All Activity
- Past hour
-
I just installed this latest version and I really like the new features that have been incorporated into the system creation wizard. I did find however, that when the process of creating the system begins, the box that was positioned at the top right of the screen that showed the ROMs being validated is no longer there. The number of ROMs that are displayed next to the system on the left is always zero. It makes no difference which system you try to create, the results are the same. I fell if that portion was fixed, the rest of the process would fall into place. It does download and install Retroarch and MAME. But for MAME, it actually shows the progress bar, like it's validating the ROMs, but I don't believe it actually is. MAME even shows and error dialog box that states the system failed to be created. In the images I've attached: 194436 shows my file extensions are correct for the 5200 194615 shows Retroarch being installed 194653 shows the dialog box showing the validation of ROMNs missing from the upper right corner 002043 shows the error dialog that the system creation for MAME has failed
- Today
-
skoumbia joined the community
-
blackdrago14 joined the community
-
bck427 joined the community
-
new update no rom and no media
DarkTemplarGS commented on Fraggle99's record in HyperSpin 2 - Bug Reporting
Here is the problem: Normally, when you add a system, it checks the roms in your folder against a list to make sure they can be added. If you notice, the rom count next to the system is always zero, no matter what system or how many systems you add. HQ is not checking the roms, so it doesn't know what media to bring in because according to HQ, there are no roms to bring in media for. - Yesterday
-
donaldgoodwind joined the community
-
kapy joined the community
-
I had hyperspin 2.0 installed on an external F drive but now i removed that drive from my pc and tried to reinstall hyperspin, but all my media is of course gone. hyperHQ still shows all the games there with blank boxes and i tried to delete them but it just keeps going and going, is there a way just to start completely fresh? it seems to be pulling the data from my linked account.
-
LilaQ joined the community
-
Augestxr joined the community
-
Emumovies Account Link Issue (Emumovies Down?)
morganJY commented on ZombieSlinger's record in HyperSpin 2 - Bug Reporting
same problem too~ how can i resolve the problem?? -
Betty87 joined the community
-
YourUncleBob joined the community
-
darkinhg started following The Simpsons - MAME Hyperspin - Theme + Wheel + Video *FULLHD
-
Hey, great to see you back! I'm looking to contribute, what's the best way to share custom themes? I've had success using Git for version control and community collaboration. It makes it easier to merge changes and track progress.
-
Wow. Love what you've done with the place...
LyleGarcia replied to Roadrunner's topic in Introductions
Seen you around! Do you find a consistent color palette helps with branding? Definitely. I used a purple/teal combo for years and people instantly recognized my content. It really helps! -
lankeyk changed their profile photo
- Last week
-
new update no rom and no media
thatman84 commented on Fraggle99's record in HyperSpin 2 - Bug Reporting
Delete and add the system again. double check your Rom extension is in the list when adding the system -
new update no rom and no media
oldhag270 commented on Fraggle99's record in HyperSpin 2 - Bug Reporting
I am having the same issue. -
-
- 6
-
-
-
- arcade
- ball&paddle
-
(and 8 more)
Tagged with:
-
When adding new system it keep searching for roms and emumovies only download themes. I tried installing and clear Cache But it always the same in system
-
Heimdall changed their profile photo
-
Give the latest build a try and reconfigure the controls in HyperHQ. been a bunch of updates on input for this release. See if the problem persists
-
Thinking about upgrading to HS2. what do you think?
