BroodOvermind Posted May 8, 2017 Posted May 8, 2017 Outside of hyperspin, I have my pcsx2 video settings looking great. But when I launch through hyperspin, it defaults. Do I need to manually edit a settings file somewhere? The main setting I really want to get working is the internal resolution multiplier.
Aorin Posted May 8, 2017 Posted May 8, 2017 1 hour ago, BroodOvermind said: Outside of hyperspin, I have my pcsx2 video settings looking great. But when I launch through hyperspin, it defaults. Do I need to manually edit a settings file somewhere? The main setting I really want to get working is the internal resolution multiplier. I have the PCSX2 module to use per game configs, check in the PCSX2 module settings and make sure you have everything setup this way. Check the module settings: Make sure you have Auto Create INI dir, this option will create per game configs, so you can have all games working, with specific hacks, resolutions, aspect ratios, if some are wide-screen or not, etc., etc., this setting is the most important in my opinion, some PS2 games will work only in a full boot, or with specific hacks that could break other games that work without any hacks, etc. It's also important to check if you have this folder Game Configs in your PCSX2 directory, if it doesn't exist, create one, or specify yours using the "cfgpath" shown in the above picture: With everything setup, try running some games, specify your settings for a specific game or two and open the Game Configs folder, if you see folders like in the picture below, auto generated, it's all set. Tip: Before you activate per game configs, in case you also find this option useful, make sure you have a main "default" configuration for all games, for example, full screen, resolution, aspect, speed hacks profile or anything that could be useful for most games, so when you need to change specific game configs, you won't need to set the other stuff that are OK already. PS: Some games, like Need for Speed Carbon need a very specific configuration to work and some games can't boot in MTVU, and that's when you'll want specific game configs to do the work for you. Aorin
BroodOvermind Posted May 8, 2017 Author Posted May 8, 2017 Yeah, I know about the per game stuff. But how exactly do I access the "main default configuration"?
Aorin Posted May 8, 2017 Posted May 8, 2017 1 hour ago, BroodOvermind said: Yeah, I know about the per game stuff. But how exactly do I access the "main default configuration"? I mean, a main default configuration is the one you create by opening PCSX2 outside RLUI, just double clicking the PCSX2.exe and making what would be a main default configuration, this is just to be used as a base as most games will benefit from a standard configuration, while some others will need tweaking, you won't need to set basic stuff like video or controller settings, etc., or even basic speed hacks like the preset profiles from 1 to 6, and MTVU, I'd recommend you to use preset 2 or 3 as a basic configuration and just change other stuff if needed. If you have a very powerful PC, with a core i7, you could probably turn off the speed hacks profile, but I'm not sure about this, since I use an i3 at 3.4 GHZ, 2 cores, 4 threads. Some games, like Need for Speed games will only run at 60 fps for me if I set the speed hacks preset in 5 or 6 and with MTVU ON. Aorin
BroodOvermind Posted May 10, 2017 Author Posted May 10, 2017 ooooh, I see what I did... Thanks for the help, lots of good info!
Aorin Posted May 10, 2017 Posted May 10, 2017 1 hour ago, BroodOvermind said: ooooh, I see what I did... Thanks for the help, lots of good info! Just glad I could help. Aorin
BroodOvermind Posted May 10, 2017 Author Posted May 10, 2017 I wonder if this is a similar issue. I have PS1 working (retroarch mednafen beetle hw) with most games I have tested, but for some reason a couple wont launch from inside hyperspin. Namely Lunar 2? Maybe it's just some random setting? Log attached whylunar.html
Aorin Posted May 11, 2017 Posted May 11, 2017 On 5/10/2017 at 0:38 AM, BroodOvermind said: I wonder if this is a similar issue. I have PS1 working (retroarch mednafen beetle hw) with most games I have tested, but for some reason a couple wont launch from inside hyperspin. Namely Lunar 2? Maybe it's just some random setting? Log attached whylunar.html If it happens with specific games, you could check the cue file and see if it has the correct iso name. In any case, you'd better post this in libretro forums. Aorin
demonseed Posted September 16, 2017 Posted September 16, 2017 I have the same issue! Works great in PCSX2.. works in RL but NOT HS.. in HS lags?? Almost like it defaults to original settings? (default is D3D Hardware mode) I need software mode.. Suggestions?
demonseed Posted September 18, 2017 Posted September 18, 2017 Hey OK I did some further testing. Runs fine outside of RL and HS. In HS it lags big time. I tried suspending HS but it did not change anything. I tried the above settings it did not help. I also tried closing HS while running the emulator and it made no difference. I tried manually setting the plugins in the module it did not work either. I swear to me the slowdown I experience is in HS the emulator is running the default configuration that came with the emulator not the one I adjusted. It runs in RL? I do not get this. If it was HS running or another application I should see a speed up when I close it, but it was not the case. I swear it is defaulting to the Hardware D3D plugin and not Software like I want.. I am going through pcsx2 configure files.. and so far found one differences. not understanding PCSX2-standalone (run outside HS) PCSX2_ui.ini... SysSettingTab= GS on HS one has GS Window
demonseed Posted September 18, 2017 Posted September 18, 2017 Hey Ok I tried to look at the two logs but I am not sure what to look for.. can someone double check? First one is Rocketlauncher log when I run a PS2 game from RL. The second posting is the log from when I run same PS2 game from HS. [code] 21:23:00:359 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com) 21:23:00:406 | RL | WARNING | +47 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance. 21:23:00:671 | RL | DEBUG | +265 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 21:23:00:687 | RL | DEBUG | +16 | Registry.Read - Registry Read finished, returning 0 21:23:00:687 | RL | INFO | +0 | Main - System Specs: RocketLauncher Dir: E:\Rocketlauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Professional SKU: Professional Total Memory: 8016.31 MB Free Memory: 6089.34 MB Used Memory: 1926.973 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: Intel(R) HD Graphics GPU 1 RAM: -1924.00 MB GPU 1 Driver Version: 9.17.10.3347 Sound 1 Device: High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: High Definition Audio Device Sound 2 Status: Enabled Sound 3 Device: Bluetooth Hands-free Audio Sound 3 Status: Enabled OS Language: English_United_States System Locale: en-US Formats Locale: en-US Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: Yes RL Compatibility Flags: HIGHDPIAWARE Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1080 work) [32bit] [59hz] [Landscape] (Primary) Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 Monitor #1 DPI: 125 ErrorMode: 0 AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.13.00 Unicode: No 21:23:00:687 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\RocketLauncher.exe exists 21:23:00:702 | RL | DEBUG | +15 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.2.0.1 LegalCopyright �2016 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.2.0.1 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2195456 bytes Created: 5/23/2015 - 11:53:13 PM Modified: 9/16/2017 - 8:27:20 AM 21:23:00:718 | RL | INFO | +16 | Main - Raw CLI received: "-s Sony Playstation 2 -r Urban Reign (USA) -e PCSX2 -f E:\Hyperspin\HyperSpin.exe -p HyperSpin -c 1 -o 1" 21:23:00:749 | RL | TRACE | +31 | File.__New - Creating new file object of: "E:\Rocketlauncher\Module Extensions\RocketLauncher.dll" 21:23:00:765 | RL | INFO | +16 | File.CheckFile - Checking if "E:\Rocketlauncher\Module Extensions\RocketLauncher.dll" exists 21:23:00:765 | RL | TRACE | +0 | File.Exist - This file exists: E:\Rocketlauncher\Module Extensions\RocketLauncher.dll 21:23:00:765 | RL | DEBUG | +0 | File.CheckFile - Attributes: FileDescription RocketLauncher Utils FileVersion 1.1.0.0 InternalName RocketLauncher.dll LegalCopyright Copyright � RocketLauncher 2013-2016 OriginalFilename RocketLauncher.dll ProductName RocketLauncher ProductVersion 1.1.0.0 File Size: 81408 bytes Created: 5/23/2015 - 11:53:13 PM Modified: 9/16/2017 - 8:27:07 AM 21:23:00:796 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\Array.ahk 21:23:00:811 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 4926 bytes Created: 11/26/2015 - 1:43:11 AM Modified: 9/16/2017 - 8:27:15 AM 21:23:00:811 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\BinHexRW.ahk 21:23:00:827 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 5112 bytes Created: 5/24/2015 - 9:27:48 AM Modified: 9/16/2017 - 8:27:02 AM 21:23:00:827 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BlockInput.exe exists 21:23:00:827 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 5/24/2015 - 9:26:42 AM Modified: 1/2/2014 - 11:27:34 PM 21:23:00:843 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\CLR_L.ahk | vInterop 21:23:00:843 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5503 bytes Created: 9/6/2015 - 9:32:14 PM Modified: 9/16/2017 - 8:27:03 AM 21:23:00:858 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk 21:23:00:874 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 5716 bytes Created: 5/24/2015 - 9:26:30 AM Modified: 4/29/2013 - 2:56:02 PM 21:23:00:889 | RL | ERROR | +15 | CRC Check - No CRC defined on the header for: E:\Rocketlauncher\Module Extensions\gdip.ahk 21:23:00:905 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 88789 bytes Created: 5/24/2015 - 8:02:39 AM Modified: 1/13/2013 - 6:07:30 PM 21:23:00:921 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\gdip_alt.ahk 21:23:00:921 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5955 bytes Created: 5/24/2015 - 9:25:59 AM Modified: 9/16/2017 - 8:26:37 AM 21:23:00:921 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gsdll32.dll exists 21:23:00:936 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 13090816 bytes Created: 5/24/2015 - 9:25:19 AM Modified: 1/6/2015 - 10:20:42 PM 21:23:00:952 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\itextsharp.dll exists 21:23:00:967 | RL | DEBUG | +15 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 5/24/2015 - 9:24:07 AM Modified: 6/14/2013 - 3:06:21 PM 21:23:00:999 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\Java.ahk 21:23:00:014 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 7859 bytes Created: 5/24/2015 - 9:27:37 AM Modified: 9/16/2017 - 8:26:53 AM 21:23:01:030 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\JSON.ahk 21:23:01:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9227 bytes Created: 5/24/2015 - 9:26:08 AM Modified: 9/16/2017 - 8:27:17 AM 21:23:01:045 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\Origin.ahk 21:23:01:061 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 4915 bytes Created: 5/24/2015 - 9:26:27 AM Modified: 9/16/2017 - 8:27:09 AM 21:23:01:077 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\RegRW64.ahk 21:23:01:077 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 5/24/2015 - 9:28:09 AM Modified: 5/8/2014 - 4:06:39 AM 21:23:01:092 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\RIni.ahk | v1.7 21:23:01:092 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67872 bytes Created: 5/24/2015 - 9:28:04 AM Modified: 9/16/2017 - 8:27:25 AM 21:23:01:108 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\SevenZipSharp.dll exists 21:23:01:108 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.5717.6837 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.5717.6837 CompanyName Markovtsev Vadim File Size: 167424 bytes Created: 5/24/2015 - 9:27:30 AM Modified: 11/26/2015 - 1:43:04 AM 21:23:01:123 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\Steam.ahk 21:23:01:139 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 5517 bytes Created: 5/24/2015 - 9:28:20 AM Modified: 9/16/2017 - 8:27:16 AM 21:23:01:170 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\VA.ahk 21:23:01:170 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 5/24/2015 - 9:26:53 AM Modified: 3/1/2013 - 10:05:47 PM 21:23:01:186 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\VA_Extension.ahk 21:23:01:201 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 3862 bytes Created: 5/24/2015 - 9:28:38 AM Modified: 9/16/2017 - 8:26:48 AM 21:23:01:217 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\7z.ahk 21:23:01:217 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33916 bytes Created: 5/30/2015 - 12:47:30 AM Modified: 9/16/2017 - 8:27:26 AM 21:23:01:233 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Bezel.ahk 21:23:01:233 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 121257 bytes Created: 5/24/2015 - 9:28:01 AM Modified: 9/16/2017 - 8:26:53 AM 21:23:01:248 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Fade.ahk 21:23:01:264 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 39707 bytes Created: 5/24/2015 - 9:26:50 AM Modified: 9/16/2017 - 8:27:18 AM 21:23:01:279 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Fade Init.ahk 21:23:01:295 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 1140 bytes Created: 5/24/2015 - 9:27:38 AM Modified: 9/16/2017 - 8:27:09 AM 21:23:01:311 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Fade Animations.ahk 21:23:01:311 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 77961 bytes Created: 5/24/2015 - 9:27:41 AM Modified: 9/16/2017 - 8:27:06 AM 21:23:01:326 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Keymapper.ahk 21:23:01:342 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 33682 bytes Created: 5/24/2015 - 9:28:11 AM Modified: 9/16/2017 - 8:26:47 AM 21:23:01:357 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Keymapper Init.ahk 21:23:01:357 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3966 bytes Created: 5/24/2015 - 9:26:35 AM Modified: 9/16/2017 - 8:26:47 AM 21:23:01:389 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\MultiGame.ahk 21:23:01:389 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 41583 bytes Created: 5/24/2015 - 9:24:03 AM Modified: 9/16/2017 - 8:26:47 AM 21:23:01:404 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\MultiGame Init.ahk 21:23:01:404 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 169 bytes Created: 5/24/2015 - 9:28:32 AM Modified: 9/16/2017 - 8:26:45 AM 21:23:01:420 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\MultiPlayer.ahk 21:23:01:420 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67277 bytes Created: 5/24/2015 - 9:23:41 AM Modified: 9/16/2017 - 8:26:50 AM 21:23:01:451 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Pause.ahk 21:23:01:451 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 408415 bytes Created: 5/24/2015 - 9:26:19 AM Modified: 9/16/2017 - 8:27:25 AM 21:23:01:482 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Pause Init.ahk 21:23:01:482 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 563 bytes Created: 5/24/2015 - 9:24:21 AM Modified: 9/16/2017 - 8:26:53 AM 21:23:01:498 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Password.ahk 21:23:01:498 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 10131 bytes Created: 5/24/2015 - 9:24:18 AM Modified: 9/16/2017 - 8:26:56 AM 21:23:01:513 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\DLL\RocketLauncher.ahk 21:23:01:513 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 31509 bytes Created: 9/16/2017 - 8:27:01 AM Modified: 9/16/2017 - 8:27:01 AM 21:23:01:529 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Log\Logger.ahk 21:23:01:545 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 3558 bytes Created: 9/16/2017 - 8:27:11 AM Modified: 9/16/2017 - 8:27:11 AM 21:23:01:560 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\MiscUtils.ahk 21:23:01:560 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6709 bytes Created: 9/16/2017 - 8:27:25 AM Modified: 9/16/2017 - 8:27:25 AM 21:23:01:576 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\Registry.ahk 21:23:01:576 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2084 bytes Created: 9/16/2017 - 8:26:42 AM Modified: 9/16/2017 - 8:26:42 AM 21:23:01:591 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk 21:23:01:607 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 306 bytes Created: 9/16/2017 - 8:26:41 AM Modified: 9/16/2017 - 8:26:41 AM 21:23:01:623 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk 21:23:01:623 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2104 bytes Created: 9/16/2017 - 8:26:43 AM Modified: 9/16/2017 - 8:26:43 AM 21:23:01:638 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\StringUtils.ahk 21:23:01:654 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 7754 bytes Created: 9/16/2017 - 8:27:00 AM Modified: 9/16/2017 - 8:27:00 AM 21:23:01:654 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\TimerUtils.ahk 21:23:01:669 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 2948 bytes Created: 9/16/2017 - 8:26:48 AM Modified: 9/16/2017 - 8:26:48 AM 21:23:01:685 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\ArchiveFile.ahk 21:23:01:685 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 346 bytes Created: 9/16/2017 - 8:26:45 AM Modified: 9/16/2017 - 8:26:45 AM 21:23:01:701 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\DemulShooter.ahk 21:23:01:701 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 786 bytes Created: 9/16/2017 - 8:27:19 AM Modified: 9/16/2017 - 8:27:19 AM 21:23:01:716 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\Emulator.ahk 21:23:01:732 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 1231 bytes Created: 9/16/2017 - 8:26:42 AM Modified: 9/16/2017 - 8:26:42 AM 21:23:01:763 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\File.ahk 21:23:01:763 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9522 bytes Created: 9/16/2017 - 8:26:55 AM Modified: 9/16/2017 - 8:26:55 AM 21:23:01:779 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\FileUtils.ahk 21:23:01:779 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 339 bytes Created: 9/16/2017 - 8:27:23 AM Modified: 9/16/2017 - 8:27:23 AM 21:23:01:794 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\Folder.ahk 21:23:01:810 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 643 bytes Created: 9/16/2017 - 8:27:16 AM Modified: 9/16/2017 - 8:27:16 AM 21:23:01:810 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\IniFile.ahk 21:23:01:825 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 4364 bytes Created: 9/16/2017 - 8:27:03 AM Modified: 9/16/2017 - 8:27:03 AM 21:23:01:841 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\Process.ahk 21:23:01:857 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 9711 bytes Created: 9/16/2017 - 8:26:48 AM Modified: 9/16/2017 - 8:26:48 AM 21:23:01:872 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\PropertiesFile.ahk 21:23:01:872 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4218 bytes Created: 9/16/2017 - 8:26:53 AM Modified: 9/16/2017 - 8:26:53 AM 21:23:01:888 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\RIniFile.ahk 21:23:01:903 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 3898 bytes Created: 9/16/2017 - 8:27:05 AM Modified: 9/16/2017 - 8:27:05 AM 21:23:01:903 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\XMLFile.ahk 21:23:01:919 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 331 bytes Created: 9/16/2017 - 8:27:05 AM Modified: 9/16/2017 - 8:27:05 AM 21:23:01:935 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Input\KeyUtils.ahk 21:23:01:935 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5426 bytes Created: 9/16/2017 - 8:27:22 AM Modified: 9/16/2017 - 8:27:22 AM 21:23:01:950 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\UI\Control.ahk 21:23:01:950 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4603 bytes Created: 9/16/2017 - 8:26:52 AM Modified: 9/16/2017 - 8:26:52 AM 21:23:01:981 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\UI\Window.ahk 21:23:01:981 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 24655 bytes Created: 9/16/2017 - 8:27:04 AM Modified: 9/16/2017 - 8:27:04 AM 21:23:01:997 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\UI\WindowTitle.ahk 21:23:01:997 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1171 bytes Created: 9/16/2017 - 8:26:38 AM Modified: 9/16/2017 - 8:26:38 AM 21:23:01:013 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk 21:23:02:028 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 72279 bytes Created: 5/24/2015 - 9:23:41 AM Modified: 9/16/2017 - 8:26:56 AM 21:23:02:044 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Shader.ahk 21:23:02:059 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 4183 bytes Created: 9/16/2017 - 8:27:23 AM Modified: 9/16/2017 - 8:27:24 AM 21:23:02:075 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Shader Init.ahk 21:23:02:075 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 412 bytes Created: 9/16/2017 - 8:26:53 AM Modified: 9/16/2017 - 8:26:53 AM 21:23:02:106 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Shared.ahk 21:23:02:122 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 173248 bytes Created: 5/24/2015 - 9:26:27 AM Modified: 9/16/2017 - 8:26:39 AM 21:23:02:137 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Statistics.ahk 21:23:02:137 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 27008 bytes Created: 5/24/2015 - 9:26:45 AM Modified: 9/16/2017 - 8:27:02 AM 21:23:02:153 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Statistics Init.ahk 21:23:02:153 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 43 bytes Created: 5/24/2015 - 9:28:01 AM Modified: 9/16/2017 - 8:26:38 AM 21:23:02:184 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Virtual Drive.ahk 21:23:02:184 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 20294 bytes Created: 5/30/2015 - 12:47:33 AM Modified: 9/16/2017 - 8:27:22 AM 21:23:02:200 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\XHotkey.ahk 21:23:02:215 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 26615 bytes Created: 5/24/2015 - 9:28:26 AM Modified: 9/16/2017 - 8:26:56 AM 21:23:02:231 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\XHotkey Init.ahk 21:23:02:231 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1073 bytes Created: 5/24/2015 - 9:26:46 AM Modified: 9/16/2017 - 8:26:47 AM 21:23:02:231 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Urban Reign (USA)" 21:23:02:231 | RL | DEBUG | +0 | Main - dbName: Urban Reign (USA) 21:23:02:247 | RL | INFO | +16 | Main - Urban Reign (USA) is being forced via CLI to use the emulator: PCSX2 21:23:02:247 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 21:23:02:278 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Plugins\HyperSpin.plugin 21:23:02:278 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9590 bytes Created: 5/24/2015 - 9:28:44 AM Modified: 9/16/2017 - 8:27:28 AM 21:23:02:278 | RL | TRACE | +0 | Process.__New - Creating new process object for: "E:\Hyperspin\HyperSpin.exe" 21:23:02:278 | RL | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\HyperSpin.exe" 21:23:02:293 | RL | INFO | +15 | Main - RocketLauncher received "Sony Playstation 2" and "Urban Reign (USA)" 21:23:02:309 | RL | INFO | +16 | Main - Did not find a "E:\Rocketlauncher\Settings\Sony Playstation 2\Game Options.ini" file, skipping any game-specific options. 21:23:02:309 | RL | INFO | +0 | Main - Checking for a [PCSX2] section in E:\Rocketlauncher\Settings\Sony Playstation 2\Emulators.ini 21:23:02:325 | RL | INFO | +16 | Main - Checking for a [PCSX2] section in E:\Rocketlauncher\Settings\Global Emulators.ini 21:23:02:325 | RL | INFO | +0 | Main - Found [PCSX2] in E:\Rocketlauncher\Settings\Global Emulators.ini 21:23:02:356 | RL | INFO | +31 | CheckFile - Checking if E:\Rocketlauncher\Modules\PCSX2\PCSX2.ahk exists 21:23:02:356 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 24727 bytes Created: 12/26/2015 - 11:45:56 PM Modified: 9/16/2017 - 8:26:51 AM 21:23:02:387 | RL | INFO | +31 | Main - CRC Check - CRC matches, this is an official unedited module. 21:23:02:387 | RL | INFO | +0 | Main - Urban Reign (USA) will use module: E:\Rocketlauncher\Modules\PCSX2\PCSX2.ahk 21:23:02:527 | RL | INFO | +140 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 21:23:02:559 | RL | INFO | +32 | CheckFile - Checking if E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe exists 21:23:02:574 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 9252352 bytes Created: 9/15/2017 - 4:31:53 PM Modified: 9/7/2017 - 12:24:19 PM 21:23:02:574 | RL | INFO | +0 | Main - INI Keys read 21:23:02:621 | RL | INFO | +47 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.exe exists 21:23:02:621 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 262144 bytes Created: 5/24/2015 - 9:26:40 AM Modified: 11/26/2015 - 1:42:56 AM 21:23:02:621 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.dll exists 21:23:02:637 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription 7z Plugin FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.dll ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 1012224 bytes Created: 5/24/2015 - 9:28:28 AM Modified: 11/26/2015 - 1:43:05 AM 21:23:02:652 | RL | INFO | +15 | Main - "Urban Reign (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 21:23:02:668 | RL | INFO | +16 | CheckPaths - Started 21:23:02:668 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).zip 21:23:02:668 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).zip 21:23:02:668 | RL | INFO | +0 | CheckPaths - Rom not found 21:23:02:683 | RL | INFO | +15 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).rar 21:23:02:683 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).rar 21:23:02:683 | RL | INFO | +0 | CheckPaths - Rom not found 21:23:02:683 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).7z 21:23:02:683 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).7z 21:23:02:683 | RL | INFO | +0 | CheckPaths - Rom not found 21:23:02:699 | RL | INFO | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).lha 21:23:02:699 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).lha 21:23:02:699 | RL | INFO | +0 | CheckPaths - Rom not found 21:23:02:715 | RL | INFO | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).lzh 21:23:02:715 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).lzh 21:23:02:730 | RL | INFO | +15 | CheckPaths - Rom not found 21:23:02:730 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gzip 21:23:02:730 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).gzip 21:23:02:746 | RL | INFO | +16 | CheckPaths - Rom not found 21:23:02:746 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).tar 21:23:02:746 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).tar 21:23:02:746 | RL | INFO | +0 | CheckPaths - Rom not found 21:23:02:746 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz 21:23:02:761 | RL | INFO | +15 | CheckPaths - Found rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz 21:23:02:761 | RL | DEBUG | +0 | CheckPaths - Current romName: Urban Reign (USA) 21:23:02:761 | RL | DEBUG | +0 | CheckPaths - Current romPath: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms 21:23:02:777 | RL | DEBUG | +16 | CheckPaths - Current romExtension: .gz 21:23:02:777 | RL | INFO | +0 | CheckPaths - Ended 21:23:02:777 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event Global RLLog Global RLObject 0 := "14" rlPath := "E:\Rocketlauncher" pluginPath := "E:\Rocketlauncher\Plugins" pluginName := "HyperSpin" pluginExt := ".plugin" contextOnExit := "1" rlMode := "" rlTitle := "RocketLauncher" rlVersion := "1.2.0.1" rlAuthor := "djvj" rlURL := "www.rlauncher.com" langFile := "E:\Rocketlauncher\Data\Language\Localization.ini" primMonitor := "1" frontendPID := "" frontendPath := "E:\Hyperspin" frontendExe := "HyperSpin.exe" frontendExt := "exe" frontendName := "HyperSpin" frontendDrive := "E" exitEmulatorKey := "H3000:1joy7" restoreFE := "Restore and Click" exitScriptKey := "~q & ~s" toggleCursorKey := "Esc" emuFullPath := "E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe" emuPath := "E:\Hyperspin\Emulators\PCSX2.1.50" emuName := "PCSX2" emuExt := "exe" baseRomPath := "" romPath := "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms" romPathFromIni := "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms" romExtension := ".gz" romExtensionOrig := ".gz" romExtensions := "zip|rar|7z|lha|lzh|gzip|tar|gz" executable := "pcsx2.exe" systemDbName := "Sony Playstation 2" systemName := "Sony Playstation 2" dbPath := "" dbName := "Urban Reign (USA)" dbExt := "" romFoundByExt := "" romName := "Urban Reign (USA)" romMapPath := "" romMappingEnabled := "false" romMappingLaunchMenuEnabled := "false" romMappingFirstMatchingExt := "false" romMappingShowAllRomsInArchive := "true" romMappingNumberOfGamesByScreen := "7" romMappingHideParent := "false" romMappingMenuWidth := "400" romMappingMenuMargin := "65" romMappingTextFont := "Bebas Neue" romMappingTextOptions := "cFFFFFFFF r4 s60 Bold" romMappingDisabledTextColor := "ff888888" romMappingTextSizeDifference := "7" romMappingTextMargin := "15" romMappingTitleTextFont := "Bebas Neue" romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold" romMappingTitle2TextFont := "Bebas Neue" romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold" romMappingGameInfoTextFont := "Bebas Neue" romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular" romMappingGameNameTextFont := "Bebas Neue" romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular" romMappingBackgroundBrush := "aa000000" romMappingColumnBrush := "33000000" romMappingButtonBrush1 := "6f000000" romMappingButtonBrush2 := "33000000" romMappingBackgroundAlign := "Stretch and Lose Aspect" romMappingMenuFlagWidth := "55" romMappingMenuFlagSeparation := "7" romMappingDefaultMenuList := "FullList" romMappingSingleFilteredRomAutomaticLaunch := "false" altArchiveNameOnly := "" altRomNameOnly := "" altArchiveAndRomName := "" altArchiveAndManyRomNames := "" altRomNamesOnly := "" romMapScenario := "" skipchecks := "false" romMatchExt := "false" blockInputTime := "0" blockInputFile := "E:\Rocketlauncher\Module Extensions\BlockInput.exe" errorLevelReporting := "false" lockLaunch := "false" lockLaunchGame := "" screenRotationAngle := "0" screenRotationAngleGame := "" setResolution := "" logFile := "" logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel := "10" logShowDebugConsole := "false" logShowCommandWindow := "false" logCommandWindow := "false" logIncludeModule := "true" logIncludeFileProperties := "true" logIncludeDLLLogs := "false" errorSounds := "true" rlDebugConsoleStdout := "" sysLang := "English_United_States" sysType := "64-bit" broadcastWindowTitle := "" navUpKey := "Up" navDownKey := "Down" navLeftKey := "Left" navRightKey := "Right" navSelectKey := "1" navP2UpKey := "Numpad8" navP2DownKey := "Numpad2" navP2LeftKey := "Numpad4" navP2RightKey := "Numpad6" navP2SelectKey := "NumpadEnter" originalWidth := "1920" originalHeight := "1080" vdEnabled := "false" vdFullPath := "" vdUseSCSI := "true" vdDriveLetter := "" vdDriveLetterScsi := "" vdAddDrive := "true" demulShooterPath := "" servoStikEnabled := "false" servoStikExitMode := "false" ledblinkyEnabled := "false" ledblinkySystemName := "" ledblinkyFullPath := "" ledblinkyProfilePath := "E:\Rocketlauncher\Profiles\LEDBlinky" ledblinkyRLProfile := "E:\Rocketlauncher\Profiles\LEDBlinky\RocketLauncher" winIPACFullPath := "" ultraMapEnabled := "false" ultraMapFullPath := "" emuIdleShutdown := "0" launchPasswordHash := "UpUpDownDownLeftRightLeftRight" cursorSize := "" hideCursor := "true" hideEmu := "false" hideFE := "true" suspendFE := "true" fadeIn := "true" fadeInDuration := "1000" fadeInTransitionAnimation := "DefaultAnimateFadeIn" fadeInDelay := "0" fadeInExitDelay := "0" fadeOutExitDelay := "" fadeOut := "true" fadeOutExtraScreen := "false" fadeOutDuration := "" fadeOutTransitionAnimation := "LegacyFadeOutTransition" fadeOutDelay := "" fadeLyrInterpolation := "7" fadeMuteEmulator := "false" fadeUseBackgrounds := "true" fadeClickThrough := "false" fadeSounds := "true" fade7zProgressMode := "extraction" fadeWidthBaseRes := "1920" fadeHeightBaseRes := "1080" fadeLyr1Color := "FF000000" fadeLyr1AlignImage := "Stretch and Lose Aspect" fadeLyr2Pos := "Stretch and Lose Aspect" fadeLyr2X := "0" fadeLyr2Y := "0" fadeLyr2W := "" fadeLyr2H := "" fadeLyr2Adjust := "1" fadeLyr2PicPad := "0" fadeLyr2Prefix := "Extra Layer 1 - Console" fadeLyr3Pos := "Center" fadeLyr3X := "450" fadeLyr3Y := "5" fadeLyr3W := "" fadeLyr3H := "" fadeLyr3Adjust := "1" fadeLyr3PicPad := "0" fadeLyr3Speed := "750" fadeLyr3Animation := "DefaultFadeAnimation" fadeLyr37zAnimation := "DefaultFadeAnimation" fadeLyr3Type := "imageandbar" fadeLyr3ImgFollow7zProgress := "true" fadeLyr3Repeat := "1" fadeLyr3BackImageTransparency := "30" fadeLyr3StaticPos := "No Alignment" fadeLyr3StaticX := "0" fadeLyr3StaticY := "870|1575" fadeLyr3StaticW := "" fadeLyr3StaticH := "" fadeLyr3StaticAdjust := "1" fadeLyr3StaticPicPad := "0" fadeLyr3StaticPrefix := "Info Bar" fadeLyr4Adjust := "1" fadeLyr4X := "1792|952" fadeLyr4Y := "891|1596" fadeLyr4W := "128" fadeLyr4H := "" fadeLyr4Pos := "No Alignment" fadeLyr4FPS := "50" fadeLyr4PicPad := "0" fadeTranspGifColor := "FFFFFF" fadeBarWindow := "Image" fadeBarWindowX := "" fadeBarWindowY := "" fadeBarWindowW := "900" fadeBarWindowH := "" fadeBarWindowR := "30" fadeBarWindowM := "30" fadeBarWindowHatchStyle := "8" fadeBar := "true" fadeProgressDuration := "0" fadeBarBack := "true" fadeBarBackColor := "FF555555" fadeBarH := "30" fadeBarR := "10" fadeBarColor := "DD00BFFF" fadeBarHatchStyle := "8" fadeBarPercentageText := "true" fadeBarInfoText := "true" fadeBarXOffset := "0" fadeBarYOffset := "150" fadeRomInfoDescription := "filtered text" fadeRomInfoSystemName := "image" fadeRomInfoYear := "text with label" fadeRomInfoDeveloper := "disabled" fadeRomInfoPublisher := "disabled" fadeRomInfoGenre := "disabled" fadeRomInfoRating := "image" fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating" fadeRomInfoTextPlacement := "User Defined" fadeRomInfoTextMargin := "7" fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular" fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold" fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular" fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular" fadeRomInfoText5Options := "cFF555555 r4 s42 Bold" fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeStats_Number_of_Times_Played := "text with label" fadeStats_Last_Time_Played := "text with label" fadeStats_Average_Time_Played := "text with label" fadeStats_Total_Time_Played := "text with label" fadeStats_System_Total_Played_Time := "text with label" fadeStats_Total_Global_Played_Time := "text with label" fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time" fadeStatsInfoTextPlacement := "topRight" fadeStatsInfoTextMargin := "7" fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold" fadeText1X := "0" fadeText1Y := "0" fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold" fadeText1 := "Loading Game" fadeText2X := "0" fadeText2Y := "0" fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold" fadeText2 := "Extraction Complete, Ready" fadeText3 := "Loading Game" fadeText4 := "Loading Complete" fadeFont := "Bebas Neue" fadeSystemAndRomLayersOnly := "false" fadeExtractionTime := "disabled" fadeExtractionTimeTextX := "0" fadeExtractionTimeTextY := "0" fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold" fadeInterruptKey := "" detectFadeErrorEnabled := "false" fadeImgPath := "E:\Rocketlauncher\Media\Fade" RLDataPath := "E:\Rocketlauncher\Data" RLMediaPath := "E:\Rocketlauncher\Media" RLErrSoundPath := "E:\Rocketlauncher\Media\Sounds\Error" modulesPath := "E:\Rocketlauncher\Modules" moduleFullName := "E:\Rocketlauncher\Modules\PCSX2\PCSX2.ahk" moduleName := "PCSX2" modulePath := "E:\Rocketlauncher\Modules\PCSX2" moduleExtension := "ahk" moduleExtensionsPath := "E:\Rocketlauncher\Module Extensions" libPath := "E:\Rocketlauncher\Lib" sevenZEnabled := "true" sevenZPath := "E:\Rocketlauncher\Module Extensions\7z.exe" sevenZDllPath := "E:\Rocketlauncher\Module Extensions\7z.dll" sevenZExtractPath := "C:\Users\Lenovo\AppData\Local\Temp\HS" sevenZExtractPathOrig := "" sevenZAttachSystemName := "false" sevenZDelTemp := "true" sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar" sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar" sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar" sevenZGamesToKeep := "" sevenZDeletePerSystem := "false" sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar" 7zExtractPath := "C:\Users\Lenovo\AppData\Local\Temp\HS" mgEnabled := "false" mgKey := "~NumpadSub" mgBackgroundColor := "FF000000" mgSidePadding := "0.2" mgWidthBaseRes := "1920" mgHeightBaseRes := "1080" mgYOffset := "500|800" mgFont := "Arial" mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic" mgText1Text := "Please select a game" mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic" mgText2Offset := "100" mgUseSound := "true" mgSoundfreq := "300" mgExitEffect := "none" mgSelectedEffect := "rotate" mgUseGameArt := "false" mgCandidate := "" mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side" mgOnLaunch := "false" pauseEnabled := "false" pauseKey := "m" pauseBackToMenuBarKey := "n" pauseZoomInKey := "C" pauseZoomOutKey := "V" pauseScreenshotKey := "~PrintScreen" pauseHiToTextPath := "E:\Rocketlauncher\Module Extensions\HiToText.exe" pauseSaveStateKeyCodes := "{F1 down}{F1 up}" pauseLoadStateKeyCodes := "{F3 down}{F3 up}" keyboardEncoder := "" keyboardEncoderEnabled := "false" keymapperEnabled := "true" keymapperAHKMethod := "External" keymapper := "joytokey" xpadderFullPath := "E:\Utilities\Xpadder\xpadder.exe" joyToKeyFullPath := "E:\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe" profilePath := "E:\Rocketlauncher\Profiles" keymapperProfilePath := "E:\Rocketlauncher\Profiles\joytokey" keymapperFrontEndProfileName := "RocketLauncherUI" keymapperFrontEndProfile := "joytokey" keymapperRocketLauncherProfileEnabled := "true" joyIDsEnabled := "true" joyIDsPreferredControllersGlobal := "Controller (Xbox 360 Wireless Receiver for Windows)" joyIDsPreferredControllersSystem := "use_global" joyIDsPreferredControllersOnExit := "" CustomJoyNamesEnabled := "false" CustomJoyNames := "" rotateMethod := "false" FEProfile := "E:\Rocketlauncher\Profiles\joytokey\RocketLauncherUI" defaultProfile := "E:\Rocketlauncher\Profiles\joytokey\_Default" systemProfile := "E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2" xPadderSystemProfile := "E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\_Default" emuProfile := "E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\PCSX2" romProfile := "E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Urban Reign (USA)" RocketLauncherProfile := "E:\Rocketlauncher\Profiles\joytokey\RocketLauncher" blankProfile := "E:\Rocketlauncher\Profiles\joytokey\blank" ahkFEProfile := "E:\Rocketlauncher\Profiles\AHK\RocketLauncherUI" ahkDefaultProfile := "E:\Rocketlauncher\Profiles\AHK\_Default" ahkSystemProfile := "E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2" ahkEmuProfile := "E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2\PCSX2" ahkRomProfile := "E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2\Urban Reign (USA)" ahkRocketLauncherProfile := "E:\Rocketlauncher\Profiles\AHK\RocketLauncher" bezelEnabled := "true" bezelICEnabled := "false" shaderName := "false" shaderColor := "" shaderTransparency := "" statisticsEnabled := "true" pressDuration := "-1" emuVolume := "1" dxwndIni := "E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini" dxwndFullPath := "E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe" qResFullPath := "E:\Rocketlauncher\Module Extensions\QRes.exe" mon1O := "" pacDrivedllFile := "E:\Rocketlauncher\Module Extensions\PacDrive32.dll" userFadeAnimIniFile := "E:\Rocketlauncher\Lib\User Fade Animations.ini" testFile := "" testDuration := "" initialErrorMode := "0" 21:23:02:793 | RL | INFO | +16 | BuildScript - Loaded XHotkey Init.ahk scripts 21:23:02:793 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 21:23:02:793 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 21:23:02:793 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 21:23:02:808 | RL | DEBUG | +15 | BuildScript - Module starts on line: 2 21:23:02:808 | RL | INFO | +0 | BuildScript - Validating module 21:23:02:808 | RL | INFO | +0 | BuildScript - Validation complete 21:23:02:808 | RL | INFO | +0 | BuildScript - Module: MEmu := "PCSX2" MEmuV := "1.5.0-dev-263" MURL := ["http://pcsx2.net/"] MAuthor := ["djvj"] MVersion := "2.2.1" MCRC := "1E4F5067" iCRC := "65DD0603" MID := "635038268913291718" MSystem := ["Sony PlayStation 2"] ;---------------------------------------------------------------------------- ; Notes: ; This module has many settings that can be controlled via RocketLauncherUI ; If you want to customize settings per game, add the game to the module's ini using RocketLauncherUI ; If you use Daemon Tools, make sure you have a SCSI virtual drive setup. Not a DT one. ; Tested Virtual Drive support with the cdvdGigaherz CDVD plugin. Make sure you set it to use your SCSI Virtual Drive letter. ; If the incorrect drive is used, the emu will boot to the bios screen and emu will hang in your running processes on exit and require it to be force closed ; Module will set the CdvdSource to Plugin or Iso depending on if you have Virtual Drive enabled or not. ; If you have any problems closing the emulator, make sure noGUI module setting in RocketLauncherUI is set to default or false. ; Most stable bios is Japan v01.00(17/01/2000) ; ; Per-game memory cards ; This module supports per-game memory cards to prevent them from ever becoming full ; To use this feature, set the PerGameMemoryCards to true in RocketLauncherUI ; You need to create a default blank memory card in the path you have defined in pcsx's ini found in section [Folders], key MemoryCards. ; Make sure one of the current memory cards are blank, then copy it in that folder and rename it to "default.ps2". The module will copy this file to a romName.ps2 for each game launched. ; The module will only insert memory cards into Slot 1. So save your games there. ; ; Linuz cdvd plugin stores its settings in the registry @ HKEY_CURRENT_USER\Software\PS2Eplugin\CDVD\CDVDiso ; ; v1.4.0 setup guide: https://www.youtube.com/watch?v=ovagz8UXFTU ; ; Run pcsx2 with the --help option to see current CLI parameters ; Known CLI options not currently supported by this module: ; --console forces the program log/console to be visible ; --portable enables portable mode operation (requires admin/root access) ; --elf=<str> executes an ELF image ; --forcewiz forces PCSX2 to start the First-time Wizard ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object emuPrimaryWindow := new Window(new WindowTitle(,"wxWindowNR"),,,"PCSX2") ; instantiate primary emulator window object emuGUIWindow := new Window(new WindowTitle("PCSX2","wxWindowNR")) emuLoadingWindow := new Window(new WindowTitle("Speed","wxWindowNR"),,"PCSX2") emuBootingWindow := new Window(new WindowTitle("Booting","wxWindowNR")) Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1) AspectRatio := moduleIni.Read(romName . "|Settings", "AspectRatio","4:3",,1) noGUI := moduleIni.Read("Settings", "noGUI","false",,1) ; disables display of the gui while running games perGameMemCards := moduleIni.Read("Settings", "PerGameMemoryCards","false",,1) hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1) ; Hides console window from view if it shows up cfgPath := moduleIni.Read("Settings", "cfgpath", emuPath . "\Game Configs",,1) ; specifies the config folder; applies to pcsx2 + plugins autoCreateINIDir := moduleIni.Read("Settings", "AutoCreateINIDir","false",,1) ; Enables the module to auto-create of per game ini files and directories defaultINISPath := moduleIni.Read("Settings", "DefaultINISPath",,,1) ; Path to default INIS folder of PCSX2. fullboot := moduleIni.Read(romName . "|Settings", "fullboot","false",,1) ; disables the quick boot feature, forcing you to sit through the PS2 startup splash screens gs := moduleIni.Read(romName . "|Settings", "gs",,,1) ; override for the GS plugin pad := moduleIni.Read(romName . "|Settings", "pad",,,1) ; override for the PAD plugin spu2 := moduleIni.Read(romName . "|Settings", "spu2",,,1) ; override for the SPU2 plugin cdvd := moduleIni.Read(romName, "cdvd",,,1) ; override for the CDVD plugin usb := moduleIni.Read(romName . "|Settings", "usb",,,1) ; override for the USB plugin fw := moduleIni.Read(romName . "|Settings", "fw",,,1) ; override for the FW plugin dev9 := moduleIni.Read(romName . "|Settings", "dev9",,,1) ; override for the DEV9 plugin vdOveride := moduleIni.Read(romName, "VDOveride",,,1) nohacks := moduleIni.Read(romName, "nohacks","false",,1) ; disables all speedhacks gamefixes := moduleIni.Read(romName, "gamefixes",,,1) ; Enable specific gamefixes for this session. Use the specified comma or pipe-delimited list of gamefixes: VuAddSub,VuClipFlag,FpuCompare,FpuMul,FpuNeg,EETiming,SkipMpeg,OPHFlag,DMABusy,VIFFIFO,VI,FMVinSoftware ; GS plugin settings, primarily to fix upscaling issues in games. Game specific settings can be found here: http://www.neogaf.com/forum/showpost.php?p=27110555&postcount=2 userHacks_MSAA := If moduleIni.Read(romName, "MSAA",0,,1) ; Applies hardware anti-aliasing userHacks_SkipDraw := moduleIni.Read(romName, "Skipdraw",0,,1) ; Can remove ghost images userHacks_HalfPixelOffset := If moduleIni.Read(romName, "Half-pixel_Offset",0,,1) ; Fixes blur or halo effects userHacks_WildHack := If moduleIni.Read(romName, "Wild_Arms_Offset",0,,1) ; Fixes fonts in many games userHacks_unsafe_fbmask := If moduleIni.Read(romName, "Fast_Accurate_Blending",0,,1) ; Accelerates blending operations, speeds up Xenosaga userHacks_AlphaStencil := If moduleIni.Read(romName, "Alpha_Stencil",0,,1) ; May improve drawing shadows userHacks_align_sprite_X := If moduleIni.Read(romName, "Align_Sprite",0,,1) ; Fixes issues with vertical lines in Ace Combat, Tekken, Soul Calibur userHacks_AlphaHack := If moduleIni.Read(romName, "Alpha",0,,1) ; Improves drawing fog-like effects preload_frame_with_gs_data := If moduleIni.Read(romName, "Preload_Data_Frame",0,,1) ; Fixes black screen issues in Armored Core: Last Raven userHacks_round_sprite_offset := moduleIni.Read(romName, "Round_Sprite",0,,1) ; Fixes lines in sprites in Ar tonelico userHacks_SpriteHack := moduleIni.Read(romName, "Sprite",0,,1) ; Fixes inner lines in sprites in Mana Khemia, Ar tonelico, Tales of Destiny userHacks_TCOffset := moduleIni.Read(romName, "TC_Offset",0,,1) ; Fixes misaligned textures in Persona 3, Haunting Ground, Xenosaga ; Set the userHacks variable to 1 if any of the hacks are used. userHacks := If (userHacks_MSAA || userHacks_SkipDraw || userHacks_HalfPixelOffset || userHacks_WildHack || userHacks_unsafe_fbmask || userHacks_AlphaStencil || userHacks_align_sprite_X || userHacks_AlphaHack || preload_frame_with_gs_data || userHacks_round_sprite_offset || userHacks_SpriteHack || userHacks_TCOffset) ? 1 : "" cfgPath := new Folder(GetFullName(cfgPath)) If !cfgPath.Exist() cfgPath.CreateDir() ; create the cfg folder if it does not exist ; PCSX2_ui.ini = default ini that contains memory card info and general settings portableIni := new File(emuPath . "\portable.ini") If portableIni.Exist() { ; portable install RLLog.Info("Module - PCSX2 is operating in a portable mode") pcsx2IniFolder := emuPath . "\inis" pcsx2_GS_IniFile := CheckFile(emuPath . "\inis\GSdx.ini", "Could not find the default GSdx.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") } Else { ; default not portable install RLLog.Info("Module - PCSX2 is operating in a standard installation mode") pcsx2IniFolder := Registry.Read("HKCU", "Software\PCSX2", "SettingsFolder") } pcsx2Ini := new IniFile(pcsx2IniFolder . "\PCSX2_ui.ini") pcsx2Ini.CheckFile("Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") pcsx2GSdxIni := new IniFile(pcsx2IniFolder . "\GSdx.ini") pcsx2GSdxIni.CheckFile("Could not find the default GSdx.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") pcsx2IniFolder := new Folder(pcsx2IniFolder) ; Create INIs subfolder for the game if it does not exist and if AutoCreateINIDir is true perGameINIPath := new Folder(cfgPath.FileFullPath . "\" . romName) If (autoCreateINIDir = "true") { RLLog.Info("Module - PerGameIni - perGameINIPath = " . perGameINIPath.FileFullPath) If !perGameINIPath.Exist() { perGameINIPath.CreateDir() If (defaultINISPath != "") { defaultINISPath := new Folder(defaultINISPath) RLLog.Info("Module - PerGameIni - perGameINIPath does not exist. So we will create it at " . perGameINIPath.FileFullPath) RLLog.Info("Module - PerGameIni - Now copying the ini files from " . defaultINISPath.FileFullPath . " to " . perGameINIPath.FileFullPath) defaultINISPath.Copy(perGameINIPath.FileFullPath,0,"\*.ini") } Else { RLLog.Info("Module - PerGameIni - perGameINIPath does not exist. So we will create it at " . perGameINIPath.FileFullPath) RLLog.Info("Module - PerGameIni - Now copying the ini files from " . pcsx2IniFolder.FileFullPath . " to " . perGameINIPath.FileFullPath) pcsx2IniFolder.Copy(perGameINIPath.FileFullPath,0,"\*.ini") } } } BezelStart() Fullscreen := If Fullscreen = "true" ? " --fullscreen" : "" noGUI := If noGUI = "true" ? " --nogui" : "" If (noGUI != "") RLLog.Warning("Module - noGUI is set to true, THIS MAY PREVENT PCSX2 FROM CLOSING PROPERLY. If you have any issues, set it to false or default in RocketLauncherUI.") fullboot := If fullboot = "true" ? " --fullboot" : "" nohacks := If nohacks = "true" ? " --nohacks" : "" gamefixes := If gamefixes ? " --gamefixes=" . gamefixes : "" gs := If gs ? " --gs=""" . GetFullName(gs) . """" : "" pad := If pad ? " --pad=""" . GetFullName(pad) . """" : "" spu2 := If spu2 ? " --spu2=""" . GetFullName(spu2) . """" : "" usb := If usb ? " --usb=""" . GetFullName(usb) . """" : "" fw := If fw ? " --fw=""" . GetFullName(fw) . """" : "" dev9 := If dev9 ? " --dev9=""" . GetFullName(dev9) . """" : "" ; cfgRomPath := new File(cfgPath . "\" . romName) cfgPathCLI := If perGameINIPath.Exist() ? " --cfgpath=""" . perGameINIPath.FileFullPath . """" : "" ; Specify what main ini PCSX2 should use pcsx2GameIni := new File(perGameINIPath.FileFullPath . "\PCSX2_ui.ini") If (cfgPathCLI && pcsx2GameIni.Exist()) { ;We can't set both cfgpath and cfg CLI switches, so if only PCSX2_ui.ini file exists we use cfg otherwise we use cfgpath ;--cfg specifies a custom configuration file to use instead of PCSX2.ini (does not affect plugins) filecount := 0 Loop % perGameINIPath.FileFullPath . "\*.ini" filecount++ If (filecount = 1) { ;Only PCSX2_ui.ini found pcsx2IniFile := pcsx2GameIni RLLog.Info("Module - Found a game-specific PCSX2_ui.ini in the cfgPath. Telling PCSX2 to use this one instead: " . pcsx2IniFile.FileFullPath) cfg := " --cfg=""" . pcsx2IniFile.FileFullPath . """" cfgPathCLI := "" } } RLLog.Info("Module - " . (If cfgPathCLI != "" ? "Setting PCSX2's config path to """ . perGameINIPath.FileFullPath . """" : "Using PCSX2's default configuration folder: """ . pcsx2IniFolder.FileFullPath . """")) ; Update the aspect ratio if the user selected one. If AspectRatio { pcsx2Ini.Write(AspectRatio, "GSWindow", "AspectRatio") ; Write the aspect ratio value to the pcsx2Ini. } ; Update the GS plugin settings if hacks were selected. If userHacks { RLLog.Info("Module - UserHacks are being used. Updating GSdx.ini") pcsx2GSdxIni.Write(userHacks, "Settings", "UserHacks") pcsx2GSdxIni.Write(userHacks_MSAA, "Settings", "UserHacks_MSAA") pcsx2GSdxIni.Write(userHacks_SkipDraw, "Settings", "UserHacks_SkipDraw") pcsx2GSdxIni.Write(userHacks_HalfPixelOffset, "Settings", "UserHacks_HalfPixelOffset") pcsx2GSdxIni.Write(userHacks_WildHack, "Settings", "UserHacks_WildHack") pcsx2GSdxIni.Write(userHacks_unsafe_fbmask, "Settings", "UserHacks_unsafe_fbmask") pcsx2GSdxIni.Write(userHacks_AlphaStencil, "Settings", "UserHacks_AlphaStencil") pcsx2GSdxIni.Write(userHacks_align_sprite_X, "Settings", "UserHacks_align_sprite_X") pcsx2GSdxIni.Write(userHacks_AlphaHack, "Settings", "UserHacks_AlphaHack") pcsx2GSdxIni.Write(preload_frame_with_gs_data, "Settings", "preload_frame_with_gs_data") pcsx2GSdxIni.Write(userHacks_round_sprite_offset, "Settings", "UserHacks_round_sprite_offset") pcsx2GSdxIni.Write(userHacks_SpriteHack, "Settings", "UserHacks_SpriteHack") pcsx2GSdxIni.Write(userHacks_TCOffset, "Settings", "UserHacks_TCOffset") } Else { ; Make sure hacks are disabled. pcsx2GSdxIni.Write(UserHacks, "Settings", "UserHacks") } ; Memory Cards If (perGameMemCards = "true") { currentMemCard1 := pcsx2Ini.Read("MemoryCards", "Slot1_Filename") memCardPath := pcsx2Ini.Read("Folders", "MemoryCards") ; folder where memory cards are stored memCardPathLeft := StringUtils.SubStr(memCardPath,1,3) ; get left 3 characters memCardPathIsAbsolute := If (StringUtils.RegExMatch(memCardPathLeft, "[a-zA-Z]:\\") && (StringUtils.StringLength(memCardPath) >= 3)) ; this is 1 only when path looks like this "C:\" memCardPath := If memCardPathIsAbsolute ? memCardPath : emuPath . "\" . memCardPath ; if only a folder name is defined for the memory card path, tack on the emuPath to find the memory cards, otherwise leave the full path as is defaultMemCard := new File(memCardPath . "\default.ps2") ; defining default blank memory card for slot 1 RLLog.Info("Module - Default memory card for Slot 1 should be: " . defaultMemCard.FileFullPath) romMemCard1 := new File(memCardPath . "\" . romName . ".ps2") ; defining name for rom's memory card for slot 1 RLLog.Info("Module - Rom memory card for Slot 1 should be: " . romMemCard1.FileFullPath) RLLog.Info("Module - Current memory card inserted in PCSX2's ini in Slot 1 is: " . currentMemCard1.FileFullPath) If (currentMemCard1 != romName . ".ps2") { ; if current memory card in slot 1 does not match this romName, switch to one that does if exist or load a default one If !romMemCard1.Exist() ; first check if romName.ps2 memory card exists If !defaultMemCard.Exist() RLLog.Error("Module - A default memory card for Slot 1 was not found in """ . memCardPath . """. Please create an empty memory card called ""default.ps2"" in this folder for per-game memory card support.") Else { defaultMemCard.Copy(romMemCard1.FileFullPath) ; create a new blank memory card for this game RLLog.Info("Module - Creating a new blank memory card for this game in Slot 1: " . romMemCard1.FileFullPath) } pcsx2Ini.Write(romName . ".ps2", "MemoryCards", "Slot1_Filename") ; update the ini to use this rom's card RLLog.Info("Module - Switched memory card in Slot 1 to: " . romMemCard1.FileFullPath) } } hideEmuObj := Object(emuBootingWindow,0,emuGUIWindow,0,emuPrimaryWindow,1) 7z(romPath, romName, romExtension, SevenZExtractPath) pcsx2Ini := LoadProperties(pcsx2IniFile.FileFullPath) ; load the config into memory dvdSource := ReadProperty(pcsx2Ini,"CdvdSource") ; read value If (vdEnabled != "true" && romExtension = ".cue") { RLLog.Warning("Module - Virtual Drive is disabled but you supplied a .cue as your rom which is not supported by PCSX2") pcsx2GameBin := new File(romPath . "\" . romName . ".bin") pcsx2GameIso := new File(romPath . "\" . romName . ".iso") If pcsx2GameBin.Exist() { romExtension := ".bin" RLLog.Warning("Module - Found a .bin file with the same name as your cue, using it instead. Please change the order of your rom extensions if you want bins to be found first.") } Else If pcsx2GameIso.Exist() { romExtension := ".iso" RLLog.Warning("Module - Found a .iso file with the same name as your cue, using it instead. Please change the order of your rom extensions if you want isos to be found first.") } } ; Mount the CD using a Virtual Drive If vdOveride ; this allows per-game Virtual Drive support because some games boot to black when Virtual Drive is enabled vdEnabled := vdOveride If (vdEnabled = "true" && StringUtils.Contains(romExtension,"\.mds|\.mdx|\.b5t|\.b6t|\.bwt|\.ccd|\.cue|\.isz|\.nrg|\.cdi|\.iso|\.ape|\.flac")) { ; if Virtual Drive is enabled and using an image type Virtual Drive can load If !cdvd { vdCDVDPlugin := moduleIni.Read("Settings", "VD_CDVD_Plugin",,,1) If vdCDVDPlugin cdvd := vdCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If (dvdSource != "Plugin") { RLLog.Info("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can read from Virtual Drive.") WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini) ; save pcsx2IniFile to disk } pcsx2cdvdIni := new IniFile(pcsx2IniFolder . "\cdvdGigaherz.ini") dvdDrive := pcsx2cdvdIni.Read("Config", "Source") ; cdvd drive If StringUtils.InStr(dvdDrive,"@") { If (vdDriveLetter != "") pcsx2cdvdIni.Write(vdDriveLetter, "Config", "Source") Else ScriptError("You are using a Virtual Drive but have not selected the drive you want to use in PCSX2 CDVD Plugin settings. Select your drive first, either in RLUI Virtual Drive Third Party Settings or within the PCSX2's plugin settings, then try launching again.") } Else If (dvdDrive != vdDriveLetter) { RLLog.Warning("Module - PCSX2 is set to use drive """ . dvdDrive . """ but RocketLauncher is set to use """ . vdDriveLetter . """. Ignore this warning if this is expected.") } VirtualDrive("mount",romPath . "\" . romName . romExtension) HideAppStart(hideEmuObj,hideEmu) errLvl := primaryExe.Run(" --usecd" . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel") usedVD := 1 ; tell the rest of the script to use VD methods } Else If StringUtils.Contains(romExtension,"\.iso|\.mdf|\.nrg|\.bin|\.img|\.gz|\.cso|\.dump") ; the only formats PCSX2 supports loading directly { If !cdvd { imageCDVDPlugin := moduleIni.Read("Settings", "Image_CDVD_Plugin",,,1) If imageCDVDPlugin cdvd := imageCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If (dvdSource != "Iso") { RLLog.Info("Module - CdvdSource was not set to ""Iso"", changing it so PCSX2 can launch this " . romExtension . " image directly") WriteProperty(pcsx2Ini,"CdvdSource","Iso") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini) ; save pcsx2IniFile to disk } HideAppStart(hideEmuObj,hideEmu) errLvl := primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel") } Else If StringUtils.Contains(romExtension,"\.bz2") ; special case format that requires plugin mode and pcsx2 loads it directly { If !cdvd { linuzCDVDPlugin := moduleIni.Read("Settings", "Linuz_CDVD_Plugin",,,1) If linuzCDVDPlugin cdvd := linuzCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If (dvdSource != "plugin") { RLLog.Info("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can launch this " . romExtension . " image directly") WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini) ; save pcsx2IniFile to disk } oldHex := Registry.Read("HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", "IsoFile") ; read last used bz2 image newHex := StringUtils.StringToHex(romPath . "\" . romName . romExtension) ; convert new bz2 image path to hex i := 512 - StringUtils.StringLength(newHex) ; get total amount of 0's to add to end of hex to make it 512 bytes Loop % i newHex := newHex . "0" ; add required bytes to end If (oldHex != newHex) { RLLog.Info("Module - Writing new bz2 path to registry") Registry.Write("REG_BINARY", "HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", "IsoFile", newHex) ; write new bz2 path to registry } HideAppStart(hideEmuObj,hideEmu) errLvl := primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel") } Else ScriptError("You are trying to run a rom type of """ . romExtension . """ but PCSX2 only supports loading iso|mdf|nrg|bin|img|gz directly. Please turn on Virtual Drive and/or 7z support or put ""cue"" last in your rom extensions for " . MEmu . " instead.") If errLvl ScriptError("Error launching emulator, closing script.") emuPrimaryWindow.Wait() emuPrimaryWindow.WaitActive() BezelDraw() ; If (hideConsole = "true") { ; should not be needed anymore ; TimerUtils.SetTimerF("HidePCSX2Console", 10) ; SetTimerF("HidePCSX2Console", 10) ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR",,"fps:","fps:") ; hiding the console window ; emuGUIWindow.Set("Transparent",0) ;,"PCSX2 ahk_class wxWindowNR",,"fps:","fps:") ; hiding the GUI window with the menubar ; } SetTitleMatchMode 2 ; Wrong window might be detected in the next loop if we only use the class name for WinGetTitle so we will add fps to it Loop { ; Looping until pcsx2 is done loading game Sleep, 200 loopWinTitle := emuLoadingWindow.GetTitle(0) ; Excluding the title of the GUI window so we can read the title of the game window instead StringUtils.RegExMatch(loopWinTitle,"(?<=\()(.*?)(?=\))",winText) ;,1,0) ; Only get value between parenthesis If (winText > 0) { ; If FPS shows any value, break out RLLog.Debug("Module - Game is now running, waiting for exit") Break } If A_Index > 150 ; After 30 seconds, error out ScriptError("There was an error detecting when PCSX2 finished loading your game. Please report this so the module can be fixed.") ; Old method here in case devs change something back ; StringSplit, winTextSplit, winTitle, |, %A_Space% ; If (winTextSplit10 != "") ; 10th position in the array is empty until game actually starts ; Break ; tipText:= ; Loop % winTextSplit0 ; tipText .= "`nposition " . A_Index . ": " . winTextSplit%A_Index% ; ToolTip, % "Loop: " . A_Index . "`ntitle: " . winTitle . "`ntext: " . winText . tipText,0,0 } HideAppEnd(hideEmuObj,hideEmu) FadeInExit() primaryExe.Process("WaitClose") If usedVD VirtualDrive("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName ; Unmount the CD from Virtual Drive If usedVD VirtualDrive("unmount") Sleep, 500 ; Required to prevent your Virtual Drive from bugging ; Mount the CD using Virtual Drive If usedVD VirtualDrive("mount",selectedRom) Return ; HidePCSX2Console: ; hideConsoleTimer++ ; If emuBootingWindow.Exist() ; { RLLog.Info("Module - HidePCSX2Console - Console window found, hiding it out of view.") ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR",,"fps:","fps:") ; hiding the console window ; emuGUIWindow.Set("Transparent",0) ; ,"PCSX2 ahk_class wxWindowNR",,"fps:","fps:") ; hiding the GUI window with the menubar ; SetTimer("HidePCSX2Console", "Off") ; } Else If (hideConsoleTimer >= 200) ; SetTimer("HidePCSX2Console", "Off") ; Return ; HidePCSX2Console() { ; Static hideConsoleTimer ; hideConsoleTimer++ ; If emuBootingWindow.Exist() ; { RLLog.Info("Module - HidePCSX2Console - Console window found, hiding it out of view.") ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR",,"fps:","fps:") ; hiding the console window ; emuGUIWindow.Set("Transparent",0) ; ,"PCSX2 ahk_class wxWindowNR",,"fps:","fps:") ; hiding the GUI window with the menubar ; TimerUtils.SetTimerF("HidePCSX2Console", "Off") ; } Else If (hideConsoleTimer >= 200) ; TimerUtils.SetTimerF("HidePCSX2Console", "Off") ; } CloseProcess: FadeOutStart() If (fullscreen = "true") { ; emuPrimaryWindow.CreateControl("wxWindowNR1") ; instantiate new control for wxWindowNR1 ; emuPrimaryWindow.GetControl("wxWindowNR1").Send("Esc") ; Send ESC to the main window when fullscreen is true to close the emu emuPrimaryWindow.Close() } Else { emuGUIWindow.MenuSelectItem("System","Pause") emuGUIWindow.Close() } Return 21:23:02:824 | RL | INFO | +16 | BuildScript - Loaded Multi-Player scripts 21:23:02:824 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 21:23:02:824 | RL | INFO | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Global.ahk" not found 21:23:02:824 | RL | INFO | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Sony Playstation 2.ahk" not found 21:23:02:824 | RL | INFO | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Emulators\PCSX2.ahk" not found 21:23:02:839 | RL | INFO | +15 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Sony Playstation 2\Emulators\PCSX2.ahk" not found 21:23:02:839 | RL | INFO | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Sony Playstation 2\Urban Reign (USA).ahk" not found 21:23:02:839 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 21:23:02:839 | RL | INFO | +0 | Main - Module is built 21:23:02:839 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\AutoHotkey.dll exists 21:23:02:855 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.13.00 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2003-2013 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.13.00 File Size: 802304 bytes Created: 5/24/2015 - 9:28:11 AM Modified: 9/16/2017 - 8:26:48 AM 21:23:02:871 | RL | INFO | +16 | Main - Hiding taskbar 21:23:02:871 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd" 21:23:02:871 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Button" 21:23:02:871 | RL | TRACE | +0 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd" 21:23:02:995 | RL | TRACE | +124 | Window.Hide - Hiding window "ahk_class Button" 21:23:03:105 | RL | INFO | +110 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 21:23:03:105 | RL | INFO | +0 | Main - Running module 21:23:03:354 | MD | INFO | +N/A | Module initialized 21:23:03:354 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 21:23:03:354 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 not in TableKeyGroups 21:23:03:385 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check 21:23:03:385 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 21:23:03:417 | MD | DEBUG | +32 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label 21:23:03:448 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended 21:23:03:541 | MD | TRACE | +93 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in E:\Rocketlauncher\Settings\Sony Playstation 2\Games JoyIDs.ini under section [Urban Reign (USA)] 21:23:03:588 | MD | INFO | +47 | LoadPreferredControllers - Started 21:23:03:635 | MD | TRACE | +47 | LoadPreferredControllers - JoyIDsPreferredControllers = 1 21:23:03:635 | MD | TRACE | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 21:23:03:635 | MD | INFO | +0 | GetJoystickArray - Started 21:23:03:682 | MD | TRACE | +47 | GetJoystickArray - Joysticks Detected: 0000000000000000 21:23:03:682 | MD | INFO | +0 | GetJoystickArray - Ended 21:23:03:729 | MD | INFO | +47 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 21:23:03:729 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 21:23:03:729 | MD | INFO | +0 | LoadPreferredControllers - Ended 21:23:03:729 | MD | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe exists 21:23:03:760 | MD | DEBUG | +31 | CheckFile - Attributes: FileDescription Convert joystick input to keyboard/mouse input FileVersion 5.8.2.363 InternalName JoyToKey LegalCopyright Copyright(C) JTK, 1999-2015 OriginalFilename JoyToKey ProductName JoyToKey ProductVersion Version 5 File Size: 1952768 bytes Created: 1/28/2017 - 11:15:57 PM Modified: 12/27/2015 - 11:33:02 AM 21:23:03:807 | MD | INFO | +47 | Keymapper - Loading joytokey 21:23:03:807 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 21:23:03:807 | MD | INFO | +0 | GetJoystickArray - Started 21:23:03:853 | MD | TRACE | +46 | GetJoystickArray - Joysticks Detected: 0000000000000000 21:23:03:853 | MD | INFO | +0 | GetJoystickArray - Ended 21:23:03:885 | MD | TRACE | +32 | RunKeymapper - Found your keymapper application here: "E:\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe" 21:23:03:947 | MD | TRACE | +62 | RunKeymapper - Looping through controllers to find joytokey profiles for each one 21:23:03:947 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Urban Reign (USA)\Urban Reign (USA)|E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\PCSX2\PCSX2|E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Sony Playstation 2|E:\Rocketlauncher\Profiles\joytokey\_Default\_Default 21:23:03:947 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Urban Reign (USA)\Urban Reign (USA).cfg 21:23:03:947 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\PCSX2\PCSX2.cfg 21:23:03:978 | MD | TRACE | +31 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Sony Playstation 2.cfg 21:23:04:056 | MD | TRACE | +78 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\joytokey\_Default\_Default.cfg 21:23:04:056 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> E:\Rocketlauncher\Profiles\joytokey\_Default\_Default.cfg 21:23:04:056 | MD | INFO | +0 | RunJoyToKey - Started 21:23:04:103 | MD | INFO | +47 | WinClose - Closing: JoyToKey ahk_class TMainForm 21:23:04:243 | MD | INFO | +140 | Process - WaitClose JoyToKey.exe 2 21:23:04:243 | MD | INFO | +0 | Run - Running: E:\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe "E:\Rocketlauncher\Profiles\joytokey\_Default\_Default.cfg" 21:23:04:306 | MD | DEBUG | +63 | Run - "JoyToKey.exe "E:\Rocketlauncher\Profiles\joytokey\_Default\_Default.cfg"" Process ID: 2212 21:23:04:353 | MD | INFO | +47 | RunJoyToKey - Ended 21:23:04:399 | MD | INFO | +46 | RunKeymapper - Ended 21:23:04:446 | MD | INFO | +47 | Keymapper - Loading External AHK Keymapping 21:23:04:509 | MD | INFO | +63 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\AhkLauncher.exe exists 21:23:04:509 | MD | DEBUG | +0 | CheckFile - Attributes: FileDescription AhkLauncher FileVersion 1.0.0.0 InternalName AhkLauncher.exe LegalCopyright Copyright � 2013 OriginalFilename AhkLauncher.exe ProductName AhkLauncher ProductVersion 1.0.0.0 File Size: 11264 bytes Created: 5/24/2015 - 9:28:06 AM Modified: 9/4/2013 - 7:30:52 PM 21:23:04:509 | MD | INFO | +0 | RunAHKKeymapper - Started 21:23:04:509 | MD | DEBUG | +0 | RunAHKKeymapper - Loading Urban Reign (USA), PCSX2, Sony Playstation 2, or _Default AHK Keymapper profile 21:23:04:555 | MD | INFO | +46 | GetAHKProfile - Started 21:23:04:555 | MD | TRACE | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2\Urban Reign (USA).ahk 21:23:04:602 | MD | TRACE | +47 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2\PCSX2.ahk 21:23:04:649 | MD | TRACE | +47 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2.ahk 21:23:04:649 | MD | TRACE | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\_Default.ahk 21:23:04:649 | MD | INFO | +0 | GetAHKProfile - Ended and no profile found 21:23:04:649 | MD | DEBUG | +0 | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded 21:23:04:680 | MD | INFO | +31 | Process - Exist AhkLauncher.exe 21:23:04:727 | MD | INFO | +47 | RunAHKKeymapper - Ended 21:23:04:758 | MD | DEBUG | +31 | fadeInTransitionAnimation: DefaultAnimateFadeIn 21:23:04:758 | MD | DEBUG | +0 | fadeOutTransitionAnimation: LegacyFadeOutTransition 21:23:04:758 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation 21:23:04:758 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 21:23:04:789 | MD | TRACE | +31 | CustomFunction.Init - Starting 21:23:04:852 | MD | TRACE | +63 | CustomFunction.Init - Ending 21:23:04:852 | MD | INFO | +0 | StartModule - Started 21:23:04:852 | MD | INFO | +0 | StartModule - MEmu: PCSX2 MEmuV: 1.5.0-dev-263 MURL: http://pcsx2.net/ MAuthor: djvj MVersion: 2.2.1 MCRC: 1E4F5067 iCRC: 65DD0603 MID: 635038268913291718 MSystem: Sony PlayStation 2 21:23:04:852 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony Playstation 2" 21:23:04:899 | MD | INFO | +47 | LocaleUtils.i18n - Started 21:23:04:899 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English" 21:23:04:899 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open" 21:23:04:899 | MD | INFO | +0 | LocaleUtils.i18n - Started 21:23:04:930 | MD | DEBUG | +31 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English" 21:23:04:992 | MD | INFO | +62 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start" 21:23:04:992 | MD | INFO | +0 | PluginInit - Started 21:23:04:992 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating 21:23:04:039 | MD | INFO | +47 | CheckFile - Checking if E:\Hyperspin\Databases\Sony Playstation 2\Sony Playstation 2.xml exists 21:23:05:086 | MD | DEBUG | +47 | CheckFile - Attributes: File Size: 399895 bytes Created: 8/19/2015 - 10:47:21 PM Modified: 12/26/2015 - 11:20:03 PM 21:23:05:117 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Game Name" in the database! 21:23:05:179 | MD | DEBUG | +62 | BuildDatabaseTable - Searching database for: Name 21:23:05:179 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Urban Reign (USA)" 21:23:05:226 | MD | DEBUG | +47 | BuildDatabaseTable - Searching database for: Cloneof 21:23:05:226 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Cloneof 21:23:05:226 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher 21:23:05:226 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Publisher" with a value: "Namco" 21:23:05:226 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year 21:23:05:273 | MD | DEBUG | +47 | BuildDatabaseTable - Found "Year" with a value: "2005" 21:23:05:320 | MD | DEBUG | +47 | BuildDatabaseTable - Searching database for: Genre 21:23:05:320 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Beat-'Em-Up" 21:23:05:320 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating 21:23:05:320 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)" 21:23:05:351 | MD | TRACE | +31 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: Beat-'Em-Up GameInfo Label: Name | GameInfo Value: Urban Reign (USA) GameInfo Label: Publisher | GameInfo Value: Namco GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated) GameInfo Label: Year | GameInfo Value: 2005 21:23:05:491 | MD | DEBUG | +140 | BuildDatabaseTable - Ended 21:23:05:491 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 21:23:05:491 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: E:\Hyperspin\Media\Sony Playstation 2\Images\Wheel\Urban Reign (USA).png 21:23:05:491 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: E:\Hyperspin\Media\Main Menu\Images\Wheel\Sony Playstation 2.png 21:23:05:491 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Images\Wheel\Urban Reign (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: E:\Hyperspin\Media\Main Menu\Images\Wheel\Sony Playstation 2.png | Asset Extension1: png | Asset Type1: system 21:23:05:491 | MD | INFO | +0 | BuildAssetsTable - Ended 21:23:05:554 | MD | INFO | +63 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 21:23:05:554 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork1\Urban Reign (USA).png 21:23:05:554 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork2\Urban Reign (USA).png 21:23:05:554 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork3\Urban Reign (USA).png 21:23:05:554 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Flyers: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork4\Urban Reign (USA).png 21:23:05:601 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Letters: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters 21:23:05:741 | MD | DEBUG | +140 | BuildAssetsTable - Searching for a Other: E:\Hyperspin\Media\Sony Playstation 2\Images\Other 21:23:05:741 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Cartridge | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork3\Urban Reign (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: Letters | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 21:23:05:741 | MD | INFO | +0 | BuildAssetsTable - Ended 21:23:05:850 | MD | INFO | +109 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 21:23:05:881 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Video: E:\Hyperspin\Media\Sony Playstation 2\Video\Urban Reign (USA).* 21:23:05:913 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a System Video: E:\Hyperspin\Media\Main Menu\Video\Sony Playstation 2.* 21:23:05:975 | MD | DEBUG | +62 | BuildAssetsTable - Media assets found: Asset Label: Game Video | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Video\Urban Reign (USA).mp4 | Asset Extension1: mp4 | Asset Type1: game Asset Label: System Video | Asset Path1: E:\Hyperspin\Media\Main Menu\Video\Sony Playstation 2.mp4 | Asset Extension1: mp4 | Asset Type1: system 21:23:05:975 | MD | INFO | +0 | BuildAssetsTable - Ended 21:23:05:975 | MD | INFO | +0 | PluginInit - Ended 21:23:05:975 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Urban Reign (USA) 21:23:05:022 | MD | INFO | +47 | SystemCursor - Hiding mouse cursor 21:23:06:069 | MD | DEBUG | +47 | XHotkeyTableCreation - Started 21:23:06:069 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups ~1joy7, 21:23:06:069 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 21:23:06:069 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 21:23:06:115 | MD | DEBUG | +46 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "ToggleCursor" 21:23:06:115 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 21:23:06:115 | MD | TRACE | +0 | Process.__New - Creating new process object for: "E:\Hyperspin\HyperSpin.exe" 21:23:06:115 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\HyperSpin.exe" 21:23:06:162 | MD | TRACE | +47 | File.__New - Creating new file object of: "E:\Rocketlauncher\Modules\PCSX2\Sony Playstation 2\Urban Reign (USA).ini" 21:23:06:271 | MD | TRACE | +109 | File.__New - Creating new file object of: "E:\Rocketlauncher\Modules\PCSX2\Sony Playstation 2.ini" 21:23:06:318 | MD | TRACE | +47 | File.__New - Creating new file object of: "E:\Rocketlauncher\Modules\PCSX2\PCSX2.ini" 21:23:06:412 | MD | TRACE | +94 | File.Exist - This file exists: E:\Rocketlauncher\Modules\PCSX2\PCSX2.ini 21:23:06:412 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "E:\Rocketlauncher\Modules\PCSX2\PCSX2.ini" 21:23:06:443 | MD | INFO | +31 | StartModule - Ended 21:23:06:505 | MD | INFO | +62 | BezelGUI - Started 21:23:06:817 | MD | INFO | +312 | BezelGUI - Ended 21:23:06:817 | MD | DEBUG | +0 | FadeInStart - Started 21:23:06:817 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 21:23:06:849 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~1joy7,~Esc, 21:23:06:895 | MD | DEBUG | +46 | XHotkeyTableCreation - Post loop 10 check 21:23:06:895 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 21:23:06:895 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7" 21:23:06:895 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 21:23:06:942 | MD | DEBUG | +47 | XHotkeyTableCreation - Ended 21:23:06:942 | MD | DEBUG | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 21:23:06:942 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000 21:23:06:942 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Layer 1*.* 21:23:06:973 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Backgrounds\Sony Playstation 2\Urban Reign (USA)\Layer 1*.* 21:23:06:020 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer 1*.* 21:23:07:020 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Layer 1*.* 21:23:07:067 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Backgrounds\Sony Playstation 2\_Default\Horizontal\Layer 1*.* 21:23:07:067 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Backgrounds\Sony Playstation 2\_Default\Layer 1*.* 21:23:07:067 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 1*.* 21:23:07:067 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.* 21:23:07:114 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.png 21:23:07:176 | MD | DEBUG | +62 | GetFadeDirPicFile - Found Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1 (2).png 21:23:07:176 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png 21:23:07:207 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.gif 21:23:07:254 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.tif 21:23:07:301 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.bmp 21:23:07:301 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.jpg 21:23:07:301 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Layer 1 (2).png 21:23:07:301 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Extra Layer 1 - Console*.* 21:23:07:332 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Extra Layer 1 - Console*.* 21:23:07:379 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.* 21:23:07:379 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.* 21:23:07:426 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Extra Layer 1 - Console*.* 21:23:07:660 | MD | INFO | +234 | DefaultAnimateFadeIn - Started, direction is: in 21:23:07:660 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 21:23:08:721 | MD | INFO | +1061 | DefaultAnimateFadeIn - Ended 21:23:08:877 | MD | DEBUG | +156 | FadeInStart - Ended 21:23:08:877 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini 21:23:08:877 | MD | TRACE | +0 | CustomFunction.PreStart - Starting 21:23:08:877 | MD | TRACE | +0 | CustomFunction.PreStart - Ending 21:23:08:908 | MD | DEBUG | +31 | CoverFE - Started 21:23:09:064 | MD | INFO | +156 | FadeApp - Hiding Frontend by making it transparent 21:23:09:064 | MD | TRACE | +0 | Process.GetProcessID 21:23:09:111 | MD | TRACE | +47 | Process.GetProcessHandle - Process " 0" not found 21:23:09:111 | MD | DEBUG | +0 | CoverFE - Ended 21:23:09:111 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe" 21:23:09:111 | MD | TRACE | +0 | Process.__New - Creating new process object for: "E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe" 21:23:09:142 | MD | TRACE | +31 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe" 21:23:09:235 | MD | TRACE | +93 | Window.__New - Created: "ahk_class wxWindowNR" 21:23:09:282 | MD | TRACE | +47 | Window.__New - Created: "PCSX2 ahk_class wxWindowNR" 21:23:09:282 | MD | TRACE | +0 | Window.__New - Created: "Speed ahk_class wxWindowNR" 21:23:09:345 | MD | TRACE | +63 | Window.__New - Created: "Booting ahk_class wxWindowNR" 21:23:09:345 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key 21:23:09:345 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT) 21:23:09:407 | MD | TRACE | +62 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - AspectRatio: No value for this key 21:23:09:454 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - AspectRatio: No value for this key 21:23:09:454 | MD | INFO | +0 | RIniFile.Read - Module - AspectRatio: 4:3 (DEFAULT) 21:23:09:454 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - noGUI: No value for this key 21:23:09:454 | MD | INFO | +0 | RIniFile.Read - Module - noGUI: false (DEFAULT) 21:23:09:501 | MD | INFO | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PerGameMemoryCards: true 21:23:09:547 | MD | TRACE | +46 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: No value for this key 21:23:09:594 | MD | INFO | +47 | RIniFile.Read - Module - HideConsole: true (DEFAULT) 21:23:09:641 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - cfgpath: No value for this key 21:23:09:641 | MD | INFO | +0 | RIniFile.Read - Module - cfgpath: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs (DEFAULT) 21:23:09:641 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - AutoCreateINIDir: true 21:23:09:641 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - DefaultINISPath: No value for this key 21:23:09:688 | MD | INFO | +47 | RIniFile.Read - Module - DefaultINISPath: (NO VALUE) 21:23:09:735 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - fullboot: No value for this key 21:23:09:735 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - fullboot: No value for this key 21:23:09:735 | MD | INFO | +0 | RIniFile.Read - Module - fullboot: false (DEFAULT) 21:23:09:766 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - gs: No value for this key 21:23:09:797 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - gs: No value for this key 21:23:09:828 | MD | INFO | +31 | RIniFile.Read - Module - gs: (NO VALUE) 21:23:09:859 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - pad: No value for this key 21:23:09:891 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - pad: No value for this key 21:23:09:922 | MD | INFO | +31 | RIniFile.Read - Module - pad: (NO VALUE) 21:23:09:953 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - spu2: No value for this key 21:23:09:984 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - spu2: No value for this key 21:23:10:047 | MD | INFO | +63 | RIniFile.Read - Module - spu2: (NO VALUE) 21:23:10:047 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - cdvd: No value for this key 21:23:10:047 | MD | INFO | +0 | RIniFile.Read - Module - cdvd: (NO VALUE) 21:23:10:093 | MD | TRACE | +46 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - usb: No value for this key 21:23:10:093 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - usb: No value for this key 21:23:10:093 | MD | INFO | +0 | RIniFile.Read - Module - usb: (NO VALUE) 21:23:10:093 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - fw: No value for this key 21:23:10:203 | MD | TRACE | +110 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - fw: No value for this key 21:23:10:203 | MD | INFO | +0 | RIniFile.Read - Module - fw: (NO VALUE) 21:23:10:203 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - dev9: No value for this key 21:23:10:249 | MD | TRACE | +46 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - dev9: No value for this key 21:23:10:249 | MD | INFO | +0 | RIniFile.Read - Module - dev9: (NO VALUE) 21:23:10:281 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - VDOveride: No value for this key 21:23:10:327 | MD | INFO | +46 | RIniFile.Read - Module - VDOveride: (NO VALUE) 21:23:10:327 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - nohacks: No value for this key 21:23:10:327 | MD | INFO | +0 | RIniFile.Read - Module - nohacks: false (DEFAULT) 21:23:10:374 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - gamefixes: No value for this key 21:23:10:374 | MD | INFO | +0 | RIniFile.Read - Module - gamefixes: (NO VALUE) 21:23:10:374 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - MSAA: No value for this key 21:23:10:421 | MD | INFO | +47 | RIniFile.Read - Module - MSAA: 0 (DEFAULT) 21:23:10:421 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Skipdraw: No value for this key 21:23:10:483 | MD | INFO | +62 | RIniFile.Read - Module - Skipdraw: 0 (DEFAULT) 21:23:10:483 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Half-pixel_Offset: No value for this key 21:23:10:483 | MD | INFO | +0 | RIniFile.Read - Module - Half-pixel_Offset: 0 (DEFAULT) 21:23:10:483 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Wild_Arms_Offset: No value for this key 21:23:10:530 | MD | INFO | +47 | RIniFile.Read - Module - Wild_Arms_Offset: 0 (DEFAULT) 21:23:10:593 | MD | TRACE | +63 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Fast_Accurate_Blending: No value for this key 21:23:10:593 | MD | INFO | +0 | RIniFile.Read - Module - Fast_Accurate_Blending: 0 (DEFAULT) 21:23:10:593 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Alpha_Stencil: No value for this key 21:23:10:593 | MD | INFO | +0 | RIniFile.Read - Module - Alpha_Stencil: 0 (DEFAULT) 21:23:10:639 | MD | TRACE | +46 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Align_Sprite: No value for this key 21:23:10:639 | MD | INFO | +0 | RIniFile.Read - Module - Align_Sprite: 0 (DEFAULT) 21:23:10:639 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Alpha: No value for this key 21:23:10:639 | MD | INFO | +0 | RIniFile.Read - Module - Alpha: 0 (DEFAULT) 21:23:10:686 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Preload_Data_Frame: No value for this key 21:23:10:686 | MD | INFO | +0 | RIniFile.Read - Module - Preload_Data_Frame: 0 (DEFAULT) 21:23:10:686 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Round_Sprite: No value for this key 21:23:10:686 | MD | INFO | +0 | RIniFile.Read - Module - Round_Sprite: 0 (DEFAULT) 21:23:10:733 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Sprite: No value for this key 21:23:10:733 | MD | INFO | +0 | RIniFile.Read - Module - Sprite: 0 (DEFAULT) 21:23:10:795 | MD | TRACE | +62 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - TC_Offset: No value for this key 21:23:10:795 | MD | INFO | +0 | RIniFile.Read - Module - TC_Offset: 0 (DEFAULT) 21:23:10:842 | MD | TRACE | +47 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs" 21:23:10:889 | MD | TRACE | +47 | Folder.