Jump to content

Complete Guide for Commodore 64 in HyperSpin and HL3 using WinVICE


rfancella

Recommended Posts

Posted

Great guide rfrancella. Thanks. Got the emulator up and running with joystick keys mapped.

However in WinVice some c64 games require you to press run/stop to start a game. BY default this is set to ESC on a keyboard but this also is the default key to exit the emulator in HS.

Is there a setting in WinVICE to change this default key to something ese? Can't find anything in the emu menus.

First time I've heard that key being mapped to escape. One solution if you can't remap it would be to change the HS exit key by adding a hold to it...so a tap does nothing but hold for 2 secs exits emus.

  • Replies 92
  • Created
  • Last Reply
Posted

Hi Lads (Ron)

 

As this is my favourite system of the all (see my creatures pic :-) but wondering is the hassle setting it up worth it? I have a few questions for ye :-)

 

1) I have an ipac so having a keyboard is not an option my me, will this have enough inputs to configure a two player setup? Anyone like to share their button config?

2) When I load up a game, I am presented with the cheat options, unlimited lives etc, is there any way to turn these of or is it the image I have that these are included in?

3) Games with multi tapes, I was reading that these should be included in one zip, is this correct?

 

Thanks all,

  • 4 weeks later...
Posted

I am not getting this.. I went through Simply Austins tutorial and I get the error.. Can not find vice.ini. in E:\hyperspin\emulators\Commodore 64\ vice.ini When I run in RL.

 

I have no idea... the games run in WINVICE outside RL.

 

When I run in HS I get no emulator found error in Emulators.ini

 

Using HS 1.4 beta... (latest)

Rocket launcher (latest)

