jimmyuk86 Posted January 16, 2014 Posted January 16, 2014 When try to i run ePSXe through hyperspin i get this error: I havnt configured deamon tools as i dont want to use deamon tools with this emulator, so have disabled it in the HyperLaunch HQ settings.
jimmyuk86 Posted January 16, 2014 Author Posted January 16, 2014 Scrap that..updated HyperLaunch HQ to latest and working now..but takes around 30 secs to load a game?
djvj Posted January 16, 2014 Posted January 16, 2014 Update all your files from git Sent from my Samsung Galaxy S3 using Tapatalk 4. "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."RocketLauncher's Official Home If you appreciate my work:My Apps:Window LoggerIdle Volume AdjusterExplorerRestorerRom Folder CleanerModule UpdaterMy Guides:How To Mod Guncons with Aimtrak
jimmyuk86 Posted January 16, 2014 Author Posted January 16, 2014 I have updated all files from git and works now but when launching a game there is around a 30 sec gap before the game actually loads?
Fromlostdays Posted January 19, 2014 Posted January 19, 2014 This may be really basic but are you using 7zip support? Walter:beerglass:
jimmyuk86 Posted January 21, 2014 Author Posted January 21, 2014 This may be really basic but are you using 7zip support? Nope Its annoying because it all runs ok..but theres a huge delay between selecting the game, and the actual launching of it.
djvj Posted January 30, 2014 Posted January 30, 2014 You are going to have small delays if you have MG or change disc menu enabled. It has to scan your rom folders for multiple discs. If you turn both of those settings off, it will launch a little faster. Read your log, it has timings on everything for this reason. "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."RocketLauncher's Official Home If you appreciate my work:My Apps:Window LoggerIdle Volume AdjusterExplorerRestorerRom Folder CleanerModule UpdaterMy Guides:How To Mod Guncons with Aimtrak
jimmyuk86 Posted February 8, 2014 Author Posted February 8, 2014 You are going to have small delays if you have MG or change disc menu enabled. It has to scan your rom folders for multiple discs. If you turn both of those settings off, it will launch a little faster. Read your log, it has timings on everything for this reason. Is a 15 seconds delay to be expected on this new module? Used to work instantly on the ePSXe v1.7.0 module Does anyone else other than tonycrew have issues with this also? Just cant seem to find a solution to this problem.
jimmyuk86 Posted February 10, 2014 Author Posted February 10, 2014 here is my log... 20:07:02:879 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c 20:07:03:084 | HL | INFO | +203 | Main - System Specs: HyperLaunch Dir: E:\hyperspin\RocketLauncher OS: Microsoft® Windows Vista™ Ultimate SKU: Ultimate Total Memory: 3061.17 MB Free Memory: 1090.73 MB Used Memory: 1970.445 MB SystemType: X86-based PC Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 660 Ti GPU 1 RAM: -2048.00 MB GPU 1 Driver Version: 9.18.13.3158 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: Realtek High Definition Audio Sound 2 Status: Enabled Sound 3 Device: Creative X-Fi Audio Processor (WDM) Sound 3 Status: Enabled OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1280x768 (1280x738 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 20:07:03:084 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x23 y23 w960 h535 20:07:03:084 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\HyperLaunch.exe exists 20:07:03:085 | HL | INFO | +16 | Main - HyperLaunch received "Sony Playstation" and "Tekken 3 (USA)" 20:07:03:091 | HL | INFO | +0 | Main - Tekken 3 (USA) is using the default emulator: ePSXe 20:07:03:091 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in E:\hyperspin\RocketLauncher\Settings\Sony Playstation\Emulators.ini 20:07:03:092 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in E:\hyperspin\RocketLauncher\Settings\Global Emulators.ini 20:07:03:092 | HL | INFO | +0 | Main - Found [ePSXe] in E:\hyperspin\RocketLauncher\Settings\Global Emulators.ini 20:07:03:092 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk exists 20:07:03:097 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 20:07:03:097 | HL | INFO | +0 | Main - Tekken 3 (USA) will use module: E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk 20:07:03:109 | HL | INFO | +15 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 20:07:03:111 | HL | INFO | +0 | Main - INI Keys read 20:07:03:111 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.exe exists 20:07:03:112 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.dll exists 20:07:03:113 | HL | INFO | +0 | CheckPaths - Started 20:07:03:121 | HL | INFO | +16 | CheckPaths - Found rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin 20:07:03:121 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe exists 20:07:03:133 | HL | INFO | +16 | CheckPaths - Ended 20:07:03:134 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 hlMode = frontendPID = 5380 frontendPath = E:\hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = E: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe emuPath = E:\hyperspin\Emulators\Sony Playstation emuName = ePSXe emuExt = exe romPath = E:\hyperspin\Emulators\Sony Playstation\roms romPathFromIni = E:\hyperspin\Emulators\Sony Playstation\roms romExtension = .bin romExtensionOrig = .bin romExtensions = 7z|zip|cue|bin executable = ePSXe.exe systemName = Sony Playstation dbName = Tekken 3 (USA) romName = Tekken 3 (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true blockInputTime = 0 blockInputFile = errorLevelReporting = 0 logFile = E:\hyperspin\RocketLauncher\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false sysLang = English_United_States navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1280 originalHeight = 768 dtEnabled = false dtPath = dtUseSCSI = false dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = E:\hyperspin\RocketLauncher\Media\Fade HLDataPath = E:\hyperspin\RocketLauncher\Data HLMediaPath = E:\hyperspin\RocketLauncher\Media HLErrSoundPath = E:\hyperspin\RocketLauncher\Media\Sounds\Error modulesPath = E:\hyperspin\RocketLauncher\Modules moduleFullName = E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk moduleName = ePSXe modulePath = E:\hyperspin\RocketLauncher\Modules\ePSXe moduleExtension = ahk moduleExtensionsPath = E:\hyperspin\RocketLauncher\Module Extensions libPath = E:\hyperspin\RocketLauncher\Lib 7zEnabled = false 7zPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.exe 7zDllPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.dll 7zExtractPath = C:\Users\James\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 