__New - Created new folder object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs" 21:23:10:889 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs 21:23:10:936 | MD | TRACE | +47 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\portable.ini" 21:23:10:983 | MD | TRACE | +47 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\portable.ini 21:23:10:014 | MD | INFO | +31 | Module - PCSX2 is operating in a portable mode 21:23:11:061 | MD | INFO | +47 | CheckFile - Checking if E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini exists 21:23:11:061 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 506 bytes Created: 9/15/2017 - 4:39:52 PM Modified: 9/16/2017 - 8:30:00 AM 21:23:11:061 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini" 21:23:11:107 | MD | TRACE | +46 | IniFile.__New - Created new ini object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini" 21:23:11:170 | MD | INFO | +63 | File.CheckFile - Checking if "E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini" exists 21:23:11:170 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini 21:23:11:170 | MD | DEBUG | +0 | File.CheckFile - Attributes: File Size: 4058 bytes Created: 9/15/2017 - 4:37:33 PM Modified: 9/17/2017 - 9:00:52 PM 21:23:11:170 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini" 21:23:11:217 | MD | TRACE | +47 | IniFile.__New - Created new ini object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini" 21:23:11:263 | MD | INFO | +46 | File.CheckFile - Checking if "E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini" exists 21:23:11:263 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini 21:23:11:263 | MD | DEBUG | +0 | File.CheckFile - Attributes: File Size: 506 bytes Created: 9/15/2017 - 4:39:52 PM Modified: 9/16/2017 - 8:30:00 AM 21:23:11:263 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis" 21:23:11:310 | MD | TRACE | +47 | Folder.__New - Created new folder object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis" 21:23:11:341 | MD | TRACE | +31 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)" 21:23:11:435 | MD | TRACE | +94 | Folder.__New - Created new folder object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)" 21:23:11:435 | MD | INFO | +0 | Module - PerGameIni - perGameINIPath = E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA) 21:23:11:435 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA) 21:23:11:435 | MD | INFO | +0 | BezelStart - Started 21:23:11:466 | MD | DEBUG | +31 | BezelStart - Bezel mode Normal selected. 21:23:11:607 | MD | TRACE | +141 | BezelStart - Bezel variable values: [Settings] Game_Monitor = [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg [Settings] Bezel_Delay = 0 [Bezel Change] Bezel_Transition_Duration = 500 [Bezel Change] Bezel_Save_Selected = false [Bezel Change] Extra_FullScreen_Bezel = false [Background] Background_Change_Timer = 0 [Background] Background_Transition_Animation = fade [Background] Background_Transition_Duration = 500 [Background] Use_Backgrounds = false [Bezel Change Keys] Next_Bezel_Key = [Bezel Change Keys] Previous_Bezel_Key = 21:23:11:607 | MD | INFO | +0 | BezelStart - Game will be moved to monitor 1 if RL finds a valid bezel to be show. 21:23:11:653 | MD | DEBUG | +46 | BezelStart - Assuming that game has horizontal orientation. 21:23:11:653 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\Urban Reign (USA) 21:23:11:653 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\PCSX2\Horizontal 21:23:11:700 | MD | DEBUG | +47 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\PCSX2 21:23:11:700 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\Horizontal 21:23:11:700 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default 21:23:11:700 | MD | DEBUG | +0 | BezelFilesPath - Found Bezel art in folder: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default 21:23:11:731 | MD | INFO | +31 | BezelStart - Loading Bezel image: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\Bezel - 16x9 Nintendo Gamecube (Austin585).png 21:23:11:778 | MD | DEBUG | +47 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\Urban Reign (USA) 21:23:11:778 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\PCSX2\Horizontal 21:23:11:778 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\PCSX2 21:23:11:778 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\Horizontal 21:23:11:825 | MD | DEBUG | +47 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default 21:23:11:825 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\_Default\Horizontal 21:23:11:825 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\_Default 21:23:11:825 | MD | DEBUG | +0 | BezelFilesPath - Found Background art in folder: E:\Rocketlauncher\Media\Bezels\_Default 21:23:11:856 | MD | INFO | +31 | BezelStart - Loading Background image: E:\Rocketlauncher\Media\Bezels\_Default\Background4 Nosh.png 21:23:11:919 | MD | TRACE | +63 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=237 Y1=0 X2=1707 Y2=1080 21:23:11:965 | MD | INFO | +46 | BezelStart - Ended 21:23:11:965 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA) 21:23:11:965 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)\PCSX2_ui.ini" 21:23:11:012 | MD | TRACE | +47 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)\PCSX2_ui.ini 21:23:12:012 | MD | INFO | +0 | Module - Setting PCSX2's config path to "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)" 21:23:12:012 | MD | INFO | +0 | IniFile.Write - SECTION: [GSWindow] - KEY: AspectRatio - VALUE: 4:3 - FILE: E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini 21:23:12:059 | MD | INFO | +47 | IniFile.Write - SECTION: [Settings] - KEY: UserHacks - VALUE: - FILE: E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini 21:23:12:059 | MD | DEBUG | +0 | IniFile.Read - SECTION: [MemoryCards] - KEY: Slot1_Filename - VALUE: - FILE: E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini 21:23:12:059 | MD | DEBUG | +0 | IniFile.Read - SECTION: [Folders] - KEY: MemoryCards - VALUE: - FILE: E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini 21:23:12:059 | MD | TRACE | +0 | StringUtils.SubStr - Retrieved "mem" from "memcards" 21:23:12:090 | MD | TRACE | +31 | StringUtils.RegExMatch - Matched "" from Haystack 21:23:12:153 | MD | TRACE | +63 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\memcards\default.ps2" 21:23:12:184 | MD | INFO | +31 | Module - Default memory card for Slot 1 should be: E:\Hyperspin\Emulators\PCSX2.1.50\memcards\default.ps2 21:23:12:231 | MD | TRACE | +47 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\memcards\Urban Reign (USA).ps2" 21:23:12:277 | MD | INFO | +46 | Module - Rom memory card for Slot 1 should be: E:\Hyperspin\Emulators\PCSX2.1.50\memcards\Urban Reign (USA).ps2 21:23:12:277 | MD | INFO | +0 | Module - Current memory card inserted in PCSX2's ini in Slot 1 is: 21:23:12:277 | MD | INFO | +0 | 7z - Started, received E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz. If rom is an archive, it will extract to C:\Users\Lenovo\AppData\Local\Temp\HS 21:23:12:324 | MD | WARNING | +47 | 7z - Unhandled scenario, please report this and post your troubleshooting log 21:23:12:324 | MD | INFO | +0 | 7z - Provided rom extension ".gz" is not an archive type, turning off 7z and running rom directly. 21:23:12:324 | MD | DEBUG | +0 | 7z - FadeIn is true, but no extraction needed for this rom. Using Fade_Layer_3_Animation instead. 21:23:12:324 | MD | INFO | +0 | 7z - This rom type does not need 7z: ".gz" 21:23:12:355 | MD | INFO | +31 | 7z - Starting non-7z FadeIn animation. 21:23:12:402 | MD | INFO | +47 | DefaultFadeAnimation - Started 21:23:12:433 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Info Bar*.* 21:23:12:465 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Info Bar*.* 21:23:12:496 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Info Bar*.* 21:23:12:558 | MD | DEBUG | +62 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 21:23:12:558 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.* 21:23:12:558 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.png 21:23:12:558 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png 21:23:12:589 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.gif 21:23:12:652 | MD | DEBUG | +63 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.tif 21:23:12:652 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.bmp 21:23:12:652 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.jpg 21:23:12:683 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png 21:23:12:761 | MD | DEBUG | +78 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Layer 3*.* 21:23:12:761 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer 3*.* 21:23:12:761 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.* 21:23:12:792 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 3*.* 21:23:12:855 | MD | DEBUG | +63 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.* 21:23:12:855 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.png 21:23:12:855 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png 21:23:12:886 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.gif 21:23:12:933 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.tif 21:23:12:933 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.bmp 21:23:12:933 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.jpg 21:23:12:933 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png 21:23:12:979 | MD | DEBUG | +46 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Progress Bar*.* 21:23:12:979 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Progress Bar*.* 21:23:12:979 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Progress Bar*.* 21:23:12:979 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Progress Bar*.* 21:23:12:026 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.* 21:23:13:026 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.png 21:23:13:073 | MD | DEBUG | +47 | GetFadeDirPicFile - Found Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar.png 21:23:13:104 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.gif 21:23:13:104 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.tif 21:23:13:151 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.bmp 21:23:13:151 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.jpg 21:23:13:151 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Progress Bar.png 21:23:13:182 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo 21:23:13:182 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo: E:\Rocketlauncher\Media\Genre\_Default\Beat-'Em-Up.* 21:23:13:213 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rating Logo: E:\Rocketlauncher\Media\Rating\_Default\Other - NR (Not Rated).* 21:23:13:260 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Developer Logo: 21:23:13:291 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Publisher Logo: E:\Rocketlauncher\Media\Publisher\_Default\Namco.* 21:23:13:291 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo: E:\Rocketlauncher\Media\Year\_Default\2005.* 21:23:13:291 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Rating Logo | Asset Path1: E:\Rocketlauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1: png | Asset Type1: rating 21:23:13:291 | MD | INFO | +0 | BuildAssetsTable - Ended 21:23:13:323 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo 21:23:13:369 | MD | DEBUG | +46 | BuildAssetsTable - Searching for a System Logo: E:\Rocketlauncher\Media\Logos\Sony Playstation 2\_Default\ 21:23:13:369 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: E:\Rocketlauncher\Media\Logos\Sony Playstation 2\Urban Reign (USA)\ 21:23:13:369 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: 21:23:13:401 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found: Asset Label: Rating Logo | Asset Path1: E:\Rocketlauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1: png | Asset Type1: rating 21:23:13:447 | MD | INFO | +46 | BuildAssetsTable - Ended 21:23:13:713 | MD | DEBUG | +266 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Loading start*.* 21:23:13:713 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Loading start*.* 21:23:13:713 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Loading start*.* 21:23:13:759 | MD | DEBUG | +46 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Loading start*.* 21:23:13:759 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Loading start*.* 21:23:13:759 | MD | DEBUG | +0 | FadeInDelay - Started 21:23:13:759 | MD | DEBUG | +0 | FadeInDelay - Ended 21:23:13:759 | MD | INFO | +0 | DefaultFadeAnimation - Ended 21:23:13:853 | MD | INFO | +94 | DefaultFadeAnimationLoop - percentage 21:23:13:915 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage13 21:23:13:962 | MD | WARNING | +47 | 7z - romPath changed from "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms" to "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms" 21:23:13:993 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage21 21:23:13:040 | MD | WARNING | +47 | 7z - romName changed from "Urban Reign (USA)" to "Urban Reign (USA)" 21:23:14:071 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage31 21:23:14:134 | MD | WARNING | +63 | 7z - romExtension changed from ".gz" to ".gz" 21:23:14:181 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage42 21:23:14:243 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage56 21:23:14:274 | MD | INFO | +31 | 7z - Ended 21:23:14:305 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage65 21:23:14:446 | MD | INFO | +141 | LoadProperties - Started and loading this cfg into memory: 21:23:14:493 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage83 21:23:14:555 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage98 21:23:14:602 | MD | DEBUG | +47 | DefaultFadeAnimationLoop - Progress bar reached 100% 21:23:14:633 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage100 21:23:14:680 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\7z complete*.* 21:23:14:680 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\7z complete*.* 21:23:14:727 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\7z complete*.* 21:23:14:727 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\7z complete*.* 21:23:14:727 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\_Default\7z complete*.* 21:23:14:727 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "7z complete": E:\Rocketlauncher\Media\Fade\_Default\7z complete*.mp3 21:23:14:773 | MD | DEBUG | +46 | GetFadeDirPicFile - Found Fade "7z complete": E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3 21:23:14:773 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3 21:23:14:773 | MD | INFO | +0 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3 21:23:15:035 | MD | DEBUG | +266 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished. 21:23:15:041 | MD | INFO | +0 | DefaultFadeAnimationLoop - percentage100 21:23:15:043 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished 21:23:15:109 | MD | DEBUG | +62 | DefaultFadeAnimationLoop - Ended 21:23:15:149 | MD | DEBUG | +47 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished. 21:23:15:195 | MD | INFO | +47 | LoadProperties - Ended 21:23:15:197 | MD | DEBUG | +0 | ReadProperty - Started 21:23:15:199 | MD | DEBUG | +0 | ReadProperty - Ended 21:23:15:201 | MD | TRACE | +0 | StringUtils.Contains - ".gz" contains "\.iso|\.mdf|\.nrg|\.bin|\.img|\.gz|\.cso|\.dump" at position 1 21:23:15:203 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Image_CDVD_Plugin: No value for this key 21:23:15:276 | MD | INFO | +78 | RIniFile.Read - Module - Image_CDVD_Plugin: (NO VALUE) 21:23:15:278 | MD | INFO | +0 | Module - CdvdSource was not set to "Iso", changing it so PCSX2 can launch this .gz image directly 21:23:15:280 | MD | DEBUG | +0 | WriteProperty - Writing - CdvdSource: Iso 21:23:15:344 | MD | INFO | +78 | SaveProperties - Started and saving this cfg to disk: 21:23:15:346 | MD | INFO | +0 | SaveProperties - Ended 21:23:15:349 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting 21:23:15:351 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending 21:23:15:353 | MD | INFO | +0 | Process.Run - Running: E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz" --cfgpath="E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)" 21:23:15:410 | MD | DEBUG | +62 | Process.Run - "pcsx2.exe "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz" --cfgpath="E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)"" Process ID: 4788 21:23:15:412 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting 21:23:15:413 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending 21:23:15:415 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 3801400" 21:23:15:417 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 21:23:15:418 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 2400 h: 1350 from "ahk_id 3801400" 21:23:15:420 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 21:23:15:481 | MD | DEBUG | +62 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 2400 | Height: 1350 | Window HWND: 0x3a0138 | Process ID: 4928 | Process Path: E:\Rocketlauncher\RocketLauncher.exe 21:23:15:482 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_class wxWindowNR" 21:23:15:751 | MD | TRACE | +281 | Window.__New - Created: "ahk_id 2752662" 21:23:15:753 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 21:23:15:755 | MD | TRACE | +0 | Window.GetPos - Retrieved x:1706 y:0 w: 680 h: 560 from "ahk_id 2752662" 21:23:15:756 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 21:23:15:758 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 1706 | Y: 0 | Width: 680 | Height: 560 | Window HWND: 0x2a0096 | Process ID: 4788 | Process Path: E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe 21:23:15:881 | MD | TRACE | +125 | Window.__New - Created: "ahk_id 2752662" 21:23:15:883 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 21:23:15:885 | MD | TRACE | +0 | Window.GetPos - Retrieved x:742 y:0 w: 680 h: 560 from "ahk_id 2752662" 21:23:15:886 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 21:23:15:888 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 742 | Y: 0 | Width: 680 | Height: 560 | Window HWND: 0x2a0096 | Process ID: 4788 | Process Path: E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe 21:23:15:889 | MD | INFO | +0 | Window.WaitActive - Waiting for "ahk_class wxWindowNR" 21:23:16:045 | MD | TRACE | +156 | Window.__New - Created: "ahk_id 3015404" 21:23:16:081 | MD | TRACE | +47 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 21:23:16:083 | MD | TRACE | +0 | Window.GetPos - Retrieved x:237 y:0 w: 506 h: 304 from "ahk_id 3015404" 21:23:16:085 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 21:23:16:087 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: PCSX2 v1.5.0-dev-2194-gada0d5745 | Class: wxWindowNR | State: 0 | X: 237 | Y: 0 | Width: 506 | Height: 304 | Window HWND: 0x2e02ec | Process ID: 4788 | Process Path: E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe 21:23:16:152 | MD | TRACE | +62 | CustomFunction.PreBezelDraw - Starting 21:23:16:154 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Starting 21:23:16:193 | MD | TRACE | +47 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false 21:23:16:196 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Ending 21:23:16:197 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Ending 21:23:16:200 | MD | INFO | +0 | BezelDraw - Started 21:23:16:382 | MD | TRACE | +187 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=237 Y1=0 X2=1707 Y2=1080 21:23:16:658 | MD | TRACE | +281 | BezelDraw - Background Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080 21:23:16:663 | MD | INFO | +0 | BezelDraw - Bezel Screen Offset: left= top= right= bottom= 21:23:16:665 | MD | INFO | +0 | HideWindowDecorators - Started 21:23:16:667 | MD | INFO | +0 | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst= 21:23:16:714 | MD | INFO | +47 | ToggleMenu - Started 21:23:17:359 | MD | WARNING | +655 | ToggleMenu - Timed out trying to restore MenuBar for 0x3a0282 21:23:17:360 | MD | INFO | +0 | ToggleMenu - Ended 21:23:17:370 | MD | INFO | +0 | HideWindowDecorators - Ended 21:23:17:418 | MD | INFO | +47 | MoveWindow - Moving window ahk_id 0x3a0282 to X=237, Y=0, W=1470 H=1080 21:23:17:663 | MD | TRACE | +249 | WinMove - Moved ahk_id 0x3a0282 to x:237 y:0 w: 1470 h: 1080 21:23:17:665 | MD | TRACE | +0 | WinGetPos - Retrieved x:237 y:0 w: 1470 h: 1080 from ahk_id 0x3a0282 21:23:17:667 | MD | INFO | +0 | MoveWindow - Successful: Window ahk_id 0x3a0282 moved to X=237, Y=0, W=1470 H=1080 21:23:17:835 | MD | TRACE | +172 | BezelDraw - Bezel Image Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080 21:23:17:837 | MD | TRACE | +0 | BezelDraw - Game Screen Position: BezelImage left=237 top=0 right=1707 bottom=1080 21:23:17:839 | MD | TRACE | +0 | EnableBezelKeys - Bezel Keys Enabled 21:23:17:874 | MD | INFO | +47 | BezelDraw - Ended 21:23:18:086 | MD | TRACE | +203 | Window.GetTitle - Retrieved "Slot: 0 | Speed: 100% (59.94) | Limiter: Normal | GSdx D3D11 SW | Interlaced | " from "Speed ahk_class wxWindowNR" 21:23:18:088 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "59.94" from Haystack 21:23:18:139 | MD | DEBUG | +62 | Module - Game is now running, waiting for exit 21:23:18:141 | MD | DEBUG | +0 | FadeInExit - Started 21:23:18:142 | MD | DEBUG | +0 | FadeInExit - fadeInExitDelay started 21:23:18:942 | MD | DEBUG | +796 | FadeInExit - fadeInExitDelay ended 21:23:18:945 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out 21:23:20:175 | MD | INFO | +1232 | DefaultAnimateFadeIn - Ended 21:23:20:500 | MD | DEBUG | +328 | XHotkeyTableCreation - Started 21:23:20:503 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~1joy7,~Esc, 21:23:20:504 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 21:23:20:506 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 21:23:20:567 | MD | DEBUG | +62 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label 21:23:20:569 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 21:23:20:590 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended 21:23:20:651 | MD | DEBUG | +63 | FadeInExit - Ended, waiting for user to close launched application 21:23:20:653 | MD | TRACE | +0 | CustomFunction.PostLoad - Starting 21:23:20:655 | MD | TRACE | +0 | CustomFunction.PostLoad - Ending 21:23:20:657 | MD | INFO | +0 | Process.Process - "WaitClose" "pcsx2.exe" 21:23:20:658 | MD | TRACE | +0 | Process.GetProcessID 21:24:12:629 | MD | ERROR | +51979 | 1 21:24:12:631 | MD | INFO | +0 | CloseProcess - Started, user requested to end launched application 21:24:12:633 | MD | DEBUG | +0 | FadeOutStart - Started 21:24:12:634 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 21:24:12:637 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~1joy7,~Esc, 21:24:12:639 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 21:24:12:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 21:24:12:664 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7" 21:24:12:694 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 12 check 21:24:12:696 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 21:24:12:697 | MD | DEBUG | +0 | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 21:24:12:700 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Layer -1*.* 21:24:12:702 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer -1*.* 21:24:12:704 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Layer -1*.* 21:24:12:727 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer -1*.* 21:24:12:759 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Layer -1*.* 21:24:12:858 | MD | INFO | +94 | LegacyFadeOutTransition - Started, direction is: in 21:24:13:191 | MD | INFO | +343 | LegacyFadeOutTransition - Ended 21:24:13:193 | MD | DEBUG | +0 | FadeOutStart - Ended 21:24:13:195 | MD | DEBUG | +0 | Window.MenuSelectItem - Selecting System -> Pause 21:24:13:197 | MD | TRACE | +0 | Window.Close - Closing: "PCSX2 ahk_class wxWindowNR" 21:24:14:111 | MD | INFO | +920 | CloseProcess - Ended 21:24:14:663 | MD | DEBUG | +546 | Process.Process - "pcsx2.exe" returned 0 and is now closed. Continuing thread. 21:24:14:665 | MD | INFO | +0 | BezelExit - Started 21:24:14:695 | MD | INFO | +31 | BezelExit - Removing bezel image components to exit RocketLauncher. 21:24:14:723 | MD | INFO | +32 | BezelExit - Ended 21:24:14:758 | MD | TRACE | +31 | CustomFunction.PostStop - Starting 21:24:14:764 | MD | TRACE | +0 | CustomFunction.PostStop - Ending 21:24:14:787 | MD | DEBUG | +31 | FadeOutExit - Started 21:24:14:789 | MD | INFO | +0 | LegacyFadeOutTransition - Started, direction is: out 21:24:15:000 | MD | INFO | +218 | LegacyFadeOutTransition - Ended 21:24:15:004 | MD | DEBUG | +0 | FadeOutExit - Ended 21:24:15:006 | MD | INFO | +0 | ExitModule - Started 21:24:15:032 | MD | INFO | +32 | UpdateStatistics - Starting Updating Statistics 21:24:15:062 | MD | DEBUG | +31 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0 21:24:15:097 | MD | DEBUG | +31 | UpdateStatistics - gameSectionStartTime:133275476 21:24:15:125 | MD | DEBUG | +31 | UpdateStatistics - ElapsedTime:54 21:24:15:128 | MD | TRACE | +0 | Statistics cleared game name: Urban Reign 21:24:15:324 | MD | DEBUG | +187 | UpdateStatistics - Loaded game statistics from ini files: Number_of_Times_Played: 16 Last_Time_Played: Sunday September 17, 2017 09:00:56 PM Average_Time_Played: 201 Total_Time_Played: 3209 System_Total_Played_Time: 28904 Total_Global_Played_Time: 116234 21:24:15:343 | MD | DEBUG | +32 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 17 Last_Time_Played: Sunday September 17, 2017 09:23:20 PM Average_Time_Played: 192 Total_Time_Played: 3263 System_Total_Played_Time: 28958 Total_Global_Played_Time: 116288 21:24:15:512 | MD | INFO | +156 | UpdateStatistics - Game section statistics updated. 21:24:15:534 | MD | INFO | +31 | RunKeymapper - Started, using method "unload" 21:24:15:536 | MD | INFO | +0 | GetJoystickArray - Started 21:24:15:565 | MD | TRACE | +31 | GetJoystickArray - Joysticks Detected: 1000000000000000 21:24:15:594 | MD | INFO | +31 | GetJoystickGUID - Started 21:24:15:598 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000 21:24:15:601 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000 21:24:15:604 | MD | INFO | +0 | GetJoystickArray - Ended 21:24:15:645 | MD | TRACE | +47 | RunKeymapper - Looping through controllers to find joytokey profiles for each one 21:24:15:677 | MD | INFO | +31 | RunJoyToKey - Started 21:24:15:680 | MD | INFO | +0 | WinClose - Closing: JoyToKey ahk_class TMainForm 21:24:15:936 | MD | INFO | +265 | Process - WaitClose JoyToKey.exe 2 21:24:15:941 | MD | INFO | +0 | RunJoyToKey - Ended 21:24:15:944 | MD | INFO | +0 | RunKeymapper - Ended 21:24:15:947 | MD | INFO | +0 | RunAHKKeymapper - Started 21:24:15:950 | MD | DEBUG | +0 | RunAHKKeymapper - Unloading AhkLauncher 21:24:15:968 | MD | DEBUG | +32 | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded 21:24:15:975 | MD | INFO | +0 | Process - Exist AhkLauncher.exe 21:24:15:980 | MD | INFO | +0 | RunAHKKeymapper - Ended 21:24:15:998 | MD | TRACE | +31 | CustomFunction.PostExit - Starting 21:24:15:001 | MD | TRACE | +0 | CustomFunction.PostExit - Ending 21:24:16:003 | MD | TRACE | +0 | Process.GetProcessID 21:24:16:012 | MD | INFO | +0 | FadeApp - Showing Frontend and removing transparency 21:24:16:030 | MD | INFO | +31 | ExitModule - Ended End of Module Logs 21:24:16:072 | RL | INFO | +72961 | Main - Module ended, exiting RocketLauncher normally 21:24:16:072 | RL | INFO | +0 | ExitScript - Started 21:24:16:087 | RL | DEBUG | +16 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 21:24:16:087 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 21:24:16:087 | RL | TRACE | +0 | StringUtils.Contains - "true" contains "true|kill" at position 1 21:24:16:087 | RL | INFO | +0 | ExitScript - Restoring taskbar 21:24:16:087 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd" 21:24:16:197 | RL | TRACE | +109 | Window.Show - Unhiding window "ahk_class Button" 21:24:16:306 | RL | INFO | +109 | SystemCursor - Restoring mouse cursor 21:24:16:321 | RL | INFO | +16 | ExitScript - Restored cursor 21:24:16:321 | RL | INFO | +0 | ExitScript - Ended [/code]
