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3DO black screen


shitoken

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Posted

Hi friends

 

I am having blank screen issue launching 3DO games with retro.

 

Below is my log

 

 

23:14:45:848 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.1.0.5b BETA (www.hyperlaunch.net)
23:14:46:041 | HL |     INFO  | +188   | Main - System Specs:
                    HyperLaunch Dir: H:\HyperSpin\HyperLaunch
                    HyperLaunch is: 32-bit
                    OS: Microsoft Windows 8.1 Pro
                    SKU: Professional
                    Total Memory: 8159.13 MB
                    Free Memory: 4830.15 MB
                    Used Memory: 3328.977 MB
                    SystemType: 64-bit
                    Physical Processors: 1
                    Logical Processors: 8
                    GPU 1 Name: AMD Radeon HD 6700 Series
                    GPU 1 RAM: 1024.00 MB
                    GPU 1 Driver Version: 14.501.1003.0
                    Sound 1 Device: Realtek High Definition Audio
                    Sound 1 Status: Enabled
                    Sound 2 Device: HD Webcam C525
                    Sound 2 Status: Enabled
                    Sound 3 Device: AMD High Definition Audio Device
                    Sound 3 Status: Enabled
                    OS Language: English_United_States
                    OS Admin Status: No
                    Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1080 work)
                    Monitor #1 Orientation: Landscape
                    Current AHK Desktop Width: 1920
                    Current AHK Desktop Height: 1080
                    AutoHotkey Path:
                    AHK Version: 1.1.09.04
                    Unicode: No
23:14:46:042 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\HyperLaunch.exe exists
23:14:46:043 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             Your favorite Front End companion! Visit us @ www.hyperlaunch.net
                    FileVersion                 3.1.0.5
                    LegalCopyright              ©2014 HyperLaunch
                    ProductName                 djvj's one swell guy!
                    ProductVersion              1.1.9.4
                    CompanyName                 HyperLaunch BETA
                    File Size:            971264 bytes
                    Created:            1/3/2015 - 5:38:44 ŒßŒã
                    Modified:            4/3/2015 - 11:09:00 ŒßŒã
23:14:46:044 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
23:14:46:045 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            409 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:045 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
23:14:46:046 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             DxWnd MFC application
                    FileVersion                 1, 0, 0, 1
                    InternalName                DxWnd
                    LegalCopyright              Copyright (C) 2004/2012
                    OriginalFilename            DxWnd.exe
                    ProductName                 DxWnd application
                    ProductVersion              1, 0, 0, 1
                    File Size:            539136 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:047 | HL |     INFO  | +15    | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\BinHexRW.ahk exists
23:14:46:052 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:053 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            4961 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:053 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe exists
23:14:46:054 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             
                    FileVersion                 1.1.09.04
                    InternalName                
                    OriginalFilename            
                    ProductName                 
                    ProductVersion              1.1.09.04
                    File Size:            657920 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:055 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\CLR.ahk exists
23:14:46:057 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
23:14:46:058 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            10586 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:058 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\COM.ahk exists
23:14:46:060 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
23:14:46:061 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            26342 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:062 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\Control_AniGif.ahk exists
23:14:46:065 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
23:14:46:066 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            5716 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:068 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
23:14:46:069 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            409 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:070 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
23:14:46:071 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             DxWnd MFC application
                    FileVersion                 1, 0, 0, 1
                    InternalName                DxWnd
                    LegalCopyright              Copyright (C) 2004/2012
                    OriginalFilename            DxWnd.exe
                    ProductName                 DxWnd application
                    ProductVersion              1, 0, 0, 1
                    File Size:            539136 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:072 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\gdip.ahk exists
23:14:46:075 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
23:14:46:076 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            88789 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:077 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\gdip_alt.ahk exists
23:14:46:079 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:080 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            3394 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            2/3/2015 - 2:56:47 Œß‘O
23:14:46:081 | HL |   DEBUG1  | +0     | gdip_alt.ahk Version: 1.0.1
23:14:46:082 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\gsdll32.dll exists
23:14:46:083 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            13090816 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            2/3/2015 - 2:56:47 Œß‘O
23:14:46:084 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\itextsharp.dll exists
23:14:46:085 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             iTextSharp
                    FileVersion                 5.4.2.0
                    InternalName                itextsharp.dll
                    LegalCopyright              Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
                    OriginalFilename            itextsharp.dll
                    ProductName                 iTextSharp
                    ProductVersion              5.4.2.0
                    CompanyName                 1T3XT BVBA
                    File Size:            3743744 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:086 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\Java.ahk exists
23:14:46:088 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:089 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            7841 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:090 | HL |   DEBUG1  | +0     | Java.ahk Version: 1.0.0
23:14:46:091 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\JSON.ahk exists
23:14:46:093 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
23:14:46:094 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
                    File Size:            9203 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:095 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\Origin.ahk exists
23:14:46:097 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:099 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            4901 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            4/3/2015 - 11:09:00 ŒßŒã
23:14:46:100 | HL |   DEBUG1  | +0     | Origin.ahk Version: 1.0.1
23:14:46:101 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\PacDrive32.dll exists
23:14:46:103 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            69120 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:104 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\RegRW64.ahk exists
23:14:46:106 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
23:14:46:107 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            6915 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:108 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\RIni.ahk exists
23:14:46:110 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
23:14:46:112 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            67561 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:113 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists
23:14:46:114 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             SevenZipSharp
                    FileVersion                 0.64.4841.31212
                    InternalName                SevenZipSharp.dll
                    LegalCopyright              Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
                    OriginalFilename            SevenZipSharp.dll
                    ProductName                 SevenZipSharp
                    ProductVersion              0.64.4841.31212
                    CompanyName                 Markovtsev Vadim
                    File Size:            165888 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:115 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\Steam.ahk exists
23:14:46:117 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:118 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            5344 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            4/3/2015 - 11:09:00 ŒßŒã
23:14:46:119 | HL |   DEBUG1  | +0     | Steam.ahk Version: 1.0.1
23:14:46:120 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\VA.ahk exists
23:14:46:122 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
23:14:46:123 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            34688 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:124 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\VA_Extension.ahk exists
23:14:46:126 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:127 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            3833 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            2/3/2015 - 2:56:47 Œß‘O
23:14:46:128 | HL |   DEBUG1  | +0     | VA_Extension.ahk Version: 1.0.1
23:14:46:130 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Bezel.ahk exists
23:14:46:133 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:135 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            101738 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            4/3/2015 - 11:09:00 ŒßŒã
23:14:46:136 | HL |   DEBUG1  | +0     | Bezel.ahk Version: 1.0.9
23:14:46:137 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Fade.ahk exists
23:14:46:140 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:141 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
                    File Size:            36402 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            2/3/2015 - 2:56:47 Œß‘O
23:14:46:142 | HL |   DEBUG1  | +0     | Fade.ahk Version: 1.0.9
23:14:46:144 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Fade Init.ahk exists
23:14:46:146 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:147 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            999 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:148 | HL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.1
23:14:46:149 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Fade Animations.ahk exists
23:14:46:152 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:154 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            67602 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            2/3/2015 - 2:56:47 Œß‘O
23:14:46:155 | HL |   DEBUG1  | +0     | Fade Animations.ahk Version: 1.1.1
23:14:46:156 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\HyperPause.ahk exists
23:14:46:163 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:165 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            392193 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            4/3/2015 - 11:09:00 ŒßŒã
23:14:46:166 | HL |   DEBUG1  | +0     | HyperPause.ahk Version: 1.0.8
23:14:46:168 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\HyperPause Init.ahk exists
23:14:46:170 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:172 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
                    File Size:            537 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:173 | HL |   DEBUG1  | +0     | HyperPause Init.ahk Version: 1.0.1
23:14:46:174 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Keymapper.ahk exists
23:14:46:176 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:178 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            32953 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            2/3/2015 - 2:56:47 Œß‘O
23:14:46:179 | HL |   DEBUG1  | +0     | Keymapper.ahk Version: 1.0.9
23:14:46:180 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Keymapper Init.ahk exists
23:14:46:182 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:183 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            3435 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:184 | HL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.2
23:14:46:185 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\MultiGame.ahk exists
23:14:46:188 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:189 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            40584 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            2/3/2015 - 2:56:47 Œß‘O
23:14:46:190 | HL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.6
23:14:46:191 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\MultiGame Init.ahk exists
23:14:46:193 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:194 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            161 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:196 | HL |   DEBUG1  | +0     | MultiGame Init.ahk Version: 1.0.0
23:14:46:197 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\MultiPlayer.ahk exists
23:14:46:200 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:202 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            58605 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            4/3/2015 - 11:09:00 ŒßŒã
23:14:46:203 | HL |   DEBUG1  | +15    | MultiPlayer.ahk Version: 1.0.4
23:14:46:204 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Password.ahk exists
23:14:46:207 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:208 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            10035 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:209 | HL |   DEBUG1  | +0     | Password.ahk Version: 1.0.0
23:14:46:210 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
23:14:46:213 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:215 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            73560 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:216 | HL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.3
23:14:46:217 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Shared.ahk exists
23:14:46:221 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:222 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            145962 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            4/3/2015 - 11:09:00 ŒßŒã
23:14:46:223 | HL |   DEBUG1  | +0     | Shared.ahk Version: 1.2.3
23:14:46:224 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Statistics.ahk exists
23:14:46:227 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:229 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            26170 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:231 | HL |   DEBUG1  | +0     | Statistics.ahk Version: 1.0.2
23:14:46:232 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\Statistics Init.ahk exists
23:14:46:235 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:237 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
                    File Size:            33 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:238 | HL |   DEBUG1  | +0     | Statistics Init.ahk Version: 1.0.1
23:14:46:239 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\XHotkey.ahk exists
23:14:46:242 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:243 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            29623 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:245 | HL |   DEBUG1  | +0     | XHotkey.ahk Version: 1.0.2
23:14:46:246 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Lib\XHotkey Init.ahk exists
23:14:46:248 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:14:46:249 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            1236 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:50 Œß‘O
23:14:46:250 | HL |   DEBUG1  | +0     | XHotkey Init.ahk Version: 1.0.0
23:14:46:252 | HL |   DEBUG1  | +15    | Main - Raw CLI received: "-s Panasonic 3DO -r Who Shot Johnny Rock (1994)(American Laser Games)(US)[!] -f H:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1"
23:14:46:253 | HL |   DEBUG1  | +0     | Main - Received this dbName with no path via CLI: "Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]"
23:14:46:254 | HL |   DEBUG1  | +0     | Main - dbName: Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]
23:14:46:255 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Plugins\HyperSpin.plugin exists
23:14:46:257 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            8999 bytes
                    Created:            12/30/2014 - 1:48:31 Œß‘O
                    Modified:            4/3/2015 - 11:09:00 ŒßŒã
23:14:46:258 | HL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
23:14:46:259 | HL |     INFO  | +0     | Main - HyperLaunch received "Panasonic 3DO" and "Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]"
23:14:46:265 | HL |     INFO  | +0     | Main - Who Shot Johnny Rock (1994)(American Laser Games)(US)[!] is using the default emulator: RetroArch
23:14:46:267 | HL |     INFO  | +16    | Main - Checking for a [RetroArch] section in H:\HyperSpin\HyperLaunch\Settings\Panasonic 3DO\Emulators.ini
23:14:46:269 | HL |     INFO  | +0     | Main - Checking for a [RetroArch] section in H:\HyperSpin\HyperLaunch\Settings\Global Emulators.ini
23:14:46:271 | HL |     INFO  | +0     | Main - Found [RetroArch] in H:\HyperSpin\HyperLaunch\Settings\Global Emulators.ini
23:14:46:272 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Modules\RetroArch\RetroArch.ahk exists
23:14:46:274 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            40456 bytes
                    Created:            4/26/2015 - 10:26:18 ŒßŒã
                    Modified:            4/21/2015 - 2:24:26 Œß‘O
23:14:46:277 | HL |  WARNING  | +0     | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk.
23:14:46:278 | HL |     INFO  | +0     | Main - Who Shot Johnny Rock (1994)(American Laser Games)(US)[!] will use module: H:\HyperSpin\HyperLaunch\Modules\RetroArch\RetroArch.ahk
23:14:46:288 | HL |     INFO  | +16    | Main - Did not find a "H:\HyperSpin\HyperLaunch\Settings\Panasonic 3DO\Game Options.ini" file, skipping any game-specific options.
23:14:46:289 | HL |     INFO  | +0     | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
23:14:46:292 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\Emulators\RetroArch\retroarch.exe exists
23:14:46:294 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            2728960 bytes
                    Created:            2/9/2015 - 12:18:17 Œß‘O
                    Modified:            10/15/2014 - 9:21:46 Œß‘O
23:14:46:295 | HL |     INFO  | +0     | Main - INI Keys read
23:14:46:296 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\7z.exe exists
23:14:46:298 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
                    FileDescription             7-Zip Console
                    FileVersion                 9.20
                    InternalName                7z
                    LegalCopyright              Copyright (c) 1999-2010 Igor Pavlov
                    OriginalFilename            7z.exe
                    ProductName                 7-Zip
                    ProductVersion              9.20
                    CompanyName                 Igor Pavlov
                    File Size:            163840 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:300 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\7z.dll exists
23:14:46:303 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             7z Standalone Plugin
                    FileVersion                 9.20
                    InternalName                7za
                    LegalCopyright              Copyright (c) 1999-2010 Igor Pavlov
                    OriginalFilename            7za.dll
                    ProductName                 7-Zip
                    ProductVersion              9.20
                    CompanyName                 Igor Pavlov
                    File Size:            914432 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:304 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\Module Extensions\FontReg.exe exists
23:14:46:306 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             Font Registration Utility (x86-32)
                    FileVersion                 2.1.3.0
                    OriginalFilename            FontReg.exe
                    File Size:            6144 bytes
                    Created:            12/30/2014 - 1:48:30 Œß‘O
                    Modified:            12/30/2014 - 1:45:51 Œß‘O
23:14:46:403 | HL |     INFO  | +94    | Main - "Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
23:14:46:405 | HL |     INFO  | +0     | CheckPaths - Started
23:14:46:406 | HL |  WARNING  | +0     | Please make sure your Database Name (Rom Name) does not contain the special characters [ or ] as these are used to denote sections in HyperLaunch's INI Files: Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]
23:14:46:408 | HL |   DEBUG1  | +16    | CheckPaths - Looking for rom: H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].7z
23:14:46:409 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].7z
23:14:46:411 | HL |   DEBUG1  | +0     | CheckPaths - Rom not found
23:14:46:412 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].zip
23:14:46:414 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].zip
23:14:46:415 | HL |   DEBUG1  | +0     | CheckPaths - Rom not found
23:14:46:416 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].rar
23:14:46:418 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].rar
23:14:46:419 | HL |   DEBUG1  | +0     | CheckPaths - Rom not found
23:14:46:421 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].cue
23:14:46:422 | HL |     INFO  | +0     | CheckPaths - Found rom: H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].cue
23:14:46:423 | HL |   DEBUG1  | +15    | CheckPaths - Current romName: Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]
23:14:46:425 | HL |   DEBUG1  | +0     | CheckPaths - Current romPath: H:\Games\Panasonic 3DO
23:14:46:426 | HL |   DEBUG1  | +0     | CheckPaths - Current romExtension: .cue
23:14:46:427 | HL |     INFO  | +0     | CheckPaths - Ended
23:14:46:429 | HL |     INFO  | +0     | BuildScript - User Variables:
                    ;----------------------------------------------------------------------------
                    ; INJECTED VARIABLES
                    ;----------------------------------------------------------------------------
                    
