turnip2 Posted July 15, 2010 Posted July 15, 2010 The attached .ahk script works fine for all common emulators except WinKawaks in that when you press 'Esc' it confirms the action before either exiting or returning to the game... Except this Kawak has stupid settings like you have to pause before quitting, even Alt+F4!!?? Any suggestions to crash the whole FE back to desktop w/o Ctrl+Alt+Deleting it? Or can someone configure the script so it works please? /**Modified by Travis Stickel May 20101 /** * HyperLaunch Unofficial * * */ #SingleInstance force ;Prevent multiple instances #WinActivateForce SetTitleMatchMode 2 RText = ;necessary declare ;------------------------------------------------------------------------------; ; MAIN SETTINGS ; ;------------------------------------------------------------------------------; ;[uNIVERSAL HOTKEYS] ;SEPERATE MULTIPLE KEYS WITH &(ampersand) up to 2 keys. exitScriptKey = q & s ;Secret hotkey(s) to exit script if needed ;Not to be confused with exit emulator keys exitEmulatorKey = Esc ;This key/key combo will close any emulators ;that do not have normal closing methods. saving = true ;Turn the saving option on/off (true/{blank}) toggleCursorKey = t ;hotkey(s) to show or hide cursor if needed ;when hideCursor below is true ;[MOUSE CURSOR] hideCursor = ;Automatically hide cursor during script ;WARNING: Make sure ALL your emu's are running fine ; before setting this to true as a precaution.* ;[WINDOWS] hideTaskbar = ;Hide the windows taskbar when running emu's. ;WARNING: Make sure ALL your emu's are running fine ; before setting this to true as a precaution.* /* *:If for some weird reason the script hangs follow these steps to get back to normal. 1. If an emulator hangs up or cant load your game then first try to exit the emu by pressing your Emulator exit hotkey above. 2. If your emu exited but your mouse cursor is gone use your cursor toggle hotkey. 3. Next try to exit the script by pressing your Exit Script Hotkey above. This will also bring back your cursor and taskbar is they are set to true. */ ;******************************************************************************* ;* EDIT BELOW THIS POINT AT YOUR OWN RISK * ;******************************************************************************* ;------------------------------------------------------------------------------; ; GET PARAMATERS AND SET HOTKEYS ; ;------------------------------------------------------------------------------; ;CHECKING FOR 2 PARAMS, IF NOT THEN EXIT if 0 < 2 { MsgBox Usage: HyperLaunch.ahk/exe "System Name" "Rom Name" ExitApp } systemName = %1% romName = %2% if (hideCursor = "true") { Hotkey, %toggleCursorKey%, ToggleCursor SystemCursor("Off") } WinClose, cmd.exe ;------------------------------------------------------------------------------; ; GET AND CHECK PATHS ; ;------------------------------------------------------------------------------; GoSub, CheckINI IniRead, iniEmuPath, %A_ScriptDir%\Settings\%systemName%.ini, exe info, path emuPath := GetFullName(iniEmuPath) IniRead, iniRomPath, %A_ScriptDir%\Settings\%systemName%.ini, exe info, rompath romPath := GetFullName(iniRomPath) IniRead, executable, %A_ScriptDir%\Settings\%systemName%.ini, exe info, exe IniRead, romExtensions, %A_ScriptDir%\Settings\%systemName%.ini, exe info, romextension romExtension = GoSub, CheckPaths ;------------------------------------------------------------------------------; ; RUN SYSTEM ; ;------------------------------------------------------------------------------; ;***********************************ADD-ONS********************************* Loop, Addons\*.*,2 { addonpath = %A_LoopFileFullPath% Loop, %addonpath%\*.exe { RunWait, %A_LoopFileName% "%romname%" %emupath% "%executable%", %A_LoopFileDir% ;passing parameters too } } ;************OTHER***************** hideDesktop() if saving { Process, Close, Hypersplash.exe GuiControl,Text,RText, Do you want to load the previously saved state? Quitkey for no, Enter or single Joykey for yes. Sleep 600 loop { if getkeystate("Enter") { loadstate = true break } if getkeystate("joy1") { if not getkeystate("joy2") { if not getkeystate("joy3") if not getkeystate("joy4") { loadstate = true break } } } if getkeystate("2joy1") { if not getkeystate("2joy2") { if not getkeystate("2joy3") if not getkeystate("2joy4") { loadstate = true break } } } if getkeystate("3joy1") { if not getkeystate("3joy2") { if not getkeystate("3joy3") if not getkeystate("3joy4") { loadstate = true break } } } if getkeystate("4joy1") { if not getkeystate("4joy2") { if not getkeystate("4joy3") if not getkeystate("4joy4") { loadstate = true break } } } if getkeystate(exitemulatorkey) { break } if getkeystate("joy4") { if getkeystate("joy3") { if getkeystate("joy2") { if getkeystate("joy1") { break } } } } if getkeystate("2joy4") { if getkeystate("2joy3") { if getkeystate("2joy2") { if getkeystate("2joy1") { break } } } } if getkeystate("3joy4") { if getkeystate("3joy3") { if getkeystate("3joy2") { if getkeystate("3joy1") { break } } } } if getkeystate("4joy4") { if getkeystate("4joy3") { if getkeystate("4joy2") { if getkeystate("4joy1") { break } } } } } if loadstate { if executable = jnes.exe sendkeys = {f7} if executable = epsxe.exe sendkeys = {f3} if executable = fusion.exe sendkeys = {f8} if executable = mame32p.exe sendkeys = {f7} if executable = project64.exe sendkeys = {f7} if executable = snes9x.exe sendkeys = {f1} if executable = visualboyadvance.exe sendkeys = {f1} if executable = yabause.exe sendkeys = {f1} } } Hotkey, %exitEmulatorKey%, CloseProcess, Off hotkey, joy4, CloseProcess, Off hotkey, 2joy4, CloseProcess, Off hotkey, 3joy4, CloseProcess, Off hotkey, 4joy4, CloseProcess, Off gosub hotkeys ;***********************************SEGA MODEL 2********************************* if (systemName = "Sega Model 2") { if(executable = "emulator_multicpu.exe" || executable = "emulator.exe" ) { Run, %executable% %romName%, %emuPath%, Hide UseErrorLevel DetectHiddenWindows, on WinWait, Model 2 WinShow } } ;*************************************************************** ;Older Atomiswave ;Older Sega Naomi ;Required - Settings.ini: http://www.hyperspin-fe.com/forum/sh...5&postcount=54 else if (executable = "awdemul.exe") { Blockinput on SetDefaultMouseSpeed, 0 MouseGetPos X, Y MouseMove %A_ScreenWidth%,-%A_ScreenHeight% Gui +AlwaysOnTop -Caption +ToolWindow Gui, color, 0 Gui Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%, HSHIDE IniRead, num_down, %emupath%settings.ini, %RomName%, Down_Count, 0 IniRead, system, %emupath%settings.ini, %RomName%, System, Atomiswave Run, "%emupath%%executable%", Hide UseErrorLevel winactivate %executable% sleep, 1000 ; wait a moment for emulator to load send, {AltDown}{AltUP} send, {down} sleep, 500 if (system = "Atomiswave") { send, {Down} send, {Down} send, {ENTER} send, {DOWN %num_down%} ; send down keystroke to select rom send, {ALTDOWN}{ENTER}{ALTUP} send, {ENTER} sleep, 10000 ; sleep for 10 seconds before pressing f8 key send, {F8} ; Go full Screen sleep, 1000 Gui Destroy SetDefaultMouseSpeed, 2 Blockinput off } Else if (system = "Naomi") { send, {Down} send, {ENTER} send, {DOWN %num_down%} ; send down keystroke to select rom send, {ALTDOWN}{ENTER}{ALTUP} send, {ENTER} sleep, 10000 ; sleep for 10 seconds before pressing f8 key send, {F8} ; Go full Screen sleep, 1000 Gui Destroy SetDefaultMouseSpeed, 2 Blockinput off } } ;*************************************************************** ;Sega Naomi Demul 0.5.5 ;Atomiswave ;Required - Settings.ini: http://www.hyperspin-fe.com/forum/sh...5&postcount=54 else if (executable = "demul.exe") { Blockinput on SetDefaultMouseSpeed, 0 MouseGetPos X, Y MouseMove %A_ScreenWidth%,-%A_ScreenHeight% Gui +AlwaysOnTop -Caption +ToolWindow Gui, color, 0 Gui Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%, HSHIDE IniRead, num_down, %emupath%settings.ini, %RomName%, Down_Count, 0 IniRead, system, %emupath%settings.ini, %RomName%, System, Atomiswave Run, "%emupath%%executable%", Hide UseErrorLevel winactivate %executable% sleep, 1000 ; wait a moment for emulator to load send, {AltDown}{AltUP} send, {down} sleep, 500 if (system = "Atomiswave") { send, {Down} send, {Down} send, {ENTER} send, {DOWN %num_down%} ; send down keystroke to select rom send, {ALTDOWN}{ENTER}{ALTUP} send, {ENTER} sleep, 10000 ; sleep for 10 seconds before pressing f8 key send, {F8} ; Go full Screen sleep, 1000 Gui Destroy SetDefaultMouseSpeed, 2 Blockinput off } if (system = "Atomiswave Load Decrypted") { send, {Down} send, {Down} send, {ENTER} send, {DOWN %num_down%} ; send down keystroke to select rom send, {ALTDOWN}{ENTER}{ALTUP} send, {ENTER} sleep, 10000 ; sleep for 10 seconds before pressing f8 key send, {F8} ; Go full Screen sleep, 1000 Gui Destroy Blockinput off } Else if (system = "Naomi") { send, {Down} send, {ENTER} send, {DOWN %num_down%} ; send down keystroke to select rom send, {ALTDOWN}{ENTER}{ALTUP} send, {ENTER} sleep, 10000 ; sleep for 10 seconds before pressing f8 key send, {F8} ; Go full Screen sleep, 1000 Gui Destroy SetDefaultMouseSpeed, 2 Blockinput off } Else if (system = "Naomi Load Decrypted") { send, {Down} send, {ENTER} send, {Tab} send, {Tab} send, {Tab} send, {ENTER} send, {shiftdown}{Tab}{Shiftup} send, {shiftdown}{Tab}{Shiftup} send, {DOWN %num_down%} ; send down keystroke to select rom send, {ENTER} sleep, 10000 ; sleep for 10 seconds before pressing f8 key send, {F8} ; Go full Screen sleep, 1000 Gui Destroy SetDefaultMouseSpeed, 2 Blockinput off } Else if (system = "Hikaru") { send, {Down} send, {Down} send, {Down} send, {ENTER} send, {Tab} send, {Tab} send, {Tab} send, {ENTER} send, {shiftdown}{Tab}{Shiftup} send, {shiftdown}{Tab}{Shiftup} send, {DOWN %num_down%} ; send down keystroke to select rom send, {ENTER} sleep, 10000 ; sleep for 10 seconds before pressing f8 key send, {F8} ; Go full Screen sleep, 1000 Gui Destroy SetDefaultMouseSpeed, 2 Blockinput off } Else if (system = "Hikaru Load Decrypted") { send, {Down} send, {Down} send, {Down} send, {ENTER} send, {Tab} send, {Tab} send, {Tab} send, {ENTER} send, {shiftdown}{Tab}{Shiftup} send, {shiftdown}{Tab}{Shiftup} send, {DOWN %num_down%} ; send down keystroke to select rom send, {ENTER} sleep, 10000 ; sleep for 10 seconds before pressing f8 key send, {F8} ; Go full Screen sleep, 1000 Gui Destroy SetDefaultMouseSpeed, 2 Blockinput off } } ;************************************************************** ;ScummVM ;Required - ScummVMLauncher.exe: http://www.hyperspin-fe.com/forum/sh...1&postcount=31 else if (executable = "ScummVMLauncher.exe") { Gui +AlwaysOnTop -Caption +ToolWindow Gui, color, 0 Gui Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%, HSHIDE Run, %emupath%%executable% Runwait, %rompath%%romname%%romextension% sleep, 2000 Gui Destroy } ;*************************************WinKawaks********************** ;Required - Settings.ini: http://www.hyperspin-fe.com/forum/sh...21&postcount=4 else if (executable = "Winkawaks.exe") { Blockinput on SetDefaultMouseSpeed, 0 MouseGetPos X, Y MouseMove %A_ScreenWidth%,-%A_ScreenHeight% Gui +AlwaysOnTop -Caption +ToolWindow Gui, color, 0 Gui Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%, HSHIDE IniRead, num_down, %emupath%settings.ini, %RomName%, Down_Count, 0 IniRead, system, %emupath%settings.ini, %RomName%, System, kawaks Run, "%emupath%%executable%", Hide UseErrorLevel winactivate %executable% sleep, 1000 ; wait a moment for emulator to load send, {AltDown}{AltUP} send, {down} sleep, 500 if (system = "kawaks") { send, {ENTER} send, {DOWN %num_down%} ; send down keystroke to select rom ;send, {ALTDOWN}{ENTER}{ALTUP} send, {ENTER} sleep, 1000 ; sleep for 1 seconds before pressing alt-enter key send, {ALTDOWN}{ENTER}{ALTUP} ; Go full Screen sleep, 2500 ; sleep 2.5 seconds before blackscreen disappears Gui Destroy ; kill the blackscreen SetDefaultMouseSpeed, 2 Blockinput off } if (system = "CPS-1") { send, {ENTER} send, {DOWN %num_down%} ; send down keystroke to select rom ;send, {ALTDOWN}{ENTER}{ALTUP} send, {ENTER} sleep, 1000 ; sleep for 1 seconds before pressing alt-enter key send, {ALTDOWN}{ENTER}{ALTUP} ; Go full Screen sleep, 2500 ; sleep 2.5 seconds before blackscreen disappears Gui Destroy ; kill the blackscreen SetDefaultMouseSpeed, 2 Blockinput off } if (system = "CPS-2") { send, {ENTER} send, {DOWN %num_down%} ; send down keystroke to select rom ;send, {ALTDOWN}{ENTER}{ALTUP} send, {ENTER} sleep, 1000 ; sleep for 1 seconds before pressing alt-enter key send, {ALTDOWN}{ENTER}{ALTUP} ; Go full Screen sleep, 2500 ; sleep 2.5 seconds before blackscreen disappears Gui Destroy ; kill the blackscreen SetDefaultMouseSpeed, 2 Blockinput off } } ;******************************************************************** ;SEGA Naomi - Makaron else if (executable = "naomi.exe") { IniRead, Xram, %emupath%settings.ini, %RomName%, Xram, 2PH IniRead, Region, %emupath%settings.ini, %RomName%, Region, 0 If (Xram = "1PH") { filecopy, %emupath%1PH_xram.bin, %emupath%xram.bin, 1 IniWrite, %Region%, %emupath%NAOMI.ini, Settings, Region } Else if(Xram = "1PV") { filecopy, %emupath%1PV_xram.bin, %emupath%xram.bin, 1 IniWrite, %Region%, %emupath%NAOMI.ini, Settings, Region } Else if(Xram = "2PV") { filecopy, %emupath%2PV_xram.bin, %emupath%xram.bin, 1 IniWrite, %Region%, %emupath%NAOMI.ini, Settings, Region } Else { filecopy, %emupath%2PH_xram.bin, %emupath%xram.bin, 1 IniWrite, %Region%, %emupath%NAOMI.ini, Settings, Region } Run, "%emupath%%executable%" "%romPath%%romName%%romExtension%", %emuPath%, Hide UseErrorLevel } ;****************************************************** ;Touhou else if (executable = "touhou.exe") ;just make a dummy file with this name { Run, %emupath%%executable% Process, Close, %executable% Runwait, %rompath%%romname%%romextension% } ;******************************************************************** ;PC Engine ;Turbo Duo else if (executable = "pce.exe") { RunWait, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" RunWait,%emuPath%%executable% syscard3.pce ,UseErrorLevel Run, %DAEMONTOOLS% -unmount 0,UseErrorLevel } ;****************************************************************** ;AAE else if (executable = "aae.exe") { Run, %executable% "%romName%", %emuPath%, Hide UseErrorLevel } ;******************************************** ;N64 else if (executable = "mupen64.exe") { Run, %Executable% -f -nogui -g "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel } ;***************************************************************** ;Jukebox systems else if (executable = "Silverjuke.exe") { Hotkey, %exitEmulatorKey%, CloseJuke Run, %emuPath%%executable% --kiosk, Hide UseErrorLevel } else if (executable = "SKJukebox.exe") { Run, %emuPath%%executable%, Hide UseErrorLevel } ;******************************************************************** ;MSX2 else if (executable = "blueMSX.exe") { Run, %Executable% "%romPath%%romName%%romExtension%" -auto -fullscreen, %EmuPath%, Hide UseErrorLevel } ;***************************************************************** ;NEC PC-98 else if (executable = "anex86.exe") { Run, "%EmuPath%%Executable%",,Hide UseErrorLevel sleep,100 SendInput, {tab 11} sleep,100 clipboard= clipboard=%romPath%%romName%%romExtension% ClipWait Sleep,100 Send,^v Sleep,100 send, {tab 8} send, {enter} } ;******************************************************************** ;SAM COUPE else if (executable = "SimCoupe.exe") { Run, %executable% -disk"%romName%", %emuPath%, Hide UseErrorLevel } ;********************************************************************* ;Commodore Amiga else if (executable = "winuaeloader.exe") { Run, %Executable% -mode whdload -game"%romPath%%romName%%romExtension%" , %EmuPath%, Hide UseErrorLevel } ;******************************************************************* ;Commodore CD32 else if (executable = "winuae.exe") { RunWait, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" cd32params = -f "C:\HyperSpin\Emulators\Commodore CD32\Configurations\cd32.uae" -s use_gui=no -s gfx_fullscreen_amiga=true RunWait,%emuPath%%executable% %cd32params% ,UseErrorLevel Run, %DAEMONTOOLS% -unmount 0,UseErrorLevel } ;************************************************************ ;Fujitsu FM else if (executable = "Unz.exe") { RunWait, %DAEMONTOOLS%-mount0`,"%romPath%%romName%%romExtension%" RunWait,%emuPath%%executable% -fs,UseErrorLevel Run, %DAEMONTOOLS% -unmount 0,UseErrorLevel } ;********************************************************************* ;PC