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How to configure Fujitsu FM Towns to run on rocketlauncher / hyperspin


ricjj

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I am trying to configure this system through the UNZ emulator, however when launching a game through the rocketlauncher generates the following error:
 

14:04:43:921 | MD |      INFO  | +0     | RegRead - Registry Read finished, returning 1
14:04:43:921 | MD |      INFO  | +0     | RunWait - Started - running: C:\Program Files (x86)\Alcohol Soft\Alcohol 120\AxCmd.exe L: /M:"D:\HyperSpin\Emulators\Fujitsu FM Towns\roms\Super Street Fighter II (1993)(Capcom)(Jp-En)\Super Street Fighter II (1993)(Capcom)(Jp-En).ccd"
14:04:44:384 | MD |   WARNING  | +453   | VirtualDrive - Error reported by Alcohol Soft Development Team during a mount operation: 76
14:04:44:384 | MD |      INFO  | +0     | VirtualDrive - Ended
14:04:44:384 | MD |      INFO  | +0     | HideAppStart - Starting HideAppTimer, scanning for windows defined every 2ms
14:04:44:384 | MD |      INFO  | +0     | HideAppStart - Ended
14:04:44:384 | MD |      INFO  | +0     | Process.Run - Running: D:\HyperSpin\Emulators\Fujitsu FM Towns\old\Unz.exe  -fs
14:04:44:384 | MD |      INFO  | +0     | Window.Wait - Waiting for window "UNZ ahk_class Unz"
14:05:28:615 | MD |     ERROR  | +44235 | ScriptError - There was an error waiting for the window "UNZ ahk_class Unz". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
14:05:28:615 | MD |      INFO  | +0     | ExitModule - Started

Has anyone managed or can make this system work for Hyperspin?

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