                    #NoTrayIcon
                    #InstallKeybdHook
                    DetectHiddenWindows, ON
                    SetTitleMatchMode, 2
                    SendMode, Event
                    0 = 10
                    pluginPath = H:\HyperSpin\HyperLaunch\Plugins
                    pluginName = HyperSpin
                    pluginExt = .plugin
                    contextOnExit = 1
                    hlMode =
                    hlTitle = HyperLaunch
                    hlVersion = 3.1.0.5b BETA
                    hlAuthor = djvj
                    hlURL = www.hyperlaunch.net
                    langFile = H:\HyperSpin\HyperLaunch\Data\Language\Localization.ini
                    frontendPID =
                    frontendPath = H:\HyperSpin
                    frontendExe = HyperSpin.exe
                    frontendExt = exe
                    frontendName = HyperSpin
                    frontendDrive = H:
                    exitEmulatorKey = ~Esc
                    exitEmulatorKeyWait = 0
                    forceHoldKey = ~Esc
                    restoreFE = Restore and Click
                    exitScriptKey = ~q & ~s
                    toggleCursorKey = ~e & ~t
                    emuFullPath = H:\HyperSpin\Emulators\RetroArch\retroarch.exe
                    emuPath = H:\HyperSpin\Emulators\RetroArch
                    emuName = RetroArch
                    emuExt = exe
                    romPath = H:\Games\Panasonic 3DO
                    romPathFromIni = H:\Games\Panasonic 3DO
                    romExtension = .cue
                    romExtensionOrig = .cue
                    romExtensions = 7z|zip|rar|cue|bin|sfc|fds|gba|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|32x|pce|ccd|sg|sc|n64|v64|vb|z64|lnx|
                    executable = retroarch.exe
                    systemName = Panasonic 3DO
                    dbPath =
                    dbName = Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]
                    dbExt =
                    romName = Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]
                    romMapPath =
                    romMappingEnabled = false
                    romMappingLaunchMenuEnabled = false
                    romMappingFirstMatchingExt = false
                    romMappingShowAllRomsInArchive = true
                    romMappingNumberOfGamesByScreen = 7
                    romMappingMenuWidth = 400
                    romMappingMenuMargin = 65
                    romMappingTextFont = Bebas Neue
                    romMappingTextOptions = cFFFFFFFF r4 s60 Bold
                    romMappingDisabledTextColor = ff888888
                    romMappingTextSizeDifference = 7
                    romMappingTextMargin = 15
                    romMappingTitleTextFont = Bebas Neue
                    romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
                    romMappingTitle2TextFont = Bebas Neue
                    romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
                    romMappingGameInfoTextFont = Bebas Neue
                    romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
                    romMappingBackgroundBrush = aa000000
                    romMappingColumnBrush = 33000000
                    romMappingButtonBrush1 = 6f000000
                    romMappingButtonBrush2 = 33000000
                    romMappingBackgroundAlign = Stretch and Lose Aspect
                    romMappingMenuFlagWidth = 55
                    romMappingMenuFlagSeparation = 7
                    romMappingDefaultMenuList = FullList
                    romMappingSingleFilteredRomAutomaticLaunch = false
                    altArchiveNameOnly =
                    altRomNameOnly =
                    altArchiveAndRomName =
                    altArchiveAndManyRomNames =
                    altRomNamesOnly =
                    romMapScenario =
                    skipchecks = false
                    romMatchExt = false
                    blockInputTime = 0
                    blockInputFile = H:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe
                    errorLevelReporting = false
                    lockLaunch = false
                    lockLaunchGame =
                    screenRotationAngle = 0
                    screenRotationAngleGame =
                    logFile = H:\HyperSpin\HyperLaunch\HyperLaunch.log
                    logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
                    logLevel = 10
                    logShowDebugConsole = false
                    logIncludeModule = true
                    logIncludeFileProperties = true
                    logShowCommandWindow = false
                    logCommandWindow = false
                    hlDebugConsoleStdout =
                    sysLang = English_United_States
                    sysType = 64-bit
                    navUpKey = Up
                    navDownKey = Down
                    navLeftKey = Left
                    navRightKey = Right
                    navSelectKey = Enter
                    navP2UpKey = Numpad8
                    navP2DownKey = Numpad2
                    navP2LeftKey = Numpad4
                    navP2RightKey = Numpad6
                    navP2SelectKey = NumpadEnter
                    originalWidth = 1920
                    originalHeight = 1080
                    dtEnabled = true
                    dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
                    dtUseSCSI = true
                    dtAddDrive = true
                    servoStikEnabled = false
                    ledblinkyEnabled = false
                    ledblinkyFullPath =
                    ledblinkyProfilePath = H:\HyperSpin\HyperLaunch\Profiles\LEDBlinky
                    ledblinkyHLProfile = H:\HyperSpin\HyperLaunch\Profiles\LEDBlinky\HyperLaunch
                    emuIdleShutdown = 0
                    launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
                    hideCursor = false
                    hideEmu = false
                    hideFE = false
                    fadeIn = false
                    fadeInDuration = 500
                    fadeInTransitionAnimation = DefaultAnimateFadeIn
                    fadeInDelay = 0
                    fadeInExitDelay = 0
                    fadeOutExitDelay = 0
                    fadeOut = true
                    fadeOutExtraScreen = false
                    fadeOutDuration = 500
                    fadeOutTransitionAnimation = DefaultAnimateFadeOut
                    fadeOutDelay = 0
                    fadeLyrInterpolation = 7
                    fadeMuteEmulator = false
                    fadeUseBackgrounds = false
                    fadeWidthBaseRes = 1920
                    fadeHeightBaseRes = 1080
                    fadeLyr1Color = FF000000
                    fadeLyr1AlignImage = Align to Top Left
                    fadeLyr2Pos = Bottom Right Corner
                    fadeLyr2X = 300
                    fadeLyr2Y = 300
                    fadeLyr2W =
                    fadeLyr2H =
                    fadeLyr2Adjust = 1
                    fadeLyr2PicPad = 0
                    fadeLyr2Prefix = Layer 2
                    fadeLyr3Pos = Center
                    fadeLyr3X = 300
                    fadeLyr3Y = 300
                    fadeLyr3W =
                    fadeLyr3H =
                    fadeLyr3Adjust = 0.75
                    fadeLyr3PicPad = 0
                    fadeLyr3Speed = 750
                    fadeLyr3Animation = DefaultFadeAnimation
                    fadeLyr37zAnimation = DefaultFadeAnimation
                    fadeLyr3Type = imageandbar
                    fadeLyr3ImgFollow7zProgress = true
                    fadeLyr3Repeat = 1
                    fadeLyr3BackImageTransparency = 30
                    fadeLyr3StaticPos = No Alignment
                    fadeLyr3StaticX = 0
                    fadeLyr3StaticY = 870|1575
                    fadeLyr3StaticW =
                    fadeLyr3StaticH =
                    fadeLyr3StaticAdjust = 1
                    fadeLyr3StaticPicPad = 0
                    fadeLyr3StaticPrefix = Info Bar
                    fadeLyr4Adjust = 0.75
                    fadeLyr4X = 100
                    fadeLyr4Y = 100
                    fadeLyr4W = 128
                    fadeLyr4H =
                    fadeLyr4Pos = Above Layer 3 - Left
                    fadeLyr4FPS = 10
                    fadeLyr4PicPad = 0
                    fadeTranspGifColor = FFFFFF
                    fadeBarWindow = false
                    fadeBarWindowX =
                    fadeBarWindowY =
                    fadeBarWindowW = 600
                    fadeBarWindowH = 120
                    fadeBarWindowR = 20
                    fadeBarWindowM = 20
                    fadeBarWindowHatchStyle = 8
                    fadeBar = 7zOnly
                    fadeBarNon7zProgressTime = 0
                    fadeBarBack = true
                    fadeBarBackColor = FF555555
                    fadeBarH = 20
                    fadeBarR = 5
                    fadeBarColor = DD00BFFF
                    fadeBarHatchStyle = 3
                    fadeBarPercentageText = true
                    fadeBarInfoText = true
                    fadeBarXOffset = 0
                    fadeBarYOffset = 100
                    fadeRomInfoDescription = text
                    fadeRomInfoSystemName = text
                    fadeRomInfoYear = text
                    fadeRomInfoManufacturer = text
                    fadeRomInfoGenre = text
                    fadeRomInfoRating = text
                    fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
                    fadeRomInfoTextPlacement = topRight
                    fadeRomInfoTextMargin = 5
                    fadeRomInfoText1Options = cFF555555 r4 s20 Bold
                    fadeRomInfoText2Options = cFF555555 r4 s20 Bold
                    fadeRomInfoText3Options = cFF555555 r4 s20 Bold
                    fadeRomInfoText4Options = cFF555555 r4 s20 Bold
                    fadeRomInfoText5Options = cFF555555 r4 s20 Bold
                    fadeRomInfoText6Options = cFF555555 r4 s20 Bold
                    fadeStats_Number_of_Times_Played = text with label
                    fadeStats_Last_Time_Played = text with label
                    fadeStats_Average_Time_Played = text with label
                    fadeStats_Total_Time_Played = text with label
                    fadeStats_System_Total_Played_Time = text with label
                    fadeStats_Total_Global_Played_Time = text with label
                    fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
                    fadeStatsInfoTextPlacement = topLeft
                    fadeStatsInfoTextMargin = 5
                    fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
                    fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
                    fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
                    fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
                    fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
                    fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
                    fadeText1X = 0
                    fadeText1Y = 0
                    fadeText1Options = cFFFFFFFF r4 s20 Right Bold
                    fadeText1 = Loading Game
                    fadeText2X = 0
                    fadeText2Y = 0
                    fadeText2Options = cFFFFFFFF r4 s20 Right Bold
                    fadeText2 = Extraction Complete
                    fadeText3 = Loading Game
                    fadeText4 = Loading Complete
                    fadeFont = Arial
                    fadeSystemAndRomLayersOnly = false
                    fadeExtractionTime = disabled
                    fadeExtractionTimeTextX = 0
                    fadeExtractionTimeTextY = 0
                    fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
                    fadeInterruptKey =
                    detectFadeErrorEnabled = true
                    fadeImgPath = H:\HyperSpin\HyperLaunch\Media\Fade
                    HLDataPath = H:\HyperSpin\HyperLaunch\Data
                    HLMediaPath = H:\HyperSpin\HyperLaunch\Media
                    HLErrSoundPath = H:\HyperSpin\HyperLaunch\Media\Sounds\Error
                    modulesPath = H:\HyperSpin\HyperLaunch\Modules
                    moduleFullName = H:\HyperSpin\HyperLaunch\Modules\RetroArch\RetroArch.ahk
                    moduleName = RetroArch
                    modulePath = H:\HyperSpin\HyperLaunch\Modules\RetroArch
                    moduleExtension = ahk
                    moduleExtensionsPath = H:\HyperSpin\HyperLaunch\Module Extensions
                    libPath = H:\HyperSpin\HyperLaunch\Lib
                    7zEnabled = true
                    7zPath = H:\HyperSpin\HyperLaunch\Module Extensions\7z.exe
                    7zDllPath = H:\HyperSpin\HyperLaunch\Module Extensions\7z.dll
                    7zExtractPath = H:\HyperSpin\HL Temp
                    7zExtractPathOrig =
                    7zAttachSystemName = false
                    7zDelTemp = true
                    7zSounds = true
                    7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
                    7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
                    mgEnabled = false
                    mgKey = ~NumpadSub
                    mgBackgroundColor = FF000000
                    mgSidePadding = 0.2
                    mgWidthBaseRes = 1920
                    mgHeightBaseRes = 1080
                    mgYOffset = 500|800
                    mgFont = Arial
                    mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
                    mgText1Text = Please select a game
                    mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
                    mgText2Offset = 100
                    mgUseSound = true
                    mgSoundfreq = 300
                    mgExitEffect = none
                    mgSelectedEffect = rotate
                    mgUseGameArt = false
                    mgCandidate =
                    mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
                    mgOnLaunch = false
                    hpEnabled = false
                    hpKey = ~NumpadAdd
                    hpBackToMenuBarKey = X
                    hpZoomInKey = C
                    hpZoomOutKey = V
                    hpScreenshotKey = ~PrintScreen
                    hpHiToTextPath = H:\HyperSpin\HyperLaunch\Module Extensions\HiToText.exe
                    hpSaveStateKeyCodes =
                    hpLoadStateKeyCodes =
                    keymapperEnabled = false
                    keymapperAHKMethod = false
                    keymapper = xpadder
                    xpadderFullPath = H:\HyperSpin\Utilities\Xpadder\Xpadder.exe
                    joyToKeyFullPath = H:\HyperSpin\Utilities\JoyToKey\JoyToKey.exe
                    keymapperProfilePath = H:\HyperSpin\HyperLaunch\Profiles\xpadder
                    keymapperFrontEndProfileName = HyperSpin
                    keymapperFrontEndProfile = xpadder
                    keymapperHyperLaunchProfileEnabled = true
                    JoyIDsEnabled = false
                    JoyIDsPreferredControllersSystem = use_global
                    JoyIDsPreferredControllersGlobal = BETOP CONTROLLER
                    CustomJoyNamesEnabled = false
                    CustomJoyNames =
                    rotateMethod = false
                    FEProfile = H:\HyperSpin\HyperLaunch\Profiles\xpadder\HyperSpin
                    defaultProfile = H:\HyperSpin\HyperLaunch\Profiles\xpadder\_Default
                    systemProfile = H:\HyperSpin\HyperLaunch\Profiles\xpadder\Panasonic 3DO
                    xPadderSystemProfile = H:\HyperSpin\HyperLaunch\Profiles\xpadder\Panasonic 3DO\_Default
                    emuProfile = H:\HyperSpin\HyperLaunch\Profiles\xpadder\Panasonic 3DO\RetroArch
                    romProfile = H:\HyperSpin\HyperLaunch\Profiles\xpadder\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]
                    HyperLaunchProfile = H:\HyperSpin\HyperLaunch\Profiles\xpadder\HyperLaunch
                    blankProfile = H:\HyperSpin\HyperLaunch\Profiles\xpadder\_Default\blank
                    ahkFEProfile = H:\HyperSpin\HyperLaunch\Profiles\AHK\HyperSpin
                    ahkDefaultProfile = H:\HyperSpin\HyperLaunch\Profiles\AHK\_Default
                    ahkSystemProfile = H:\HyperSpin\HyperLaunch\Profiles\AHK\Panasonic 3DO
                    ahkEmuProfile = H:\HyperSpin\HyperLaunch\Profiles\AHK\Panasonic 3DO\RetroArch
                    ahkRomProfile = H:\HyperSpin\HyperLaunch\Profiles\AHK\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]
                    ahkHyperLaunchProfile = H:\HyperSpin\HyperLaunch\Profiles\AHK\HyperLaunch
                    bezelEnabled = false
                    bezelICEnabled = false
                    statisticsEnabled = true
                    pressDuration = -1
                    emuVolume = 1
                    dxwndIni = H:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini
                    dxwndFullPath = H:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe
                    mon1O = 0
                    pacDrivedllFile = H:\HyperSpin\HyperLaunch\Module Extensions\PacDrive32.dll
                    userFadeAnimIniFile = H:\HyperSpin\HyperLaunch\Lib\User Fade Animations.ini