Engine FX else if (executable = "pcfx.exe") { RunWait, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" Run,%emuPath%%executable% -cd,UseErrorLevel } ;*************************************************************** ;Sony Playstation 2 else if (executable = "pcsx2.exe") { Run, %Executable% "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel sleep, 1000 send, {alt down}{enter}{alt up} } ;********************************************************************* ;SEGA SATURN else if (executable = "SSF.exe") { RunWait, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" Run, %executable% , %emuPath%, UseErrorLevel } ;********************************************************************** ;Nintendo Gamecube ;NINTENDO WII else if (executable = "Dolphin.exe") { Run, %executable% -e "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel } ;********************************************************************* ;Wonderswan ;Wonderswan Color else if (executable = "Oswan.exe") { Run, "%EmuPath%%Executable%" -fs "%romPath%%romName%%romExtension%", Hide UseErrorLevel } ;******************************************************************** ;Nintendo DS else if (executable = "NO$GBA_u2.exe") { Run, %Executable% "%romPath%%romName%%romExtension%" -auto -sms -fullscreen, %EmuPath%, Hide UseErrorLevel } ;********************************************************************** ;ATARI ST else if (executable = "Steem.exe") { Run, "C:\HyperSpin\Emulators\Atari ST\strun.bat" Run, %Executable% "%romPath%%romName%%romExtension%"FULLSCREEN NONOTIFYINIT, %EmuPath%, Hide UseErrorLevel } ;********************************************************************* ;ATARI Jaguar - Project Tempest Emulator else if (executable = "PT.exe") { Run, "%EmuPath%%Executable%",,Hide UseErrorLevel DetectHiddenWindows, on WinShow, Project Tempest WinWait, Project Tempest WinWaitActive, Project Tempest SendInput, {ALTDOWN}f{ALTUP}{ENTER} IfWinNotActive, Open ROM File, Common Places Host W WinActivate, Open ROM File, Common Places Host W WinWaitActive, Open ROM File, Common Places Host W clipboard= clipboard=%romPath%%romName%%romExtension% ClipWait Sleep,100 Send,^v Sleep,100 send, {ENTER} WinWait, Project Tempest IfWinNotActive, Project Tempest, , WinActivate, Project Tempest, WinWaitActive, Project Tempest, } ;******************************************************************** ;Colecovision else if (systemName = "Colecovision" && (executable = "messpp.exe" || executable = "mess.exe")) { Run, %executable% coleco -cart "%romPath%%romName%%romExtension%" -skip_gameinfo -nowindow -nonewui, %emuPath%, Hide UseErrorLevel } ;**************************************************************** ;FUTURE PINBALL else if (executable = "Future Pinball.exe") { Run, %executable% /open "%romPath%%romName%%romExtension%" /play /exit, %emuPath%, UseErrorLevel } ;***************************************************************** ;PC Games else if (executable = "PCLauncher.exe" ) ;just make a dummy file with this name { Run, %rompath%%romname%%romextension% } ;***************************************************************** ;SEGA DREAMCAST else if (executable = "nullDC.exe") { Run, %Executable% -config nulldc:Emulator.AutoStart=1 -config ImageReader:DefaultImage="%romPath%%romName%%romExtension%" -config ImageReader:loadDefaultImage=1 -config drkpvr:Fullscreen.Enabled=1, %EmuPath%, Hide UseErrorLevel } ;*************************************************************** ;Sony Playstation else if (executable = "epsxe.exe") { Run, %Executable% -nogui -loadbin "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel } ;***************************************************************** ;DOS GAMES (& applications) else if (executable = "dosbox.exe") { Loop, %rompath%%romname%%romextension% dosboxexe = %A_LoopFileShortPath% stringleft, driveletter, rompath, 1 Run, %executable% -c "mount %driveletter% %driveletter%:\" -c "%dosboxexe%" , %emuPath%, Hide UseErrorLevel } ;******************************************************************** ;SEGA SATURN else if (executable = "yabause.exe") { Run, %Executable% -f -i "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel } ;******************************************************************* ;ATARI 5200 else if (systemName = "Atari 5200" && (executable = "messpp.exe"|| executable = "mess.exe")) { Run, %executable% a5200 -cart "%romPath%%romName%%romExtension%" -skip_gameinfo -nowindow -nonewui, %emuPath%, Hide UseErrorLevel } ;******************************************************************* ;DAPHNE else if (executable = "daphne.exe") { daphneParams = vldp -fullscreen -x 640 -y 480 -nohwaccel -framefile frameFilePath = %romPath%%romName%%romExtension% Run, %executable% %romName% %daphneParams% %frameFilePath%, %emuPath%, UseErrorLevel } ;****************************************************************** ;Panasonic 3DO - freedo version 2 ;http://www.hyperspin-fe.com/forum/showthread.php?p=71530 else if (executable = "FreeDO2.exe") { SetWorkingDir, %emuPath% Hotkey, %exitEmulatorKey%, CloseProcess Gui +AlwaysOnTop -Caption +ToolWindow Gui, color, 0 Gui Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%, FileDelete, %emupath%config.xml FileCopy, %emupath%restore.xml, %emupath%config.xml Run, "%EmuPath%%Executable%", Hide UseErrorLevel sleep, 500 WinWait, FreeDO v.2.1 Alpha ~ FPS 60`, INTFPS 60, IfWinNotActive, FreeDO v.2.1 Alpha ~ FPS 60`, INTFPS 60, , WinActivate, FreeDO v.2.1 Alpha ~ FPS 