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    Sorry for the recent downtime. Still much to do but we have the site updated, secure and back online.  Expect more changes.


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Everything posted by Spawk

  1. I guess HBMame will play official roms as well since it doesn't have the same hash and filename checks that Mame has????? Not sure, I kinda thought HBMame had it's own rom set. RL's rom mapping is the feature you want to use for Merged sets... I have no info on how to use it though, and I have no interest in doing so. Any other Mame set will be easier to use.
  2. I don't think you mean clones. Mame emulator reads all Mame roms! The HB stands for "Home Brew"... it's used to play modified (non official) roms.
  3. There is NO SUCH thing as an 8TB (or any other size) drive. It is highly illegal to distribute any games with any emulator/frontend. Anyone offering to do so, is in NO WAY affiliated with HS or this site. We don't even allow talk about where to get any "roms" on this site. We don't support piracy in any way. Please consult the laws in your Country/Region about the legalities around obtaining any "game images". This is not just HyperSpin specific, you can look at any Frontend you like, none of them would ever sell a drive with game images on it. Please DO NOT come here for support if you buy one of these! *If you already have a collection of legally owned game images ** AND you are setting all this up yourself Then you may come here to ask more specific questions about getting something running more smoothly... That's not to say you are guaranteed an answer or anything. There is nobody getting paid here to provide support. The user base isn't exactly bustling these days either, but the people that do still hang around these forums are generally really good at helping others troubleshoot. HS is FREEWARE after all, there is no reason to be buying it... ok there is a "suggested" HS premium subscription to quickly sync all the pretty artwork that you see when browsing the game wheels. It is not 100% needed though as you can technically download stuff manually and just place in the proper folder location. Also, the game video previews that play when browsing the wheel all come from a site called EmuMovies. A platinum subscription there is totally necessary no matter what Frontend you use! So there can be some cost if you are serious about your retro gaming. In my opinion there is no such thing as "plug and play". There is just too many different ways to "set-up". Too many different PC's. Too many choices! Did they set this up to run on a Pi or full fledged Ryzen CPU and 8GB graphics card? Was it set up for an actual CRT tube or a 16:9 widescreen? If it's widescreen, most retro systems are 4:3 ratio, did they just stretch the game out to the edges or did they use a nice bezel to display some art in that area instead? What about controls? Did they set up use for joypads? If so, were they dinput or xinput? Or did they just set up for actual arcade cab controls? Speaking of arcade cabinets, does yours have an LCD for the marquee? or nice LED buttons? Did whoever set this up account for that by setting up HyperMarquee or LEDBlinky? You see, we are not just talking about 1 program here. These kind of set ups are typically 3-9 different programs (not even including emulators) that all kinda work in unison. There is also often more than 1 way to do things. If you are using gamepads, you can map controls with supported keymappers like JoyToKey or Xpadder. Or depending on your needs, you could just use the "Startup Script", or you could write some quick AHK scripts to launch at the proper times. You can buy someone else's choices and hope that everything miraculously lines up, but ultimately I think you will have to learn what everything does and why it's used so you'll be able to "fix" it the way YOU like/need. Set-up should be done on the system it's going to run on as far as I can see.
  4. Spawk

    Joy To Key

    Take the "Frontend Profile Name" out, and select "joytokey" for as "Frontend Profile":
  5. Hello again Rick, Just to clarify, the ini in question is the one in your ../Hyperspin/Settings/mame.ini Not your traditional mame.ini found in the emulator folder itself! About three quarters of the way down under [navigation] you will find the line: start_on_favorites=false Simply change the "false" to "true". Don't forget to save on exit 🙂
  6. Spawk