and Winvice 2.4

Posted


19:07:11:159 | RL |     INFO  | +N/A   | Main - RocketLauncher v1.0.0.1 (www.rlauncher.com)
19:07:11:179 | RL |  WARNING  | +16    | Main - You have "Logging_Show_Command_Window" enabled. This is only for showing errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done.
19:07:11:179 | RL |  WARNING  | +0     | Main - You have "Logging_Log_Command_Window" enabled. This is only for logging errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done.
19:07:11:229 | RL |  WARNING  | +62    | Main - You cannot use debug console and show/log a console for an emulator simultaneously. Turning off debug console to avoid errors launching.
19:07:11:489 | RL |     INFO  | +250   | Main - System Specs:
					RocketLauncher Dir: E:\Rocketlauncher
					RocketLauncher is: 32-bit
					OS: Microsoft Windows 7 Professional 
					SKU: Professional
					Total Memory: 8016.31 MB
					Free Memory: 5974.81 MB
					Used Memory: 2041.504 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 4
					GPU 1 Name: Intel(R) HD Graphics
					GPU 1 RAM: -1924.00 MB
					GPU 1 Driver Version: 9.17.10.3347
					Sound 1 Device: High Definition Audio Device
					Sound 1 Status: Enabled
					Sound 2 Device: High Definition Audio Device
					Sound 2 Status: Enabled
					OS Language: English_United_States
					OS Admin Status: Yes
					Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x856 work)
					Monitor #1 Orientation: Landscape
					Current AHK Desktop Width: 1440
					Current AHK Desktop Height: 900
					AutoHotkey Path: 
					AHK Version: 1.1.09.04
					Unicode: No
19:07:11:509 | RL |     INFO  | +31    | CheckFile - Checking if E:\Rocketlauncher\RocketLauncher.exe exists
19:07:11:529 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					FileDescription         	RocketLauncher
					FileVersion             	1.0.0.1
					LegalCopyright          	©2015 RocketLauncher
					ProductName             	djvj's one swell guy!
					ProductVersion          	1.1.9.4
					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
					File Size:			2084352 bytes
					Created:			5/23/2015 - 11:53:13 PM
					Modified:			5/30/2015 - 10:19:17 PM
19:07:11:579 | RL |     INFO  | +46    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BinHexRW.ahk exists
19:07:11:619 | RL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Library.
19:07:11:639 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			4961 bytes
					Created:			5/24/2015 - 9:27:48 AM
					Modified:			6/4/2014 - 11:48:13 PM
19:07:11:639 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BlockInput.exe exists
19:07:11:659 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	 
					FileVersion             	1.1.09.04
					InternalName            	 
					OriginalFilename        	 
					ProductName             	 
					ProductVersion          	1.1.09.04
					File Size:			657920 bytes
					Created:			5/24/2015 - 9:26:42 AM
					Modified:			1/2/2014 - 11:27:34 PM
19:07:11:669 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\CLR.ahk exists
19:07:11:749 | RL |   DEBUG1  | +78    | CRC Check - CRC matches, this is an official unedited Extension.
19:07:11:769 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			10586 bytes
					Created:			5/24/2015 - 9:27:29 AM
					Modified:			3/5/2013 - 10:21:59 PM
19:07:11:789 | RL |     INFO  | +31    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\COM.ahk exists
19:07:11:839 | RL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Extension.
19:07:11:859 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			26342 bytes
					Created:			5/24/2015 - 9:28:19 AM
					Modified:			3/5/2013 - 10:22:00 PM
19:07:11:869 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Control_AniGif.ahk exists
19:07:11:879 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
19:07:11:919 | RL |   DEBUG1  | +47    | CheckFile - Attributes:
					File Size:			5716 bytes
					Created:			5/24/2015 - 9:26:30 AM
					Modified:			4/29/2013 - 2:56:02 PM
19:07:11:929 | RL |     INFO  | +15    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip.ahk exists
19:07:11:989 | RL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Extension.
19:07:11:019 | RL |   DEBUG1  | +31    | CheckFile - Attributes:
					File Size:			88789 bytes
					Created:			5/24/2015 - 8:02:39 AM
					Modified:			1/13/2013 - 6:07:30 PM
19:07:12:029 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip_alt.ahk exists
19:07:12:149 | RL |   DEBUG1  | +125   | CRC Check - CRC matches, this is an official unedited Library.
19:07:12:159 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3394 bytes
					Created:			5/24/2015 - 9:25:59 AM
					Modified:			1/4/2015 - 8:44:09 PM
19:07:12:189 | RL |   DEBUG1  | +31    | gdip_alt.ahk Version: 1.0.1
19:07:12:229 | RL |     INFO  | +47    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gsdll32.dll exists
19:07:12:249 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			13090816 bytes
					Created:			5/24/2015 - 9:25:19 AM
					Modified:			1/6/2015 - 10:20:42 PM
19:07:12:279 | RL |     INFO  | +31    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\itextsharp.dll exists
19:07:12:309 | RL |   DEBUG1  | +32    | CheckFile - Attributes:
					FileDescription         	iTextSharp
					FileVersion             	5.4.2.0
					InternalName            	itextsharp.dll
					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
					OriginalFilename        	itextsharp.dll
					ProductName             	iTextSharp
					ProductVersion          	5.4.2.0
					CompanyName             	1T3XT BVBA
					File Size:			3743744 bytes
					Created:			5/24/2015 - 9:24:07 AM
					Modified:			6/14/2013 - 3:06:21 PM
19:07:12:329 | RL |     INFO  | +15    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Java.ahk exists
19:07:12:379 | RL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Library.
19:07:12:409 | RL |   DEBUG1  | +31    | CheckFile - Attributes:
					File Size:			7841 bytes
					Created:			5/24/2015 - 9:27:37 AM
					Modified:			12/24/2014 - 12:02:37 AM
19:07:12:429 | RL |   DEBUG1  | +31    | Java.ahk Version: 1.0.0
19:07:12:449 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\JSON.ahk exists
19:07:12:569 | RL |   DEBUG1  | +125   | CRC Check - CRC matches, this is an official unedited Extension.
19:07:12:569 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			9203 bytes
					Created:			5/24/2015 - 9:26:08 AM
					Modified:			5/5/2013 - 3:22:25 PM
19:07:12:589 | RL |     INFO  | +15    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Origin.ahk exists
19:07:12:609 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
19:07:12:619 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			4904 bytes
					Created:			5/24/2015 - 9:26:27 AM
					Modified:			3/22/2015 - 3:51:41 PM
19:07:12:629 | RL |   DEBUG1  | +0     | Origin.ahk Version: 1.0.2
19:07:12:629 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RegRW64.ahk exists
19:07:12:649 | RL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Extension.
19:07:12:659 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			6915 bytes
					Created:			5/24/2015 - 9:28:09 AM
					Modified:			5/8/2014 - 4:06:39 AM
19:07:12:689 | RL |     INFO  | +31    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RIni.ahk exists
19:07:12:719 | RL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Extension.
19:07:12:729 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			67561 bytes
					Created:			5/24/2015 - 9:28:04 AM
					Modified:			6/5/2013 - 7:56:23 PM
19:07:12:729 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\SevenZipSharp.dll exists
19:07:12:749 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	SevenZipSharp
					FileVersion             	0.64.4841.31212
					InternalName            	SevenZipSharp.dll
					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
					OriginalFilename        	SevenZipSharp.dll
					ProductName             	SevenZipSharp
					ProductVersion          	0.64.4841.31212
					CompanyName             	Markovtsev Vadim
					File Size:			165888 bytes
					Created:			5/24/2015 - 9:27:30 AM
					Modified:			4/21/2013 - 12:08:10 AM
19:07:12:789 | RL |     INFO  | +47    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Steam.ahk exists
19:07:12:809 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
19:07:12:809 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5347 bytes
					Created:			5/24/2015 - 9:28:20 AM
					Modified:			3/22/2015 - 3:52:25 PM
19:07:12:819 | RL |   DEBUG1  | +15    | Steam.ahk Version: 1.0.2
19:07:12:869 | RL |     INFO  | +47    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA.ahk exists
19:07:12:889 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
19:07:12:899 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			34688 bytes
					Created:			5/24/2015 - 9:26:53 AM
					Modified:			3/1/2013 - 10:05:47 PM
19:07:12:909 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA_Extension.ahk exists
19:07:12:919 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
19:07:12:929 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			3833 bytes
					Created:			5/24/2015 - 9:28:38 AM
					Modified:			1/13/2015 - 9:16:56 PM
19:07:12:939 | RL |   DEBUG1  | +0     | VA_Extension.ahk Version: 1.0.1
19:07:12:949 | RL |     INFO  | +15    | CheckFile - Checking if E:\Rocketlauncher\Lib\7z.ahk exists
19:07:12:969 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
19:07:12:979 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			29133 bytes
					Created:			5/30/2015 - 12:47:30 AM
					Modified:			5/30/2015 - 12:47:30 AM
19:07:12:989 | RL |   DEBUG1  | +0     | 7z.ahk Version: 1.0.0
19:07:12:999 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Lib\Bezel.ahk exists
19:07:12:039 | RL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:049 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			101747 bytes
					Created:			5/24/2015 - 9:28:01 AM
					Modified:			4/9/2015 - 5:13:13 AM
19:07:13:049 | RL |   DEBUG1  | +0     | Bezel.ahk Version: 1.1.0
19:07:13:079 | RL |     INFO  | +31    | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade.ahk exists
19:07:13:099 | RL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:109 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			36786 bytes
					Created:			5/24/2015 - 9:26:50 AM
					Modified:			5/30/2015 - 10:18:58 PM
19:07:13:109 | RL |   DEBUG1  | +0     | Fade.ahk Version: 1.0.10
19:07:13:119 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Init.ahk exists
19:07:13:119 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:134 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			999 bytes
					Created:			5/24/2015 - 9:27:38 AM
					Modified:			12/24/2014 - 12:21:02 AM
19:07:13:144 | RL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.1
19:07:13:184 | RL |     INFO  | +47    | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Animations.ahk exists
19:07:13:254 | RL |   DEBUG1  | +63    | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:254 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			79822 bytes
					Created:			5/24/2015 - 9:27:41 AM
					Modified:			5/30/2015 - 10:18:25 PM
19:07:13:284 | RL |   DEBUG1  | +31    | Fade Animations.ahk Version: 1.1.6
19:07:13:314 | RL |     INFO  | +31    | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause.ahk exists
19:07:13:364 | RL |   DEBUG1  | +62    | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:394 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			379298 bytes
					Created:			5/24/2015 - 9:26:19 AM
					Modified:			5/30/2015 - 10:18:20 PM
19:07:13:414 | RL |   DEBUG1  | +31    | Pause.ahk Version: 1.1.0
19:07:13:414 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause Init.ahk exists
19:07:13:424 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:434 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			590 bytes
					Created:			5/24/2015 - 9:24:21 AM
					Modified:			4/9/2015 - 5:13:29 AM
19:07:13:444 | RL |   DEBUG1  | +15    | Pause Init.ahk Version: 1.0.2
19:07:13:444 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper.ahk exists
19:07:13:484 | RL |   DEBUG1  | +32    | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:504 | RL |   DEBUG1  | +31    | CheckFile - Attributes:
					File Size:			33453 bytes
					Created:			5/24/2015 - 9:28:11 AM
					Modified:			5/30/2015 - 10:18:27 PM
19:07:13:524 | RL |   DEBUG1  | +15    | Keymapper.ahk Version: 1.1.2
19:07:13:544 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper Init.ahk exists
19:07:13:584 | RL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:624 | RL |   DEBUG1  | +31    | CheckFile - Attributes:
					File Size:			3461 bytes
					Created:			5/24/2015 - 9:26:35 AM
					Modified:			5/30/2015 - 10:18:57 PM
19:07:13:644 | RL |   DEBUG1  | +16    | Keymapper Init.ahk Version: 1.0.4
19:07:13:704 | RL |     INFO  | +62    | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame.ahk exists
19:07:13:734 | RL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:774 | RL |   DEBUG1  | +47    | CheckFile - Attributes:
					File Size:			40639 bytes
					Created:			5/24/2015 - 9:24:03 AM
					Modified:			4/7/2015 - 3:49:26 PM
