This is a theme for the PC Game Dead or Alive 5 - Last Round.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Dead or Alive 5 (abbreviated to DOA5) is a fighting video game in the Dead or Alive series, developed by Team Ninja in partnership with Sega AM2 and released by Koei Tecmo simultaneously for the PlayStation 3 and Xbox 360 in 2012. It is the first Dead or Alive game to have a multi-platform release since Dead or Alive 2 as well as the series' first installment that was released for the PlayStation 3.
Dead or Alive 5 features guest characters from Sega's Virtua Fighter fighting game series and several new gameplay mechanics, as well as improved graphics and a more realistic visual style than its predecessors. Its plot is set two years after the events of Dead or Alive 4, telling the interrelating stories of various characters in connection to the new DOA tournament and the continuing hunt for Kasumi's evil clone.
The game received generally favorable reviews. A portable and expanded version for the PlayStation Vita, entitled Dead or Alive 5 Plus (stylized as Dead or Alive 5+), was released in 2013. The next version, Dead or Alive 5 Ultimate, was released for the PlayStation 3 and Xbox 360 later in 2013, with an arcade version to follow. A final iteration titled Dead or Alive 5 Last Round was released for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and for the PC Steam in 2015. By mid-2015, all versions of the game sold over 1.5 million physical copies worldwide, in addition to over 3.5 million downloads.
This is a theme for the PC Game Creatures 3.
From The Exodus Re-Release.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Creatures Exodus is a recompilation of Creatures 3 and Docking Station, designed by Gameware Development to be compatible with Windows XP.
Creatures 3 is the third game in the Creatures series.
The game features a spaceship called the Ark with terrariums in which Albianenvironments have been recreated, and which the Shee have now abandoned.
The ship can be docked with the free Docking Stationaddon to provide a link to transfer Creatures to other users through the Warp.
This is a theme for the PC Game Creatures 1.
From The Albian Years Re-Release.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download, in this case an old trailer from the original game. (Love that Windows 95 Tutorial!)
Widescreen wheel available in screenshots.
Creatures: The Albian Years is a recompilation of the original Creatures and Creatures 2.
Note that, unlike Creatures Village, the two included games are entirely separate in every way other than the CD name.
It is however possible to import C1 creatures into C2 using the Nornverter, but it isn't included with the game and needs to be downloaded seperately from AmberCreatures.
You may also need the Creatures Remastered Patch to make this game work with addon packs designed for previous games. Using the Hatchery may make the game lag.
System Requirements
Windows XP, Windows Vista, Windows 7 (32 & 64 bit) Recommended Compatibility Settings
1 GHz Processor (1.4 GHz recommended)
256MB RAM (512 recommended)
3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
This is a theme for the PC Game Diablo II.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Diablo II is an action role-playing hack and slash video game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and Mac OS X. The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who with Max Schaefer acted as project leads on the game. The producers were Matthew Householder and Bill Roper.
The storyline progresses through four chapters or "Acts". Each act follows a more or less predetermined path, although there is some random-level generation in wilderness areas and dungeons between key cities. The player progresses through the story by completing a series of quests within each act, while there are also optional side dungeons for extra monsters and experience. In contrast to the first Diablo, whose levels consisted of descending deeper and deeper into a Gothic-themed dungeon and Hell, Diablo II's environments are much more varied. Act I is similar to the original Diablo; the Rogue Encampment is a simple palisade fort, while plains and forests making up the wilderness area, and the Monastery resembles the typical Middle Ages fortress. Act II mimics Ancient Egypt's desert and tombs; Lut Gholein resembles a Middle Eastern city and palace during the Crusades. Act III is supposedly based on the Central American jungles; Kurast is inspired by the lost Maya civilization. Act IV takes place in Hell and is the shortest, with just three quests compared to the other Acts that have six.
This is a theme for the PC Game Clive Barker's Undying.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Clive Barker's Undying is a first-person shooter survival horror video game developed by EA Los Angeles and published by EA Games. Noted horror author, the titular Clive Barker, was consulted in shaping the game's plot and background lore and also provided the voice of Ambrose Covenant, a character in the game.[1]
Undying follows the adventures of 1920s Irish paranormal adventurer Patrick Galloway as he investigates the mysterious occult happenings at the estate of his friend Jeremiah Covenant.
In 1923, World War I veteran Patrick Galloway receives an urgent letter from his friend Jeremiah Covenant. Covenant, well aware of Galloway's reputation for dealing with occult matters, is in failing health and raves about a curse that has destroyed his entire family. Galloway travels to the Covenant estate on the coast of Ireland to visit his friend, who relates an outlandish tale of supernatural terrors.
