potts43 Posted May 14, 2015 Posted May 14, 2015 Great guide rfrancella. Thanks. Got the emulator up and running with joystick keys mapped. However in WinVice some c64 games require you to press run/stop to start a game. BY default this is set to ESC on a keyboard but this also is the default key to exit the emulator in HS. Is there a setting in WinVICE to change this default key to something ese? Can't find anything in the emu menus. First time I've heard that key being mapped to escape. One solution if you can't remap it would be to change the HS exit key by adding a hold to it...so a tap does nothing but hold for 2 secs exits emus.
djsim Posted May 19, 2015 Posted May 19, 2015 Hi Lads (Ron) As this is my favourite system of the all (see my creatures pic :-) but wondering is the hassle setting it up worth it? I have a few questions for ye :-) 1) I have an ipac so having a keyboard is not an option my me, will this have enough inputs to configure a two player setup? Anyone like to share their button config? 2) When I load up a game, I am presented with the cheat options, unlimited lives etc, is there any way to turn these of or is it the image I have that these are included in? 3) Games with multi tapes, I was reading that these should be included in one zip, is this correct? Thanks all,
demonseed Posted June 15, 2015 Posted June 15, 2015 I am not getting this.. I went through Simply Austins tutorial and I get the error.. Can not find vice.ini. in E:\hyperspin\emulators\Commodore 64\ vice.ini When I run in RL. I have no idea... the games run in WINVICE outside RL. When I run in HS I get no emulator found error in Emulators.ini Using HS 1.4 beta... (latest) Rocket launcher (latest) and Winvice 2.4
dougan78 Posted June 15, 2015 Posted June 15, 2015 Did you setup the emulator in rl for c64 under the emulators path? Sounds like you did not point rl to the emulator exe
demonseed Posted June 15, 2015 Posted June 15, 2015 yes I checed. x64.exe is set under global emulators to my proper file. E:\Hyperspin\Emulators\Commodore 64\x64.exe
demonseed Posted June 15, 2015 Posted June 15, 2015 19:07:11:159 | RL | INFO | +N/A | Main - RocketLauncher v1.0.0.1 (www.rlauncher.com) 19:07:11:179 | RL | WARNING | +16 | Main - You have "Logging_Show_Command_Window" enabled. This is only for showing errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done. 19:07:11:179 | RL | WARNING | +0 | Main - You have "Logging_Log_Command_Window" enabled. This is only for logging errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done. 19:07:11:229 | RL | WARNING | +62 | Main - You cannot use debug console and show/log a console for an emulator simultaneously. Turning off debug console to avoid errors launching. 19:07:11:489 | RL | INFO | +250 | Main - System Specs: RocketLauncher Dir: E:\Rocketlauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Professional SKU: Professional Total Memory: 8016.31 MB Free Memory: 5974.81 MB Used Memory: 2041.504 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: Intel(R) HD Graphics GPU 1 RAM: -1924.00 MB GPU 1 Driver Version: 9.17.10.3347 Sound 1 Device: High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: High Definition Audio Device Sound 2 Status: Enabled OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x856 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1440 Current AHK Desktop Height: 900 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 19:07:11:509 | RL | INFO | +31 | CheckFile - Checking if E:\Rocketlauncher\RocketLauncher.exe exists 19:07:11:529 | RL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.0.0.1 LegalCopyright ©2015 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2084352 bytes Created: 5/23/2015 - 11:53:13 PM Modified: 5/30/2015 - 10:19:17 PM 19:07:11:579 | RL | INFO | +46 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BinHexRW.ahk exists 19:07:11:619 | RL | DEBUG1 | +47 | CRC Check - CRC matches, this is an official unedited Library. 19:07:11:639 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 4961 bytes Created: 5/24/2015 - 9:27:48 AM Modified: 6/4/2014 - 11:48:13 PM 19:07:11:639 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BlockInput.exe exists 19:07:11:659 | RL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 5/24/2015 - 9:26:42 AM Modified: 1/2/2014 - 11:27:34 PM 19:07:11:669 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\CLR.ahk exists 19:07:11:749 | RL | DEBUG1 | +78 | CRC Check - CRC matches, this is an official unedited Extension. 19:07:11:769 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 10586 bytes Created: 5/24/2015 - 9:27:29 AM Modified: 3/5/2013 - 10:21:59 PM 19:07:11:789 | RL | INFO | +31 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\COM.ahk exists 19:07:11:839 | RL | DEBUG1 | +47 | CRC Check - CRC matches, this is an official unedited Extension. 19:07:11:859 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 26342 bytes Created: 5/24/2015 - 9:28:19 AM Modified: 3/5/2013 - 10:22:00 PM 19:07:11:869 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Control_AniGif.ahk exists 19:07:11:879 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 19:07:11:919 | RL | DEBUG1 | +47 | CheckFile - Attributes: File Size: 5716 bytes Created: 5/24/2015 - 9:26:30 AM Modified: 4/29/2013 - 2:56:02 PM 19:07:11:929 | RL | INFO | +15 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip.ahk exists 19:07:11:989 | RL | DEBUG1 | +47 | CRC Check - CRC matches, this is an official unedited Extension. 19:07:11:019 | RL | DEBUG1 | +31 | CheckFile - Attributes: File Size: 88789 bytes Created: 5/24/2015 - 8:02:39 AM Modified: 1/13/2013 - 6:07:30 PM 19:07:12:029 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip_alt.ahk exists 19:07:12:149 | RL | DEBUG1 | +125 | CRC Check - CRC matches, this is an official unedited Library. 19:07:12:159 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3394 bytes Created: 5/24/2015 - 9:25:59 AM Modified: 1/4/2015 - 8:44:09 PM 19:07:12:189 | RL | DEBUG1 | +31 | gdip_alt.ahk Version: 1.0.1 19:07:12:229 | RL | INFO | +47 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gsdll32.dll exists 19:07:12:249 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 13090816 bytes Created: 5/24/2015 - 9:25:19 AM Modified: 1/6/2015 - 10:20:42 PM 19:07:12:279 | RL | INFO | +31 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\itextsharp.dll exists 19:07:12:309 | RL | DEBUG1 | +32 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 5/24/2015 - 9:24:07 AM Modified: 6/14/2013 - 3:06:21 PM 19:07:12:329 | RL | INFO | +15 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Java.ahk exists 19:07:12:379 | RL | DEBUG1 | +47 | CRC Check - CRC matches, this is an official unedited Library. 19:07:12:409 | RL | DEBUG1 | +31 | CheckFile - Attributes: File Size: 7841 bytes Created: 5/24/2015 - 9:27:37 AM Modified: 12/24/2014 - 12:02:37 AM 19:07:12:429 | RL | DEBUG1 | +31 | Java.ahk Version: 1.0.0 19:07:12:449 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\JSON.ahk exists 19:07:12:569 | RL | DEBUG1 | +125 | CRC Check - CRC matches, this is an official unedited Extension. 19:07:12:569 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 5/24/2015 - 9:26:08 AM Modified: 5/5/2013 - 3:22:25 PM 19:07:12:589 | RL | INFO | +15 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Origin.ahk exists 19:07:12:609 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 19:07:12:619 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 4904 bytes Created: 5/24/2015 - 9:26:27 AM Modified: 3/22/2015 - 3:51:41 PM 19:07:12:629 | RL | DEBUG1 | +0 | Origin.ahk Version: 1.0.2 19:07:12:629 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RegRW64.ahk exists 19:07:12:649 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Extension. 19:07:12:659 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 5/24/2015 - 9:28:09 AM Modified: 5/8/2014 - 4:06:39 AM 19:07:12:689 | RL | INFO | +31 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RIni.ahk exists 19:07:12:719 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Extension. 