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  1. Past hour
  2. all oficials are done as far as i know... least the ones that are dumped... working on ports and hommebrew that are available for emulation and any help with that like confirmation that theyre dumped and or available for emulation would be nice... ive found lists with rom file names to them but i cant find the roms... dont want to waste time making logos we cant use anytime soon... thanks
  3. Today
  4. Hi, I am very new to Hyperspin (only started this week!). I have updated to the version that came out today (v2.0.121) week and now the wheel is not appearing in Hyperspin. See attached screenshot. Does anyone have any ideas? HyperHQ seems to be working OK but when I click to run Hyperspin the arrow of the wheel is very faint and I cannot not see anything else. Thanks
  5. Hey everyone! This release brings major improvements to MAME setup, Steam integration, and our marquee system, along with complete UI redesigns the make the install process a bit more polished. This release packs in 76 commits with improvements spanning faster MAME setup for existing installations, smarter Steam asset handling, an all-new external marquee application, modern toast notifications, and quite a bit more. Whether you’re managing a massive MAME collection or just getting started with HyperHQ, there’s something here for you. Let’s dive in and see what’s new! MAME - Faster Setup Import from Existing Installation Point to Existing MAME: Select your current MAME installation instead of re-downloading Dramatically Faster Setup: Seconds instead of minutes for users with MAME already installed Preserved ROM Paths: Your existing configuration stays intact Safe Uninstall: System prevents accidental deletion of your MAME files Steam - Smarter Integration Smart Asset Fallback System No Configuration Required: System automatically fetches metadata and falls back seamlessly As steam updates its artwork, we will pick up those changes as well. Performance Improvements Smarter metadata update events. Metadata downloads now use both our data and steam store data to ensure you have the best available info. External Marquee Display One of the biggest architectural changes in this release—marquees now run as an external standalone application. This also means you will be able to start Marquee with windows independent of hyperspin itself - creating a better looking cabinet install experience. The Change Real-Time Updates: HyperHQ sends live updates as you browse games and systems Independent Window Management: Marquee app manages its own window lifecycle Clean Shutdown: Proper cleanup on app quit with HyperSpin process detection Centralized Service Code Reduction: Eliminated ~200 lines of duplicate code across components (84-95% reduction per file) Single Source of Truth: All marquee logic centralized for easier maintenance Smart Fallbacks: ROMs without backgrounds automatically use system background images Developer/Artist Features Windowed Mode: Run marquee in regular window instead of fullscreen for easier testing/debugging Real-Time Settings Sync: Marquee settings sync instantly Plugin Integration: Marquee plugin starts automatically on launch if enabled Modern UI Redesigns Intro/Outro Video Settings Card-Based Layout: Modern 16:9 video thumbnails with numbered badges showing playlist order Drag & Drop: Reorder videos and drop files directly from file system to add them Video Preview: Cleaner modal for previewing videos with playlist indicator Systems List View The main systems page (where you browse games) now supports viewing systems as well Toggle Views: Switch between traditional wheel view and new card layout New card view displays systems horizontally with background images and wheel logos Adjustable card size slider lets you control how many systems display on screen at once Marquee Integration: Card clicks and arrow key navigation update marquee display Bug Fixes & Stability Navigation Fixes ROM Details Back Button: Now correctly navigates to system’s ROM list Delete Navigation: Proper navigation to correct system after ROM deletion Accidental Clicks: Fixed accidental navigation when clicking ROM title text Media & Assets Theme Downloads: Fixed theme download issues preventing correct downloads Your Feedback Matters We’d love to hear your thoughts on this release: Which features are you most excited about? How’s the new MAME setup working for you? What do you think of the redesigned video settings and toast notifications? Are there any issues you’re encountering? What would you like to see in future releases? Thank you for being part of the HyperSpin community and for all your support, feedback, and enthusiasm. Every bug report, feature suggestion, and word of encouragement helps make HyperSpin better. Here’s to many more improvements ahead! Stay awesome, -fr0stbyt3 chiller.mp4 Elevator_Action_Death_Parade.mp4
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      • Super Like
  6. Version 1.0.0

