl.flv - Optional Background Video for HyperControl.
Front End Images.zip Optional 16:9 Exit and Favourites Menu Front End Media Pack.
Fade _Default.zip Optional _Default Fade pack for RocketLauncher.
Very Special Thanks to @RetroHumanoid for the following Additions:
Artwork1.zip - Optional Neon Light Top Logos for the Main Menu (31 Systems/Wheels Available Thus Far)
Artwork3.zip - Optional Neon Light Blue Top Logos Overlay for the Main Menu (Strobe) (31 Systems/Wheels Available Thus Far)
Wheel.zip - Optional 16:9 Main Menu wheel pack including Neon Options
Have any Issues or Recommendations?
Head over to the following thread and let me know or drop me a private message.
I hope you enjoy and as always Happy Gaming.
A theme for the PC Game Sea of Thieves.
Media has been converted for 16:9 Resolutions.
I have added a trailer video I used as a separate download.
Widescreen Wheels also Included in the Screenshots.
Sea of Thieves is a shared world action-adventure video game developed by Rare and published by Microsoft Studios for Microsoft Windows 10 and Xbox One. The game allows players to take the role of a pirate, sailing the seas of a fantastical world either solo or as part of a crew of up to four players. The game features both co-operative and player versus player combat.
A theme for the PC Game Fortnite.
Media has been converted to 16:9.
I have added the intro video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Fortnite is a co-op sandbox survival video game developed by Epic Games and People Can Fly, the former also publishing the game. The game was released as a paid early access title for Microsoft Windows, macOS, PlayStation 4 and Xbox One on July 25, 2017, with a full free-to-play release expected in 2018.
Fortnite is set in contemporary Earth, where the sudden appearance of a worldwide storm causes 98% of the world's population to disappear, and zombie-like creatures rise to attack the remainder. Considered by Epic as a cross between Minecraft and Left 4 Dead, Fortnite has up to four players cooperating on various missions on randomly-generated maps to collect resources, build fortifications around defensive objectives that are meant to help fight the storm and protect survivors, and construct weapons and traps to engage in combat with waves of these creatures that attempt to destroy the objectives. Players gain rewards through these missions to improve their hero characters, support teams, and arsenal of weapon and trap schematics to be able to take on more difficult missions. The game is supported through microtransactions to purchase in-game currency that can be used towards these upgrades.
A standalone mode, Fortnite Battle Royale, based on the battle royale genre, was released for Windows, macOS, PlayStation 4, and Xbox One in September 2017.
This is a Main Menu theme to Separate or showcase the PCGamer Top 100 PC Games of 2014.
All Game Media is available in the following thread.
Media has been converted to 16:9.
I have added a Background Audio Track I used as a separate download. (As Mass Effect 2 won the year, I chose a Track from the OST)
Widescreen Wheel Included in the Screenshots.
PC Gamer is a magazine founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc.
The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries.
A theme for the PC Game Thief II - The Metal Age.
Ranking in at #31 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the intro video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Thief II: The Metal Age is a 2000 stealth video game developed by Looking Glass Studios and published by Eidos Interactive. Like its predecessor Thief: The Dark Project, the game follows Garrett, a master thief who works in and around a steampunk metropolis called the City. The player assumes the role of Garrett as he unravels a conspiracy related to a new religious sect. Garrett takes on missions such as burglaries and frameups, while trying to avoid detection by guards and automated security.
Thief II was designed to build on the foundation of its predecessor. In response to feedback from players of Thief, the team placed a heavy focus on urban stealth in the sequel, and they minimized the use of monsters and maze-like levels. The game was made with the third iteration of the Dark Engine, which had been used previously to develop Thief and System Shock 2. Thief II was announced at the 1999 Electronic Entertainment Expo, as part of an extended contract between Looking Glass and Eidos to release games in the Thief series. Looking Glass neared bankruptcy as the game was developed, and the company was kept running by advances from Eidos.
