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Updated AHK for ePSXe v1.9.0 and now i get errors


jimmyuk86

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Posted

When try to i run ePSXe through hyperspin i get this error:

post-45933-142870616715_thumb.png

I havnt configured deamon tools as i dont want to use deamon tools with this emulator, so have disabled it in the HyperLaunch HQ settings.

Posted

Update all your files from git

Sent from my Samsung Galaxy S3 using Tapatalk 4.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Posted
This may be really basic but are you using 7zip support?

Nope :( Its annoying because it all runs ok..but theres a huge delay between selecting the game, and the actual launching of it.

  • 2 weeks later...
Posted

You are going to have small delays if you have MG or change disc menu enabled. It has to scan your rom folders for multiple discs. If you turn both of those settings off, it will launch a little faster. Read your log, it has timings on everything for this reason.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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If you appreciate my work:
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  • 2 weeks later...
Posted
You are going to have small delays if you have MG or change disc menu enabled. It has to scan your rom folders for multiple discs. If you turn both of those settings off, it will launch a little faster. Read your log, it has timings on everything for this reason.

Is a 15 seconds delay to be expected on this new module? Used to work instantly on the ePSXe v1.7.0 module :( Does anyone else other than tonycrew have issues with this also? Just cant seem to find a solution to this problem.

Posted

here is my log...

20:07:02:879 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.0.1.1c
20:07:03:084 | HL |     INFO  | +203   | Main - System Specs:
				HyperLaunch Dir: E:\hyperspin\RocketLauncher
				OS: Microsoft® Windows Vista™ Ultimate 
				SKU: Ultimate
				Total Memory: 3061.17 MB
				Free Memory: 1090.73 MB
				Used Memory: 1970.445 MB
				SystemType: X86-based PC
				Physical Processors: 1
				Logical Processors: 8
				GPU 1 Name: NVIDIA GeForce GTX 660 Ti
				GPU 1 RAM: -2048.00 MB
				GPU 1 Driver Version: 9.18.13.3158
				Sound 1 Device: NVIDIA High Definition Audio
				Sound 1 Status: Enabled
				Sound 2 Device: Realtek High Definition Audio
				Sound 2 Status: Enabled
				Sound 3 Device: Creative X-Fi Audio Processor (WDM)
				Sound 3 Status: Enabled
				OS Language: English_United_States
				OS Admin Status: No
				Monitor #1 (\\.\DISPLAY1): 1280x768 (1280x738 work)
				AutoHotkey Path: 
				AHK Version: 1.1.09.04
				Unicode: No
20:07:03:084 | HL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x23 y23 w960 h535
20:07:03:084 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\HyperLaunch.exe exists
20:07:03:085 | HL |     INFO  | +16    | Main - HyperLaunch received "Sony Playstation" and "Tekken 3 (USA)"
20:07:03:091 | HL |     INFO  | +0     | Main - Tekken 3 (USA) is using the default emulator: ePSXe
20:07:03:091 | HL |     INFO  | +0     | Main - Checking for a [ePSXe] section in E:\hyperspin\RocketLauncher\Settings\Sony Playstation\Emulators.ini
20:07:03:092 | HL |     INFO  | +0     | Main - Checking for a [ePSXe] section in E:\hyperspin\RocketLauncher\Settings\Global Emulators.ini
20:07:03:092 | HL |     INFO  | +0     | Main - Found [ePSXe] in E:\hyperspin\RocketLauncher\Settings\Global Emulators.ini
20:07:03:092 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk exists
20:07:03:097 | HL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
20:07:03:097 | HL |     INFO  | +0     | Main - Tekken 3 (USA) will use module: E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk
20:07:03:109 | HL |     INFO  | +15    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
20:07:03:111 | HL |     INFO  | +0     | Main - INI Keys read
20:07:03:111 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.exe exists
20:07:03:112 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.dll exists
20:07:03:113 | HL |     INFO  | +0     | CheckPaths - Started
20:07:03:121 | HL |     INFO  | +16    | CheckPaths - Found rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin
20:07:03:121 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe exists
20:07:03:133 | HL |     INFO  | +16    | CheckPaths - Ended
20:07:03:134 | HL |     INFO  | +0     | BuildScript - User Variables:
				;----------------------------------------------------------------------------
				; INJECTED VARIABLES
				;----------------------------------------------------------------------------

