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Creezz67

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Creezz67 last won the day on April 13

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About Creezz67

  • Birthday 01/16/1968

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  1. Still takes nearly 9 minutes just to load up Hyperspin, (with just 11 systems setup) only to then see a blank screen (tried running it with Admin rights, same result) HyperHQ still won't exit on it's own and requires you to open the task manager to exit manually. Hyperspin core stuck on screen when it HyperHQ tried to install it. Having Hyperspin load up EVERY single file, be it a rom or media is never going to work. Nobody is waiting 10 minutes (probably 10 hours once 100's of systems are added) just to load up Hyperspin. A major rethink is required. [2025-04-12 07:31:21.476] [info] App starting... [2025-04-12 07:31:21.484] [info] App version: 2.0.60 [2025-04-12 07:31:21.485] [info] App path: D:\Arcade\HyperHQ\HyperHQ.exe [2025-04-12 07:31:24.658] [info] App initialization complete [2025-04-12 07:31:24.816] [info] Database connected [2025-04-12 07:31:25.830] [info] PC-xxxxx [2025-04-12 07:31:37.913] [info] PC-xxxxx [2025-04-12 07:31:55.746] [debug] Launching Hyperspin [2025-04-12 07:39:58.114] [error] Error sending from webFrameMain: Error: Render frame was disposed before WebFrameMain could be accessed at s.send (node:electron/js2c/browser_init:2:86018) at _.send (node:electron/js2c/browser_init:2:71629) at ipcMainToRenderer (D:\Arcade\resources\app.asar\main.js:42:33) at BrowserWindow.<anonymous> (D:\Arcade\resources\app.asar\main.js:327:13) at BrowserWindow.emit (node:events:525:35) [2025-04-12 07:40:08.880] [error] TypeError: Cannot read properties of null (reading 'getBounds') at click (D:\Arcade\HyperHQ\resources\app.asar\main.js:455:36) at MenuItem.click (node:electron/js2c/browser_init:2:34651) at a._executeCommand (node:electron/js2c/browser_init:2:40079) [2025-04-12 07:47:47.827] [error] TypeError: Cannot read properties of null (reading 'getBounds') at click (D:\Arcade\HyperHQ\resources\app.asar\main.js:455:36) at MenuItem.click (node:electron/js2c/browser_init:2:34651) at a._executeCommand (node:electron/js2c/browser_init:2:40079)
  2. You are all just flogging a dead horse. There is no way any of you created the original Hyperspin , because if you did you would not have left it to rot and then go off and create this Launchbox ripoff to replace it. A good company always listens to its customers , sadly that wasn’t the case. Hyperspin in conjunction with Rocketlauncher is a masterpiece and if you had just upgraded it, everyone would have been ecstatic. Now , nobody even cares if you are working on Hyperspin 2.0 or not. You are 7 years behind Launchbox in development and it literally has everything built into it already …. And it’s still nowhere near the level of Hyperspin 1.5. The words epic and fail spring to mind. Also, maybe focus on getting Hyperspin 2.0 to actually work first and load up in less than 10 minutes before looking to fix the HyperTheme.
  3. Hopefully they are scrapping it completely and looking at upgrading Hyperspin 1.5 instead. This is what we all want
  4. Try adding 20-30 systems …. it takes 10+ minutes to load. I have 600+ on HS 1.5 … I wonder how long that would take to load ?
  5. The more you add the slower it gets …. EXACTLY the same as Launchbox. Hyperspin 2 is just a copy & paste of Launchbox which even 7 years after release is like a Ferrari with a Ford Fiesta engine. But what do I know.
  6. The reason that Hyperspin takes sooooooooo long to load up (10+ minutes for me) is because it is compiling/verifying EVERY single item that is in your collection, be it media (boxart,backgrounds,videos etc) then ALL of your roms. 10 minutes is just while I have 1 system added (Atari 2600) + media for 20 others using overrides (seeing as I keep having to delete HyperHQ/Hyperspin every time there is a new build. . I currently have 620 systems on Hyperspin 1.5, so I would literally have to wait a week for it to load up if I added them all if it had to check in the same way. This is obviously never going to work going forward, so maybe look at the entire process so early into the build, before there is no going back ? Nobody is waiting 10+ minutes to load up a frontend, never mind a week. Ps, I am using Windows 11 64bit 23H2 build where Hyperspin 1.5 still loads up in 5 seconds with 620 Systems on it. HyperHQ-2025-03-08-08-07-29.log
  7. Version 1.0.0