23:14:46:431 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
23:14:46:433 | HL |     INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
23:14:46:436 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
23:14:46:448 | HL |  WARNING  | +16    | BuildScript - "H:\HyperSpin\HyperLaunch\Lib\User Functions Init.ahk" not found
23:14:46:450 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
23:14:46:452 | HL |     INFO  | +0     | BuildScript - Validating module
23:14:46:456 | HL |     INFO  | +15    | BuildScript - Validation complete
23:14:46:458 | HL |     INFO  | +0     | BuildScript - Module:
                    MEmu = RetroArch
                    MEmuV =  v12-25-2014 Nightly
                    MURL = http://themaister.net/retroarch.html
                    MAuthor = djvj,zerojay
                    MVersion = 2.2.6
                    MCRC = 50A767A6
                    iCRC = A130BB6E
                    MID = 635038268922229162
                    MSystem = "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Casio PV-1000","Casio PV-2000","Coleco ADAM","ColecoVision","Commodore Max Machine","Commodore Amiga","Creatronic Mega Duck","Dragon 64","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","JungleTac Sport Vii","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Neo Geo","SNK Neo Geo MVS","SNK Neo Geo AES","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision"
                    ;----------------------------------------------------------------------------
                    ; Notes:
                    ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
                    ; Devs stated they will never add support for mounted images (like via DT)
                    ; Fullscreen is controlled via the module setting in HLHQ
                    ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
                    ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
                    ; Enable 7z support for archived roms
                    ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
                    ;
                    ; LibRetro DLLs:
                    ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
                    ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
                    ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
                    ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
                    ;
                    ; SRM files:
                    ; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
                    ;
                    ; Save states:
                    ; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
                    ;
                    ; Config files:
                    ; RetroArch will use per-system cfg files named to match your System Name. The global one is "retroarch.cfg" but the module will search for cfg files in any of the emu's subfolders. If system ones exist, they take precedence over retroarch.cfg.
                    ; This allows different settings for each system you use this emulator for. If you want all systems to use the same retroarch.cfg, do not have any system named cfg files, or just create ones for the systems you want custom settings.
                    ;
                    ; MESS:
                    ; MESS BIOS roms should be placed in the system\mess folder
                    ;
                    ; System Specific Notes:
                    ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
                    ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
                    ; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Nintendo Super Game Boy - Set the Module setting in HLHQ SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
                    ; MAME: Turn off the nag screen by running a game, then press F1 and go to core options and switch off the nag screen there.
                    ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
                    ;----------------------------------------------------------------------------
                    StartModule()
                    BezelGUI()
                    FadeInStart()
                    