				#NoTrayIcon
				#InstallKeybdHook
				DetectHiddenWindows, ON
				SetTitleMatchMode, 2
				SendMode, Event
				0 = 2
				hlMode = 
				frontendPID = 5380
				frontendPath = E:\hyperspin
				frontendExe = HyperSpin.exe
				frontendExt = exe
				frontendName = HyperSpin
				frontendDrive = E:
				exitEmulatorKey = ~Esc
				exitEmulatorKeyWait = 0
				forceHoldKey = ~Esc
				restoreFE = false
				exitScriptKey = ~q & ~s
				toggleCursorKey = ~e & ~t
				emuFullPath = E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe
				emuPath = E:\hyperspin\Emulators\Sony Playstation
				emuName = ePSXe
				emuExt = exe
				romPath = E:\hyperspin\Emulators\Sony Playstation\roms
				romPathFromIni = E:\hyperspin\Emulators\Sony Playstation\roms
				romExtension = .bin
				romExtensionOrig = .bin
				romExtensions = 7z|zip|cue|bin
				executable = ePSXe.exe
				systemName = Sony Playstation
				dbName = Tekken 3 (USA)
				romName = Tekken 3 (USA)
				romMapPath = 
				romMappingEnabled = false
				romMappingLaunchMenuEnabled = false
				romMappingFirstMatchingExt = false
				romMappingShowAllRomsInArchive = true
				romMappingNumberOfWheelsByScreen = 7
				romMappingMenuWidth = 300
				romMappingMenuMargin = 50
				romMappingTextFont = Bebas Neue
				romMappingTextOptions = cFFFFFFFF r4 s40 Bold
				romMappingDisabledTextColor = ff888888
				romMappingTextSizeDifference = 5
				romMappingTextMargin = 10
				romMappingTitleTextFont = Bebas Neue
				romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
				romMappingTitle2TextFont = Bebas Neue
				romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
				romMappingGameInfoTextFont = Bebas Neue
				romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
				romMappingBackgroundBrush = aa000000
				romMappingColumnBrush = 33000000
				romMappingButtonBrush1 = 6f000000
				romMappingButtonBrush2 = 33000000
				romMappingBackgroundAlign = Stretch and Lose Aspect
				romMappingMenuFlagWidth = 40
				romMappingMenuFlagSeparation = 5
				romMappingDefaultMenuList = FullList
				romMappingSingleFilteredRomAutomaticLaunch = false
				skipchecks = false
				romMatchExt = true
				blockInputTime = 0
				blockInputFile = 
				errorLevelReporting = 0
				logFile = E:\hyperspin\RocketLauncher\HyperLaunch.log
				logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
				logLevel = 3
				logIncludeModule = true
				logIncludeFileProperties = true
				logShowCommandWindow = false
				logCommandWindow = false
				sysLang = English_United_States
				navUpKey = Up
				navDownKey = Down
				navLeftKey = Left
				navRightKey = Right
				navSelectKey = Enter
				navP2UpKey = Numpad8
				navP2DownKey = Numpad2
				navP2LeftKey = Numpad4
				navP2RightKey = Numpad6
				navP2SelectKey = NumpadEnter
				originalWidth = 1280
				originalHeight = 768
				dtEnabled = false
				dtPath = 
				dtUseSCSI = false
				dtAddDrive = true
				emuIdleShutdown = 0
				hideCursor = false
				hideEmu = false
				hideFE = false
				fadeIn = false
				fadeInDuration = 500
				fadeInTransitionAnimation = DefaultAnimateFadeIn
				fadeInDelay = 0
				fadeInExitDelay = 0
				fadeOutExitDelay = 0
				fadeOut = false
				fadeOutExtraScreen = false
				fadeOutDuration = 500
				fadeOutTransitionAnimation = DefaultAnimateFadeOut
				fadeOutDelay = 0
				fadeLyrInterpolation = 7
				fadeLyr1Color = FF000000
				fadeLyr1AlignImage = Align to Top Left
				fadeLyr2Pos = Bottom Right Corner
				fadeLyr2X = 300
				fadeLyr2Y = 300
				fadeLyr2Adjust = 1
				fadeLyr2PicPad = 0
				fadeLyr3Pos = Center
				fadeLyr3X = 300
				fadeLyr3Y = 300
				fadeLyr3Adjust = 0.75
				fadeLyr3Speed = 750
				fadeLyr3Animation = DefaultFadeAnimation
				fadeLyr37zAnimation = DefaultFadeAnimation
				fadeLyr3Type = imageandbar
				fadeLyr3ImgFollow7zProgress = true
				fadeLyr3Repeat = 1
				fadeLyr3PicPad = 0
				fadeLyr4Adjust = 0.75
				fadeLyr4X = 100
				fadeLyr4Y = 100
				fadeLyr4Pos = Above Layer 3 - Left
				fadeLyr4FPS = 10
				fadeLyr4PicPad = 0
				fadeTranspGifColor = FFFFFF
				fadeBarWindow = false
				fadeBarWindowX = 
				fadeBarWindowY = 
				fadeBarWindowW = 600
				fadeBarWindowH = 120
				fadeBarWindowR = 20
				fadeBarWindowM = 20
				fadeBarWindowHatchStyle = 8
				fadeBarBack = true
				fadeBarBackColor = FF555555
				fadeBarH = 20
				fadeBarR = 5
				fadeBarColor = DD00BFFF
				fadeBarHatchStyle = 3
				fadeBarPercentageText = true
				fadeBarInfoText = true
				fadeBarXOffset = 0
				fadeBarYOffset = 100
				fadeRomInfoDescription = text
				fadeRomInfoSystemName = text
				fadeRomInfoYear = text
				fadeRomInfoManufacturer = text
				fadeRomInfoGenre = text
				fadeRomInfoRating = text
				fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
				fadeRomInfoTextPlacement = topRight
				fadeRomInfoTextMargin = 5
				fadeRomInfoText1Options = cFF555555 r4 s20 Bold
				fadeRomInfoText2Options = cFF555555 r4 s20 Bold
				fadeRomInfoText3Options = cFF555555 r4 s20 Bold
				fadeRomInfoText4Options = cFF555555 r4 s20 Bold
				fadeRomInfoText5Options = cFF555555 r4 s20 Bold
				fadeRomInfoText6Options = cFF555555 r4 s20 Bold
				fadeStats_Number_of_Times_Played = text with label
				fadeStats_Last_Time_Played = text with label
				fadeStats_Average_Time_Played = text with label
				fadeStats_Total_Time_Played = text with label
				fadeStats_System_Total_Played_Time = text with label
				fadeStats_Total_Global_Played_Time = text with label
				fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
				fadeStatsInfoTextPlacement = topLeft
				fadeStatsInfoTextMargin = 5
				fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
				fadeText1X = 0
				fadeText1Y = 0
				fadeText1Options = cFFFFFFFF r4 s20 Right Bold
				fadeText1 = Loading Game
				fadeText2X = 0
				fadeText2Y = 0
				fadeText2Options = cFFFFFFFF r4 s20 Right Bold
				fadeText2 = Extraction Complete
				fadeFont = Arial
				fadeSystemAndRomLayersOnly = false
				fadeInterruptKey = 
				detectFadeErrorEnabled = true
				fadeImgPath = E:\hyperspin\RocketLauncher\Media\Fade
				HLDataPath = E:\hyperspin\RocketLauncher\Data
				HLMediaPath = E:\hyperspin\RocketLauncher\Media
				HLErrSoundPath = E:\hyperspin\RocketLauncher\Media\Sounds\Error
				modulesPath = E:\hyperspin\RocketLauncher\Modules
				moduleFullName = E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk
				moduleName = ePSXe
				modulePath = E:\hyperspin\RocketLauncher\Modules\ePSXe
				moduleExtension = ahk
				moduleExtensionsPath = E:\hyperspin\RocketLauncher\Module Extensions
				libPath = E:\hyperspin\RocketLauncher\Lib
				7zEnabled = false
				7zPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.exe
				7zDllPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.dll
				7zExtractPath = C:\Users\James\AppData\Local\Temp\HS
				7zExtractPathOrig = 
				7zAttachSystemName = false
				7zDelTemp = true
				7zSounds = true
				7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
				7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
				mgEnabled = false
				mgKey = ~NumpadSub
				mgBackgroundColor = FF000000
				mgSidePadding = 0.2
				mgYOffset = 500
				mgImageAdjust = 1
				mgFont = Arial
				mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
				mgText1Text = Please select a game
				mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
				mgText2Offset = 70
				mgUseSound = true
				mgSoundfreq = 300
				mgExitEffect = none
				mgSelectedEffect = rotate
				mgUseGameArt = false
				mgArtworkDir = Artwork1
				hpEnabled = false
				hpKey = ~NumpadAdd
				hpBackToMenuBarKey = X
				hpZoomInKey = C
				hpZoomOutKey = V
				hpScreenshotKey = ~PrintScreen
				hpHiToTextPath = E:\hyperspin\RocketLauncher\Module Extensions\HiToText.exe
				hpSaveStateKeyCodes = {F1 down}{F1 up}
				hpLoadStateKeyCodes = {F1 down}{F1 up}
				keymapperEnabled = false
				keymapperAHKMethod = false
				keymapper = ahk
				xpadderFullPath = E:\hyperspin\Utilities\Xpadder\xpadder.exe
				joyToKeyFullPath = E:\hyperspin\Utilities\JoyToKey\JoyToKey.exe
				keymapperProfilePath = E:\hyperspin\RocketLauncher\Profiles\ahk
				keymapperFrontEndProfileName = HyperSpin
				keymapperFrontEndProfile = false
				keymapperHyperLaunchProfileEnabled = false
				JoyIDsEnabled = false
				JoyIDsPreferredControllersSystem = use_global
				JoyIDsPreferredControllersGlobal = use_global
				CustomJoyNamesEnabled = false
				CustomJoyNames = 
				FEProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\HyperSpin
				defaultProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\_Default
				systemProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation
				xPadderSystemProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\_Default
				emuProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\ePSXe
				romProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\Tekken 3 (USA)
				HyperLaunchProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\HyperLaunch
				blankProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\blank
				ahkFEProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\HyperSpin
				ahkDefaultProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\_Default
				ahkSystemProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation
				ahkEmuProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation\ePSXe
				ahkRomProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation\Tekken 3 (USA)
				ahkHyperLaunchProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\HyperLaunch
				bezelEnabled = false
				statisticsEnabled = true

20:07:03:134 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
20:07:03:134 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
20:07:03:134 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
20:07:03:136 | HL |     INFO  | +0     | BuildScript - Module:
				MEmu = ePSXe
				MEmuV =  v1.9.0
				MURL = http://www.epsxe.com/
				MAuthor = djvj & Shateredsoul & brolly
				MVersion = 2.0.7
				MCRC = A47833DF
				iCRC = AFD664B0
				MID = 635038268888210842
				MSystem = "Sony PlayStation"
				;----------------------------------------------------------------------------
				; Notes:
				; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly.
				; For these to work you must mount the cue on daemon tools and let epsxe boot the game from there.
				; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one.
				; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards
				;
				; Extract all your BIOS files to the bios subfolder. Then goto Config->Bios and select the bios you wish to use.
				;
				; Go to Config->Video then choose a plugin. Pete's OpenGL line is preffered
				; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose.
				;
				; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks).
				; Go to Config->Cdrom->Configure button and select the drive letter associated with your daemon tools virtual drive.
				;
				; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess!
				;
				; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz
				;
				; Requires at least Libs\Shared.ahk v1.1.3
				;
				; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config
				; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro
				;----------------------------------------------------------------------------
				StartModule()
				BezelGUI()
				FadeInStart()

				settingsFile := modulePath . "\" . moduleName . ".ini"
				Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
				turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1)		; Key mapping for turbo button assignment
				slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1)			; If true, force emulator to show bios screen at boot
				enableAnalog := IniReadCheck(settingsFile, "Settings", "enableAnalog","true",,1)	; If true, enables analog controls at start of game for you, so you don't have to press F5
				hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1)
				MLanguage := IniReadCheck(settingsFile, "Settings", "MLanguage","English",,1)		; If English, dialog boxes look for the word "Open" and if Spanish/Portuguese, looks for "Abrir"
				perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)
				disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1)	; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted.
				disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1)	; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted.

				mLang := Object("English","Open","Spanish/Portuguese","Abrir")
				winLang := mLang[MLanguage]	; search object for the MLanguage associated to the user's language
				If !winLang
					ScriptError("Your chosen language is: """ . MLanguage . """. It is not one of the known supported languages for this module: " . moduleName)

				BezelStart()

				If (Fullscreen = "true") {
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0)	; changes fullscreen setting for all 3 gpu plugins
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0)
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0)
				} Else {
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1)
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1)
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1)
					If (bezelEnabled = "true") {
						winSize := bezelScreenHeight * 65536 + bezelScreenWidth	; convert desired windowed resolution to Decimal
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize)
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize)
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize)
					}
				}