    Joy To Key

    Hello Rick, JTK can be really tricky to get working just the way you like. Fortunately once you do get it, you are good for life LOL. If you followed the tutorial I wrote, it was written some time ago. And it was also submitted (and edited) by the person in charge of the tutorials section. Therefore I have no way to directly update it myself. Here are some things to consider: 1. The "associate program" feature is probably not really needed. I only used this at the time because I was setting this up on my main PC and was worried about sending "Enter" and "Escape" to windows applications when NOT using HS. Sounds like it's loading fine on first launch though so this is probably not your issue, I just wanted to stress that it is more important to have it configured correctly in RL as it will be the one loading all profiles after very first game launch. It's important that RL knows that HS is your FE so that it can load the HS JTK profile you made in RLUI. 2. People sometimes have an issue that the INI is apparently not being saved. The problem might be this: JTK (at least the version I run) stores some settings in the registry!!! The issue is that it will create these entries in the registry from the very first location you run JTK. So in my case, I DL'd JTK, opened it from C:\Desktop just to look at it and see what the GUI looks like or whatever, then I copy it to my R:\Arcade setup. Even though I am running it from an entirely new location, windows will find the registry entries and always use the ini in that path (even if it doesn't exist). Only way to remedy this is to manually delete JTK entries from the registry and then run from the location you want. I don't think #2 is your issue, just thought I'd include it just in case. They may have even fixed that in a more recent version of JTK. I think I run 5.2 or something. In your case it sounds like RL isn't taking over the loading of JTK profiles at all. I tell people to make JTK profiles in RLUI for all situations even if they are just left blank! RL maintains control by closing the currently running JTK and loading it again with the reference to the profile it expects through command-line. If it fails to find the profile then JTK will fail to load, breaking the control from that point forward. MAME is a good example for this. There is zero need to use JTK for a MAME game. All controls can be directly mapped to any button you like. Unlike most emulators you can even directly map an exit emulator key in MAME itself. But if the JTK profile doesn't exist in RLUI, it breaks the chain so to speak. JTK will fail to load... and then JTK won't be loaded for RL to be able to close it when it comes time to return to HS and load that profile. Yes RL NEEDS to close JTK first. Double check all your settings in RLUI, "path to JTK", etc. Keep me posted if you find out what's wrong.
  7. I can not speak of that particular company, but I used to use ebay for quite a bit of hockey card collecting. One thing to be aware of is that there is a time limit to how long you have to open a "dispute" on ebay. I fell for this one time, a user messaged me about a delay 2 or 3 times. What he was really doing was getting me past that date. How long ago did you place the order? Check the listing and see if still possible to open a dispute. I don't want to freak you out or anything, we all know shipping for anything has been spotty the past 2 years... but I use places like ebay just because of this sort of protection.
  8. Hyperlaunch and RocketLauncher are two different programs. RocketLauncher being the newer... so use it! You shouldn't be looking at Hyperlaunch for anything. You can probably just delete it.
  9. How is it that "guests" are allowed to post here? Can someone please update the permissions.
  10. Hello sloppy, Some things to think about: - I was under the impression that the full path to RL was always needed so I am surprised the one dot even "sort of" tries to work. - RL has NO installation so if it does in fact "work", then it's just a matter of making sure you update all the paths to your emulators/modules/3rd party apps... go through everything in RLUI! - All of this is really pointless if you are really using drive "C:\" though as it will NEVER be assigned as a USB drive! As a matter of fact I have learned over the years to install as little as possible to your OS drive. A crash/failure of this drive can make the "fix" a very time consuming affair. Whereas if you make your rig any other drive letter, you can quickly format, re-install Windows, .Net and Visual C++ packages and be back up in no time. - My approach is to simply setup using a letter higher in the alphabet. Something like "T" or above. This is likely a free drive letter on most systems. Then you only have to go to "Disk Management" 1 time when you first plug the drive in to any PC and Windows will remember it from that point forward. You are right though, this is one of the very few "hard paths" I have come across. Good luck!
  11. "LegacyMode" is for VERY old versions of Mame and not the correct way to get newer versions to "load". Something like .137 and older versions. So effectively what you are doing by setting that to "true" is disabling any/all newer features of Mame. That may be fine for some people but others will be wondering why they can't use official artwork "extras" properly, or why HLSL or something else isn't behaving the way it should. It's just NOT the proper way to setup. The official module that comes packaged with RL is fine for versions up to .211 You can find an updated module on the RL forums for any version .212 and higher. The issue you describe though, sounds like what happens when you have a "filter" set in HQ, but have not set a "rompath" and "extension" (do NOT set executable here, settings here are for populating the wheel only. All launching is done through RL)... or possibly a corrupt XML, or corrupt "theme".
  12. LegacyMode is for really OLD versions of Mame... like .139 and earlier. So while it may "work" in some way, what you are really doing is disabling any/all new features of Mame. Anyone using .212 and newer should grab the proper module from the RL forums: www.rlauncher.com/showthread.php?6201-MAME-v0-212-don-t-launch-with-RocketLauncher&p=44551&viewfull=1#post44551
  13. Module for .212 and forward found here: http://www.rlauncher.com/showthread.php?6201-MAME-v0-212-don-t-launch-with-RocketLauncher&p=44551&viewfull=1#post44551
  14. Hypersync will only work for platinum members.
  15. When I look at my installs it seems I have both the x86 and x64 of all redistributables. Not sure if that matters, just pointing it out: Also HS itself needs sxs.dll to run under windows 10: ...so maybe hypersync needs this file too??? Unsure because I am still win7 here. Other than that I am not sure what to say.
  16. Hypersync is working fine for me. As far as I can tell that error is from a MS Visual C++ DLL or COM not registered properly. I have the 2010, 2012, 2013 and 2015-2019 C++ redistributables all installed.
  17. Need to make an HS profile just for initial start up:
  18. http://www.rlauncher.com/showthread.php?6201-MAME-v0-212-don-t-launch-with-RocketLauncher&p=44551&viewfull=1#post44551
  19. No, i think the download page is just telling you how he found it... just use the dll in the download.
  20. Ouch, ntdll errors can be almost anything! Have you got the latest .net framework?
  21. HyperHQ? ...ALL launching should be done by RL. HQ is only really useful for populating/filtering the wheel! You can create dummy text files and use the txt extension if you want. It will have no effect at all on launching. RL will load them fine.
  22. Hi Rayne, Can you be specific on what system(s) you are having issues with? You have options. I am also in the midst of converting all my zip collections into more usable formats (CHD, PBP, etc). All of which have nearly as good compression as zip and load as fast as an iso. Also if space is no problem at all, you can always just leave them un-compressed. Just have them all in 1 folder. For systems that have games that use same names (track 01, track 02), put them in folders, just make sure that the folder is also named exactly like the database.
  23. Module for mame .212 and up can be found on the RL forums: http://www.rlauncher.com/forum...r&p=44551&viewfull=1#post44551 Sent from my SM-A705W using Tapatalk
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