Thief II received positive reviews from critics, and its initial sales were stronger than those of its predecessor. However, the game's royalties were processed slowly, which compounded Looking Glass's financial troubles. As a result, the company closed in May 2000, with plans for Thief III cancelled. The third game in the series, entitled Thief: Deadly Shadows, was developed by Ion Storm and published by Eidos in 2004. Thief 2X: Shadows of the Metal Age, a widely praised expansion mod for Thief II, was released in 2005. In 2013, Eidos Montréal announced a reboot of the series (Thief), and it was released the following year.
A theme for the PC Game Frontier: Elite II
Ranking in at #47 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the intro video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
PS. Apologies for the Spaceship as I had to create it from scratch and I am no artist. Anyone willing to do a redraw of a better version let me know and I can update the theme.
Frontier: Elite II is a space trading and combat simulator video game written by David Braben and published by GameTek in 1993 and released on the Amiga, Atari STand DOS. It is the first sequel to the seminal game Elite from 1984.
The game retains the same principal component of Elite, namely open-ended gameplay, and adds realistic physics and an accurately modelled galaxy.
Frontier: Elite II had a number of firsts to its name.[2] It was the first game to feature procedurally generated star systems. These were generated by the game aggregating the mass of material within an early solar system into planets and moons that obey the laws of physics, but which have slightly randomised material distribution in order to ensure each system’s uniqueness.[2]
It was followed by Frontier: First Encounters in 1995 and another sequel, Elite: Dangerous in 2014.
A theme for the PC Game Deus Ex.
Ranking in at #4 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the intro video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Deus Ex ([ˈde.ʊs ɛks] is a 2000 action role-playing video game developed by Ion Storm and published by Eidos Interactive. Set in a cyberpunk-themed dystopian world in the year 2052, the story follows JC Denton, an anti-terrorist agent given superhuman abilities by nanotechnology, as he sets out to combat hostile forces in a world ravaged by inequality and a deadly plague. His missions entangle him in a conspiracy that brings him into conflict with the Triad, Majestic 12, and the Illuminati.
Deus Ex's gameplay combines elements of the first-person shooter with stealth elements, adventure, and role-playing genres, allowing for its tasks and missions to be completed in a variety of ways, that in turn lead to differing outcomes. Presented from the first-person perspective, the player can customize Denton's various abilities such as weapon skills or lockpicking, increasing his effectiveness in these areas; this opens up different avenues of exploration and methods of interacting with or manipulating other characters. The player is able to complete side missions away from the primary storyline by moving freely around the available areas, which can reward the player with experience points to upgrade abilities and alternative ways to tackle main missions.
The game was first released for Microsoft Windows in June 2000, with a Mac OS port following the next month. A modified version of the game was released later for the PlayStation 2 in 2002. In the years following its release, Deus Ex has received additional improvements and content from its fan community.
The game received critical acclaim, including repeatedly being named "Best PC Game of All Time" in PC Gamer's "Top 100 PC Games" in 2011 and in a poll carried out by the UK gaming magazine PC Zone. It was a frequent candidate for and winner of Game of the Year awards, drawing praise for its pioneering designs in player choice and multiple narrative paths. It has sold more than 1 million copies, as of April 23, 2009. The game has spawned both a sequel, Deus Ex: Invisible War, released in 2003, and three prequels: Deus Ex: Human Revolution, released in 2011, Deus Ex: The Fall, released in 2013, and Deus Ex: Mankind Divided, released in 2016.
A theme for the PC Game Command & Conquer.
Ranking in at #76 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the intro video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Very special Thanks to @KlopjerO who provided his media from an earlier 4:3 Theme.
(Unfortunately I wasn't sure how to change the dimensions of the swf or open the fla provided, so the animated googles is a 4:3 animation that's stretched. It still nice though..)
Command & Conquer sometimes known as Command & Conquer: Tiberian Dawn, is a 1995 real-time strategy video game developed by Westwood Studios and published by Virgin Interactive. Set in an alternate historyof modern day, the game tells the story of a world war between two globalized factions: the Global Defense Initiative of the United Nations and a cult-like militant organization called the Brotherhood of Nod, led by the mysterious Kane. The groups compete for control of Tiberium, a mysterious substance that slowly spreads across the world.