    9 downloads

    Video Theme +Wheel Terminator 2D:NO FATE 16:9 (Microsoft Windows ,Nintendo Switch)
  7. Yesterday
  8. Version 1.0.0

    16 downloads

    Omatsuri Yasan - Kingyo Sukui by Cave / PLABI
  9. Nintendo 3DS System Theme Theme by: Unknown Preview Description Nintendo 3DS System Theme by baddeolv Details Type: System Theme System: Nintendo 3DS Tags: Nintendo 3DS,System Theme Created: Dec 11, 2025 Download View on HyperTheme Credits baddeolv (Artist)
  10. Elevator Action: Death Parade Theme by: rondar Preview Description Game theme for Elevator Action Death Parade game by Taito YouTube Video Details Type: Game Theme System: Arcade (TeknoParrot) Tags: Arcade (TeknoParrot),Elevator Action Death Parade,Game Theme Created: Dec 11, 2025 Download View on HyperTheme Credits rondar (Artist) rondar (Animator)
  11. 38 downloads

    Missing Video 7 Sins
  12. Pinball FX Main Menu Theme by: Unknown Preview Description Pinball FX Theme YouTube Video Details Type: System Theme System: Pinball FX Tags: Pinball FX,System Theme Created: Dec 11, 2025 Download View on HyperTheme
  13. Last week
  14. You're a King man! That's it! Thanks a lot! I will try it on 2,3 other systems as well! Thanks for all your help!
  15. Version 1.0.0

    28 downloads

    Video Theme Cavern of the evil wizard (BIG movie) (Tom Hanks) 16:9 (Pc/Ms-dos)+Wheel+Game Portable Incluided For those nostalgic for this great movie (myself included) "Cavern of the Evil Wizard" wasn't originally a real game, but a text adventure game with mock graphics created specifically for the opening scene of the 1988 film Big, starring Tom Hanks. In the movie, the young protagonist, Josh Baskin, is playing this game on his computer. The screen shown is static, and the dialogue is part of the script, not actual gameplay. The scene features the famous puzzle of how to melt the ice wizard. Due to nostalgia and fan interest, several people and developers have created playable versions of the game, inspired by the original film. You can find fan-created playable versions online that recreate the experience of the text game with 80s-style graphics:
  16. almost done yay
  17. Try this. #NoTrayIcon ; Hide tray icon Gui +AlwaysOnTop -Caption +ToolWindow Gui, Color, 0 Gui, Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth% ; --- Run Emulator --- emuExe := "simple64-gui.exe" emuPath := "E:\Nintendo\N64\Emulateur\Simple64 Super Mario\simple64-gui.exe" romPath := "E:\Nintendo\N64\Jeux\Super Mario 64 (E) (M3) [!].z64" Run, "%emuPath%" "%romPath%", , , emuPID Sleep, 3000 Gui, Destroy ; --- Wait until emulator closes --- Process, WaitClose, %emuPID% ExitApp ; Optional: ESC closes emulator Esc:: Process, Close, %emuPID% return
  18. 19 downloads

    LMdSonic_install_manuelle | LMdSonic_install_windows
  19. Version 2.0.0

    26 downloads

    Moushooter by Twins Halo
  20. Version 1.0.0

    24 downloads

    Omatsuri Yasan - Ganso Takoyaki by Cave / PLABI
  21. Hello, Thanks to your advices, I'm nearly on. This script works perfectly, except, it won't end Autohotkey (always present in my taskbar) ------------------------------------------------------------------------------ Gui +AlwaysOnTop -Caption +ToolWindow Gui, color, 0 Gui Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%, Run E:\Nintendo\N64\Emulateur\Simple64 Super Mario\simple64-gui.exe "E:\Nintendo\N64\Jeux\Super Mario 64 (E) (M3) [!].z64 Sleep, 3000 Gui, Destroy Process, waitClose, %executable% Esc:: Send !{F4} return ---------------------------------------------------------------------------- Just to force Autohotkey to close...
  22. Version 1.0.0

