WalkToFreedom Posted April 13, 2014 Share Posted April 13, 2014 I'm curious to know if there is a working solution to the Windows 7 ddraw switch res bug? These three posts describe the problem: http://www.hyperspin-fe.com/forum/showthread.php?9125-Possible-soultion-to-windows-7-native-res-issue-but-need-help-with-hyperlaunch!&highlight=switch+game+resolution http://www.hyperspin-fe.com/forum/showthread.php?30899-Arcade-resolutions-windows-7&highlight=arcadevgares http://www.hyperspin-fe.com/forum/showthread.php?23377-ArcadeVGA-resolution-switching-issues&highlight=switch+game+resolution In the first link post #6 by aupton most accurately describes my problem. Thanks! Link to comment Share on other sites More sharing options...
somail Posted April 13, 2014 Share Posted April 13, 2014 None that I know of. Try looking into the groovymame forums at arcade controls. Calamity is working on a Win 7 version of emudriver which may fix things. I know he has an alpha available but I think it comes with other issues. Link to comment Share on other sites More sharing options...
WalkToFreedom Posted April 14, 2014 Author Share Posted April 14, 2014 None that I know of. Try looking into the groovymame forums at arcade controls. Calamity is working on a Win 7 version of emudriver which may fix things. I know he has an alpha available but I think it comes with other issues. Hi. Thanks for the info. I just found out about GroovyMAME definately going to give it a try. I have an ArcadeVGA which has win7 drivers. I found this thread in the GroovyMAME forum. http://forum.arcadecontrols.com/index.php/topic,133610.msg1379963.html#msg1379963 Calamity says: "GroovyMAME + video d3d + frame_delay is as good as using ddraw (in terms of pixel accuracy, and low input lag), but with much better performance when it comes to scaling. Only possible drawback may be tearing on high resolution modes (this is due to frame_delay)." Sounds like it's a working solution with a compromises as you say. Link to comment Share on other sites More sharing options...
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