Westwood first conceived Command & Conquer during the final stages of the development of Dune II, and it expands on ideas first explored in that title. Inspired by the events of the era, particularly the Gulf War, the team gave the game a modern warfare setting. The game contains live-action full motion video cutscenes, which star Westwood employees and a single professional actor, Joseph D. Kucan, who plays Kane.
Command & Conquer was a commercial and critical success, selling over three million copies and winning numerous awards. It has been cited as the title that defined and popularized the real-time strategy genre. The game was the first in the Command & Conquer series, which sold 30 million copies by 2009.[2] To mark the 12th anniversary of the franchise, Electronic Arts, the current publisher and owner of the series, released the game for free in 2007.
A theme for the PC Game Sid Meier's Alpha Centauri.
Ranking in at #23 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the intro video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Sid Meier's Alpha Centauri is a video game in the 4X genre which is considered a spiritual sequel to the Civilization series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists.
Sid Meier, designer of Civilization, and Brian Reynolds, designer of Civilization II, developed Alpha Centauri after they left MicroProse to join the newly created developer Firaxis Games. Electronic Arts released both Alpha Centauri and its expansion, Sid Meier's Alien Crossfire, in 1999. The following year, Aspyr Media ported both titles to Classic Mac OS while Loki Software ported them to Linux.
Alpha Centauri features improvements on Civilization II's game engine, including simultaneous multiplay, social engineering, climate, customizable units, alien native life, additional diplomatic and spy options, additional ways to win, and greater mod-ability. Alien Crossfire introduces five new human and two non-human factions, as well as additional technologies, facilities, secret projects, native life, unit abilities, and a victory condition.
The game received wide critical acclaim, being compared favorably to Civilization II. Critics praised its science fiction storyline (comparing the plot to works by Stanley Kubrick, Frank Herbert, Arthur C. Clarke, and Isaac Asimov), the in-game writing, the voice acting, the user-created custom units, and the depth of the technology tree. Alpha Centauri also won several awards for best game of the year and best strategy game of the year.
A theme for the PC Game Fallout.
Ranking in at #38 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Fallout: A Post Nuclear Role Playing Game is an open world role-playing video game developed and published by Interplay Productions in 1997. The game has a post-apocalyptic and retro-futuristic setting, in the aftermath of a global nuclear war in an alternate history timeline mid-22nd century. The protagonist of Fallout is an inhabitant of a Vault, long-term shelters, who is tasked to find the Water Chip to save other dwellers from water shortage.
Fallout is considered to be the spiritual successor to the 1988 role-playing video game Wasteland. It was initially intended to use Steve Jackson Games' system GURPS, but Interplay eventually used an internally developed system SPECIAL. The game was critically acclaimed and a financial success. It was followed by a number of sequels and spin-off games, the Fallout series.
A theme for the PC Game System Shock 2.
Ranking in at #22 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
System Shock 2 is a first-person action role-playing survival horror video game for personal computers. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game System Shock. The alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher.
The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person combat and exploration. It also incorporates role-playing system elements, in which the player can develop skills and traits, such as hacking and psionic abilities.
System Shock 2 was originally released in August 1999 for Microsoft Windows. The game received positive reviews but failed to meet commercial sales expectations. Many critics later determined that the game was highly influential in subsequent game design, particularly on first-person shooters, and considered it far ahead of its time. It has been included in several "greatest games of all time" lists. In 2007, Irrational Games released a spiritual successor to the System Shock series, titled BioShock, to critical acclaim and strong sales. System Shock 2 had been in intellectual property limbo following the closure of Looking Glass Studios. Night Dive Studios were able to secure the rights to the game and System Shock franchise in 2013 to release an updated version of System Shock 2 for modern personal computers, including for OS Xand Linux systems. OtherSide Entertainment announced in December 2015 that they have been licensed the rights from Night Dive Studios to produce a sequel, System Shock 3.
