Jump to content

Help with HyperSpin and Future Pinball


Kiro04

Recommended Posts

Posted

Hi guys!

I'm working on Future Pinball tables and media right now.

I've a wheel in HyperSpin for Future Pinball tables, and I want to run the tables directly from there.

There is a way I can setup my config to do this?

 

I hope that I make myself clear in what I want, sory my English!!!

 

Regards!

 

Juan Manuel

Posted

I deleted all my Future Pinball system and all my tables etc... so I don't remember for sure, but the instructions for how to set it up should be in the module notes like every other system.

Posted

I will read the notes then!!! 

Thanks for the quick answer!

 

EDIT: Nothing in the module notes...

 

EDIT 2: With RocketLauncher the tables runs perfectly... But, when try to run with HyperSpin, nothing happen...

Posted

I try all the combinations!

 

EXECUTION: Normal

PC GAME: Enabled

 

EXECUTION: HyperLaunch

PC GAME: Enabled

 

EXECUTION: HyperLaunch

PC GAME: Disabled

 

EXECUTION: Normal

PC GAME: Disabled

 

The first combination (image below) works, but launch the editor of Future Pinball:

 

dfxgkAt.jpg

 

While if I launch a table throw RocketLauncher, the table start for play, no editor open!

If in "Execution" I select Hyperlaunch, Hyperspin do nothing. Maybe, to me, HyperHQ has to be edited to launch throw RocketLauncher, but I dont know how!

 

MPtJmzx.jpg

 

Any ideas???

 

 

Posted

if you set your HyperHQ execution to normal,  you are disabling the use of rocketlauncher.

 

you need to keep the execution on Hyperlaunch

 

if you can launch your tables with rocketlauncher,  and nothing happens with hyperspin

then their is something wrong with your hyperspin to rocketlauncher set up.

 

are you using Hyperspin 1.3  or 1.4?

 

post your Hyperspin log

Posted

Did you recently upgrade your setup or set it up from scratch?

I don't remember what the setup process for Future Pinball stuff was at all.

 

I recently upgrade HP and HL to RL...

 

 

if you set your HyperHQ execution to normal,  you are disabling the use of rocketlauncher.

 

you need to keep the execution on Hyperlaunch

 

if you can launch your tables with rocketlauncher,  and nothing happens with hyperspin

then their is something wrong with your hyperspin to rocketlauncher set up.

 

are you using Hyperspin 1.3  or 1.4?

 

post your Hyperspin log

 

I'm using HP 1.3.2.0. and RL.

The HP log:

08:47:20 PM |  HyperSpin Started 
08:47:20 PM |  Going FullScreen 
08:47:20 PM |  Checking for updates 
08:47:20 PM |  Update Check Complete 
08:47:20 PM |  Startup program unavailable 
08:47:20 PM |  Playing intro video 
08:47:22 PM |  Error intializing joysticks 
08:47:22 PM |  Menu Mode is multi 
08:47:22 PM |  Loading Main Menu.xml 
08:47:24 PM |  Main Menu.xml successfully loaded 
08:47:25 PM |  Main Menu wheel loaded successfully 
08:47:28 PM |  Loading Future Pinball.xml 
08:47:28 PM |  Main Menu.xml successfully loaded 
08:47:28 PM |  Future Pinball wheel loaded successfully 
08:47:32 PM |  Future Pinball wheel loaded successfully 
08:47:37 PM |  Launching Game 
08:47:37 PM |  Using HyperLaunch
08:47:37 PM |  Getting HyperLaunch path 
08:47:37 PM |  HyperLaunch located at C:\Hyperspin\HyperLaunch.exe
08:47:37 PM |  Running HyperLaunch.exe 
08:47:37 PM |  HyperLaunch Command Line is: C:\Hyperspin\HyperLaunch.exe "Future Pinball" "Fifth Element, The"
08:47:43 PM |  Loading Main Menu.xml 
08:47:43 PM |  Main Menu.xml successfully loaded 
08:47:43 PM |  Main Menu wheel loaded successfully 
08:47:45 PM |  Exit program unavailable 
08:47:45 PM |  Quiting Hyperspin 
08:47:45 PM |  Bye! 

and this is the HL log:

[code]
08:53:46 p.m. |  HyperLaunch v2.25c
08:53:46 p.m. |  System Specs:
		HyperSpin Dir: C:\Hyperspin
		OS: WIN_XP
		OS Language: 0409
		OS Admin Status: Yes
		Monitor #1 (\\.\DISPLAY1): 1024x768 (1024x740 work)
		HyperSpin Res: 1024x768
		AHK Version: 1.1.07.03
08:53:46 p.m. |  HyperLaunch received "Future Pinball" and "Fifth Element, The"
08:53:46 p.m. |  INI Keys read
08:53:46 p.m. |  Possible duplicate launch.  is already running, closing HyperLaunch

I still have HL in the HP folder, for that reason I was saying that maybe I have to change to RL; but I don't know how!!!

 

SjJ1X5m.jpg

 

Thanks for the answers!

 

Juan Manuel

Posted

I GOT IT WORKING!!!!!!!! :jig:  (Yes, I'm screaming!)

Finally! After try other combinations, I select another system in HyperHQ (Atari 2600) and copy the set up, got it working at last!

 

oUFXtt3.jpg

 

I don't know why I get closed by the fact I must use it like a PC Game! Now it run perfectly from Hyperspin...

 

Thanks for your answers guys! They help to resolve this mess!

 

Regards!

 

Juan Manuel 

Posted

I knew what your problem was,  that's why I asked what version of hyperspin you where using.

 

 

if you are using version 1.3  you will need to run the Rocketlauncher to HS version 1.3 utility.

 

 

if you where using version 1.4,  all you had to do is set your execution to Hyperlaunch.

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...