				; Memory Cards
				memCardPath := emuPath . "\memcards"
				defaultMemCard1 := memCardPath . "\_default_001.mcr"	; defining default blank memory card for slot 1
				defaultMemCard2 := memCardPath . "\_default_002.mcr"	; defining default blank memory card for slot 2
				romMemCard1 := memCardPath . "\" . romName . "_001.mcr"		; defining name for rom's memory card for slot 1
				romMemCard2 := memCardPath . "\" . romName . "_002.mcr"		; defining name for rom's memory card for slot 2
				memcardType := If perGameMemCards = "true" ? "rom" : "default"	; define the type of memory card we will create in the below loop
				IfNotExist, %memCardPath%
					FileCreateDir, %memCardPath%	; create memcard folder if it doesn't exist
				Loop 2
				{	IfNotExist, % %memcardType%MemCard%A_Index%
					{	FileAppend,, % %memcardType%MemCard%A_Index%		; create a new blank memory card if one does not exist
						Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . %memcardType%MemCard%A_Index%)
					}
					WriteReg("SZ", "epsxe\config", "Memcard" . A_Index, %memcardType%MemCard%A_Index%)

					; Now disable a memory card if required for the game to boot properly
					memcard%A_Index%Enable := ReadReg("epsxe\config", "Memcard" . A_Index . "Enable")
					If (disableMemoryCard%A_Index% = "true")
						WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 0)
					Else
						WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 1)
				}

				7z(romPath, romName, romExtension, 7zExtractPath)

				epsxeExtension := InStr(".ccd|.cue|.img|.iso|.mdf",romExtension)	; the psx extensions supported by the emu

				SetKeyDelay, 50
				; turboButton := xHotKeyVarEdit(turboButton,"turboButton","~","Add")
				xHotKeywrapper(turboButton,"TurboProcess")
				turboEnabled = 0				; Initialize turbo state

				RomTableCheck()	; make sure romTable is created already so the next line can calculate correctly
				noGUI := If romTable.MaxIndex() ? "" : " -nogui" ; multidisc games will not use nogui because we need to select an option in epsxe's gui to swap discs
				slowBoot := If slowBoot = "true" ? " -slowboot" : ""

				If (noGUI = "" && hideEpsxeGUIs = "true") {	; for multi disc games only
					Log("Module - Starting the HideGUIWindow timer to prevent them from showing")
					SetTimer, HideGUIWindow, 10	; start watching for gui window so it can be completely hidden
				}

				; Mount the CD using DaemonTools
				If (epsxeExtension && dtEnabled = "true" ) {
					Log("Module - Daemon Tools is enabled and " . romExtension . " is a supported DT extension.")
					DaemonTools("mount",romPath . "\" . romName . romExtension)
					errorLvl := Run(executable . noGUI . slowBoot, emuPath)
					usedDT := 1
				} Else {
					Log("Module - Sending rom to emu directly as Daemon Tools is not enabled or " . romExtension . " is not a supported DT extension.")
					errorLvl := Run(executable . noGUI . slowBoot . " -loadiso """ . romPath . "\" . romName . romExtension . """", emuPath)
				}
				If errorLvl
					ScriptError("Error launching " . executable . "`, closing module.")

				epsxeLaunchType := If usedDT ? "CDROM" : "ISO"	; determines which command gets sent to epsxe

				If (noGUI = "") {	; for multi disc games only
					Log("Module - " . romName . " is a multi-disc game, so launching " . MEmu . " with GUI enabled so swapping can occur.")
					WinWait("ePSXe ahk_class EPSXGUI")
					If (epsxeLaunchType = "CDROM") {
						Log("Module - Telling ePSXe to run a CDROM")
						PostMessage, 0x111, 40001,,,ahk_class EPSXGUI	; Run CDROM
					} Else {
						Log("Module - Telling ePSXe to run an ISO")
						PostMessage, 0x111, 40003,,,ahk_class EPSXGUI	; Run ISO
					}
				} Else
					Log("Module - " . romName . " is not a multi-disc game, so launching " . MEmu . " with GUI disabled.")

				epsxeOpenWindow := winLang . " PSX ISO ahk_class #32770"
				If (!usedDT && noGUI = "") {		; for some reason, epsxe still shows an open psx iso box even though it was provided on the run command when we don't also send -nogui. This handles loading the rom.
					Log("Module - " . MEmu . " GUI and DT support are both disabled. Loading rom via the Open PSX ISO window.")
					WinWait(epsxeOpenWindow)
					Loop {
						ControlGetText, edit1Text, Edit1, %epsxeOpenWindow%
						If (edit1Text = romPath . "\" . romName . romExtension)
							Break
						Sleep, 100
						ControlSetText, Edit1, %romPath%\%romName%%romExtension%, %epsxeOpenWindow%
					}
					ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open
				}	

				WinWait("ePSXe ahk_class EPSX")
				WinWaitActive("ePSXe ahk_class EPSX")

				If (noGUI = "" && hideEpsxeGUIs = "true") {	; for multi disc games only
					Log("Module - Stopping the HideGUIWindow timer")
					SetTimer, HideGUIWindow, Off
				}

				BezelDraw()
				FadeInExit()

				If enableAnalog = true
				{	Sleep, 1500	; necessary otherwise epsxe doesn't register the key
					Send, {F5 down}{F5 up}
				}

				Process("WaitClose", executable)

				If usedDT
					DaemonTools("unmount")

				7zCleanUp()
				BezelExit()
				FadeOutExit()
				ExitModule()


				ReadReg(var1, var2) {
					RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2%
					Return %regValue%
				}

				WriteReg(type, var1, var2, var3) {
					RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3%
				}

				TurboProcess:
				    If (turboEnabled = 0) {
						Send, {Delete}{End}{End}{Delete}
						turboEnabled = 1
				    } Else {
						Send, {Delete}{End}{Delete}
						turboEnabled = 0
				    }
				Return

				HaltEmu:
					SetKeyDelay, 50
					If Fullscreen = true
					{	PostMessage, 0x111, 40001,,,ahk_class EPSXGUI	; Go fullscreen, same as alt+enter
						Sleep, 200
					}
				Return
				MultiGame:
					; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = "  . mgRomName
					SetKeyDelay, 50
					If usedDT
					{	DaemonTools("unmount")	; Unmount the CD from DaemonTools
						Sleep, 500	; Required to prevent  DT from bugging
						DaemonTools("mount",selectedRom)	; Mount the CD using DaemonTools
					}
					ControlSend,, {ESC down}{ESC Up}, ahk_class EPSX	; this exits the game window and brings back ePSXe's gui menu window
					If hideEpsxeGUIs = true
					{	Log("Module - Starting the HideGUIWindow timer to prevent them from showing")
						SetTimer, HideGUIWindow, 10
					}

					If (epsxeLaunchType = "CDROM") {
						Log("Module - Telling ePSXe to swap to another CDROM")
						PostMessage, 0x111, 40005,,,ahk_class EPSXGUI	; Change Disc CDROM
					} Else {
						Log("Module - Telling ePSXe to swap to another ISO")
						PostMessage, 0x111, 40006,,,ahk_class EPSXGUI	; Change Disc ISO
					}

					If usedDT
					{	WinWait("Change Disc Option ahk_class #32770")
						ControlSend,Button1,{Enter},Change Disc Option ahk_class #32770
					} Else {
						WinWait(epsxeOpenWindow)
						Loop {
							ControlGetText, edit1Text, Edit1, %epsxeOpenWindow% 
							If (edit1Text = selectedRom)
								Break
							Sleep, 100
							ControlSetText, Edit1, %selectedRom%, %epsxeOpenWindow%
						}
						ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open
					}	
					If hideEpsxeGUIs = true
					{	Log("Module - Stopping the HideGUIWindow timer")
						SetTimer, HideGUIWindow, off
					}
				Return
				RestoreEmu:
					SetKeyDelay, 50
					WinActivate, ahk_id  %emulatorID%
					If Fullscreen = true
						PostMessage, 0x111, 40001,,,ahk_class EPSXGUI	; Go fullscreen, same as alt+enter
				Return

				HideGUIWindow:
					WinSet, Transparent, On, ePSXe ahk_class EPSXGUI
					WinSet, Transparent, On, Open PSX ISO ahk_class #32770	; when not using DT
					WinSet, Transparent, On, Change Disc Option ahk_class #32770	; when using DT
				Return

				CloseProcess:
					FadeOutStart()
					SetWinDelay, 50
					Log("Module - Sending Escape to close emulator")
					; ControlSend,, {Esc down}{Esc up}, ePSXe ahk_class EPSX ; DO NOT CHANGE
					PostMessage, 0x111, 40007,,,ahk_class EPSX	; Go fullscreen, same as alt+enter
					If (noGUI = "") {	; for multi disc games only
						WinWait("ePSXe ahk_class EPSXGUI")
						WinClose("ePSXe ahk_class EPSXGUI")
					}
				Return