19:07:12:729 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 67561 bytes Created: 5/24/2015 - 9:28:04 AM Modified: 6/5/2013 - 7:56:23 PM 19:07:12:729 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\SevenZipSharp.dll exists 19:07:12:749 | RL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 5/24/2015 - 9:27:30 AM Modified: 4/21/2013 - 12:08:10 AM 19:07:12:789 | RL | INFO | +47 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Steam.ahk exists 19:07:12:809 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 19:07:12:809 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5347 bytes Created: 5/24/2015 - 9:28:20 AM Modified: 3/22/2015 - 3:52:25 PM 19:07:12:819 | RL | DEBUG1 | +15 | Steam.ahk Version: 1.0.2 19:07:12:869 | RL | INFO | +47 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA.ahk exists 19:07:12:889 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 19:07:12:899 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 34688 bytes Created: 5/24/2015 - 9:26:53 AM Modified: 3/1/2013 - 10:05:47 PM 19:07:12:909 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA_Extension.ahk exists 19:07:12:919 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 19:07:12:929 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 3833 bytes Created: 5/24/2015 - 9:28:38 AM Modified: 1/13/2015 - 9:16:56 PM 19:07:12:939 | RL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1 19:07:12:949 | RL | INFO | +15 | CheckFile - Checking if E:\Rocketlauncher\Lib\7z.ahk exists 19:07:12:969 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 19:07:12:979 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 29133 bytes Created: 5/30/2015 - 12:47:30 AM Modified: 5/30/2015 - 12:47:30 AM 19:07:12:989 | RL | DEBUG1 | +0 | 7z.ahk Version: 1.0.0 19:07:12:999 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Lib\Bezel.ahk exists 19:07:12:039 | RL | DEBUG1 | +47 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:049 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 101747 bytes Created: 5/24/2015 - 9:28:01 AM Modified: 4/9/2015 - 5:13:13 AM 19:07:13:049 | RL | DEBUG1 | +0 | Bezel.ahk Version: 1.1.0 19:07:13:079 | RL | INFO | +31 | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade.ahk exists 19:07:13:099 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:109 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 36786 bytes Created: 5/24/2015 - 9:26:50 AM Modified: 5/30/2015 - 10:18:58 PM 19:07:13:109 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.0.10 19:07:13:119 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Init.ahk exists 19:07:13:119 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:134 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 999 bytes Created: 5/24/2015 - 9:27:38 AM Modified: 12/24/2014 - 12:21:02 AM 19:07:13:144 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1 19:07:13:184 | RL | INFO | +47 | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Animations.ahk exists 19:07:13:254 | RL | DEBUG1 | +63 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:254 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 79822 bytes Created: 5/24/2015 - 9:27:41 AM Modified: 5/30/2015 - 10:18:25 PM 19:07:13:284 | RL | DEBUG1 | +31 | Fade Animations.ahk Version: 1.1.6 19:07:13:314 | RL | INFO | +31 | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause.ahk exists 19:07:13:364 | RL | DEBUG1 | +62 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:394 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 379298 bytes Created: 5/24/2015 - 9:26:19 AM Modified: 5/30/2015 - 10:18:20 PM 19:07:13:414 | RL | DEBUG1 | +31 | Pause.ahk Version: 1.1.0 19:07:13:414 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause Init.ahk exists 19:07:13:424 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:434 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 590 bytes Created: 5/24/2015 - 9:24:21 AM Modified: 4/9/2015 - 5:13:29 AM 19:07:13:444 | RL | DEBUG1 | +15 | Pause Init.ahk Version: 1.0.2 19:07:13:444 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper.ahk exists 19:07:13:484 | RL | DEBUG1 | +32 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:504 | RL | DEBUG1 | +31 | CheckFile - Attributes: File Size: 33453 bytes Created: 5/24/2015 - 9:28:11 AM Modified: 5/30/2015 - 10:18:27 PM 19:07:13:524 | RL | DEBUG1 | +15 | Keymapper.ahk Version: 1.1.2 19:07:13:544 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper Init.ahk exists 19:07:13:584 | RL | DEBUG1 | +47 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:624 | RL | DEBUG1 | +31 | CheckFile - Attributes: File Size: 3461 bytes Created: 5/24/2015 - 9:26:35 AM Modified: 5/30/2015 - 10:18:57 PM 19:07:13:644 | RL | DEBUG1 | +16 | Keymapper Init.ahk Version: 1.0.4 19:07:13:704 | RL | INFO | +62 | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame.ahk exists 19:07:13:734 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:774 | RL | DEBUG1 | +47 | CheckFile - Attributes: File Size: 40639 bytes Created: 5/24/2015 - 9:24:03 AM Modified: 4/7/2015 - 3:49:26 PM 19:07:13:784 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.6 19:07:13:834 | RL | INFO | +62 | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame Init.ahk exists 19:07:13:874 | RL | DEBUG1 | +32 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:904 | RL | DEBUG1 | +31 | CheckFile - Attributes: File Size: 161 bytes Created: 5/24/2015 - 9:28:32 AM Modified: 4/14/2013 - 2:33:19 PM 19:07:13:924 | RL | DEBUG1 | +15 | MultiGame Init.ahk Version: 1.0.0 19:07:13:934 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiPlayer.ahk exists 19:07:13:994 | RL | DEBUG1 | +62 | CRC Check - CRC matches, this is an official unedited Library. 19:07:13:014 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 58641 bytes Created: 5/24/2015 - 9:23:41 AM Modified: 4/9/2015 - 5:15:25 AM 19:07:14:054 | RL | DEBUG1 | +47 | MultiPlayer.ahk Version: 1.0.5 19:07:14:064 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Password.ahk exists 19:07:14:144 | RL | DEBUG1 | +93 | CRC Check - CRC matches, this is an official unedited Library. 19:07:14:184 | RL | DEBUG1 | +32 | CheckFile - Attributes: File Size: 10040 bytes Created: 5/24/2015 - 9:24:18 AM Modified: 4/9/2015 - 5:15:55 AM 19:07:14:184 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.1 19:07:14:224 | RL | INFO | +46 | CheckFile - Checking if E:\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk exists 19:07:14:274 | RL | DEBUG1 | +47 | CRC Check - CRC matches, this is an official unedited Library. 19:07:14:294 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 73587 bytes Created: 5/24/2015 - 9:23:41 AM Modified: 4/9/2015 - 5:16:26 AM 19:07:14:324 | RL | DEBUG1 | +31 | Rom Mapping Launch Menu.ahk Version: 1.0.4 19:07:14:334 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Lib\Shared.ahk exists 19:07:14:404 | RL | DEBUG1 | +62 | CRC Check - CRC matches, this is an official unedited Library. 19:07:14:414 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 110446 bytes Created: 5/24/2015 - 9:26:27 AM Modified: 5/30/2015 - 10:18:27 PM 19:07:14:464 | RL | DEBUG1 | +46 | Shared.ahk Version: 1.2.6 19:07:14:474 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics.ahk exists 19:07:14:574 | RL | DEBUG1 | +94 | CRC Check - CRC matches, this is an official unedited Library. 19:07:14:594 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 26143 bytes Created: 5/24/2015 - 9:26:45 AM Modified: 4/9/2015 - 5:16:56 AM 19:07:14:624 | RL | DEBUG1 | +31 | Statistics.ahk Version: 1.0.3 19:07:14:654 | RL | INFO | +32 | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics Init.ahk exists 19:07:14:684 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Library. 19:07:14:724 | RL | DEBUG1 | +47 | CheckFile - Attributes: File Size: 33 bytes Created: 5/24/2015 - 9:28:01 AM Modified: 12/24/2014 - 12:23:48 AM 19:07:14:734 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1 19:07:14:804 | RL | INFO | +78 | CheckFile - Checking if E:\Rocketlauncher\Lib\Virtual Drive.ahk exists 19:07:14:894 | RL | DEBUG1 | +93 | CRC Check - CRC matches, this is an official unedited Library. 19:07:14:914 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 17072 bytes Created: 5/30/2015 - 12:47:33 AM Modified: 5/30/2015 - 12:47:33 AM 19:07:14:924 | RL | DEBUG1 | +15 | Virtual Drive.ahk Version: 1.0.0 19:07:14:934 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey.ahk exists 19:07:14:964 | RL | DEBUG1 | +32 | CRC Check - CRC matches, this is an official unedited Library. 19:07:14:974 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 29626 bytes Created: 5/24/2015 - 9:28:26 AM Modified: 4/9/2015 - 5:17:24 AM 19:07:14:004 | RL | DEBUG1 | +31 | XHotkey.ahk Version: 1.0.3 19:07:15:014 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey Init.ahk exists 19:07:15:136 | RL | DEBUG1 | +125 | CRC Check - CRC matches, this is an official unedited Library. 19:07:15:156 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 1236 bytes Created: 5/24/2015 - 9:26:46 AM Modified: 4/14/2013 - 2:33:16 PM 19:07:15:176 | RL | DEBUG1 | +31 | XHotkey Init.ahk Version: 1.0.0 19:07:15:206 | RL | DEBUG1 | +31 | Main - Raw CLI received: "-s Commodore 64 -r $100,000 Pyramid, The (USA) -e WinVICE -f E:\Hyperspin\HyperSpin.exe -p HyperSpin -c 1" 19:07:15:226 | RL | DEBUG1 | +16 | Main - Received this dbName with no path via CLI: "$100,000 Pyramid, The (USA)" 19:07:15:286 | RL | DEBUG1 | +62 | Main - dbName: $100,000 Pyramid, The (USA) 19:07:15:306 | RL | INFO | +16 | Main - $100,000 Pyramid, The (USA) is being forced via CLI to use the emulator: WinVICE 19:07:15:376 | RL | INFO | +78 | CheckFile - Checking if E:\Rocketlauncher\Plugins\HyperSpin.plugin exists 19:07:15:416 | RL | DEBUG1 | +31 | CheckFile - Attributes: File Size: 8969 bytes Created: 5/24/2015 - 9:28:44 AM Modified: 5/30/2015 - 10:18:21 PM 19:07:15:416 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 19:07:15:446 | RL | INFO | +31 | Main - RocketLauncher received "Commodore 64" and "$100,000 Pyramid, The (USA)" 19:07:15:476 | RL | INFO | +31 | Main - Did not find a "E:\Rocketlauncher\Settings\Commodore 64\Game Options.ini" file, skipping any game-specific options. 