This is a theme for the PC Game Borderlands 2.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Borderlands 2 is an open world, action role-playing first-person shooter video game developed by Gearbox Software and published by 2K Games.[4] It is the second game in the Borderlands series and the sequel to 2009's Borderlands. The game was released for Microsoft Windows, PlayStation 3, Xbox 360, and OS X on September 18, 2012. It was ported to the PlayStation Vita on May 13, 2014, and released for Linux on September 30, 2014.[1]
As with the first game, Borderlands 2 allows players to complete a campaign consisting of central quests and optional side-missions as one of four treasure seekers, "Vault Hunters", on the planet Pandora. Key gameplay features from the original game, such as online collaborative campaign gameplay; randomly generated loot, such as weapons and shields; and character-building elements commonly found in role-playing video games are in Borderlands 2.
This is a theme for the PC Game Civilization VI.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots. (Alternate Wheel included.)
Sid Meier's Civilization VI is a turn-based 4X video game and the sixth main title in the Civilization series.
Civilization VI was developed by Firaxis Games, published by 2K Games, and distributed by Take-Two Interactive. The game was released on October 21, 2016 for Microsoft Windows and on October 24, 2016 for OS X. A port for Linux was released on February 9, 2017.[1] As with other games in the series, the goal for the player is to lead their fledgling civilization from an early settlement through many millennia to become a world power and achieve one of several victory conditions—such as through military power, technological superiority, or diplomatic leadership—over the other human and computer controlled opponents. Players do this by exploring the world, founding new cities, building city improvements, deploying military troops to attack and defend from others, researching new technologies and cultural civics, and engaging in trade and negotiations with other world leaders.
This is a theme for the PC Game Dungeons 2.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Dungeons 2 is a strategy simulation video game developed by Realmforge Studios and published by Kalypso Media. It has been released through retail and on Steam on April 24, 2015.[2] It is the sequel to Dungeons.
Unlike its predecessor, Dungeons 2 is a more direct homage to Dungeon Keeper.
You still play as the Ultimate Evil, but now as a disembodied spirit after his defeat by heroes of the Overworld, you are forced to rely on controlling your minions with the Hand of Terror. You hire minions from a portal up to a population limit, who have names, and can gain levels in both production and combat, and be trained into upgraded versions. Minions have specific needs that have to be met, such as pay, thirst, admiration or boredom - if they don't get what they want, they will go on strike and refuse to obey your commands. The game now allows you to slap your workers, grab minions and drop them where you wish, or drop resources such as gold, mana, barrels or boxes. The greatest change is how you can now enter the Overworld through specific cave exits - the same that heroes use to raid your dungeon. On the Overworld the game controls switches to a more direct Real Time Strategy, with direct mouse-click control of your units, multiple selections and hotkeys to abilities. As you destroy the holdings of the heroes, you not only stop their raids on your dungeon, but transform the land into evil landscape. Your ultimate goal is usually the destruction of a castle, but there are other separate dungeons holding quests too.
This is a theme for the PC Game Devil May Cry 4 - Special Edition.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Devil May Cry 4: Special Edition
Devil May Cry 4 is an action-adventure hack and slash video game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Windows platforms. The game is the fourth installment to the Devil May Cryseries. It later on generated a handheld version released on iOS, titled Devil May Cry 4: Refrain. Chronologically, the game is set between the original Devil May Cry and Devil May Cry 2.
On December 15, 2014, Capcom revealed that an updated version of the game would be released for the PlayStation 4 and Xbox One.[37] The game was released on June 18, 2015 for the PS4 and Xbox One versions, and June 24, 2015 for the PC version in Japan, and on June 23, 2015 for all announced platforms in other regions.[38] It was released physically and digitally in Japan and only digitally in other regions. The Special Edition features Vergil, Trish, and Lady as bonus playable characters, each with new opening and ending movies. Bonus costumes for Trish and Lady were included in the first-print run of the physical version and as a pre-order bonus for the digital versions. Included in the game were bonus costumes and EX-colors for Nero, Dante, Vergil, Lady and Trish. The game contains the Legendary Dark Knight mode, an additional difficulty mode featuring a vastly increased enemy count, and a Turbo setting, which increases game speed by 20%, both previously exclusive to the PC version of the original release. The in-game economy was re-tuned for quicker acquisition of Red Orbs and Proud Souls, both used for leveling up skills and purchasing items. The remaster also has uncompressed textures and some improved visual effects. Completely new to the Special Edition is a Japanese language voice track.