                    ; This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
                    mType := Object("Acorn BBC Micro","LibRetro_BBCB","AAE","LibRetro_AAE","Amstrad CPC","LibRetro_CPC","Amstrad GX4000","LibRetro_GX4K","APF Imagination Machine","LibRetro_APF","Apple IIGS","LibRetro_AIIGS"
                                    ,"Atari 2600","LibRetro_2600","Atari 5200","LibRetro_5200","Atari 7800","LibRetro_7800","Atari Jaguar","LibRetro_JAG","Atari Lynx","LibRetro_LYNX","Atari ST","LibRetro_ST","Atari XEGS","LibRetro_XEGS"
                                    ,"Bally Astrocade","LibRetro_BAST","Bandai Gundam RX-78","LibRetro_BGRX","Bandai Super Vision 8000","LibRetro_SV8K","Bandai Wonderswan","LibRetro_WSAN","Bandai Wonderswan Color","LibRetro_WSANC"
                                    ,"Canon X07","LibRetro_CX07","Casio PV-1000","LibRetro_CAS1K","Casio PV-2000","LibRetro_CAS2K","Coleco ADAM","LibRetro_ADAM","ColecoVision","LibRetro_COLEC","Commodore Amiga","LibRetro_PUAE"
                                    ,"Commodore Max Machine","LibRetro_CMAX","Creatronic Mega Duck","LibRetro_DUCK","Dragon 64","LibRetro_DRAG64","Elektronika BK","LibRetro_EBK","Emerson Arcadia 2001","LibRetro_A2001"
                                    ,"Entex Adventure Vision","LibRetro_AVISION","Epoch Game Pocket Computer","LibRetro_GPCKET","Epoch Super Cassette Vision","LibRetro_SCV","Exidy Sorcerer","LibRetro_SORCR"
                                    ,"Fairchild Channel F","LibRetro_CHANF","Final Burn Alpha","LibRetro_FBA","Funtech Super Acan","LibRetro_SACAN","GamePark 32","LibRetro_GP32","GCE Vectrex","LibRetro_VECTX"
                                    ,"Hartung Game Master","LibRetro_GMASTR","JungleTac Sport Vii","LibRddetro_SPORTV","MAME","LibRetro_MAME","Magnavox Odyssey 2","LibRetro_ODYS2","Mattel Aquarius","LibRetro_AQUA"
                                    ,"Mattel Intellivision","LibRetro_INTV","MGT Sam Coupe","LibRetro_SAMCP","Microsoft MS-DOS","LibRetro_MSDOS","Microsoft MSX","LibRetro_MSX","Microsoft MSX2","LibRetro_MSX2"
                                    ,"Microsoft Windows 3.x","LibRetro_WIN3X","Matra & Hachette Alice","LibRetro_ALICE","NEC PC Engine","LibRetro_PCE","NEC PC Engine-CD","LibRetro_PCECD","NEC PC-FX","LibRetro_PCFX"
                                    ,"NEC SuperGrafx","LibRetro_SGFX","NEC TurboGrafx-16","LibRetro_TG16","NEC TurboGrafx-CD","LibRetro_TGCD","Nintendo 64","LibRetro_N64","Nintendo Arcade Systems","LibRetro_NINARC"
                                    ,"Nintendo DS","LibRetro_DS","Nintendo Entertainment System","LibRetro_NES","Nintendo Famicom","LibRetro_NFAM","Nintendo Famicom Disk System","LibRetro_NFDS","Nintendo Game Boy","LibRetro_GB"
                                    ,"Nintendo Game Boy Color","LibRetro_GBC","Nintendo Game Boy Japan","LibRetro_GBJ","Nintendo Game Boy Advance","LibRetro_GBA","Nintendo Pokemon Mini","LibRetro_POKE"
                                    ,"Nintendo Super Famicom","LibRetro_NSF","Nintendo Satellaview","LibRetro_NSFS","Nintendo Super Game Boy","LibRetro_SGB","Nintendo Virtual Boy","LibRetro_NVB"
                                    ,"Panasonic 3DO","LibRetro_3DO","Elektronska Industrija Pecom 64","LibRetro_P64","Philips CD-i","LibRetro_CDI","Philips Videopac","LibRetro_PVID","RCA Studio II","LibRetro_STUD2"
                                    ,"SCUMMVM","LibRetro_SCUMM","Sega 32X","LibRetro_32X","Sega CD","LibRetro_SCD","Sega Game Gear","LibRetro_GG","Sega Genesis","LibRetro_GEN","Sega Mega Drive","LibRetro_GEN"
                                    ,"Sega Master System","LibRetro_SMS","Sega Pico","LibRetro_PICO","Sega VMU","LibRetro_SVMU","Sony PlayStation","LibRetro_PSX","Sony PocketStation","LibRetro_POCKS","Sony PSP","LibRetro_PSP","Sony PlayStation Minis","LibRetro_PSPMIN"
                                    ,"Sega Saturn","LibRetro_SAT","Sega Saturn Japan","LibRetro_SAT","Sega SG-1000","LibRetro_SG1K","Sega SC-3000","LibRetro_SC3K","Sega ST-V","LibRetro_STV","Sharp X1","LibRetro_SX1"
                                    ,"SNK Neo Geo","LibRetro_NEO","SNK Neo Geo AES","LibRetro_NEOAES","SNK Neo Geo MVS","LibRetro_NEOMVS","SNK Neo Geo Pocket","LibRetro_NGP","SNK Neo Geo Pocket Color","LibRetro_NGPC"
                                    ,"SNK Neo Geo CD","LibRetro_NEOCD","Sord M5","LibRetro_SORD","Spectravideo","LibRetro_SV328","Super Nintendo Entertainment System","LibRetro_SNES","Sinclair ZX Spectrum","LibRetro_SPECZX"
                                    ,"Tandy TRS-80 Color Computer","LibRetro_TRS80","Texas Instruments TI 99-4A","LibRetro_TI99","Thomson MO5","LibRetro_MO5","Thomson TO7","LibRetro_TO7","Tiki-100","LibRetro_TIKI"
                                    ,"Tomy Tutor","LibRetro_TOMY","VTech CreatiVision","LibRetro_VTECH","Watara Supervision","LibRetro_SUPRV")
                    ident := mType[systemName]    ; search object for the systemName identifier Retroarch uses for its cores
                    If !ident
                        ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
                    coreTypes := Object("LibRetro_2600","stella_libretro","LibRetro_5200","mess_libretro","LibRetro_7800","prosystem_libretro","LibRetro_32X","picodrive_libretro","LibRetro_3DO","4do_libretro"
                                        ,"LibRetro_A2001","mess_libretro","LibRetro_AAE","mame_libretro","LibRetro_ADAM","mess_libretro","LibRetro_AIIGS","mess_libretro","LibRetro_ALICE","mess_libretro","LibRetro_APF","mess_libretro"
                                        ,"LibRetro_AQUA","mess_libretro","LibRetro_AVISION","mess_libretro","LibRetro_BAST","mess_libretro","LibRetro_BBCB","mess_libretro","LibRetro_BGRX","mess_libretro","LibRetro_CX07","mess_libretro"
                                        ,"LibRetro_CAS1K","mess_libretro","LibRetro_CAS2K","mess_libretro","LibRetro_CDI","mess_libretro","LibRetro_CHANF","mess_libretro","LibRetro_CMAX","mess_libretro","LibRetro_COLEC","mess_libretro"
                                        ,"LibRetro_CPC","mess_libretro","LibRetro_DRAG64","mess_libretro","LibRetro_DS","desmume_libretro","LibRetro_DUCK","LibRetro_EBK","mess_libretro","mess_libretro","LibRetro_FBA","fb_alpha_libretro"
                                        ,"LibRetro_GB","gambatte_libretro","LibRetro_GBC","gambatte_libretro","LibRetro_GBA","vba_next_libretro","LibRetro_GBJ","gambatte_libretro","LibRetro_GEN","genesis_plus_gx_libretro"
                                        ,"LibRetro_GG","genesis_plus_gx_libretro","LibRetro_GMASTR","mess_libretro","LibRetro_GP32","mess_libretro","LibRetro_GPCKET","mess_libretro","LibRetro_GX4K","mess_libretro"
                                        ,"LibRetro_INTV","mess_libretro","LibRetro_JAG","virtualjaguar_libretro","LibRetro_LYNX","handy_libretro","LibRetro_MAME","mame_libretro","LibRetro_MO5","mess_libretro"
                                        ,"LibRetro_MSDOS","dosbox_libretro","LibRetro_MSX","bluemsx_libretro","LibRetro_MSX2","bluemsx_libretro","LibRetro_N64","mupen64plus_libretro","LibRetro_NEO","fb_alpha_libretro"
                                        ,"LibRetro_NEOCD","mess_libretro","LibRetro_NEOAES","mess_libretro","LibRetro_NEOMVS","mame_libretro","LibRetro_NES","nestopia_libretro","LibRetro_NFAM","nestopia_libretro"
                                        ,"LibRetro_NFDS","nestopia_libretro","LibRetro_NSF","bsnes_balanced_libretro","LibRetro_NSFS","snes9x_libretro","LibRetro_NVB","mednafen_vb_libretro","LibRetro_NGP","mednafen_ngp_libretro"
                                        ,"LibRetro_NGPC","mednafen_ngp_libretro","LibRetro_NINARC","mame_libretro","LibRetro_ODYS2","mess_libretro","LibRetro_P64","mess_libretro","LibRetro_PCE","mednafen_pce_fast_libretro"
                                        ,"LibRetro_PCECD","mednafen_pce_fast_libretro","LibRetro_PCFX","mednafen_pcfx_libretro","LibRetro_PICO","picodrive_libretro","LibRetro_POCKS","mess_libretro","LibRetro_POKE","mess_libretro"
                                        ,"LibRetro_PSP","ppsspp_libretro","LibRetro_PSPMIN","ppsspp_libretro","LibRetro_PSX","mednafen_psx_libretro","LibRetro_PUAE","puae_libretro","LibRetro_PVID","mess_libretro","LibRetro_SACAN","mess_libretro"
                                        ,"LibRetro_SAMCP","mess_libretro","LibRetro_SAT","yabause_libretro","LibRetro_SC3K","mess_libretro","LibRetro_SCD","genesis_plus_gx_libretro","LibRetro_SCV","mess_libretro"
                                        ,"LibRetro_SCUMM","scummvm_libretro","LibRetro_SG1K","genesis_plus_gx_libretro","LibRetro_SGB","bsnes_balanced_libretro","LibRetro_SGFX","mednafen_supergrafx_libretro"
                                        ,"LibRetro_SMS","genesis_plus_gx_libretro","LibRetro_SNES","bsnes_balanced_libretro","LibRetro_SORCR","mess_libretro","LibRetro_SORD","mess_libretro","LibRetro_SPECZX","mess_libretro"
                                        ,"LibRetro_SPORTV","mess_libretro","LibRetro_ST","hatari_libretro","LibRetro_STUD2","mess_libretro","LibRetro_STV","mame_libretro","LibRetro_SV328","mess_libretro","LibRetro_SV8K","mess_libretro"
                                        ,"LibRetro_SVMU","mess_libretro","LibRetro_SUPRV","mess_libretro","LibRetro_TG16","mednafen_pce_fast_libretro","LibRetro_SX1","mess_libretro","LibRetro_TGCD","mednafen_pce_fast_libretro"
                                        ,"LibRetro_TI99","mess_libretro","LibRetro_TIKI","mess_libretro","LibRetro_TO7","mess_libretro","LibRetro_TOMY","mess_libretro","LibRetro_TRS80","mess_libretro","LibRetro_VECTX","mess_libretro"
                                        ,"LibRetro_VTECH","mess_libretro","LibRetro_WIN3X","dosbox_libretro","LibRetro_WSAN","mednafen_wswan_libretro","LibRetro_WSANC","mednafen_wswan_libretro","LibRetro_XEGS","mess_libretro")
                    libRetroCore := coreTypes[ident]    ; search object for the default core for this ident
                    If !libRetroCore
                        ScriptError("Your Core ID is: " . ident . "`nCould not find a default core to use. Please update the module with a default core.")
                    