A theme for the PC Game Guild Wars.
Ranking in at #39 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Guild Wars is a massively multiplayer online role-playing game (MMORPG) series developed by ArenaNet and published by NCSOFT. The games were critically well received[1][2][3][4] and won many editor's choice awards, as well as awards such as Best Value, Best Massively Multiplayer Online Role-Playing Game (MMORPG), and Best Game.[5] Guild Wars was noted for being one of the few commercially developed games in the MMORPG genre to offer online play without subscription fees,[6] its instanced approach to MMORPG play,[7] and the quality of the graphics and play for computers with low specifications.[8] In April 2009, NCSoft announced that 6 million units of games in the Guild Wars series had been sold.[9] The sequel, Guild Wars 2, was announced in March 2007 and released on August 28 2012. It features updated graphics and gameplay mechanics, and continues the original Guild Wars tradition of no subscription fees.
A theme for the PC Game Bubsy: The Woolies Strike Back.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Bubsy: The Woolies Strike Back is a platform video game developed by Black Forest Games.[1] The game was released for Microsoft Windows and PlayStation 4 on October 31, 2017. The game is the fifth entry in the Bubsy series, and the first new entry in 21 years.
The game returns to the 2D side-scrolling platformer gameplay found in the first Bubsy games, Bubsy in Claws Encounters of the Furred Kind, Bubsy 2 and Bubsy in Fractured Furry Tales,[4] albeit now with 3D character models, a first for the side-scrolling entries in the series.
A theme for the PC Game FTL: Faster Than Light.
Ranking in at #11 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
FTL: Faster Than Light is a top-down roguelike space ship simulator created by indie developer Subset Games, which was first released for Microsoft Windows, OS X and Linux in September 2012.[2] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet eight sectors away, while being pursued by a large rebel fleet. The player must guide the spacecraft over eight sectors, each with planetary systems and events procedurally generated in a roguelike fashion, while facing rebel and other hostile forces, recruiting new crew, and outfitting and upgrading their ship. Combat takes place in pausable real time, and if the ship is destroyed or all of its crew lost, the game ends, forcing the player to restart with a new ship.
The concept for FTL was based on tabletop board games and other non-strategic space combat video games that required the player to manage an array of ship's functions. The initial development by the two-man Subset Games was self-funded, and guided towards developing entries for various indie game competitions. With positive responses from the players and judges at these events, Subset opted to engage in a crowd-sourced Kickstarter campaign to finish the title, and succeeded in obtaining twenty times more than they had sought; the extra funds were used towards more professional art, music and in-game writing.
The game, considered one of the major successes of the Kickstarter fundraisers for video games, was released in September 2012 to positive reviews. An updated version, FTL: Advanced Edition, added additional ships, events, and other gameplay elements, and was released in April 2014 as a free update for existing owners and was put up for purchase on iPad devices. The game received generally positive reviews from critics, who praised the game's creativity. FTL is recognized alongside games like Spelunky and The Binding of Isaac that helped popularize indie "roguelike-like" games that use some but not all of the principles of a classical roguelike.
A theme for the PC Game Crusader Kings II.
Ranking in at #37 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Crusader Kings is a grand strategy game set in the Middle Ages, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Crusader Kings. It was released for Microsoft Windows on February 14, 2012. An OS X version, Paradox Interactive's first in-house development for the operating system, was released on May 24, 2012. A Linux version was also released on January 14, 2013. It has been Paradox's second most successful release to date, after Cities: Skylines, with over 1 million copies sold.
The game is a dynasty simulator where the player controls a Medieval dynasty from 1066 to 1453, though the DLC The Old Gods and Charlemagne allow for an earlier start date of 867 and 769, respectively. Through the strategic use of war, marriages and assassinations among many other things, the player works to achieve success for his or her dynasty. The game contains numerous historical figures such as William the Conqueror, Charlemagne, Genghis Khan, Harold Godwinson, Robert Guiscard, Robert the Bruce, Harald Hardrada, El Cid, Constantine X Doukas, Harun al-Rashid, Alexios I Komnenos, Richard the Lionheart, Ivar the Boneless, Alfred the Great, Baldwin I of Jerusalem, and Saladin, but allows for the player to choose less significant figures such as minor dukes and counts, and creation of entirely new characters with the use of the "Ruler Designer" DLC.