1 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = E:\hyperspin\RocketLauncher\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {F1 down}{F1 up} hpLoadStateKeyCodes = {F1 down}{F1 up} keymapperEnabled = false keymapperAHKMethod = false keymapper = ahk xpadderFullPath = E:\hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = E:\hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = E:\hyperspin\RocketLauncher\Profiles\ahk keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\HyperSpin defaultProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\_Default systemProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation xPadderSystemProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\_Default emuProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\ePSXe romProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\Tekken 3 (USA) HyperLaunchProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\HyperLaunch blankProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\blank ahkFEProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\HyperSpin ahkDefaultProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation ahkEmuProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation\ePSXe ahkRomProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation\Tekken 3 (USA) ahkHyperLaunchProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 20:07:03:134 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 20:07:03:134 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 20:07:03:134 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 20:07:03:136 | HL | INFO | +0 | BuildScript - Module: MEmu = ePSXe MEmuV = v1.9.0 MURL = http://www.epsxe.com/ MAuthor = djvj & Shateredsoul & brolly MVersion = 2.0.7 MCRC = A47833DF iCRC = AFD664B0 MID = 635038268888210842 MSystem = "Sony PlayStation" ;---------------------------------------------------------------------------- ; Notes: ; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly. ; For these to work you must mount the cue on daemon tools and let epsxe boot the game from there. ; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one. ; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards ; ; Extract all your BIOS files to the bios subfolder. Then goto Config->Bios and select the bios you wish to use. ; ; Go to Config->Video then choose a plugin. Pete's OpenGL line is preffered ; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose. ; ; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks). ; Go to Config->Cdrom->Configure button and select the drive letter associated with your daemon tools virtual drive. ; ; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess! ; ; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz ; ; Requires at least Libs\Shared.ahk v1.1.3 ; ; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config ; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1) ; Key mapping for turbo button assignment slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1) ; If true, force emulator to show bios screen at boot enableAnalog := IniReadCheck(settingsFile, "Settings", "enableAnalog","true",,1) ; If true, enables analog controls at start of game for you, so you don't have to press F5 hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1) MLanguage := IniReadCheck(settingsFile, "Settings", "MLanguage","English",,1) ; If English, dialog boxes look for the word "Open" and if Spanish/Portuguese, looks for "Abrir" perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1) disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1) ; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted. disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1) ; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted. mLang := Object("English","Open","Spanish/Portuguese","Abrir") winLang := mLang[MLanguage] ; search object for the MLanguage associated to the user's language If !winLang ScriptError("Your chosen language is: """ . MLanguage . """. It is not one of the known supported languages for this module: " . moduleName) BezelStart() If (Fullscreen = "true") { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0) ; changes fullscreen setting for all 3 gpu plugins WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0) } Else { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1) If (bezelEnabled = "true") { winSize := bezelScreenHeight * 65536 + bezelScreenWidth ; convert desired windowed resolution to Decimal WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize) } } ; Memory Cards memCardPath := emuPath . "\memcards" defaultMemCard1 := memCardPath . "\_default_001.mcr" ; defining default blank memory card for slot 1 defaultMemCard2 := memCardPath . "\_default_002.mcr" ; defining default blank memory card for slot 2 romMemCard1 := memCardPath . "\" . romName . "_001.mcr" ; defining name for rom's memory card for slot 1 romMemCard2 := memCardPath . "\" . romName . "_002.mcr" ; defining name for rom's memory card for slot 2 memcardType := If perGameMemCards = "true" ? "rom" : "default" ; define the type of memory card we will create in the below loop IfNotExist, %memCardPath% FileCreateDir, %memCardPath% ; create memcard folder if it doesn't exist Loop 2 { IfNotExist, % %memcardType%MemCard%A_Index% { FileAppend,, % %memcardType%MemCard%A_Index% ; create a new blank memory card if one does not exist Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . %memcardType%MemCard%A_Index%) } WriteReg("SZ", "epsxe\config", "Memcard" . A_Index, %memcardType%MemCard%A_Index%) ; Now disable a memory card if required for the game to boot properly memcard%A_Index%Enable := ReadReg("epsxe\config", "Memcard" . A_Index . "Enable") If (disableMemoryCard%A_Index% = "true") WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 0) Else WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 1) } 7z(romPath, romName, romExtension, 7zExtractPath) epsxeExtension := InStr(".ccd|.cue|.img|.iso|.mdf",romExtension) ; the psx extensions supported by the emu SetKeyDelay, 50 ; turboButton := xHotKeyVarEdit(turboButton,"turboButton","~","Add") xHotKeywrapper(turboButton,"TurboProcess") turboEnabled = 0 ; Initialize turbo state RomTableCheck() ; make sure romTable is created already so the next line can calculate correctly noGUI := If romTable.MaxIndex() ? "" : " -nogui" ; multidisc games will not use nogui because we need to select an option in epsxe's gui to swap discs slowBoot := If slowBoot = "true" ? " -slowboot" : "" If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 ; start watching for gui window so it can be completely hidden } ; Mount the CD using DaemonTools If (epsxeExtension && dtEnabled = "true" ) { Log("Module - Daemon Tools is enabled and " . romExtension . " is a supported DT extension.") DaemonTools("mount",romPath . "\" . romName . romExtension) errorLvl := Run(executable . noGUI . slowBoot, emuPath) usedDT := 1 } Else { Log("Module - Sending rom to emu directly as Daemon Tools is not enabled or " . romExtension . " is not a supported DT extension.") errorLvl := Run(executable . noGUI . slowBoot . " -loadiso """ . romPath . "\" . romName . romExtension . """", emuPath) } If errorLvl ScriptError("Error launching " . executable . "`, closing module.") epsxeLaunchType := If usedDT ? "CDROM" : "ISO" ; determines which command gets sent to epsxe If (noGUI = "") { ; for multi disc games only Log("Module - " . romName . " is a multi-disc game, so launching " . MEmu . " with GUI enabled so swapping can occur.") WinWait("ePSXe ahk_class EPSXGUI") If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to run a CDROM") PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Run CDROM } Else { Log("Module - Telling ePSXe to run an ISO") PostMessage, 0x111, 40003,,,ahk_class EPSXGUI ; Run ISO } } Else Log("Module - " . romName . " is not a multi-disc game, so launching " . MEmu . " with GUI disabled.") epsxeOpenWindow := winLang . " PSX ISO ahk_class #32770" If (!usedDT && noGUI = "") { ; for some reason, epsxe still shows an open psx iso box even though it was provided on the run command when we don't also send -nogui. This handles loading the rom. Log("Module - " . MEmu . " GUI and DT support are both disabled. Loading rom via the Open PSX ISO window.") WinWait(epsxeOpenWindow) Loop { ControlGetText, edit1Text, Edit1, %epsxeOpenWindow% If (edit1Text = romPath . "\" . romName . romExtension) Break Sleep, 100 ControlSetText, Edit1, %romPath%\%romName%%romExtension%, %epsxeOpenWindow% } ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open } WinWait("ePSXe ahk_class EPSX") WinWaitActive("ePSXe ahk_class EPSX") If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, Off } BezelDraw() FadeInExit() If enableAnalog = true { Sleep, 1500 ; necessary otherwise epsxe doesn't register the key Send, {F5 down}{F5 up} } Process("WaitClose", executable) If usedDT DaemonTools("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() ReadReg(var1, var2) { RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2% Return %regValue% } WriteReg(type, var1, var2, var3) { RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3% } TurboProcess: If (turboEnabled = 0) { Send, {Delete}{End}{End}{Delete} turboEnabled = 1 } Else { Send, {Delete}{End}{Delete} turboEnabled = 0 } Return HaltEmu: SetKeyDelay, 50 If Fullscreen = true { PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Sleep, 200 } Return MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName SetKeyDelay, 50 If usedDT { DaemonTools("unmount") ; Unmount the CD from DaemonTools Sleep, 500 ; Required to prevent DT from bugging DaemonTools("mount",selectedRom) ; Mount the CD using DaemonTools } ControlSend,, {ESC down}{ESC Up}, ahk_class EPSX ; this exits the game window and brings back ePSXe's gui menu window If hideEpsxeGUIs = true { Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 } If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to swap to another CDROM") PostMessage, 0x111, 40005,,,ahk_class EPSXGUI ; Change Disc CDROM } Else { Log("Module - Telling ePSXe to swap to another ISO") PostMessage, 0x111, 40006,,,ahk_class EPSXGUI ; Change Disc ISO } If usedDT { WinWait("Change Disc Option ahk_class #32770") ControlSend,Button1,{Enter},Change Disc Option ahk_class #32770 } Else { WinWait(epsxeOpenWindow) Loop { ControlGetText, edit1Text, Edit1, %epsxeOpenWindow% If (edit1Text = selectedRom) Break Sleep, 100 ControlSetText, Edit1, %selectedRom%, %epsxeOpenWindow% } ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open } If hideEpsxeGUIs = true { Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, off } Return RestoreEmu: SetKeyDelay, 50 WinActivate, ahk_id %emulatorID% If Fullscreen = true PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Return HideGUIWindow: WinSet, Transparent, On, ePSXe ahk_class EPSXGUI WinSet, Transparent, On, Open PSX ISO ahk_class #32770 ; when not using DT WinSet, Transparent, On, Change Disc Option ahk_class #32770 ; when using DT Return CloseProcess: FadeOutStart() SetWinDelay, 50 Log("Module - Sending Escape to close emulator") ; ControlSend,, {Esc down}{Esc up}, ePSXe ahk_class EPSX ; DO NOT CHANGE PostMessage, 0x111, 40007,,,ahk_class EPSX ; Go fullscreen, same as alt+enter If (noGUI = "") { ; for multi disc games only WinWait("ePSXe ahk_class EPSXGUI") WinClose("ePSXe ahk_class EPSXGUI") } Return 20:07:03:136 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 20:07:03:136 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 20:07:03:136 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 20:07:03:136 | HL | INFO | +0 | Main - Module is built 20:07:03:136 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\AutoHotkey.dll exists 20:07:03:138 | HL | INFO | +0 | Main - Running module 20:07:03:238 | MD | INFO | +N/A | Module initialized 20:07:03:240 | MD | INFO | +0 | StartModule - Started 20:07:03:240 | MD | INFO | +0 | StartModule - MEmu: ePSXe MEmuV: v1.9.0 MURL: http://www.epsxe.com/ MAuthor: djvj & Shateredsoul & brolly MVersion: 2.0.7 MCRC: A47833DF iCRC: AFD664B0 MID: MSystem: "Sony PlayStation" 20:07:03:240 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony Playstation" 20:07:03:240 | MD | INFO | +0 | StartModule - Ended 20:07:03:240 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 20:07:03:240 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 20:07:03:240 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 20:07:03:240 | MD | INFO | +0 | Module Setting - [settings] - turboButton: F12 20:07:03:240 | MD | INFO | +0 | Module Setting - [settings] - slowBoot: false 20:07:03:240 | MD | INFO | +0 | Module Setting - [settings] - enableAnalog: true 20:07:03:240 | MD | INFO | +0 | Module Setting - [settings] - HideePSXeGUIs: true 20:07:03:241 | MD | INFO | +16 | Module Setting - [settings] - MLanguage: English 20:07:03:241 | MD | INFO | +0 | Module Setting - [settings] - PerGameMemoryCards: true 20:07:03:241 | MD | INFO | +0 | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard1: false 20:07:03:241 | MD | INFO | +0 | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard2: false 20:07:03:258 | MD | INFO | +15 | RomTableCheck - Started 20:07:25:105 | MD | ERROR | +21841 | RomTableCheck - Creating the romTable took longer than 20 seconds. Continuing with module thread without waiting for the table's creation. 