19:07:13:784 | RL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.6
19:07:13:834 | RL |     INFO  | +62    | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame Init.ahk exists
19:07:13:874 | RL |   DEBUG1  | +32    | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:904 | RL |   DEBUG1  | +31    | CheckFile - Attributes:
					File Size:			161 bytes
					Created:			5/24/2015 - 9:28:32 AM
					Modified:			4/14/2013 - 2:33:19 PM
19:07:13:924 | RL |   DEBUG1  | +15    | MultiGame Init.ahk Version: 1.0.0
19:07:13:934 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiPlayer.ahk exists
19:07:13:994 | RL |   DEBUG1  | +62    | CRC Check - CRC matches, this is an official unedited Library.
19:07:13:014 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			58641 bytes
					Created:			5/24/2015 - 9:23:41 AM
					Modified:			4/9/2015 - 5:15:25 AM
19:07:14:054 | RL |   DEBUG1  | +47    | MultiPlayer.ahk Version: 1.0.5
19:07:14:064 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Password.ahk exists
19:07:14:144 | RL |   DEBUG1  | +93    | CRC Check - CRC matches, this is an official unedited Library.
19:07:14:184 | RL |   DEBUG1  | +32    | CheckFile - Attributes:
					File Size:			10040 bytes
					Created:			5/24/2015 - 9:24:18 AM
					Modified:			4/9/2015 - 5:15:55 AM
19:07:14:184 | RL |   DEBUG1  | +0     | Password.ahk Version: 1.0.1
19:07:14:224 | RL |     INFO  | +46    | CheckFile - Checking if E:\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk exists
19:07:14:274 | RL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Library.
19:07:14:294 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			73587 bytes
					Created:			5/24/2015 - 9:23:41 AM
					Modified:			4/9/2015 - 5:16:26 AM
19:07:14:324 | RL |   DEBUG1  | +31    | Rom Mapping Launch Menu.ahk Version: 1.0.4
19:07:14:334 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Lib\Shared.ahk exists
19:07:14:404 | RL |   DEBUG1  | +62    | CRC Check - CRC matches, this is an official unedited Library.
19:07:14:414 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			110446 bytes
					Created:			5/24/2015 - 9:26:27 AM
					Modified:			5/30/2015 - 10:18:27 PM
19:07:14:464 | RL |   DEBUG1  | +46    | Shared.ahk Version: 1.2.6
19:07:14:474 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics.ahk exists
19:07:14:574 | RL |   DEBUG1  | +94    | CRC Check - CRC matches, this is an official unedited Library.
19:07:14:594 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			26143 bytes
					Created:			5/24/2015 - 9:26:45 AM
					Modified:			4/9/2015 - 5:16:56 AM
19:07:14:624 | RL |   DEBUG1  | +31    | Statistics.ahk Version: 1.0.3
19:07:14:654 | RL |     INFO  | +32    | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics Init.ahk exists
19:07:14:684 | RL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Library.
19:07:14:724 | RL |   DEBUG1  | +47    | CheckFile - Attributes:
					File Size:			33 bytes
					Created:			5/24/2015 - 9:28:01 AM
					Modified:			12/24/2014 - 12:23:48 AM
19:07:14:734 | RL |   DEBUG1  | +0     | Statistics Init.ahk Version: 1.0.1
19:07:14:804 | RL |     INFO  | +78    | CheckFile - Checking if E:\Rocketlauncher\Lib\Virtual Drive.ahk exists
19:07:14:894 | RL |   DEBUG1  | +93    | CRC Check - CRC matches, this is an official unedited Library.
19:07:14:914 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			17072 bytes
					Created:			5/30/2015 - 12:47:33 AM
					Modified:			5/30/2015 - 12:47:33 AM
19:07:14:924 | RL |   DEBUG1  | +15    | Virtual Drive.ahk Version: 1.0.0
19:07:14:934 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey.ahk exists
19:07:14:964 | RL |   DEBUG1  | +32    | CRC Check - CRC matches, this is an official unedited Library.
19:07:14:974 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			29626 bytes
					Created:			5/24/2015 - 9:28:26 AM
					Modified:			4/9/2015 - 5:17:24 AM
19:07:14:004 | RL |   DEBUG1  | +31    | XHotkey.ahk Version: 1.0.3
19:07:15:014 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey Init.ahk exists
19:07:15:136 | RL |   DEBUG1  | +125   | CRC Check - CRC matches, this is an official unedited Library.
19:07:15:156 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			1236 bytes
					Created:			5/24/2015 - 9:26:46 AM
					Modified:			4/14/2013 - 2:33:16 PM
19:07:15:176 | RL |   DEBUG1  | +31    | XHotkey Init.ahk Version: 1.0.0
19:07:15:206 | RL |   DEBUG1  | +31    | Main - Raw CLI received: "-s Commodore 64 -r $100,000 Pyramid, The (USA) -e WinVICE -f E:\Hyperspin\HyperSpin.exe -p HyperSpin -c 1"
19:07:15:226 | RL |   DEBUG1  | +16    | Main - Received this dbName with no path via CLI: "$100,000 Pyramid, The (USA)"
19:07:15:286 | RL |   DEBUG1  | +62    | Main - dbName: $100,000 Pyramid, The (USA)
19:07:15:306 | RL |     INFO  | +16    | Main - $100,000 Pyramid, The (USA) is being forced via CLI to use the emulator: WinVICE
19:07:15:376 | RL |     INFO  | +78    | CheckFile - Checking if E:\Rocketlauncher\Plugins\HyperSpin.plugin exists
19:07:15:416 | RL |   DEBUG1  | +31    | CheckFile - Attributes:
					File Size:			8969 bytes
					Created:			5/24/2015 - 9:28:44 AM
					Modified:			5/30/2015 - 10:18:21 PM
19:07:15:416 | RL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
19:07:15:446 | RL |     INFO  | +31    | Main - RocketLauncher received "Commodore 64" and "$100,000 Pyramid, The (USA)"
19:07:15:476 | RL |     INFO  | +31    | Main - Did not find a "E:\Rocketlauncher\Settings\Commodore 64\Game Options.ini" file, skipping any game-specific options.
19:07:15:526 | RL |     INFO  | +47    | Main - Checking for a [WinVICE] section in E:\Rocketlauncher\Settings\Commodore 64\Emulators.ini
19:07:15:536 | RL |     INFO  | +16    | Main - Checking for a [WinVICE] section in E:\Rocketlauncher\Settings\Global Emulators.ini
19:07:15:546 | RL |     INFO  | +0     | Main - Found [WinVICE] in E:\Rocketlauncher\Settings\Global Emulators.ini
19:07:15:596 | RL |     INFO  | +62    | CheckFile - Checking if E:\Rocketlauncher\Modules\WinVICE\WinVICE.ahk exists
19:07:15:616 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			22241 bytes
					Created:			5/24/2015 - 9:28:46 AM
					Modified:			2/21/2015 - 12:35:10 AM
19:07:15:666 | RL |     INFO  | +47    | Main - CRC Check - CRC matches, this is an official unedited module.
19:07:15:686 | RL |     INFO  | +15    | Main - $100,000 Pyramid, The (USA) will use module: E:\Rocketlauncher\Modules\WinVICE\WinVICE.ahk
19:07:15:706 | RL |     INFO  | +31    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
19:07:15:746 | RL |     INFO  | +32    | CheckFile - Checking if E:\Hyperspin\Emulators\Commodore 64\x64.exe exists
19:07:15:756 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	Vice C64 Emulator
					FileVersion             	2.4
					ProductName             	Vice C64 Emulator
					ProductVersion          	2.4
					CompanyName             	Vice Team
					File Size:			3731470 bytes
					Created:			6/14/2015 - 12:05:23 AM
					Modified:			11/7/2012 - 5:31:29 PM
19:07:15:816 | RL |     INFO  | +63    | Main - INI Keys read
19:07:15:846 | RL |     INFO  | +31    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.exe exists
19:07:15:856 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	9.20
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			163840 bytes
					Created:			5/24/2015 - 9:26:40 AM
					Modified:			3/5/2013 - 10:21:50 PM
19:07:15:886 | RL |     INFO  | +31    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.dll exists
19:07:15:896 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					FileDescription         	7z Standalone Plugin
					FileVersion             	9.20
					InternalName            	7za
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7za.dll
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			914432 bytes
					Created:			5/24/2015 - 9:28:28 AM
					Modified:			3/5/2013 - 10:21:49 PM
19:07:15:946 | RL |     INFO  | +46    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\FontReg.exe exists
19:07:15:986 | RL |   DEBUG1  | +47    | CheckFile - Attributes:
					FileDescription         	Font Registration Utility (x86-32)
					FileVersion             	2.1.3.0
					OriginalFilename        	FontReg.exe
					File Size:			6144 bytes
					Created:			5/24/2015 - 9:27:26 AM
					Modified:			3/6/2011 - 1:06:05 AM
19:07:15:016 | RL |     INFO  | +31    | Main - "$100,000 Pyramid, The (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
19:07:16:036 | RL |     INFO  | +16    | CheckPaths - Started
19:07:16:066 | RL |   DEBUG1  | +31    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).7z
19:07:16:096 | RL |   DEBUG1  | +31    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA)\$100,000 Pyramid, The (USA).7z
19:07:16:116 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
19:07:16:156 | RL |   DEBUG1  | +47    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).zip
19:07:16:166 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA)\$100,000 Pyramid, The (USA).zip
19:07:16:186 | RL |   DEBUG1  | +15    | CheckPaths - Rom not found
19:07:16:206 | RL |   DEBUG1  | +32    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).crt
19:07:16:246 | RL |   DEBUG1  | +31    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA)\$100,000 Pyramid, The (USA).crt
19:07:16:266 | RL |   DEBUG1  | +31    | CheckPaths - Rom not found
19:07:16:296 | RL |   DEBUG1  | +31    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).vsf
19:07:16:326 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA)\$100,000 Pyramid, The (USA).vsf
19:07:16:356 | RL |   DEBUG1  | +31    | CheckPaths - Rom not found
19:07:16:456 | RL |   DEBUG1  | +109   | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).d64
19:07:16:486 | RL |     INFO  | +31    | CheckPaths - Found rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).d64
19:07:16:496 | RL |   DEBUG1  | +0     | CheckPaths - Current romName: $100,000 Pyramid, The (USA)
19:07:16:516 | RL |   DEBUG1  | +32    | CheckPaths - Current romPath: E:\Hyperspin\Emulators\Commodore 64\roms
19:07:16:546 | RL |   DEBUG1  | +31    | CheckPaths - Current romExtension: .d64
19:07:16:546 | RL |     INFO  | +0     | CheckPaths - Ended
19:07:16:556 | RL |     INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------
					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 12
					pluginPath = E:\Rocketlauncher\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					contextOnExit = 1
					rlMode = 
					rlTitle = RocketLauncher
					rlVersion = 1.0.0.1
					rlAuthor = djvj
					rlURL = www.rlauncher.com
					langFile = E:\Rocketlauncher\Data\Language\Localization.ini
					frontendPID = 
					frontendPath = E:\Hyperspin
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = E:
					exitEmulatorKey = ~Esc
					exitEmulatorKeyWait = 0
					forceHoldKey = ~Esc
					restoreFE = false
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = E:\Hyperspin\Emulators\Commodore 64\x64.exe
					emuPath = E:\Hyperspin\Emulators\Commodore 64
					emuName = WinVICE
					emuExt = exe
					romPath = E:\Hyperspin\Emulators\Commodore 64\roms
					romPathFromIni = E:\Hyperspin\Emulators\Commodore 64\roms
					romExtension = .d64
					romExtensionOrig = .d64
					romExtensions = 7z|zip|crt|vsf|d64|tap|prg|t64|nib|rar
					executable = x64.exe
					systemDbName = Commodore 64
					systemName = Commodore 64
					dbPath = 
					dbName = $100,000 Pyramid, The (USA)
					dbExt = 
					romName = $100,000 Pyramid, The (USA)
					romMapPath = 
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingMenuWidth = 400
					romMappingMenuMargin = 65
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 7
					romMappingTextMargin = 15
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 55
					romMappingMenuFlagSeparation = 7
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					altArchiveNameOnly = 
					altRomNameOnly = 
					altArchiveAndRomName = 
					altArchiveAndManyRomNames = 
					altRomNamesOnly = 
					romMapScenario = 
					skipchecks = false
					romMatchExt = false
					blockInputTime = 0
					blockInputFile = E:\Rocketlauncher\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame = 
					screenRotationAngle = 0
					screenRotationAngleGame = 
					logFile = E:\Rocketlauncher\RocketLauncher.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 10
					logShowDebugConsole = false
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = true
					logCommandWindow = true
					rlDebugConsoleStdout = 
					sysLang = English_United_States
					sysType = 64-bit
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1440
					originalHeight = 900
					vdEnabled = false
					vdFullPath = 
					vdUseSCSI = true
					vdDriveLetter = 
					vdAddDrive = true
					servoStikEnabled = false
					ledblinkyEnabled = false
					ledblinkyFullPath = 
					ledblinkyProfilePath = E:\Rocketlauncher\Profiles\LEDBlinky
					ledblinkyRLProfile = E:\Rocketlauncher\Profiles\LEDBlinky\RocketLauncher
					emuIdleShutdown = 0
					launchPasswordHash = UpUpDownDownLeftRightLeftRight
					hideCursor = false
					hideEmu = false
					hideFE = false
					fadeIn = true
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 0