60`, INTFPS 60, WinWaitActive, FreeDO v.2.1 Alpha ~ FPS 60`, INTFPS 60, Send, {ALTDOWN}{ALTUP}{up}{ENTER} ;{ENTER} WinWait, Open, IfWinNotActive, Open, , WinActivate, Open, WinWaitActive, Open, sleep, 500 clipboard= clipboard=%romPath%%romName%%romExtension% ClipWait Sleep,100 Send,^v Sleep,100 send, {ENTER} Sleep, 100 send, {F11} sleep,500 send, {F9} sleep, 2000 Gui Destroy Process, WaitClose, %executable% WinActivate, HyperSpin } ;****************************************************************** ;Panasonic 3DO - freedo version 1 else if (executable = "FreeDO.exe") { Run, "%EmuPath%%Executable%",,Hide UseErrorLevel DetectHiddenWindows, on WinShow, FreeDO WinWait, FreeDO ControlSend, , {F4}, FreeDO WinWaitActive, FreeDO SendInput, {ALTDOWN}f{ALTUP}{ENTER} IfWinNotActive, Open, Common Places Host W WinActivate, Open, Common Places Host W WinWaitActive, Open, Common Places Host W clipboard= clipboard=%romPath%%romName%%romExtension% ClipWait Sleep,100 Send,^v Sleep,100 send, {ENTER} WinWait, FreeDO IfWinNotActive, FreeDO, , WinActivate, FreeDO, WinWaitActive, FreeDO, SendInput, {ALTDOWN}c{ALTUP}{ENTER}{ENTER} } ;************************************************************* ;SEGA Master System ;Sega Genesis ;Sega Game Gear ;Sega CD ;Sega 32X else if (executable = "Fusion.exe") { if systemname = "Sega Master System" { Fparams = -sms } if systemName = "Sega 32X" { Fparams = -32X } if systemName = "Sega CD" { Fparams = -scd } if systemName = "Sega Game Gear" { Fparams = -sms } if systemName = "Sega Genesis" { Fparams = -gen } Run, %Executable% "%romPath%%romName%%romExtension%" -auto "%Fparams%" -fullscreen, %EmuPath%, Hide UseErrorLevel } ;******************************************************************** ;CPS3 CAPCOM PLAY SYSTEM 3 else if(executable = "emulator.exe" ) { Run, %executable% %romName%, %emuPath%, Hide UseErrorLevel DetectHiddenWindows, on WinWait, Capcom Play System 3 Emulator WinShow } ;*************************************************************** ;Sony Playstation ;enhanced for multiple discs by travis stickel - firefoxian ;just put all roms with the same extension in one folder ;the first rom should just have the title ;the rest should be the title then " CD2", " CD3", ETC. ;like Lunar.bin, Lunar CD2.bin, Lunar CD3.bin and so on. ;then you have the hotkeys 1 - 5 to switch back an forth when the game requests! else if (executable = "psxfin.exe") { Run, %Executable% -f "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel Hotkey, 1, Disc1 Hotkey, 2, Disc2 Hotkey, 3, Disc3 Hotkey, 4, Disc4 Hotkey, 5, Disc5 Process, WaitClose, %executable% Disc1: disc = gosub, ChangePsxDisc Return Disc2: disc := " CD2" gosub, ChangePsxDisc Return Disc3: disc := " CD3" gosub, ChangePsxDisc Return Disc4: disc := " CD4" gosub, ChangePsxDisc Return Disc5: disc := " CD5" gosub, ChangePsxDisc Return ChangePsxDisc: IfExist, %romPath%%romName%\%RomName%%disc%%extensiononly% { Process, Exist, %Executable% SendInput, {ALTDOWN}{ENTER}{ALTUP} WinWaitActive, ahk_pid %Errorlevel% Send, !f{ENTER} clipboard=%romPath%%romName%\%RomName%%disc%%extensiononly% Clipwait Sleep,3000 Send,^v Sleep,100 Send, {ENTER} WinWaitActive, ahk_pid %Errorlevel% SendInput, {ALTDOWN}{ENTER}{ALTUP} } Return } ;******************************************** ;Super Nintendo Entertainment System else if (executable = "zsnesw.exe") { SetKeyDelay, 250 Run, %Executable% "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel } ;****************************************************************** ;TurboGrafx 16 (PC-FX, PC Engine FX ) ;Gameboy (Color) ;GameBoy Advance ;SuperGrafx ;Neo Geo Pocket (Color) ;WonderSwan (Color) ;NES ;Atari Lynx else if (executable = "mednafen.exe") { Run, "%EmuPath%%Executable%" "%romPath%%romName%%romExtension%" -fs 1,, UseErrorLevel } ;******************************************************************** ;Zinc else if (executable = "zinc.exe") { Run, %Executable% %romName%, %EmuPath%, Hide UseErrorLevel } ;********************FAILSAFE************************ ;LIST OF EMULATORS THAT WORK WITH THIS SCRIPT: ;NEORAINE32.EXE - NEO GEO CD, HANDY - ATARI LYNX, BGB - GAMEBOY, GAMBETTE_QT.EXE - GAME BOY, FCEUX - NES, NESTERJ - NES, ROCKNES - NES, VIRTUANES - NES, MEKAW - MULTIPLE SEGA SYSTEMS, VBSMS+ - MULTIPLE SEGA SYSTEMS, BSNES - SNES, SNES9K (2 VERSIONS)- SNES, SNEESW - SNES, NOSTALGIA - INTELLIVISION, OOTAKE - TURBOGRAFX 16, BLISS - INTELLIVISION, STELLA - ATARI 2600, MAME - ARCADE, MAMEUI32 & MAMEUI64 - ARCADE, JNES - NES, SNES9X - SNES, VISUALBOYADVANCE - GAMEBOY & ADVANCE, NEOPOP - NEO GEO POCKET COLOR, PROJECT64 - N64, FREEDOWRAPPER - 3DO else if (0=0) { Run, %Executable% "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel ;fix for programs that dont use actual full screen mode if (executable = "visualboyadvance.exe") { Sleep 2000 Process, Exist, %Executable% WinSet, AlwaysOnTop, On, ahk_pid %Errorlevel% WinSet, Top,, ahk_pid %Errorlevel% WinActivate, ahk_pid %Errorlevel% } } else { MsgBox,48,Error,%systemName% is an invalid System Name or %executable% isnt supported yet - possible complete failure,6 } sleep 2000 Process, Close, Hypersplash.exe send %sendkeys% Process, WaitClose, %Executable% ;------------------------------------------------------------------------------; ; KILL COMMANDS ; ;------------------------------------------------------------------------------; ;************PROBABLY DO NOT NEED TO EDIT THIS AREA************* /* Most emu's can be closed with CloseProcess when using a 2 key