20:07:25:105 | MD | INFO | +0 | RomTableCheck - Ended 20:07:25:105 | MD | INFO | +0 | Module - Sending rom to emu directly as Daemon Tools is not enabled or .bin is not a supported DT extension. 20:07:25:105 | MD | INFO | +0 | Run - Running: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe -nogui -loadiso "E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin" 20:07:25:151 | MD | INFO | +46 | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled. 20:07:25:151 | MD | INFO | +0 | WinWait - Waiting for "ePSXe ahk_class EPSX" 20:07:25:823 | MD | INFO | +671 | WinWaitActive - Waiting for "ePSXe ahk_class EPSX" 20:07:27:523 | MD | INFO | +1701 | Process - WaitClose ePSXe.exe 20:07:50:155 | MD | INFO | +22635 | Module - Sending Escape to close emulator 20:07:50:974 | MD | INFO | +812 | StopGlobalUserFeatures - Starting 20:07:50:974 | MD | INFO | +0 | StopGlobalUserFeatures - Ending 20:07:50:974 | MD | INFO | +0 | ExitModule - Started 20:07:50:974 | MD | INFO | +0 | Starting Updating Statistics: 20:07:50:974 | MD | INFO | +0 | CreateRomTable - Started 20:07:50:974 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 20:07:51:082 | MD | INFO | +109 | Game section statistics updated. 20:07:51:084 | MD | INFO | +15 | ExitModule - Ended 20:07:51:084 | MD | INFO | +0 | End of Module Logs 20:07:51:182 | HL | INFO | +48048 | Main - Module ended, exiting HyperLaunch normally 20:07:51:182 | HL | INFO | +0 | ExitScript - Started 20:07:51:321 | HL | INFO | +140 | SystemCursor - Restoring mouse cursor 20:07:51:327 | HL | INFO | +0 | ExitScript - Ended
Polemicist Posted February 10, 2014 Posted February 10, 2014 If you are gonna give a log you need to give us a troubleshooting log not a log level = 3 Details below in my signature.
jimmyuk86 Posted February 13, 2014 Author Posted February 13, 2014 If you are gonna give a log you need to give us a troubleshooting log not a log level = 3Details below in my signature. 22:05:07:730 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c 22:05:07:892 | HL | INFO | +172 | Main - System Specs: HyperLaunch Dir: E:\hyperspin\RocketLauncher OS: Microsoft® Windows Vista™ Ultimate SKU: Ultimate Total Memory: 3061.17 MB Free Memory: 1067.36 MB Used Memory: 1993.809 MB SystemType: X86-based PC Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 660 Ti GPU 1 RAM: -2048.00 MB GPU 1 Driver Version: 9.18.13.3158 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: Realtek High Definition Audio Sound 2 Status: Enabled Sound 3 Device: Creative X-Fi Audio Processor (WDM) Sound 3 Status: Enabled OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1280x768 (1280x738 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 22:05:07:893 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 22:05:07:893 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\HyperLaunch.exe exists 22:05:07:893 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.1.1 LegalCopyright ©2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 910336 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:893 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\itextsharp.dll exists 22:05:07:895 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:895 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 22:05:07:896 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:896 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\gsdll32.dll exists 22:05:07:897 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8818688 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:897 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\BlockInput.exe exists 22:05:07:898 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:898 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\gdip.ahk exists 22:05:07:907 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 22:05:07:907 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:907 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\RIni.ahk exists 22:05:07:911 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:05:07:912 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:912 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\CLR.ahk exists 22:05:07:913 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:05:07:913 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:914 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\COM.ahk exists 22:05:07:915 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:05:07:916 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:916 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\JSON.ahk exists 22:05:07:917 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:05:07:917 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:918 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Fade Init.ahk exists 22:05:07:918 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:919 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:919 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\HyperPause Init.ahk exists 22:05:07:920 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:920 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 691 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:920 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Keymapper Init.ahk exists 22:05:07:921 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:922 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3435 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:922 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\MultiGame Init.ahk exists 22:05:07:922 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:923 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:923 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Statistics Init.ahk exists 22:05:07:924 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:924 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:924 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Fade.ahk exists 22:05:07:926 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:926 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 25516 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:927 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\HyperPause.ahk exists 22:05:07:940 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:941 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 360180 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:941 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Keymapper.ahk exists 22:05:07:942 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:943 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 30775 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:943 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\MultiGame.ahk exists 22:05:07:945 