                    settingsFile := modulePath . "\" . moduleName . ".ini"
                    core := IniReadCheck(settingsFile, systemName, "LibRetro_Core",libRetroCore,,1)
                    Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
                    configFolder := IniReadCheck(settingsFile, "Settings", "ConfigFolder",emuPath . "\config",,1)
                    messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1)
                    hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1)
                    superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1)
                    enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1)
                    overlay := IniReadCheck(settingsFile, systemName . "|" . romName, "Overlay",,,1)
                    videoShader := IniReadCheck(settingsFile, systemName . "|" . romName, "VideoShader",,,1)
                    aspectRatioIndex := IniReadCheck(settingsFile, systemName . "|" . romName, "AspectRatioIndex",,,1)
                    customViewportWidth := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportWidth",,,1)
                    customViewportHeight := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportHeight",,,1)
                    customViewportX := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportX",,,1)
                    customViewportY := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportY",,,1)
                    rotateScreen := IniReadCheck(settingsFile, systemName . "|" . romName, "Rotation",0,,1)
                    cropOverscan := IniReadCheck(settingsFile, systemName . "|" . romName, "CropOverscan",,,1)
                    threadedVideo := IniReadCheck(settingsFile, systemName . "|" . romName, "ThreadedVideo",,,1)
                    vSync := IniReadCheck(settingsFile, systemName . "|" . romName, "VSync",,,1)
                    integerScale := IniReadCheck(settingsFile, systemName . "|" . romName, "IntegerScale",,,1)
                    configFolder := GetFullName(configFolder)
                    messRomPath := GetFullName(messRomPath)
                    overlay := GetFullName(overlay)
                    videoShader := GetFullName(videoShader)
                    
                    retroArchSystem := systemName
                    
                    If (ident = "LibRetro_SGB" || superGB = "true")    ; if system or rom is set to use Super Game Boy
                    {    superGB = true    ; setting this just in case it's false and the system is Nintendo Super Game Boy
                        sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
                        CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
                        ident := "LibRetro_SGB"    ; switching to Super Game Boy mode
                        retroArchSystem := "Nintendo Super Game Boy"
                    }
                    
                    ; Find the dll for this system
                    libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . ident . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
                    
                    ; Find the cfg file to use
                    If !FileExist(configFolder)
                        ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder . """")
                    globalRetroCfg := emuPath . "\retroarch.cfg"
                    systemRetroCfg := configFolder . "\" . retroArchSystem . ".cfg"
                    coreRetroCfg := configFolder . "\" . core . ".dll.cfg"
                    Log("Module - Global cfg should be: " . globalRetroCfg,4)
                    Log("Module - System cfg should be: " . systemRetroCfg,4)
                    Log("Module - Core cfg should be: " . coreRetroCfg,4)
                    foundCfg :=
                    If FileExist(systemRetroCfg) {    ; check for system cfg first
                        retroCFGFile := systemRetroCfg
                        foundCfg := 1
                        Log("Module - Found a System cfg!",4)
                    } Else If FileExist(coreRetroCfg) {    ; 2nd option is a core config
                        retroCFGFile := coreRetroCfg
                        foundCfg := 1
                        Log("Module - Found a Core cfg!",4)
                    } Else If FileExist(globalRetroCfg) {    ; 3rd is global cfg
                        retroCFGFile := globalRetroCfg
                        foundCfg := 1
                        Log("Module - Found a Global cfg!",4)
                    }
                    If !foundCfg
                        Log("Module - Could not find a cfg file to update settings. RetroArch will make one for you.",2)
                    Else
                        Log("Module - " . MEmu . " is using " . retroCFGFile . " as its config file.")
                    
                    If foundCfg {
                        retroCFG := LoadProperties(retroCFGFile)    ; load the config into memory
                        raCfgHasChanges :=
                        WriteRetroProperty("input_overlay", overlay)
                        WriteRetroProperty("video_shader", videoShader)
                        WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
                        WriteRetroProperty("custom_viewport_width", customViewportWidth)
                        WriteRetroProperty("custom_viewport_height", customViewportHeight)
                        WriteRetroProperty("custom_viewport_x", customViewportX)
                        WriteRetroProperty("custom_viewport_y", customViewportY)
                        WriteRetroProperty("video_rotation", rotateScreen)
                        WriteRetroProperty("video_crop_overscan", cropOverscan)
                        WriteRetroProperty("video_threaded", threadedVideo)
                        WriteRetroProperty("video_vsync", vSync)
                        WriteRetroProperty("video_scale_integer", integerScale)
                    
                        If InStr(ident, "LibRetro_PSX") {
                            Loop, 8    ; loop 8 times for 8 controllers
                            {    p%A_Index%ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P" . A_Index . "_Controller_Type", 517,,1)
                                WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
                            }
                        }
                    
                        If raCfgHasChanges {
                            Log("Module - Saving changed settings to: """ . retroCFGFile . """")
                            SaveProperties(retroCFGFile, retroCFG)
                        }
                    }
                    
                    If RegExMatch(ident, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {        ; these systems require the retroarch settings to be read
                        retroSysDir := ReadProperty(retroCFG,"system_directory")    ; read value
                        retroSysDir := ConvertRetroCFGKey(retroSysDir)    ; remove dbl quotes
                        StringLeft, retroSysDirLeft, retroSysDir, 2
                        If (retroSysDirLeft = ":\") {    ; if retroarch is set to use a default folder
                            StringTrimLeft, retroSysDir, retroSysDir, 1
                            Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
                            retroSysDir := emuPath . retroSysDir
                        }
                        If !retroSysDir
                            ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroArchSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
                        StringRight, checkForSlash, retroSysDir, 1
                        If (checkForSlash = "\")    ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
                            StringTrimRight, retroSysDir, retroSysDir, 1
                    }
                    
                    If (RegExMatch(ident, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(ident, "LibRetro_NES") && (InStr(core, "nestopia_libretro"))) {    ; these systems will use an ini to store game specific settings
                        sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini")    ; create the ini if it does not exist
                        coreOptionsCFGFile := CheckFile(emuPath . "\retroarch-core-options.cfg", "Could not find retroarch-core-options.cfg in retroarch directory: """ . emuPath . """")
                        coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
                        If InStr(ident, "LibRetro_N64") {    ; Nintendo 64
                            mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1)
                            mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1)
                            mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
                            mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1)
                            mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1)
                            mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1)
                            mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1)
                            mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1)
                            mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1)
                            mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1)
                            mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1)
                            mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1)
                            mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1)
                            mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
                            mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
                            mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1)
                            mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1)
                    
                            WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
                        } Else If InStr(ident, "LibRetro_NES") {        ; these systems will use an ini to store game specific settings
                            If InStr(core, "nestopia_libretro") {    ; Nestopia
                                nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
                                nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1)
                                nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1)
                                
                                WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
                                WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
                                WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
                            }
                        } Else If InStr(ident, "LibRetro_LYNX") {    ; Atari Lynx
                            If InStr(core, "handy_libretro") {   ; Handy
                                handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1)
                                WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
                            }
                        } Else If InStr(ident, "LibRetro_PSX") {    ; Sony PlayStation
                            psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1)
                            psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1)
                            psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
                            
                            WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
                            WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
                            WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
                        }
                        SaveProperties(coreOptionsCFGFile, coreOptionsCFG)    
                    }
                    
                    hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1)    ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
                    7z(romPath, romName, romExtension, 7zExtractPath)
                    
                    ; MESS core options
                    messIdent :=
                    messParam1 :=
                    messParam2 :=
                    messParam3 :=
                    If InStr(core, "mess") {    ; if a mess core is used
                        Log("Module - Retroarch MESS mode enabled")
                        ; the messType object links the system name to the name mess recognizes
                        messType := Object("Acorn BBC Micro","bbcb","Amstrad CPC","cpc464","Amstrad GX4000","gx4000","APF Imagination Machine","apfimag","Apple IIGS","apple2gs","Atari 8-bit","a800","Atari 2600","a2600","Atari 5200","a5200"
                                            ,"Atari 7800","a7800","Atari Jaguar","jaguar","Atari Lynx","lynx","Atari XEGS","xegs","Bally Astrocade","astrocde","Bandai Gundam RX-78","rx78","Bandai Super Vision 8000","sv8000"
                                            ,"Bandai WonderSwan","wswan","Bandai WonderSwan Color","wscolor","Canon X07","x07","Casio PV-1000","pv1000","Casio PV-2000","pv2000","Coleco ADAM","adam","ColecoVision"
                                            ,"coleco","Commodore Max Machine","vic10","Creatronic Mega Duck","megaduck","Dragon 64","dragon64","Elektronika BK","bk0010","Emerson Arcadia 2001","arcadia","Entex Adventure Vision","advision"
                                            ,"Epoch Game Pocket Computer","gamepock","Epoch Super Cassette Vision","scv","Exidy Sorcerer","sorcerer","Fairchild Channel F","channelf"
                                            ,"Funtech Super Acan","supracan","GCE Vectrex","vectrex","Hartung Game Master","gmaster","GamePark 32","gp32","Interton VC 4000","vc4000"
                                            ,"JungleTac Sport Vii","vii","Magnavox Odyssey 2","odyssey2","Matra & Hachette Alice","alice32","Mattel Aquarius","aquarius","Mattel Intellivision"
                                            ,"intv","NEC PC Engine","pce","NEC PC Engine-CD","pce","NEC SuperGrafx","sgx","NEC TurboGrafx-16","tg16","NEC TurboGrafx-CD","tg16","Nintendo 64"
                                            ,"n64","Nintendo Entertainment System","nes","Nintendo Famicom Disk System","famicom","Nintendo Game Boy","gameboy","Nintendo Game Boy Advance","gba"
                                            ,"Nintendo Game Boy Color","gbcolor","Nintendo Game Boy Japan","gameboy","Nintendo Pokemon Mini","pokemini","Nintendo Virtual Boy","vboy"
                                            ,"Elektronska Industrija Pecom 64","pecom64","Philips CD-i","cdimono1","Philips Videopac","videopac","RCA Studio II","studio2","Sega 32X","32x"
                                            ,"Sega SC-3000","sc3000","Sega CD","segacd","Sega Game Gear","gamegear","Sega Genesis","genesis","Sega Master System","sms","Sega Mega Drive"
                                            ,"megadriv","Sega VMU","svmu","Sharp X1","x1","Sinclair ZX Spectrum","spectrum","SNK Neo Geo AES","aes","SNK Neo Geo CD","neocdz","SNK Neo Geo Pocket","ngp"
                                            ,"SNK Neo Geo Pocket Color","ngpc","Sony PlayStation","psx","Sony PocketStation","pockstat","Sord M5","m5","Spectravideo","svi328n"
                                            ,"Super Nintendo Entertainment System","snes","Tandy TRS-80 Color Computer","coco3","Texas Instruments TI 99-4A","ti99_4a","Tiger Game.com","gamecom"
                                            ,"Thomson MO5","mo5","Thomson TO7","to7","Tiki-100","kontiki","Tomy Tutor","tutor","VTech CreatiVision","crvision","Watara Supervision","svision")
                        messIdent := messType[systemName]    ; search object for the systemName identifier Retroarch uses for its cores
                        If !messIdent
                            ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core")
                        Else
                            Log("Module - MESS mode using a known ident: " . messIdent)
                    