20:07:03:136 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
20:07:03:136 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
20:07:03:136 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
20:07:03:136 | HL |     INFO  | +0     | Main - Module is built
20:07:03:136 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\AutoHotkey.dll exists
20:07:03:138 | HL |     INFO  | +0     | Main - Running module
20:07:03:238 | MD |     INFO  | +N/A   | Module initialized
20:07:03:240 | MD |     INFO  | +0     | StartModule - Started
20:07:03:240 | MD |     INFO  | +0     | StartModule - MEmu: ePSXe
				MEmuV: v1.9.0
				MURL: http://www.epsxe.com/
				MAuthor: djvj & Shateredsoul & brolly
				MVersion: 2.0.7
				MCRC: A47833DF
				iCRC: AFD664B0
				MID: 
				MSystem: "Sony PlayStation"
20:07:03:240 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony Playstation"
20:07:03:240 | MD |     INFO  | +0     | StartModule - Ended
20:07:03:240 | MD |     INFO  | +0     | StartGlobalUserFeatures - Starting
20:07:03:240 | MD |     INFO  | +0     | StartGlobalUserFeatures - Ending
20:07:03:240 | MD |     INFO  | +0     | Module Setting - [settings] - Fullscreen: true
20:07:03:240 | MD |     INFO  | +0     | Module Setting - [settings] - turboButton: F12
20:07:03:240 | MD |     INFO  | +0     | Module Setting - [settings] - slowBoot: false
20:07:03:240 | MD |     INFO  | +0     | Module Setting - [settings] - enableAnalog: true
20:07:03:240 | MD |     INFO  | +0     | Module Setting - [settings] - HideePSXeGUIs: true
20:07:03:241 | MD |     INFO  | +16    | Module Setting - [settings] - MLanguage: English
20:07:03:241 | MD |     INFO  | +0     | Module Setting - [settings] - PerGameMemoryCards: true
20:07:03:241 | MD |     INFO  | +0     | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard1: false
20:07:03:241 | MD |     INFO  | +0     | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard2: false
20:07:03:258 | MD |     INFO  | +15    | RomTableCheck - Started
20:07:25:105 | MD |    ERROR  | +21841 | RomTableCheck - Creating the romTable took longer than 20 seconds. Continuing with module thread without waiting for the table's creation.
20:07:25:105 | MD |     INFO  | +0     | RomTableCheck - Ended
20:07:25:105 | MD |     INFO  | +0     | Module - Sending rom to emu directly as Daemon Tools is not enabled or .bin is not a supported DT extension.
20:07:25:105 | MD |     INFO  | +0     | Run - Running: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe -nogui -loadiso "E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin"
20:07:25:151 | MD |     INFO  | +46    | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled.
20:07:25:151 | MD |     INFO  | +0     | WinWait - Waiting for "ePSXe ahk_class EPSX"
20:07:25:823 | MD |     INFO  | +671   | WinWaitActive - Waiting for "ePSXe ahk_class EPSX"
20:07:27:523 | MD |     INFO  | +1701  | Process - WaitClose ePSXe.exe 
20:07:50:155 | MD |     INFO  | +22635 | Module - Sending Escape to close emulator
20:07:50:974 | MD |     INFO  | +812   | StopGlobalUserFeatures - Starting
20:07:50:974 | MD |     INFO  | +0     | StopGlobalUserFeatures - Ending
20:07:50:974 | MD |     INFO  | +0     | ExitModule - Started
20:07:50:974 | MD |     INFO  | +0     | Starting Updating Statistics:
20:07:50:974 | MD |     INFO  | +0     | CreateRomTable - Started
20:07:50:974 | MD |     INFO  | +0     | CreateRomTable - Ended, 7 Loops to create table.
20:07:51:082 | MD |     INFO  | +109   | Game section statistics updated.
20:07:51:084 | MD |     INFO  | +15    | ExitModule - Ended
20:07:51:084 | MD |     INFO  | +0     | End of Module Logs
20:07:51:182 | HL |     INFO  | +48048 | Main - Module ended, exiting HyperLaunch normally
20:07:51:182 | HL |     INFO  | +0     | ExitScript - Started
20:07:51:321 | HL |     INFO  | +140   | SystemCursor - Restoring mouse cursor
20:07:51:327 | HL |     INFO  | +0     | ExitScript - Ended

Posted
If you are gonna give a log you need to give us a troubleshooting log not a log level = 3

Details below in my signature.

22:05:07:730 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.0.1.1c
22:05:07:892 | HL |     INFO  | +172   | Main - System Specs:
				HyperLaunch Dir: E:\hyperspin\RocketLauncher
				OS: Microsoft® Windows Vista™ Ultimate 
				SKU: Ultimate
				Total Memory: 3061.17 MB
				Free Memory: 1067.36 MB
				Used Memory: 1993.809 MB
				SystemType: X86-based PC
				Physical Processors: 1
				Logical Processors: 8
				GPU 1 Name: NVIDIA GeForce GTX 660 Ti
				GPU 1 RAM: -2048.00 MB
				GPU 1 Driver Version: 9.18.13.3158
				Sound 1 Device: NVIDIA High Definition Audio
				Sound 1 Status: Enabled
				Sound 2 Device: Realtek High Definition Audio
				Sound 2 Status: Enabled
				Sound 3 Device: Creative X-Fi Audio Processor (WDM)
				Sound 3 Status: Enabled
				OS Language: English_United_States
				OS Admin Status: No
				Monitor #1 (\\.\DISPLAY1): 1280x768 (1280x738 work)
				AutoHotkey Path: 
				AHK Version: 1.1.09.04
				Unicode: No
22:05:07:893 | HL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x y w h
22:05:07:893 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\HyperLaunch.exe exists
22:05:07:893 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	Your favorite Front End companion!
				FileVersion             	3.0.1.1
				LegalCopyright          	©2013 HL squad
				ProductName             	djvj's one swell guy!
				ProductVersion          	1.1.9.4
				CompanyName             	djvj's one swell guy!
				File Size:			910336 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:893 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\itextsharp.dll exists
22:05:07:895 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	iTextSharp
				FileVersion             	5.4.2.0
				InternalName            	itextsharp.dll
				LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
				OriginalFilename        	itextsharp.dll
				ProductName             	iTextSharp
				ProductVersion          	5.4.2.0
				CompanyName             	1T3XT BVBA
				File Size:			3743744 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:895 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
22:05:07:896 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	SevenZipSharp
				FileVersion             	0.64.4841.31212
				InternalName            	SevenZipSharp.dll
				LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
				OriginalFilename        	SevenZipSharp.dll
				ProductName             	SevenZipSharp
				ProductVersion          	0.64.4841.31212
				CompanyName             	Markovtsev Vadim
				File Size:			165888 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:896 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\gsdll32.dll exists
22:05:07:897 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			8818688 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:897 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\BlockInput.exe exists
22:05:07:898 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	 
				FileVersion             	1.1.09.04
				InternalName            	 
				OriginalFilename        	 
				ProductName             	 
				ProductVersion          	1.1.09.04
				File Size:			657920 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:898 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\gdip.ahk exists
22:05:07:907 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
22:05:07:907 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			88789 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:907 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\RIni.ahk exists
22:05:07:911 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:05:07:912 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			67561 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:912 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\CLR.ahk exists
22:05:07:913 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:05:07:913 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			10586 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:914 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\COM.ahk exists
22:05:07:915 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:05:07:916 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26342 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:916 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\JSON.ahk exists
22:05:07:917 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:05:07:917 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			9203 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:918 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Fade Init.ahk exists
22:05:07:918 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:919 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			1145 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:919 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\HyperPause Init.ahk exists
22:05:07:920 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:920 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			691 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:920 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Keymapper Init.ahk exists
22:05:07:921 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:922 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			3435 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:922 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\MultiGame Init.ahk exists
22:05:07:922 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:923 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			161 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:923 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Statistics Init.ahk exists
22:05:07:924 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:924 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			167 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:924 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Fade.ahk exists
22:05:07:926 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:926 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			25516 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:927 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\HyperPause.ahk exists
22:05:07:940 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:941 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			360180 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:941 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Keymapper.ahk exists
22:05:07:942 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:943 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			30775 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:943 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\MultiGame.ahk exists
22:05:07:945 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:945 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			36816 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:945 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Bezel.ahk exists
22:05:07:949 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:950 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			83008 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:950 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Statistics.ahk exists
22:05:07:951 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:952 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26153 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:952 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists
22:05:07:955 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:956 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			63798 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:956 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Shared.ahk exists
22:05:07:959 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:960 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			80791 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:960 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\XHotkey.ahk exists
22:05:07:961 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:962 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			28374 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:962 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Lib\Fade Animations.ahk exists
22:05:07:964 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:05:07:965 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			49050 bytes
				Created:			2/8/2014 - 11:59:40 AM
				Modified:			2/8/2014 - 11:59:40 AM
22:05:07:965 | HL |     INFO  | +0     | Main - HyperLaunch received "Sony Playstation" and "Tekken 3 (USA)"
22:05:07:973 | HL |     INFO  | +16    | Main - Tekken 3 (USA) is using the default emulator: ePSXe
22:05:07:973 | HL |     INFO  | +0     | Main - Checking for a [ePSXe] section in E:\hyperspin\RocketLauncher\Settings\Sony Playstation\Emulators.ini
22:05:07:974 | HL |     INFO  | +0     | Main - Checking for a [ePSXe] section in E:\hyperspin\RocketLauncher\Settings\Global Emulators.ini
22:05:07:974 | HL |     INFO  | +0     | Main - Found [ePSXe] in E:\hyperspin\RocketLauncher\Settings\Global Emulators.ini
22:05:07:974 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk exists
22:05:07:975 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			12272 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:976 | HL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
22:05:07:976 | HL |     INFO  | +0     | Main - Tekken 3 (USA) will use module: E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk
22:05:07:988 | HL |     INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
22:05:07:990 | HL |     INFO  | +0     | Main - INI Keys read
22:05:07:990 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.exe exists
22:05:07:991 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7-Zip Console
				FileVersion             	9.20
				InternalName            	7z
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7z.exe
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			163840 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:991 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.dll exists
22:05:07:992 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7z Standalone Plugin
				FileVersion             	9.20
				InternalName            	7za
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7za.dll
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			914432 bytes
				Created:			2/8/2014 - 11:59:41 AM
				Modified:			2/8/2014 - 11:59:41 AM
22:05:07:993 | HL |     INFO  | +0     | CheckPaths - Started
22:05:07:993 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).7z
22:05:07:993 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\Tekken 3 (USA).7z
22:05:07:993 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by extension: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\*.7z
22:05:07:993 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).zip
22:05:07:993 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\Tekken 3 (USA).zip
22:05:07:993 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by extension: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\*.zip
22:05:07:994 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).cue
22:05:07:994 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\Tekken 3 (USA).cue
22:05:07:994 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by extension: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA)\*.cue
22:05:07:994 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin
22:05:07:994 | HL |     INFO  | +0     | CheckPaths - Found rom: E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin
22:05:07:994 | HL |   DEBUG1  | +0     | CheckPaths - Current romName: Tekken 3 (USA)
22:05:07:994 | HL |   DEBUG1  | +0     | CheckPaths - Current romPath: E:\hyperspin\Emulators\Sony Playstation\roms
22:05:07:995 | HL |   DEBUG1  | +0     | CheckPaths - Current romExtension: .bin
22:05:07:995 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe exists
22:05:07:995 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			384000 bytes
				Created:			10/18/2013 - 10:53:01 AM
				Modified:			8/3/2013 - 7:50:48 AM
22:05:07:995 | HL |     INFO  | +0     | CheckPaths - Ended
22:05:07:996 | HL |     INFO  | +0     | BuildScript - User Variables:
				;----------------------------------------------------------------------------
				; INJECTED VARIABLES
				;----------------------------------------------------------------------------