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeWidthBaseRes = 1920
					fadeHeightBaseRes = 1080
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Stretch and Lose Aspect
					fadeLyr2Pos = Stretch and Lose Aspect
					fadeLyr2X = 0
					fadeLyr2Y = 0
					fadeLyr2W = 
					fadeLyr2H = 
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Extra Layer 1 - Console
					fadeLyr3Pos = Center
					fadeLyr3X = 450
					fadeLyr3Y = 450
					fadeLyr3W = 
					fadeLyr3H = 
					fadeLyr3Adjust = 1
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW = 
					fadeLyr3StaticH = 
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 1
					fadeLyr4X = 1792|952
					fadeLyr4Y = 891|1596
					fadeLyr4W = 128
					fadeLyr4H = 
					fadeLyr4Pos = No Alignment
					fadeLyr4FPS = 50
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = Image
					fadeBarWindowX = 
					fadeBarWindowY = 
					fadeBarWindowW = 900
					fadeBarWindowH = 
					fadeBarWindowR = 30
					fadeBarWindowM = 30
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeBarNon7zProgressTime = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 30
					fadeBarR = 10
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 8
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 150
					fadeRomInfoDescription = filtered text
					fadeRomInfoSystemName = image
					fadeRomInfoYear = text with label
					fadeRomInfoManufacturer = text with label
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = image
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
					fadeRomInfoTextPlacement = User Defined
					fadeRomInfoTextMargin = 7
					fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
					fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
					fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText5Options = cFF555555 r4 s42 Bold
					fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeStats_Number_of_Times_Played = text with label
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topRight
					fadeStatsInfoTextMargin = 7
					fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText2 = Extraction Complete, Ready
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = Bebas Neue
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey = 
					detectFadeErrorEnabled = true
					fadeImgPath = E:\Rocketlauncher\Media\Fade
					RLDataPath = E:\Rocketlauncher\Data
					RLMediaPath = E:\Rocketlauncher\Media
					RLErrSoundPath = E:\Rocketlauncher\Media\Sounds\Error
					modulesPath = E:\Rocketlauncher\Modules
					moduleFullName = E:\Rocketlauncher\Modules\WinVICE\WinVICE.ahk
					moduleName = WinVICE
					modulePath = E:\Rocketlauncher\Modules\WinVICE
					moduleExtension = ahk
					moduleExtensionsPath = E:\Rocketlauncher\Module Extensions
					libPath = E:\Rocketlauncher\Lib
					7zEnabled = true
					7zPath = E:\Rocketlauncher\Module Extensions\7z.exe
					7zDllPath = E:\Rocketlauncher\Module Extensions\7z.dll
					7zExtractPath = C:\Users\Lenovo\AppData\Local\Temp\HS
					7zExtractPathOrig = 
					7zAttachSystemName = false
					7zDelTemp = true
					7zSounds = true
					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500|800
					mgFont = Arial
					mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 100
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = false
					mgCandidate = 
					mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
					mgOnLaunch = false
					pauseEnabled = false
					pauseKey = ~NumpadAdd
					pauseBackToMenuBarKey = X
					pauseZoomInKey = C
					pauseZoomOutKey = V
					pauseScreenshotKey = ~PrintScreen
					pauseHiToTextPath = E:\Rocketlauncher\Module Extensions\HiToText.exe
					pauseSaveStateKeyCodes = 
					pauseLoadStateKeyCodes = 
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = xpadder
					xpadderFullPath = E:\Utilities\Xpadder\xpadder.exe
					joyToKeyFullPath = E:\Utilities\JoyToKey\JoyToKey.exe
					keymapperProfilePath = E:\Rocketlauncher\Profiles\xpadder
					keymapperFrontEndProfileName = RocketLauncherUI
					keymapperFrontEndProfile = false
					keymapperRocketLauncherProfileEnabled = false
					JoyIDsEnabled = false
					JoyIDsPreferredControllersSystem = use_global
					JoyIDsPreferredControllersGlobal = 
					CustomJoyNamesEnabled = false
					CustomJoyNames = 
					rotateMethod = false
					FEProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI
					defaultProfile = E:\Rocketlauncher\Profiles\xpadder\_Default
					systemProfile = E:\Rocketlauncher\Profiles\xpadder\Commodore 64
					xPadderSystemProfile = E:\Rocketlauncher\Profiles\xpadder\Commodore 64\_Default
					emuProfile = E:\Rocketlauncher\Profiles\xpadder\Commodore 64\WinVICE
					romProfile = E:\Rocketlauncher\Profiles\xpadder\Commodore 64\$100,000 Pyramid, The (USA)
					RocketLauncherProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncher
					blankProfile = E:\Rocketlauncher\Profiles\xpadder\_Default\blank
					ahkFEProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncherUI
					ahkDefaultProfile = E:\Rocketlauncher\Profiles\AHK\_Default
					ahkSystemProfile = E:\Rocketlauncher\Profiles\AHK\Commodore 64
					ahkEmuProfile = E:\Rocketlauncher\Profiles\AHK\Commodore 64\WinVICE
					ahkRomProfile = E:\Rocketlauncher\Profiles\AHK\Commodore 64\$100,000 Pyramid, The (USA)
					ahkRocketLauncherProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncher
					bezelEnabled = false
					bezelICEnabled = false
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe
					mon1O = 0
					pacDrivedllFile = E:\Rocketlauncher\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = E:\Rocketlauncher\Lib\User Fade Animations.ini
19:07:16:556 | RL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
19:07:16:576 | RL |     INFO  | +15    | BuildScript - Loaded Fade Init.ahk scripts
19:07:16:576 | RL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
19:07:16:576 | RL |  WARNING  | +0     | BuildScript - "E:\Rocketlauncher\Lib\User Functions Init.ahk" not found
19:07:16:616 | RL |   DEBUG1  | +47    | BuildScript - Module starts on line: 2
19:07:16:626 | RL |     INFO  | +16    | BuildScript - Validating module
19:07:16:626 | RL |     INFO  | +0     | BuildScript - Validation complete
19:07:16:646 | RL |     INFO  | +15    | BuildScript - Module:
					MEmu = WinVICE
					MEmuV = v2.4
					MURL = http://vice-emu.sourceforge.net/
					MAuthor = djvj,wahoobrian,brolly
					MVersion = 2.0.6
					MCRC = E3DB4D02
					iCRC = 4A31A54A
					MID = 635038268966170754
					MSystem = "Commodore 64","Commodore 16 & Plus4","Commodore VIC-20","Commodore 128","Commodore MAX Machine","Commodore 64 Games System"
					;----------------------------------------------------------------------------
					; Notes:
					; Roms must be unzipped.
					; You can turn off the exit confirmation box by unchecking Settings->Confirm on exit
					; Turn on saving settings by checking Settings->Save settings on exit, this will create the vice.ini file this module needs.
					;
					; Default Joyport setting for C64 requires that you configure "Keyset A" as the default for JoyPort 1 and "Keyset B" as the 
					; default for JoyPort 2.  This allows the module to use the ini settings and set the default joystick to Player 1 at startup
					; This can be disabled by setting the disableAutoControllerSwapping to true.  That is helpful for users who do not wish to use 
					; "KeySet A" and "KeySet B" as the controller configurations.
					;
					; If you want to use the StartTape and StopTape hotkeys make sure you edit the files C64\win_shortcuts.vsc or VIC20\win_shortcuts.vsc 
					; (paths relative to the emulator install folder) and assign Alt+F7 as the StartTape shortcut and Alt+F8 as the StopTape shortcut, like this:
					; ALT				0x76		IDM_DATASETTE_CONTROL_START		  F7
					; ALT				0x77		IDM_DATASETTE_CONTROL_STOP		  F8
					;
					; WinVICE SDL:
					; This module will also work with the SDL version of WinVICE even though it's not recommended to use it with it. If you do bare in mind that 
					; some of the features might not work. For hotkeys to work you need to manually set them all in SDL VICE and make sure you save the settings. 
					; To map the hotkeys navigate to any menu item (F12 shows the menu) press 'm' and then the key or key combo you want to use for the hotkey for that item.
					; Don't forget to save your hotkeys before exiting the emulator before you exi or they will be lost. This is done in Settings management->Save hotkeys.
					; You can find more info on the Readme-SDL.txt file that comes with this version of the emulator.
					; The module will detect that you are using the SDL version by checking if the sdl-vice.ini file exists in your emulator folder, so make sure you 
					; run the emulator once in order to create this file.
					;
					; WinVICE uses different executables for each machine so make sure you setup your emulators properly:
					; x64.exe - Commodore 64
					; xplus4.exe - Commodore 16 & Plus/4
					; xvic.exe - Commodore VIC-20
					; x128.exe - Commodore 128
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()
					mType := Object("Commodore 64","C64","Commodore 16 & Plus4","PLUS4","Commodore VIC-20","VIC20","Commodore 128","C128","Commodore MAX Machine","C64","Commodore 64 Games System","C64") ;ident should be the section names used in VICE.ini
					ident := mType[systemName]	; search object for the systemName identifier
					IfExist, % modulePath . "\" . systemName . ".ini"	; use a custom systemName ini If it exists
						settingsFile := modulePath . "\" . systemName . ".ini"
					Else
						settingsFile := modulePath . "\" . moduleName . ".ini"
					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)				; If true, the module governs If the emulator launches fullscreen or not. Set to false when troubleshooting a module for launching problems.
					WarpKey := IniReadCheck(settingsFile, "Settings", "WarpKey","F9",,1)						; toggle warp speed
					JoySwapKey := IniReadCheck(settingsFile, "Settings", "JoySwapKey","F10",,1)					; swap joystick port
					StartTapeKey := IniReadCheck(settingsFile, "Settings", "StartTapeKey","F7",,1)					; starts tape
					StopTapeKey := IniReadCheck(settingsFile, "Settings", "StopTapeKey","F8",,1)					; stops tape
					bezelTopOffset := IniReadCheck(settingsFile, "Settings", "bezelTopOffset",16,,1)
					bezelBottomOffset := IniReadCheck(settingsFile, "Settings", "bezelBottomOffset",46,,1)
					bezelLeftOffset := IniReadCheck(settingsFile, "Settings", "bezelLeftOffset",7,,1)
					bezelRightOffset := IniReadCheck(settingsFile, "Settings", "bezelRightOffset",7,,1)
					disableAutoControllerSwapping := IniReadCheck(settingsFile, "Settings", "DisableAutoControllerSwapping","false",,1)
					UsePaddles := IniReadCheck(settingsFile, romName, "UsePaddles", "false",,1)
					AutostartPrgMode := IniReadCheck(settingsFile, romName, "AutostartPrgMode", "2",,1)
					RequiresReset := IniReadCheck(settingsFile, romName, "RequiresReset", "false",,1)
					RequiresHardReset := IniReadCheck(settingsFile, romName, "RequiresHardReset", "false",,1)
					TrueDriveEmulation := IniReadCheck(settingsFile, romName, "TrueDriveEmulation", "false",,1)
					LoadFile := IniReadCheck(settingsFile, romName, "LoadFile", "",,1)
					DefaultJoyPort := IniReadCheck(settingsFile, romName, "DefaultJoyPort", "1",,1)
					ColumnMode := IniReadCheck(settingsFile, romName, "ColumnMode", "80",,1)
					; DiskSwapKey = F11		; swaps disk or tape - Do not need this key anymore with multigame support
					7z(romPath, romName, romExtension, 7zExtractPath)
					;Detect if SDL VICE is being used
					SdlViceIniPath := emuPath . "\sdl-vice.ini"
					IfExist, %SdlViceIniPath%
						SdlVice := "true"
					Else
						SdlVice := "false"
					Log("Module - SDL mode is set to " . SdlVice)
					viceINIPath := If SdlVice = "true" ? SdlViceIniPath : (emuPath . "\vice.ini")
					viceINIFullscreenKey := "FullscreenEnabled"
					If (SdlVice = "true")
					{
						If (ident = "C64")
							viceINIFullscreenKey := "VICIIFullscreen"
						If (ident = "PLUS4")
							viceINIFullscreenKey := "TEDFullscreen"
						If (ident = "VIC20")
							viceINIFullscreenKey := "VICFullscreen"
						If (ident = "C128")
							viceINIFullscreenKey := "VICIIFullscreen"
					}
					viceINI := CheckFile(viceINIPath)
					IniRead, currentFullScreen, %viceINI%, %ident%, %viceINIFullscreenKey%
					IniRead, currentAutostartPrgMode, %viceINI%, %ident%, AutostartPrgMode
					IniRead, currentDriveTrueEmulation, %viceINI%, %ident%, DriveTrueEmulation
					IniRead, currentJoyDevice1, %viceINI%, %ident%, JoyDevice1
					IniRead, currentJoyDevice2, %viceINI%, %ident%, JoyDevice2
					windowTitle := (If SdlVice = "true" ? "VICE ahk_class SDL_app" : "ahk_class VICE")
					hideEmuObj := Object("Select cartridge file ahk_class #32770",0,windowTitle,1)	; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
					BezelStart()
					; Setting Fullscreen setting in ini If it doesn't match what user wants above
					If ( Fullscreen != "true" And currentFullScreen = 1 )
						IniWrite, 0, %viceINI%, %ident%, %viceINIFullscreenKey%
					Else If ( Fullscreen = "true" And currentFullScreen = 0 )
