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Running the latest Windows 11 and the latest HyperHQ , just freezes adding roms.
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So I currently have a Arcade cabinet with RPi4 running batocera but have always wanted to upgrade to a PC. Hyperspin has always been the frontend I have wanted to upgrade to and I started building a simple desktop with 1.5.1 knowing that it has been a long time since the last update and relied on Adobe flash. My requirements have always been pretty mainstream. Mame,daphne.. I decided to stop building 1.5.1 and take the plunge to 2.0 knowing that it was the future and I am not pressed to switchout the RPi4 today. When you say wizards you were not even fooling around. The setup of Mame with all of the support media was flawless. I dont have a ton of ROMs but honestly I don't need 110,000+ games. I will continue to add systems but right now this thing is the bomb and so much easier for an intermediate like me. Keep up the great work
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gunterkrovec changed their profile photo
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Great project you’ve got going there! Migrating from a Windows XP Hyperspin setup to a Windows 10 machine is totally doable — and your experience with RetroPie will help a lot. Copy over entire Hyperspin and Emulator folders to your new PC. Keep original folder paths or update them in the emulator config files and RocketLauncher. If using RocketLauncher, make sure to install it cleanly on the Win10 system and import your configs. Test iPAC input on the new machine. You can open Notepad and press buttons—if you see letters/arrow keys/etc., it's working.
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Playstation 1 showing up for Playstation 2 games
skullyi commented on beatdowniidx's record in HyperSpin 2 - Bug Reporting
Just wanted to drop an update from my side since I'm experiencing this also - updated to 2.0.60 and the bug is still present. - Last week
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Brooohotspoooot started following HyperSpin 1.5.1 (Upgrade Files)
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AZsoccerpop changed their profile photo
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pvcsam changed their profile photo
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Very Frustrated - Any insight is welcome... Things need to be fixed
rik81 commented on rik81's record in HyperSpin 2 - Bug Reporting
This is the screen I get after about 8 seconds of loading up Hyperspin... Just a big grey blank screen. This only happened after the last update. Just for reference... Its hyperspin version 2.0.36.. Maybe hyperspin didnt update with the new version? What version should it be? I know it gets incremental updates. -
3sp4nt4lh0 changed their profile photo
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KaiTheKaiju changed their profile photo
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MAME 0.255 Update (Database\Wheel\Video\Themes)
adir.santanapaypal reviewed floatingyeti's file in Media
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- mame
- mame 0.255
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cesarmario changed their profile photo
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Very Frustrated - Any insight is welcome... Things need to be fixed
fr0stbyt3 commented on rik81's record in HyperSpin 2 - Bug Reporting
That's gonna be better than the vast majority of machines that run HS. Once I get done with this bug, we'll circle back and find that one. -
Very Frustrated - Any insight is welcome... Things need to be fixed
rik81 commented on rik81's record in HyperSpin 2 - Bug Reporting
I got a 3080... 64 gigs of ram.. its a good machine. Yeah i dont know about the database... I mean its happening to systems in your approved list of adds... and also happening to custom adds... to systems that dont show up when you type them in the systems search bar. Anyways if your on it... Ill be around to test things. Thanks! -
lelystad started following HyperSpin 1.5.1 (Upgrade Files) , HyperSpin 1.5.1 (Full Package) and HyperSpin Official Databases
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Still takes nearly 9 minutes just to load up Hyperspin, (with just 11 systems setup) only to then see a blank screen (tried running it with Admin rights, same result) HyperHQ still won't exit on it's own and requires you to open the task manager to exit manually. Hyperspin core stuck on screen when it HyperHQ tried to install it. Having Hyperspin load up EVERY single file, be it a rom or media is never going to work. Nobody is waiting 10 minutes (probably 10 hours once 100's of systems are added) just to load up Hyperspin. A major rethink is required. [2025-04-12 07:31:21.476] [info] App starting... [2025-04-12 07:31:21.484] [info] App version: 2.0.60 [2025-04-12 07:31:21.485] [info] App path: D:\Arcade\HyperHQ\HyperHQ.exe [2025-04-12 07:31:24.658] [info] App initialization complete [2025-04-12 07:31:24.816] [info] Database connected [2025-04-12 07:31:25.830] [info] PC-xxxxx [2025-04-12 07:31:37.913] [info] PC-xxxxx [2025-04-12 07:31:55.746] [debug] Launching Hyperspin [2025-04-12 07:39:58.114] [error] Error sending from webFrameMain: Error: Render frame was disposed before WebFrameMain could be accessed at s.send (node:electron/js2c/browser_init:2:86018) at _.send (node:electron/js2c/browser_init:2:71629) at ipcMainToRenderer (D:\Arcade\resources\app.asar\main.js:42:33) at BrowserWindow.