19:07:15:526 | RL | INFO | +47 | Main - Checking for a [WinVICE] section in E:\Rocketlauncher\Settings\Commodore 64\Emulators.ini 19:07:15:536 | RL | INFO | +16 | Main - Checking for a [WinVICE] section in E:\Rocketlauncher\Settings\Global Emulators.ini 19:07:15:546 | RL | INFO | +0 | Main - Found [WinVICE] in E:\Rocketlauncher\Settings\Global Emulators.ini 19:07:15:596 | RL | INFO | +62 | CheckFile - Checking if E:\Rocketlauncher\Modules\WinVICE\WinVICE.ahk exists 19:07:15:616 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 22241 bytes Created: 5/24/2015 - 9:28:46 AM Modified: 2/21/2015 - 12:35:10 AM 19:07:15:666 | RL | INFO | +47 | Main - CRC Check - CRC matches, this is an official unedited module. 19:07:15:686 | RL | INFO | +15 | Main - $100,000 Pyramid, The (USA) will use module: E:\Rocketlauncher\Modules\WinVICE\WinVICE.ahk 19:07:15:706 | RL | INFO | +31 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 19:07:15:746 | RL | INFO | +32 | CheckFile - Checking if E:\Hyperspin\Emulators\Commodore 64\x64.exe exists 19:07:15:756 | RL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription Vice C64 Emulator FileVersion 2.4 ProductName Vice C64 Emulator ProductVersion 2.4 CompanyName Vice Team File Size: 3731470 bytes Created: 6/14/2015 - 12:05:23 AM Modified: 11/7/2012 - 5:31:29 PM 19:07:15:816 | RL | INFO | +63 | Main - INI Keys read 19:07:15:846 | RL | INFO | +31 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.exe exists 19:07:15:856 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 5/24/2015 - 9:26:40 AM Modified: 3/5/2013 - 10:21:50 PM 19:07:15:886 | RL | INFO | +31 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.dll exists 19:07:15:896 | RL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 5/24/2015 - 9:28:28 AM Modified: 3/5/2013 - 10:21:49 PM 19:07:15:946 | RL | INFO | +46 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\FontReg.exe exists 19:07:15:986 | RL | DEBUG1 | +47 | CheckFile - Attributes: FileDescription Font Registration Utility (x86-32) FileVersion 2.1.3.0 OriginalFilename FontReg.exe File Size: 6144 bytes Created: 5/24/2015 - 9:27:26 AM Modified: 3/6/2011 - 1:06:05 AM 19:07:15:016 | RL | INFO | +31 | Main - "$100,000 Pyramid, The (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 19:07:16:036 | RL | INFO | +16 | CheckPaths - Started 19:07:16:066 | RL | DEBUG1 | +31 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).7z 19:07:16:096 | RL | DEBUG1 | +31 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA)\$100,000 Pyramid, The (USA).7z 19:07:16:116 | RL | DEBUG1 | +16 | CheckPaths - Rom not found 19:07:16:156 | RL | DEBUG1 | +47 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).zip 19:07:16:166 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA)\$100,000 Pyramid, The (USA).zip 19:07:16:186 | RL | DEBUG1 | +15 | CheckPaths - Rom not found 19:07:16:206 | RL | DEBUG1 | +32 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).crt 19:07:16:246 | RL | DEBUG1 | +31 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA)\$100,000 Pyramid, The (USA).crt 19:07:16:266 | RL | DEBUG1 | +31 | CheckPaths - Rom not found 19:07:16:296 | RL | DEBUG1 | +31 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).vsf 19:07:16:326 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA)\$100,000 Pyramid, The (USA).vsf 19:07:16:356 | RL | DEBUG1 | +31 | CheckPaths - Rom not found 19:07:16:456 | RL | DEBUG1 | +109 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).d64 19:07:16:486 | RL | INFO | +31 | CheckPaths - Found rom: E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).d64 19:07:16:496 | RL | DEBUG1 | +0 | CheckPaths - Current romName: $100,000 Pyramid, The (USA) 19:07:16:516 | RL | DEBUG1 | +32 | CheckPaths - Current romPath: E:\Hyperspin\Emulators\Commodore 64\roms 19:07:16:546 | RL | DEBUG1 | +31 | CheckPaths - Current romExtension: .d64 19:07:16:546 | RL | INFO | +0 | CheckPaths - Ended 19:07:16:556 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 12 pluginPath = E:\Rocketlauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.0.0.1 rlAuthor = djvj rlURL = www.rlauncher.com langFile = E:\Rocketlauncher\Data\Language\Localization.ini frontendPID = frontendPath = E:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = E: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = E:\Hyperspin\Emulators\Commodore 64\x64.exe emuPath = E:\Hyperspin\Emulators\Commodore 64 emuName = WinVICE emuExt = exe romPath = E:\Hyperspin\Emulators\Commodore 64\roms romPathFromIni = E:\Hyperspin\Emulators\Commodore 64\roms romExtension = .d64 romExtensionOrig = .d64 romExtensions = 7z|zip|crt|vsf|d64|tap|prg|t64|nib|rar executable = x64.exe systemDbName = Commodore 64 systemName = Commodore 64 dbPath = dbName = $100,000 Pyramid, The (USA) dbExt = romName = $100,000 Pyramid, The (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = E:\Rocketlauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = E:\Rocketlauncher\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = true logCommandWindow = true rlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1440 originalHeight = 900 vdEnabled = false vdFullPath = vdUseSCSI = true vdDriveLetter = vdAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = E:\Rocketlauncher\Profiles\LEDBlinky ledblinkyRLProfile = E:\Rocketlauncher\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = true fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = E:\Rocketlauncher\Media\Fade RLDataPath = E:\Rocketlauncher\Data RLMediaPath = E:\Rocketlauncher\Media RLErrSoundPath = E:\Rocketlauncher\Media\Sounds\Error modulesPath = E:\Rocketlauncher\Modules moduleFullName = E:\Rocketlauncher\Modules\WinVICE\WinVICE.ahk moduleName = WinVICE modulePath = E:\Rocketlauncher\Modules\WinVICE moduleExtension = ahk moduleExtensionsPath = E:\Rocketlauncher\Module Extensions libPath = E:\Rocketlauncher\Lib 7zEnabled = true 7zPath = E:\Rocketlauncher\Module Extensions\7z.exe 7zDllPath = E:\Rocketlauncher\Module Extensions\7z.dll 7zExtractPath = C:\Users\Lenovo\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false pauseEnabled = false pauseKey = ~NumpadAdd pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = E:\Rocketlauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = pauseLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = E:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = E:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = E:\Rocketlauncher\Profiles\xpadder keymapperFrontEndProfileName = RocketLauncherUI keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI defaultProfile = E:\Rocketlauncher\Profiles\xpadder\_Default systemProfile = E:\Rocketlauncher\Profiles\xpadder\Commodore 64 xPadderSystemProfile = E:\Rocketlauncher\Profiles\xpadder\Commodore 64\_Default emuProfile = E:\Rocketlauncher\Profiles\xpadder\Commodore 64\WinVICE romProfile = E:\Rocketlauncher\Profiles\xpadder\Commodore 64\$100,000 Pyramid, The (USA) RocketLauncherProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncher blankProfile = E:\Rocketlauncher\Profiles\xpadder\_Default\blank ahkFEProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncherUI ahkDefaultProfile = E:\Rocketlauncher\Profiles\AHK\_Default ahkSystemProfile = E:\Rocketlauncher\Profiles\AHK\Commodore 64 ahkEmuProfile = E:\Rocketlauncher\Profiles\AHK\Commodore 64\WinVICE ahkRomProfile = E:\Rocketlauncher\Profiles\AHK\Commodore 64\$100,000 Pyramid, The (USA) ahkRocketLauncherProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = E:\Rocketlauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = E:\Rocketlauncher\Lib\User Fade Animations.ini 19:07:16:556 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 19:07:16:576 | RL | INFO | +15 | BuildScript - Loaded Fade Init.ahk scripts 19:07:16:576 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 19:07:16:576 | RL | WARNING | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions Init.ahk" not found 19:07:16:616 | RL | DEBUG1 | +47 | BuildScript - Module starts on line: 2 19:07:16:626 | RL | INFO | +16 | BuildScript - Validating module 19:07:16:626 | RL | INFO | +0 | BuildScript - Validation complete 19:07:16:646 | RL | INFO | +15 | BuildScript - Module: MEmu = WinVICE MEmuV = v2.4 MURL = http://vice-emu.sourceforge.net/ MAuthor = djvj,wahoobrian,brolly MVersion = 2.0.6 MCRC = E3DB4D02 iCRC = 4A31A54A MID = 635038268966170754 MSystem = "Commodore 64","Commodore 16 & Plus4","Commodore VIC-20","Commodore 128","Commodore MAX Machine","Commodore 64 Games System" ;---------------------------------------------------------------------------- ; Notes: ; Roms must be unzipped. ; You can turn off the exit confirmation box by unchecking Settings->Confirm on exit ; Turn on saving settings by checking Settings->Save settings on exit, this will create the vice.ini file this module needs. ; ; Default Joyport setting for C64 requires that you configure "Keyset A" as the default for JoyPort 1 and "Keyset B" as the ; default for JoyPort 2. This allows the module to use the ini settings and set the default joystick to Player 1 at startup ; This can be disabled by setting the disableAutoControllerSwapping to true. That is helpful for users who do not wish to use ; "KeySet A" and "KeySet B" as the controller configurations. ; ; If you want to use the StartTape and StopTape hotkeys make sure you edit the files C64\win_shortcuts.vsc or VIC20\win_shortcuts.vsc ; (paths relative to the emulator install folder) and assign Alt+F7 as the StartTape shortcut and Alt+F8 as the StopTape shortcut, like this: ; ALT 0x76 IDM_DATASETTE_CONTROL_START F7 ; ALT 0x77 IDM_DATASETTE_CONTROL_STOP F8 ; ; WinVICE SDL: ; This module will also work with the SDL version of WinVICE even though it's not recommended to use it with it. If you do bare in mind that ; some of the features might not work. For hotkeys to work you need to manually set them all in SDL VICE and make sure you save the settings. ; To map the hotkeys navigate to any menu item (F12 shows the menu) press 'm' and then the key or key combo you want to use for the hotkey for that item. ; Don't forget to save your hotkeys before exiting the emulator before you exi or they will be lost. This is done in Settings management->Save hotkeys. ; You can find more info on the Readme-SDL.txt file that comes with this version of the emulator. ; The module will detect that you are using the SDL version by checking if the sdl-vice.ini file exists in your emulator folder, so make sure you ; run the emulator once in order to create this file. ; ; WinVICE uses different executables for each machine so make sure you setup your emulators properly: ; x64.exe - Commodore 64 ; xplus4.exe - Commodore 16 & Plus/4 ; xvic.exe - Commodore VIC-20 ; x128.exe - Commodore 128 ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() mType := Object("Commodore 64","C64","Commodore 16 & Plus4","PLUS4","Commodore VIC-20","VIC20","Commodore 128","C128","Commodore MAX Machine","C64","Commodore 64 Games System","C64") ;ident should be the section names used in VICE.ini ident := mType[systemName] ; search object for the systemName identifier IfExist, % modulePath . "\" . systemName . ".ini" ; use a custom systemName ini If it exists settingsFile := modulePath . "\" . systemName . ".ini" Else settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) ; If true, the module governs If the emulator launches fullscreen or not. Set to false when troubleshooting a module for launching problems. WarpKey := IniReadCheck(settingsFile, "Settings", "WarpKey","F9",,1) ; toggle warp speed JoySwapKey := IniReadCheck(settingsFile, "Settings", "JoySwapKey","F10",,1) ; swap joystick port StartTapeKey := IniReadCheck(settingsFile, "Settings", "StartTapeKey","F7",,1) ; starts tape StopTapeKey := IniReadCheck(settingsFile, "Settings", "StopTapeKey","F8",,1) ; stops tape bezelTopOffset := IniReadCheck(settingsFile, "Settings", "bezelTopOffset",16,,1) bezelBottomOffset := IniReadCheck(settingsFile, "Settings", "bezelBottomOffset",46,,1) bezelLeftOffset := IniReadCheck(settingsFile, "Settings", "bezelLeftOffset",7,,1) bezelRightOffset := IniReadCheck(settingsFile, "Settings", "bezelRightOffset",7,,1) disableAutoControllerSwapping := IniReadCheck(settingsFile, "Settings", "DisableAutoControllerSwapping","false",,1) UsePaddles := IniReadCheck(settingsFile, romName, "UsePaddles", "false",,1) AutostartPrgMode := IniReadCheck(settingsFile, romName, "AutostartPrgMode", "2",,1) RequiresReset := IniReadCheck(settingsFile, romName, "RequiresReset", "false",,1) RequiresHardReset := IniReadCheck(settingsFile, romName, "RequiresHardReset", "false",,1) TrueDriveEmulation := IniReadCheck(settingsFile, romName, "TrueDriveEmulation", "false",,1) LoadFile := IniReadCheck(settingsFile, romName, "LoadFile", "",,1) DefaultJoyPort := IniReadCheck(settingsFile, romName, "DefaultJoyPort", "1",,1) ColumnMode := IniReadCheck(settingsFile, romName, "ColumnMode", "80",,1) ; DiskSwapKey = F11 ; swaps disk or tape - Do not need this key anymore with multigame support 7z(romPath, romName, romExtension, 7zExtractPath) ;Detect if SDL VICE is being used SdlViceIniPath := emuPath . "\sdl-vice.ini" IfExist, %SdlViceIniPath% SdlVice := "true" Else SdlVice := "false" Log("Module - SDL mode is set to " . SdlVice) viceINIPath := If SdlVice = "true" ? SdlViceIniPath : (emuPath . "\vice.ini") viceINIFullscreenKey := "FullscreenEnabled" If (SdlVice = "true") { If (ident = "C64") viceINIFullscreenKey := "VICIIFullscreen" If (ident = "PLUS4") viceINIFullscreenKey := "TEDFullscreen" If (ident = "VIC20") viceINIFullscreenKey := "VICFullscreen" If (ident = "C128") viceINIFullscreenKey := "VICIIFullscreen" } viceINI := CheckFile(viceINIPath) IniRead, currentFullScreen, %viceINI%, %ident%, %viceINIFullscreenKey% IniRead, currentAutostartPrgMode, %viceINI%, %ident%, AutostartPrgMode IniRead, currentDriveTrueEmulation, %viceINI%, %ident%, DriveTrueEmulation IniRead, currentJoyDevice1, %viceINI%, %ident%, JoyDevice1 IniRead, currentJoyDevice2, %viceINI%, %ident%, JoyDevice2 windowTitle := (If SdlVice = "true" ? "VICE ahk_class SDL_app" : "ahk_class VICE") hideEmuObj := Object("Select cartridge file ahk_class #32770",0,windowTitle,1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later BezelStart() ; Setting Fullscreen setting in ini If it doesn't match what user wants above If ( Fullscreen != "true" And currentFullScreen = 1 ) IniWrite, 0, %viceINI%, %ident%, %viceINIFullscreenKey% Else If ( Fullscreen = "true" And currentFullScreen = 0 ) IniWrite, 1, %viceINI%, %ident%, %viceINIFullscreenKey% If ( currentAutostartPrgMode != AutostartPrgMode ) IniWrite, %AutostartPrgMode%, %viceINI%, %ident%, AutostartPrgMode WarpKey := xHotKeyVarEdit(WarpKey,"WarpKey","~","Add") JoySwapKey := xHotKeyVarEdit(JoySwapKey,"JoySwapKey","~","Add") StartTapeKey := xHotKeyVarEdit(StartTapeKey,"StartTapeKey","~","Add") StopTapeKey := xHotKeyVarEdit(StopTapeKey,"StopTapeKey","~","Add") xHotKeywrapper(WarpKey,"Warp") xHotKeywrapper(JoySwapKey,"JoySwap") xHotKeywrapper(StartTapeKey,"StartTape") xHotKeywrapper(StopTapeKey,"StopTape") If romName contains (USA),(Canada) DefaultVideoMode = NTSC Else DefaultVideoMode = PAL VideoMode := IniReadCheck(settingsFile, romName, "VideoMode", DefaultVideoMode,,1) params := (If SdlVice = "true" ? " " : " +confirmexit") ; Setting video mode depending on rom, default NTSC If (VideoMode = "NTSC") { params := params . " -ntsc" ;IniWrite, -2, %viceINI%, %ident%, MachineVideoStandard ;NTSC } Else { params := params . " -pal" ;IniWrite, -1, %viceINI%, %ident%, MachineVideoStandard ;PAL } ;Enable/Disable paddles as needed, leave these checks in-place because mouse CLI and Ini options aren't supported in VICE 1.22 and this way it will also work with it. IniRead, currentUsePaddles, %viceINI%, %ident%, Mouse If ( UsePaddles = "true" And currentUsePaddles != 1) params := params . " -mouse -mousetype 3" If ( UsePaddles = "false" And currentUsePaddles = 1) params := params . " +mouse" If (ident = "C64") { If romExtension not in .d64,.d71,.d80,.d81,.d82,.g64,.g41,.x64,.t64,.tap,.crt,.prg,.vsf ScriptError("Your rom has an extension of " . romExtension . ", only these extensions are supported:`nd64,d71,d80,d81,d82,g64,g41,x64,t64,tap,crt") If ( romExtension = ".crt" ) { IniWrite, %romPath%\%romName%%romExtension%, %viceINI%, C64, CartridgeFile IniWrite, 0, %viceINI%, C64, CartridgeType } Else { IniWrite, "", %viceINI%, C64, CartridgeFile IniWrite, -1, %viceINI%, C64, CartridgeType } ; Setting TrueDriveEmulation setting in ini If it doesn't match what user wants above If ( TrueDriveEmulation != "true" And currentDriveTrueEmulation = 1 ) { IniWrite, 0, %viceINI%, %ident%, DriveTrueEmulation IniWrite, 0, %viceINI%, %ident%, Drive8Type } Else If ( TrueDriveEmulation = "true" And currentDriveTrueEmulation = 0 ) { IniWrite, 1, %viceINI%, %ident%, DriveTrueEmulation IniWrite, 1541, %viceINI%, %ident%, Drive8Type } If ( disableAutoControllerSwapping = "false" ) { ; Setting Default JoyPort to Player 1 If needed If ( DefaultJoyPort = "1" And currentJoyDevice1 != 2 ) { IniWrite, 2, %viceINI%, %ident%, JoyDevice1 IniWrite, 3, %viceINI%, %ident%, JoyDevice2 } Else If ( DefaultJoyPort = "2" And currentJoyDevice1 != 3 ) { IniWrite, 3, %viceINI%, %ident%, JoyDevice1 IniWrite, 2, %viceINI%, %ident%, JoyDevice2 } } HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait If romExtension in .d64,.d71,.d80,.d81,.d82,.g64,.g41,.x64,.prg,.vsf Run(executable . params . " -autostart """ . romPath . "\" . romName . romExtension . ":" . LoadFile . """", emuPath) Else If romExtension in .t64,.tap Run(executable . params . " """ . romPath . "\" . romName . romExtension . """", emuPath) Else If romExtension = .crt Run(executable . params . " -cartcrt """ . romPath . "\" . romName . romExtension . """", emuPath) If (RequiresReset = "true") { WinWaitActive(windowTitle) Sleep, 1000 ; increase if command is not appearing in the emu window or some just some letters Send !r } } Else If (ident = "PLUS4") { If romExtension not in .prg,.d64,.t64,.tap,.crt,.g64 ScriptError("Your rom has an extension of " . romExtension . ", only these extensions are supported:`nprg,d64,t64,tap,crt,g64") SendCommandDelay := IniReadCheck(settingsFile, "Settings", "SendCommandDelay", "1500",,1) Model := IniReadCheck(settingsFile, romName, "Model", "Commodore Plus/4",,1) ; Setting model If (Model = "Commodore Plus/4") { ;Commodore Plus/4 IniWrite, "3plus1lo", %viceINI%, %ident%, FunctionLowName IniWrite, "3plus1hi", %viceINI%, %ident%, FunctionHighName IniWrite, 64, %viceINI%, %ident%, RamSize IniWrite, 1, %viceINI%, %ident%, Acia1Enable } Else { ; Commodore 16 IniWrite, "", %viceINI%, %ident%, FunctionLowName IniWrite, "", %viceINI%, %ident%, FunctionHighName IniWrite, 16, %viceINI%, %ident%, RamSize IniWrite, 0, %viceINI%, %ident%, Acia1Enable } Command := IniReadCheck(settingsFile, romName, "Command", "",,1) StringLower, Command, Command ;Command MUST be in lower case so let's force it HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait If romExtension in .d64,.g64,.prg Run(executable . params . " """ . romPath . "\" . romName . romExtension . """", emuPath) Else If romExtension in .t64,.tap Run(executable . params . " """ . romPath . "\" . romName . romExtension . """", emuPath) Else If (romExtension = .crt) { If (SdlVice = "true") { Run(executable . params . " """ . romPath . "\" . romName . romExtension . """", emuPath) } Else { ;CLI does not seem to work for carts for Plus4, use GUI instead ;Run(executable . params . " -cartcrt """ . romPath . "\" . romName . romExtension . """", emuPath) Run(executable, emuPath) WinWait(windowTitle) WinWaitActive(windowTitle) ;Following keystrokes open up dialog for smart-attach cartridge image Sleep, 500 WinMenuSelectItem, %windowTitle%,, File, Attach cartridge image, 1& OpenROM("Select cartridge file ahk_class #32770",romPath . "\" . romName . romExtension) } } If (RequiresReset = "true") { WinWaitActive(windowTitle) Sleep, 1000 ; increase If command is not appearing in the emu window or some just some letters Send !r } If (RequiresHardReset = "true") { WinWaitActive(windowTitle) Sleep, 1000 ; increase If command is not appearing in the emu window or some just some letters Send ^!r } If %Command% { WinWaitActive(windowTitle) ;Sleep, %SendCommandDelay% ; increase If command is not appearing in the emu window or some just some letters If romExtension in .t64,.tap { ;Tape loading time will vary greatly so we can't type this automatically, user must do it using a hotkey RunTapeKey := IniReadCheck(settingsFile, romname, "RunTapeKey","Ctrl&F12",,1) ; run tape key RunTapeKey := xHotKeyVarEdit(RunTapeKey,"RunTapeKey","~","Add") xHotKeywrapper(RunTapeKey,"RunTape") } Else SendCommand(Command . "{Enter}", SendCommandDelay) } } Else If (ident = "VIC20") { If romExtension not in .prg,.d64,.t64,.tap,.crt ScriptError("Your rom has an extension of " . romExtension . ", only these extensions are supported:`nprg,d64,t64,tap,crt") SendCommandDelay := IniReadCheck(settingsFile, "Settings", "SendCommandDelay", "1500",,1) CartAddress := IniReadCheck(settingsFile, romName, "CartLoadingAddress", "X000",,1) MemoryExpansion := IniReadCheck(settingsFile, romName, "MemoryExpansion", "none",,1) Command := IniReadCheck(settingsFile, romName, "Command", "",,1) RequiresReset := IniReadCheck(settingsFile, romName, "RequiresReset", "false",,1) StringLower, Command, Command ;Command MUST be in lower case so let's force it If ( romExtension = ".crt" ) { ;Sleep, 100 ;Without this romtable comes empty (thread related?) RomTableCheck() ; make sure romTable is created already so the next line can calculate correctly ;MultiPart carts can only be run If the MultiGame feature is enabled If romName contains (Part { If (mgEnabled = "false") ScriptError("You cannot run multipart games with MultiGame disabled") } romCount = % romtable.MaxIndex() If (romCount > 1) { ;multipart carts - need to build custom CLI parameters to invoke multipart cartridges. Multipart cartridges are loaded in more than one ; memory address, so we interrogate each part, and determine its loading address, and build the CLI parameters. ; Once all the cartridge parts have been processed, the emulator with the custom CLI parameters are invoked. ; ; Using Lunaar Leeper as an example, it has two parts, one loaded in $2000, and one in $A000 ; "xvic.exe -cart2 "D:\Games\Commodore VIC-20\Lunar Leeper (USA) (Part 1).crt" -cartA "D:\Games\Commodore VIC-20\Lunar Leeper (USA) (Part 2).crt" multipartCLI = %executable%%params% for index, element in romtable { currentCart := romtable[A_Index,1] SplitPath, currentCart,,,, OutFileName currentCartAddress := IniReadCheck(settingsFile, OutFileName, "CartLoadingAddress", "X000",,1) If (currentCartAddress = "A000") cartSlot := " -cartA" Else If (currentCartAddress = "B000") cartSlot := " -cartB" Else If (currentCartAddress = "2000") cartSlot := " -cart2" Else If (currentCartAddress = "4000") cartSlot := " -cart4" Else If (currentCartAddress = "6000") cartSlot := " -cart6" Else ScriptError("Invalid Cart Address Specified: " . CartAddress) multipartCLI = %multipartCLI% %cartSlot% "%currentCart%" } Run(multipartCLI, emuPath) } Else { ;singlepart carts - unlike multipart carts, we can directly run the emulator with a single CLI parameter If (CartAddress = "A000") cartSlot := " -cartA" Else If (CartAddress = "B000") cartSlot := " -cartB" Else If (CartAddress = "2000") cartSlot := " -cart2" Else If (CartAddress = "4000") cartSlot := " -cart4" Else If (CartAddress = "6000") cartSlot := " -cart6" Else ScriptError("Invalid Cart Address Specified: " . CartAddress) HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait Run(executable . params . cartSlot . " """ . romPath . "\" . romName . romExtension . """", emuPath) } } Else { ;for non cartridges, update the vice.ini with the proper memory expansion values (If needed) prior to calling the emulator. varBlock0 = 0 varBlock1 = 0 varBlock2 = 0 varBlock3 = 0 varBlock5 = 0 If (MemoryExpansion = "3k") { varBlock0 = 1 } Else If (MemoryExpansion = "8k") { varBlock1 = 1 } Else If (MemoryExpansion = "16k") { varBlock1 = 1 varBlock2 = 1 } Else If (MemoryExpansion = "24k") { varBlock1 = 1 varBlock2 = 1 varBlock3 = 1 } Else If (MemoryExpansion = "all") { varBlock0 = 1 varBlock1 = 1 varBlock2 = 1 varBlock3 = 1 varBlock5 = 1 } Else If (MemoryExpansion = "3,5") { varBlock3 = 1 varBlock5 = 1 } Else If (MemoryExpansion = "5") { varBlock5 = 1 } Else If (MemoryExpansion = "1,5") { varBlock1 = 1 varBlock5 = 1 } Else If (MemoryExpansion = "1,2,5") { varBlock1 = 1 varBlock2 = 1 varBlock5 = 1 } IniWrite, %varBlock0%, %viceINI%, VIC20, RAMBlock0 IniWrite, %varBlock1%, %viceINI%, VIC20, RAMBlock1 IniWrite, %varBlock2%, %viceINI%, VIC20, RAMBlock2 IniWrite, %varBlock3%, %viceINI%, VIC20, RAMBlock3 IniWrite, %varBlock5%, %viceINI%, VIC20, RAMBlock5 HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait Run(executable . params . " """ . romPath . "\" . romName . romExtension . """" , emuPath ) } If (RequiresReset = "true") { WinWaitActive(windowTitle) Sleep, 1000 ; increase If command is not appearing in the emu window or some just some letters Send !r } If %Command% { WinWaitActive(windowTitle) SetKeyDelay(50) SendCommand(Command . "{Enter}", SendCommandDelay) } } Else If (ident = "C128") { If romExtension not in .prg,.d64,.d81 ScriptError("Your rom has an extension of " . romExtension . ", only these extensions are supported:`nprg,d64,d81") SendCommandDelay := IniReadCheck(settingsFile, "Settings", "SendCommandDelay", "1500",,1) ; Setting TrueDriveEmulation setting in ini If it doesn't match what user wants above If ( TrueDriveEmulation != "true" And currentDriveTrueEmulation = 1 ) { IniWrite, 0, %viceINI%, %ident%, DriveTrueEmulation IniWrite, 0, %viceINI%, %ident%, Drive8Type } Else If ( TrueDriveEmulation = "true" And currentDriveTrueEmulation = 0 ) { IniWrite, 1, %viceINI%, %ident%, DriveTrueEmulation IniWrite, 1570, %viceINI%, %ident%, Drive8Type } Command := IniReadCheck(settingsFile, romName, "Command", "",,1) Commodore64Mode := IniReadCheck(settingsFile, romName, "Commodore64Mode", "false",,1) StringLower, Command, Command ;Command MUST be in lower case so let's force it ;set 80/40 col param If ( ColumnMode = "40" ) { params := params . " -40col" } Else { params := params . " -80col" } ; Force either C64 mode (-go64) or C128 mode (+go64) If ( Commodore64Mode = "true" ) { params := params . " -go64" } Else { params := params . " +go64" } params := params . " +reu +autostart-warp " HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait Run(executable . params . " """ . romPath . "\" . romName . romExtension . """" , emuPath ) Sleep,1000 WinGet, id, list, %windowTitle% MaxWidth := 0 MinWidth := 10000 Loop, %id% { this_id := id%A_Index% WinActivate, ahk_id %this_id% WinGetClass, this_class, ahk_id %this_id% WinGetTitle, this_title, ahk_id %this_id% WinGetPos, X, Y, Width, Height, ahk_id %this_id% If (Width > MaxWidth) { Win80Col = ahk_id %this_id% MaxWidth := Width } If (Width < MinWidth) { Win40Col = ahk_id %this_id% MinWidth := Width } } If ( ColumnMode = "40" ) { WinHide, %Win80Col% } Else { WinHide, %Win40Col% } ;Activate the desired window since you might have hidden the active one above WinActivate, %windowTitle% WinWaitActive(windowTitle) WinSet, Redraw, , A ;Without this line bezel will always draw below the emulator window! Sleep, 1000 If %Command% { WinWaitActive(windowTitle) SetKeyDelay(50) SendCommand(Command . "{Enter}", SendCommandDelay) } } WinWait(windowTitle) WinWaitActive(windowTitle) BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp() FadeOutExit() ExitModule() JoySwap: Send !j Return Warp: Send !w Return StartTape: Send !