						IniWrite, 1, %viceINI%, %ident%, %viceINIFullscreenKey%
					If ( currentAutostartPrgMode != AutostartPrgMode )
						IniWrite, %AutostartPrgMode%, %viceINI%, %ident%, AutostartPrgMode
					WarpKey := xHotKeyVarEdit(WarpKey,"WarpKey","~","Add")
					JoySwapKey := xHotKeyVarEdit(JoySwapKey,"JoySwapKey","~","Add")
					StartTapeKey := xHotKeyVarEdit(StartTapeKey,"StartTapeKey","~","Add")
					StopTapeKey := xHotKeyVarEdit(StopTapeKey,"StopTapeKey","~","Add")
					xHotKeywrapper(WarpKey,"Warp")
					xHotKeywrapper(JoySwapKey,"JoySwap")
					xHotKeywrapper(StartTapeKey,"StartTape")
					xHotKeywrapper(StopTapeKey,"StopTape")
					If romName contains (USA),(Canada)
						DefaultVideoMode = NTSC
					Else
						DefaultVideoMode = PAL
					VideoMode := IniReadCheck(settingsFile, romName, "VideoMode", DefaultVideoMode,,1)
					params := (If SdlVice = "true" ? " " : " +confirmexit")
					; Setting video mode depending on rom, default NTSC	
					If (VideoMode = "NTSC") {
						params := params . " -ntsc"
						;IniWrite, -2, %viceINI%, %ident%, MachineVideoStandard  ;NTSC
					} Else {
						params := params . " -pal"
						;IniWrite, -1, %viceINI%, %ident%, MachineVideoStandard  ;PAL
					}
					;Enable/Disable paddles as needed, leave these checks in-place because mouse CLI and Ini options aren't supported in VICE 1.22 and this way it will also work with it.
					IniRead, currentUsePaddles, %viceINI%, %ident%, Mouse
					If ( UsePaddles = "true" And currentUsePaddles != 1)
						params := params . " -mouse -mousetype 3"
					If ( UsePaddles = "false" And currentUsePaddles = 1)
						params := params . " +mouse"
					If (ident = "C64") {
						If romExtension not in .d64,.d71,.d80,.d81,.d82,.g64,.g41,.x64,.t64,.tap,.crt,.prg,.vsf
							ScriptError("Your rom has an extension of " . romExtension . ", only these extensions are supported:`nd64,d71,d80,d81,d82,g64,g41,x64,t64,tap,crt")
						If ( romExtension = ".crt" ) {
							IniWrite, %romPath%\%romName%%romExtension%, %viceINI%, C64, CartridgeFile
							IniWrite, 0, %viceINI%, C64, CartridgeType
						} Else {
							IniWrite, "", %viceINI%, C64, CartridgeFile
							IniWrite, -1, %viceINI%, C64, CartridgeType
						}
						; Setting TrueDriveEmulation setting in ini If it doesn't match what user wants above
						If ( TrueDriveEmulation != "true" And currentDriveTrueEmulation = 1 ) {
							IniWrite, 0, %viceINI%, %ident%, DriveTrueEmulation
							IniWrite, 0, %viceINI%, %ident%, Drive8Type
						}
						Else If ( TrueDriveEmulation = "true" And currentDriveTrueEmulation = 0 ) {
							IniWrite, 1, %viceINI%, %ident%, DriveTrueEmulation
							IniWrite, 1541, %viceINI%, %ident%, Drive8Type
						}
						If ( disableAutoControllerSwapping = "false" ) {
							; Setting Default JoyPort to Player 1 If needed
							If ( DefaultJoyPort = "1" And currentJoyDevice1 != 2 ) {
								IniWrite, 2, %viceINI%, %ident%, JoyDevice1
								IniWrite, 3, %viceINI%, %ident%, JoyDevice2
							}
							Else If ( DefaultJoyPort = "2" And currentJoyDevice1 != 3 ) {
								IniWrite, 3, %viceINI%, %ident%, JoyDevice1
								IniWrite, 2, %viceINI%, %ident%, JoyDevice2
							}
						}
						HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
						If romExtension in .d64,.d71,.d80,.d81,.d82,.g64,.g41,.x64,.prg,.vsf
							Run(executable . params . " -autostart """ . romPath . "\" . romName . romExtension . ":" . LoadFile . """", emuPath)
						Else If romExtension in .t64,.tap
							Run(executable . params . " """ . romPath . "\" . romName . romExtension . """", emuPath)
						Else If romExtension = .crt
							Run(executable . params . " -cartcrt """ . romPath . "\" . romName . romExtension . """", emuPath)
						If (RequiresReset = "true") 
						{
							WinWaitActive(windowTitle)
							Sleep, 1000 ; increase if command is not appearing in the emu window or some just some letters
							Send !r
						}
					}
					Else If (ident = "PLUS4") {
						If romExtension not in .prg,.d64,.t64,.tap,.crt,.g64
							ScriptError("Your rom has an extension of " . romExtension . ", only these extensions are supported:`nprg,d64,t64,tap,crt,g64")
						SendCommandDelay := IniReadCheck(settingsFile, "Settings", "SendCommandDelay", "1500",,1)
						Model := IniReadCheck(settingsFile, romName, "Model", "Commodore Plus/4",,1)
						; Setting model
						If (Model = "Commodore Plus/4") { ;Commodore Plus/4
							IniWrite, "3plus1lo", %viceINI%, %ident%, FunctionLowName
							IniWrite, "3plus1hi", %viceINI%, %ident%, FunctionHighName
							IniWrite, 64, %viceINI%, %ident%, RamSize
							IniWrite, 1, %viceINI%, %ident%, Acia1Enable
						} Else {	; Commodore 16
							IniWrite, "", %viceINI%, %ident%, FunctionLowName
							IniWrite, "", %viceINI%, %ident%, FunctionHighName
							IniWrite, 16, %viceINI%, %ident%, RamSize
							IniWrite, 0, %viceINI%, %ident%, Acia1Enable
						}
						Command := IniReadCheck(settingsFile, romName, "Command", "",,1)
						StringLower, Command, Command ;Command MUST be in lower case so let's force it
						HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
						If romExtension in .d64,.g64,.prg
							Run(executable . params . " """ . romPath . "\" . romName . romExtension . """", emuPath)
						Else If romExtension in .t64,.tap
							Run(executable . params . " """ . romPath . "\" . romName . romExtension . """", emuPath)
						Else If (romExtension = .crt)
						{
							If (SdlVice = "true")
							{
								Run(executable . params . " """ . romPath . "\" . romName . romExtension . """", emuPath)
							}
							Else
							{
								;CLI does not seem to work for carts for Plus4, use GUI instead
								;Run(executable . params . " -cartcrt """ . romPath . "\" . romName . romExtension . """", emuPath)
								Run(executable, emuPath)
								WinWait(windowTitle)
								WinWaitActive(windowTitle)
								;Following keystrokes open up dialog for smart-attach cartridge image
								Sleep, 500
								WinMenuSelectItem, %windowTitle%,, File, Attach cartridge image, 1&
								OpenROM("Select cartridge file ahk_class #32770",romPath . "\" . romName . romExtension)
							}
						}
						If (RequiresReset = "true") 
						{
							WinWaitActive(windowTitle)
							Sleep, 1000 ; increase If command is not appearing in the emu window or some just some letters
							Send !r
						}
						If (RequiresHardReset = "true") 
						{
							WinWaitActive(windowTitle)
							Sleep, 1000 ; increase If command is not appearing in the emu window or some just some letters
							Send ^!r
						}
						If %Command% 
						{
							WinWaitActive(windowTitle)
							;Sleep, %SendCommandDelay% ; increase If command is not appearing in the emu window or some just some letters
							If romExtension in .t64,.tap
							{
								;Tape loading time will vary greatly so we can't type this automatically, user must do it using a hotkey
								RunTapeKey := IniReadCheck(settingsFile, romname, "RunTapeKey","Ctrl&F12",,1)						; run tape key
								RunTapeKey := xHotKeyVarEdit(RunTapeKey,"RunTapeKey","~","Add")
								xHotKeywrapper(RunTapeKey,"RunTape")
							} Else
								SendCommand(Command . "{Enter}", SendCommandDelay)
						}
					}
					Else If (ident = "VIC20") {
						If romExtension not in .prg,.d64,.t64,.tap,.crt
							ScriptError("Your rom has an extension of " . romExtension . ", only these extensions are supported:`nprg,d64,t64,tap,crt")
						SendCommandDelay := IniReadCheck(settingsFile, "Settings", "SendCommandDelay", "1500",,1)
						CartAddress := IniReadCheck(settingsFile, romName, "CartLoadingAddress", "X000",,1)
						MemoryExpansion := IniReadCheck(settingsFile, romName, "MemoryExpansion", "none",,1)
						Command := IniReadCheck(settingsFile, romName, "Command", "",,1)
						RequiresReset := IniReadCheck(settingsFile, romName, "RequiresReset", "false",,1)
						StringLower, Command, Command ;Command MUST be in lower case so let's force it
						If ( romExtension = ".crt" ) {
							;Sleep, 100 ;Without this romtable comes empty (thread related?)
							RomTableCheck()	; make sure romTable is created already so the next line can calculate correctly
							;MultiPart carts can only be run If the MultiGame feature is enabled
							If romName contains (Part 
							{
								If (mgEnabled = "false")
									ScriptError("You cannot run multipart games with MultiGame disabled")
							}
							romCount = % romtable.MaxIndex()
							If (romCount > 1) {
								;multipart carts - need to build custom CLI parameters to invoke multipart cartridges.  Multipart cartridges are loaded in more than one 
								;                  memory address, so we interrogate each part, and determine its loading address, and build the CLI parameters.
								;				   Once all the cartridge parts have been processed, the emulator with the custom CLI parameters are invoked.
								;				
								;                  Using Lunaar Leeper as an example, it has two parts, one loaded in $2000, and one in $A000
								;	               "xvic.exe -cart2 "D:\Games\Commodore VIC-20\Lunar Leeper (USA) (Part 1).crt" -cartA "D:\Games\Commodore VIC-20\Lunar Leeper (USA) (Part 2).crt"			
								multipartCLI = %executable%%params%
								for index, element in romtable {
									currentCart := romtable[A_Index,1]
									SplitPath, currentCart,,,, OutFileName
									currentCartAddress := IniReadCheck(settingsFile, OutFileName, "CartLoadingAddress", "X000",,1)
									If (currentCartAddress = "A000")
										cartSlot := " -cartA"
									Else If (currentCartAddress = "B000")
										cartSlot := " -cartB"
									Else If (currentCartAddress = "2000")
										cartSlot := " -cart2"
									Else If (currentCartAddress = "4000")
										cartSlot := " -cart4"
									Else If (currentCartAddress = "6000")
										cartSlot := " -cart6"
									Else
										ScriptError("Invalid Cart Address Specified: " . CartAddress)
									multipartCLI = %multipartCLI% %cartSlot% "%currentCart%"
								}
								Run(multipartCLI, emuPath)
							}	
							Else {
								;singlepart carts - unlike multipart carts, we can directly run the emulator with a single CLI parameter
								If (CartAddress = "A000")
									cartSlot := " -cartA"
								Else If (CartAddress = "B000")
									cartSlot := " -cartB"
								Else If (CartAddress = "2000")
									cartSlot := " -cart2"
								Else If (CartAddress = "4000")
									cartSlot := " -cart4"
								Else If (CartAddress = "6000")
									cartSlot := " -cart6"
								Else
									ScriptError("Invalid Cart Address Specified: " . CartAddress)
								HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
								Run(executable . params . cartSlot . " """ . romPath . "\" . romName . romExtension . """", emuPath)
							}
						} Else {
							;for non cartridges, update the vice.ini with the proper memory expansion values (If needed) prior to calling the emulator.
							varBlock0 = 0
							varBlock1 = 0
							varBlock2 = 0
							varBlock3 = 0
							varBlock5 = 0
							If (MemoryExpansion = "3k") { 
								varBlock0 = 1
							} Else If (MemoryExpansion = "8k") { 
								varBlock1 = 1
							} Else If (MemoryExpansion = "16k") { 
								varBlock1 = 1
								varBlock2 = 1
							} Else If (MemoryExpansion = "24k") { 
								varBlock1 = 1
								varBlock2 = 1
								varBlock3 = 1		
							} Else If (MemoryExpansion = "all") { 
								varBlock0 = 1
								varBlock1 = 1
								varBlock2 = 1
								varBlock3 = 1
								varBlock5 = 1
							} Else If (MemoryExpansion = "3,5") { 
								varBlock3 = 1
								varBlock5 = 1		
							} Else If (MemoryExpansion = "5") { 
								varBlock5 = 1		
							} Else If (MemoryExpansion = "1,5") { 
								varBlock1 = 1
								varBlock5 = 1		
							} Else If (MemoryExpansion = "1,2,5") { 
								varBlock1 = 1
								varBlock2 = 1
								varBlock5 = 1		
							}
							IniWrite, %varBlock0%, %viceINI%, VIC20, RAMBlock0
							IniWrite, %varBlock1%, %viceINI%, VIC20, RAMBlock1
							IniWrite, %varBlock2%, %viceINI%, VIC20, RAMBlock2
							IniWrite, %varBlock3%, %viceINI%, VIC20, RAMBlock3
							IniWrite, %varBlock5%, %viceINI%, VIC20, RAMBlock5
							HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
							Run(executable . params . " """ . romPath . "\" . romName . romExtension . """" , emuPath )
						}
						If (RequiresReset = "true") 
						{
							WinWaitActive(windowTitle)
							Sleep, 1000 ; increase If command is not appearing in the emu window or some just some letters
							Send !r
						}
						If %Command% 
						{
							WinWaitActive(windowTitle)
							SetKeyDelay(50)
							SendCommand(Command . "{Enter}", SendCommandDelay)
						}	
					}
					Else If (ident = "C128") {
						If romExtension not in .prg,.d64,.d81
							ScriptError("Your rom has an extension of " . romExtension . ", only these extensions are supported:`nprg,d64,d81")
						SendCommandDelay := IniReadCheck(settingsFile, "Settings", "SendCommandDelay", "1500",,1)
						; Setting TrueDriveEmulation setting in ini If it doesn't match what user wants above
						If ( TrueDriveEmulation != "true" And currentDriveTrueEmulation = 1 ) {