                        If !messRomPath
                            ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.")
                        
                        messParam1 :=
                        messParam2 := " -rompath \" . """" . messRomPath . "\" . """"
                    
                        ; Build a key/value object containing the different messParam3 choices
                        messP3 := Object("alice32","cass1","apple2gs","flop3","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","neocd","cdrom","neocdz","cdrom","svi328n","cass","pecom64","cass","svmu","quik")
                        messParam3 := messP3[messIdent]    ; search object for the messIdent pair
                        messParam3 := " -" . (If messParam3 ? messParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                        
                        fullRomPath := messParam1 . messParam2 . messParam3
                    } Else If (superGB = "true") {
                        Log("Module - Retroarch Super Game Boy mode enabled")
                        fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
                    } Else {
                        Log("Module - Retroarch standard mode enabled")
                        fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
                    }
                    
                    If ident = LibRetro_NFDS    ; Nintendo Famicom Disk System
                    {    IfNotExist, %retroSysDir%\disksys.rom
                            ScriptError("RetroArch requires ""disksys.rom"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If ident = LibRetro_SCD    ; Sega CD
                    {    If romExtension Not In .bin,.cue,.iso
                            ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
                        IfNotExist, %retroSysDir%\bios_CD_E.bin
                            ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                        IfNotExist, %retroSysDir%\bios_CD_U.bin
                            ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                        IfNotExist, %retroSysDir%\bios_CD_J.bin
                            ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If ident in LibRetro_PCECD,LibRetro_TGCD    ; NEC PC Engine-CD and NEC TurboGrafx-CD
                    {    If romExtension Not In .ccd,.cue
                            ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
                        IfNotExist, %retroSysDir%\syscard3.pce
                            ScriptError("RetroArch requires ""syscard3.pce"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If ident = LibRetro_PCFX
                    {    If romExtension Not In .ccd,.cue
                            ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
                        IfNotExist, %retroSysDir%\pcfx.bios
                            ScriptError("RetroArch requires ""pcfx.bios"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    }
                    
                    networkSession :=
                    If (enableNetworkPlay = "true") {
                        Log("Module - Network Multi-Player is an available option for " . dbName,4)
                    
                        netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1)
                        getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1)
                    
                        If (getWANIP = "true")
                            myPublicIP := GetPublicIP()
                    
                        Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
                        defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1)
                        defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1)
                        lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1)    ; does not need to be on the ISD
                        lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1)    ; does not need to be on the ISD
                    
                        mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
                        If (mpMenuStatus = -1) {    ; if user exited menu early
                            Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2)
                            ExitModule()
                        }
                        If networkSession {
                            Log("Module - Using a Network for " . dbName,4)
                            IniWrite, %networkPort%, %settingsFile%, Network, Last_Port
                            ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
                            If (networkType = "client") {
                                IniWrite, %networkIP%, %settingsFile%, Network, Last_IP    ; Save last used IP and Port for quicker launching next time
                                netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"    ; -C = connect as client
                            } Else {    ; server
                                netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"    ; -H = host as server
                            }
                            Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
                            Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
                        } Else
                            Log("Module - User chose Single Player mode for this session",4)
                    }
                    
                    BezelStart()
                    
                    fullscreen := If fullscreen = "true" ? " -f" : ""
                    srmPath := emuPath . "\srm\" . retroArchSystem    ; path for this system's srm files
                    saveStatePath := emuPath . "\save\" . retroArchSystem    ; path for this system's save state files
                    retroCFGFile := If foundCfg ? " -c """ . retroCFGFile . """" : ""
                    
                    IfNotExist, %srmPath%
                        FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist
                    IfNotExist, %saveStatePath%
                        FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist
                    
                    HideEmuStart()    ; This fully ensures windows are completely hidden even faster than winwait
                    
                    If InStr(core, "mess") {    ; if a mess core is used
                        Run(executable . " """ . (messIdent ? messIdent : "") . fullRomPath . """ " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
                    } Else If (ident = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
                        Run(executable . " " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide")
                    } Else {
                        Run(executable . " " . fullRomPath . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
                    }
                    
                    mpMenuStatus :=
                    If networkSession {
                        canceledServerWait := false
                        multiplayerMenuExit := false
                        SetTimer, NetworkConnectedCheck, 500
                    
                        If (networkType = "server") {
                            Log("Module - Waiting for a client to connect to your server")
                            mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
                        } Else {    ; client
                            Log("Module - Trying to contact the server to establish a connection.")
                            mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
                        }
                    
                        If (mpMenuStatus = -1) {    ; if user exited menu early before a client connected
                            Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2)
                            If Process("Exist", executable)
                                Process("Close", executable)    ; must close process as the exe is waiting for a client to connect and no window was drawn yet
                            ExitModule()
                        } Else {    ; blank response from MultiPlayerMenu, exited properly
                            Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
                            WinWait("RetroArch ahk_class RetroArch")
                            WinWaitActive("RetroArch ahk_class RetroArch")
                        }
                        SetTimer, NetworkConnectedCheck, Off
                    } Else {    ; single player
                        WinWait("RetroArch ahk_class RetroArch")
                        WinWaitActive("RetroArch ahk_class RetroArch")
                    }
                    
                    If hideConsole = true
                        WinSet, Transparent, On, ahk_class ConsoleWindowClass    ; makes the console window transparent so you don't see it on exit
                    
                    BezelDraw()
                    HideEmuEnd()
                    FadeInExit()
                    Process("WaitClose", executable)
                    7zCleanUp()
                    BezelExit()
                    FadeOutExit()
                    ExitModule()
                    
                    
                    ; Writes new properties into the retroCFG if defined by user
                    WriteRetroProperty(key,value="") {
                        If (value != "") {
                            Global retroCFG,raCfgHasChanges
                            WriteProperty(retroCFG, key, value,1,1)
                            raCfgHasChanges := 1
                        }
                    }
                    
                    ; Used to convert between RetroArch keys and usable data
                    ConvertRetroCFGKey(txt,direction="read"){
                        Global emuPath
                        If direction = read
                        {    StringTrimLeft,newtxt,txt,1    ; removes the " from the left of the txt
                            StringTrimRight,newtxt,newtxt,1    ; removes the " from the right of the txt
                            If InStr(newtxt,":") {    ; if the path contains a ":" then it is a relative path
                                Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4)
                                StringTrimLeft,newtxt,newtxt,1    ; removes the : from the left of the txt
                                newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)    ; convert relative to absolute
                            }
                            If InStr(newtxt,"/")
                                StringReplace,newtxt,newtxt,/,\,1    ; replaces all forward slashes with backslashes
                        } Else If direction = write
                        {    newtxt = "%txt%"    ; wraps the txt with ""
                            If InStr(newtxt,"\")
                                StringReplace,newtxt,newtxt,\,/,1    ; replaces all backslashes with forward slashes
                        } Else
                            ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
                        Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4)
                        Return newtxt
                    }
                    
                    ; This will simply create a new blank ini if one does not exist
                    CheckSysFile(file){
                        IfNotExist, %file%
                            FileAppend,, %file%
                        Return file
                    }
                    
                    NetworkConnectedCheck:
                        If clientConnected
                            multiplayerMenuExit := true
                        Else If WinExist("RetroArch ahk_class RetroArch") {
                            Log("Module - RetroArch session started, closing the MultiPlayer menu",4)
                            multiplayerMenuExit := true
                        }
                    Return
                    
                    CloseProcess:
                        FadeOutStart()
                        WinClose("RetroArch ahk_class RetroArch")
                    Return