				#NoTrayIcon
				#InstallKeybdHook
				DetectHiddenWindows, ON
				SetTitleMatchMode, 2
				SendMode, Event
				0 = 2
				hlMode = 
				frontendPID = 0
				frontendPath = E:\hyperspin
				frontendExe = HyperSpin.exe
				frontendExt = exe
				frontendName = HyperSpin
				frontendDrive = E:
				exitEmulatorKey = ~Esc
				exitEmulatorKeyWait = 0
				forceHoldKey = ~Esc
				restoreFE = false
				exitScriptKey = ~q & ~s
				toggleCursorKey = ~e & ~t
				emuFullPath = E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe
				emuPath = E:\hyperspin\Emulators\Sony Playstation
				emuName = ePSXe
				emuExt = exe
				romPath = E:\hyperspin\Emulators\Sony Playstation\roms
				romPathFromIni = E:\hyperspin\Emulators\Sony Playstation\roms
				romExtension = .bin
				romExtensionOrig = .bin
				romExtensions = 7z|zip|cue|bin
				executable = ePSXe.exe
				systemName = Sony Playstation
				dbName = Tekken 3 (USA)
				romName = Tekken 3 (USA)
				romMapPath = 
				romMappingEnabled = false
				romMappingLaunchMenuEnabled = false
				romMappingFirstMatchingExt = false
				romMappingShowAllRomsInArchive = true
				romMappingNumberOfWheelsByScreen = 7
				romMappingMenuWidth = 300
				romMappingMenuMargin = 50
				romMappingTextFont = Bebas Neue
				romMappingTextOptions = cFFFFFFFF r4 s40 Bold
				romMappingDisabledTextColor = ff888888
				romMappingTextSizeDifference = 5
				romMappingTextMargin = 10
				romMappingTitleTextFont = Bebas Neue
				romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
				romMappingTitle2TextFont = Bebas Neue
				romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
				romMappingGameInfoTextFont = Bebas Neue
				romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
				romMappingBackgroundBrush = aa000000
				romMappingColumnBrush = 33000000
				romMappingButtonBrush1 = 6f000000
				romMappingButtonBrush2 = 33000000
				romMappingBackgroundAlign = Stretch and Lose Aspect
				romMappingMenuFlagWidth = 40
				romMappingMenuFlagSeparation = 5
				romMappingDefaultMenuList = FullList
				romMappingSingleFilteredRomAutomaticLaunch = false
				skipchecks = false
				romMatchExt = true
				blockInputTime = 0
				blockInputFile = E:\hyperspin\RocketLauncher\Module Extensions\BlockInput.exe
				errorLevelReporting = 0
				logFile = E:\hyperspin\RocketLauncher\HyperLaunch.log
				logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
				logLevel = 10
				logIncludeModule = true
				logIncludeFileProperties = true
				logShowCommandWindow = false
				logCommandWindow = false
				sysLang = English_United_States
				navUpKey = Up
				navDownKey = Down
				navLeftKey = Left
				navRightKey = Right
				navSelectKey = Enter
				navP2UpKey = Numpad8
				navP2DownKey = Numpad2
				navP2LeftKey = Numpad4
				navP2RightKey = Numpad6
				navP2SelectKey = NumpadEnter
				originalWidth = 1280
				originalHeight = 768
				dtEnabled = false
				dtPath = 
				dtUseSCSI = false
				dtAddDrive = true
				emuIdleShutdown = 0
				hideCursor = false
				hideEmu = false
				hideFE = false
				fadeIn = false
				fadeInDuration = 500
				fadeInTransitionAnimation = DefaultAnimateFadeIn
				fadeInDelay = 0
				fadeInExitDelay = 0
				fadeOutExitDelay = 0
				fadeOut = false
				fadeOutExtraScreen = false
				fadeOutDuration = 500
				fadeOutTransitionAnimation = DefaultAnimateFadeOut
				fadeOutDelay = 0
				fadeLyrInterpolation = 7
				fadeLyr1Color = FF000000
				fadeLyr1AlignImage = Align to Top Left
				fadeLyr2Pos = Bottom Right Corner
				fadeLyr2X = 300
				fadeLyr2Y = 300
				fadeLyr2Adjust = 1
				fadeLyr2PicPad = 0
				fadeLyr3Pos = Center
				fadeLyr3X = 300
				fadeLyr3Y = 300
				fadeLyr3Adjust = 0.75
				fadeLyr3Speed = 750
				fadeLyr3Animation = DefaultFadeAnimation
				fadeLyr37zAnimation = DefaultFadeAnimation
				fadeLyr3Type = imageandbar
				fadeLyr3ImgFollow7zProgress = true
				fadeLyr3Repeat = 1
				fadeLyr3PicPad = 0
				fadeLyr4Adjust = 0.75
				fadeLyr4X = 100
				fadeLyr4Y = 100
				fadeLyr4Pos = Above Layer 3 - Left
				fadeLyr4FPS = 10
				fadeLyr4PicPad = 0
				fadeTranspGifColor = FFFFFF
				fadeBarWindow = false
				fadeBarWindowX = 
				fadeBarWindowY = 
				fadeBarWindowW = 600
				fadeBarWindowH = 120
				fadeBarWindowR = 20
				fadeBarWindowM = 20
				fadeBarWindowHatchStyle = 8
				fadeBarBack = true
				fadeBarBackColor = FF555555
				fadeBarH = 20
				fadeBarR = 5
				fadeBarColor = DD00BFFF
				fadeBarHatchStyle = 3
				fadeBarPercentageText = true
				fadeBarInfoText = true
				fadeBarXOffset = 0
				fadeBarYOffset = 100
				fadeRomInfoDescription = text
				fadeRomInfoSystemName = text
				fadeRomInfoYear = text
				fadeRomInfoManufacturer = text
				fadeRomInfoGenre = text
				fadeRomInfoRating = text
				fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
				fadeRomInfoTextPlacement = topRight
				fadeRomInfoTextMargin = 5
				fadeRomInfoText1Options = cFF555555 r4 s20 Bold
				fadeRomInfoText2Options = cFF555555 r4 s20 Bold
				fadeRomInfoText3Options = cFF555555 r4 s20 Bold
				fadeRomInfoText4Options = cFF555555 r4 s20 Bold
				fadeRomInfoText5Options = cFF555555 r4 s20 Bold
				fadeRomInfoText6Options = cFF555555 r4 s20 Bold
				fadeStats_Number_of_Times_Played = text with label
				fadeStats_Last_Time_Played = text with label
				fadeStats_Average_Time_Played = text with label
				fadeStats_Total_Time_Played = text with label
				fadeStats_System_Total_Played_Time = text with label
				fadeStats_Total_Global_Played_Time = text with label
				fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
				fadeStatsInfoTextPlacement = topLeft
				fadeStatsInfoTextMargin = 5
				fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
				fadeText1X = 0
				fadeText1Y = 0
				fadeText1Options = cFFFFFFFF r4 s20 Right Bold
				fadeText1 = Loading Game
				fadeText2X = 0
				fadeText2Y = 0
				fadeText2Options = cFFFFFFFF r4 s20 Right Bold
				fadeText2 = Extraction Complete
				fadeFont = Arial
				fadeSystemAndRomLayersOnly = false
				fadeInterruptKey = 
				detectFadeErrorEnabled = true
				fadeImgPath = E:\hyperspin\RocketLauncher\Media\Fade
				HLDataPath = E:\hyperspin\RocketLauncher\Data
				HLMediaPath = E:\hyperspin\RocketLauncher\Media
				HLErrSoundPath = E:\hyperspin\RocketLauncher\Media\Sounds\Error
				modulesPath = E:\hyperspin\RocketLauncher\Modules
				moduleFullName = E:\hyperspin\RocketLauncher\Modules\ePSXe\ePSXe.ahk
				moduleName = ePSXe
				modulePath = E:\hyperspin\RocketLauncher\Modules\ePSXe
				moduleExtension = ahk
				moduleExtensionsPath = E:\hyperspin\RocketLauncher\Module Extensions
				libPath = E:\hyperspin\RocketLauncher\Lib
				7zEnabled = false
				7zPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.exe
				7zDllPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.dll
				7zExtractPath = C:\Users\James\AppData\Local\Temp\HS
				7zExtractPathOrig = 
				7zAttachSystemName = false
				7zDelTemp = true
				7zSounds = true
				7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
				7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
				mgEnabled = false
				mgKey = ~NumpadSub
				mgBackgroundColor = FF000000
				mgSidePadding = 0.2
				mgYOffset = 500
				mgImageAdjust = 1
				mgFont = Arial
				mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
				mgText1Text = Please select a game
				mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
				mgText2Offset = 70
				mgUseSound = true
				mgSoundfreq = 300
				mgExitEffect = none
				mgSelectedEffect = rotate
				mgUseGameArt = false
				mgArtworkDir = Artwork1
				hpEnabled = false
				hpKey = ~NumpadAdd
				hpBackToMenuBarKey = X
				hpZoomInKey = C
				hpZoomOutKey = V
				hpScreenshotKey = ~PrintScreen
				hpHiToTextPath = E:\hyperspin\RocketLauncher\Module Extensions\HiToText.exe
				hpSaveStateKeyCodes = {F1 down}{F1 up}
				hpLoadStateKeyCodes = {F1 down}{F1 up}
				keymapperEnabled = false
				keymapperAHKMethod = false
				keymapper = ahk
				xpadderFullPath = E:\hyperspin\Utilities\Xpadder\xpadder.exe
				joyToKeyFullPath = E:\hyperspin\Utilities\JoyToKey\JoyToKey.exe
				keymapperProfilePath = E:\hyperspin\RocketLauncher\Profiles\ahk
				keymapperFrontEndProfileName = HyperSpin
				keymapperFrontEndProfile = false
				keymapperHyperLaunchProfileEnabled = false
				JoyIDsEnabled = false
				JoyIDsPreferredControllersSystem = use_global
				JoyIDsPreferredControllersGlobal = use_global
				CustomJoyNamesEnabled = false
				CustomJoyNames = 
				FEProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\HyperSpin
				defaultProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\_Default
				systemProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation
				xPadderSystemProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\_Default
				emuProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\ePSXe
				romProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\Sony Playstation\Tekken 3 (USA)
				HyperLaunchProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\HyperLaunch
				blankProfile = E:\hyperspin\RocketLauncher\Profiles\ahk\blank
				ahkFEProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\HyperSpin
				ahkDefaultProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\_Default
				ahkSystemProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation
				ahkEmuProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation\ePSXe
				ahkRomProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\Sony Playstation\Tekken 3 (USA)
				ahkHyperLaunchProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\HyperLaunch
				bezelEnabled = false
				statisticsEnabled = true