combo, if not set a custom close. */ HotKeys: Hotkey, %exitEmulatorKey%, Toggle hotkey, joy4, Toggle hotkey, 2joy4, Toggle hotkey, 3joy4, Toggle hotkey, 4joy4, Toggle return CloseProcess: DetectHiddenWindows, on gosub hotkeys ;off ;checks if player trying to quit using controller buttons 1-4 loop { if getkeystate(exitemulatorkey) break sleep 100 if getkeystate("joy4") { if getkeystate("joy3") { if getkeystate("joy2") { if getkeystate("joy1") { sleep 500 ;wait to see if still pressing keys if getkeystate("joy4") { if getkeystate("joy3") { if getkeystate("joy2") { if getkeystate("joy1") { break } } } } } } } } if getkeystate("2joy4") { if getkeystate("2joy3") { if getkeystate("2joy2") { if getkeystate("2joy1") { sleep 500 if getkeystate("2joy4") { if getkeystate("2joy3") { if getkeystate("2joy2") { if getkeystate("2joy1") { break } } } } } } } } if getkeystate("3joy4") { if getkeystate("3joy3") { if getkeystate("3joy2") { if getkeystate("3joy1") { sleep 500 if getkeystate("3joy4") { if getkeystate("3joy3") { if getkeystate("3joy2") { if getkeystate("3joy1") { break } } } } } } } } if getkeystate("4joy4") { if getkeystate("4joy3") { if getkeystate("4joy2") { if getkeystate("4joy1") { sleep 500 if getkeystate("4joy4") { if getkeystate("4joy3") { if getkeystate("4joy2") { if getkeystate("4joy1") { break } } } } } } } } gosub hotkeys ;on return } ;see if player really wants to quit send {altdown}{enter}{altup} if executable = "freedo.exe" send {f4} GuiControl,Text,RText, Do you really want to quit? Quitkey for yes, Enter or single Joykey for no. WinShow, BlackScreen WinActivate, BlackScreen ;Winminimize, %executable% sleep 600 loop { if getkeystate("Enter") { continueplay = true break } if getkeystate("joy1") { if not getkeystate("joy2") { if not getkeystate("joy3") if not getkeystate("joy4") { continueplay = true break } } } if getkeystate("2joy1") { if not getkeystate("2joy2") { if not getkeystate("2joy3") if not getkeystate("2joy4") { continueplay = true break } } } if getkeystate("3joy1") { if not getkeystate("3joy2") { if not getkeystate("3joy3") if not getkeystate("3joy4") { continueplay = true break } } } if getkeystate("4joy1") { if not getkeystate("4joy2") { if not getkeystate("4joy3") if not getkeystate("4joy4") { continueplay = true break } } } if getkeystate(exitemulatorkey) break if getkeystate("joy4") { if getkeystate("joy3") { if getkeystate("joy2") { if getkeystate("joy1") { break } } } } if getkeystate("2joy4") { if getkeystate("2joy3") { if getkeystate("2joy2") { if getkeystate("2joy1") { break } } } } if getkeystate("3joy4") { if getkeystate("3joy3") { if getkeystate("3joy2") { if getkeystate("3joy1") { break } } } } if getkeystate("4joy4") { if getkeystate("4joy3") { if getkeystate("4joy2") { if getkeystate("4joy1") { break } } } } } if ContinuePlay { Process, exist, %executable% ;Winmaximize, ahk_pid %errorlevel% Winactivate, ahk_pid %errorlevel% Sleep 250 send {altdown}{enter}{altup} if executable = "freedo.exe" send {f4} ContinuePlay = gosub hotkeys return } ;ask if you want to save state if saving { GuiControl,Text,RText, Do you want to save state? Quitkey for no, Enter or single Joykey for yes. Sleep 600 loop { if getkeystate("Enter") { savestate = true break } if getkeystate("joy1") { if not getkeystate("joy2") { if not getkeystate("joy3") if not getkeystate("joy4") { savestate = true break } } } if getkeystate("2joy1") { if not getkeystate("2joy2") { if not getkeystate("2joy3") if not getkeystate("2joy4") { savestate = true break } } } if getkeystate("3joy1") { if not getkeystate("3joy2") { if not getkeystate("3joy3") if not getkeystate("3joy4") { savestate = true break } } } if getkeystate("4joy1") { if not getkeystate("4joy2") { if not getkeystate("4joy3") if not getkeystate("4joy4") { savestate = true break } } } if getkeystate(exitemulatorkey) { break } if getkeystate("joy4") { if getkeystate("joy3") { if getkeystate("joy2") { if getkeystate("joy1") { break } } } } if getkeystate("2joy4") { if getkeystate("2joy3") { if getkeystate("2joy2") { if getkeystate("2joy1") { break } } } } if getkeystate("3joy4") { if getkeystate("3joy3") { if getkeystate("3joy2") { if getkeystate("3joy1") { break } } } } if getkeystate("4joy4") { if getkeystate("4joy3") { if getkeystate("4joy2") { if getkeystate("4joy1") { break } } } } } if savestate { Process, exist, %executable% WinActivate, ahk_pid %errorlevel% Winwaitactive, ahk_pid %errorlevel% if executable = jnes.exe send {f5} if executable = epsxe.exe send {f1} if executable = fusion.exe send {f5} if executable = mame32p.exe send {shiftdown}{f7}{shiftup} if executable = project64.exe send {f5} if executable = snes9x.exe send {shiftdown}{f1}{shiftup} if executable = visualboyadvance.exe send {shiftdown}{f1}{shiftdown} if executable = yabause.exe send {shiftdown}{f1}{shiftdown} sleep 400 } } ;go ahead and kill program/emulator ifexist, hypersplash.exe Run, Hypersplash.exe WinShow, BlackScreen Process, Exist, %Executable% WinHide, ahk_pid %Errorlevel% Winclose, ahk_pid %Errorlevel% WinActivate, BlackScreen Sleep 1000 ;for emus that won't close normally ControlSend, , {Esc}, ahk_pid %Errorlevel% Process, Exist, %Executable% WinKill, ahk_pid %Errorlevel% Sleep 3000 Process, WaitClose, %Executable% Loop, Addons\*.