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Bandai Datach Joint ROM System


craiganderson

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any of the MESS module experts able to tinker with this?

apparently MESS now is able to read the "cards" that come with the DATACH famicom games

this article describes the process

http://mamedev.emulab.it/etabeta/2014/02/12/barcode-scanning/

from the article

EDIT (2014-02-13): As of latest MAME/MESS svn, Datach games have been moved from NES softlist to a separate Datach softlist (because the carts are different, as you can see from the pictures). Also, the base unit has been properly implemented as a passthrough cart with a separate cartslot for its minicarts. This means that to test the improvements below you now have to launch MESS with the following command

mess nes -cart datach -cart2 gamename

i do not know how to add this to the module or WHETHER possible or not?

can anybody see if it is possible?

thanks

craig

cool site

http://retrostuff.org/tag/datach/

about datach

http://en.wikipedia.org/wiki/Datach

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:) :) :) :) :) :) :) :) :) :)

found an unofficial nesterj by takeda that allows one to enter the barcodes to play the Bandai Datach Joint ROM System games

download emulator here = https://mega.co.nz/#!vtwTmbgI!GM8JCVuWj9emI3wU2Lv1fPb_PIqWdWKtuVMpWLrF3Eo

i am picturing a cool bezel that displays all of the characters and the associated barcodes

see page = http://retrostuff.org/tag/datach/

see it in action

4Bq5MJpNG_Y

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games - Famicom: Datach Joint ROM System[edit]

Datach Battle Rush[5]

Datach Crayon Shin-Chan[5] -- NO CARDS

Datach J.League Super Top Players[5] - has cards

Datach SD Gundam World[5]

Datach Ultraman Club[5] - has cards (http://retrostuff.org/2014/01/02/ultraman-club-spokon-fight-for-datach/)

Datach YuuYuu Hakusho[5]

Dragon Ball Z: Gekitou Tenkaichi Budokai[5] - has cards (http://retrostuff.org/category/bandai/datach/)

Not all games for the Datach used the barcode feature, most likely because it was a pain to use. So Bandai also released games that probably could have been normal cart releases, and some were released as normal game carts aswell, like Crayon Shin-Chan: Orato Poi Poi, another horrible game based off a popular character to make the Datach look attractive it seems.

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Games launch automatically..... But games have like 40 cards to choose from. U can make a module do whatever u want. But not sure how to avoid typing in bar code. Unless just wanna always have the same two characters load...that would not be too hard. Know what I mean? On phone hard to type full thoughts.....

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The commandline for this is:

mess nes -cart datach -cart2 gamename

I am working on my own MESS AHK module now and adding in systems that haven't already been added. Let me know if the command line works for you; you may not need it if you intend on adding this to the AHK because it is cart based and should be essentially plug in play. If you are running off software lists then you might want to run a folder check or ini check for a list of barcodes. Anyway, this is how I am coding it for my AHK.

You don't need a barcode scanner, a list of barcodes for this system are here: http://retrostuff.org/2014/02/14/bandai-datach-barcodes-for-mess/

You can even setup a two system fight using EAN-8 barcodes (find these through google and also add to a ini).

To have these codes read when the game asks for them, simply open up the UI Menu Tab, go to Barcode Reader, then when prompted enter it in.

I hope this helps some of you who don't understand much about how the barcode scanner works in MESS. Have a nice day!

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DrMaxwell, please go to the hyperlaunch forum and get your changes included in the official release it's stupid to have unofficial versions of the mess ahk that gets overwritten as soone as you update hyperlaunch.

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