This is a theme for the PC Game Far Cry 4
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
For those who downloaded this before the website issues, this is version 1.0.1 as their was a glitch/tear in the background swf so it was remade.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Far Cry 4 is an open world action-adventure first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. It is the successor to the 2012 video game Far Cry 3, and the fourth main installment in the Far Cry series. The game was released on November 18, 2014.
The game takes place in Kyrat, a fictional Himalayan country. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat's Royal Army, controlled by tyrannical king Pagan Min, and a rebel movement called the Golden Path. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons, while completing side missions, collecting useful items, and progressing through the game's main story. The game features many elements found in role-playing games, such as a branching storyline. In addition to the game's campaign, the game features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode which was developed by Red Storm Entertainment.
This is a theme for the PC Game StarCraft II: Wings of Liberty.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment. It was released worldwide in July 2010 for Microsoft Windows and Mac OS X.[6] A sequel to the 1998 video game StarCraft and its expansion set Brood War, the game is split into three installments: the base game with the subtitle Wings of Liberty, an expansion pack Heart of the Swarm, and a stand-alone expansion pack Legacy of the Void.[7]
The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms;[8] and the Protoss, a technologically advanced species with vast mental powers. Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void focus on the Zerg and Protoss, respectively. The game is set four years after the events of 1998's StarCraft: Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game includes both new and returning characters and locations from the original game.
This is a theme for the PC Game BioShock Infinite.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
BioShock Infinite is a first-person shooter video game developed by Irrational Games and published by 2K Games. It was released worldwide for the Microsoft Windows, PlayStation 3, and Xbox 360 platforms on March 26, 2013; an OS X port by Aspyr was later released on August 29, 2013 and a Linux port was released on March 17, 2015. Infinite is the third installment in the BioShock series, and though it is not immediately part of the storyline of previous BioShock games, it features similar gameplay concepts and themes. Irrational Games and creative director Ken Levine based the game's setting on historical events at the turn of the 20th century, such as the 1893 World's Columbian Exposition, and based the story on the concept of American exceptionalism, while also incorporating influences from more recent events at the time such as the 2011 Occupy movement.
The game is set in the year 1912 and follows its protagonist, former Pinkerton agent Booker DeWitt, who is sent to the floating air city of Columbia to find a young woman, Elizabeth, who has been held captive there for most of her life. Though Booker rescues Elizabeth, the two become involved with the city's warring factions: the nativist and elite Founders that rule Columbia and strive to keep its privileges for White Americans, and the Vox Populi, underground rebels representing the underclass of the city. During this conflict, Booker learns that Elizabeth possesses strange powers to manipulate "Tears" in the space-time continuum that ravage Columbia, and soon discovers her to be central to the city's dark secrets.
This is a theme for the PC Game Dying Light.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Dying Light is an open world first person survival horror action-adventure video game developed by Techland and published by Warner Bros. Interactive Entertainment. Announced in May 2013, it was released in January 2015 for Microsoft Windows, Linux, PlayStation 4, and Xbox One. The game was once planned to be released on PlayStation 3 and Xbox 360, but was later cancelled due to hardware limitations.
The game revolves around an undercover agent named Kyle Crane who is sent to infiltrate a quarantine zone in a city called Harran. It features an enemy-infested, open-world city with a dynamic day and night cycle. The day-night cycle changes the game drastically, as enemies become more aggressive and more difficult to deal with during night time. The gameplay is focused on weapons-based combat and parkour. The game also features an asymmetrical multiplayer mode (originally set to be a pre-order bonus); and a four-player, co-operative multiplayer mode.
This is a theme for the PC Game The Elder Scrolls V - Skyrim
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
I think this is the lucky last of these I will be working on for now and to finish on one of my favourite games of all time! I may revisit these themes in the near future for improvements where I can.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
The Elder Scrolls V: Skyrim is an open world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks.
It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion, and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
The game's main story revolves around the player character and their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. The game is set two hundred years after the events of Oblivion, and takes place in the fictional province of Skyrim. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.
