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Exit confirmation


SilverVice

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Hello, I would like to know if it's possible to have the Hyperspin popup "Would you like to exit" for the emulators too?

I use my Xbox 360 controller for all my emulators and I've set the "back" button to exit (map to Esc or Alt + F4 ).

As you know, we use to press "select" a lot in old games and there is no confirmation. I've lost a lot of non saves games searching options by pressing the Back button.

Do you think is possible?

Thanks

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I get you point. I use a ps3 controller, and have my ps3 button set up for exit. That button is harder to press.

But to answer your question, i don't think it's gonna happen. I think that when you run your emulator, Hyperspin is not on the foreground.

You can try to search in you emulator to see if it has such an option however.

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You are correct, this has nothing to do with HS and everything to do with HyperLaunch. I can say though that the next HL will include additional gamepad options that will fix your problem. Not exactly how you want, but accidental exits should be eliminated.

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Thanks relic, but I want to turn it on, for each emulators not off for Hyperspin. But I guess I need to wait for HS 2.0. I can't wait :boring:

If you are requesting a screen when exiting from an emu, why are you 2 talking about HS2 and turning on/off exit in HQ???

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Ok problem solved! In Xpadder I set the back button as a selector. By holding the back button you can remap the whole controller so I map the start button as ESC.

So now to exit any emulator the command is: hold Back and press Start

No more accidental exiting! :proud:

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  • 1 year later...

Has this been already added?

I think this could be useful, no more accidental exits or strange button combinations.

If HyperPause can pause and resume a game why not a simple exit confirmation screen?

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I didn't read about that before.

I can say to you that right now this is not supported on HyperLaunch. The best alternative is to you to set a hold key for exiting the game as other users already mentioned.

I am not promissing any deadlines for that, because right now we are pretty full with the updates that we already started to implement on HL, but I could certanily try take a look into that sometime in the future, or at least to discuss some feasible implementation of it with brolly and djvj.

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