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Joystick & buttons setup


bennzy

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Posted

Hey All,

First time poster on this forum and I have come to a halt with trying to get my friends arcade machine back up and running as the main hard-drive has died so I have installed a new one and now I am setting up HyperSpin and RocketLauncher to run the arcade machine again. Where I am now stuck is getting all the joysticks and buttons to work with the games.

Currently at the moment I have got the Joysticks and buttons to some degree work. Like for instance I load up a Mario game and asks if I want 1 or 2 players I cant seem to use the joystick to change how many players but manage to select 1 player and start the game. Game loads up and I can move Mario around left and right but I cant seem to use Player 1 joystick to make him jump, I have to use player 4 joystick and push the down button for him to jump which isn't right.

I haven't tested it out on all games yet as I am learning how this arcade system works so all I have is so many Nintendo games installed and that's it as I was watching a YouTube on how to setup HyperSpin.

There was an external hard-drive that came with the arcade machine that has a lot of games and setup files for things so I worked out that Xpadder and Joytokey were on there. I have moved them files onto the new hard-drive and have changed the folder locations on RocketLauncher.

I'll add a photo of the layout of the joysticks and buttons. It is a 4 player setup. Not sure exactly what kind of hardware it is but I can look inside the cabinet to work out what it is if we need to know to help out setting this up.  

If there is anyone out there that could help me in this situation it would be much appreciated.

Thanks, Ben.

20201125_171010.jpg

Posted

I don't think you need xpadder or joytokey at all unless you have some joypads hiding there somewhere.  These programs are for people using say xbox360 joypads to turn button presses into keystrokes. All your controls should be hardwired into some sort of encoder already (iPac?).

Maybe there is a ctrlr file for mame somewhere on that external drive? Good idea to keep a backup on another drive once you get one.

This video may help (at least with mame, if you use other emulators they will need to be setup in their own UI's):

 

Posted

unless you are running 10-20  year old emulators.   Every single emulator in your system will support direct USB controller mapping.

Open each emulator in your system and map the controller directly and you can get rid of Xpadder

(you would only need it to control Hyperspin but their are better programs for this)

 

if You are running Retroarch,   you can map your USB controller to Retroarch and every single system you run on Retroarch would be mapped.

 

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