This is a theme for PC Game Saints Row: The Third.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
I am liking this one.. not sure why.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Saints Row: The Third is an action-adventure game[6][7] played from the third-person perspective[8] in an open world,[7] such that players explore an unrestricted environment.[9] Similar to the premise of the previous Saints Rowgames, the player's goal is to lead the Third Street Saints gang to overtake its rival gangs in the city turf war.[10] While the protagonist is the same,[11] the game introduces a new setting, the city of Steelport,[a] with its new gangs: the Morningstar, Luchadores, and Deckers, together known as the Syndicate.[13] Once The Syndicate is defeated, the government's Special Tactical Anti-Gang unit (STAG) is summoned to quell the Saints.[15] The Third is the first in the series to intertwine the narratives of its three-gang structures, and also presents the player with story-altering decisions.
This is a theme for the Upcoming PC Game Star Citizen.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
Sorry.. I am enjoying this too much to stop.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Star Citizen is an upcoming massively multiplayer, space trading and combat computer game for Microsoft Windows and Linux.
The development includes a single-player campaign titled Squadron 42.
Star Citizen and Squadron 42 are produced by Chris Roberts' company Cloud Imperium Games and its European counterpart Foundry 42 and marketed under the Cloud Imperium Games subsidiary Roberts Space Industries. The games are built on Amazon Lumberyard. Originally planned for a release in 2014, and again in 2016, there is as of 2017 no official release date, and the game is still in active development. Squadron 42 was originally announced for a late 2015 release, but was delayed. As of June 2017, the game's website lists 2017 for release.
This is a theme for the PC Game Mass Effect 3.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Mass Effect 3 is an action role-playing third person shooter video game developed by BioWare and published by Electronic Arts for Microsoft Windows, Xbox 360, PlayStation 3, and Wii U.
Officially announced on December 11, 2010,[2][3] the game was released March 6, 2012[4][5] and marks the final chapter in the original Mass Effect trilogy of video games, completing the story of Commander Shepard.
The combat system in Mass Effect 3 was changed and refined from previous titles. In particular, the cover system was improved, additional options for traversing the battlefield and scoring instant melee kills were added, more conventional grenades are available, and improved artificial intelligence was introduced. A four player multiplayer co-op mode is also available.[11] Gameplay in Mass Effect 3 is influenced by decisions made in Mass Effect and Mass Effect 2, for players who have completed those games.
This is a new widescreen theme I made for my PC Games or "Games for Windows" Main Menu.
I have included the video I use as a separate download. (Gaming on Windows 10 - E3 2017 Montage)
Wheel included in screenshots.
Hope you Enjoy.
This is a theme for the PC Game Trine 3.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots. (Alternate Version Included)
Trine 3: The Artifacts of Power is a 2015 action role-playing platform and puzzle video game developed by Frozenbyte,[1]
Released on August 20, 2015 for Microsoft Windows. A PlayStation 4 version is set to be released. It is the sequel to Trine 2 and features a return of the series' three protagonists and medieval fantasy location.
The game is the first in the series to feature fully 3D gameplay.
Similar to its predecessors, Trine 3: The Artifacts of Power is an action role-playing platform game with puzzle elements, which requires the players to utilize the skills of three different returning characters: Pontius, Amadeus and Zoya.[2] Abilities varied among characters. Pontius is a knight equipped with a sword and a shield to defend himself against enemies. Zoya is a thief that is equipped with arrows and a grappling hook, while Amadeus is a wizard that has the ability to manipulate and levitate objects.[3] Players can swap between the three playable characters freely during the campaign.[4] Trine 3 is the first game in the series to feature 3D gameplay, while the 2Dgameplay remains the game's focus as with previous installments.[5] The game also includes three-player co-operative multiplayer, special challenge levels and a level editor.
This is a theme for the PC Game Crysis 3.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots. (Alternate Version Included)
Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360.
Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK.
Set in the year 2047, the game takes place in New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3's story revolves around Alcatraz, Prophet's successor, and a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet's former comrade, Psycho. The game's story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a new compound bow and the "hacking" feature, which allows players to hack into enemies' equipment, drones, and automated security defenses.
This theme is for a main menu item I run called BOINC.
The main purpose of this theme is to have it just launch BOINC so you can turn it on/off or change the amount of resources you are contributing on the fly from Hyperspin.
Just have it run the main application "boinc.exe" as per launching any normal 3rd Part App.
I have included a video I use as a separate download and also a version with No Video/Frame should you want to keep it smaller/simple.
Widescreen wheel also available in Screenshots.
WARNING
Just remember guys and gals if your not on a powerful machine be sure to limit its resources or turn it off if its impacting your gaming.
Also remember that this will make your computer/device work when enabled so be sure to consider over-heating etc.
BOINC is an network infrastructure tool that allows you to contribute chosen processing power to scientific projects from around the world.