							IniWrite, 0, %viceINI%, %ident%, DriveTrueEmulation
							IniWrite, 0, %viceINI%, %ident%, Drive8Type
						}
						Else If ( TrueDriveEmulation = "true" And currentDriveTrueEmulation = 0 ) {
							IniWrite, 1, %viceINI%, %ident%, DriveTrueEmulation
							IniWrite, 1570, %viceINI%, %ident%, Drive8Type
						}
						Command := IniReadCheck(settingsFile, romName, "Command", "",,1)
						Commodore64Mode := IniReadCheck(settingsFile, romName, "Commodore64Mode", "false",,1)
						StringLower, Command, Command ;Command MUST be in lower case so let's force it
						;set 80/40 col param
						If ( ColumnMode = "40" ) {
							params := params . " -40col"
						}
						Else {
							params := params . " -80col"
						}
						; Force either C64 mode (-go64) or C128 mode (+go64)
						If ( Commodore64Mode = "true" ) {
							params := params . " -go64"
						}
						Else {
							params := params . " +go64"
						}
						params := params . " +reu +autostart-warp "
						HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
						Run(executable . params . " """ . romPath . "\" . romName . romExtension . """" , emuPath )
						Sleep,1000
						WinGet, id, list, %windowTitle%
						MaxWidth := 0
						MinWidth := 10000
						Loop, %id% {
							this_id := id%A_Index%
							WinActivate, ahk_id %this_id%
							WinGetClass, this_class, ahk_id %this_id%
							WinGetTitle, this_title, ahk_id %this_id%
							WinGetPos, X, Y, Width, Height, ahk_id %this_id%
							If (Width > MaxWidth) {
								Win80Col = ahk_id %this_id%
								MaxWidth := Width
							}
							If (Width < MinWidth) {
								Win40Col = ahk_id %this_id%
								MinWidth := Width 
							}
						}
						If ( ColumnMode = "40" ) {
							WinHide, %Win80Col%	
						} Else {
							WinHide, %Win40Col%	
						}	
						;Activate the desired window since you might have hidden the active one above
						WinActivate, %windowTitle%
						WinWaitActive(windowTitle)
						WinSet, Redraw, , A ;Without this line bezel will always draw below the emulator window!
						Sleep, 1000
						If %Command% {
							WinWaitActive(windowTitle)
							SetKeyDelay(50)
							SendCommand(Command . "{Enter}", SendCommandDelay)
						}	
					}
					WinWait(windowTitle)
					WinWaitActive(windowTitle)
					BezelDraw()
					HideEmuEnd()
					FadeInExit()
					Process("WaitClose", executable)
					7zCleanUp()
					FadeOutExit()
					ExitModule()
					JoySwap:
						Send !j
					Return
					Warp:
						Send !w
					Return
					StartTape:
						Send !{F7}
					Return
					StopTape:
						Send !{F8}
					Return
					RunTape:
						SetKeyDelay(50)
						Loop, parse, Command
							Send, {%A_LoopField% down}{%A_LoopField% up}
						Send, {Enter down}{Enter up}
					Return
					HaltEmu:
						If (Fullscreen = "true")
							Send !{Enter}
					Return
					MultiGame:
						Log("MultiGame Label was run!")
						If romExtension in .d64,.d71,.d80,.d81,.d82,.g64,.g41,.x64,.prg
						{	Send !8 ; swaps a Disk
							wvTitle:="Attach disk image ahk_class #32770"
						} Else If romExtension in .t64,.tap
						{	Send !t ; swaps a Tape
							wvTitle:="Attach tape image ahk_class #32770"
						} Else
							ScriptError(romExtension . " is an invalid multi-game extension")
						OpenROM(wvTitle, selectedRom)
						Log("Module - WinWaitActive`, " . windowTitle . "`, `, 5")
						WinWaitActive(windowTitle,,5)
						WinActivate, %windowTitle%
					Return
					RestoreEmu:
						If (Fullscreen = "true")
							Send !{Enter}
					Return
					CloseProcess:
						FadeOutStart()
						BezelExit()
						WinClose(windowTitle)
					Return
19:07:16:696 | RL |     INFO  | +47    | BuildScript - Loaded Multi-Player scripts
19:07:16:766 | RL |     INFO  | +78    | BuildScript - Loaded Statistics.ahk script
19:07:16:786 | RL |  WARNING  | +16    | BuildScript - "E:\Rocketlauncher\Lib\User Functions.ahk" not found
19:07:16:886 | RL |     INFO  | +93    | BuildScript - Finished injecting functions into module
19:07:16:976 | RL |     INFO  | +94    | Main - Module is built
19:07:16:026 | RL |     INFO  | +47    | CheckFile - Checking if E:\Rocketlauncher\AutoHotkey.dll exists
19:07:17:036 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.09.04
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2012
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.09.04
					File Size:			785408 bytes
					Created:			5/24/2015 - 9:28:11 AM
					Modified:			4/19/2013 - 7:16:32 PM
19:07:17:121 | RL |     INFO  | +78    | Main - Running module
19:07:17:196 | RL |     INFO  | +78    | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
19:07:17:376 | MD |     INFO  | +N/A   | Module initialized
19:07:17:406 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
19:07:17:536 | MD |   DEBUG1  | +125   | fadeInTransitionAnimation: DefaultAnimateFadeIn
19:07:17:566 | MD |   DEBUG1  | +31    | fadeOutTransitionAnimation: DefaultAnimateFadeOut
19:07:17:596 | MD |   DEBUG1  | +31    | fadeLyr3Animation: DefaultFadeAnimation
19:07:17:596 | MD |   DEBUG1  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
19:07:17:626 | MD |     INFO  | +31    | StartModule - Started
19:07:17:706 | MD |     INFO  | +78    | StartModule - MEmu: WinVICE
					MEmuV: v2.4
					MURL: http://vice-emu.sourceforge.net/
					MAuthor: djvj,wahoobrian,brolly
					MVersion: 2.0.6
					MCRC: E3DB4D02
					iCRC: 4A31A54A
					MID: 
					MSystem: "Commodore 64","Commodore 16 & Plus4","Commodore VIC-20","Commodore 128","Commodore MAX Machine","Commodore 64 Games System"
19:07:17:736 | MD |     INFO  | +31    | StartModule - You have a supported System Name for this module: "Commodore 64"
19:07:17:816 | MD |     INFO  | +78    | PluginInit - Started
19:07:17:856 | MD |   DEBUG1  | +47    | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
19:07:17:896 | MD |     INFO  | +31    | CheckFile - Checking if E:\Hyperspin\Databases\Commodore 64\Commodore 64.xml exists
19:07:17:926 | MD |   DEBUG1  | +32    | CheckFile - Attributes:
					File Size:			2852919 bytes
					Created:			6/14/2015 - 12:10:27 AM
					Modified:			6/14/2015 - 12:10:27 AM
19:07:17:956 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching for a "Game Name" in the database
19:07:17:006 | MD |   DEBUG1  | +47    | BuildDatabaseTable - Found "Game Name" in the database!
19:07:18:036 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Name
19:07:18:066 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Found "Name" with a value: "$100,000 Pyramid, The (USA)"
19:07:18:146 | MD |   DEBUG1  | +78    | BuildDatabaseTable - Searching database for: Cloneof
19:07:18:186 | MD |   DEBUG1  | +47    | BuildDatabaseTable - Could not find: Cloneof
19:07:18:236 | MD |   DEBUG1  | +47    | BuildDatabaseTable - Searching database for: Manufacturer
19:07:18:296 | MD |   DEBUG1  | +62    | BuildDatabaseTable - Found "Manufacturer" with a value: "Box Office Software"
19:07:18:306 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Year
19:07:18:346 | MD |   DEBUG1  | +47    | BuildDatabaseTable - Found "Year" with a value: "1988"
19:07:18:376 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Genre
19:07:18:426 | MD |   DEBUG1  | +47    | BuildDatabaseTable - Found "Genre" with a value: "Quiz"
19:07:18:456 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Rating
19:07:18:516 | MD |   DEBUG1  | +62    | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)"
19:07:18:566 | MD |   DEBUG2  | +47    | PluginInit - GameInfo:
					GameInfo Label: Genre | GameInfo Value: 
					GameInfo Label: Manufacturer | GameInfo Value: 
					GameInfo Label: Name | GameInfo Value: 
					GameInfo Label: Rating | GameInfo Value: 
					GameInfo Label: Year | GameInfo Value: 
19:07:18:596 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Ended
19:07:18:596 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
19:07:18:626 | MD |   DEBUG1  | +32    | BuildAssetsTable - Searching for a Game Logo: E:\Hyperspin\Media\Commodore 64\Images\Wheel\$100,000 Pyramid, The (USA).png
19:07:18:676 | MD |   DEBUG1  | +46    | BuildAssetsTable - Searching for a System Logo: E:\Hyperspin\Media\Main Menu\Images\Wheel\Commodore 64.png
19:07:18:736 | MD |   DEBUG1  | +63    | BuildAssetsTable - Ended
19:07:18:766 | MD |   DEBUG1  | +31    | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
19:07:18:846 | MD |   DEBUG1  | +78    | BuildAssetsTable - Searching for a Artwork1: E:\Hyperspin\Media\Commodore 64\Images\Artwork1\$100,000 Pyramid, The (USA).png
19:07:18:906 | MD |   DEBUG1  | +62    | BuildAssetsTable - Searching for a Box Art: E:\Hyperspin\Media\Commodore 64\Images\Artwork2\$100,000 Pyramid, The (USA).png
19:07:18:916 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Cartridge: E:\Hyperspin\Media\Commodore 64\Images\Artwork3\$100,000 Pyramid, The (USA).png
19:07:18:956 | MD |   DEBUG1  | +47    | BuildAssetsTable - Searching for a Flyers: E:\Hyperspin\Media\Commodore 64\Images\Artwork4\$100,000 Pyramid, The (USA).png
19:07:18:996 | MD |   DEBUG1  | +47    | BuildAssetsTable - Searching for a Letters: E:\Hyperspin\Media\Commodore 64\Images\Letters
19:07:18:036 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a Other: E:\Hyperspin\Media\Commodore 64\Images\Other
19:07:19:076 | MD |   DEBUG2  | +47    | BuildAssetsTable - Media assets found: 
					Asset Label: Letters | Asset Path1:  E:\Hyperspin\Media\Commodore 64\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
					Asset Label: Letters | Asset Path2:  E:\Hyperspin\Media\Commodore 64\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
					Asset Label: Letters | Asset Path3:  E:\Hyperspin\Media\Commodore 64\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
					Asset Label: Letters | Asset Path4:  E:\Hyperspin\Media\Commodore 64\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
					Asset Label: Letters | Asset Path5:  E:\Hyperspin\Media\Commodore 64\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
					Asset Label: Letters | Asset Path6:  E:\Hyperspin\Media\Commodore 64\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
					Asset Label: Letters | Asset Path7:  E:\Hyperspin\Media\Commodore 64\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
					Asset Label: Letters | Asset Path8:  E:\Hyperspin\Media\Commodore 64\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
					Asset Label: Letters | Asset Path9:  E:\Hyperspin\Media\Commodore 64\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
					Asset Label: Letters | Asset Path10:  E:\Hyperspin\Media\Commodore 64\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
					Asset Label: Letters | Asset Path11:  E:\Hyperspin\Media\Commodore 64\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
					Asset Label: Letters | Asset Path12:  E:\Hyperspin\Media\Commodore 64\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
					Asset Label: Letters | Asset Path13:  E:\Hyperspin\Media\Commodore 64\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
					Asset Label: Letters | Asset Path14:  E:\Hyperspin\Media\Commodore 64\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
					Asset Label: Letters | Asset Path15:  E:\Hyperspin\Media\Commodore 64\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
					Asset Label: Letters | Asset Path16:  E:\Hyperspin\Media\Commodore 64\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
					Asset Label: Letters | Asset Path17:  E:\Hyperspin\Media\Commodore 64\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
					Asset Label: Letters | Asset Path18:  E:\Hyperspin\Media\Commodore 64\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
					Asset Label: Letters | Asset Path19:  E:\Hyperspin\Media\Commodore 64\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
					Asset Label: Letters | Asset Path20:  E:\Hyperspin\Media\Commodore 64\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
					Asset Label: Letters | Asset Path21:  E:\Hyperspin\Media\Commodore 64\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
					Asset Label: Letters | Asset Path22:  E:\Hyperspin\Media\Commodore 64\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
					Asset Label: Letters | Asset Path23:  E:\Hyperspin\Media\Commodore 64\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
					Asset Label: Letters | Asset Path24:  E:\Hyperspin\Media\Commodore 64\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
					Asset Label: Letters | Asset Path25:  E:\Hyperspin\Media\Commodore 64\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
					Asset Label: Letters | Asset Path26:  E:\Hyperspin\Media\Commodore 64\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
					Asset Label: Letters | Asset Path27:  E:\Hyperspin\Media\Commodore 64\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
					Asset Label: Letters | Asset Path28:  E:\Hyperspin\Media\Commodore 64\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
					Asset Label: Letters | Asset Path29:  E:\Hyperspin\Media\Commodore 64\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
					Asset Label: Letters | Asset Path30:  E:\Hyperspin\Media\Commodore 64\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