gigapig replied to daggerlee's topic in HyperSpin General Discussion
I have been told that media is the Devs main focus this week. -
Hey everyone! The past month has been packed with updates across HyperTheme, HyperSpin, and HyperHQ. We’ve knocked out dozens of bug fixes, introduced tons of new SFX, added controller support, and made the whole system feel a lot more polished. Let’s dive into what’s new! HyperTheme + ThemeBuilder We’ve continued building out the visual side of HyperTheme with new effects, better tooling, and publishing improvements that help your work shine across the web and the forums. New SFX Effects We’ve added a big batch of new shaders to help you get creative with your themes. These are now available directly in the ThemeBuilder: To Grayscale To Color Bloom Gauss Color Adjustment To ASCII Art Outline Bevel Color Replace Cross Hatch Big thanks again to @yaron and the shader team for making these possible. Improvements to Builder & Publishing Animations can now be added to groups (Layer Grouping is now live!) Rotation animations now support flag SFX Themes now auto-post to the HyperSpin forums with full credit and YouTube preview support Publishing screen now pulls all your data into the forum post UI refresh for the project edit and publish experience Bug Fixes Fixed issues where themes would freeze or fail to publish Fixed theme loading issues and animation overlap Reveal animations now reset after running Grayscale, grow Y, ripple shaders, and PSD uploads all fixed Group pivot and animation timing bugs resolved (Exploding Kittens timing issue squashed) Reminder If your theme looks off in HyperSpin but fine in the builder, just republish—it should correct itself. Already helped a few folks fix things instantly. HyperSpin HyperSpin now fully supports all new SFX, including everything added in the latest ThemeBuilder release. Combined with improved controller support and bug fixes, this is the smoothest HyperSpin experience yet. New Features Full support for DirectInput (alongside XInput) All new SFX types now supported System Defaults now load properly Faster ROM loading and overall responsiveness Updated Joystick animation (thanks @yaron for the animation and @rondar for the artwork Fixes Fixed issue where HS was still accepting input after a game launch Animations now wait until fully loaded Fixed theme and MAME game previews not showing Menu navigation issues resolved Video overrides now stretch fullscreen Themes no longer load twice UI touch-ups and overall polish HyperHQ The controller config pages are starting to take shape, and although we’re still in beta, there’s been huge progress here—especially around MAME and emulator support. New Controller Features New controller interface (rebinding required) Support for multiple controller types including DirectInput "Clear All Mappings" button added Better support for custom emulators Speed and stability improvements MAME Enhancements Support for more than one MAME install MAME Update Wizard (update without deleting files) MAME Import Wizard (change settings without full reset) Ability to duplicate MAME configs ROM & Emulator Additions Full support for file type filtering by extension You can now define exactly which file types are recognized per system While HyperTheme got the spotlight this month, we're now shifting gears toward controller testing and finishing up the next round of builds. If you have a controller setup handy, we’d love for you to help us test. More soon! — fr0stbyt3 Big thanks to @Roadrunner and @rondar for the epic themes that they've been working on. Please check out the new themes thread for more updates! bandicam_2025-06-30_13-58-16-030.mp4 Blades_of_Steel.mp4 bandicam_2025-06-25_14-57-47-626.mp4 bandicam_2025-06-29_12-04-37-968.mp4
-
- 4
-
-
-
Thinking about upgrading to HS2. what do you think?
rik81 replied to daggerlee's topic in HyperSpin General Discussion
Running MAME only? Any word on when the media will start disaplying correctly? -
Thinking about upgrading to HS2. what do you think?
Tribe Fan replied to daggerlee's topic in HyperSpin General Discussion
I would do what gigapig suggested and run them simultaneously in Windows while tinkering with new features as they’re released. You might also try dual booting Windows with Batocera, which is a standalone Linux based OS/gaming front end that works perfectly in a cab (without a lot of the frustrations Windows introduces). -
MMikel changed their profile photo
-
linkhero59 changed their profile photo
-
Fraggle99 started following Joystticks
-
Every time I load up hyperspin i have too unplug me controllers (arcade sticks usb x 4) other wise it just keep jumping to exit and main menu but as soon as i unplug them and plug them back in they work.