{F7} Return StopTape: Send !{F8} Return RunTape: SetKeyDelay(50) Loop, parse, Command Send, {%A_LoopField% down}{%A_LoopField% up} Send, {Enter down}{Enter up} Return HaltEmu: If (Fullscreen = "true") Send !{Enter} Return MultiGame: Log("MultiGame Label was run!") If romExtension in .d64,.d71,.d80,.d81,.d82,.g64,.g41,.x64,.prg { Send !8 ; swaps a Disk wvTitle:="Attach disk image ahk_class #32770" } Else If romExtension in .t64,.tap { Send !t ; swaps a Tape wvTitle:="Attach tape image ahk_class #32770" } Else ScriptError(romExtension . " is an invalid multi-game extension") OpenROM(wvTitle, selectedRom) Log("Module - WinWaitActive`, " . windowTitle . "`, `, 5") WinWaitActive(windowTitle,,5) WinActivate, %windowTitle% Return RestoreEmu: If (Fullscreen = "true") Send !{Enter} Return CloseProcess: FadeOutStart() BezelExit() WinClose(windowTitle) Return 19:07:16:696 | RL | INFO | +47 | BuildScript - Loaded Multi-Player scripts 19:07:16:766 | RL | INFO | +78 | BuildScript - Loaded Statistics.ahk script 19:07:16:786 | RL | WARNING | +16 | BuildScript - "E:\Rocketlauncher\Lib\User Functions.ahk" not found 19:07:16:886 | RL | INFO | +93 | BuildScript - Finished injecting functions into module 19:07:16:976 | RL | INFO | +94 | Main - Module is built 19:07:16:026 | RL | INFO | +47 | CheckFile - Checking if E:\Rocketlauncher\AutoHotkey.dll exists 19:07:17:036 | RL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 5/24/2015 - 9:28:11 AM Modified: 4/19/2013 - 7:16:32 PM 19:07:17:121 | RL | INFO | +78 | Main - Running module 19:07:17:196 | RL | INFO | +78 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 19:07:17:376 | MD | INFO | +N/A | Module initialized 19:07:17:406 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 19:07:17:536 | MD | DEBUG1 | +125 | fadeInTransitionAnimation: DefaultAnimateFadeIn 19:07:17:566 | MD | DEBUG1 | +31 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 19:07:17:596 | MD | DEBUG1 | +31 | fadeLyr3Animation: DefaultFadeAnimation 19:07:17:596 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 19:07:17:626 | MD | INFO | +31 | StartModule - Started 19:07:17:706 | MD | INFO | +78 | StartModule - MEmu: WinVICE MEmuV: v2.4 MURL: http://vice-emu.sourceforge.net/ MAuthor: djvj,wahoobrian,brolly MVersion: 2.0.6 MCRC: E3DB4D02 iCRC: 4A31A54A MID: MSystem: "Commodore 64","Commodore 16 & Plus4","Commodore VIC-20","Commodore 128","Commodore MAX Machine","Commodore 64 Games System" 19:07:17:736 | MD | INFO | +31 | StartModule - You have a supported System Name for this module: "Commodore 64" 19:07:17:816 | MD | INFO | +78 | PluginInit - Started 19:07:17:856 | MD | DEBUG1 | +47 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating 19:07:17:896 | MD | INFO | +31 | CheckFile - Checking if E:\Hyperspin\Databases\Commodore 64\Commodore 64.xml exists 19:07:17:926 | MD | DEBUG1 | +32 | CheckFile - Attributes: File Size: 2852919 bytes Created: 6/14/2015 - 12:10:27 AM Modified: 6/14/2015 - 12:10:27 AM 19:07:17:956 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching for a "Game Name" in the database 19:07:17:006 | MD | DEBUG1 | +47 | BuildDatabaseTable - Found "Game Name" in the database! 19:07:18:036 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching database for: Name 19:07:18:066 | MD | DEBUG1 | +31 | BuildDatabaseTable - Found "Name" with a value: "$100,000 Pyramid, The (USA)" 19:07:18:146 | MD | DEBUG1 | +78 | BuildDatabaseTable - Searching database for: Cloneof 19:07:18:186 | MD | DEBUG1 | +47 | BuildDatabaseTable - Could not find: Cloneof 19:07:18:236 | MD | DEBUG1 | +47 | BuildDatabaseTable - Searching database for: Manufacturer 19:07:18:296 | MD | DEBUG1 | +62 | BuildDatabaseTable - Found "Manufacturer" with a value: "Box Office Software" 19:07:18:306 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year 19:07:18:346 | MD | DEBUG1 | +47 | BuildDatabaseTable - Found "Year" with a value: "1988" 19:07:18:376 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching database for: Genre 19:07:18:426 | MD | DEBUG1 | +47 | BuildDatabaseTable - Found "Genre" with a value: "Quiz" 19:07:18:456 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching database for: Rating 19:07:18:516 | MD | DEBUG1 | +62 | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)" 19:07:18:566 | MD | DEBUG2 | +47 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: GameInfo Label: Manufacturer | GameInfo Value: GameInfo Label: Name | GameInfo Value: GameInfo Label: Rating | GameInfo Value: GameInfo Label: Year | GameInfo Value: 19:07:18:596 | MD | DEBUG1 | +31 | BuildDatabaseTable - Ended 19:07:18:596 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 19:07:18:626 | MD | DEBUG1 | +32 | BuildAssetsTable - Searching for a Game Logo: E:\Hyperspin\Media\Commodore 64\Images\Wheel\$100,000 Pyramid, The (USA).png 19:07:18:676 | MD | DEBUG1 | +46 | BuildAssetsTable - Searching for a System Logo: E:\Hyperspin\Media\Main Menu\Images\Wheel\Commodore 64.png 19:07:18:736 | MD | DEBUG1 | +63 | BuildAssetsTable - Ended 19:07:18:766 | MD | DEBUG1 | +31 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 19:07:18:846 | MD | DEBUG1 | +78 | BuildAssetsTable - Searching for a Artwork1: E:\Hyperspin\Media\Commodore 64\Images\Artwork1\$100,000 Pyramid, The (USA).png 19:07:18:906 | MD | DEBUG1 | +62 | BuildAssetsTable - Searching for a Box Art: E:\Hyperspin\Media\Commodore 64\Images\Artwork2\$100,000 Pyramid, The (USA).png 19:07:18:916 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Cartridge: E:\Hyperspin\Media\Commodore 64\Images\Artwork3\$100,000 Pyramid, The (USA).png 19:07:18:956 | MD | DEBUG1 | +47 | BuildAssetsTable - Searching for a Flyers: E:\Hyperspin\Media\Commodore 64\Images\Artwork4\$100,000 Pyramid, The (USA).png 19:07:18:996 | MD | DEBUG1 | +47 | BuildAssetsTable - Searching for a Letters: E:\Hyperspin\Media\Commodore 64\Images\Letters 19:07:18:036 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a Other: E:\Hyperspin\Media\Commodore 64\Images\Other 19:07:19:076 | MD | DEBUG2 | +47 | BuildAssetsTable - Media assets found: Asset Label: Letters | Asset Path1: E:\Hyperspin\Media\Commodore 64\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: E:\Hyperspin\Media\Commodore 64\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: E:\Hyperspin\Media\Commodore 64\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: E:\Hyperspin\Media\Commodore 64\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: E:\Hyperspin\Media\Commodore 64\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: E:\Hyperspin\Media\Commodore 64\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: E:\Hyperspin\Media\Commodore 64\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: E:\Hyperspin\Media\Commodore 64\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: E:\Hyperspin\Media\Commodore 64\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: E:\Hyperspin\Media\Commodore 64\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: E:\Hyperspin\Media\Commodore 64\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: E:\Hyperspin\Media\Commodore 64\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: E:\Hyperspin\Media\Commodore 64\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: E:\Hyperspin\Media\Commodore 64\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: E:\Hyperspin\Media\Commodore 64\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: E:\Hyperspin\Media\Commodore 64\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: E:\Hyperspin\Media\Commodore 64\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: E:\Hyperspin\Media\Commodore 64\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: E:\Hyperspin\Media\Commodore 64\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: E:\Hyperspin\Media\Commodore 64\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: E:\Hyperspin\Media\Commodore 64\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: E:\Hyperspin\Media\Commodore 64\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: E:\Hyperspin\Media\Commodore 64\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: E:\Hyperspin\Media\Commodore 64\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: E:\Hyperspin\Media\Commodore 64\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: E:\Hyperspin\Media\Commodore 64\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: E:\Hyperspin\Media\Commodore 64\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: E:\Hyperspin\Media\Commodore 64\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: E:\Hyperspin\Media\Commodore 64\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: E:\Hyperspin\Media\Commodore 64\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: E:\Hyperspin\Media\Commodore 64\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: E:\Hyperspin\Media\Commodore 64\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: E:\Hyperspin\Media\Commodore 64\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: E:\Hyperspin\Media\Commodore 64\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: E:\Hyperspin\Media\Commodore 64\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: E:\Hyperspin\Media\Commodore 64\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: E:\Hyperspin\Media\Commodore 64\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: E:\Hyperspin\Media\Commodore 64\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: E:\Hyperspin\Media\Commodore 64\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: E:\Hyperspin\Media\Commodore 64\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 19:07:19:106 | MD | DEBUG1 | +31 | BuildAssetsTable - Ended 19:07:19:106 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 19:07:19:136 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a Game Video: E:\Hyperspin\Media\Commodore 64\Video\$100,000 Pyramid, The (USA).* 19:07:19:176 | MD | DEBUG1 | +32 | BuildAssetsTable - Searching for a System Video: E:\Hyperspin\Media\Main Menu\Video\Commodore 64.* 19:07:19:236 | MD | DEBUG1 | +62 | BuildAssetsTable - Ended 19:07:19:296 | MD | INFO | +62 | PluginInit - Ended 19:07:19:356 | MD | DEBUG1 | +63 | StartModule - Setting romName to the dbName sent to RocketLauncher: $100,000 Pyramid, The (USA) 19:07:19:436 | MD | DEBUG2 | +78 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 19:07:19:466 | MD | INFO | +31 | StartModule - Ended 19:07:19:466 | MD | DEBUG1 | +0 | FadeInStart - Started 19:07:19:516 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 19:07:19:566 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 19:07:19:656 | MD | DEBUG2 | +93 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 19:07:19:706 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseFadeIn" 19:07:19:736 | MD | DEBUG2 | +31 | Fade screen scale factor: X=0.750000, Y= 0.833333 19:07:19:806 | MD | DEBUG1 | +78 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\$100,000 Pyramid, The (USA)\Layer 1*.* 19:07:19:856 | MD | DEBUG1 | +47 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Horizontal\Layer 1*.* 19:07:19:866 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Layer 1*.* 19:07:19:886 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 1*.* 19:07:19:936 | MD | DEBUG1 | +47 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.* 19:07:19:936 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.png 19:07:19:966 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png 19:07:20:046 | MD | DEBUG1 | +78 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.gif 19:07:20:096 | MD | DEBUG1 | +47 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.tif 19:07:20:096 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.bmp 19:07:20:156 | MD | DEBUG1 | +62 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.jpg 19:07:20:216 | MD | INFO | +63 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png 19:07:20:246 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\$100,000 Pyramid, The (USA)\Extra Layer 1 - Console*.* 19:07:20:256 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Horizontal\Extra Layer 1 - Console*.* 19:07:20:306 | MD | DEBUG1 | +62 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Extra Layer 1 - Console*.* 19:07:20:346 | MD | DEBUG1 | +32 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.* 19:07:20:466 | MD | DEBUG1 | +124 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\_Default\Extra Layer 1 - Console*.* 19:07:20:626 | MD | INFO | +156 | DefaultAnimateFadeIn - Started, direction is: in 19:07:20:666 | MD | INFO | +47 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 19:07:21:186 | MD | INFO | +515 | DefaultAnimateFadeIn - Ended 19:07:21:216 | MD | DEBUG1 | +31 | FadeInStart - Ended 19:07:21:246 | MD | DEBUG1 | +31 | CoverFE - Started 19:07:21:366 | MD | DEBUG1 | +125 | CoverFE - Ended 19:07:21:366 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true 19:07:21:466 | MD | INFO | +94 | Module Setting - [Settings] - WarpKey: F9 19:07:21:556 | MD | INFO | +93 | Module Setting - [Settings] - JoySwapKey: F10 19:07:21:586 | MD | INFO | +32 | Module Setting - [Settings] - StartTapeKey: F7 19:07:21:616 | MD | INFO | +31 | Module Setting - [Settings] - StopTapeKey: F8 19:07:21:616 | MD | INFO | +0 | Module Setting - [Settings] - bezelTopOffset: 16 19:07:21:656 | MD | INFO | +31 | Module Setting - [Settings] - bezelBottomOffset: 46 19:07:21:686 | MD | INFO | +31 | Module Setting - [Settings] - bezelLeftOffset: 7 19:07:21:716 | MD | INFO | +31 | Module Setting - [Settings] - bezelRightOffset: 7 19:07:21:746 | MD | INFO | +32 | Module Setting - [Settings] - DisableAutoControllerSwapping: false 19:07:21:776 | MD | INFO | +31 | Module Setting - [$100,000 Pyramid, The (USA)] - UsePaddles: false 19:07:21:836 | MD | INFO | +62 | Module Setting - [$100,000 Pyramid, The (USA)] - AutostartPrgMode: 2 19:07:21:906 | MD | INFO | +63 | Module Setting - [$100,000 Pyramid, The (USA)] - RequiresReset: false 19:07:21:936 | MD | INFO | +31 | Module Setting - [$100,000 Pyramid, The (USA)] - RequiresHardReset: false 19:07:22:006 | MD | INFO | +78 | Module Setting - [$100,000 Pyramid, The (USA)] - TrueDriveEmulation: false 19:07:22:056 | MD | INFO | +47 | Module Setting - [$100,000 Pyramid, The (USA)] - LoadFile: 19:07:22:136 | MD | INFO | +78 | Module Setting - [$100,000 Pyramid, The (USA)] - DefaultJoyPort: 1 19:07:22:166 | MD | INFO | +31 | Module Setting - [$100,000 Pyramid, The (USA)] - ColumnMode: 80 19:07:22:246 | MD | INFO | +78 | 7z - Started, received E:\Hyperspin\Emulators\Commodore 64\roms\$100,000 Pyramid, The (USA).d64. If rom is an archive, it will extract to C:\Users\Lenovo\AppData\Local\Temp\HS 19:07:22:276 | MD | INFO | +31 | 7z - This rom type does not need 7z: ".d64" 19:07:22:326 | MD | DEBUG1 | +47 | 7z - Starting non-7z FadeIn animation. 19:07:22:356 | MD | INFO | +31 | DefaultFadeAnimation - Started 19:07:22:416 | MD | DEBUG1 | +62 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\$100,000 Pyramid, The (USA)\Info Bar*.* 19:07:22:446 | MD | DEBUG1 | +32 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Horizontal\Info Bar*.* 19:07:22:526 | MD | DEBUG1 | +78 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Info Bar*.* 19:07:22:556 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 19:07:22:566 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.* 19:07:22:606 | MD | DEBUG1 | +47 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.png 19:07:22:636 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png 19:07:22:666 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.gif 19:07:22:716 | MD | DEBUG1 | +47 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.tif 19:07:22:776 | MD | DEBUG1 | +62 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.bmp 19:07:22:806 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.jpg 19:07:22:856 | MD | INFO | +47 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png 19:07:22:946 | MD | DEBUG1 | +94 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\$100,000 Pyramid, The (USA)\Layer 3*.* 19:07:22:996 | MD | DEBUG1 | +47 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Horizontal\Layer 3*.* 19:07:22:026 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Commodore 64\_Default\Layer 3*.* 19:07:23:056 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 3*.* 19:07:23:056 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.