22:05:07:996 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
22:05:07:996 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
22:05:07:997 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
22:05:07:997 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
22:05:07:998 | HL |     INFO  | +15    | BuildScript - Module:
				MEmu = ePSXe
				MEmuV =  v1.9.0
				MURL = http://www.epsxe.com/
				MAuthor = djvj & Shateredsoul & brolly
				MVersion = 2.0.7
				MCRC = A47833DF
				iCRC = AFD664B0
				MID = 635038268888210842
				MSystem = "Sony PlayStation"
				;----------------------------------------------------------------------------
				; Notes:
				; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly.
				; For these to work you must mount the cue on daemon tools and let epsxe boot the game from there.
				; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one.
				; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards
				;
				; Extract all your BIOS files to the bios subfolder. Then goto Config->Bios and select the bios you wish to use.
				;
				; Go to Config->Video then choose a plugin. Pete's OpenGL line is preffered
				; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose.
				;
				; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks).
				; Go to Config->Cdrom->Configure button and select the drive letter associated with your daemon tools virtual drive.
				;
				; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess!
				;
				; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz
				;
				; Requires at least Libs\Shared.ahk v1.1.3
				;
				; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config
				; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro
				;----------------------------------------------------------------------------
				StartModule()
				BezelGUI()
				FadeInStart()

				settingsFile := modulePath . "\" . moduleName . ".ini"
				Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
				turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1)		; Key mapping for turbo button assignment
				slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1)			; If true, force emulator to show bios screen at boot
				enableAnalog := IniReadCheck(settingsFile, "Settings", "enableAnalog","true",,1)	; If true, enables analog controls at start of game for you, so you don't have to press F5
				hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1)
				MLanguage := IniReadCheck(settingsFile, "Settings", "MLanguage","English",,1)		; If English, dialog boxes look for the word "Open" and if Spanish/Portuguese, looks for "Abrir"
				perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)
				disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1)	; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted.
				disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1)	; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted.

				mLang := Object("English","Open","Spanish/Portuguese","Abrir")
				winLang := mLang[MLanguage]	; search object for the MLanguage associated to the user's language
				If !winLang
					ScriptError("Your chosen language is: """ . MLanguage . """. It is not one of the known supported languages for this module: " . moduleName)

				BezelStart()

				If (Fullscreen = "true") {
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0)	; changes fullscreen setting for all 3 gpu plugins
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0)
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0)
				} Else {
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1)
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1)
					WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1)
					If (bezelEnabled = "true") {
						winSize := bezelScreenHeight * 65536 + bezelScreenWidth	; convert desired windowed resolution to Decimal
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize)
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize)
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize)
					}
				}

				; Memory Cards
				memCardPath := emuPath . "\memcards"
				defaultMemCard1 := memCardPath . "\_default_001.mcr"	; defining default blank memory card for slot 1
				defaultMemCard2 := memCardPath . "\_default_002.mcr"	; defining default blank memory card for slot 2
				romMemCard1 := memCardPath . "\" . romName . "_001.mcr"		; defining name for rom's memory card for slot 1
				romMemCard2 := memCardPath . "\" . romName . "_002.mcr"		; defining name for rom's memory card for slot 2
				memcardType := If perGameMemCards = "true" ? "rom" : "default"	; define the type of memory card we will create in the below loop
				IfNotExist, %memCardPath%
					FileCreateDir, %memCardPath%	; create memcard folder if it doesn't exist
				Loop 2
				{	IfNotExist, % %memcardType%MemCard%A_Index%
					{	FileAppend,, % %memcardType%MemCard%A_Index%		; create a new blank memory card if one does not exist
						Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . %memcardType%MemCard%A_Index%)
					}
					WriteReg("SZ", "epsxe\config", "Memcard" . A_Index, %memcardType%MemCard%A_Index%)

					; Now disable a memory card if required for the game to boot properly
					memcard%A_Index%Enable := ReadReg("epsxe\config", "Memcard" . A_Index . "Enable")
					If (disableMemoryCard%A_Index% = "true")
						WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 0)
					Else
						WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 1)
				}