demonseed Posted September 18, 2017 Posted September 18, 2017 Here is the HS one.. hope I pasted the correct things... Where would I find where the plugin settings for the graphic plugin are coming from? I think that is the issue... by default PCSX2 does HARDWARE mode.. I changed it to SOFTWARE mode and it runs great... [code] 21:26:32:923 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com) 21:26:32:963 | RL | WARNING | +31 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance. 21:26:33:245 | RL | DEBUG | +281 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 21:26:33:251 | RL | DEBUG | +15 | Registry.Read - Registry Read finished, returning 0 21:26:33:253 | RL | INFO | +0 | Main - System Specs: RocketLauncher Dir: E:\Rocketlauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Professional SKU: Professional Total Memory: 8016.31 MB Free Memory: 5829.50 MB Used Memory: 2186.813 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: Intel(R) HD Graphics GPU 1 RAM: -1924.00 MB GPU 1 Driver Version: 9.17.10.3347 Sound 1 Device: High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: High Definition Audio Device Sound 2 Status: Enabled Sound 3 Device: Bluetooth Hands-free Audio Sound 3 Status: Enabled OS Language: English_United_States System Locale: en-US Formats Locale: en-US Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: Yes RL Compatibility Flags: HIGHDPIAWARE Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1080 work) [32bit] [59hz] [Landscape] (Primary) Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 Monitor #1 DPI: 125 ErrorMode: 0 AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.13.00 Unicode: No 21:26:33:255 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\RocketLauncher.exe exists 21:26:33:270 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.2.0.1 LegalCopyright �2016 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.2.0.1 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2195456 bytes Created: 5/23/2015 - 11:53:13 PM Modified: 9/16/2017 - 8:27:20 AM 21:26:33:298 | RL | INFO | +31 | Main - Using HyperSpin normal mode for version 1.4.0.0 found at: E:\Hyperspin\HyperSpin.exe 21:26:33:305 | RL | INFO | +0 | Main - Raw CLI received: "Sony Playstation 2 Urban Reign (USA)" 21:26:33:312 | RL | TRACE | +16 | File.__New - Creating new file object of: "E:\Rocketlauncher\Module Extensions\RocketLauncher.dll" 21:26:33:334 | RL | INFO | +15 | File.CheckFile - Checking if "E:\Rocketlauncher\Module Extensions\RocketLauncher.dll" exists 21:26:33:336 | RL | TRACE | +0 | File.Exist - This file exists: E:\Rocketlauncher\Module Extensions\RocketLauncher.dll 21:26:33:339 | RL | DEBUG | +0 | File.CheckFile - Attributes: FileDescription RocketLauncher Utils FileVersion 1.1.0.0 InternalName RocketLauncher.dll LegalCopyright Copyright � RocketLauncher 2013-2016 OriginalFilename RocketLauncher.dll ProductName RocketLauncher ProductVersion 1.1.0.0 File Size: 81408 bytes Created: 5/23/2015 - 11:53:13 PM Modified: 9/16/2017 - 8:27:07 AM 21:26:33:356 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\Array.ahk 21:26:33:359 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4926 bytes Created: 11/26/2015 - 1:43:11 AM Modified: 9/16/2017 - 8:27:15 AM 21:26:33:380 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\BinHexRW.ahk 21:26:33:387 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5112 bytes Created: 5/24/2015 - 9:27:48 AM Modified: 9/16/2017 - 8:27:02 AM 21:26:33:389 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BlockInput.exe exists 21:26:33:402 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 5/24/2015 - 9:26:42 AM Modified: 1/2/2014 - 11:27:34 PM 21:26:33:424 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\CLR_L.ahk | vInterop 21:26:33:437 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 5503 bytes Created: 9/6/2015 - 9:32:14 PM Modified: 9/16/2017 - 8:27:03 AM 21:26:33:456 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk 21:26:33:470 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 5716 bytes Created: 5/24/2015 - 9:26:30 AM Modified: 4/29/2013 - 2:56:02 PM 21:26:33:485 | RL | ERROR | +15 | CRC Check - No CRC defined on the header for: E:\Rocketlauncher\Module Extensions\gdip.ahk 21:26:33:488 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 5/24/2015 - 8:02:39 AM Modified: 1/13/2013 - 6:07:30 PM 21:26:33:503 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\gdip_alt.ahk 21:26:33:506 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5955 bytes Created: 5/24/2015 - 9:25:59 AM Modified: 9/16/2017 - 8:26:37 AM 21:26:33:509 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gsdll32.dll exists 21:26:33:524 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 13090816 bytes Created: 5/24/2015 - 9:25:19 AM Modified: 1/6/2015 - 10:20:42 PM 21:26:33:539 | RL | INFO | +15 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\itextsharp.dll exists 21:26:33:556 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 5/24/2015 - 9:24:07 AM Modified: 6/14/2013 - 3:06:21 PM 21:26:33:584 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\Java.ahk 21:26:33:587 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7859 bytes Created: 5/24/2015 - 9:27:37 AM Modified: 9/16/2017 - 8:26:53 AM 21:26:33:605 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\JSON.ahk 21:26:33:607 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 9227 bytes Created: 5/24/2015 - 9:26:08 AM Modified: 9/16/2017 - 8:27:17 AM 21:26:33:621 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\Origin.ahk 21:26:33:623 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 4915 bytes Created: 5/24/2015 - 9:26:27 AM Modified: 9/16/2017 - 8:27:09 AM 21:26:33:644 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\RegRW64.ahk 21:26:33:653 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 6915 bytes Created: 5/24/2015 - 9:28:09 AM Modified: 5/8/2014 - 4:06:39 AM 21:26:33:671 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\RIni.ahk | v1.7 21:26:33:673 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67872 bytes Created: 5/24/2015 - 9:28:04 AM Modified: 9/16/2017 - 8:27:25 AM 21:26:33:675 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\SevenZipSharp.dll exists 21:26:33:689 | RL | DEBUG | +15 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.5717.6837 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.5717.6837 CompanyName Markovtsev Vadim File Size: 167424 bytes Created: 5/24/2015 - 9:27:30 AM Modified: 11/26/2015 - 1:43:04 AM 21:26:33:713 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\Steam.ahk 21:26:33:715 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 5517 bytes Created: 5/24/2015 - 9:28:20 AM Modified: 9/16/2017 - 8:27:16 AM 21:26:33:730 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: E:\Rocketlauncher\Module Extensions\VA.ahk 21:26:33:733 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 34688 bytes Created: 5/24/2015 - 9:26:53 AM Modified: 3/1/2013 - 10:05:47 PM 21:26:33:747 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Module Extensions\VA_Extension.ahk 21:26:33:758 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3862 bytes Created: 5/24/2015 - 9:28:38 AM Modified: 9/16/2017 - 8:26:48 AM 21:26:33:769 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\7z.ahk 21:26:33:777 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33916 bytes Created: 5/30/2015 - 12:47:30 AM Modified: 9/16/2017 - 8:27:26 AM 21:26:33:796 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Bezel.ahk 21:26:33:799 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 121257 bytes Created: 5/24/2015 - 9:28:01 AM Modified: 9/16/2017 - 8:26:53 AM 21:26:33:815 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Fade.ahk 21:26:33:818 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 39707 bytes Created: 5/24/2015 - 9:26:50 AM Modified: 9/16/2017 - 8:27:18 AM 21:26:33:847 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Fade Init.ahk 21:26:33:849 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1140 bytes Created: 5/24/2015 - 9:27:38 AM Modified: 9/16/2017 - 8:27:09 AM 21:26:33:879 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Fade Animations.ahk 21:26:33:894 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 77961 bytes Created: 5/24/2015 - 9:27:41 AM Modified: 9/16/2017 - 8:27:06 AM 21:26:33:914 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Keymapper.ahk 21:26:33:918 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 33682 bytes Created: 5/24/2015 - 9:28:11 AM Modified: 9/16/2017 - 8:26:47 AM 21:26:33:937 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Keymapper Init.ahk 21:26:33:946 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3966 bytes Created: 5/24/2015 - 9:26:35 AM Modified: 9/16/2017 - 8:26:47 AM 21:26:33:958 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\MultiGame.ahk 21:26:33:967 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 41583 bytes Created: 5/24/2015 - 9:24:03 AM Modified: 9/16/2017 - 8:26:47 AM 21:26:33:982 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\MultiGame Init.ahk 21:26:33:008 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 169 bytes Created: 5/24/2015 - 9:28:32 AM Modified: 9/16/2017 - 8:26:45 AM 21:26:34:028 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\MultiPlayer.ahk 21:26:34:046 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 67277 bytes Created: 5/24/2015 - 9:23:41 AM Modified: 9/16/2017 - 8:26:50 AM 21:26:34:084 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Pause.ahk 21:26:34:093 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 408415 bytes Created: 5/24/2015 - 9:26:19 AM Modified: 9/16/2017 - 8:27:25 AM 21:26:34:103 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Pause Init.ahk 21:26:34:113 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 563 bytes Created: 5/24/2015 - 9:24:21 AM Modified: 9/16/2017 - 8:26:53 AM 21:26:34:141 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Password.ahk 21:26:34:156 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 10131 bytes Created: 5/24/2015 - 9:24:18 AM Modified: 9/16/2017 - 8:26:56 AM 21:26:34:180 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\DLL\RocketLauncher.ahk 21:26:34:186 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 31509 bytes Created: 9/16/2017 - 8:27:01 AM Modified: 9/16/2017 - 8:27:01 AM 21:26:34:195 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Log\Logger.ahk 21:26:34:198 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3558 bytes Created: 9/16/2017 - 8:27:11 AM Modified: 9/16/2017 - 8:27:11 AM 21:26:34:220 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\MiscUtils.ahk 21:26:34:232 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 6709 bytes Created: 9/16/2017 - 8:27:25 AM Modified: 9/16/2017 - 8:27:25 AM 21:26:34:250 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\Registry.ahk 21:26:34:258 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2084 bytes Created: 9/16/2017 - 8:26:42 AM Modified: 9/16/2017 - 8:26:42 AM 21:26:34:271 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk 21:26:34:281 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 306 bytes Created: 9/16/2017 - 8:26:41 AM Modified: 9/16/2017 - 8:26:41 AM 21:26:34:305 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk 21:26:34:307 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2104 bytes Created: 9/16/2017 - 8:26:43 AM Modified: 9/16/2017 - 8:26:43 AM 21:26:34:320 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\StringUtils.ahk 21:26:34:322 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7754 bytes Created: 9/16/2017 - 8:27:00 AM Modified: 9/16/2017 - 8:27:00 AM 21:26:34:342 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Environment\TimerUtils.ahk 21:26:34:345 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2948 bytes Created: 9/16/2017 - 8:26:48 AM Modified: 9/16/2017 - 8:26:48 AM 21:26:34:391 | RL | INFO | +46 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\ArchiveFile.ahk 21:26:34:401 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 346 bytes Created: 9/16/2017 - 8:26:45 AM Modified: 9/16/2017 - 8:26:45 AM 21:26:34:424 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\DemulShooter.ahk 21:26:34:426 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 786 bytes Created: 9/16/2017 - 8:27:19 AM Modified: 9/16/2017 - 8:27:19 AM 21:26:34:437 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\Emulator.ahk 21:26:34:440 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1231 bytes Created: 9/16/2017 - 8:26:42 AM Modified: 9/16/2017 - 8:26:42 AM 21:26:34:452 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\File.ahk 21:26:34:454 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9522 bytes Created: 9/16/2017 - 8:26:55 AM Modified: 9/16/2017 - 8:26:55 AM 21:26:34:465 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\FileUtils.ahk 21:26:34:468 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 339 bytes Created: 9/16/2017 - 8:27:23 AM Modified: 9/16/2017 - 8:27:23 AM 21:26:34:477 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\Folder.ahk 21:26:34:489 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 643 bytes Created: 9/16/2017 - 8:27:16 AM Modified: 9/16/2017 - 8:27:16 AM 21:26:34:508 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\IniFile.ahk 21:26:34:509 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4364 bytes Created: 9/16/2017 - 8:27:03 AM Modified: 9/16/2017 - 8:27:03 AM 21:26:34:520 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\Process.ahk 21:26:34:532 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 9711 bytes Created: 9/16/2017 - 8:26:48 AM Modified: 9/16/2017 - 8:26:48 AM 21:26:34:551 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\PropertiesFile.ahk 21:26:34:563 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 4218 bytes Created: 9/16/2017 - 8:26:53 AM Modified: 9/16/2017 - 8:26:53 AM 21:26:34:575 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\RIniFile.ahk 21:26:34:582 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3898 bytes Created: 9/16/2017 - 8:27:05 AM Modified: 9/16/2017 - 8:27:05 AM 21:26:34:591 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\File\XMLFile.ahk 21:26:34:603 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 331 bytes Created: 9/16/2017 - 8:27:05 AM Modified: 9/16/2017 - 8:27:05 AM 21:26:34:614 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\Input\KeyUtils.ahk 21:26:34:623 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 5426 bytes Created: 9/16/2017 - 8:27:22 AM Modified: 9/16/2017 - 8:27:22 AM 21:26:34:635 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\UI\Control.ahk 21:26:34:638 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 4603 bytes Created: 9/16/2017 - 8:26:52 AM Modified: 9/16/2017 - 8:26:52 AM 21:26:34:649 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\UI\Window.ahk 21:26:34:654 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 24655 bytes Created: 9/16/2017 - 8:27:04 AM Modified: 9/16/2017 - 8:27:04 AM 21:26:34:666 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Classes\Util\UI\WindowTitle.ahk 21:26:34:675 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 1171 bytes Created: 9/16/2017 - 8:26:38 AM Modified: 9/16/2017 - 8:26:38 AM 21:26:34:706 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk 21:26:34:708 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 72279 bytes Created: 5/24/2015 - 9:23:41 AM Modified: 9/16/2017 - 8:26:56 AM 21:26:34:727 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Shader.ahk 21:26:34:749 | RL | DEBUG | +31 | CheckFile - Attributes: File Size: 4183 bytes Created: 9/16/2017 - 8:27:23 AM Modified: 9/16/2017 - 8:27:24 AM 21:26:34:760 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Shader Init.ahk 21:26:34:770 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 412 bytes Created: 9/16/2017 - 8:26:53 AM Modified: 9/16/2017 - 8:26:53 AM 21:26:34:791 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Shared.ahk 21:26:34:802 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 173248 bytes Created: 5/24/2015 - 9:26:27 AM Modified: 9/16/2017 - 8:26:39 AM 21:26:34:815 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Statistics.ahk 21:26:34:818 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 27008 bytes Created: 5/24/2015 - 9:26:45 AM Modified: 9/16/2017 - 8:27:02 AM 21:26:34:830 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Statistics Init.ahk 21:26:34:832 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 43 bytes Created: 5/24/2015 - 9:28:01 AM Modified: 9/16/2017 - 8:26:38 AM 21:26:34:844 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\Virtual Drive.ahk 21:26:34:849 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 20294 bytes Created: 5/30/2015 - 12:47:33 AM Modified: 9/16/2017 - 8:27:22 AM 21:26:34:860 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\XHotkey.ahk 21:26:34:864 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26615 bytes Created: 5/24/2015 - 9:28:26 AM Modified: 9/16/2017 - 8:26:56 AM 21:26:34:875 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Lib\XHotkey Init.ahk 21:26:34:877 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1073 bytes Created: 5/24/2015 - 9:26:46 AM Modified: 9/16/2017 - 8:26:47 AM 21:26:34:881 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Urban Reign (USA)" 21:26:34:883 | RL | DEBUG | +0 | Main - dbName: Urban Reign (USA) 21:26:34:885 | RL | INFO | +16 | Main - Loading Front End Plugin: "HyperSpin" 21:26:34:898 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: E:\Rocketlauncher\Plugins\HyperSpin.plugin 21:26:34:914 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 9590 bytes Created: 5/24/2015 - 9:28:44 AM Modified: 9/16/2017 - 8:27:28 AM 21:26:34:916 | RL | TRACE | +16 | Process.__New - Creating new process object for: "E:\Hyperspin\HyperSpin.exe" 21:26:34:918 | RL | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\HyperSpin.exe" 21:26:34:938 | RL | INFO | +15 | Process.Process - "Exist" "HyperSpin.exe" 21:26:34:943 | RL | TRACE | +0 | Process.GetProcessID 21:26:34:949 | RL | INFO | +16 | Main - Detected HyperSpin.exe is currently running 21:26:34:951 | RL | TRACE | +0 | Window.__New - Created: "ahk_pid 4684" 21:26:34:954 | RL | TRACE | +0 | Window.Get - ID is "0x12035a" from "ahk_pid 4684" 21:26:34:955 | RL | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 1920 h: 1080 from "ahk_id 0x12035a" 21:26:34:957 | RL | INFO | +0 | Main - HyperSpin.exe coordinates are x0 y0 w1920 h1080 21:26:34:959 | RL | INFO | +0 | Main - RocketLauncher received "Sony Playstation 2" and "Urban Reign (USA)" 21:26:34:970 | RL | INFO | +16 | Main - Did not find a "E:\Rocketlauncher\Settings\Sony Playstation 2\Game Options.ini" file, skipping any game-specific options. 21:26:34:984 | RL | INFO | +15 | Main - Urban Reign (USA) is using the default emulator: PCSX2 21:26:34:986 | RL | INFO | +0 | Main - Checking for a [PCSX2] section in E:\Rocketlauncher\Settings\Sony Playstation 2\Emulators.ini 21:26:34:988 | RL | INFO | +0 | Main - Checking for a [PCSX2] section in E:\Rocketlauncher\Settings\Global Emulators.ini 21:26:34:990 | RL | INFO | +0 | Main - Found [PCSX2] in E:\Rocketlauncher\Settings\Global Emulators.ini 21:26:34:001 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Modules\PCSX2\PCSX2.ahk exists 21:26:35:023 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 24727 bytes Created: 12/26/2015 - 11:45:56 PM Modified: 9/16/2017 - 8:26:51 AM 21:26:35:031 | RL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 21:26:35:032 | RL | INFO | +0 | Main - Urban Reign (USA) will use module: E:\Rocketlauncher\Modules\PCSX2\PCSX2.ahk 21:26:35:153 | RL | INFO | +125 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 21:26:35:188 | RL | INFO | +31 | CheckFile - Checking if E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe exists 21:26:35:200 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 9252352 bytes Created: 9/15/2017 - 4:31:53 PM Modified: 9/7/2017 - 12:24:19 PM 21:26:35:204 | RL | INFO | +0 | Main - INI Keys read 21:26:35:220 | RL | INFO | +15 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.exe exists 21:26:35:231 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 262144 bytes Created: 5/24/2015 - 9:26:40 AM Modified: 11/26/2015 - 1:42:56 AM 21:26:35:235 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.dll exists 21:26:35:249 | RL | DEBUG | +15 | CheckFile - Attributes: FileDescription 7z Plugin FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.dll ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 1012224 bytes Created: 5/24/2015 - 9:28:28 AM Modified: 11/26/2015 - 1:43:05 AM 21:26:35:257 | RL | INFO | +0 | Main - "Urban Reign (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 21:26:35:259 | RL | INFO | +16 | CheckPaths - Started 21:26:35:263 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).zip 21:26:35:265 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).zip 21:26:35:267 | RL | INFO | +0 | CheckPaths - Rom not found 21:26:35:269 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).rar 21:26:35:271 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).rar 21:26:35:273 | RL | INFO | +0 | CheckPaths - Rom not found 21:26:35:275 | RL | INFO | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).7z 21:26:35:277 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).7z 21:26:35:281 | RL | INFO | +0 | CheckPaths - Rom not found 21:26:35:283 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).lha 21:26:35:285 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).lha 21:26:35:287 | RL | INFO | +0 | CheckPaths - Rom not found 21:26:35:289 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).lzh 21:26:35:291 | RL | INFO | +15 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).lzh 21:26:35:293 | RL | INFO | +0 | CheckPaths - Rom not found 21:26:35:294 | RL | INFO | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gzip 21:26:35:297 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).gzip 21:26:35:299 | RL | INFO | +0 | CheckPaths - Rom not found 21:26:35:317 | RL | INFO | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).tar 21:26:35:320 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA)\Urban Reign (USA).tar 21:26:35:321 | RL | INFO | +0 | CheckPaths - Rom not found 21:26:35:324 | RL | INFO | +15 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz 21:26:35:329 | RL | INFO | +0 | CheckPaths - Found rom: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz 21:26:35:332 | RL | DEBUG | +0 | CheckPaths - Current romName: Urban Reign (USA) 21:26:35:333 | RL | DEBUG | +0 | CheckPaths - Current romPath: E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms 21:26:35:336 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .gz 21:26:35:338 | RL | INFO | +16 | CheckPaths - Ended 21:26:35:340 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event Global RLLog Global RLObject 0 := "2" rlPath := "E:\Rocketlauncher" pluginPath := "E:\Rocketlauncher\Plugins" pluginName := "HyperSpin" pluginExt := ".plugin" contextOnExit := "" rlMode := "" rlTitle := "RocketLauncher" rlVersion := "1.2.0.1" rlAuthor := "djvj" rlURL := "www.rlauncher.com" langFile := "E:\Rocketlauncher\Data\Language\Localization.ini" primMonitor := "1" frontendPID := "4684" frontendPath := "E:\Hyperspin" frontendExe := "HyperSpin.exe" frontendExt := "exe" frontendName := "HyperSpin" frontendDrive := "E" exitEmulatorKey := "H3000:1joy7" restoreFE := "Restore and Click" exitScriptKey := "~q & ~s" toggleCursorKey := "Esc" emuFullPath := "E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe" emuPath := "E:\Hyperspin\Emulators\PCSX2.1.50" emuName := "PCSX2" emuExt := "exe" baseRomPath := "" romPath := "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms" romPathFromIni := "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms" romExtension := ".gz" romExtensionOrig := ".gz" romExtensions := "zip|rar|7z|lha|lzh|gzip|tar|gz" executable := "pcsx2.exe" systemDbName := "Sony Playstation 2" systemName := "Sony Playstation 2" dbPath := "" dbName := "Urban Reign (USA)" dbExt := "" romFoundByExt := "" romName := "Urban Reign (USA)" romMapPath := "" romMappingEnabled := "false" romMappingLaunchMenuEnabled := "false" romMappingFirstMatchingExt := "false" romMappingShowAllRomsInArchive := "true" romMappingNumberOfGamesByScreen := "7" romMappingHideParent := "false" romMappingMenuWidth := "400" romMappingMenuMargin := "65" romMappingTextFont := "Bebas Neue" romMappingTextOptions := "cFFFFFFFF r4 s60 Bold" romMappingDisabledTextColor := "ff888888" romMappingTextSizeDifference := "7" romMappingTextMargin := "15" romMappingTitleTextFont := "Bebas Neue" romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold" romMappingTitle2TextFont := "Bebas Neue" romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold" romMappingGameInfoTextFont := "Bebas Neue" romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular" romMappingGameNameTextFont := "Bebas Neue" romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular" romMappingBackgroundBrush := "aa000000" romMappingColumnBrush := "33000000" romMappingButtonBrush1 := "6f000000" romMappingButtonBrush2 := "33000000" romMappingBackgroundAlign := "Stretch and Lose Aspect" romMappingMenuFlagWidth := "55" romMappingMenuFlagSeparation := "7" romMappingDefaultMenuList := "FullList" romMappingSingleFilteredRomAutomaticLaunch := "false" altArchiveNameOnly := "" altRomNameOnly := "" altArchiveAndRomName := "" altArchiveAndManyRomNames := "" altRomNamesOnly := "" romMapScenario := "" skipchecks := "false" romMatchExt := "false" blockInputTime := "0" blockInputFile := "E:\Rocketlauncher\Module Extensions\BlockInput.exe" errorLevelReporting := "false" lockLaunch := "false" lockLaunchGame := "" screenRotationAngle := "0" screenRotationAngleGame := "" setResolution := "" logFile := "" logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel := "10" logShowDebugConsole := "false" logShowCommandWindow := "false" logCommandWindow := "false" logIncludeModule := "true" logIncludeFileProperties := "true" logIncludeDLLLogs := "false" errorSounds := "true" rlDebugConsoleStdout := "" sysLang := "English_United_States" sysType := "64-bit" broadcastWindowTitle := "" navUpKey := "Up" navDownKey := "Down" navLeftKey := "Left" navRightKey := "Right" navSelectKey := "1" navP2UpKey := "Numpad8" navP2DownKey := "Numpad2" navP2LeftKey := "Numpad4" navP2RightKey := "Numpad6" navP2SelectKey := "NumpadEnter" originalWidth := "1920" originalHeight := "1080" vdEnabled := "false" vdFullPath := "" vdUseSCSI := "true" vdDriveLetter := "" vdDriveLetterScsi := "" vdAddDrive := "true" demulShooterPath := "" servoStikEnabled := "false" servoStikExitMode := "false" ledblinkyEnabled := "false" ledblinkySystemName := "" ledblinkyFullPath := "" ledblinkyProfilePath := "E:\Rocketlauncher\Profiles\LEDBlinky" ledblinkyRLProfile := "E:\Rocketlauncher\Profiles\LEDBlinky\RocketLauncher" winIPACFullPath := "" ultraMapEnabled := "false" ultraMapFullPath := "" emuIdleShutdown := "0" launchPasswordHash := "UpUpDownDownLeftRightLeftRight" cursorSize := "" hideCursor := "true" hideEmu := "false" hideFE := "true" suspendFE := "true" fadeIn := "true" fadeInDuration := "1000" fadeInTransitionAnimation := "DefaultAnimateFadeIn" fadeInDelay := "0" fadeInExitDelay := "0" fadeOutExitDelay := "" fadeOut := "true" fadeOutExtraScreen := "false" fadeOutDuration := "" fadeOutTransitionAnimation := "LegacyFadeOutTransition" fadeOutDelay := "" fadeLyrInterpolation := "7" fadeMuteEmulator := "false" fadeUseBackgrounds := "true" fadeClickThrough := "false" fadeSounds := "true" fade7zProgressMode := "extraction" fadeWidthBaseRes := "1920" fadeHeightBaseRes := "1080" fadeLyr1Color := "FF000000" fadeLyr1AlignImage := "Stretch and Lose Aspect" fadeLyr2Pos := "Stretch and Lose Aspect" fadeLyr2X := "0" fadeLyr2Y := "0" fadeLyr2W := "" fadeLyr2H := "" fadeLyr2Adjust := "1" fadeLyr2PicPad := "0" fadeLyr2Prefix := "Extra Layer 1 - Console" fadeLyr3Pos := "Center" fadeLyr3X := "450" fadeLyr3Y := "5" fadeLyr3W := "" fadeLyr3H := "" fadeLyr3Adjust := "1" fadeLyr3PicPad := "0" fadeLyr3Speed := "750" fadeLyr3Animation := "DefaultFadeAnimation" fadeLyr37zAnimation := "DefaultFadeAnimation" fadeLyr3Type := "imageandbar" fadeLyr3ImgFollow7zProgress := "true" fadeLyr3Repeat := "1" fadeLyr3BackImageTransparency := "30" fadeLyr3StaticPos := "No Alignment" fadeLyr3StaticX := "0" fadeLyr3StaticY := "870|1575" fadeLyr3StaticW := "" fadeLyr3StaticH := "" fadeLyr3StaticAdjust := "1" fadeLyr3StaticPicPad := "0" fadeLyr3StaticPrefix := "Info Bar" fadeLyr4Adjust := "1" fadeLyr4X := "1792|952" fadeLyr4Y := "891|1596" fadeLyr4W := "128" fadeLyr4H := "" fadeLyr4Pos := "No Alignment" fadeLyr4FPS := "50" fadeLyr4PicPad := "0" fadeTranspGifColor := "FFFFFF" fadeBarWindow := "Image" fadeBarWindowX := "" fadeBarWindowY := "" fadeBarWindowW := "900" fadeBarWindowH := "" fadeBarWindowR := "30" fadeBarWindowM := "30" fadeBarWindowHatchStyle := "8" fadeBar := "true" fadeProgressDuration := "0" fadeBarBack := "true" fadeBarBackColor := "FF555555" fadeBarH := "30" fadeBarR := "10" fadeBarColor := "DD00BFFF" fadeBarHatchStyle := "8" fadeBarPercentageText := "true" fadeBarInfoText := "true" fadeBarXOffset := "0" fadeBarYOffset := "150" fadeRomInfoDescription := "filtered text" fadeRomInfoSystemName := "image" fadeRomInfoYear := "text with label" fadeRomInfoDeveloper := "disabled" fadeRomInfoPublisher := "disabled" fadeRomInfoGenre := "disabled" fadeRomInfoRating := "image" fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating" fadeRomInfoTextPlacement := "User Defined" fadeRomInfoTextMargin := "7" fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular" fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold" fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular" fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular" fadeRomInfoText5Options := "cFF555555 r4 s42 Bold" fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeStats_Number_of_Times_Played := "text with label" fadeStats_Last_Time_Played := "text with label" fadeStats_Average_Time_Played := "text with label" fadeStats_Total_Time_Played := "text with label" fadeStats_System_Total_Played_Time := "text with label" fadeStats_Total_Global_Played_Time := "text with label" fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time" fadeStatsInfoTextPlacement := "topRight" fadeStatsInfoTextMargin := "7" fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold" fadeText1X := "0" fadeText1Y := "0" fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold" fadeText1 := "Loading Game" fadeText2X := "0" fadeText2Y := "0" fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold" fadeText2 := "Extraction Complete, Ready" fadeText3 := "Loading Game" fadeText4 := "Loading Complete" fadeFont := "Bebas Neue" fadeSystemAndRomLayersOnly := "false" fadeExtractionTime := "disabled" fadeExtractionTimeTextX := "0" fadeExtractionTimeTextY := "0" fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold" fadeInterruptKey := "" detectFadeErrorEnabled := "false" fadeImgPath := "E:\Rocketlauncher\Media\Fade" RLDataPath := "E:\Rocketlauncher\Data" RLMediaPath := "E:\Rocketlauncher\Media" RLErrSoundPath := "E:\Rocketlauncher\Media\Sounds\Error" modulesPath := "E:\Rocketlauncher\Modules" moduleFullName := "E:\Rocketlauncher\Modules\PCSX2\PCSX2.ahk" moduleName := "PCSX2" modulePath := "E:\Rocketlauncher\Modules\PCSX2" moduleExtension := "ahk" moduleExtensionsPath := "E:\Rocketlauncher\Module Extensions" libPath := "E:\Rocketlauncher\Lib" sevenZEnabled := "true" sevenZPath := "E:\Rocketlauncher\Module Extensions\7z.exe" sevenZDllPath := "E:\Rocketlauncher\Module Extensions\7z.dll" sevenZExtractPath := "C:\Users\Lenovo\AppData\Local\Temp\HS" sevenZExtractPathOrig := "" sevenZAttachSystemName := "false" sevenZDelTemp := "true" sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar" sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar" sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar" sevenZGamesToKeep := "" sevenZDeletePerSystem := "false" sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar" 7zExtractPath := "C:\Users\Lenovo\AppData\Local\Temp\HS" mgEnabled := "false" mgKey := "~NumpadSub" mgBackgroundColor := "FF000000" mgSidePadding := "0.2" mgWidthBaseRes := "1920" mgHeightBaseRes := "1080" mgYOffset := "500|800" mgFont := "Arial" mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic" mgText1Text := "Please select a game" mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic" mgText2Offset := "100" mgUseSound := "true" mgSoundfreq := "300" mgExitEffect := "none" mgSelectedEffect := "rotate" mgUseGameArt := "false" mgCandidate := "" mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side" mgOnLaunch := "false" pauseEnabled := "false" pauseKey := "m" pauseBackToMenuBarKey := "n" pauseZoomInKey := "C" pauseZoomOutKey := "V" pauseScreenshotKey := "~PrintScreen" pauseHiToTextPath := "E:\Rocketlauncher\Module Extensions\HiToText.exe" pauseSaveStateKeyCodes := "{F1 down}{F1 up}" pauseLoadStateKeyCodes := "{F3 down}{F3 up}" keyboardEncoder := "" keyboardEncoderEnabled := "false" keymapperEnabled := "true" keymapperAHKMethod := "External" keymapper := "joytokey" xpadderFullPath := "E:\Utilities\Xpadder\xpadder.exe" joyToKeyFullPath := "E:\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe" profilePath := "E:\Rocketlauncher\Profiles" keymapperProfilePath := "E:\Rocketlauncher\Profiles\joytokey" keymapperFrontEndProfileName := "RocketLauncherUI" keymapperFrontEndProfile := "joytokey" keymapperRocketLauncherProfileEnabled := "true" joyIDsEnabled := "true" joyIDsPreferredControllersGlobal := "Controller (Xbox 360 Wireless Receiver for Windows)" joyIDsPreferredControllersSystem := "use_global" joyIDsPreferredControllersOnExit := "" CustomJoyNamesEnabled := "false" CustomJoyNames := "" rotateMethod := "false" FEProfile := "E:\Rocketlauncher\Profiles\joytokey\RocketLauncherUI" defaultProfile := "E:\Rocketlauncher\Profiles\joytokey\_Default" systemProfile := "E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2" xPadderSystemProfile := "E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\_Default" emuProfile := "E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\PCSX2" romProfile := "E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Urban Reign (USA)" RocketLauncherProfile := "E:\Rocketlauncher\Profiles\joytokey\RocketLauncher" blankProfile := "E:\Rocketlauncher\Profiles\joytokey\blank" ahkFEProfile := "E:\Rocketlauncher\Profiles\AHK\RocketLauncherUI" ahkDefaultProfile := "E:\Rocketlauncher\Profiles\AHK\_Default" ahkSystemProfile := "E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2" ahkEmuProfile := "E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2\PCSX2" ahkRomProfile := "E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2\Urban Reign (USA)" ahkRocketLauncherProfile := "E:\Rocketlauncher\Profiles\AHK\RocketLauncher" bezelEnabled := "true" bezelICEnabled := "false" shaderName := "false" shaderColor := "" shaderTransparency := "" statisticsEnabled := "true" pressDuration := "-1" emuVolume := "1" dxwndIni := "E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini" dxwndFullPath := "E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe" qResFullPath := "E:\Rocketlauncher\Module Extensions\QRes.exe" mon1O := "" pacDrivedllFile := "E:\Rocketlauncher\Module Extensions\PacDrive32.dll" userFadeAnimIniFile := "E:\Rocketlauncher\Lib\User Fade Animations.ini" testFile := "" testDuration := "" initialErrorMode := "0" 21:26:35:347 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 21:26:35:348 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 21:26:35:350 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 21:26:35:353 | RL | INFO | +16 | BuildScript - Loaded Statistics Init.ahk scripts 21:26:35:354 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2 21:26:35:357 | RL | INFO | +0 | BuildScript - Validating module 21:26:35:363 | RL | INFO | +0 | BuildScript - Validation complete 21:26:35:366 | RL | INFO | +0 | BuildScript - Module: MEmu := "PCSX2" MEmuV := "1.5.0-dev-263" MURL := ["http://pcsx2.net/"] MAuthor := ["djvj"] MVersion := "2.2.1" MCRC := "1E4F5067" iCRC := "65DD0603" MID := "635038268913291718" MSystem := ["Sony PlayStation 2"] ;---------------------------------------------------------------------------- ; Notes: ; This module has many settings that can be controlled via RocketLauncherUI ; If you want to customize settings per game, add the game to the module's ini using RocketLauncherUI ; If you use Daemon Tools, make sure you have a SCSI virtual drive setup. Not a DT one. ; Tested Virtual Drive support with the cdvdGigaherz CDVD plugin. Make sure you set it to use your SCSI Virtual Drive letter. ; If the incorrect drive is used, the emu will boot to the bios screen and emu will hang in your running processes on exit and require it to be force closed ; Module will set the CdvdSource to Plugin or Iso depending on if you have Virtual Drive enabled or not. ; If you have any problems closing the emulator, make sure noGUI module setting in RocketLauncherUI is set to default or false. ; Most stable bios is Japan v01.00(17/01/2000) ; ; Per-game memory cards ; This module supports per-game memory cards to prevent them from ever becoming full ; To use this feature, set the PerGameMemoryCards to true in RocketLauncherUI ; You need to create a default blank memory card in the path you have defined in pcsx's ini found in section [Folders], key MemoryCards. ; Make sure one of the current memory cards are blank, then copy it in that folder and rename it to "default.ps2". The module will copy this file to a romName.ps2 for each game launched. ; The module will only insert memory cards into Slot 1. So save your games there. ; ; Linuz cdvd plugin stores its settings in the registry @ HKEY_CURRENT_USER\Software\PS2Eplugin\CDVD\CDVDiso ; ; v1.4.0 setup guide: https://www.youtube.com/watch?v=ovagz8UXFTU ; ; Run pcsx2 with the --help option to see current CLI parameters ; Known CLI options not currently supported by this module: ; --console forces the program log/console to be visible ; --portable enables portable mode operation (requires admin/root access) ; --elf=<str> executes an ELF image ; --forcewiz forces PCSX2 to start the First-time Wizard ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object emuPrimaryWindow := new Window(new WindowTitle(,"wxWindowNR"),,,"PCSX2") ; instantiate primary emulator window object emuGUIWindow := new Window(new WindowTitle("PCSX2","wxWindowNR")) emuLoadingWindow := new Window(new WindowTitle("Speed","wxWindowNR"),,"PCSX2") emuBootingWindow := new Window(new WindowTitle("Booting","wxWindowNR")) Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1) AspectRatio := moduleIni.Read(romName . "|Settings", "AspectRatio","4:3",,1) noGUI := moduleIni.Read("Settings", "noGUI","false",,1) ; disables display of the gui while running games perGameMemCards := moduleIni.Read("Settings", "PerGameMemoryCards","false",,1) hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1) ; Hides console window from view if it shows up cfgPath := moduleIni.Read("Settings", "cfgpath", emuPath . "\Game Configs",,1) ; specifies the config folder; applies to pcsx2 + plugins autoCreateINIDir := moduleIni.Read("Settings", "AutoCreateINIDir","false",,1) ; Enables the module to auto-create of per game ini files and directories defaultINISPath := moduleIni.Read("Settings", "DefaultINISPath",,,1) ; Path to default INIS folder of PCSX2. fullboot := moduleIni.Read(romName . "|Settings", "fullboot","false",,1) ; disables the quick boot feature, forcing you to sit through the PS2 startup splash screens gs := moduleIni.Read(romName . "|Settings", "gs",,,1) ; override for the GS plugin pad := moduleIni.Read(romName . "|Settings", "pad",,,1) ; override for the PAD plugin spu2 := moduleIni.Read(romName . "|Settings", "spu2",,,1) ; override for the SPU2 plugin cdvd := moduleIni.Read(romName, "cdvd",,,1) ; override for the CDVD plugin usb := moduleIni.Read(romName . "|Settings", "usb",,,1) ; override for the USB plugin fw := moduleIni.Read(romName . "|Settings", "fw",,,1) ; override for the FW plugin dev9 := moduleIni.Read(romName . "|Settings", "dev9",,,1) ; override for the DEV9 plugin vdOveride := moduleIni.Read(romName, "VDOveride",,,1) nohacks := moduleIni.Read(romName, "nohacks","false",,1) ; disables all speedhacks gamefixes := moduleIni.Read(romName, "gamefixes",,,1) ; Enable specific gamefixes for this session. Use the specified comma or pipe-delimited list of gamefixes: VuAddSub,VuClipFlag,FpuCompare,FpuMul,FpuNeg,EETiming,SkipMpeg,OPHFlag,DMABusy,VIFFIFO,VI,FMVinSoftware ; GS plugin settings, primarily to fix upscaling issues in games. Game specific settings can be found here: http://www.neogaf.com/forum/showpost.php?p=27110555&postcount=2 userHacks_MSAA := If moduleIni.Read(romName, "MSAA",0,,1) ; Applies hardware anti-aliasing userHacks_SkipDraw := moduleIni.Read(romName, "Skipdraw",0,,1) ; Can remove ghost images userHacks_HalfPixelOffset := If moduleIni.Read(romName, "Half-pixel_Offset",0,,1) ; Fixes blur or halo effects userHacks_WildHack := If moduleIni.Read(romName, "Wild_Arms_Offset",0,,1) ; Fixes fonts in many games userHacks_unsafe_fbmask := If moduleIni.Read(romName, "Fast_Accurate_Blending",0,,1) ; Accelerates blending operations, speeds up Xenosaga userHacks_AlphaStencil := If moduleIni.Read(romName, "Alpha_Stencil",0,,1) ; May improve drawing shadows userHacks_align_sprite_X := If moduleIni.Read(romName, "Align_Sprite",0,,1) ; Fixes issues with vertical lines in Ace Combat, Tekken, Soul Calibur userHacks_AlphaHack := If moduleIni.Read(romName, "Alpha",0,,1) ; Improves drawing fog-like effects preload_frame_with_gs_data := If moduleIni.Read(romName, "Preload_Data_Frame",0,,1) ; Fixes black screen issues in Armored Core: Last Raven userHacks_round_sprite_offset := moduleIni.Read(romName, "Round_Sprite",0,,1) ; Fixes lines in sprites in Ar tonelico userHacks_SpriteHack := moduleIni.Read(romName, "Sprite",0,,1) ; Fixes inner lines in sprites in Mana Khemia, Ar tonelico, Tales of Destiny userHacks_TCOffset := moduleIni.Read(romName, "TC_Offset",0,,1) ; Fixes misaligned textures in Persona 3, Haunting Ground, Xenosaga ; Set the userHacks variable to 1 if any of the hacks are used. userHacks := If (userHacks_MSAA || userHacks_SkipDraw || userHacks_HalfPixelOffset || userHacks_WildHack || userHacks_unsafe_fbmask || userHacks_AlphaStencil || userHacks_align_sprite_X || userHacks_AlphaHack || preload_frame_with_gs_data || userHacks_round_sprite_offset || userHacks_SpriteHack || userHacks_TCOffset) ? 1 : "" cfgPath := new Folder(GetFullName(cfgPath)) If !cfgPath.Exist() cfgPath.CreateDir() ; create the cfg folder if it does not exist ; PCSX2_ui.ini = default ini that contains memory card info and general settings portableIni := new File(emuPath . "\portable.ini") If portableIni.Exist() { ; portable install RLLog.Info("Module - PCSX2 is operating in a portable mode") pcsx2IniFolder := emuPath . "\inis" pcsx2_GS_IniFile := CheckFile(emuPath . "\inis\GSdx.ini", "Could not find the default GSdx.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") } Else { ; default not portable install RLLog.Info("Module - PCSX2 is operating in a standard installation mode") pcsx2IniFolder := Registry.Read("HKCU", "Software\PCSX2", "SettingsFolder") } pcsx2Ini := new IniFile(pcsx2IniFolder . "\PCSX2_ui.ini") pcsx2Ini.CheckFile("Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") pcsx2GSdxIni := new IniFile(pcsx2IniFolder . "\GSdx.ini") pcsx2GSdxIni.CheckFile("Could not find the default GSdx.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") pcsx2IniFolder := new Folder(pcsx2IniFolder) ; Create INIs subfolder for the game if it does not exist and if AutoCreateINIDir is true perGameINIPath := new Folder(cfgPath.FileFullPath . "\" . romName) If (autoCreateINIDir = "true") { RLLog.Info("Module - PerGameIni - perGameINIPath = " . perGameINIPath.FileFullPath) If !perGameINIPath.Exist() { perGameINIPath.CreateDir() If (defaultINISPath != "") { defaultINISPath := new Folder(defaultINISPath) RLLog.Info("Module - PerGameIni - perGameINIPath does not exist. So we will create it at " . perGameINIPath.FileFullPath) RLLog.Info("Module - PerGameIni - Now copying the ini files from " . defaultINISPath.FileFullPath . " to " . perGameINIPath.FileFullPath) defaultINISPath.Copy(perGameINIPath.FileFullPath,0,"\*.ini") } Else { RLLog.Info("Module - PerGameIni - perGameINIPath does not exist. So we will create it at " . perGameINIPath.FileFullPath) RLLog.Info("Module - PerGameIni - Now copying the ini files from " . pcsx2IniFolder.FileFullPath . " to " . perGameINIPath.FileFullPath) pcsx2IniFolder.Copy(perGameINIPath.FileFullPath,0,"\*.ini") } } } BezelStart() Fullscreen := If Fullscreen = "true" ? " --fullscreen" : "" noGUI := If noGUI = "true" ? " --nogui" : "" If (noGUI != "") RLLog.Warning("Module - noGUI is set to true, THIS MAY PREVENT PCSX2 FROM CLOSING PROPERLY. If you have any issues, set it to false or default in RocketLauncherUI.") fullboot := If fullboot = "true" ? " --fullboot" : "" nohacks := If nohacks = "true" ? " --nohacks" : "" gamefixes := If gamefixes ? " --gamefixes=" . gamefixes : "" gs := If gs ? " --gs=""" . GetFullName(gs) . """" : "" pad := If pad ? " --pad=""" . GetFullName(pad) . """" : "" spu2 := If spu2 ? " --spu2=""" . GetFullName(spu2) . """" : "" usb := If usb ? " --usb=""" . GetFullName(usb) . """" : "" fw := If fw ? " --fw=""" . GetFullName(fw) . """" : "" dev9 := If dev9 ? " --dev9=""" . GetFullName(dev9) . """" : "" ; cfgRomPath := new File(cfgPath . "\" . romName) cfgPathCLI := If perGameINIPath.Exist() ? " --cfgpath=""" . perGameINIPath.FileFullPath . """" : "" ; Specify what main ini PCSX2 should use pcsx2GameIni := new File(perGameINIPath.FileFullPath . "\PCSX2_ui.ini") If (cfgPathCLI && pcsx2GameIni.Exist()) { ;We can't set both cfgpath and cfg CLI switches, so if only PCSX2_ui.ini file exists we use cfg otherwise we use cfgpath ;--cfg specifies a custom configuration file to use instead of PCSX2.ini (does not affect plugins) filecount := 0 Loop % perGameINIPath.FileFullPath . "\*.ini" filecount++ If (filecount = 1) { ;Only PCSX2_ui.ini found pcsx2IniFile := pcsx2GameIni RLLog.Info("Module - Found a game-specific PCSX2_ui.ini in the cfgPath. Telling PCSX2 to use this one instead: " . pcsx2IniFile.FileFullPath) cfg := " --cfg=""" . pcsx2IniFile.FileFullPath . """" cfgPathCLI := "" } } RLLog.Info("Module - " . (If cfgPathCLI != "" ? "Setting PCSX2's config path to """ . perGameINIPath.FileFullPath . """" : "Using PCSX2's default configuration folder: """ . pcsx2IniFolder.FileFullPath . """")) ; Update the aspect ratio if the user selected one. If AspectRatio { pcsx2Ini.Write(AspectRatio, "GSWindow", "AspectRatio") ; Write the aspect ratio value to the pcsx2Ini. } ; Update the GS plugin settings if hacks were selected. If userHacks { RLLog.Info("Module - UserHacks are being used. Updating GSdx.ini") pcsx2GSdxIni.Write(userHacks, "Settings", "UserHacks") pcsx2GSdxIni.Write(userHacks_MSAA, "Settings", "UserHacks_MSAA") pcsx2GSdxIni.Write(userHacks_SkipDraw, "Settings", "UserHacks_SkipDraw") pcsx2GSdxIni.Write(userHacks_HalfPixelOffset, "Settings", "UserHacks_HalfPixelOffset") pcsx2GSdxIni.Write(userHacks_WildHack, "Settings", "UserHacks_WildHack") pcsx2GSdxIni.Write(userHacks_unsafe_fbmask, "Settings", "UserHacks_unsafe_fbmask") pcsx2GSdxIni.Write(userHacks_AlphaStencil, "Settings", "UserHacks_AlphaStencil") pcsx2GSdxIni.Write(userHacks_align_sprite_X, "Settings", "UserHacks_align_sprite_X") pcsx2GSdxIni.Write(userHacks_AlphaHack, "Settings", "UserHacks_AlphaHack") pcsx2GSdxIni.Write(preload_frame_with_gs_data, "Settings", "preload_frame_with_gs_data") pcsx2GSdxIni.Write(userHacks_round_sprite_offset, "Settings", "UserHacks_round_sprite_offset") pcsx2GSdxIni.Write(userHacks_SpriteHack, "Settings", "UserHacks_SpriteHack") pcsx2GSdxIni.Write(userHacks_TCOffset, "Settings", "UserHacks_TCOffset") } Else { ; Make sure hacks are disabled. pcsx2GSdxIni.Write(UserHacks, "Settings", "UserHacks") } ; Memory Cards If (perGameMemCards = "true") { currentMemCard1 := pcsx2Ini.Read("MemoryCards", "Slot1_Filename") memCardPath := pcsx2Ini.Read("Folders", "MemoryCards") ; folder where memory cards are stored memCardPathLeft := StringUtils.SubStr(memCardPath,1,3) ; get left 3 characters memCardPathIsAbsolute := If (StringUtils.RegExMatch(memCardPathLeft, "[a-zA-Z]:\\") && (StringUtils.StringLength(memCardPath) >= 3)) ; this is 1 only when path looks like this "C:\" memCardPath := If memCardPathIsAbsolute ? memCardPath : emuPath . "\" . memCardPath ; if only a folder name is defined for the memory card path, tack on the emuPath to find the memory cards, otherwise leave the full path as is defaultMemCard := new File(memCardPath . "\default.ps2") ; defining default blank memory card for slot 1 RLLog.Info("Module - Default memory card for Slot 1 should be: " . defaultMemCard.FileFullPath) romMemCard1 := new File(memCardPath . "\" . romName . ".ps2") ; defining name for rom's memory card for slot 1 RLLog.Info("Module - Rom memory card for Slot 1 should be: " . romMemCard1.FileFullPath) RLLog.Info("Module - Current memory card inserted in PCSX2's ini in Slot 1 is: " . currentMemCard1.FileFullPath) If (currentMemCard1 != romName . ".ps2") { ; if current memory card in slot 1 does not match this romName, switch to one that does if exist or load a default one If !romMemCard1.Exist() ; first check if romName.ps2 memory card exists If !defaultMemCard.Exist() RLLog.Error("Module - A default memory card for Slot 1 was not found in """ . memCardPath . """. Please create an empty memory card called ""default.ps2"" in this folder for per-game memory card support.") Else { defaultMemCard.Copy(romMemCard1.FileFullPath) ; create a new blank memory card for this game RLLog.Info("Module - Creating a new blank memory card for this game in Slot 1: " . romMemCard1.FileFullPath) } pcsx2Ini.Write(romName . ".ps2", "MemoryCards", "Slot1_Filename") ; update the ini to use this rom's card RLLog.Info("Module - Switched memory card in Slot 1 to: " . romMemCard1.FileFullPath) } } hideEmuObj := Object(emuBootingWindow,0,emuGUIWindow,0,emuPrimaryWindow,1) 7z(romPath, romName, romExtension, SevenZExtractPath) pcsx2Ini := LoadProperties(pcsx2IniFile.FileFullPath) ; load the config into memory dvdSource := ReadProperty(pcsx2Ini,"CdvdSource") ; read value If (vdEnabled != "true" && romExtension = ".cue") { RLLog.Warning("Module - Virtual Drive is disabled but you supplied a .cue as your rom which is not supported by PCSX2") pcsx2GameBin := new File(romPath . "\" . romName . ".bin") pcsx2GameIso := new File(romPath . "\" . romName . ".iso") If pcsx2GameBin.Exist() { romExtension := ".bin" RLLog.Warning("Module - Found a .bin file with the same name as your cue, using it instead. Please change the order of your rom extensions if you want bins to be found first.") } Else If pcsx2GameIso.Exist() { romExtension := ".iso" RLLog.Warning("Module - Found a .iso file with the same name as your cue, using it instead. Please change the order of your rom extensions if you want isos to be found first.") } } ; Mount the CD using a Virtual Drive If vdOveride ; this allows per-game Virtual Drive support because some games boot to black when Virtual Drive is enabled vdEnabled := vdOveride If (vdEnabled = "true" && StringUtils.Contains(romExtension,"\.mds|\.mdx|\.b5t|\.b6t|\.bwt|\.ccd|\.cue|\.isz|\.nrg|\.cdi|\.iso|\.ape|\.flac")) { ; if Virtual Drive is enabled and using an image type Virtual Drive can load If !cdvd { vdCDVDPlugin := moduleIni.Read("Settings", "VD_CDVD_Plugin",,,1) If vdCDVDPlugin cdvd := vdCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If (dvdSource != "Plugin") { RLLog.Info("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can read from Virtual Drive.") WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini) ; save pcsx2IniFile to disk } pcsx2cdvdIni := new IniFile(pcsx2IniFolder . "\cdvdGigaherz.ini") dvdDrive := pcsx2cdvdIni.Read("Config", "Source") ; cdvd drive If StringUtils.InStr(dvdDrive,"@") { If (vdDriveLetter != "") pcsx2cdvdIni.Write(vdDriveLetter, "Config", "Source") Else ScriptError("You are using a Virtual Drive but have not selected the drive you want to use in PCSX2 CDVD Plugin settings. Select your drive first, either in RLUI Virtual Drive Third Party Settings or within the PCSX2's plugin settings, then try launching again.") } Else If (dvdDrive != vdDriveLetter) { RLLog.Warning("Module - PCSX2 is set to use drive """ . dvdDrive . """ but RocketLauncher is set to use """ . vdDriveLetter . """. Ignore this warning if this is expected.") } VirtualDrive("mount",romPath . "\" . romName . romExtension) HideAppStart(hideEmuObj,hideEmu) errLvl := primaryExe.Run(" --usecd" . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel") usedVD := 1 ; tell the rest of the script to use VD methods } Else If StringUtils.Contains(romExtension,"\.iso|\.mdf|\.nrg|\.bin|\.img|\.gz|\.cso|\.dump") ; the only formats PCSX2 supports loading directly { If !cdvd { imageCDVDPlugin := moduleIni.Read("Settings", "Image_CDVD_Plugin",,,1) If imageCDVDPlugin cdvd := imageCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If (dvdSource != "Iso") { RLLog.Info("Module - CdvdSource was not set to ""Iso"", changing it so PCSX2 can launch this " . romExtension . " image directly") WriteProperty(pcsx2Ini,"CdvdSource","Iso") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini) ; save pcsx2IniFile to disk } HideAppStart(hideEmuObj,hideEmu) errLvl := primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel") } Else If StringUtils.Contains(romExtension,"\.bz2") ; special case format that requires plugin mode and pcsx2 loads it directly { If !cdvd { linuzCDVDPlugin := moduleIni.Read("Settings", "Linuz_CDVD_Plugin",,,1) If linuzCDVDPlugin cdvd := linuzCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If (dvdSource != "plugin") { RLLog.Info("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can launch this " . romExtension . " image directly") WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile.FileFullPath,pcsx2Ini) ; save pcsx2IniFile to disk } oldHex := Registry.Read("HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", "IsoFile") ; read last used bz2 image newHex := StringUtils.StringToHex(romPath . "\" . romName . romExtension) ; convert new bz2 image path to hex i := 512 - StringUtils.StringLength(newHex) ; get total amount of 0's to add to end of hex to make it 512 bytes Loop % i newHex := newHex . "0" ; add required bytes to end If (oldHex != newHex) { RLLog.Info("Module - Writing new bz2 path to registry") Registry.Write("REG_BINARY", "HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", "IsoFile", newHex) ; write new bz2 path to registry } HideAppStart(hideEmuObj,hideEmu) errLvl := primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, "UseErrorLevel") } Else ScriptError("You are trying to run a rom type of """ . romExtension . """ but PCSX2 only supports loading iso|mdf|nrg|bin|img|gz directly. Please turn on Virtual Drive and/or 7z support or put ""cue"" last in your rom extensions for " . MEmu . " instead.") If errLvl ScriptError("Error launching emulator, closing script.") emuPrimaryWindow.Wait() emuPrimaryWindow.WaitActive() BezelDraw() ; If (hideConsole = "true") { ; should not be needed anymore ; TimerUtils.SetTimerF("HidePCSX2Console", 10) ; SetTimerF("HidePCSX2Console", 10) ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR",,"fps:","fps:") ; hiding the console window ; emuGUIWindow.Set("Transparent",0) ;,"PCSX2 ahk_class wxWindowNR",,"fps:","fps:") ; hiding the GUI window with the menubar ; } SetTitleMatchMode 2 ; Wrong window might be detected in the next loop if we only use the class name for WinGetTitle so we will add fps to it Loop { ; Looping until pcsx2 is done loading game Sleep, 200 loopWinTitle := emuLoadingWindow.GetTitle(0) ; Excluding the title of the GUI window so we can read the title of the game window instead StringUtils.RegExMatch(loopWinTitle,"(?<=\()(.*?)(?=\))",winText) ;,1,0) ; Only get value between parenthesis If (winText > 0) { ; If FPS shows any value, break out RLLog.Debug("Module - Game is now running, waiting for exit") Break } If A_Index > 150 ; After 30 seconds, error out ScriptError("There was an error detecting when PCSX2 finished loading your game. Please report this so the module can be fixed.") ; Old method here in case devs change something back ; StringSplit, winTextSplit, winTitle, |, %A_Space% ; If (winTextSplit10 != "") ; 10th position in the array is empty until game actually starts ; Break ; tipText:= ; Loop % winTextSplit0 ; tipText .= "`nposition " . A_Index . ": " . winTextSplit%A_Index% ; ToolTip, % "Loop: " . A_Index . "`ntitle: " . winTitle . "`ntext: " . winText . tipText,0,0 } HideAppEnd(hideEmuObj,hideEmu) FadeInExit() primaryExe.Process("WaitClose") If usedVD VirtualDrive("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName ; Unmount the CD from Virtual Drive If usedVD VirtualDrive("unmount") Sleep, 500 ; Required to prevent your Virtual Drive from bugging ; Mount the CD using Virtual Drive If usedVD VirtualDrive("mount",selectedRom) Return ; HidePCSX2Console: ; hideConsoleTimer++ ; If emuBootingWindow.Exist() ; { RLLog.Info("Module - HidePCSX2Console - Console window found, hiding it out of view.") ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR",,"fps:","fps:") ; hiding the console window ; emuGUIWindow.Set("Transparent",0) ; ,"PCSX2 ahk_class wxWindowNR",,"fps:","fps:") ; hiding the GUI window with the menubar ; SetTimer("HidePCSX2Console", "Off") ; } Else If (hideConsoleTimer >= 200) ; SetTimer("HidePCSX2Console", "Off") ; Return ; HidePCSX2Console() { ; Static hideConsoleTimer ; hideConsoleTimer++ ; If emuBootingWindow.Exist() ; { RLLog.Info("Module - HidePCSX2Console - Console window found, hiding it out of view.") ; emuBootingWindow.Set("Transparent",0) ; ,"Booting ahk_class wxWindowNR",,"fps:","fps:") ; hiding the console window ; emuGUIWindow.Set("Transparent",0) ; ,"PCSX2 ahk_class wxWindowNR",,"fps:","fps:") ; hiding the GUI window with the menubar ; TimerUtils.SetTimerF("HidePCSX2Console", "Off") ; } Else If (hideConsoleTimer >= 200) ; TimerUtils.SetTimerF("HidePCSX2Console", "Off") ; } CloseProcess: FadeOutStart() If (fullscreen = "true") { ; emuPrimaryWindow.CreateControl("wxWindowNR1") ; instantiate new control for wxWindowNR1 ; emuPrimaryWindow.GetControl("wxWindowNR1").Send("Esc") ; Send ESC to the main window when fullscreen is true to close the emu emuPrimaryWindow.Close() } Else { emuGUIWindow.MenuSelectItem("System","Pause") emuGUIWindow.Close() } Return 21:26:35:381 | RL | INFO | +15 | BuildScript - Loaded Multi-Player scripts 21:26:35:382 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 21:26:35:390 | RL | INFO | +16 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Global.ahk" not found 21:26:35:392 | RL | INFO | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Sony Playstation 2.ahk" not found 21:26:35:394 | RL | INFO | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Emulators\PCSX2.ahk" not found 21:26:35:398 | RL | INFO | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Sony Playstation 2\Emulators\PCSX2.ahk" not found 21:26:35:399 | RL | INFO | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions\Sony Playstation 2\Urban Reign (USA).ahk" not found 21:26:35:403 | RL | INFO | +15 | BuildScript - Finished injecting functions into module 21:26:35:405 | RL | INFO | +0 | Main - Module is built 21:26:35:407 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\AutoHotkey.dll exists 21:26:35:417 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.13.00 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2003-2013 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.13.00 File Size: 802304 bytes Created: 5/24/2015 - 9:28:11 AM Modified: 9/16/2017 - 8:26:48 AM 21:26:35:421 | RL | INFO | +0 | Main - Hiding taskbar 21:26:35:422 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd" 21:26:35:424 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Button" 21:26:35:426 | RL | TRACE | +0 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd" 21:26:35:540 | RL | TRACE | +125 | Window.Hide - Hiding window "ahk_class Button" 21:26:35:542 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 21:26:35:544 | RL | INFO | +0 | Main - Running module 21:26:35:750 | MD | INFO | +N/A | Module initialized 21:26:35:753 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 21:26:35:756 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 not in TableKeyGroups 21:26:35:757 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 21:26:35:774 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check 21:26:35:775 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label 21:26:35:779 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 21:26:35:783 | MD | TRACE | +0 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in E:\Rocketlauncher\Settings\Sony Playstation 2\Games JoyIDs.ini under section [Urban Reign (USA)] 21:26:35:785 | MD | INFO | +0 | LoadPreferredControllers - Started 21:26:35:786 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = 1 21:26:35:788 | MD | TRACE | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 21:26:35:821 | MD | INFO | +47 | GetJoystickArray - Started 21:26:35:828 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 1000000000000000 21:26:35:831 | MD | INFO | +0 | GetJoystickGUID - Started 21:26:35:833 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000 21:26:35:836 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000 21:26:35:852 | MD | INFO | +31 | GetJoystickArray - Ended 21:26:35:855 | MD | TRACE | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 3.01|045e|02a1|5041DB96E6EDE4118001444553540000 21:26:35:858 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 21:26:35:860 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 21:26:35:862 | MD | INFO | +0 | ChangeJoystickID - Started 21:26:35:863 | MD | TRACE | +0 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02a1&GUID_5041DB96E6EDE4118001444553540000 21:26:35:865 | MD | INFO | +0 | ChangeJoystickID - Ended 21:26:35:867 | MD | INFO | +0 | LoadPreferredControllers - Ended 21:26:35:884 | MD | INFO | +31 | CheckFile - Checking if E:\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe exists 21:26:35:888 | MD | DEBUG | +0 | CheckFile - Attributes: FileDescription Convert joystick input to keyboard/mouse input FileVersion 5.8.2.363 InternalName JoyToKey LegalCopyright Copyright(C) JTK, 1999-2015 OriginalFilename JoyToKey ProductName JoyToKey ProductVersion Version 5 File Size: 1952768 bytes Created: 1/28/2017 - 11:15:57 PM Modified: 12/27/2015 - 11:33:02 AM 21:26:35:889 | MD | INFO | +0 | Keymapper - Loading joytokey 21:26:35:892 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 21:26:35:894 | MD | INFO | +0 | GetJoystickArray - Started 21:26:35:920 | MD | TRACE | +31 | GetJoystickArray - Joysticks Detected: 1000000000000000 21:26:35:923 | MD | INFO | +0 | GetJoystickGUID - Started 21:26:35:926 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000 21:26:35:928 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000 21:26:35:952 | MD | INFO | +31 | GetJoystickArray - Ended 21:26:35:985 | MD | TRACE | +32 | RunKeymapper - Found your keymapper application here: "E:\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe" 21:26:35:987 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find joytokey profiles for each one 21:26:35:990 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Urban Reign (USA)\Urban Reign (USA)|E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\PCSX2\PCSX2|E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Sony Playstation 2|E:\Rocketlauncher\Profiles\joytokey\_Default\_Default 21:26:35:991 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Urban Reign (USA)\Urban Reign (USA).cfg 21:26:35:013 | MD | TRACE | +31 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\PCSX2\PCSX2.cfg 21:26:36:014 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\joytokey\Sony Playstation 2\Sony Playstation 2.cfg 21:26:36:016 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\joytokey\_Default\_Default.cfg 21:26:36:019 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> E:\Rocketlauncher\Profiles\joytokey\_Default\_Default.cfg 21:26:36:020 | MD | INFO | +0 | RunJoyToKey - Started 21:26:36:023 | MD | INFO | +0 | WinClose - Closing: JoyToKey ahk_class TMainForm 21:26:36:273 | MD | INFO | +265 | Process - WaitClose JoyToKey.exe 2 21:26:36:276 | MD | INFO | +0 | Run - Running: E:\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe "E:\Rocketlauncher\Profiles\joytokey\_Default\_Default.cfg" 21:26:36:338 | MD | DEBUG | +62 | Run - "JoyToKey.exe "E:\Rocketlauncher\Profiles\joytokey\_Default\_Default.cfg"" Process ID: 2004 21:26:36:339 | MD | INFO | +0 | RunJoyToKey - Ended 21:26:36:341 | MD | INFO | +0 | RunKeymapper - Ended 21:26:36:344 | MD | INFO | +0 | Keymapper - Loading External AHK Keymapping 21:26:36:345 | MD | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\AhkLauncher.exe exists 21:26:36:348 | MD | DEBUG | +0 | CheckFile - Attributes: FileDescription AhkLauncher FileVersion 1.0.0.0 InternalName AhkLauncher.exe LegalCopyright Copyright � 2013 OriginalFilename AhkLauncher.exe ProductName AhkLauncher ProductVersion 1.0.0.0 File Size: 11264 bytes Created: 5/24/2015 - 9:28:06 AM Modified: 9/4/2013 - 7:30:52 PM 21:26:36:350 | MD | INFO | +0 | RunAHKKeymapper - Started 21:26:36:367 | MD | DEBUG | +32 | RunAHKKeymapper - Loading Urban Reign (USA), PCSX2, Sony Playstation 2, or _Default AHK Keymapper profile 21:26:36:370 | MD | INFO | +0 | GetAHKProfile - Started 21:26:36:371 | MD | TRACE | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2\Urban Reign (USA).ahk 21:26:36:374 | MD | TRACE | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2\PCSX2.ahk 21:26:36:375 | MD | TRACE | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Sony Playstation 2.ahk 21:26:36:377 | MD | TRACE | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\_Default.ahk 21:26:36:379 | MD | INFO | +0 | GetAHKProfile - Ended and no profile found 21:26:36:381 | MD | DEBUG | +0 | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded 21:26:36:398 | MD | INFO | +31 | Process - Exist AhkLauncher.exe 21:26:36:431 | MD | INFO | +31 | RunAHKKeymapper - Ended 21:26:36:463 | MD | DEBUG | +31 | fadeInTransitionAnimation: DefaultAnimateFadeIn 21:26:36:465 | MD | DEBUG | +0 | fadeOutTransitionAnimation: LegacyFadeOutTransition 21:26:36:466 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation 21:26:36:468 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 21:26:36:469 | MD | TRACE | +0 | CustomFunction.Init - Starting 21:26:36:471 | MD | TRACE | +0 | CustomFunction.Init - Ending 21:26:36:472 | MD | INFO | +0 | StartModule - Started 21:26:36:475 | MD | INFO | +0 | StartModule - MEmu: PCSX2 MEmuV: 1.5.0-dev-263 MURL: http://pcsx2.net/ MAuthor: djvj MVersion: 2.2.1 MCRC: 1E4F5067 iCRC: 65DD0603 MID: 635038268913291718 MSystem: Sony PlayStation 2 21:26:36:492 | MD | INFO | +31 | StartModule - You have a supported System Name for this module: "Sony Playstation 2" 21:26:36:494 | MD | INFO | +0 | LocaleUtils.i18n - Started 21:26:36:496 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English" 21:26:36:498 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open" 21:26:36:499 | MD | INFO | +0 | LocaleUtils.i18n - Started 21:26:36:501 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English" 21:26:36:503 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start" 21:26:36:505 | MD | INFO | +0 | PluginInit - Started 21:26:36:523 | MD | DEBUG | +32 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating 21:26:36:525 | MD | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Databases\Sony Playstation 2\Sony Playstation 2.xml exists 21:26:36:527 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 399895 bytes Created: 8/19/2015 - 10:47:21 PM Modified: 12/26/2015 - 11:20:03 PM 21:26:36:530 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database! 21:26:36:532 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name 21:26:36:534 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Urban Reign (USA)" 21:26:36:535 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof 21:26:36:537 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Cloneof 21:26:36:538 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher 21:26:36:555 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Publisher" with a value: "Namco" 21:26:36:558 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year 21:26:36:559 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "2005" 21:26:36:561 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre 21:26:36:562 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Beat-'Em-Up" 21:26:36:564 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating 21:26:36:566 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)" 21:26:36:568 | MD | TRACE | +0 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: Beat-'Em-Up GameInfo Label: Name | GameInfo Value: Urban Reign (USA) GameInfo Label: Publisher | GameInfo Value: Namco GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated) GameInfo Label: Year | GameInfo Value: 2005 21:26:36:569 | MD | DEBUG | +0 | BuildDatabaseTable - Ended 21:26:36:585 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 21:26:36:617 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo: E:\Hyperspin\Media\Sony Playstation 2\Images\Wheel\Urban Reign (USA).png 21:26:36:618 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: E:\Hyperspin\Media\Main Menu\Images\Wheel\Sony Playstation 2.png 21:26:36:620 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Images\Wheel\Urban Reign (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: E:\Hyperspin\Media\Main Menu\Images\Wheel\Sony Playstation 2.png | Asset Extension1: png | Asset Type1: system 21:26:36:621 | MD | INFO | +0 | BuildAssetsTable - Ended 21:26:36:623 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 21:26:36:625 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork1\Urban Reign (USA).png 21:26:36:626 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork2\Urban Reign (USA).png 21:26:36:628 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork3\Urban Reign (USA).png 21:26:36:629 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Flyers: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork4\Urban Reign (USA).png 21:26:36:631 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters 21:26:36:661 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Other: E:\Hyperspin\Media\Sony Playstation 2\Images\Other 21:26:36:682 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found: Asset Label: Cartridge | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Images\Artwork3\Urban Reign (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: Letters | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: E:\Hyperspin\Media\Sony Playstation 2\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 21:26:36:685 | MD | INFO | +0 | BuildAssetsTable - Ended 21:26:36:686 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 21:26:36:688 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Video: E:\Hyperspin\Media\Sony Playstation 2\Video\Urban Reign (USA).* 21:26:36:689 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Video: E:\Hyperspin\Media\Main Menu\Video\Sony Playstation 2.* 21:26:36:691 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Video | Asset Path1: E:\Hyperspin\Media\Sony Playstation 2\Video\Urban Reign (USA).mp4 | Asset Extension1: mp4 | Asset Type1: game Asset Label: System Video | Asset Path1: E:\Hyperspin\Media\Main Menu\Video\Sony Playstation 2.mp4 | Asset Extension1: mp4 | Asset Type1: system 21:26:36:693 | MD | INFO | +0 | BuildAssetsTable - Ended 21:26:36:711 | MD | INFO | +31 | PluginInit - Ended 21:26:36:725 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Urban Reign (USA) 21:26:36:741 | MD | INFO | +31 | SystemCursor - Hiding mouse cursor 21:26:36:753 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 21:26:36:754 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups ~1joy7, 21:26:36:756 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 21:26:36:773 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check 21:26:36:775 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "ToggleCursor" 21:26:36:776 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 21:26:36:778 | MD | TRACE | +0 | Process.__New - Creating new process object for: "E:\Hyperspin\HyperSpin.exe" 21:26:36:780 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\HyperSpin.exe" 21:26:36:786 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Rocketlauncher\Modules\PCSX2\Sony Playstation 2\Urban Reign (USA).ini" 21:26:36:830 | MD | TRACE | +47 | File.__New - Creating new file object of: "E:\Rocketlauncher\Modules\PCSX2\Sony Playstation 2.ini" 21:26:36:855 | MD | TRACE | +31 | File.__New - Creating new file object of: "E:\Rocketlauncher\Modules\PCSX2\PCSX2.ini" 21:26:36:863 | MD | TRACE | +0 | File.Exist - This file exists: E:\Rocketlauncher\Modules\PCSX2\PCSX2.ini 21:26:36:865 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "E:\Rocketlauncher\Modules\PCSX2\PCSX2.ini" 21:26:36:886 | MD | INFO | +31 | StartModule - Ended 21:26:36:888 | MD | INFO | +0 | BezelGUI - Started 21:26:36:902 | MD | INFO | +16 | BezelGUI - Ended 21:26:36:932 | MD | DEBUG | +31 | FadeInStart - Started 21:26:36:933 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 21:26:36:942 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~1joy7,~Esc, 21:26:36:962 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check 21:26:36:994 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check 21:26:36:996 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7" 21:26:36:022 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check 21:26:37:025 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 21:26:37:027 | MD | DEBUG | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 21:26:37:029 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000 21:26:37:036 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Layer 1*.* 21:26:37:053 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Backgrounds\Sony Playstation 2\Urban Reign (USA)\Layer 1*.* 21:26:37:056 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer 1*.* 21:26:37:058 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Layer 1*.* 21:26:37:060 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Backgrounds\Sony Playstation 2\_Default\Horizontal\Layer 1*.* 21:26:37:063 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Backgrounds\Sony Playstation 2\_Default\Layer 1*.* 21:26:37:065 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 1*.* 21:26:37:067 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.* 21:26:37:087 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.png 21:26:37:118 | MD | DEBUG | +31 | GetFadeDirPicFile - Found Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1 (2).png 21:26:37:120 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png 21:26:37:123 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.gif 21:26:37:126 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.tif 21:26:37:129 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.bmp 21:26:37:148 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Layer 1": E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.jpg 21:26:37:151 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png 21:26:37:153 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Extra Layer 1 - Console*.* 21:26:37:155 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Extra Layer 1 - Console*.* 21:26:37:158 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.* 21:26:37:161 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.* 21:26:37:178 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Extra Layer 1 - Console*.* 21:26:37:305 | MD | INFO | +125 | DefaultAnimateFadeIn - Started, direction is: in 21:26:37:307 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 21:26:38:342 | MD | INFO | +1029 | DefaultAnimateFadeIn - Ended 21:26:38:354 | MD | DEBUG | +16 | FadeInStart - Ended 21:26:38:359 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini 21:26:38:400 | MD | TRACE | +47 | CustomFunction.PreStart - Starting 21:26:38:410 | MD | TRACE | +0 | CustomFunction.PreStart - Ending 21:26:38:429 | MD | DEBUG | +31 | CoverFE - Started 21:26:38:598 | MD | INFO | +171 | FadeApp - Hiding Frontend by making it transparent 21:26:38:600 | MD | TRACE | +0 | Process.GetProcessID 21:26:38:662 | MD | DEBUG | +63 | Process.ProcessSuspend - Suspending Process: HyperSpin.exe 4684 21:26:38:665 | MD | DEBUG | +0 | CoverFE - Ended 21:26:38:667 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe" 21:26:38:669 | MD | TRACE | +0 | Process.__New - Creating new process object for: "E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe" 21:26:38:670 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe" 21:26:38:694 | MD | TRACE | +31 | Window.__New - Created: "ahk_class wxWindowNR" 21:26:38:696 | MD | TRACE | +0 | Window.__New - Created: "PCSX2 ahk_class wxWindowNR" 21:26:38:698 | MD | TRACE | +0 | Window.__New - Created: "Speed ahk_class wxWindowNR" 21:26:38:700 | MD | TRACE | +0 | Window.__New - Created: "Booting ahk_class wxWindowNR" 21:26:38:702 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key 21:26:38:704 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT) 21:26:38:706 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - AspectRatio: No value for this key 21:26:38:730 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - AspectRatio: No value for this key 21:26:38:758 | MD | INFO | +31 | RIniFile.Read - Module - AspectRatio: 4:3 (DEFAULT) 21:26:38:785 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - noGUI: No value for this key 21:26:38:819 | MD | INFO | +31 | RIniFile.Read - Module - noGUI: false (DEFAULT) 21:26:38:827 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PerGameMemoryCards: true 21:26:38:830 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: No value for this key 21:26:38:852 | MD | INFO | +31 | RIniFile.Read - Module - HideConsole: true (DEFAULT) 21:26:38:882 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - cfgpath: No value for this key 21:26:38:885 | MD | INFO | +0 | RIniFile.Read - Module - cfgpath: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs (DEFAULT) 21:26:38:914 | MD | INFO | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - AutoCreateINIDir: true 21:26:38:960 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - DefaultINISPath: No value for this key 21:26:38:963 | MD | INFO | +0 | RIniFile.Read - Module - DefaultINISPath: (NO VALUE) 21:26:38:966 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - fullboot: No value for this key 21:26:38:970 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - fullboot: No value for this key 21:26:38:990 | MD | INFO | +31 | RIniFile.Read - Module - fullboot: false (DEFAULT) 21:26:38:000 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - gs: No value for this key 21:26:39:000 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - gs: No value for this key 21:26:39:000 | MD | INFO | +0 | RIniFile.Read - Module - gs: (NO VALUE) 21:26:39:000 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - pad: No value for this key 21:26:39:020 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - pad: No value for this key 21:26:39:020 | MD | INFO | +0 | RIniFile.Read - Module - pad: (NO VALUE) 21:26:39:020 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - spu2: No value for this key 21:26:39:020 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - spu2: No value for this key 21:26:39:020 | MD | INFO | +0 | RIniFile.Read - Module - spu2: (NO VALUE) 21:26:39:030 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - cdvd: No value for this key 21:26:39:030 | MD | INFO | +0 | RIniFile.Read - Module - cdvd: (NO VALUE) 21:26:39:030 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - usb: No value for this key 21:26:39:030 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - usb: No value for this key 21:26:39:030 | MD | INFO | +0 | RIniFile.Read - Module - usb: (NO VALUE) 21:26:39:050 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - fw: No value for this key 21:26:39:050 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - fw: No value for this key 21:26:39:050 | MD | INFO | +0 | RIniFile.Read - Module - fw: (NO VALUE) 21:26:39:050 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - dev9: No value for this key 21:26:39:060 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - dev9: No value for this key 21:26:39:060 | MD | INFO | +0 | RIniFile.Read - Module - dev9: (NO VALUE) 21:26:39:060 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - VDOveride: No value for this key 21:26:39:060 | MD | INFO | +0 | RIniFile.Read - Module - VDOveride: (NO VALUE) 21:26:39:090 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - nohacks: No value for this key 21:26:39:090 | MD | INFO | +0 | RIniFile.Read - Module - nohacks: false (DEFAULT) 21:26:39:120 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - gamefixes: No value for this key 21:26:39:120 | MD | INFO | +0 | RIniFile.Read - Module - gamefixes: (NO VALUE) 21:26:39:153 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - MSAA: No value for this key 21:26:39:153 | MD | INFO | +0 | RIniFile.Read - Module - MSAA: 0 (DEFAULT) 21:26:39:153 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Skipdraw: No value for this key 21:26:39:183 | MD | INFO | +32 | RIniFile.Read - Module - Skipdraw: 0 (DEFAULT) 21:26:39:183 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Half-pixel_Offset: No value for this key 21:26:39:183 | MD | INFO | +0 | RIniFile.Read - Module - Half-pixel_Offset: 0 (DEFAULT) 21:26:39:183 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Wild_Arms_Offset: No value for this key 21:26:39:213 | MD | INFO | +31 | RIniFile.Read - Module - Wild_Arms_Offset: 0 (DEFAULT) 21:26:39:238 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Fast_Accurate_Blending: No value for this key 21:26:39:240 | MD | INFO | +0 | RIniFile.Read - Module - Fast_Accurate_Blending: 0 (DEFAULT) 21:26:39:271 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Alpha_Stencil: No value for this key 21:26:39:275 | MD | INFO | +0 | RIniFile.Read - Module - Alpha_Stencil: 0 (DEFAULT) 21:26:39:278 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Align_Sprite: No value for this key 21:26:39:279 | MD | INFO | +0 | RIniFile.Read - Module - Align_Sprite: 0 (DEFAULT) 21:26:39:281 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Alpha: No value for this key 21:26:39:283 | MD | INFO | +0 | RIniFile.Read - Module - Alpha: 0 (DEFAULT) 21:26:39:300 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Preload_Data_Frame: No value for this key 21:26:39:307 | MD | INFO | +0 | RIniFile.Read - Module - Preload_Data_Frame: 0 (DEFAULT) 21:26:39:309 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Round_Sprite: No value for this key 21:26:39:334 | MD | INFO | +32 | RIniFile.Read - Module - Round_Sprite: 0 (DEFAULT) 21:26:39:338 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - Sprite: No value for this key 21:26:39:340 | MD | INFO | +0 | RIniFile.Read - Module - Sprite: 0 (DEFAULT) 21:26:39:342 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Urban Reign (USA)] - TC_Offset: No value for this key 21:26:39:344 | MD | INFO | +0 | RIniFile.Read - Module - TC_Offset: 0 (DEFAULT) 21:26:39:372 | MD | TRACE | +31 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs" 21:26:39:405 | MD | TRACE | +31 | Folder.__New - Created new folder object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs" 21:26:39:407 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs 21:26:39:424 | MD | TRACE | +31 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\portable.ini" 21:26:39:433 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\portable.ini 21:26:39:456 | MD | INFO | +31 | Module - PCSX2 is operating in a portable mode 21:26:39:458 | MD | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini exists 21:26:39:461 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 506 bytes Created: 9/15/2017 - 4:39:52 PM Modified: 9/16/2017 - 8:30:00 AM 21:26:39:464 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini" 21:26:39:487 | MD | TRACE | +32 | IniFile.__New - Created new ini object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini" 21:26:39:489 | MD | INFO | +0 | File.CheckFile - Checking if "E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini" exists 21:26:39:491 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini 21:26:39:494 | MD | DEBUG | +0 | File.CheckFile - Attributes: File Size: 4058 bytes Created: 9/15/2017 - 4:37:33 PM Modified: 9/17/2017 - 9:23:12 PM 21:26:39:497 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini" 21:26:39:531 | MD | TRACE | +31 | IniFile.__New - Created new ini object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini" 21:26:39:568 | MD | INFO | +47 | File.CheckFile - Checking if "E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini" exists 21:26:39:570 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini 21:26:39:574 | MD | DEBUG | +0 | File.CheckFile - Attributes: File Size: 506 bytes Created: 9/15/2017 - 4:39:52 PM Modified: 9/16/2017 - 8:30:00 AM 21:26:39:576 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis" 21:26:39:600 | MD | TRACE | +31 | Folder.__New - Created new folder object of: "E:\Hyperspin\Emulators\PCSX2.1.50\inis" 21:26:39:602 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)" 21:26:39:632 | MD | TRACE | +31 | Folder.__New - Created new folder object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)" 21:26:39:665 | MD | INFO | +31 | Module - PerGameIni - perGameINIPath = E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA) 21:26:39:671 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA) 21:26:39:673 | MD | INFO | +0 | BezelStart - Started 21:26:39:698 | MD | DEBUG | +31 | BezelStart - Bezel mode Normal selected. 21:26:39:795 | MD | TRACE | +94 | BezelStart - Bezel variable values: [Settings] Game_Monitor = [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg [Settings] Bezel_Delay = 0 [Bezel Change] Bezel_Transition_Duration = 500 [Bezel Change] Bezel_Save_Selected = false [Bezel Change] Extra_FullScreen_Bezel = false [Background] Background_Change_Timer = 0 [Background] Background_Transition_Animation = fade [Background] Background_Transition_Duration = 500 [Background] Use_Backgrounds = false [Bezel Change Keys] Next_Bezel_Key = [Bezel Change Keys] Previous_Bezel_Key = 21:26:39:797 | MD | INFO | +0 | BezelStart - Game will be moved to monitor 1 if RL finds a valid bezel to be show. 21:26:39:821 | MD | DEBUG | +31 | BezelStart - Assuming that game has horizontal orientation. 