<anonymous> (D:\Arcade\resources\app.asar\main.js:327:13) at BrowserWindow.emit (node:events:525:35) [2025-04-12 07:40:08.880] [error] TypeError: Cannot read properties of null (reading 'getBounds') at click (D:\Arcade\HyperHQ\resources\app.asar\main.js:455:36) at MenuItem.click (node:electron/js2c/browser_init:2:34651) at a._executeCommand (node:electron/js2c/browser_init:2:40079) [2025-04-12 07:47:47.827] [error] TypeError: Cannot read properties of null (reading 'getBounds') at click (D:\Arcade\HyperHQ\resources\app.asar\main.js:455:36) at MenuItem.click (node:electron/js2c/browser_init:2:34651) at a._executeCommand (node:electron/js2c/browser_init:2:40079)
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Very Frustrated - Any insight is welcome... Things need to be fixed
fr0stbyt3 commented on rik81's record in HyperSpin 2 - Bug Reporting
I suppose its possible. What are the specs of the machine your're testing on. I haven't had the white screen error yet myself. So it sounds like the issue you're running into is due to the database missing for the system so matchmaking stops. We'll be working on these missing databases in the coming weeks. However, This is a bug since overrides should not be dependent on this. I'm on it, thank you! -
Very Frustrated - Any insight is welcome... Things need to be fixed
rik81 commented on rik81's record in HyperSpin 2 - Bug Reporting
Newest update just tested I just added American laser games again... The Main wheel showed up.. the theme video showed up... Still no media inside the wheel for anything. Mugen doesnt have any wheel media/video at all.... Both on the main menu and inside the wheel. This seems like its backend stuff.. related to the cache and the plugins.. as its only happening to certain wheels.. other wheels seem to be ok... Glad that youve seen this thread. Also... Hyperspin goes completely grey for me now after the latest update, after about 30 seconds of scrolling... I got a wide screen... Seems just like the white screen error in HS1. But this time its grey. Im thinking its running out of video ram?! -
Khriz845 started following The House Of The Dead Remake (16:9) (Switch, PC)
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Hey everyone! We’ve got a solid round of updates to share across HyperSpin, ThemeBuilder, and HyperHQ—with big improvements to performance, visuals, and workflow. Most notably: 3D Perspective support is in, themes now load faster, and a bunch of long-standing bugs have been squashed thanks to your reports. Let’s break it down: Theme Engine Updates The latest ThemeBuilder beta includes: 3D Perspective Mode – Bring depth and dimension to your themes Improved UI Controls – Smoother workflows and better precision. New Flag Shader – Adds ripple motion for more dynamic effects Updated Spritesheet Handling – More responsive and accurate Save Project Fixes – No more corrupted saves or lost work These updates also speed up theme loading in HyperSpin itself—everything feels snappier and more responsive. Coming Soon We’re working on even more tools to boost creativity and streamline theme building: Element Grouping – Easily organize and manage related elements Group-Based Animations – Animate multiple elements together Expanded Shader Support – More ways to enhance your themes These features are already in development and coming soon. HyperHQ Beta (v2.0.59) The latest HyperHQ beta is now available: Sync Settings – Sync ui updates - more updates to come Dropdown UI Fixes – Cleaned up behavior across the board Download Safeguard – Prevents accidental overwrites Emulator Overrides – Back online and functioning as expected Please give it a spin and let us know if anything still feels off. Wrapping Up We’ve got a few more updates coming out as they’re completed, but we’ll be shifting to a bi-weekly release cycle very soon. That schedule should give us a good rhythm—enough time to focus on bigger features while still staying responsive to your feedback. As always, huge thanks to everyone building themes, testing builds, and sharing ideas—it’s been awesome seeing the community come alive again, and your input is driving everything we’re doing. More cool stuff on the way. Stay tuned!
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Very Frustrated - Any insight is welcome... Things need to be fixed
fr0stbyt3 commented on rik81's record in HyperSpin 2 - Bug Reporting
There are systems that are missing data at this time, and that's likely what you're running into. I think I know what the bug is based on your description and I will take a look shortly.