				7z(romPath, romName, romExtension, 7zExtractPath)

				epsxeExtension := InStr(".ccd|.cue|.img|.iso|.mdf",romExtension)	; the psx extensions supported by the emu

				SetKeyDelay, 50
				; turboButton := xHotKeyVarEdit(turboButton,"turboButton","~","Add")
				xHotKeywrapper(turboButton,"TurboProcess")
				turboEnabled = 0				; Initialize turbo state

				RomTableCheck()	; make sure romTable is created already so the next line can calculate correctly
				noGUI := If romTable.MaxIndex() ? "" : " -nogui" ; multidisc games will not use nogui because we need to select an option in epsxe's gui to swap discs
				slowBoot := If slowBoot = "true" ? " -slowboot" : ""

				If (noGUI = "" && hideEpsxeGUIs = "true") {	; for multi disc games only
					Log("Module - Starting the HideGUIWindow timer to prevent them from showing")
					SetTimer, HideGUIWindow, 10	; start watching for gui window so it can be completely hidden
				}

				; Mount the CD using DaemonTools
				If (epsxeExtension && dtEnabled = "true" ) {
					Log("Module - Daemon Tools is enabled and " . romExtension . " is a supported DT extension.")
					DaemonTools("mount",romPath . "\" . romName . romExtension)
					errorLvl := Run(executable . noGUI . slowBoot, emuPath)
					usedDT := 1
				} Else {
					Log("Module - Sending rom to emu directly as Daemon Tools is not enabled or " . romExtension . " is not a supported DT extension.")
					errorLvl := Run(executable . noGUI . slowBoot . " -loadiso """ . romPath . "\" . romName . romExtension . """", emuPath)
				}
				If errorLvl
					ScriptError("Error launching " . executable . "`, closing module.")

				epsxeLaunchType := If usedDT ? "CDROM" : "ISO"	; determines which command gets sent to epsxe

				If (noGUI = "") {	; for multi disc games only
					Log("Module - " . romName . " is a multi-disc game, so launching " . MEmu . " with GUI enabled so swapping can occur.")
					WinWait("ePSXe ahk_class EPSXGUI")
					If (epsxeLaunchType = "CDROM") {
						Log("Module - Telling ePSXe to run a CDROM")
						PostMessage, 0x111, 40001,,,ahk_class EPSXGUI	; Run CDROM
					} Else {
						Log("Module - Telling ePSXe to run an ISO")
						PostMessage, 0x111, 40003,,,ahk_class EPSXGUI	; Run ISO
					}
				} Else
					Log("Module - " . romName . " is not a multi-disc game, so launching " . MEmu . " with GUI disabled.")

				epsxeOpenWindow := winLang . " PSX ISO ahk_class #32770"
				If (!usedDT && noGUI = "") {		; for some reason, epsxe still shows an open psx iso box even though it was provided on the run command when we don't also send -nogui. This handles loading the rom.
					Log("Module - " . MEmu . " GUI and DT support are both disabled. Loading rom via the Open PSX ISO window.")
					WinWait(epsxeOpenWindow)
					Loop {
						ControlGetText, edit1Text, Edit1, %epsxeOpenWindow%
						If (edit1Text = romPath . "\" . romName . romExtension)
							Break
						Sleep, 100
						ControlSetText, Edit1, %romPath%\%romName%%romExtension%, %epsxeOpenWindow%
					}
					ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open
				}	

				WinWait("ePSXe ahk_class EPSX")
				WinWaitActive("ePSXe ahk_class EPSX")

				If (noGUI = "" && hideEpsxeGUIs = "true") {	; for multi disc games only
					Log("Module - Stopping the HideGUIWindow timer")
					SetTimer, HideGUIWindow, Off
				}

				BezelDraw()
				FadeInExit()

				If enableAnalog = true
				{	Sleep, 1500	; necessary otherwise epsxe doesn't register the key
					Send, {F5 down}{F5 up}
				}

				Process("WaitClose", executable)

				If usedDT
					DaemonTools("unmount")

				7zCleanUp()
				BezelExit()
				FadeOutExit()
				ExitModule()


				ReadReg(var1, var2) {
					RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2%
					Return %regValue%
				}

				WriteReg(type, var1, var2, var3) {
					RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3%
				}

				TurboProcess:
				    If (turboEnabled = 0) {
						Send, {Delete}{End}{End}{Delete}
						turboEnabled = 1
				    } Else {
						Send, {Delete}{End}{Delete}
						turboEnabled = 0
				    }
				Return

				HaltEmu:
					SetKeyDelay, 50
					If Fullscreen = true
					{	PostMessage, 0x111, 40001,,,ahk_class EPSXGUI	; Go fullscreen, same as alt+enter
						Sleep, 200
					}
				Return
				MultiGame:
					; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = "  . mgRomName
					SetKeyDelay, 50
					If usedDT
					{	DaemonTools("unmount")	; Unmount the CD from DaemonTools
						Sleep, 500	; Required to prevent  DT from bugging
						DaemonTools("mount",selectedRom)	; Mount the CD using DaemonTools
					}
					ControlSend,, {ESC down}{ESC Up}, ahk_class EPSX	; this exits the game window and brings back ePSXe's gui menu window
					If hideEpsxeGUIs = true
					{	Log("Module - Starting the HideGUIWindow timer to prevent them from showing")
						SetTimer, HideGUIWindow, 10
					}

					If (epsxeLaunchType = "CDROM") {
						Log("Module - Telling ePSXe to swap to another CDROM")
						PostMessage, 0x111, 40005,,,ahk_class EPSXGUI	; Change Disc CDROM
					} Else {
						Log("Module - Telling ePSXe to swap to another ISO")
						PostMessage, 0x111, 40006,,,ahk_class EPSXGUI	; Change Disc ISO
					}

					If usedDT
					{	WinWait("Change Disc Option ahk_class #32770")
						ControlSend,Button1,{Enter},Change Disc Option ahk_class #32770
					} Else {
						WinWait(epsxeOpenWindow)
						Loop {
							ControlGetText, edit1Text, Edit1, %epsxeOpenWindow% 
							If (edit1Text = selectedRom)
								Break
							Sleep, 100
							ControlSetText, Edit1, %selectedRom%, %epsxeOpenWindow%
						}
						ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open
					}	
					If hideEpsxeGUIs = true
					{	Log("Module - Stopping the HideGUIWindow timer")
						SetTimer, HideGUIWindow, off
					}
				Return
				RestoreEmu:
					SetKeyDelay, 50
					WinActivate, ahk_id  %emulatorID%
					If Fullscreen = true
						PostMessage, 0x111, 40001,,,ahk_class EPSXGUI	; Go fullscreen, same as alt+enter
				Return

				HideGUIWindow:
					WinSet, Transparent, On, ePSXe ahk_class EPSXGUI
					WinSet, Transparent, On, Open PSX ISO ahk_class #32770	; when not using DT
					WinSet, Transparent, On, Change Disc Option ahk_class #32770	; when using DT
				Return

				CloseProcess:
					FadeOutStart()
					SetWinDelay, 50
					Log("Module - Sending Escape to close emulator")
					; ControlSend,, {Esc down}{Esc up}, ePSXe ahk_class EPSX ; DO NOT CHANGE
					PostMessage, 0x111, 40007,,,ahk_class EPSX	; Go fullscreen, same as alt+enter
					If (noGUI = "") {	; for multi disc games only
						WinWait("ePSXe ahk_class EPSXGUI")
						WinClose("ePSXe ahk_class EPSXGUI")
					}
				Return