21:26:39:823 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\Urban Reign (USA) 21:26:39:826 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\PCSX2\Horizontal 21:26:39:829 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\PCSX2 21:26:39:850 | MD | DEBUG | +31 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\Horizontal 21:26:39:853 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default 21:26:39:855 | MD | DEBUG | +0 | BezelFilesPath - Found Bezel art in folder: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default 21:26:39:858 | MD | INFO | +0 | BezelStart - Loading Bezel image: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\Bezel - 16x9 Nintendo Gamecube (Austin585).png 21:26:39:884 | MD | DEBUG | +32 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\Urban Reign (USA) 21:26:39:886 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\PCSX2\Horizontal 21:26:39:890 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\PCSX2 21:26:39:908 | MD | DEBUG | +31 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default\Horizontal 21:26:39:911 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\Sony Playstation 2\_Default 21:26:39:914 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\_Default\Horizontal 21:26:39:917 | MD | DEBUG | +0 | BezelFilesPath - Looking for Background in: E:\Rocketlauncher\Media\Bezels\_Default 21:26:39:919 | MD | DEBUG | +0 | BezelFilesPath - Found Background art in folder: E:\Rocketlauncher\Media\Bezels\_Default 21:26:39:922 | MD | INFO | +0 | BezelStart - Loading Background image: E:\Rocketlauncher\Media\Bezels\_Default\Background4 Nosh.png 21:26:39:942 | MD | TRACE | +31 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=237 Y1=0 X2=1707 Y2=1080 21:26:39:944 | MD | INFO | +0 | BezelStart - Ended 21:26:39:947 | MD | TRACE | +0 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA) 21:26:39:949 | MD | TRACE | +0 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)\PCSX2_ui.ini" 21:26:39:001 | MD | TRACE | +47 | File.Exist - This file exists: E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)\PCSX2_ui.ini 21:26:40:039 | MD | INFO | +47 | Module - Setting PCSX2's config path to "E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)" 21:26:40:044 | MD | INFO | +0 | IniFile.Write - SECTION: [GSWindow] - KEY: AspectRatio - VALUE: 4:3 - FILE: E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini 21:26:40:047 | MD | INFO | +0 | IniFile.Write - SECTION: [Settings] - KEY: UserHacks - VALUE: - FILE: E:\Hyperspin\Emulators\PCSX2.1.50\inis\GSdx.ini 21:26:40:064 | MD | DEBUG | +31 | IniFile.Read - SECTION: [MemoryCards] - KEY: Slot1_Filename - VALUE: - FILE: E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini 21:26:40:067 | MD | DEBUG | +0 | IniFile.Read - SECTION: [Folders] - KEY: MemoryCards - VALUE: - FILE: E:\Hyperspin\Emulators\PCSX2.1.50\inis\PCSX2_ui.ini 21:26:40:069 | MD | TRACE | +0 | StringUtils.SubStr - Retrieved "mem" from "memcards" 21:26:40:077 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "" from Haystack 21:26:40:096 | MD | TRACE | +31 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\memcards\default.ps2" 21:26:40:109 | MD | INFO | +0 | Module - Default memory card for Slot 1 should be: E:\Hyperspin\Emulators\PCSX2.1.50\memcards\default.ps2 21:26:40:126 | MD | TRACE | +31 | File.__New - Creating new file object of: "E:\Hyperspin\Emulators\PCSX2.1.50\memcards\Urban Reign (USA).ps2" 21:26:40:173 | MD | INFO | +47 | Module - Rom memory card for Slot 1 should be: E:\Hyperspin\Emulators\PCSX2.1.50\memcards\Urban Reign (USA).ps2 21:26:40:207 | MD | INFO | +31 | Module - Current memory card inserted in PCSX2's ini in Slot 1 is: 21:26:40:210 | MD | INFO | +0 | 7z - Started, received E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz. If rom is an archive, it will extract to C:\Users\Lenovo\AppData\Local\Temp\HS 21:26:40:213 | MD | WARNING | +0 | 7z - Unhandled scenario, please report this and post your troubleshooting log 21:26:40:215 | MD | INFO | +0 | 7z - Provided rom extension ".gz" is not an archive type, turning off 7z and running rom directly. 21:26:40:218 | MD | DEBUG | +0 | 7z - FadeIn is true, but no extraction needed for this rom. Using Fade_Layer_3_Animation instead. 21:26:40:237 | MD | INFO | +31 | 7z - This rom type does not need 7z: ".gz" 21:26:40:239 | MD | INFO | +0 | 7z - Starting non-7z FadeIn animation. 21:26:40:244 | MD | INFO | +0 | DefaultFadeAnimation - Started 21:26:40:247 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Info Bar*.* 21:26:40:267 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Info Bar*.* 21:26:40:270 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Info Bar*.* 21:26:40:272 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 21:26:40:275 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.* 21:26:40:277 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.png 21:26:40:280 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png 21:26:40:302 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.gif 21:26:40:313 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.tif 21:26:40:338 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.bmp 21:26:40:340 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.jpg 21:26:40:343 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png 21:26:40:372 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Layer 3*.* 21:26:40:375 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer 3*.* 21:26:40:395 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.* 21:26:40:398 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 3*.* 21:26:40:401 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.* 21:26:40:403 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.png 21:26:40:423 | MD | DEBUG | +32 | GetFadeDirPicFile - Found Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png 21:26:40:425 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.gif 21:26:40:428 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.tif 21:26:40:430 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.bmp 21:26:40:433 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.jpg 21:26:40:436 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png 21:26:40:462 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Progress Bar*.* 21:26:40:466 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Progress Bar*.* 21:26:40:468 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Progress Bar*.* 21:26:40:485 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Progress Bar*.* 21:26:40:487 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.* 21:26:40:490 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.png 21:26:40:493 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar.png 21:26:40:496 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.gif 21:26:40:498 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.tif 21:26:40:500 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.bmp 21:26:40:516 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Progress Bar": E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.jpg 21:26:40:548 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Progress Bar.png 21:26:40:554 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo 21:26:40:556 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo: E:\Rocketlauncher\Media\Genre\_Default\Beat-'Em-Up.* 21:26:40:560 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rating Logo: E:\Rocketlauncher\Media\Rating\_Default\Other - NR (Not Rated).* 21:26:40:562 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Developer Logo: 21:26:40:583 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Publisher Logo: E:\Rocketlauncher\Media\Publisher\_Default\Namco.* 21:26:40:585 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo: E:\Rocketlauncher\Media\Year\_Default\2005.* 21:26:40:587 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Rating Logo | Asset Path1: E:\Rocketlauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1: png | Asset Type1: rating 21:26:40:589 | MD | INFO | +0 | BuildAssetsTable - Ended 21:26:40:591 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo 21:26:40:613 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo: E:\Rocketlauncher\Media\Logos\Sony Playstation 2\_Default\ 21:26:40:615 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: E:\Rocketlauncher\Media\Logos\Sony Playstation 2\Urban Reign (USA)\ 21:26:40:618 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: 21:26:40:621 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Rating Logo | Asset Path1: E:\Rocketlauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1: png | Asset Type1: rating 21:26:40:623 | MD | INFO | +0 | BuildAssetsTable - Ended 21:26:40:836 | MD | DEBUG | +218 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Loading start*.* 21:26:40:838 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Loading start*.* 21:26:40:841 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Loading start*.* 21:26:40:842 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Loading start*.* 21:26:40:866 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Loading start*.* 21:26:40:869 | MD | DEBUG | +0 | FadeInDelay - Started 21:26:40:871 | MD | DEBUG | +0 | FadeInDelay - Ended 21:26:40:873 | MD | INFO | +0 | DefaultFadeAnimation - Ended 21:26:40:905 | MD | WARNING | +32 | 7z - romPath changed from "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms" to "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms" 21:26:40:928 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage 21:26:41:023 | MD | WARNING | +93 | 7z - romName changed from "Urban Reign (USA)" to "Urban Reign (USA)" 21:26:41:026 | MD | WARNING | +0 | 7z - romExtension changed from ".gz" to ".gz" 21:26:41:028 | MD | INFO | +0 | 7z - Ended 21:26:41:053 | MD | INFO | +32 | DefaultFadeAnimationLoop - percentage13 21:26:41:160 | MD | INFO | +109 | DefaultFadeAnimationLoop - percentage29 21:26:41:199 | MD | INFO | +31 | LoadProperties - Started and loading this cfg into memory: 21:26:41:202 | MD | INFO | +0 | LoadProperties - Ended 21:26:41:218 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage40 21:26:41:284 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage52 21:26:41:344 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage56 21:26:41:404 | MD | DEBUG | +47 | ReadProperty - Started 21:26:41:425 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage65 21:26:41:500 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage75 21:26:41:540 | MD | DEBUG | +31 | ReadProperty - Ended 21:26:41:542 | MD | TRACE | +0 | StringUtils.Contains - ".gz" contains "\.iso|\.mdf|\.nrg|\.bin|\.img|\.gz|\.cso|\.dump" at position 1 21:26:41:545 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Image_CDVD_Plugin: No value for this key 21:26:41:564 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage85 21:26:41:601 | MD | INFO | +32 | RIniFile.Read - Module - Image_CDVD_Plugin: (NO VALUE) 21:26:41:603 | MD | INFO | +0 | Module - CdvdSource was not set to "Iso", changing it so PCSX2 can launch this .gz image directly 21:26:41:605 | MD | DEBUG | +0 | WriteProperty - Writing - CdvdSource: Iso 21:26:41:607 | MD | INFO | +0 | SaveProperties - Started and saving this cfg to disk: 21:26:41:627 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage94 21:26:41:667 | MD | DEBUG | +31 | DefaultFadeAnimationLoop - Progress bar reached 100% 21:26:41:700 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage100 21:26:41:734 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\7z complete*.* 21:26:41:736 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\7z complete*.* 21:26:41:771 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\7z complete*.* 21:26:41:800 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\7z complete*.* 21:26:41:803 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: E:\Rocketlauncher\Media\Fade\_Default\7z complete*.* 21:26:41:839 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "7z complete": E:\Rocketlauncher\Media\Fade\_Default\7z complete*.mp3 21:26:41:859 | MD | DEBUG | +31 | GetFadeDirPicFile - Found Fade "7z complete": E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3 21:26:41:863 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3 21:26:41:865 | MD | INFO | +0 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3 21:26:42:060 | MD | DEBUG | +187 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished. 21:26:42:095 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage100 21:26:42:098 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished 21:26:42:105 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Ended 21:26:42:129 | MD | DEBUG | +31 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished. 21:26:42:164 | MD | INFO | +31 | SaveProperties - Ended 21:26:42:166 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting 21:26:42:188 | MD | TRACE | +31 | CustomFunction.PreLaunch - Ending 21:26:42:197 | MD | INFO | +0 | Process.Run - Running: E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz" --cfgpath="E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)" 21:26:42:250 | MD | DEBUG | +63 | Process.Run - "pcsx2.exe "E:\Hyperspin\Emulators\Sony Playstation 2\PS2Roms\Urban Reign (USA).gz" --cfgpath="E:\Hyperspin\Emulators\PCSX2.1.50\Game Configs\Urban Reign (USA)"" Process ID: 4748 21:26:42:255 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting 21:26:42:257 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending 21:26:42:259 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 2294292" 21:26:42:261 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 21:26:42:264 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 2400 h: 1350 from "ahk_id 2294292" 21:26:42:282 | MD | TRACE | +31 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 21:26:42:284 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 2400 | Height: 1350 | Window HWND: 0x230214 | Process ID: 5096 | Process Path: E:\RocketLauncher\rocketlauncher.exe 21:26:42:286 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_class wxWindowNR" 21:26:42:722 | MD | TRACE | +437 | Window.__New - Created: "ahk_id 590890" 21:26:42:724 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 21:26:42:726 | MD | TRACE | +0 | Window.GetPos - Retrieved x:742 y:0 w: 680 h: 560 from "ahk_id 590890" 21:26:42:728 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 21:26:42:730 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 742 | Y: 0 | Width: 680 | Height: 560 | Window HWND: 0x9042a | Process ID: 4748 | Process Path: E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe 21:26:42:731 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 590890" 21:26:42:819 | MD | TRACE | +93 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 21:26:42:820 | MD | TRACE | +0 | Window.GetPos - Retrieved x:742 y:0 w: 680 h: 560 from "ahk_id 590890" 21:26:42:822 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 21:26:42:824 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: PCSX2 Program Log | Class: wxWindowNR | State: 0 | X: 742 | Y: 0 | Width: 680 | Height: 560 | Window HWND: 0x9042a | Process ID: 4748 | Process Path: E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe 21:26:42:848 | MD | INFO | +32 | Window.WaitActive - Waiting for "ahk_class wxWindowNR" 21:26:42:985 | MD | TRACE | +140 | Window.__New - Created: "ahk_id 1377050" 21:26:42:989 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 21:26:42:992 | MD | TRACE | +0 | Window.GetPos - Retrieved x:237 y:0 w: 506 h: 304 from "ahk_id 1377050" 21:26:42:994 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 21:26:42:996 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: PCSX2 v1.5.0-dev-2194-gada0d5745 | Class: wxWindowNR | State: 0 | X: 237 | Y: 0 | Width: 506 | Height: 304 | Window HWND: 0x15031a | Process ID: 4748 | Process Path: E:\Hyperspin\Emulators\PCSX2.1.50\pcsx2.exe 21:26:42:021 | MD | TRACE | +31 | CustomFunction.PreBezelDraw - Starting 21:26:43:023 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Starting 21:26:43:025 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false 21:26:43:027 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Ending 21:26:43:045 | MD | TRACE | +31 | CustomFunction.PreBezelDraw - Ending 21:26:43:048 | MD | INFO | +0 | BezelDraw - Started 21:26:43:081 | MD | TRACE | +32 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=237 Y1=0 X2=1707 Y2=1080 21:26:43:205 | MD | TRACE | +124 | BezelDraw - Background Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080 21:26:43:250 | MD | INFO | +47 | BezelDraw - Bezel Screen Offset: left= top= right= bottom= 21:26:43:252 | MD | INFO | +0 | HideWindowDecorators - Started 21:26:43:255 | MD | INFO | +0 | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst= 21:26:43:347 | MD | INFO | +94 | ToggleMenu - Started 21:26:43:377 | MD | DEBUG | +31 | ToggleMenu - MenuBar is now hidden for 0x15031a 21:26:43:384 | MD | INFO | +0 | ToggleMenu - Ended 21:26:43:410 | MD | INFO | +31 | HideWindowDecorators - Ended 21:26:43:413 | MD | INFO | +0 | MoveWindow - Moving window ahk_id 0x15031a to X=237, Y=0, W=1470 H=1080 21:26:43:800 | MD | TRACE | +390 | WinMove - Moved ahk_id 0x15031a to x:237 y:0 w: 1470 h: 1080 21:26:43:802 | MD | TRACE | +0 | WinGetPos - Retrieved x:237 y:0 w: 1470 h: 1080 from ahk_id 0x15031a 21:26:43:803 | MD | INFO | +0 | MoveWindow - Successful: Window ahk_id 0x15031a moved to X=237, Y=0, W=1470 H=1080 21:26:43:877 | MD | TRACE | +78 | BezelDraw - Bezel Image Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080 21:26:43:880 | MD | TRACE | +0 | BezelDraw - Game Screen Position: BezelImage left=237 top=0 right=1707 bottom=1080 21:26:43:882 | MD | TRACE | +0 | EnableBezelKeys - Bezel Keys Enabled 21:26:43:884 | MD | INFO | +0 | BezelDraw - Ended 21:26:44:079 | MD | TRACE | +203 | Window.GetTitle - Retrieved "" from "Speed ahk_class wxWindowNR" 21:26:44:082 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "" from Haystack 21:26:44:282 | MD | TRACE | +203 | Window.GetTitle - Retrieved "Slot: 0 | Speed: 0% (0.00) | Limiter: Normal | GSdx D3D11 SW | Interlaced | " from "Speed ahk_class wxWindowNR" 21:26:44:285 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "0.00" from Haystack 21:26:44:483 | MD | TRACE | +203 | Window.GetTitle - Retrieved "Slot: 0 | Speed: 0% (0.00) | Limiter: Normal | GSdx D3D11 SW | Interlaced | " from "Speed ahk_class wxWindowNR" 21:26:44:486 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "0.00" from Haystack 21:26:44:686 | MD | TRACE | +202 | Window.GetTitle - Retrieved "Slot: 0 | Speed: 99% (59.12) | Limiter: Normal | GSdx D3D11 SW | Interlaced | " from "Speed ahk_class wxWindowNR" 21:26:44:689 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "59.12" from Haystack 21:26:44:691 | MD | DEBUG | +0 | Module - Game is now running, waiting for exit 21:26:44:693 | MD | DEBUG | +0 | FadeInExit - Started 21:26:44:696 | MD | DEBUG | +0 | FadeInExit - fadeInExitDelay started 21:26:45:498 | MD | DEBUG | +812 | FadeInExit - fadeInExitDelay ended 21:26:45:501 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out 21:26:46:685 | MD | INFO | +1185 | DefaultAnimateFadeIn - Ended 21:26:47:063 | MD | DEBUG | +375 | XHotkeyTableCreation - Started 21:26:47:065 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~1joy7,~Esc, 21:26:47:067 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 21:26:47:095 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check 21:26:47:097 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label 21:26:47:100 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 21:26:47:136 | MD | DEBUG | +47 | XHotkeyTableCreation - Ended 21:26:47:138 | MD | DEBUG | +0 | FadeInExit - Ended, waiting for user to close launched application 21:26:47:141 | MD | TRACE | +0 | CustomFunction.PostLoad - Starting 21:26:47:142 | MD | TRACE | +0 | CustomFunction.PostLoad - Ending 21:26:47:144 | MD | INFO | +0 | Process.Process - "WaitClose" "pcsx2.exe" 21:26:47:146 | MD | TRACE | +0 | Process.GetProcessID 21:27:36:741 | MD | ERROR | +49608 | 1 21:27:36:743 | MD | INFO | +0 | CloseProcess - Started, user requested to end launched application 21:27:36:745 | MD | DEBUG | +0 | FadeOutStart - Started 21:27:36:747 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 21:27:36:749 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~1joy7,~Esc, 21:27:36:751 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 21:27:36:753 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 21:27:36:755 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7" 21:27:36:784 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check 21:27:36:810 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended 21:27:36:813 | MD | DEBUG | +0 | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 21:27:36:816 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\Urban Reign (USA)\Layer -1*.* 21:27:36:837 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer -1*.* 21:27:36:842 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\Sony Playstation 2\_Default\Layer -1*.* 21:27:36:844 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer -1*.* 21:27:36:847 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: E:\Rocketlauncher\Media\Fade\_Default\Layer -1*.* 21:27:36:891 | MD | INFO | +46 | LegacyFadeOutTransition - Started, direction is: in 21:27:37:146 | MD | INFO | +266 | LegacyFadeOutTransition - Ended 21:27:37:148 | MD | DEBUG | +0 | FadeOutStart - Ended 21:27:37:149 | MD | DEBUG | +0 | Window.MenuSelectItem - Selecting System -> Pause 21:27:37:152 | MD | TRACE | +0 | Window.Close - Closing: "PCSX2 ahk_class wxWindowNR" 21:27:38:175 | MD | INFO | +1029 | CloseProcess - Ended 21:27:38:726 | MD | DEBUG | +546 | Process.Process - "pcsx2.exe" returned 0 and is now closed. Continuing thread. 21:27:38:729 | MD | INFO | +0 | BezelExit - Started 21:27:38:757 | MD | INFO | +31 | BezelExit - Removing bezel image components to exit RocketLauncher. 21:27:38:763 | MD | INFO | +0 | BezelExit - Ended 21:27:38:783 | MD | TRACE | +32 | CustomFunction.PostStop - Starting 21:27:38:785 | MD | TRACE | +0 | CustomFunction.PostStop - Ending 21:27:38:787 | MD | DEBUG | +0 | FadeOutExit - Started 21:27:38:790 | MD | INFO | +0 | LegacyFadeOutTransition - Started, direction is: out 21:27:39:049 | MD | INFO | +265 | LegacyFadeOutTransition - Ended 21:27:39:053 | MD | DEBUG | +0 | FadeOutExit - Ended 21:27:39:054 | MD | INFO | +0 | ExitModule - Started 21:27:39:056 | MD | INFO | +0 | UpdateStatistics - Starting Updating Statistics 21:27:39:058 | MD | DEBUG | +0 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0 21:27:39:060 | MD | DEBUG | +0 | UpdateStatistics - gameSectionStartTime:133481959 21:27:39:061 | MD | DEBUG | +0 | UpdateStatistics - ElapsedTime:51 21:27:39:085 | MD | TRACE | +31 | Statistics cleared game name: Urban Reign 21:27:39:334 | MD | DEBUG | +250 | UpdateStatistics - Loaded game statistics from ini files: Number_of_Times_Played: 17 Last_Time_Played: Sunday September 17, 2017 09:23:20 PM Average_Time_Played: 192 Total_Time_Played: 3263 System_Total_Played_Time: 28958 Total_Global_Played_Time: 116288 21:27:39:337 | MD | DEBUG | +0 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 18 Last_Time_Played: Sunday September 17, 2017 09:26:47 PM Average_Time_Played: 184 Total_Time_Played: 3314 System_Total_Played_Time: 29009 Total_Global_Played_Time: 116339 21:27:39:521 | MD | INFO | +187 | UpdateStatistics - Game section statistics updated. 21:27:39:524 | MD | INFO | +0 | RunKeymapper - Started, using method "unload" 21:27:39:526 | MD | INFO | +0 | GetJoystickArray - Started 21:27:39:554 | MD | TRACE | +31 | GetJoystickArray - Joysticks Detected: 1000000000000000 21:27:39:562 | MD | INFO | +0 | GetJoystickGUID - Started 21:27:39:585 | MD | INFO | +31 | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000 21:27:39:610 | MD | TRACE | +31 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000 21:27:39:622 | MD | INFO | +0 | GetJoystickArray - Ended 21:27:39:624 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find joytokey profiles for each one 21:27:39:649 | MD | TRACE | +32 | GetProfile - Searching for these profiles (| delimited): E:\Rocketlauncher\Profiles\joytokey\RocketLauncherUI\RocketLauncherUI 21:27:39:673 | MD | TRACE | +31 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\joytokey\RocketLauncherUI\RocketLauncherUI.cfg 21:27:39:677 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> E:\Rocketlauncher\Profiles\joytokey\RocketLauncherUI\RocketLauncherUI.cfg 21:27:39:680 | MD | INFO | +0 | RunJoyToKey - Started 21:27:39:682 | MD | INFO | +0 | WinClose - Closing: JoyToKey ahk_class TMainForm 21:27:39:958 | MD | INFO | +281 | Process - WaitClose JoyToKey.exe 2 21:27:39:962 | MD | INFO | +0 | Run - Running: E:\Hyperspin\Utilities\JoyToKey_en\JoyToKey.exe "E:\Rocketlauncher\Profiles\joytokey\RocketLauncherUI\RocketLauncherUI.cfg" 21:27:39:000 | MD | DEBUG | +46 | Run - "JoyToKey.exe "E:\Rocketlauncher\Profiles\joytokey\RocketLauncherUI\RocketLauncherUI.cfg"" Process ID: 4676 21:27:40:011 | MD | INFO | +0 | RunJoyToKey - Ended 21:27:40:013 | MD | INFO | +0 | RunKeymapper - Ended 21:27:40:015 | MD | INFO | +0 | RunAHKKeymapper - Started 21:27:40:033 | MD | DEBUG | +32 | RunAHKKeymapper - Unloading AhkLauncher 21:27:40:036 | MD | DEBUG | +0 | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded 21:27:40:037 | MD | INFO | +0 | Process - Exist AhkLauncher.exe 21:27:40:041 | MD | INFO | +0 | RunAHKKeymapper - Ended 21:27:40:043 | MD | TRACE | +0 | CustomFunction.PostExit - Starting 21:27:40:044 | MD | TRACE | +0 | CustomFunction.PostExit - Ending 21:27:40:046 | MD | TRACE | +0 | Process.GetProcessID 21:27:40:069 | MD | DEBUG | +31 | Process.ProcessResume - Resuming Process: HyperSpin.exe 4684 21:27:40:127 | MD | INFO | +62 | FadeApp - Showing Frontend and removing transparency 21:27:40:129 | MD | INFO | +0 | ExitModule - Ended End of Module Logs 21:27:41:269 | RL | INFO | +65723 | Main - Module ended, exiting RocketLauncher normally 21:27:41:271 | RL | INFO | +0 | ExitScript - Started 21:27:41:280 | RL | DEBUG | +16 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 21:27:41:282 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 21:27:41:284 | RL | INFO | +0 | ExitScript - Restoring HyperSpin.exe to x0 y0 w h1080 21:27:41:286 | RL | TRACE | +0 | Window.Restore - Restoring window "ahk_id 0x12035a" 21:27:41:394 | RL | TRACE | +109 | TimerUtils.Sleep - Sleeping for 10 milliseconds 21:27:41:406 | RL | TRACE | +15 | Window.CreateControl - Created new control for "null" 21:27:41:408 | RL | TRACE | +0 | Control.Click - Clicked control "null" on window "ahk_id 0x12035a" 21:27:41:424 | RL | INFO | +16 | ExitScript - Restoring and Clicking HyperSpin.exe to attempt to put it into focus 21:27:41:426 | RL | TRACE | +0 | Window.Get - Transparent is "" from "ahk_id 0x12035a" 21:27:41:429 | RL | TRACE | +0 | Window.Set - Setting Transparent to Off for window "ahk_id 0x12035a" 21:27:41:438 | RL | INFO | +16 | ExitScript - Checking what application is currently in focus. 21:27:41:445 | RL | TRACE | +0 | Window.Active - "ahk_id 0x12035a" is the active window 21:27:41:447 | RL | INFO | +0 | ExitScript - HyperSpin is currently active. Proceeding with exit 21:27:41:449 | RL | TRACE | +0 | StringUtils.Contains - "true" contains "true|kill" at position 1 21:27:41:451 | RL | INFO | +15 | ExitScript - Restoring taskbar 21:27:41:453 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd" 21:27:41:562 | RL | TRACE | +109 | Window.Show - Unhiding window "ahk_class Button" 21:27:41:676 | RL | INFO | +110 | SystemCursor - Restoring mouse cursor 21:27:41:687 | RL | INFO | +15 | ExitScript - Restored cursor 21:27:41:696 | RL | INFO | +0 | ExitScript - Ended [/code]
demonseed Posted September 30, 2017 Posted September 30, 2017 Hey Just an update.. I just upgraded my onboard video to a Video GT 730 card. I run PCSX2 outside of HS or RL and it runs great now... As soon as I run it in HS it still lags.. like there is no difference.? It is somehow reverting.. I upgraded my hardware there should be zero issues. I have scalines, D3D 11 (hardware) turned on in PCSX2 and it looks great.. in HS or RL when I load it, it appears the settings are different... as no scan lines and lagging big time. it is lagging in both HS and RL. I did try to remove PS2 from Rocketlauncher and Hyperhq and re try again.. but makes no difference...... I am lost...(not very hard to lose me
demonseed Posted September 30, 2017 Posted September 30, 2017 Well I took one last stab at this and it works!!! I deleted Sony playstation 2 from rocket launcher. (not media) I noticed I had 2 PCSX2 modules so I deleted one (the old one) I went into RL settings and deleted the old settings. I deleted PCSX2 and re installed the latest. I opened PCSX2 outside of HS and rocket launcher first.... and set it up how I like it. Then added PS2 to RL... it works! it works! thanks guys... seems that you have to remove everything and start over. Now I need to figure out how to remap the keys and set up save states.
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