betic Posted January 18, 2012 Posted January 18, 2012 Do you have the last version of the program available? It worked great for me, then I downloaded the latest version. Now when I tell it to check my systems, its instantly done and has no data/results. It's been a great help till now though. Thank you for this.
cosmicr Posted January 21, 2012 Posted January 21, 2012 I seem to be having the same problem. I notice it creates two empty folders "temp" and "data" too.
BladeZX Posted January 25, 2012 Author Posted January 25, 2012 I just ran it here and it ran fine through all of my systems and I have a lot of them Are you seeing any errors? HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
betic Posted January 25, 2012 Posted January 25, 2012 Just to setup what I'm running...It's XP SP3 (Tiny XP actually as I wanted to strip all fluff out). When I tell it to check all systems, it's instantly done and the following is the error I keep getting. It worked great in the last version with no errors at all. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.FileNotFoundException: Could not find file 'C:\Hyperspin Applications\HyperSpin Checker\data\MAME.xml'. File name: 'C:\Hyperspin Applications\HyperSpin Checker\data\MAME.xml' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access) at HyperSpin_Checker.frmReports.btnGenerate_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- HyperSpin Checker Assembly Version: 1.0.7.0 Win32 Version: 1.0.7.0 CodeBase: file:///C:/Hyperspin%20Applications/HyperSpin%20Checker/HyperSpin%20Checker.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
BladeZX Posted January 25, 2012 Author Posted January 25, 2012 It looks liek it cannot find the MAME xml file System.IO.FileNotFoundException: Could not find file 'C:\Hyperspin Applications\HyperSpin Checker\data\MAME.xml'. The app uses the xml files in HS to get its info so make sure those are correct HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
betic Posted January 25, 2012 Posted January 25, 2012 The MAME XML is fine. It's the one I've been using straight from Hyperlist. Just downloaded it again, ran the check, and I get the same error. Like I said, it worked without an error in the last version, but with this past update, it's giving this error and none of the XML's changed between the update. Since it works on your system and not mine (and mine worked before), I would think it's something my system lacks that yours has. When the program is first run, it creates the data, reports and temp folders. After the scan is complete (which is instantly), all the folders are still empty. The error is the same no matter what system I check (replacing MAME with whatever the other system name is). Dunno if that helps any. If it's working great for you though and only a couple are affected by this, it's probably not a big deal. Thanks for putting this out still.
BladeZX Posted January 26, 2012 Author Posted January 26, 2012 Try 1.0.8 I posted in the first thread. I removed the change I made in the last build. HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
betic Posted January 26, 2012 Posted January 26, 2012 Tried the the latest build and it worked great. Gave me a warning on the 3 known (empty) xml files and took about 2 minutes to process the rest. Works great, no problems. Thanks!
BladeZX Posted January 26, 2012 Author Posted January 26, 2012 Glad it is working. HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
MiTKiNG Posted January 29, 2012 Posted January 29, 2012 Congratulations BladeZX, this is one of the best user custom apps I have tried. Simple, fast, and do what its described. It would be awesome that the application could point you somewhere to find your missing resources (joking!) By the way, I have had an error scaning NES system. It says: Caught this exception parsing xml file (<path>/Nintendo Entertainment System.xml)--> An error occurred while parsing EntityName. Line 83, position 32. I could sned you my xml. It seems like you are expecting some tags that are missing or something... Thanks and keep up the good work!
BladeZX Posted January 30, 2012 Author Posted January 30, 2012 Congratulations BladeZX, this is one of the best user custom apps I have tried. Simple, fast, and do what its described.It would be awesome that the application could point you somewhere to find your missing resources (joking!) By the way, I have had an error scaning NES system. It says: Caught this exception parsing xml file (<path>/Nintendo Entertainment System.xml)--> An error occurred while parsing EntityName. Line 83, position 32. I could sned you my xml. It seems like you are expecting some tags that are missing or something... Thanks and keep up the good work! I appreciate the kind words. Please email your xml file zipped to me I will PM you my email HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
flashlight Posted January 30, 2012 Posted January 30, 2012 This is an amazing program though i get exception parsing some of my xml files as well. If you pm me your email i could email mine. Is there any way to not include clone roms in the report thats generated? it thinks im missing a ridiculous amount of files because of the amount of clones for mame.