23:14:46:466 | HL |     INFO  | +0     | BuildScript - Loaded Multi-Player scripts
23:14:46:469 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
23:14:46:471 | HL |  WARNING  | +16    | BuildScript - "H:\HyperSpin\HyperLaunch\Lib\User Functions.ahk" not found
23:14:46:473 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
23:14:46:476 | HL |     INFO  | +0     | Main - Module is built
23:14:46:477 | HL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\HyperLaunch\AutoHotkey.dll exists
23:14:46:480 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             AutoHotkey_H ANSI 32-bit
                    FileVersion                 1.1.09.04
                    InternalName                AutoHotkey_H
                    LegalCopyright              Copyright (C) 2012
                    OriginalFilename            AutoHotkey.exe
                    ProductName                 AutoHotkey_H
                    ProductVersion              1.1.09.04
                    File Size:            785408 bytes
                    Created:            12/30/2014 - 1:48:31 Œß‘O
                    Modified:            12/30/2014 - 1:45:49 Œß‘O
23:14:46:483 | HL |     INFO  | +0     | Main - Running module
23:14:46:485 | HL |     INFO  | +16    | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
23:14:46:585 | MD |     INFO  | +N/A   | Module initialized
23:14:46:587 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
23:14:46:591 | MD |   DEBUG1  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
23:14:46:593 | MD |   DEBUG1  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
23:14:46:611 | MD |   DEBUG1  | +32    | fadeLyr3Animation: DefaultFadeAnimation
23:14:46:613 | MD |   DEBUG1  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
23:14:46:615 | MD |     INFO  | +0     | StartModule - Started
23:14:46:616 | MD |     INFO  | +0     | StartModule - MEmu: RetroArch
                    MEmuV: v12-25-2014 Nightly
                    MURL: http://themaister.net/retroarch.html
                    MAuthor: djvj,zerojay
                    MVersion: 2.2.6
                    MCRC: 50A767A6
                    iCRC: A130BB6E
                    MID:
                    MSystem: "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Casio PV-1000","Casio PV-2000","Coleco ADAM","ColecoVision","Commodore Max Machine","Commodore Amiga","Creatronic Mega Duck","Dragon 64","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","JungleTac Sport Vii","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Neo Geo","SNK Neo Geo MVS","SNK Neo Geo AES","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision"
23:14:46:618 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Panasonic 3DO"
23:14:46:620 | MD |     INFO  | +0     | PluginInit - Started
23:14:46:622 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
23:14:46:624 | MD |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\Databases\Panasonic 3DO\Panasonic 3DO.xml exists
23:14:46:641 | MD |   DEBUG1  | +31    | CheckFile - Attributes:
                    File Size:            34937 bytes
                    Created:            12/30/2014 - 1:42:00 Œß‘O
                    Modified:            5/3/2010 - 5:54:56 ŒßŒã
23:14:46:643 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching for a "Game Name" in the database
23:14:46:645 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
23:14:46:647 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Name
23:14:46:649 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Name" with a value: "Who Shot Johnny Rock"
23:14:46:650 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Cloneof
23:14:46:652 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Cloneof" with a value: "Clone Of"
23:14:46:654 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Manufacturer
23:14:46:655 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Manufacturer" with a value: "American Laser Games"
23:14:46:673 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Year
23:14:46:675 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Year" with a value: "1994"
23:14:46:677 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Genre
23:14:46:678 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Not Classified"
23:14:46:680 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Rating
23:14:46:682 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Rating
23:14:46:684 | MD |   DEBUG2  | +0     | PluginInit - GameInfo:
                    GameInfo Label: Cloneof | GameInfo Value:
                    GameInfo Label: Genre | GameInfo Value:
                    GameInfo Label: Manufacturer | GameInfo Value:
                    GameInfo Label: Name | GameInfo Value:
                    GameInfo Label: Year | GameInfo Value:
23:14:46:685 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Ended
23:14:46:723 | MD |   DEBUG1  | +47    | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
23:14:46:725 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Logo: H:\HyperSpin\Media\Panasonic 3DO\Images\Wheel\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].png
23:14:46:727 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a System Logo: H:\HyperSpin\Media\Main Menu\Images\Wheel\Panasonic 3DO.png
23:14:46:728 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
                    Asset Label: Game Logo | Asset Path1:  H:\HyperSpin\Media\Panasonic 3DO\Images\Wheel\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].png | Asset Extension1:  png | Asset Type1:  game
                    Asset Label: System Logo | Asset Path1:  H:\HyperSpin\Media\Main Menu\Images\Wheel\Panasonic 3DO.png | Asset Extension1:  png | Asset Type1:  system
23:14:46:731 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
23:14:46:733 | MD |   DEBUG1  | +0     | PluginInit - Looking for a Parent "Artwork1" for "Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]" because none were found in: H:\HyperSpin\Media\Panasonic 3DO\Images\Artwork1\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].png
23:14:46:786 | MD |   DEBUG1  | +63    | PluginInit - Looking for a Parent "Artwork3" for "Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]" because none were found in: H:\HyperSpin\Media\Panasonic 3DO\Images\Artwork3\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].png
23:14:46:789 | MD |   DEBUG1  | +0     | PluginInit - Looking for a Parent "Artwork4" for "Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]" because none were found in: H:\HyperSpin\Media\Panasonic 3DO\Images\Artwork4\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].png
23:14:46:790 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
23:14:46:792 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Artwork1: H:\HyperSpin\Media\Panasonic 3DO\Images\Artwork1\Clone Of.png
23:14:46:794 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Box Art: H:\HyperSpin\Media\Panasonic 3DO\Images\Artwork2\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].png
23:14:46:796 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Cartridge: H:\HyperSpin\Media\Panasonic 3DO\Images\Artwork3\Clone Of.png
23:14:46:818 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a Flyers: H:\HyperSpin\Media\Panasonic 3DO\Images\Artwork4\Clone Of.png
23:14:46:820 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Letters: H:\HyperSpin\Media\Panasonic 3DO\Images\Letters
23:14:46:854 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a Other: H:\HyperSpin\Media\Panasonic 3DO\Images\Other
23:14:46:858 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
                    Asset Label: Box Art | Asset Path1:  H:\HyperSpin\Media\Panasonic 3DO\Images\Artwork2\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].png | Asset Extension1:  png | Asset Type1:  game
                    Asset Label: Letters | Asset Path1:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
                    Asset Label: Letters | Asset Path2:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
                    Asset Label: Letters | Asset Path3:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
                    Asset Label: Letters | Asset Path4:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
                    Asset Label: Letters | Asset Path5:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
                    Asset Label: Letters | Asset Path6:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
                    Asset Label: Letters | Asset Path7:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
                    Asset Label: Letters | Asset Path8:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
                    Asset Label: Letters | Asset Path9:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
                    Asset Label: Letters | Asset Path10:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
                    Asset Label: Letters | Asset Path11:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
                    Asset Label: Letters | Asset Path12:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
                    Asset Label: Letters | Asset Path13:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
                    Asset Label: Letters | Asset Path14:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
                    Asset Label: Letters | Asset Path15:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
                    Asset Label: Letters | Asset Path16:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
                    Asset Label: Letters | Asset Path17:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
                    Asset Label: Letters | Asset Path18:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
                    Asset Label: Letters | Asset Path19:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
                    Asset Label: Letters | Asset Path20:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
                    Asset Label: Letters | Asset Path21:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
                    Asset Label: Letters | Asset Path22:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
                    Asset Label: Letters | Asset Path23:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
                    Asset Label: Letters | Asset Path24:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
                    Asset Label: Letters | Asset Path25:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
                    Asset Label: Letters | Asset Path26:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
                    Asset Label: Letters | Asset Path27:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
                    Asset Label: Letters | Asset Path28:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
                    Asset Label: Letters | Asset Path29:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
                    Asset Label: Letters | Asset Path30:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
                    Asset Label: Letters | Asset Path31:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
                    Asset Label: Letters | Asset Path32:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
                    Asset Label: Letters | Asset Path33:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
                    Asset Label: Letters | Asset Path34:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
                    Asset Label: Letters | Asset Path35:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
                    Asset Label: Letters | Asset Path36:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
                    Asset Label: Letters | Asset Path37:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
                    Asset Label: Letters | Asset Path38:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
                    Asset Label: Letters | Asset Path39:  H:\HyperSpin\Media\Panasonic 3DO\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
                    Asset Label: Other | Asset Path1:  H:\HyperSpin\Media\Panasonic 3DO\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
23:14:46:880 | MD |   DEBUG1  | +31    | BuildAssetsTable - Ended
23:14:46:886 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
23:14:46:888 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a MP4 Game Video: H:\HyperSpin\Media\Panasonic 3DO\Video\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].*
23:14:46:890 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a MP4 System Video: H:\HyperSpin\Media\Main Menu\Video\Panasonic 3DO.*
23:14:46:950 | MD |   DEBUG2  | +63    | BuildAssetsTable - Media assets found:
                    Asset Label: FLV Game Video | Asset Path1:  H:\HyperSpin\Media\Panasonic 3DO\Video\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].flv | Asset Extension1:  flv | Asset Type1:  game
                    Asset Label: FLV System Video | Asset Path1:  H:\HyperSpin\Media\Main Menu\Video\Panasonic 3DO.flv | Asset Extension1:  flv | Asset Type1:  system
                    Asset Label: MP4 System Video | Asset Path1:  H:\HyperSpin\Media\Main Menu\Video\Panasonic 3DO.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
23:14:46:952 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
23:14:46:970 | MD |     INFO  | +31    | PluginInit - Ended
23:14:46:972 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to HyperLaunch: Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]
23:14:46:974 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
23:14:46:976 | MD |     INFO  | +0     | StartModule - Ended
23:14:46:978 | MD |   DEBUG1  | +0     | CoverFE - Started
23:14:46:982 | MD |   DEBUG1  | +0     | CoverFE - Ended
23:14:46:003 | MD |     INFO  | +31    | Module Setting - [Panasonic 3DO] - LibRetro_Core: 4do_libretro
23:14:47:005 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
23:14:47:007 | MD |     INFO  | +0     | Module Setting - [Settings] - ConfigFolder: ..\Emulators\RetroArch\configs
23:14:47:009 | MD |     INFO  | +0     | Module Setting - [Settings] - MESS_BIOS_Roms_Folder: ..\Emulators\MESS\roms
23:14:47:011 | MD |     INFO  | +0     | Module Setting - [Settings] - HideConsole: true
23:14:47:013 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - SuperGameBoy: false
23:14:47:015 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - SuperGameBoy: false