*,2 ;close running addons { addonpath = %A_LoopFileFullPath% Loop, %addonpath%\*.exe { Process, Exist, %A_LoopFileName% Winclose, ahk_pid %Errorlevel% } } ExitScript: Process, Exist, Hyperspin.exe WinShow, ahk_pid %Errorlevel% Process, Close, Hypersplash.exe Process, Exist, Hyperspin.exe WinActivate, ahk_pid %Errorlevel% WinWaitActive, ahk_pid %Errorlevel% SystemCursor("On") ExitApp OnExit, ExitScript return ;------------------------------------------------------------------------------; ; REST OF SCRIPT ; ;------------------------------------------------------------------------------; ;************PROBABLY DO NOT NEED TO EDIT THIS AREA************* SystemCursor(OnOff=1) ; INIT = "I","Init"; OFF = 0,"Off"; TOGGLE = -1,"T","Toggle"; ON = others { static AndMask, XorMask, $, h_cursor ,c0,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11,c12,c13 ; system cursors , b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13 ; blank cursors , h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11,h12,h13 ; handles of default cursors if (OnOff = "Init" or OnOff = "I" or $ = "") ; init when requested or at first call { $ = h ; active default cursors VarSetCapacity( h_cursor,4444, 1 ) VarSetCapacity( AndMask, 32*4, 0xFF ) VarSetCapacity( XorMask, 32*4, 0 ) system_cursors = 32512,32513,32514,32515,32516,32642,32643,32644,32645,32646,32648,32649,32650 StringSplit c, system_cursors, `, Loop %c0% { h_cursor := DllCall( "LoadCursor", "uint",0, "uint",c%A_Index% ) h%A_Index% := DllCall( "CopyImage", "uint",h_cursor, "uint",2, "int",0, "int",0, "uint",0 ) b%A_Index% := DllCall("CreateCursor","uint",0, "int",0, "int",0 , "int",32, "int",32, "uint",&AndMask, "uint",&XorMask ) } } if (OnOff = 0 or OnOff = "Off" or $ = "h" and (OnOff < 0 or OnOff = "Toggle" or OnOff = "T")) $ = b ; use blank cursors else $ = h ; use the saved cursors Loop %c0% { h_cursor := DllCall( "CopyImage", "uint",%$%%A_Index%, "uint",2, "int",0, "int",0, "uint",0 ) DllCall( "SetSystemCursor", "uint",h_cursor, "uint",c%A_Index% ) } } ToggleCursor: SystemCursor("Toggle") return IniRead(Filename, Section, Key, Default = "") { FileRead, text, *t %Filename% text = `n%text%`n StringTrimLeft, text, text, InStr(text, "`n[" . Section . "]`n") Loop, 8 { sp := sp . " " StringReplace, text, text, %Key%%sp%=, %Key%= If ErrorLevel Break } start := InStr(text, "`n" . Key . "=") If !start Return, Default start += StrLen(Key) + 2 StringMid, Value, text, start, InStr(text, "`n", false, start) - start Return, Value } ;Get Full Path from Relative Path GetFullName( fn ) { static buf, i if !i i := VarSetCapacity(buf, 512) DllCall("GetFullPathNameA", "str", fn, "uint", 512, "str", buf, "str*", 0) return buf } ;CREATE BLACK BACKGROUND w/please wait hideDesktop(){ Gui, Destroy WinHide ahk_class Shell_TrayWnd guiheight:=A_ScreenHeight/9*4 Gui, +toolwindow -Caption Gui, Color, black Gui, Font, S40 CWhite, Verdana Gui, Add, Text, vRText Wrap y%guiheight% W%A_ScreenWidth% H%A_ScreenHeight% Center, Ifnotexist, hypersplash.exe { Gui, +AlwaysOnTop GuiControl,Text,RText, Please Wait }Else{ Run, Hypersplash.exe } Gui, Show, Maximize, BlackScreen Process, Exist, Hyperspin.exe Winhide, ahk_pid %Errorlevel% WinActivate BlackScreen Sleep 2000 } CheckINI: IfNotExist, %A_ScriptDir%\HyperSpin.exe { MsgBox,48,Error, Must be in same directory as HyperSpin.exe,6 Goto ExitScript } IfNotExist, %A_ScriptDir%\Settings\%systemName%.ini { MsgBox,48,Error,Cannot Find %A_ScriptDir%\Settings\%systemName%.ini,6 Goto ExitScript } return CheckPaths: romFound = StringRight, emuPathBackSlash, EmuPath, 1 StringRight, romPathBackSlash, RomPath, 1 If (emuPathBackSlash != "\" || romPathBackSlash != "\") { MsgBox,48,Error, Make sure your paths contains a backslash on the end ,6 Goto ExitScript } If (executable = "") { MsgBox,48,Error, Missing executable in %systemName%.ini ,6 Goto ExitScript } If (romPath = "") { MsgBox,48,Error, Missing rom path in %systemName%.ini ,6 Goto ExitScript } If (emuPath = "") { MsgBox,48,Error, Missing emulator path in %systemName%.ini ,6 Goto ExitScript } IfNotExist, %EmuPath%%Executable% { MsgBox,48,Error,Cannot Find %EmuPath%%Executable%,6 Goto ExitScript } if(systemName != "zinc") { If (romExtensions = "") { MsgBox,48,Error, Missing rom extension in %systemName%.ini ,6 Goto ExitScript } Loop, parse, romExtensions, `, { inputVar = %A_LoopField% StringLeft, charToCheck, inputVar, 1 If(charToCheck = ".") { MsgBox,48,Error, Make sure your rom extensions do not contain a ".",6 Goto ExitScript } IfExist %RomPath%%RomName%.%A_LoopField% { romExtension = .%A_LoopField% romFound = true break }else{ IfExist %RomPath%%RomName%\%RomName%.%A_LoopField% { romExtension = \%RomName%.%A_LoopField% romFound = true break }else{ romFound = false } romFound = false } } } if (romFound = "false") { if(systemName != "daphne"){ MsgBox,48,Error,Cannot find Rom - %RomPath%%RomName% with any provided extension,6 Goto ExitScript }else{ MsgBox,48,Error,Cannot find Daphne framefile - %RomPath%%RomName% with any provided extension,6 Goto ExitScript } } return --------------------------------------------------------------------------------
chillinwater Posted July 15, 2010 Posted July 15, 2010 That script for winkawaks only works with winkawaks v1.6 and neogeo roms unless you modify the settings to load CPS-1 and CPS-2 roms (which is a big chore, lots of roms to add) I always had clean shutdown with that script and this newer one (for all winkawaks versions and all roms) here: http://www.hyperspin-fe.com/forum/showpost.php?p=53049&postcount=60 maybe it will shutdown better for you. Settings.ini no longer required. Game\Theme\Favorites\Genre - List Creation * FatMatch File Renaming for HyperNewbies. Like Me!