BladeZX Posted January 30, 2012 Author Posted January 30, 2012 Is there any way to not include clone roms in the report thats generated? it thinks im missing a ridiculous amount of files because of the amount of clones for mame. I do not use the full MAME xml. I use the one posted by Lashek which seems to work great and eliminates the clones. HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
flashlight Posted January 30, 2012 Posted January 30, 2012 Weird i used the one from http://hyperlist.hyperspin-fe.com/ and ended up with more clones than what i started, maybe our definition of clone is different. Same game but different revisions or regions such as europe/japan/usa.
MiTKiNG Posted January 30, 2012 Posted January 30, 2012 I appreciate the kind words.Please email your xml file zipped to me I will PM you my email I will send as soon as I can, but I think that my nes xml file is the one located in hyperlist here in the site. I have not modded it in any way. Thanks for your support! Sent from my iPhone using Tapatalk
BladeZX Posted January 31, 2012 Author Posted January 31, 2012 Make sure you do not have any & characters in the xml or it will choke on it. Replace the & characters in the XML with this: & HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
MiTKiNG Posted January 31, 2012 Posted January 31, 2012 Make sure you do not have any & characters in the xml or it will choke on it.Replace the & characters in the XML with this: & Thanks for the tip. Probably we should suggest this to people who mantain hyperList ¿?
BladeZX Posted January 31, 2012 Author Posted January 31, 2012 Thanks for the tip.Probably we should suggest this to people who mantain hyperList ¿? Yes the original XML file should be fixed in HyperList HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
flashlight Posted February 3, 2012 Posted February 3, 2012 I love this program i was missing a lot of roms i wasnt aware of, but it doesnt appear to be recognizing mdf mds files for the playstation xml checker. The names match but it doesnt recognize the files as being there.
BladeZX Posted April 27, 2012 Author Posted April 27, 2012 I updated the app to fix an issue with not finding some videos and artwork. See first post for updated app. HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
DrMoney Posted April 27, 2012 Posted April 27, 2012 Firstly, thanks for this great tool. it's already been extremely useful. Second, it doesn't recognize your rompath if they're set relative (..\Hyperspin\BlahBlah\etc.) in HyperHQ. TUTORIAL!: Xpadder and You If you're super into using genuine controllers for emulation check THIS GUY out.
BladeZX Posted April 28, 2012 Author Posted April 28, 2012 Firstly, thanks for this great tool. it's already been extremely useful. Second, it doesn't recognize your rompath if they're set relative (..\Hyperspin\BlahBlah\etc.) in HyperHQ. When they are set relative in HS... what is the starting folder? If I know that then I can fix it for you. HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
DrMoney Posted April 28, 2012 Posted April 28, 2012 The entire path would be M:\Hyperspin\Emulators\Super Nintendo Entertainment System\Roms\. TUTORIAL!: Xpadder and You If you're super into using genuine controllers for emulation check THIS GUY out.
BladeZX Posted April 28, 2012 Author Posted April 28, 2012 Not sure why you are using relative paths. I have full paths in for everything. Paste in what your rom path looks like in HyperHQ The path from relative should be you hyperspin folder where the HyperHQ exe is, correct? I really do not use relative paths so i am not sure how HyperHQ treats them. It must have a starting folder from where it goes ALso, you also may want to check out my HyperSpin Manager app. You may find it useful to rename roms and other files to match your database. HyperSpin Manager HyperPin Manager | HyperSpin Manager | HyperSpin Checker | HyperSpin Renamer ASRock Z77 Extreme4 MB | Core i5 3570K | Coolermaster Hyper212 EVO CPU cooler | 16GB RAM | OCZ Vertex 4 128Gb SSD (Windows 8) | OCZ Vertex 4 256Gb SSD (HS and all emulators and media) | Gigabyte GTX670 2Gb video card | 27" ASUS LED monitor | 650W Corsair PSU
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