    14 downloads

    Sonic Unleashed Recompiled is an unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation. The port offers Windows and Linux support with numerous built-in enhancements such as high resolutions, ultrawide support, high frame rates, improved performance and modding.
  8. Hyperspin 2.0 is not Hyperspin anymore. By tying it all up behind encryption, no xmls , all having to use the same themes, can’t backup your files , it’s not portable and on and on is the reason why I want Hyperspin 1.5 updated instead. At best it will just be another Launchbox and that has a 7 year head start on Hyperspin 2. I bet if you had asked all your members what they wanted before you started Hyperspin 2 as it is , 90% would have said to rewrite Hyperspin 1.5 and keep it all as it was with improved resolution etc To not just upgrade Hyperspin 1.5 (which still to this day is THE GOAT of front ends) and go in another direction instead is just unbelievable. I have been a member for over a decade and have all fronts including Launchbox. None come close to Hyperspin. I hope I am proved wrong and Hyperspin 2 surpasses 1.5 , but I can already see it won’t. ps, Thanks for the reply
  9. Seeing as Hyperspin has decided to discontinue Hyperspin 1.5 and therefore it’s just going to sit on a computer alone for all eternity , why can’t you now make it Opensource ? The new Hyperspin 2.0 has no similarities to it either. At least then the people who still love to use it can see it improved to run at high resolutions etc. if not, can someone just take a look at it to see if it can be upgraded to 1920x1080 while we wait for Hyperspin 2.0 to get to any kind of working level. IMO it will be years before it’s running anywhere close to 1.5 (if ever)
  10. Here is my log HyperHQ-2025-02-22-10-28-49.log
  11. Still taking 10+ minutes to load up Hyperspin v2.0.48 Extremely laggy when navigating around HyperHQ (sometimes takes 1-2 minutes to refresh media scrolling from one page to another) When adding a system it can stick on completed process for over 15 minutes and you have to exit HyperHQ to clear process box. When clicking Apply on any of the media is does nothing in HyperHQ In Hyperspin it's still not allocating the default themes to any systems and therefore loads the wheelart over the Main Menu video.
  12. Unless he changes Hyperspin 2 completely and reverts back to using xml’s and making a portable system like Hyperspin 1.5 this is doomed from the start. There is NO way anyone is building a system with 100’s of wheels with it all being encrypted and no way to back it up or change it at will. Even Launchbox still uses xml and it’s portable so there is no excuse. I just can’t understand why Hyperspin 1.5 can’t just be updated from 1024x768 to 1920x1080 at least. Like the saying goes …. If it ain’t broke DON’T fix it.
  13. Version 1.0.0

    17 downloads

    Tomb Raider IV–VI Remastered is a 2025 collection of action-adventure games developed and published by Aspyr. It is a remastered compilation of three games in the Tomb Raider series originally developed by Core Design: The Last Revelation, Chronicles, and The Angel of Darkness.
  14. i have re-installed it about 20 times now and have set exclusions in Windows defender, deleted everything from my computer to ensure a clean install each time and each time the same results. I am using Windows 11 64bit version 23H2 just in case that's relevant. One thing I did notice when I was looking at HyperTheme a few weeks ago was that it was coming up with multiple logins for me (maybe this is the issue) ? Maybe every time I am wiping it clean my end then starting again it's not clearing some data your end, because I know 100% it's not on my computer. Maybe if it was portable and didn't have files literally scattered all over Windows it would be much easier to fix ? Also, there is no doubt that it will LOOK awesome, all I am saying is no matter what you do with it, the way it's all setup you will have exactly the same speed issues as Launchbox using a cache system and encrypting the hell out of everything. That's why even to this day, even though I have a huge Launchbox setup with 300,000 games which looks amazing .... it's totally unusable due to it's speed and they have been updating it for 7+ years. On the other hand, the same setup on Hyperspin 1.5 couldn't care less about what you throw at it and just keeps flying along at it's usual speedy self, meaning it will always be my No1 go to Frontend. Surely there is a better way of stopping people selling Hyperspin. That shouldn't be an issue I would have thought (people selling it) but obviously you want them to HAVE to purchase a different setup every time they do. If you asked people what their top priority was I am guessing they would say speed. HyperHQ media looks great but in the end is irrelevant because all that's important looks wise in the end is the Hyperspin wheel and media, which to be fair (once the 15 minute load time has finished) scrolls very quickly.
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