turnip2 Posted July 15, 2010 Author Posted July 15, 2010 okay looking good thanks but it crashes by 'kawaks has stopped responding' when i exit with the 'esc' key and the loading screen and HS crash too obviously.... How do I stop this? Also how do I remap the Esc key to say Alt+F4? Is it simply that in the code?
turnip2 Posted July 15, 2010 Author Posted July 15, 2010 ill explain better- when i press the universal esc key to exit, it loads the loading screen and freezees as the kawaks is still running in the background just paused..
turnip2 Posted July 15, 2010 Author Posted July 15, 2010 now... ;*************************************Winkawaks************************************** else if (systemName = "Neo Geo" && executable = "winkawaks.exe") { Hotkey, %exitEmulatorKey%, CloseProcess Runwait, "%EmuPath%%executable%" %romName% -fullscreen, Hide UseErrorLevel } it escapes back to the loading screen shows both do youo want to exit/ save screens but i have to alt+f4 the loading screen to get back to HS else winkawaks wont shut down???
chillinwater Posted July 15, 2010 Posted July 15, 2010 I dont know about the "do youo want to exit/ save screens " I think that is specific to firefoxians Hyperlaunch. Im away from my test setup (so I cant test this yet) You may have to play with "return" (either remove it completly or place above the orange bracket "}") cant remember gettin too old ;*************************************Winkawaks*** *********************************** else if (systemName = "Neo Geo" && executable = "winkawaks.exe") { Hotkey, %exitEmulatorKey%, CloseProcess Runwait, "%EmuPath%%executable%" %romName% -fullscreen, Hide UseErrorLevel [color=black]Process, waitclose, %executable%[/color] [color=darkorange]GetKeyState, State, %exitEmulatorKey% , P[/color] [color=darkorange]if State = D[/color] [color=darkorange]{[/color] [color=darkorange]send, {laltdown}f{laltup} [/color][color=black];this pauses winkawaks[/color] [color=black][color=#ff8c00][color=black];[/color]send, {enter} [/color];this also pauses winkawaks (your choice)[/color] [color=#ff8c00]send, {lalt}{F4} [/color][color=black];this exits winkawaks (only after pause)[/color] [color=#ff8c00]}[/color] [color=darkorange]return[/color] WinActivate, HyperSpin ;remove if needed } Game\Theme\Favorites\Genre - List Creation * FatMatch File Renaming for HyperNewbies. Like Me!
turnip2 Posted July 16, 2010 Author Posted July 16, 2010 all looks good thanks! but when i exit winkawaks still crashes or appears to as the windows warning box comes up- this ruins the "arcade" effect! is there any way to stop it? a different version maybe? again thanks for your help
chillinwater Posted July 16, 2010 Posted July 16, 2010 I tested the Official HyperLaunch script and the winkawaks script from here: http://www.hyperspin-fe.com/forum/showpost.php?p=53049&postcount=60 and havent been able to recreate the crash or error with winkawaks versions 1.60 or 1.61 I have not tested the script on post #6 or winkawaks version 1.62 later today maybe or after cal extreme. Just a shot in the dark for ideas. -make sure everthing is setup in winkawaks prior to running in hyperspin -play with the display settings in winkawaks crashes or appears to as the windows warning box comes up is the following the crash or error\warning message? do youo want to exit/ save screens If so, -test either script with the Official Hyperlaunch that comes with HyperSpin. Game\Theme\Favorites\Genre - List Creation * FatMatch File Renaming for HyperNewbies. Like Me!
turnip2 Posted July 18, 2010 Author Posted July 18, 2010 GREAT WORK! I've just resorted to the default script and have added the loading back in and the exiting script as above. All is fine now thank you. btw there is no 'return'
zerohaagen Posted August 27, 2010 Posted August 27, 2010 Sorry i set up Meka for colecovision, it works great when i run it from HS but i see than the action buttoms have some delay..so i cant really play coz i try to jump and it jumps 1sec later... what could it be??? i run meka outside HS and the action buttoms works fine
SteveGrant Posted January 3, 2014 Posted January 3, 2014 Has anyone gotten this to work? I am running winkawaks v1.61 and am having extreme difficulty trying to get it to esc and return to hyperspin.
djvj Posted January 3, 2014 Posted January 3, 2014 WinKawaks simply cannot be closed from fullscreen mode, it crashes every time you bring it out. So I'm going to have to change the module to prevent true fullscreen mode from being enabled and use a fake fullscreen mode, I can do that tonight. Or you can turn on bezel support and this will run the emu in windowed mode. Keep in mind also, if you use Esc as your exit key, this will cause winkawaks to exit fullscreen and crash too. Esc will get picked up by the emu before ahk handles it. Nothing I can do there except you can change your exit key to something else. "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."RocketLauncher's Official Home If you appreciate my work:My Apps:Window LoggerIdle Volume AdjusterExplorerRestorerRom Folder CleanerModule UpdaterMy Guides:How To Mod Guncons with Aimtrak
jamaster14 Posted November 16, 2014 Posted November 16, 2014 WinKawaks simply cannot be closed from fullscreen mode, it crashes every time you bring it out. So I'm going to have to change the module to prevent true fullscreen mode from being enabled and use a fake fullscreen mode, I can do that tonight. Or you can turn on bezel support and this will run the emu in windowed mode. Keep in mind also, if you use Esc as your exit key, this will cause winkawaks to exit fullscreen and crash too. Esc will get picked up by the emu before ahk handles it. Nothing I can do there except you can change your exit key to something else. im having this same issue.... what is the fix? do i just need to change the exit key in winkawaks from 'esc' to like 'q' or space bar? what else would need to be edited?
jamaster14 Posted November 21, 2014 Posted November 21, 2014 im having this same issue.... what is the fix? do i just need to change the exit key in winkawaks from 'esc' to like 'q' or space bar? what else would need to be edited? was able to correct my problem bu going back to the prior version (1.62) thanks to CG for the help with this!
craiganderson Posted November 21, 2014 Posted November 21, 2014 if you use 1.62 and change the module it works perfectly. at least mine does i can share if anybody wants it http://craigandersonthemes.weebly.com/
ZmaRob Posted April 27, 2016 Posted April 27, 2016 sorry to bring back an old thread but above poster please send upload module this issue is driving me crazy
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