* 19:07:23:086 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.png 19:07:23:151 | MD | DEBUG1 | +63 | GetFadePicFile - Found Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png 19:07:23:181 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.gif 19:07:23:181 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.tif 19:07:23:231 | MD | DEBUG1 | +47 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.bmp 19:07:23:261 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.jpg 19:07:23:261 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png 19:07:23:381 | MD | DEBUG1 | +125 | FadeInDelay - Started 19:07:23:411 | MD | DEBUG1 | +31 | FadeInDelay - Ended 19:07:23:541 | MD | INFO | +125 | DefaultFadeAnimation - Ended 19:07:23:541 | MD | INFO | +125 | DefaultFadeAnimation - Ended 19:07:23:591 | MD | INFO | +46 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3 19:07:23:834 | MD | DEBUG1 | +250 | 7z - romPath changed from "E:\Hyperspin\Emulators\Commodore 64\roms" to "E:\Hyperspin\Emulators\Commodore 64\roms" 19:07:23:871 | MD | DEBUG1 | +31 | 7z - romName changed from "$100,000 Pyramid, The (USA)" to "$100,000 Pyramid, The (USA)" 19:07:23:961 | MD | DEBUG1 | +94 | 7z - romExtension changed from ".d64" to ".d64" 19:07:23:999 | MD | INFO | +31 | 7z - Ended 19:07:23:048 | MD | INFO | +47 | Module - SDL mode is set to false 19:07:24:072 | MD | INFO | +31 | CheckFile - Checking if E:\Hyperspin\Emulators\Commodore 64\vice.ini exists 19:07:24:124 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 19:07:24:193 | MD | DEBUG2 | +78 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 19:07:24:193 | MD | DEBUG2 | +78 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 19:07:24:228 | MD | DEBUG1 | +31 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 19:07:24:255 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 19:07:24:255 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 19:07:24:284 | MD | DEBUG1 | +31 | DefaultFadeAnimationLoop - AnimationLoop has finished 19:07:24:322 | MD | DEBUG1 | +32 | DefaultFadeAnimationLoop - Ended 19:07:24:399 | MD | DEBUG1 | +78 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 19:07:24:432 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError" 19:07:24:869 | MD | DEBUG1 | +437 | ScriptError - Playing error sound: error4.mp3 19:07:27:379 | MD | INFO | +2511 | 7zCleanUp - Started 19:07:27:439 | MD | DEBUG1 | +63 | 7zCleanUp - Deleted 19:07:27:449 | MD | INFO | +0 | 7zCleanUp - Ended 19:07:29:751 | MD | DEBUG2 | +2309 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 19:07:29:811 | MD | DEBUG2 | +62 | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc" 19:07:29:861 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 19:07:29:861 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 19:07:29:891 | MD | ERROR | +31 | ScriptError - Cannot find E:\Hyperspin\Emulators\Commodore 64\vice.ini 19:07:29:951 | MD | INFO | +62 | ExitModule - Started 19:07:29:981 | MD | INFO | +32 | Starting Updating Statistics: 19:07:29:991 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 19:07:29:031 | MD | DEBUG2 | +46 | gameSectionStartTime:15157665 19:07:30:081 | MD | DEBUG2 | +47 | ElapsedTime:10 19:07:30:121 | MD | DEBUG2 | +47 | Statistics cleared game name: $100,000 Pyramid, The 19:07:30:201 | MD | DEBUG2 | +78 | Loaded game statistics from ini files: Number_of_Times_Played: 0 Last_Time_Played: 0 Average_Time_Played: 0 Total_Time_Played: 0 System_Total_Played_Time: 110 Total_Global_Played_Time: 1802 19:07:30:281 | MD | DEBUG2 | +78 | Updated Statistics: Number_of_Times_Played: 1 Last_Time_Played: Monday June 15, 2015 07:07:19 PM Average_Time_Played: 10 Total_Time_Played: 10 System_Total_Played_Time: 120 Total_Global_Played_Time: 1812 19:07:30:531 | MD | INFO | +250 | Game section statistics updated. 19:07:30:591 | MD | INFO | +62 | ExitModule - Ended 19:07:30:671 | MD | INFO | +78 | End of Module Logs 19:07:30:901 | RL | INFO | +13713 | Main - Module ended, exiting RocketLauncher normally 19:07:30:911 | RL | INFO | +0 | ExitScript - Started 19:07:30:971 | RL | INFO | +62 | SystemCursor - Restoring mouse cursor 19:07:30:011 | RL | INFO | +47 | ExitScript - Ended
dougan78 Posted June 15, 2015 Posted June 15, 2015 DId you follow these instructions in the module notes: Turn on saving settings by checking Settings->Save settings on exit, this will create the vice.ini file this module needs. When you run Winvice?
demonseed Posted June 16, 2015 Posted June 16, 2015 ok its running in RL Now!! but not HS. Says can not find default emulator. but its set...... I am guessing its setting in Hyper hq (yes I went back and made Hyperhq same) and it all works now.. thanks so much.... we need tutorials like this for all emulators!! It was awesome.!~
dougan78 Posted June 16, 2015 Posted June 16, 2015 Glad you got it working. C64 is very important to have in any setup. Imho.
demonseed Posted June 16, 2015 Posted June 16, 2015 Only thing I do not understand is how to configure the joystick? I am using an xbox 360 controller and set the North, south, east, west directions, with one fire button, but I noticed many games require numeric keys, F keys etc? Also finding many games do not work and crash I have tosec set... all renamed for hyperspin. I also am confused with all the EXE.... I set it to x64.exe but many games don't work. I tried x64sc.exe and some run better? any ideas
dougan78 Posted June 16, 2015 Posted June 16, 2015 Only thing I do not understand is how to configure the joystick? I am using an xbox 360 controller and set the North, south, east, west directions, with one fire button, but I noticed many games require numeric keys, F keys etc? Also finding many games do not work and crash I have tosec set... all renamed for hyperspin.I use gamebase64.com v13 renamed for hs. Be sure to use the latest database with 8000+ gamez. Be sure to grab commodore 64.ini file on ftp in wahoobrian folder. This will set games that need true drive emulation and joystick port 1 or 2 defaults. Be sure to use a key mapper like xpadder so you can set other buttons on xbox360 to like commodore key and y or n and any other keys to get by cracked screens and do level selects.I use a keyboard with that one but I play alot of rpgs on there so I need it. And for the text adventures. Good luck.
dougan78 Posted June 16, 2015 Posted June 16, 2015 This thread has more c64 info too http://www.hyperspin-fe.com/index.php?/topic/9078-Commodore-64 And this one http://www.hyperspin-fe.com/index.php?/topic/5357-[unofficial]-Commodore-64---No-Intro
demonseed Posted June 16, 2015 Posted June 16, 2015 Ok I will look at the threads.. I just want to use one pad for all the keys. I tried to setup joystick, but I do not see any other the yes, no, return etc keys? Just direction and one fire. Ok I was able to find the INI that supposed to support all games with joystick settings etc.. where the heck does it go?
dougan78 Posted June 16, 2015 Posted June 16, 2015 Ok I will look at the threads.. I just want to use one pad for all the keys. I tried to setup joystick, but I do not see any other the yes, no, return etc keys? Just direction and one fire. Ok I was able to find the INI that supposed to support all games with joystick settings etc.. where the heck does it go?I am not by a computer so been doing this from memory. I think. Hyperspin/settings /commodore 64/I believe it goes there. I use xpadder and enable joy keys in winvice. Map keys to directions and button in winvice then same ones in xpadder then map other buttons to y for yes and commodore key etc
rgm501 Posted March 24, 2016 Posted March 24, 2016 DId you follow these instructions in the module notes: Turn on saving settings by checking Settings->Save settings on exit, this will create the vice.ini file this module needs. When you run Winvice? I am having the same problem.......will not launch from Hyperspin,only Rocketlauncher and i have done everything explained on here
razerman Posted April 14, 2016 Posted April 14, 2016 Do you have the commodore 64 set in HyperHQ to use hyperlaunch? Open hyperlaunch, then select wheel settings tab,use the dropdown menu to select commodore 64,and in the emulator tab set execution to hyperlaunch. Apologies if you have done all this, i just got mine setup and got hung up on a few small details.
dr3wst3r Posted May 5, 2016 Posted May 5, 2016 Ok..C64 VICE. i have a problem. Its Working great using VICE standalone. (and setting my Joystick as my Wireless 360 controller, saving config etc) but, via Rocketlauncher this config Vice.ini gets re-created/modified with only keyboard input) As it works fine outside of Rocketlauncher surely there is a way to set this from within....Grrr HELP! Thanks
gman71 Posted March 10, 2019 Posted March 10, 2019 I know this is uber late...years!...but recently followed tutorials to add Commodore 64 to my Hyperspin (1.5.1.0) and keep getting 'Commodore 64 is an invalid system name or x64.exe is not supported yet' can anyone help me as I can't find any solutions on web! I get this error in Hyperspin and RockerLauncher also
Recommended Posts
Archived
This topic is now archived and is closed to further replies.