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:945 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 36816 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:945 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Bezel.ahk exists 22:05:07:949 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:950 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 83008 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:950 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Statistics.ahk exists 22:05:07:951 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:952 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26153 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:952 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists 22:05:07:955 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:956 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 63798 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:956 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Shared.ahk exists 22:05:07:959 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:960 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 80791 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:960 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\XHotkey.ahk exists 22:05:07:961 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:962 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28374 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:962 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Fade Animations.ahk exists 22:05:07:964 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:05:07:965 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 49050 bytes Created: 2/8/2014 - 11:59:40 AM Modified: 2/8/2014 - 11:59:40 AM 22:05:07:965 | HL | INFO | +0 | Main - HyperLaunch received "Sony Playstation" and "Tekken 3 (USA)" 22:05:07:973 | HL | INFO | +16 | Main - Tekken 3 (USA) is using the default emulator: ePSXe 22:05:07:973 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in E:\hyperspin\RocketLauncher\Settings\Sony Playstation\Emulators.ini 22:05:07:974 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in E:\hyperspin\RocketLauncher\Settings\Global Emulators.ini 22:05:07:974 | HL | INFO | +0 | Main - Found [ePSXe] in E:\hyperspin\RocketLauncher\Settings\Global Emulators.ini 22:05:07:974 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk exists 22:05:07:975 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 12272 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:976 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 22:05:07:976 | HL | INFO | +0 | Main - Tekken 3 (USA) will use module: E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk 22:05:07:988 | HL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 22:05:07:990 | HL | INFO | +0 | Main - INI Keys read 22:05:07:990 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.exe exists 22:05:07:991 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:991 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.dll exists 22:05:07:992 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 2/8/2014 - 11:59:41 AM Modified: 2/8/2014 - 11:59:41 AM 22:05:07:993 | HL | INFO | +0 | CheckPaths - Started 22:05:07:993 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).7z 22:05:07:993 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\Tekken 3 (USA).7z 22:05:07:993 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\*.7z 22:05:07:993 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).zip 22:05:07:993 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\Tekken 3 (USA).zip 22:05:07:993 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\*.zip 22:05:07:994 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).cue 22:05:07:994 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\Tekken 3 (USA).cue 22:05:07:994 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\*.cue 22:05:07:994 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin 22:05:07:994 | HL | INFO | +0 | CheckPaths - Found rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin 22:05:07:994 | HL | DEBUG1 | +0 | CheckPaths - Current romName: Tekken 3 (USA) 22:05:07:994 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: E:\hyperspin\Emulators\Sony Playstation\roms 22:05:07:995 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: .bin 22:05:07:995 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe exists 22:05:07:995 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 384000 bytes Created: 10/18/2013 - 10:53:01 AM Modified: 8/3/2013 - 7:50:48 AM 22:05:07:995 | HL | INFO | +0 | CheckPaths - Ended 22:05:07:996 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 hlMode = frontendPID = 0 frontendPath = E:\hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = E: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe emuPath = E:\hyperspin\Emulators\Sony Playstation emuName = ePSXe emuExt = exe romPath = E:\hyperspin\Emulators\Sony Playstation\roms romPathFromIni = E:\hyperspin\Emulators\Sony Playstation\roms romExtension = .bin romExtensionOrig = .bin romExtensions = 7z|zip|cue|bin executable = ePSXe.exe systemName = Sony Playstation dbName = Tekken 3 (USA) romName = Tekken 3 (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true blockInputTime = 0 blockInputFile = E:\hyperspin\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = 0 logFile = E:\hyperspin\RocketLauncher\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false sysLang = English_United_States navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1280 originalHeight = 768 dtEnabled = false dtPath = dtUseSCSI = false dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = E:\hyperspin\RocketLauncher\Media\Fade HLDataPath = E:\hyperspin\RocketLauncher\Data HLMediaPath = E:\hyperspin\RocketLauncher\Media HLErrSoundPath = E:\hyperspin\RocketLauncher\Media\Sounds\Error modulesPath = E:\hyperspin\RocketLauncher\Modules moduleFullName = E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk moduleName = ePSXe modulePath = E:\hyperspin\RocketLauncher\Modules\ePSXe moduleExtension = ahk moduleExtensionsPath = E:\hyperspin\RocketLauncher\Module Extensions libPath = E:\hyperspin\RocketLauncher\Lib 7zEnabled = false 7zPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.exe 7zDllPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.dll 7zExtractPath = C:\Users\James\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 1 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = E:\hyperspin\RocketLauncher\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {F1 down}{F1 up} hpLoadStateKeyCodes = {F1 down}{F1 up} keymapperEnabled = false keymapperAHKMethod = false keymapper = ahk xpadderFullPath = E:\hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = E:\hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = E:\hyperspin\RocketLauncher\Profiles\ahk keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\HyperSpin defaultProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\_Default systemProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation xPadderSystemProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\_Default emuProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\ePSXe romProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\Tekken 3 (USA) HyperLaunchProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\HyperLaunch blankProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\blank ahkFEProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\HyperSpin ahkDefaultProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation ahkEmuProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation\ePSXe ahkRomProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation\Tekken 3 (USA) ahkHyperLaunchProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 22:05:07:996 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 22:05:07:996 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 22:05:07:997 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 22:05:07:997 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 22:05:07:998 | HL | INFO | +15 | BuildScript - Module: MEmu = ePSXe MEmuV = v1.9.0 MURL = http://www.epsxe.com/ MAuthor = djvj & Shateredsoul & brolly MVersion = 2.0.7 MCRC = A47833DF iCRC = AFD664B0 MID = 635038268888210842 MSystem = "Sony PlayStation" ;---------------------------------------------------------------------------- ; Notes: ; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly. ; For these to work you must mount the cue on daemon tools and let epsxe boot the game from there. ; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one. ; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards ; ; Extract all your BIOS files to the bios subfolder. Then goto Config->Bios and select the bios you wish to use. ; ; Go to Config->Video then choose a plugin. Pete's OpenGL line is preffered ; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose. ; ; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks). ; Go to Config->Cdrom->Configure button and select the drive letter associated with your daemon tools virtual drive. ; ; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess! ; ; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz ; ; Requires at least Libs\Shared.ahk v1.1.3 ; ; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config ; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1) ; Key mapping for turbo button assignment slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1) ; If true, force emulator to show bios screen at boot enableAnalog := IniReadCheck(settingsFile, "Settings", "enableAnalog","true",,1) ; If true, enables analog controls at start of game for you, so you don't have to press F5 hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1) MLanguage := IniReadCheck(settingsFile, "Settings", "MLanguage","English",,1) ; If English, dialog boxes look for the word "Open" and if Spanish/Portuguese, looks for "Abrir" perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1) disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1) ; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted. disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1) ; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted. mLang := Object("English","Open","Spanish/Portuguese","Abrir") winLang := mLang[MLanguage] ; search object for the MLanguage associated to the user's language If !winLang ScriptError("Your chosen language is: """ . MLanguage . """. It is not one of the known supported languages for this module: " . moduleName) BezelStart() If (Fullscreen = "true") { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0) ; changes fullscreen setting for all 3 gpu plugins WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0) } Else { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1) If (bezelEnabled = "true") { winSize := bezelScreenHeight * 65536 + bezelScreenWidth ; convert desired windowed resolution to Decimal WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize) } } ; Memory Cards memCardPath := emuPath . "\memcards" defaultMemCard1 := memCardPath . "\_default_001.mcr" ; defining default blank memory card for slot 1 defaultMemCard2 := memCardPath . "\_default_002.mcr" ; defining default blank memory card for slot 2 romMemCard1 := memCardPath . "\" . romName . "_001.mcr" ; defining name for rom's memory card for slot 1 romMemCard2 := memCardPath . "\" . romName . "_002.mcr" ; defining name for rom's memory card for slot 2 memcardType := If perGameMemCards = "true" ? "rom" : "default" ; define the type of memory card we will create in the below loop IfNotExist, %memCardPath% FileCreateDir, %memCardPath% ; create memcard folder if it doesn't exist Loop 2 { IfNotExist, % %memcardType%MemCard%A_Index% { FileAppend,, % %memcardType%MemCard%A_Index% ; create a new blank memory card if one does not exist Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . %memcardType%MemCard%A_Index%) } WriteReg("SZ", "epsxe\config", "Memcard" . A_Index, %memcardType%MemCard%A_Index%) ; Now disable a memory card if required for the game to boot properly memcard%A_Index%Enable := ReadReg("epsxe\config", "Memcard" . A_Index . "Enable") If (disableMemoryCard%A_Index% = "true") WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 0) Else WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 1) } 7z(romPath, romName, romExtension, 7zExtractPath) epsxeExtension := InStr(".ccd|.cue|.img|.iso|.mdf",romExtension) ; the psx extensions supported by the emu SetKeyDelay, 50 ; turboButton := xHotKeyVarEdit(turboButton,"turboButton","~","Add") xHotKeywrapper(turboButton,"TurboProcess") turboEnabled = 0 ; Initialize turbo state RomTableCheck() ; make sure romTable is created already so the next line can calculate correctly noGUI := If romTable.MaxIndex() ? "" : " -nogui" ; multidisc games will not use nogui because we need to select an option in epsxe's gui to swap discs slowBoot := If slowBoot = "true" ? " -slowboot" : "" If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 ; start watching for gui window so it can be completely hidden } ; Mount the CD using DaemonTools If (epsxeExtension && dtEnabled = "true" ) { Log("Module - Daemon Tools is enabled and " . romExtension . " is a supported DT extension.") DaemonTools("mount",romPath . "\" . romName . romExtension) errorLvl := Run(executable . noGUI . slowBoot, emuPath) usedDT := 1 } Else { Log("Module - Sending rom to emu directly as Daemon Tools is not enabled or " . romExtension . " is not a supported DT extension.") errorLvl := Run(executable . noGUI . slowBoot . " -loadiso """ . romPath . "\" . romName . romExtension . """", emuPath) } If errorLvl ScriptError("Error launching " . executable . "`, closing module.") epsxeLaunchType := If usedDT ? "CDROM" : "ISO" ; determines which command gets sent to epsxe If (noGUI = "") { ; for multi disc games only Log("Module - " . romName . " is a multi-disc game, so launching " . MEmu . " with GUI enabled so swapping can occur.") WinWait("ePSXe ahk_class EPSXGUI") If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to run a CDROM") PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Run CDROM } Else { Log("Module - Telling ePSXe to run an ISO") PostMessage, 0x111, 40003,,,ahk_class EPSXGUI ; Run ISO } } Else Log("Module - " . romName . " is not a multi-disc game, so launching " . MEmu . " with GUI disabled.") epsxeOpenWindow := winLang . " PSX ISO ahk_class #32770" If (!usedDT && noGUI = "") { ; for some reason, epsxe still shows an open psx iso box even though it was provided on the run command when we don't also send -nogui. This handles loading the rom. Log("Module - " . MEmu . " GUI and DT support are both disabled. Loading rom via the Open PSX ISO window.") WinWait(epsxeOpenWindow) Loop { ControlGetText, edit1Text, Edit1, %epsxeOpenWindow% If (edit1Text = romPath . "\" . romName . romExtension) Break Sleep, 100 ControlSetText, Edit1, %romPath%\%romName%%romExtension%, %epsxeOpenWindow% } ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open } WinWait("ePSXe ahk_class EPSX") WinWaitActive("ePSXe ahk_class EPSX") If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, Off } BezelDraw() FadeInExit() If enableAnalog = true { Sleep, 1500 ; necessary otherwise epsxe doesn't register the key Send, {F5 down}{F5 up} } Process("WaitClose", executable) If usedDT DaemonTools("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() ReadReg(var1, var2) { RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2% Return %regValue% } WriteReg(type, var1, var2, var3) { RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3% } TurboProcess: If (turboEnabled = 0) { Send, {Delete}{End}{End}{Delete} turboEnabled = 1 } Else { Send, {Delete}{End}{Delete} turboEnabled = 0 } Return HaltEmu: SetKeyDelay, 50 If Fullscreen = true { PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Sleep, 200 } Return MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName SetKeyDelay, 50 If usedDT { DaemonTools("unmount") ; Unmount the CD from DaemonTools Sleep, 500 ; Required to prevent DT from bugging DaemonTools("mount",selectedRom) ; Mount the CD using DaemonTools } ControlSend,, {ESC down}{ESC Up}, ahk_class EPSX ; this exits the game window and brings back ePSXe's gui menu window If hideEpsxeGUIs = true { Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 } If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to swap to another CDROM") PostMessage, 0x111, 40005,,,ahk_class EPSXGUI ; Change Disc CDROM } Else { Log("Module - Telling ePSXe to swap to another ISO") PostMessage, 0x111, 40006,,,ahk_class EPSXGUI ; Change Disc ISO } If usedDT { WinWait("Change Disc Option ahk_class #32770") ControlSend,Button1,{Enter},Change Disc Option ahk_class #32770 } Else { WinWait(epsxeOpenWindow) Loop { ControlGetText, edit1Text, Edit1, %epsxeOpenWindow% If (edit1Text = selectedRom) Break Sleep, 100 ControlSetText, Edit1, %selectedRom%, %epsxeOpenWindow% } ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open } If hideEpsxeGUIs = true { Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, off } Return RestoreEmu: SetKeyDelay, 50 WinActivate, ahk_id %emulatorID% If Fullscreen = true PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Return HideGUIWindow: WinSet, Transparent, On, ePSXe ahk_class EPSXGUI WinSet, Transparent, On, Open PSX ISO ahk_class #32770 ; when not using DT WinSet, Transparent, On, Change Disc Option ahk_class #32770 ; when using DT Return CloseProcess: FadeOutStart() SetWinDelay, 50 Log("Module - Sending Escape to close emulator") ; ControlSend,, {Esc down}{Esc up}, ePSXe ahk_class EPSX ; DO NOT CHANGE PostMessage, 0x111, 40007,,,ahk_class EPSX ; Go fullscreen, same as alt+enter If (noGUI = "") { ; for multi disc games only WinWait("ePSXe ahk_class EPSXGUI") WinClose("ePSXe ahk_class EPSXGUI") } Return 22:05:07:012 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 22:05:08:012 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 22:05:08:012 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 22:05:08:012 | HL | INFO | +0 | Main - Module is built 22:05:08:012 | HL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\AutoHotkey.dll exists 22:05:08:014 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 2/8/2014 - 11:59:39 AM Modified: 2/8/2014 - 11:59:39 AM 22:05:08:015 | HL | INFO | +0 | Main - Running module 22:05:08:015 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 22:05:08:111 | MD | INFO | +N/A | Module initialized 22:05:08:113 | MD | INFO | +0 | StartModule - Started 22:05:08:113 | MD | INFO | +0 | StartModule - MEmu: ePSXe MEmuV: v1.9.0 MURL: http://www.epsxe.com/ MAuthor: djvj & Shateredsoul & brolly MVersion: 2.0.7 MCRC: A47833DF iCRC: AFD664B0 MID: MSystem: "Sony PlayStation" 22:05:08:113 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony Playstation" 22:05:08:113 | MD | DEBUG1 | +0 | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: Tekken 3 (USA) 22:05:08:114 | MD | INFO | +0 | StartModule - Ended 22:05:08:114 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 22:05:08:114 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 22:05:08:114 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 22:05:08:114 | MD | INFO | +0 | Module Setting - [settings] - turboButton: F12 22:05:08:115 | MD | INFO | +0 | Module Setting - [settings] - slowBoot: false 22:05:08:115 | MD | INFO | +0 | Module Setting - [settings] - enableAnalog: true 22:05:08:115 | MD | INFO | +0 | Module Setting - [settings] - HideePSXeGUIs: true 22:05:08:115 | MD | INFO | +0 | Module Setting - [settings] - MLanguage: English 22:05:08:115 | MD | INFO | +0 | Module Setting - [settings] - PerGameMemoryCards: true 22:05:08:116 | MD | INFO | +0 | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard1: false 22:05:08:116 | MD | INFO | +0 | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard2: false 22:05:08:117 | MD | INFO | +0 | RomTableCheck - Started 22:05:08:117 | MD | DEBUG1 | +0 | RomTableCheck - MultiGame and/or HyperPause's Change DIsc Menu is enabled so checking if romTable exists yet. 22:05:08:118 | MD | DEBUG1 | +0 | RomTableCheck - romTable does not exist yet, waiting until it does to continue loading the module. 