A theme for the PC Game Civilization V.
Ranking in at #25 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Sid Meier's Civilization V is a 4X video game in the Civilization series developed by Firaxis Games. The game was released on Microsoft Windows in September 2010,[3] on OS X on November 23, 2010, and on Linux on June 10, 2014.
In Civilization V, the player leads a civilization from prehistoric times into the future on a procedurally generated map, attempting to achieve one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest. The game is based on an entirely new game engine with hexagonal tiles instead of the square tiles of earlier games in the series.[5] Many elements from Civilization IV and its expansion packs have been removed or changed, such as religion and espionage (although these were reintroduced in its subsequent expansions). The combat system has been overhauled, by removing stacking of military units and enabling cities to defend themselves by firing directly on nearby enemies.[6] In addition, the maps contain computer-controlled city-states and non-player characters that are available for trade, diplomacy and conquest. A civilization's borders also expand one tile at a time, favoring more productive tiles,[7] and roads now have a maintenance cost, making them much less common.[8] The game features community, modding, and multiplayer elements.[5] It is available for download on Steam.
Its first expansion pack, Civilization V: Gods & Kings, was released on June 19, 2012, in North America and June 22 internationally. It includes features such as religion, espionage, enhanced naval combat and combat AI, as well as nine new civilizations.[9]
A second expansion pack, Civilization V: Brave New World, was announced on March 15, 2013. It includes features such as international trade routes, a world congress, tourism, great works, as well as nine new civilizations, eight additional wonders, and three ideologies. It was released on July 9, 2013, in North America and in the rest of the world three days later.
A theme for the PC Game Mechwarrior Online.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
MechWarrior Online is a free-to-play vehicular combat video game, officially launched during September 2013 by Piranha Games for Microsoft Windows. The game takes place within the larger BattleTech universe.
In MechWarrior: Online, the player takes the role of a "MechWarrior", piloting large bipedal combat vehicles known as BattleMechs ('Mechs for short). Players can customize their BattleMech with an array of weapons and equipment and engage 12 versus 12 battles, the outcome of which earns the players experience and c-bills for future BattleMech purchases and customization.[3] There are currently seven game modes that involve protecting and attacking a single base (Assault), capturing and holding several points (Conquest), take and hold the center of the map (Domination), leading a VIP to a pickup point (Escort), attacking a space defense system (Siege/Counter-Attack), protecting and attacking field bases with turrets and walls spread across the map (Incursion), and team death-match (Skirmish).[4]
Other features include Community Warfare, which will allow players to align with one of six factions[5] or mercenary corporations to impact a galactic map, as well as the addition of new Clan factions. Community Warfare was originally stated to be due out within 90 days of open beta (i.e. by January 2013).[6] Subsequently, the release date for this feature was stated by the creative director of Mechwarrior Online to be all 3 phases inclusive by launch.[7] Details about Community Warfare and a preview of the new user interface were revealed during the official launch party on September 26, 2013.[8][9]
Since the official launch in September 2013 did not include either the updated interface or long-awaited Community Warfare, a new roadmap was announced in December 2013 stating a goal of getting Community Warfare implemented by fall of 2014,[10] stating a worst case delivery date of October–November 2014. These goalposts were subsequently moved by Bullock to December 21, 2014 during a Twitter AMA (Ask Me Anything) session,[11] while the scope of feature delivery was also reduced from 'Complete' to 'Version 1'.
The Beta release of Community Warfare was released on December 11, 2014.
A theme for the PC Game Grim Fandango: Remastered.
Ranking in at #21 in the PC Games top 100 PC Games List. (I have decided to use the Remastered Version even though it was released a year after this list.)