Its an amazing application and if you have a machine that you don't mind lending some resources to I recommend getting involved if you can.
https://boinc.berkeley.edu/
"Compute for Good, Change the World."
This is a theme for the PC Game Star Wars Battlefront.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots. (Alternate Version Included)
Star Wars Battlefront is an action shooter video game developed by EA DICE, with additional work from Criterion Games,[5] and published by Electronic Arts.
The game, based on the Star Wars franchise, is the third major release in the Star Wars: Battlefront sub-series, and is considered a reboot to the previous games, instead of a sequel.[6]
The game was released worldwide in November 2015, and received mixed reviews from critics. Critics praised the game for its gameplay, visuals, musical scores and high production values but was criticized for its lack of content on both single player and multiplayer modes.
Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch views whenever desired, similar to previous games, except when controlling "hero" characters or their personal guards.[7] Players traverse planets from the original Star Wars trilogy, such as Endor, Hoth, Tatooine, Bespin, and Sullust, as well as the planet of Jakku from the sequel trilogy. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles, such as speederbikes and AT-STs.[8] Battles are planet-based, restricting players from exploring space. The only map that is space-based is included in the expansion pack titled "Death Star", which was released in September 2016. The game's weapons, characters, gear, and abilities are customizable.[9] As new weapons are unlocked, players have the ability to share them with their teammates.[8] Battlefront does not feature iron sights apart from one blaster, but allows players to zoom in for better accuracy.
This is a theme for the PC Game The Witcher 3 - Wild Hunt.
Please note I have just learned this technique of animating backgrounds but wish to share. This file may change over time as I improve techniques and not sure overall if there is an impact on the application.
File size has increased due to animation and animation quality has been reduced, but not but that much overall so I am happy with the result.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Special Thanks to @KlopjerO for the simple instructions on how to do this.
The Witcher 3: Wild Hunt is a 2015 action role-playing video game developed by CD Projekt RED and published by CD Projekt. Based on The Witcher series of fantasy novels by Polish author Andrzej Sapkowski, it is the sequel to the 2011 video game The Witcher 2: Assassins of Kings and the third installment in The Witcher video game series.
Played in an open world with a third-person perspective, players control protagonist Geralt of Rivia, a monster hunter known as a witcher, who seeks to find his adopted daughter on the run from the "Wild Hunt", an otherworldly force determined to capture and utilise her powers. Throughout the game, players battle against the world's many dangers using weapons and magic, interact with various non-player characters, and complete main story quests, side quests, monster contracts, and treasure hunts to acquire experience points and gold used to increase Geralt's various abilities and gear. The game's central story features multiple endings that are determined by Geralt's choices made by the player during certain points of the story.
This is a theme for the Gameboy title Pokemon (Red).
Designed for my Pokemon Collection.
Media has been converted to 16:9
Video from Gameboy Version is used from Emumovies.com.
Widescreen Wheel Included in the Screenshots.
History:
Pokémon Red Version and Blue Version, originally released in Japan as Pokémon Red Version and Green Version,[a] are role-playing video games developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments of the Pokémon series. They were first released in Japan in 1996 as Red and Green. "Blue" was released later in the year as a special edition. They were later released as Red and Blue in North America, Europe, and Australia over the following three years. Pokémon Yellow, a special edition version, was released roughly a year later. Red and Green have subsequently been remade for the Game Boy Advance as Pokémon FireRed and LeafGreen, released in 2004.
This is the Main Menu I use for My Pokemon Collection.
I have included the video I use as a separate download.
I have also added the database I have as a separate download. (Please note this is not a complete database I don't think only what I could find so far, I am sure there are more... including Sun/Moon which I am still yet to add soon.)
Wheel included in screenshots.
Themes for each game upto "Uranium" coming soon. The other Misc Games I will make a Default theme.
Pokémon is a series of video games developed by Game Freak and Creatures Inc. and published by Nintendo as part of the Pokémon media franchise.
First released in 1996 in Japan for the Game Boy, the main series of role-playing video games (RPGs) has continued on each generation of Nintendo's handhelds.
The games are commonly released in pairs—each with slight variations—with an enhanced remake of the games usually released a few years after the original versions. While the main series consists of role-playing games, spinoffs encompass other genres, such as action role-playing, puzzle, and digital pet games.
As of February 2016, more than 279 million Pokémon games have been sold worldwide, more than 200 million of which from the main series.[1] This makes Pokémon the third best-selling video game franchise, behind Nintendo's own Mario franchise and the Tetris series of block puzzle games.