					Asset Label: Letters | Asset Path31:  E:\Hyperspin\Media\Commodore 64\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
					Asset Label: Letters | Asset Path32:  E:\Hyperspin\Media\Commodore 64\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
					Asset Label: Letters | Asset Path33:  E:\Hyperspin\Media\Commodore 64\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
					Asset Label: Letters | Asset Path34:  E:\Hyperspin\Media\Commodore 64\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
					Asset Label: Letters | Asset Path35:  E:\Hyperspin\Media\Commodore 64\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
					Asset Label: Letters | Asset Path36:  E:\Hyperspin\Media\Commodore 64\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
					Asset Label: Letters | Asset Path37:  E:\Hyperspin\Media\Commodore 64\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
					Asset Label: Letters | Asset Path38:  E:\Hyperspin\Media\Commodore 64\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
					Asset Label: Letters | Asset Path39:  E:\Hyperspin\Media\Commodore 64\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
					Asset Label: Other | Asset Path1:  E:\Hyperspin\Media\Commodore 64\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
19:07:19:106 | MD |   DEBUG1  | +31    | BuildAssetsTable - Ended
19:07:19:106 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
19:07:19:136 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a Game Video: E:\Hyperspin\Media\Commodore 64\Video\$100,000 Pyramid, The (USA).* 
19:07:19:176 | MD |   DEBUG1  | +32    | BuildAssetsTable - Searching for a System Video: E:\Hyperspin\Media\Main Menu\Video\Commodore 64.*
19:07:19:236 | MD |   DEBUG1  | +62    | BuildAssetsTable - Ended
19:07:19:296 | MD |     INFO  | +62    | PluginInit - Ended
19:07:19:356 | MD |   DEBUG1  | +63    | StartModule - Setting romName to the dbName sent to RocketLauncher: $100,000 Pyramid, The (USA)
19:07:19:436 | MD |   DEBUG2  | +78    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
19:07:19:466 | MD |     INFO  | +31    | StartModule - Ended
19:07:19:466 | MD |   DEBUG1  | +0     | FadeInStart - Started
19:07:19:516 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:07:19:566 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
19:07:19:656 | MD |   DEBUG2  | +93    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:07:19:706 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseFadeIn"
19:07:19:736 | MD |   DEBUG2  | +31    | Fade screen scale factor: X=0.750000, Y= 0.833333
19:07:19:806 | MD |   DEBUG1  | +78    | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\$100,000 Pyramid, The (USA)\Layer 1*.*
19:07:19:856 | MD |   DEBUG1  | +47    | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Horizontal\Layer 1*.*
19:07:19:866 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Layer 1*.*
19:07:19:886 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 1*.*
19:07:19:936 | MD |   DEBUG1  | +47    | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.*
19:07:19:936 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.png
19:07:19:966 | MD |   DEBUG1  | +31    | GetFadePicFile - Found Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png
19:07:20:046 | MD |   DEBUG1  | +78    | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.gif
19:07:20:096 | MD |   DEBUG1  | +47    | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.tif
19:07:20:096 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.bmp
19:07:20:156 | MD |   DEBUG1  | +62    | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.jpg
19:07:20:216 | MD |     INFO  | +63    | GetFadePicFile - Randomized images and Fade  will use E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png
19:07:20:246 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\$100,000 Pyramid, The (USA)\Extra Layer 1 - Console*.*
19:07:20:256 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Horizontal\Extra Layer 1 - Console*.*
19:07:20:306 | MD |   DEBUG1  | +62    | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Extra Layer 1 - Console*.*
19:07:20:346 | MD |   DEBUG1  | +32    | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
19:07:20:466 | MD |   DEBUG1  | +124   | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\_Default\Extra Layer 1 - Console*.*
19:07:20:626 | MD |     INFO  | +156   | DefaultAnimateFadeIn - Started, direction is: in
19:07:20:666 | MD |     INFO  | +47    | DefaultAnimateFadeIn - Drawing First FadeIn Image.
19:07:21:186 | MD |     INFO  | +515   | DefaultAnimateFadeIn - Ended
19:07:21:216 | MD |   DEBUG1  | +31    | FadeInStart - Ended
19:07:21:246 | MD |   DEBUG1  | +31    | CoverFE - Started
19:07:21:366 | MD |   DEBUG1  | +125   | CoverFE - Ended
19:07:21:366 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
19:07:21:466 | MD |     INFO  | +94    | Module Setting - [Settings] - WarpKey: F9
19:07:21:556 | MD |     INFO  | +93    | Module Setting - [Settings] - JoySwapKey: F10
19:07:21:586 | MD |     INFO  | +32    | Module Setting - [Settings] - StartTapeKey: F7
19:07:21:616 | MD |     INFO  | +31    | Module Setting - [Settings] - StopTapeKey: F8
19:07:21:616 | MD |     INFO  | +0     | Module Setting - [Settings] - bezelTopOffset: 16
19:07:21:656 | MD |     INFO  | +31    | Module Setting - [Settings] - bezelBottomOffset: 46
19:07:21:686 | MD |     INFO  | +31    | Module Setting - [Settings] - bezelLeftOffset: 7
19:07:21:716 | MD |     INFO  | +31    | Module Setting - [Settings] - bezelRightOffset: 7
19:07:21:746 | MD |     INFO  | +32    | Module Setting - [Settings] - DisableAutoControllerSwapping: false
19:07:21:776 | MD |     INFO  | +31    | Module Setting - [$100,000 Pyramid, The (USA)] - UsePaddles: false
19:07:21:836 | MD |     INFO  | +62    | Module Setting - [$100,000 Pyramid, The (USA)] - AutostartPrgMode: 2
19:07:21:906 | MD |     INFO  | +63    | Module Setting - [$100,000 Pyramid, The (USA)] - RequiresReset: false
19:07:21:936 | MD |     INFO  | +31    | Module Setting - [$100,000 Pyramid, The (USA)] - RequiresHardReset: false
19:07:22:006 | MD |     INFO  | +78    | Module Setting - [$100,000 Pyramid, The (USA)] - TrueDriveEmulation: false
19:07:22:056 | MD |     INFO  | +47    | Module Setting - [$100,000 Pyramid, The (USA)] - LoadFile: 
19:07:22:136 | MD |     INFO  | +78    | Module Setting - [$100,000 Pyramid, The (USA)] - DefaultJoyPort: 1
19:07:22:166 | MD |     INFO  | +31    | Module Setting - [$100,000 Pyramid, The (USA)] - ColumnMode: 80
19:07:22:246 | MD |     INFO  | +78    | 7z - Started, received E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).d64. If rom is an archive, it will extract to C:\Users\Lenovo\AppData\Local\Temp\HS
19:07:22:276 | MD |     INFO  | +31    | 7z - This rom type does not need 7z: ".d64"
19:07:22:326 | MD |   DEBUG1  | +47    | 7z - Starting non-7z FadeIn animation.
19:07:22:356 | MD |     INFO  | +31    | DefaultFadeAnimation - Started
19:07:22:416 | MD |   DEBUG1  | +62    | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\$100,000 Pyramid, The (USA)\Info Bar*.*
19:07:22:446 | MD |   DEBUG1  | +32    | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Horizontal\Info Bar*.*
19:07:22:526 | MD |   DEBUG1  | +78    | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Info Bar*.*
19:07:22:556 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
19:07:22:566 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.*
19:07:22:606 | MD |   DEBUG1  | +47    | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.png
19:07:22:636 | MD |   DEBUG1  | +31    | GetFadePicFile - Found Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png
19:07:22:666 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.gif
19:07:22:716 | MD |   DEBUG1  | +47    | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.tif
19:07:22:776 | MD |   DEBUG1  | +62    | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.bmp
19:07:22:806 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.jpg
19:07:22:856 | MD |     INFO  | +47    | GetFadePicFile - Randomized images and Fade  will use E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png
19:07:22:946 | MD |   DEBUG1  | +94    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\$100,000 Pyramid, The (USA)\Layer 3*.*
19:07:22:996 | MD |   DEBUG1  | +47    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Horizontal\Layer 3*.*
19:07:22:026 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Layer 3*.*
19:07:23:056 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 3*.*
19:07:23:056 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.*
19:07:23:086 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.png
19:07:23:151 | MD |   DEBUG1  | +63    | GetFadePicFile - Found Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png
19:07:23:181 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.gif
19:07:23:181 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.tif
19:07:23:231 | MD |   DEBUG1  | +47    | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.bmp
19:07:23:261 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.jpg
19:07:23:261 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png
19:07:23:381 | MD |   DEBUG1  | +125   | FadeInDelay - Started
19:07:23:411 | MD |   DEBUG1  | +31    | FadeInDelay - Ended
19:07:23:541 | MD |     INFO  | +125   | DefaultFadeAnimation - Ended
19:07:23:541 | MD |     INFO  | +125   | DefaultFadeAnimation - Ended
19:07:23:591 | MD |     INFO  | +46    | DefaultFadeAnimationLoop - Playing 7z fade complete sound: E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3
19:07:23:834 | MD |   DEBUG1  | +250   | 7z - romPath changed from "E:\Hyperspin\Emulators\Commodore 64\roms" to "E:\Hyperspin\Emulators\Commodore 64\roms"
19:07:23:871 | MD |   DEBUG1  | +31    | 7z - romName changed from "$100,000 Pyramid, The (USA)" to "$100,000 Pyramid, The (USA)"
19:07:23:961 | MD |   DEBUG1  | +94    | 7z - romExtension changed from ".d64" to ".d64"
19:07:23:999 | MD |     INFO  | +31    | 7z - Ended
19:07:23:048 | MD |     INFO  | +47    | Module - SDL mode is set to false
19:07:24:072 | MD |     INFO  | +31    | CheckFile - Checking if E:\Hyperspin\Emulators\Commodore 64\vice.ini exists
19:07:24:124 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:07:24:193 | MD |   DEBUG2  | +78    | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
19:07:24:193 | MD |   DEBUG2  | +78    | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
19:07:24:228 | MD |   DEBUG1  | +31    | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
19:07:24:255 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:07:24:255 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:07:24:284 | MD |   DEBUG1  | +31    | DefaultFadeAnimationLoop - AnimationLoop has finished
19:07:24:322 | MD |   DEBUG1  | +32    | DefaultFadeAnimationLoop - Ended
19:07:24:399 | MD |   DEBUG1  | +78    | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
19:07:24:432 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
19:07:24:869 | MD |   DEBUG1  | +437   | ScriptError - Playing error sound: error4.mp3
19:07:27:379 | MD |     INFO  | +2511  | 7zCleanUp - Started
19:07:27:439 | MD |   DEBUG1  | +63    | 7zCleanUp - Deleted 
19:07:27:449 | MD |     INFO  | +0     | 7zCleanUp - Ended
19:07:29:751 | MD |   DEBUG2  | +2309  | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:07:29:811 | MD |   DEBUG2  | +62    | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
19:07:29:861 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:07:29:861 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
19:07:29:891 | MD |    ERROR  | +31    | ScriptError - Cannot find E:\Hyperspin\Emulators\Commodore 64\vice.ini
19:07:29:951 | MD |     INFO  | +62    | ExitModule - Started
19:07:29:981 | MD |     INFO  | +32    | Starting Updating Statistics:
19:07:29:991 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
19:07:29:031 | MD |   DEBUG2  | +46    | gameSectionStartTime:15157665
19:07:30:081 | MD |   DEBUG2  | +47    | ElapsedTime:10
19:07:30:121 | MD |   DEBUG2  | +47    | Statistics cleared game name: $100,000 Pyramid, The
19:07:30:201 | MD |   DEBUG2  | +78    | Loaded game statistics from ini files:
					Number_of_Times_Played: 0
					Last_Time_Played: 0
					Average_Time_Played: 0
					Total_Time_Played: 0
					System_Total_Played_Time: 110
					Total_Global_Played_Time: 1802
19:07:30:281 | MD |   DEBUG2  | +78    | Updated Statistics: Number_of_Times_Played: 1
					Last_Time_Played: Monday June 15, 2015 07:07:19 PM
					Average_Time_Played: 10
					Total_Time_Played: 10
					System_Total_Played_Time: 120
					Total_Global_Played_Time: 1812
19:07:30:531 | MD |     INFO  | +250   | Game section statistics updated.
19:07:30:591 | MD |     INFO  | +62    | ExitModule - Ended
19:07:30:671 | MD |     INFO  | +78    | End of Module Logs
19:07:30:901 | RL |     INFO  | +13713 | Main - Module ended, exiting RocketLauncher normally
19:07:30:911 | RL |     INFO  | +0     | ExitScript - Started
19:07:30:971 | RL |     INFO  | +62    | SystemCursor - Restoring mouse cursor
19:07:30:011 | RL |     INFO  | +47    | ExitScript - Ended