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Grim Fandango is an adventure game developed and published by LucasArts in 1998 for Microsoft Windows, with Tim Schafer as the game's project leader. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered, static backgrounds. As with other LucasArts adventure games, the player must converse with other characters and examine, collect, and use objects correctly to solve puzzles in order to progress.
Grim Fandango's world combines elements of the Aztec belief of afterlife with style aspects of film noir, including The Maltese Falcon, On the Waterfront and Casablanca, to create the Land of the Dead, through which recently departed souls, represented in the game as calaca-like figures, must travel before they reach their final destination, the Ninth Underworld. The story follows travel agent Manuel "Manny" Calavera as he attempts to save Mercedes "Meche" Colomar, a newly arrived but virtuous soul, during her long journey.
The game received universal acclaim from critics, who praised its artistic design and overall game direction in particular. Grim Fandango was selected for several gaming awards at the time of release, and is often listed as one of the greatest video games of all time. However, the game was considered a commercial failure and factored into LucasArts' termination of their adventure game development, contributing to the decline of the adventure game genre.
A remastered version of Grim Fandango was announced during Sony's press conference at E3 2014, and was developed by Schafer's current studio Double Fine Productions with help from Sony to secure the property after Disney's acquisition and closure of the LucasArts studio. The remastered title, featuring improved character graphics and textures, an orchestrated score, and directors' commentary, was released on January 27, 2015 for the PlayStation 4, PlayStation Vita, Microsoft Windows, OS X, and Linux platforms. Android and iOS versions were released on May 5, 2015
A theme for the PC Game Dishonored.
Ranking in at #32 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Dishonored is a 2012 stealth action-adventure video game developed by Arkane Studios and published by Bethesda Softworks. Set in the fictional, plague-ridden industrial city of Dunwall, Dishonored follows the story of Corvo Attano, bodyguard to the Empress of the Isles. He is framed for her murder and forced to become an assassin, seeking revenge on those who conspired against him. Corvo is aided in his quest by the Loyalists—a resistance group fighting to reclaim Dunwall, and the Outsider—a powerful being who imbues Corvo with magical abilities. Several noted actors including Susan Sarandon, Brad Dourif, Carrie Fisher, Michael Madsen, Lena Headey and Chloë Grace Moretz provided voice work for the game.
The game is played from a first-person perspective and allows the player to undertake a series of assassination missions in a variety of ways, with an emphasis on player choice. Missions can be completed through stealth, combat, or a combination of both. Exploring each level opens new paths and alternatives for accomplishing mission goals, and it is possible to complete all missions, eliminating all of Corvo's targets, in a non-lethal manner. The story and missions are changed in response to the player's violent actions or lack thereof. Magical abilities and equipment are designed to be combined to create new and varied effects.
A theme for the PC Game Baldur's Gate II: Enhanced Edition.
Ranking in at #30 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Baldur's Gate II: Enhanced Edition is a remake of the role-playing game Baldur's Gate II: Shadows of Amn and its expansion Baldur's Gate II: Throne of Bhaal. The game was launched on Microsoft Windows and Mac OS X. Baldur's Gate II: Enhanced Edition was officially announced as a Beamdog exclusive that would feature some new content, widescreen compatibility, and will continue to use 2nd Edition D&D rules.[4]
The remake was developed by Overhaul Games, a division of Beamdog and was published by Atari. The release includes remastered versions of the original Baldur's Gate II: Shadows of Amn and its expansions under an enhanced version of the Infinity Engine, known as the Infinity Enhanced Engine. Overhaul Games initially planned to release in 2013,[5] after the release of Baldur's Gate: Enhanced Edition, but due to contractual issues with Atari, Beamdog announced that the Enhanced would not be launched.[6] On August 15, 2013 Beamdog CEO Trent Oster announced that the contractual issues have been resolved and that news regarding Baldur's Gate II: Enhanced Edition was forthcoming.[7] This edition was released on November 15, 2013 on PC.[8] It was released on the App Store on January 16, 2014.