23:14:47:032 | MD |     INFO  | +32    | Module Setting - [Network] - Enable_Network_Play: false
23:14:47:035 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - Enable_Network_Play: false
23:14:47:037 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - Overlay:
23:14:47:039 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - Overlay:
23:14:47:041 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - VideoShader:
23:14:47:042 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - VideoShader:
23:14:47:044 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - AspectRatioIndex:
23:14:47:046 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - AspectRatioIndex:
23:14:47:069 | MD |     INFO  | +31    | Module Setting - [Panasonic 3DO] - CustomViewportWidth:
23:14:47:071 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - CustomViewportWidth:
23:14:47:073 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - CustomViewportHeight:
23:14:47:075 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - CustomViewportHeight:
23:14:47:077 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - CustomViewportX:
23:14:47:078 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - CustomViewportX:
23:14:47:096 | MD |     INFO  | +31    | Module Setting - [Panasonic 3DO] - CustomViewportY:
23:14:47:098 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - CustomViewportY:
23:14:47:101 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - Rotation: 0
23:14:47:104 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - Rotation: 0
23:14:47:106 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - CropOverscan:
23:14:47:108 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - CropOverscan:
23:14:47:126 | MD |     INFO  | +31    | Module Setting - [Panasonic 3DO] - ThreadedVideo:
23:14:47:128 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - ThreadedVideo:
23:14:47:130 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - VSync:
23:14:47:132 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - VSync:
23:14:47:135 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - IntegerScale:
23:14:47:137 | MD |     INFO  | +0     | Module Setting - [Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]] - IntegerScale:
23:14:47:139 | MD |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\Emulators\RetroArch\cores\4do_libretro.dll exists
23:14:47:159 | MD |   DEBUG1  | +32    | CheckFile - Attributes:
                    File Size:            1877467 bytes
                    Created:            5/17/2015 - 4:01:49 Œß‘O
                    Modified:            5/1/2015 - 12:11:34 Œß‘O
23:14:47:161 | MD |   DEBUG1  | +0     | Module - Global cfg should be: H:\HyperSpin\Emulators\RetroArch\retroarch.cfg
23:14:47:163 | MD |   DEBUG1  | +0     | Module - System cfg should be: H:\HyperSpin\Emulators\RetroArch\configs\Panasonic 3DO.cfg
23:14:47:165 | MD |   DEBUG1  | +0     | Module - Core cfg should be: H:\HyperSpin\Emulators\RetroArch\configs\4do_libretro.dll.cfg
23:14:47:240 | MD |   DEBUG1  | +78    | Module - Found a Core cfg!
23:14:47:242 | MD |     INFO  | +0     | Module - RetroArch is using H:\HyperSpin\Emulators\RetroArch\configs\4do_libretro.dll.cfg as its config file.
23:14:47:244 | MD |   DEBUG1  | +0     | LoadProperties - Started and loading this cfg into memory: H:\HyperSpin\Emulators\RetroArch\configs\4do_libretro.dll.cfg
23:14:47:275 | MD |   DEBUG1  | +31    | LoadProperties - Ended
23:14:47:277 | MD |   DEBUG1  | +0     | WriteProperty - Started
23:14:47:279 | MD |   DEBUG1  | +0     | WriteProperty - Ended
23:14:47:298 | MD |     INFO  | +31    | Module - Saving changed settings to: "H:\HyperSpin\Emulators\RetroArch\configs\4do_libretro.dll.cfg"
23:14:47:300 | MD |   DEBUG1  | +0     | SaveProperties - Started and saving this cfg to disk: H:\HyperSpin\Emulators\RetroArch\configs\4do_libretro.dll.cfg
23:14:50:898 | MD |   DEBUG1  | +3594  | SaveProperties - Ended
23:14:50:901 | MD |     INFO  | +0     | 7z - Started, received H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].cue. If rom is an archive, it will extract to H:\HyperSpin\HL Temp
23:14:50:903 | MD |     INFO  | +0     | 7z - This rom type does not need 7z: ".cue"
23:14:50:904 | MD |   DEBUG1  | +0     | 7z - Starting non-7z FadeIn animation.
23:14:50:906 | MD |     INFO  | +0     | DefaultFadeAnimation - Started
23:14:50:924 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Info Bar images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]\Info Bar*.*
23:14:50:969 | MD |   DEBUG1  | +47    | GetFadePicFile - Checking if any Fade Info Bar images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Horizontal\Info Bar*.*
23:14:50:971 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Info Bar*.*
23:14:50:973 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Horizontal\Info Bar*.*
23:14:50:005 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Info Bar images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Info Bar*.*
23:14:51:007 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Info Bar*.png
23:14:51:009 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Info Bar pic: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Info Bar.png
23:14:51:010 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Info Bar*.gif
23:14:51:012 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Info Bar*.tif
23:14:51:014 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Info Bar*.bmp
23:14:51:034 | MD |   DEBUG1  | +32    | GetFadePicFile - Looking for Fade Info Bar pic: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Info Bar*.jpg
23:14:51:036 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Info Bar.png
23:14:51:044 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]\Layer 3*.*
23:14:51:046 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Horizontal\Layer 3*.*
23:14:51:068 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Layer 3*.*
23:14:51:070 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Layer 3*.png
23:14:51:072 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Layer 3 pic: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Layer 3.png
23:14:51:074 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Layer 3*.gif
23:14:51:075 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Layer 3*.tif
23:14:51:077 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Layer 3*.bmp
23:14:51:095 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 3 pic: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Layer 3*.jpg
23:14:51:098 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Layer 3.png
23:14:51:130 | MD |   DEBUG1  | +31    | FadeInDelay - Started
23:14:51:132 | MD |   DEBUG1  | +0     | FadeInDelay - Ended
23:14:51:135 | MD |   DEBUG1  | +0     | 7z - romPath changed from "H:\Games\Panasonic 3DO" to "H:\Games\Panasonic 3DO"
23:14:51:136 | MD |   DEBUG1  | +0     | 7z - romName changed from "Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]" to "Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]"
23:14:51:138 | MD |   DEBUG1  | +0     | 7z - romExtension changed from ".cue" to ".cue"
23:14:51:140 | MD |     INFO  | +0     | 7z - Ended
23:14:51:173 | MD |     INFO  | +47    | Module - Retroarch standard mode enabled
23:14:51:205 | MD |     INFO  | +31    | Run - Running: H:\HyperSpin\Emulators\RetroArch\retroarch.exe  "H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].cue" -f -c "H:\HyperSpin\Emulators\RetroArch\configs\4do_libretro.dll.cfg" -L "H:\HyperSpin\Emulators\RetroArch\cores\4do_libretro.dll" -s "H:\HyperSpin\Emulators\RetroArch\srm\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].srm" -S "H:\HyperSpin\Emulators\RetroArch\save\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].state"
23:14:51:216 | MD |   DEBUG1  | +0     | Run - "retroarch.exe  "H:\Games\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].cue" -f -c "H:\HyperSpin\Emulators\RetroArch\configs\4do_libretro.dll.cfg" -L "H:\HyperSpin\Emulators\RetroArch\cores\4do_libretro.dll" -s "H:\HyperSpin\Emulators\RetroArch\srm\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].srm" -S "H:\HyperSpin\Emulators\RetroArch\save\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!].state"" Process ID: 7012
23:14:51:257 | MD |   DEBUG1  | +47    | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x220b0e | Process ID: 10008 | Process Path: H:\HyperSpin\HyperLaunch\HyperLaunch.exe
23:14:51:259 | MD |     INFO  | +0     | WinWait - Waiting for "RetroArch ahk_class RetroArch"
23:14:52:017 | MD |     INFO  | +766   | DefaultFadeAnimation - Ended
23:14:53:454 | MD |   DEBUG1  | +1437  | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x220b0e | Process ID: 10008 | Process Path: H:\HyperSpin\HyperLaunch\HyperLaunch.exe
23:14:53:456 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x220b0e | Process ID: 10008 | Process Path: H:\HyperSpin\HyperLaunch\HyperLaunch.exe
23:14:53:458 | MD |     INFO  | +0     | WinWaitActive - Waiting for "RetroArch ahk_class RetroArch"
23:14:53:755 | MD |   DEBUG1  | +297   | GetActiveWindowStatus - Title: RetroArch | Class: RetroArch | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x370a68 | Process ID: 7012 | Process Path: H:\HyperSpin\Emulators\RetroArch\retroarch.exe
23:14:53:782 | MD |     INFO  | +32    | Process - WaitClose retroarch.exe
23:15:05:634 | MD |   DEBUG1  | +11843 | CloseProcess - Started, user requested to end launched application
23:15:05:636 | MD |   DEBUG1  | +0     | FadeOutStart - Started
23:15:05:638 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
23:15:05:640 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
23:15:05:676 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
23:15:05:678 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseFadeOut"
23:15:05:680 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer -1 images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\Who Shot Johnny Rock (1994)(American Laser Games)(US)[!]\Layer -1*.*
23:15:05:682 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer -1 images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Horizontal\Layer -1*.*
23:15:05:684 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer -1 images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\Panasonic 3DO\_Default\Layer -1*.*
23:15:05:686 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer -1 images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Horizontal\Layer -1*.*
23:15:05:687 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer -1 images exist in: H:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.*
23:15:05:800 | MD |     INFO  | +125   | DefaultAnimateFadeOut - Started
23:15:06:300 | MD |     INFO  | +500   | DefaultAnimateFadeOut - Ended
23:15:06:303 | MD |   DEBUG1  | +0     | FadeOutStart - Ended
23:15:06:306 | MD |   DEBUG1  | +0     | ShowFE - Started
23:15:06:308 | MD |   DEBUG1  | +0     | ShowFE - Ended
23:15:06:311 | MD |     INFO  | +0     | WinClose - Closing: RetroArch ahk_class RetroArch
23:15:06:423 | MD |   DEBUG1  | +125   | CloseProcess - Ended
23:15:06:427 | MD |     INFO  | +0     | 7zCleanUp - Started
23:15:06:429 | MD |   DEBUG1  | +0     | 7zCleanUp - Deleted
23:15:06:432 | MD |     INFO  | +0     | 7zCleanUp - Ended
23:15:06:434 | MD |   DEBUG1  | +0     | FadeOutExit - Started
23:15:06:436 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
23:15:06:471 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling "CloseFadeOut" standard Hotkey method for key(s): "~Esc"
23:15:06:473 | MD |     INFO  | +0     | DefaultAnimateFadeOut - Started
23:15:06:990 | MD |     INFO  | +516   | DefaultAnimateFadeOut - Ended
23:15:06:994 | MD |   DEBUG1  | +0     | FadeOutExit - Ended
23:15:06:996 | MD |     INFO  | +0     | ExitModule - Started
23:15:06:998 | MD |     INFO  | +0     | Starting Updating Statistics:
23:15:06:034 | MD |   DEBUG2  | +47    | Total Elapsed Time in Pause in seconds: 0
23:15:07:036 | MD |   DEBUG2  | +0     | gameSectionStartTime:443263375
23:15:07:039 | MD |   DEBUG2  | +0     | ElapsedTime:13
23:15:07:041 | MD |   DEBUG2  | +0     | Statistics cleared game name: Who Shot Johnny Rock
23:15:07:091 | MD |   DEBUG2  | +46    | Loaded game statistics from ini files:
                    Number_of_Times_Played: 0
                    Last_Time_Played: 0
                    Average_Time_Played: 0
                    Total_Time_Played: 0
                    System_Total_Played_Time: 135
                    Total_Global_Played_Time: 606
23:15:07:131 | MD |   DEBUG2  | +47    | Updated Statistics: Number_of_Times_Played: 1
                    Last_Time_Played: “ú—j“ú 5ŒŽ 17, 2015 11:14:53 ŒßŒã
                    Average_Time_Played: 13
                    Total_Time_Played: 13
                    System_Total_Played_Time: 148
                    Total_Global_Played_Time: 619
23:15:07:183 | MD |     INFO  | +47    | Game section statistics updated.
23:15:07:185 | MD |     INFO  | +0     | ExitModule - Ended
23:15:07:187 | MD |     INFO  | +0     | End of Module Logs
23:15:07:320 | HL |     INFO  | +20828 | Main - Module ended, exiting HyperLaunch normally
23:15:07:322 | HL |     INFO  | +0     | ExitScript - Started
23:15:07:333 | HL |     INFO  | +15    | SystemCursor - Restoring mouse cursor
23:15:07:343 | HL |     INFO  | +0     | ExitScript - Ended

 

Posted

Hi Giga

 

My files are like this for each sets

 

Anotherworld xxxx.cue
Anotherworld xxxx.iso

 

Do I need to 7z into one?

Posted

Mine are just iso, so try loading the iso directly into RetroArch without RocketLauncher. Do you have the bios file in the system folder? panafz10.bin

 

Do not use the cue file.

56uIzxg.png

Posted

Yes that is the main problem, you have the wrong set for RetroArch as I mentioned in post 2. The HyperSpin ready set only works with FourDO, perhaps someone know why or if your set can be converted, I can't remember.

56uIzxg.png

Posted

The easiest solution here is a combination of multiple sources:

 

No Intro from PD and No Intro from BitG plus downloading the final missing ones from Google. No need to convert, all are available in ISO format. 

 

That said, 4DO core isn't able to play 100% of the at the moment.

Posted

Thank you guys will try to find another set from other source and try it again,

I have full set already just not working out of the box.

How did you get it worked? Did you faced same issue as me in the beginning?

Archived

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