snstay Posted September 30, 2015 Posted September 30, 2015 So ive been messing with my mame ini and got it looking great in the emulator itself. but when i run it in hyperspin it looks diffrent (brighter and more pixelated). Why is that? it seems if it looks one way in the emulator it should look that way in hyperspin. Anyone know why this is happening or how i can fix it.
Agrajag Posted September 30, 2015 Posted September 30, 2015 Check the MAME module settings in RocketLauncherUI. Someone mentioned the bilinear filtering. I've not update for ages so can't check it myself. HyperSpin behaving oddly? Read about known bugs here: http://www.hyperspin-fe.com/topic/4590-known-bugs-and-handy-hints-for-hyperspin/ The installer for HyperSpin now includes HyperLaunch 2. Go here for support: http://www.hyperspin-fe.com/forum/122-hyperlaunch-2/ HyperLaunch3 is now called RocketLauncher. Go here for support: http://www.rlauncher.com/forum/content.php Read this for ftp login info: http://www.hyperspin-fe.com/topic/2320-ftp-access-must-read/ Platinum members get 25% off an Emumovies subscription: http://www.hyperspin-fe.com/topic/1211-emumovies-code/
gigapig Posted September 30, 2015 Posted September 30, 2015 Also check the video mode in RLUI for mame, you should have it set to "ini" if your using the ini files I sent you. If you do that the video mode will be opengl as that is set in the ini files.
snstay Posted September 30, 2015 Author Posted September 30, 2015 It was the bilinear filter. Set it to true and worked out great. Thanks for all the suggestions.
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