A theme for the PC Game Rising Storm.
Ranking in at #30 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Rising Storm is a stand-alone expansion pack to Red Orchestra 2: Heroes of Stalingrad developed by Tripwire Interactive in conjunction with the modding community. The title focuses on the Pacific campaign of World War II. Announced in May 2010, the game was scheduled for release in 2013. The beta went live on May 8 that year.[2] A sequel, titled Rising Storm 2: Vietnam was released in 2017.
All of the core gameplay mechanics from Red Orchestra 2 are present, such as the cover system and bullet drop. Rising Storm brings in a whole new arsenal of weapons, that relate to the American and Japanese weaponry used in the Pacific Theater, such as the M1 Garand and the Type 38 rifle. Gameplay has been described by Tripwire as asymmetrical, due to the Japanese having inferior weaponry to the Americans to maintain historical accuracy. To balance the teams out, the Japanese are given the Knee Mortar, along with the ability to plant grenades as booby traps, and being able to launch Banzai charges at the Americans, which in turn deals suppression onto the Americans while the Japanese suffer less from suppression themselves. The Americans are also given the M2 flamethrower to flush the Japanese out of strongly fortified positions. They also benefit from a wide range of automatic firearms such as the M1918 BAR and the M1919 Browning. The game still features the Squad Leader who uses a sub-machine gun (Americans have the M1928A1 and the Japanese the type 100)
Rising Storm features four playable factions, including the United States Marine Corps, the U.S. Army, the Imperial Japanese Army, and the Special Naval Landing Force. The game takes the player around the Pacific with maps varying from the Battle of Peleliu, with a desert-island type environment, to the Battle of Saipan at Charan Kanoa, an urban environment, to the Battle of Iwo Jima and the like.
A theme for the PC Game Papers, Please.
Ranking in at #29 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Papers, Please: A Dystopian Document Thriller is a puzzle video game created by indie game developer Lucas Pope, developed and published through his company, 3909. The game was released on August 8, 2013, for Microsoft Windows and OS X, for Linux on February 12, 2014, and for the iPad on December 12, 2014. A port for the PlayStation Vita was announced in August 2014, and released on December 12, 2017 [1].
Papers, Please has the player take the role of a border crossing immigration officer in the fictional dystopian Eastern Bloc-like country of Arstotzka, which has been and continues to be at political hostilities with its neighboring countries. As the officer, the player must review each immigrant and returning citizen's passports and other supporting paperwork against a list of ever-increasing rules using a number of tools and guides, allowing in only those with the proper paperwork, rejecting those without all proper forms, and at times detaining those with falsified information. The player is rewarded in their daily salary for how many people they have processed correctly in that day, while being fined for making mistakes; the salary is used to help provide shelter, food, and heat for the player's in-game family. In some cases, the player will be presented with moral decisions, such as approving entry of a pleading spouse of a citizen despite the lack of proper paperwork, knowing this will affect their salary. In addition to a story mode which follows several scripted events that occur within Arstotzka, the game includes an endless mode that challenges the player to process as many immigrants as possible.
A theme for the PC Game Fallout 3.
Ranking in at #28 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Fallout 3 is an action role-playing open world video game developed by Bethesda Game Studios and published by Bethesda Softworks. The third major installment in the Fallout series,[1] it is the first game to be created by Bethesda since it bought the franchise from Interplay Entertainment. The game marks a major shift in the series by using 3D graphics and real-time combat, replacing the 2D isometric graphics and turn-based combat of previous installments. It was released worldwide in October 2008 for Microsoft Windows, PlayStation 3, and Xbox 360.[2][3][4]
The game is set within a post-apocalyptic, open world environment that encompasses a region consisting of the ruins of Washington, D.C. and much of the countryside to the west of it, referred to as the "Capital Wasteland". It takes place within Fallout's usual setting of a world that deviated into an alternate timeline thanks to atomic age technology, which eventually led to its devastation by a nuclear apocalypse in the year 2077 (referred to as "The Great War"), caused by a major international conflict between the United States and China over natural resources and the last remaining supplies of untapped petroleum. The main story takes place in the year 2277, around 36 years after the events of Fallout 2, of which it is not a direct sequel. Players take control of an inhabitant of Vault 101, one of several underground shelters created before the Great War to protect around 1,000 humans from the nuclear fallout, who is forced to venture out into the Capital Wasteland to find their father after he disappears from the vault under mysterious circumstances. They eventually find themselves seeking to complete their father's work while fighting against the Enclave, the corrupt remnants of the former U.S. government that seeks to use it for their own purposes.