22:05:07:012 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
22:05:08:012 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
22:05:08:012 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
22:05:08:012 | HL |     INFO  | +0     | Main - Module is built
22:05:08:012 | HL |     INFO  | +0     | CheckFile - Checking if E:\hyperspin\RocketLauncher\AutoHotkey.dll exists
22:05:08:014 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				FileDescription         	AutoHotkey_H ANSI 32-bit
				FileVersion             	1.1.09.04
				InternalName            	AutoHotkey_H
				LegalCopyright          	Copyright (C) 2012
				OriginalFilename        	AutoHotkey.exe
				ProductName             	AutoHotkey_H
				ProductVersion          	1.1.09.04
				File Size:			785408 bytes
				Created:			2/8/2014 - 11:59:39 AM
				Modified:			2/8/2014 - 11:59:39 AM
22:05:08:015 | HL |     INFO  | +0     | Main - Running module
22:05:08:015 | HL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
22:05:08:111 | MD |     INFO  | +N/A   | Module initialized
22:05:08:113 | MD |     INFO  | +0     | StartModule - Started
22:05:08:113 | MD |     INFO  | +0     | StartModule - MEmu: ePSXe
				MEmuV: v1.9.0
				MURL: http://www.epsxe.com/
				MAuthor: djvj & Shateredsoul & brolly
				MVersion: 2.0.7
				MCRC: A47833DF
				iCRC: AFD664B0
				MID: 
				MSystem: "Sony PlayStation"
22:05:08:113 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony Playstation"
22:05:08:113 | MD |   DEBUG1  | +0     | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: Tekken 3 (USA)
22:05:08:114 | MD |     INFO  | +0     | StartModule - Ended
22:05:08:114 | MD |     INFO  | +0     | StartGlobalUserFeatures - Starting
22:05:08:114 | MD |     INFO  | +0     | StartGlobalUserFeatures - Ending
22:05:08:114 | MD |     INFO  | +0     | Module Setting - [settings] - Fullscreen: true
22:05:08:114 | MD |     INFO  | +0     | Module Setting - [settings] - turboButton: F12
22:05:08:115 | MD |     INFO  | +0     | Module Setting - [settings] - slowBoot: false
22:05:08:115 | MD |     INFO  | +0     | Module Setting - [settings] - enableAnalog: true
22:05:08:115 | MD |     INFO  | +0     | Module Setting - [settings] - HideePSXeGUIs: true
22:05:08:115 | MD |     INFO  | +0     | Module Setting - [settings] - MLanguage: English
22:05:08:115 | MD |     INFO  | +0     | Module Setting - [settings] - PerGameMemoryCards: true
22:05:08:116 | MD |     INFO  | +0     | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard1: false
22:05:08:116 | MD |     INFO  | +0     | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard2: false
22:05:08:117 | MD |     INFO  | +0     | RomTableCheck - Started
22:05:08:117 | MD |   DEBUG1  | +0     | RomTableCheck - MultiGame and/or HyperPause's Change DIsc Menu is enabled so checking if romTable exists yet.
22:05:08:118 | MD |   DEBUG1  | +0     | RomTableCheck - romTable does not exist yet, waiting until it does to continue loading the module.
22:05:29:954 | MD |    ERROR  | +21840 | RomTableCheck - Creating the romTable took longer than 20 seconds. Continuing with module thread without waiting for the table's creation.
22:05:29:954 | MD |     INFO  | +0     | RomTableCheck - Ended
22:05:29:954 | MD |     INFO  | +0     | Module - Sending rom to emu directly as Daemon Tools is not enabled or .bin is not a supported DT extension.
22:05:29:954 | MD |     INFO  | +0     | Run - Running: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe -nogui -loadiso "E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin"
22:05:29:998 | MD |   DEBUG1  | +47    | Run - "ePSXe.exe -nogui -loadiso "E:\hyperspin\Emulators\Sony Playstation\roms\Tekken 3 (USA).bin"" Process ID: 8148
22:05:29:998 | MD |     INFO  | +0     | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled.
22:05:29:999 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: The HyperNoobie Guide For Posting To The Fourm. - Mozilla Firefox | Class: MozillaWindowClass | State: 1 | X: -8 | Y: -8 | Width: 1296 | Height: 754 | Window HWND: 0x110288 | Process ID: 2540 | Process Path: C:\Program Files\Mozilla Firefox\firefox.exe
22:05:29:999 | MD |     INFO  | +0     | WinWait - Waiting for "ePSXe ahk_class EPSX"
22:05:30:423 | MD |   DEBUG1  | +421   | GetActiveWindowStatus - Title: ePSXe - Enhanced PSX emulator | Class: EPSX | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x1702d8 | Process ID: 8148 | Process Path: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe
22:05:30:424 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: ePSXe - Enhanced PSX emulator | Class: EPSX | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x1702d8 | Process ID: 8148 | Process Path: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe
22:05:30:424 | MD |     INFO  | +0     | WinWaitActive - Waiting for "ePSXe ahk_class EPSX"
22:05:30:551 | MD |   DEBUG1  | +125   | GetActiveWindowStatus - Title: ePSXe - Enhanced PSX emulator | Class: EPSX | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x1702d8 | Process ID: 8148 | Process Path: E:\hyperspin\Emulators\Sony Playstation\ePSXe.exe
22:05:32:138 | MD |     INFO  | +1591  | Process - WaitClose ePSXe.exe 
22:05:40:342 | MD |   DEBUG1  | +8206  | CloseProcess - Started, user requested to end launched application
22:05:40:342 | MD |     INFO  | +0     | Module - Sending Escape to close emulator
22:05:40:342 | MD |   DEBUG1  | +0     | CloseProcess - Ended
22:05:41:119 | MD |     INFO  | +780   | StopGlobalUserFeatures - Starting
22:05:41:119 | MD |     INFO  | +0     | StopGlobalUserFeatures - Ending
22:05:41:119 | MD |     INFO  | +0     | ExitModule - Started
22:05:41:119 | MD |     INFO  | +0     | Starting Updating Statistics:
22:05:41:119 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
22:05:41:119 | MD |   DEBUG2  | +0     | gameSectionStartTime:12329195
22:05:41:120 | MD |   DEBUG2  | +0     | ElapsedTime:33
22:05:41:120 | MD |     INFO  | +0     | CreateRomTable - Started
22:05:41:120 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Disc"
22:05:41:120 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Disk"
22:05:41:120 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Cart"
22:05:41:121 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Tape"
22:05:41:121 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Cassette"
22:05:41:121 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Part"
22:05:41:121 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Tekken 3 (USA)" and "(Side"
22:05:41:121 | MD |     INFO  | +0     | CreateRomTable - Ended, 7 Loops to create table.
22:05:41:121 | MD |   DEBUG2  | +0     | Statistics cleared game name: Tekken 3
22:05:41:159 | MD |   DEBUG2  | +31    | Loaded game statistics from ini files:
				Number_of_Times_Played: 6
				Last_Time_Played: Thursday February 13, 2014 10:04:15 PM
				Average_Time_Played: 30
				Total_Time_Played: 179
				System_Total_Played_Time: 1144
				Total_Global_Played_Time: 13274
22:05:41:159 | MD |   DEBUG2  | +0     | Updated Statistics: Number_of_Times_Played: 7
				Last_Time_Played: Thursday February 13, 2014 10:05:08 PM
				Average_Time_Played: 30
				Total_Time_Played: 212
				System_Total_Played_Time: 1177
				Total_Global_Played_Time: 13307
22:05:41:187 | MD |     INFO  | +32    | Game section statistics updated.
22:05:41:188 | MD |     INFO  | +0     | ExitModule - Ended
22:05:41:188 | MD |     INFO  | +0     | End of Module Logs
22:05:41:228 | HL |     INFO  | +33212 | Main - Module ended, exiting HyperLaunch normally
22:05:41:228 | HL |     INFO  | +0     | ExitScript - Started
22:05:41:240 | HL |     INFO  | +16    | SystemCursor - Restoring mouse cursor
22:05:41:258 | HL |     INFO  | +16    | ExitScript - Ended

Is this better? Followed your guide on your post..thanks for that :)

Posted

logLevel = 10 is what you need to see. :)

This bit was interesting

22:05:29:998 | MD |     INFO  | +0     | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled.22:05:29:999 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: The HyperNoobie Guide For Posting To The Fourm. - Mozilla Firefox | Class: MozillaWindowClass | State: 1 | X: -8 | Y: -8 | Width: 1296 | Height: 754 | Window HWND: 0x110288 | Process ID: 2540 | Process Path: C:\Program Files\Mozilla Firefox\firefox.exe
22:05:29:999 | MD |     INFO  | +0     | WinWait - Waiting for "ePSXe ahk_class EPSX"

But I'm no expert but I see nothing special in this log. Looks kinda normal. I've never had an instant load so can't comment as to you going from instant to 15 seconds as I'm used to things being a little delayed.

Posted
logLevel = 10 is what you need to see. :)

This bit was interesting

22:05:29:998 | MD |     INFO  | +0     | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled.22:05:29:999 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: The HyperNoobie Guide For Posting To The Fourm. - Mozilla Firefox | Class: MozillaWindowClass | State: 1 | X: -8 | Y: -8 | Width: 1296 | Height: 754 | Window HWND: 0x110288 | Process ID: 2540 | Process Path: C:\Program Files\Mozilla Firefox\firefox.exe
22:05:29:999 | MD |     INFO  | +0     | WinWait - Waiting for "ePSXe ahk_class EPSX"

But I'm no expert but I see nothing special in this log. Looks kinda normal. I've never had an instant load so can't comment as to you going from instant to 15 seconds as I'm used to things being a little delayed.

Ok..thanks for your reply's :)

  • 4 months later...
Posted

Mine is 45 seconds from hyperlaunch to the game's opening credits. whereas before it was almost instant. I found a pastebin thing that someone posted for the shared.ahk and tried that. It worked and loaded fast but then when I hit esc to exit, my desktop resolution was stuck in the epsxe resolution lol.

Archived

This topic is now archived and is closed to further replies.

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