    45 downloads

    Angry Birds Arcade by ICE / Play Mechanix + Bezel
  23. 30 downloads

    Sonic : World R8 | DIMENSIONS
  24. 12 downloads

    Megaman; Mega Man : Rock Force Super Fighting Robot
  25. Version 1.0.0

    26 downloads

    Hola, soy Emmanuel Cabanelas, un diseñador gráfico de Argentina, espero sea de su agrado mi trabajo, saludos. Agradecido por sus reacciones, es la manera de conocer su opinión, saludos. Dentro de mi perfil pueden encontrar y descargar mis otros Themes en FULLHD: Hyper Street Fighter II Super Street Fighter 2 Turbo HD Remix Daytona USA Wild Guns Reloaded Ultimate Mortal Kombat 3 Mayhem Brawler Street Fighter X Tekken Lara Croft ant the Temple of Osiris Street Fighter V (5) Tekken 7 Tekken 6 Quien Quiere Ser Millonario? Ediciones Especiales Ultra Street Fighter IV (4) Windjammers Windjammers 2 Samurai Shodown 2020 Wonder Boy Returns Remix Winter X Games: Snowboarder Wonder Boy Metal Slug Teenage Mutant Ninja Turtles: Shredder's Revenge Vampire Night Bloody Zombies Contra: Operation Galuga Tomb Raider (Shooter) Ghosts´n Goblins Resurrection Mortal Kombat vs. DC Universe OutRun 2 SP SDX Crazy Taxi Battle Axe Battle Toads Remake 2020 The House of the Dead Remake Harley-Davidson & L.A. Riders GigaBash The Punisher The Simpsons Bowling The Simpsons Haunted Museum Haunted Museum II(2) - Shh…! Welcome to Frightfearland Cuphead + DLC The Delicious Last Course Asterix & Obelix: Slap Them All! Mighty Morphin Power Rangers: Rita's Rewind
  26. Chiller Arcade Game Theme Theme by: Unknown Preview Description Chiller, a 1986 arcade shooter by Exidy. Theme layout by baddeolv. Remastered and animated by rondar. Details Type: Game Theme System: Arcade (MAME) Tags: Arcade (MAME),Chiller,Game Theme Created: Dec 09, 2025 Download View on HyperTheme Credits baddeolv (Artist) rondar (Artist) rondar (Animator)
      • 1
      • Upvote
  27. Version 1.0.0

    22 downloads

    Video Theme Pink Panther Jewel Heist by ICE / Play Mechanix 16:9 (Teknoparrot)+Wheel
  28. Version 1.0.0

    21 downloads

    Video Theme Moushooter 16:9 (PC) + Wheel
  29. Hello, First of all, I hope this is the right place to post about my problem, otherwise I can move this topic in a different part of the forums/platform. In short, while in HyperSpin's game wheel, I accidentally long pressed the favourite button, and this seemed to cause the commands to become unresponsive. I then had to Alt+F4 HyperSpin and restart the computer. After turning both back on, I discovered that I could not access anymore the games from the system wheel. Instead, when in the system wheel, on all systems, every time I press the Enter button, the animation makes it look like it's moving to the system's game database, but it doesn't and it instead goes back to the main menu. Someone else described a similar problem here : https://www.reddit.com/r/HyperSpin/comments/3st3ws/hyperspin_wheel_issues/ I attached a log of the problem, but it doesn't show much. The only differences compared to the issue mentioned in that reddit thread is that, it was working fine at some point earlier but then stopped ; and that this problem affects all the systems present in the wheel, not a specific one. The end result is that it's currently useless, since none of the games can be started through HyperSpin. I'm not familiar at all with hyperspin and its debugging (wasn't the one to build this arcade cabinet), so I'm not sure what information or files to attach in this post, but I'll provide those whenever needed. Also, here is what I have tried so far: - Starting individual games via HyperLaunch. No problems, they start normally. - Comparing the settings in HyperHQ with the ones from another (working) arcade cabinet of the same making with virtually the same configuration. No differences noted. - Checking a few file paths in different emulator xml files and settings files, didn't notice anything but I don't know the folder architecture well, I could have missed some. Any clue as to why this could be happening, or any similar problem in mind? Thanks a lot in advance. (Also, I'm available on Discord often, so you can DM me here for my discord tag, only if more convenient for you) log.txt
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