A theme for the PC Game DOTA 2.
Ranking in at #16 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the video I used as a separate download.
Widescreen Wheel options Included in the Screenshots.
Dota 2 is a free-to-play multiplayer online battle arena (MOBA) video game developed and published by Valve Corporation. The game is the stand-alone sequel to Defense of the Ancients (DotA), which was a community-created mod for Blizzard Entertainment's Warcraft III: Reign of Chaos and its expansion pack, The Frozen Throne. Dota 2 is played in matches between two teams of five players, with each team occupying and defending their own separate base on the map. Each of the ten players independently controls a powerful character, known as a "hero", who all have unique abilities and differing styles of play. During a match, players collect experience points and items for their heroes to successfully battle the opposing team's heroes, who attempt to do the same to them. A team wins by being the first to destroy a large structure located in the opposing team's base, called the "Ancient".
Development of Dota 2 began in 2009 when IceFrog, the pseudonymous lead designer of the original Defense of the Ancients mod, was hired by Valve to create a modernized sequel. Dota 2 was officially released for Microsoft Windows, OS X, and Linux-based personal computers via the digital distribution platform Steam in July 2013, following a Windows-only public beta phase that began two years prior. Despite some criticism going towards its steep learning curve and complexity, the game was praised for its rewarding gameplay, production quality, and faithfulness to its predecessor, with multiple gaming publications later considering it to be one of the greatest video games of all time. The game initially used the original Source game engine until it was ported to Source 2 in 2015, making it the first game to use it. Since its release, Dota 2 has been one of the most played games on Steam, with over a million concurrent players at its peak. The popularity of the game has led to official merchandise for it being produced, including apparel, accessories, and toys, as well as promotional tie-ins to other games and media. The game also allows for the community to create custom game modes, maps, and hero cosmetics, which are uploaded to the Steam Workshop and curated by Valve.
A theme for the PC Game Dark Souls.
Ranking in at #10 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the video I used as a separate download.
Widescreen Wheel options Included in the Screenshots.
Dark Souls is an action role-playing video game developed by FromSoftware and published by Namco Bandai Games for PlayStation 3, Xbox 360, and Microsoft Windows.
A spiritual successor to FromSoftware's Demon's Souls, it is the second installment in the Souls series of games.[2][3]
The game was self-published and released in Japan in September 2011, and worldwide by Namco Bandai Games the following month.[4]
In August 2012, the "Prepare to Die" edition of Dark Souls was released for Windows, featuring additional content previously unavailable to PlayStation 3 and Xbox 360 users. In October 2012, the additional content from the Windows version was released as downloadable content for consoles under the subtitle Artorias of the Abyss.[5] Dark Souls takes place in the fictional kingdom of Lordran. Players assume the role of a cursed undead character who begins a pilgrimage to discover the fate of his kind.
Dark Souls received critical acclaim upon its release and is considered to be one of the best video games ever made, with critics praising its combat depth, intricate world design, and deeply rooted lore.[6] However, the game's difficulty received mixed reviews. While some praised the challenge it provides, others criticized it for being unnecessarily unforgiving. The PC version of the game was less well-received, with criticism aimed at numerous technical issues, bugs, and crashes. By April 2013, the game had sold over two million copies worldwide.[7] The PC version was the second most played Games for Windows Live title in 2012 based on unique users.[8] The game spawned two sequels, Dark Souls II and III, released in 2014 and 2016 respectively.