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Need help on navigation using a gamecontroller


anthony001

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Posted

Hi

I am currently using hyperspin/rocketlauncher on win10 and have already upgraded to 1.5.1

was wondering how I can use ahk to navigate on hyperspin without it being active on other game. I set the compiled version of the ahk to the startup script on hyperhq

these are my current setup. havent tried mapping the direction button yet since i dont know how. how do i make the ahk not work when im in game? how do i make it so that i can exit the game without me pressing it accidentally and exiting the game

```

Joy3::Send {Enter}
Joy2::Send {Esc}

```

 

Posted
Quote

To use it Open HyperHQ, Go to Main Settings -> Startup\Exit -> and set the .exe file as your startup program.


How to make it work:
Run it once, a new file should appear in the folder it is in. It's name will be the same name as this program and will have the extension "ini"
Open the ini file. You should see some of the settings described below.

This ini is where you should set the keys. No need to create your own ahk

Posted

 

On 3/5/2022 at 12:33 PM, Spawk said:

This ini is where you should set the keys. No need to create your own ahk

 

so in hyperhq i should enable joystick?

i really dont know what i will be putting in the ini file, can you tell me the values i can put and its corresponding action?

Posted

??? No, you do NOT enable joysticks in HQ!

Everything you need to know is on the page where you downloaded the Startup Script! I guess I could have quoted more of it:

Quote

How to make it work:
Run it once, a new file should appear in the folder it is in. It's name will be the same name as this program and will have the extension "ini"
Open the ini file. You should see some of the settings described below.

[Required]
HyperSpin_Folder_Path REQUIRED! is the path to the folder containing hyperspin.exe (Default is .\ which would be the same folder as the startup script. ..\ means one folder up. ..\..\ would mean two folders up). Absolute paths are still accepted.
Primary_Color_RRGGBB is the background color of the menus given in a hex rrggbb format. Examples and a color picker can be found here.
Secondary_Color_RRGGBB is the background color of the menus given in a hex rrggbb format. Examples and a color picker can be found here.

[Controls]
Joysticks_Enabled can be true or false. Set this to true to use a joystick or gamepad with hyperspin. May work for controllers other than the 360 controller.
Joystick_Delay is the number of milliseconds to wait before repeating for only the hyperspin startup menus
Joystick_Deadzone is a number between 0 and 49 representing the size of the axis deadzone for every axis. 0 is the most sensitive. 49 is the least sensitive.
Joysticks_MaxNumberOfJoysticks is a number between 1 and 16 that represents how many joysticks you want to use at the same time (using same control layout) to control hyperspin
Joystick_Up, Joystick_Down, Joystick_SkipUp, Joystick_SkipDown, Joystick_SkipUpNumber, Joystick_SkipDownNumber, Joystick_HyperSpin, Joystick_Genre, Joystick_Favorites, Joystick_Start and Joystick_Exit do the same thing as their HyperSpin keyboard counterparts.
Joystick_Roulette, Joystick_Volume, Joystick_Volume_Close, Joystick_QuickLaunch and Joystick_QuickLaunch_Close joystick controls for roulette, volume bar and quicklaunch bar.
Joystick_Info, Joystick_Info_Close, Joystick_Filters and Joystick_Filters_Close are not yet implemented, need to be able to receive Event Dispatcher info, com xml code are needed to get these controls to work.

Joystick control options in the settings are separated by a vertical bar delimiter | . The joystick control options available are as follows
for axis: JoyX-, JoyX+, JoyY-, JoyY+, JoyZ-, JoyZ+, JoyR-, JoyR+, JoyU-, JoyU+, JoyV- and JoyV+
for dpad/hat switch: JoyPOVN, JoyPOVE, JoyPOVS and JoyPOVW
for buttons: Joy1, Joy2, Joy3, Joy4, Joy5, Joy6, Joy7, Joy8, Joy9, Joy10, Joy11, Joy12, Joy13, Joy14, Joy15, Joy16, Joy17, Joy18, Joy19, Joy20, Joy21, Joy22, Joy23, Joy24, Joy25, Joy26, Joy27, Joy28, Joy29, Joy30, Joy31 and Joy32

^^ here are the joypad codes

There are a couple of different sections to the ini, read about them on the download page:

 

  • 2 months later...
Posted


Is there a solution that natively allows you to use an xbox one controller for example without going through a jconfig type tool. I configured everything in hyperHQ but no controllers work to navigate in hyperspin. I have to use jconfig. an idea ?

Posted

HQ's joystick options have NEVER been a reliable way to configure. That's why we all use either the "Startup Script" or a keymapper like JoyToKey or Xpadder.

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