Posted

DId you follow these instructions in the module notes:

 

Turn on saving settings by checking Settings->Save settings on exit, this will create the vice.ini file this module needs.

 

When you run Winvice?

Posted

ok its running in RL Now!! but not HS. Says can not find default emulator. but its set...... I am guessing its setting in Hyper hq (yes I went back and made Hyperhq same) and it all works now.. thanks so much.... we need tutorials like this for all emulators!! It was awesome.!~

Posted

Only thing I do not understand is how to configure the joystick? I am using an xbox 360 controller and set the North, south, east, west directions, with one fire button, but I noticed many games require numeric keys, F keys etc? Also finding many games do not work and crash :( I have tosec set... all renamed for hyperspin.  I also am confused with all the EXE.... I set it to x64.exe but many games don't work. I tried x64sc.exe and some run better? any ideas

Posted

Only thing I do not understand is how to configure the joystick? I am using an xbox 360 controller and set the North, south, east, west directions, with one fire button, but I noticed many games require numeric keys, F keys etc? Also finding many games do not work and crash :( I have tosec set... all renamed for hyperspin.

I use gamebase64.com v13 renamed for hs. Be sure to use the latest database with 8000+ gamez. Be sure to grab commodore 64.ini file on ftp in wahoobrian folder. This will set games that need true drive emulation and joystick port 1 or 2 defaults. Be sure to use a key mapper like xpadder so you can set other buttons on xbox360 to like commodore key and y or n and any other keys to get by cracked screens and do level selects.

I use a keyboard with that one but I play alot of rpgs on there so I need it. And for the text adventures. Good luck.

Posted

Ok I will look at the threads.. I just want to use one pad for all the keys. I tried to setup joystick, but I do not see any other the yes, no, return etc keys? Just direction and one fire.  Ok I was able to find the INI that supposed to support all games with joystick settings etc.. where the heck does it go?

Posted

Ok I will look at the threads.. I just want to use one pad for all the keys. I tried to setup joystick, but I do not see any other the yes, no, return etc keys? Just direction and one fire. Ok I was able to find the INI that supposed to support all games with joystick settings etc.. where the heck does it go?

I am not by a computer so been doing this from memory. I think. Hyperspin/settings /commodore 64/

I believe it goes there. I use xpadder and enable joy keys in winvice. Map keys to directions and button in winvice then same ones in xpadder then map other buttons to y for yes and commodore key etc

  • 9 months later...
Posted

DId you follow these instructions in the module notes:

 

Turn on saving settings by checking Settings->Save settings on exit, this will create the vice.ini file this module needs.

 

When you run Winvice?

I am having the same problem.......will not launch from Hyperspin,only Rocketlauncher and i have done everything explained on here

  • 3 weeks later...
Posted

Do you have the commodore 64 set in HyperHQ to use hyperlaunch?

Open hyperlaunch, then select wheel settings tab,use the dropdown menu to select commodore 64,and in the emulator tab set execution to hyperlaunch.

 

Apologies if you have done all this, i just got mine setup and got hung up on a few small details.

  • 3 weeks later...
Posted

Ok..C64 VICE.  i have a problem. Its Working great using VICE standalone.  (and setting my Joystick as my Wireless 360 controller, saving config etc) but, via Rocketlauncher this config Vice.ini gets re-created/modified with only keyboard input)  As it works fine outside of Rocketlauncher surely there is a way to set this from within....Grrr HELP!


 


Thanks

  • 2 years later...
Posted

I know this is uber late...years!...but recently followed tutorials to add Commodore 64 to my Hyperspin (1.5.1.0) and keep getting 'Commodore 64 is an invalid system name or x64.exe is not supported yet' can anyone help me as I can't find any solutions on web! I get this error in Hyperspin and RockerLauncher also

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...