22:05:29:954 | MD | ERROR | +21840 | RomTableCheck - Creating the romTable took longer than 20 seconds. Continuing with module thread without waiting for the table's creation. 22:05:29:954 | MD | INFO | +0 | RomTableCheck - Ended 22:05:29:954 | MD | INFO | +0 | Module - Sending rom to emu directly as Daemon Tools is not enabled or .bin is not a supported DT extension. 22:05:29:954 | MD | INFO | +0 | Run - Running: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe -nogui -loadiso "E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin" 22:05:29:998 | MD | DEBUG1 | +47 | Run - "ePSXe.exe -nogui -loadiso "E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin"" Process ID: 8148 22:05:29:998 | MD | INFO | +0 | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled. 22:05:29:999 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: The HyperNoobie Guide For Posting To The Fourm. - Mozilla Firefox | Class: MozillaWindowClass | State: 1 | X: -8 | Y: -8 | Width: 1296 | Height: 754 | Window HWND: 0x110288 | Process ID: 2540 | Process Path: C:\Program Files\Mozilla Firefox\firefox.exe 22:05:29:999 | MD | INFO | +0 | WinWait - Waiting for "ePSXe ahk_class EPSX" 22:05:30:423 | MD | DEBUG1 | +421 | GetActiveWindowStatus - Title: ePSXe - Enhanced PSX emulator | Class: EPSX | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x1702d8 | Process ID: 8148 | Process Path: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe 22:05:30:424 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: ePSXe - Enhanced PSX emulator | Class: EPSX | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x1702d8 | Process ID: 8148 | Process Path: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe 22:05:30:424 | MD | INFO | +0 | WinWaitActive - Waiting for "ePSXe ahk_class EPSX" 22:05:30:551 | MD | DEBUG1 | +125 | GetActiveWindowStatus - Title: ePSXe - Enhanced PSX emulator | Class: EPSX | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x1702d8 | Process ID: 8148 | Process Path: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe 22:05:32:138 | MD | INFO | +1591 | Process - WaitClose ePSXe.exe 22:05:40:342 | MD | DEBUG1 | +8206 | CloseProcess - Started, user requested to end launched application 22:05:40:342 | MD | INFO | +0 | Module - Sending Escape to close emulator 22:05:40:342 | MD | DEBUG1 | +0 | CloseProcess - Ended 22:05:41:119 | MD | INFO | +780 | StopGlobalUserFeatures - Starting 22:05:41:119 | MD | INFO | +0 | StopGlobalUserFeatures - Ending 22:05:41:119 | MD | INFO | +0 | ExitModule - Started 22:05:41:119 | MD | INFO | +0 | Starting Updating Statistics: 22:05:41:119 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 22:05:41:119 | MD | DEBUG2 | +0 | gameSectionStartTime:12329195 22:05:41:120 | MD | DEBUG2 | +0 | ElapsedTime:33 22:05:41:120 | MD | INFO | +0 | CreateRomTable - Started 22:05:41:120 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Disc" 22:05:41:120 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Disk" 22:05:41:120 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Cart" 22:05:41:121 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Tape" 22:05:41:121 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Cassette" 22:05:41:121 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Part" 22:05:41:121 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Side" 22:05:41:121 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 22:05:41:121 | MD | DEBUG2 | +0 | Statistics cleared game name: Tekken 3 22:05:41:159 | MD | DEBUG2 | +31 | Loaded game statistics from ini files: Number_of_Times_Played: 6 Last_Time_Played: Thursday February 13, 2014 10:04:15 PM Average_Time_Played: 30 Total_Time_Played: 179 System_Total_Played_Time: 1144 Total_Global_Played_Time: 13274 22:05:41:159 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 7 Last_Time_Played: Thursday February 13, 2014 10:05:08 PM Average_Time_Played: 30 Total_Time_Played: 212 System_Total_Played_Time: 1177 Total_Global_Played_Time: 13307 22:05:41:187 | MD | INFO | +32 | Game section statistics updated. 22:05:41:188 | MD | INFO | +0 | ExitModule - Ended 22:05:41:188 | MD | INFO | +0 | End of Module Logs 22:05:41:228 | HL | INFO | +33212 | Main - Module ended, exiting HyperLaunch normally 22:05:41:228 | HL | INFO | +0 | ExitScript - Started 22:05:41:240 | HL | INFO | +16 | SystemCursor - Restoring mouse cursor 22:05:41:258 | HL | INFO | +16 | ExitScript - Ended Is this better? Followed your guide on your post..thanks for that
Polemicist Posted February 14, 2014 Posted February 14, 2014 logLevel = 10 is what you need to see. This bit was interesting 22:05:29:998 | MD | INFO | +0 | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled.22:05:29:999 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: The HyperNoobie Guide For Posting To The Fourm. - Mozilla Firefox | Class: MozillaWindowClass | State: 1 | X: -8 | Y: -8 | Width: 1296 | Height: 754 | Window HWND: 0x110288 | Process ID: 2540 | Process Path: C:\Program Files\Mozilla Firefox\firefox.exe 22:05:29:999 | MD | INFO | +0 | WinWait - Waiting for "ePSXe ahk_class EPSX" But I'm no expert but I see nothing special in this log. Looks kinda normal. I've never had an instant load so can't comment as to you going from instant to 15 seconds as I'm used to things being a little delayed.
jimmyuk86 Posted February 17, 2014 Author Posted February 17, 2014 logLevel = 10 is what you need to see. This bit was interesting 22:05:29:998 | MD | INFO | +0 | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled.22:05:29:999 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: The HyperNoobie Guide For Posting To The Fourm. - Mozilla Firefox | Class: MozillaWindowClass | State: 1 | X: -8 | Y: -8 | Width: 1296 | Height: 754 | Window HWND: 0x110288 | Process ID: 2540 | Process Path: C:\Program Files\Mozilla Firefox\firefox.exe 22:05:29:999 | MD | INFO | +0 | WinWait - Waiting for "ePSXe ahk_class EPSX" But I'm no expert but I see nothing special in this log. Looks kinda normal. I've never had an instant load so can't comment as to you going from instant to 15 seconds as I'm used to things being a little delayed. Ok..thanks for your reply's
damageinc86 Posted July 4, 2014 Posted July 4, 2014 Mine is 45 seconds from hyperlaunch to the game's opening credits. whereas before it was almost instant. I found a pastebin thing that someone posted for the shared.ahk and tried that. It worked and loaded fast but then when I hit esc to exit, my desktop resolution was stuck in the epsxe resolution lol.
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