-
EsqueletoFantasmayoutube started following Console Systems and HyperMedia
-
dlowe changed their profile photo
-
Version 1.0.0
220 downloads
If you haven't updated MAME recently, now is the time! There are big changes to audio and MAME UI. Usually, I can get the update out quicker, but this month was 4x larger than most. I still need to add all the playable Sega Model 2 games, but I will test and capture new videos for next month. For now, all of Sega Model 2 is accessible through Genre Menu. 48 new (working - arcade only) games this month. New Parents: Block Fever [blockfvr] Flashback [flshback] Mushiking The King Of Beetles 2003 Second (Japan) [mushi2k3] Paint 'N Puzzle Super [pntnpuzls] R-Shark (set 2) [rsharka] Sasuke vs. Commander (set 2) [sasukea] Super Shanghai 2001 (set 1, red board) [ssh2001] Wakeng [wakeng] New Clones: Big Karnak (Modular System) [bigkarnkm] Janpai Puzzle Choukou (Japan 010820 Publicity) [chokop] Cosmic Battle (Recreativos Franco bootleg of Space Invaders) [cosmicbat] Double Axle (US) [dblaxleu] Fantastic Spacians (hack of 'Super Galaxians') [fntspcian] G-LOC Air Battle (Japan) [glocj] In The Hunt (Korea?) [inthuntk] Lady Bug (bootleg on Galaxian hardware, encrypted) [ladybugg2] Lizard Hunt (unprotected, checksum 25A83609) [lizardhunt] Master Boy Olympic (Spain, set 1, checksum 7309) [mastboyol] Master Boy (1987, Modular System) [mastboyom] Mortal Kombat 4 (version 1.0) [mk4b] Moon Cresta (SNK) [mooncrsts] Next Century (bootleg of Defender) [nextcent] New Splash (ver. 1.4, checksum A26032A3, Korea, set 2) [nsplashkra] Power Drift (Japan, Rev C) [pdriftj] Puzz Loop 2 (Japan 010201 Publicity) [pzloop2jp] Quick Shots (ver 1.0, checksum AD0C) [quickshts] Raiden (Modular System) [raidendx] Rollergames (Asia) [rollerga] Splash! (Modular System, ver. 1.0) [splashms] Super Splash (ver 1.1, Break Edition) [ssplash] Tekken 3 (Japan, TET1/VER.D) [tekken3jd] Thunder Hoop (non North America, ver. X, set 2) [thoopnnaa] Toki (Modular System) [tokims] Trapeze / Trampoline [trapeze] Vision Quest [visnqust] Updated Roms: Alligator Hunt (World, protected) [aligator] Bang! [bang] Battle Shark (World) [bshark] Crazy Climber (US set 1) [cclimber] Euro League (Gaelco bootleg, Modular System) [eurogael] Football Power (Version 1.2) [footbpow] Glass (Ver 1.1, Break Edition, Checksum 49D5E66B, Version 1994) [glass] Next Fase (bootleg of Phoenix) [phoenix] Splash! (Ver. 1.2 World) [splash] Touch and Go (World) [touchgo] World Rally (Version 1.0, Checksum 0E56) [wrally] World Rally 2: Twin Racing (mask ROM version) [wrally2] Removed: R-Shark (set 1) [rshark] Sasuke vs. Commander (set 1) [sasuke] Shuang Long Qiang Zhu 2 VS (China, VS203J, set 1) [slqz2] ------------------------------------------------------------------------ MAME Project Uploads: 01: MAME Project Upload 02: 0.250 Update 03: Clone Media Update 04: 0.251 Update 05: January Mame Media Update 06: 0.252 Update 07: 0.253 Update 08: 0.254 Update 09: 0.255 Update 10: 0.256 Update 11 : 0.257 Update 12: 0.258 Update 13: 0.259 Update 14: 0.260 Update 15: 0.261 - 0.264 Update 16: 0.265 Update 17: 226 MAME Missing Themes - Clone Themes for Clone Games (Brudibru) 18: 0.266 Update 19: 0.267 Update 20: 0.268 Update 21: 0.269 Update 22: 0.270 Update 23: 0.271 Update 22: 0.272 Update 23: 0.273 Update 24: 0.274 Update 25: 0.275 Update 26: 0.276 Update 27: 0.277 Update -
t01anderson started following jesfknkrys
- Earlier
-
Sega Mega Drive - Japan - 2D Carts [HQ Hi Res] - Complete
FRENCHRobloxYT reviewed Aorin's file in Media
-
Kawollo changed their profile photo
-
kennyteddy started following Windows 10 Build 2004 HyperSpin Fix (Official)
-
dont use the joystick configuration in hyper hq hyperspin will be laggy if you enable this
-
QUESTION: Will My Questions Ever Get Answered?
DarkTemplarGS commented on DarkTemplarGS's record in HyperSpin 2 - Development Questions
These are dev questions, not bugs. I was asking about features that used to be in Hyperspin 1.5.1. How do you change the settings so it does show, how to change the sounds on the wheel from video game sounds to clicks, and where do you change the amount of time before attract mode activates. Yes, everything else is working, for the most part, but there are a lot of settings we had access to in 1.5.1 that are just not there in 2.0.62