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baddeolv

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Everything posted by baddeolv

  1. also turned in another game theme for animation wizaed @rondar to go harry potter on...
  2. I just received the newest updates of hyperspin and hq for pretesting. ill post back with more information after i put it through the gauntlet...
  3. Since i am on the arcadepc subject, heres the themes i made for each platform it includes:
  4. UPDATE 10/3/25 ok, so ... Media is indeed not working correctly at the moment because they have been adding a new feature and its not playing nice with windows. From what ive been told, Its a major wrench in the cogs and fixing/patching is going to take a lot of work and time to get it stable again, but the lead programmer is confident in how to patch the problem, its just a pain in the ass. in the meantime, for those who aren't aware, (probably 99% of new users here since the days HS1 was in its hay days), I follow and keep current on anything ArcadePC, "TeknoChicken", and keep in sync with releases, patches, general progress, etc...That being said, I got inspired to put some theme .psd's together to get a jump on filling the new wheel with HD game themes. i posted a few here and there a while back and our loyal theme wizard @rondar, has been rad enough to animate and publish them for me because, when it comes to animations, i just don't have the creative thinking or ideas to bring my artwork to life. I have posted several times in the past about wanting a partner/assistant that i could share the psds with, and let them animate/publish them but it has never worked out, and i have a lot of project files stacking up on the backup drives. If you want to help out just let me know and shoot me a dm. You can also shoot me or rondar a dm, if you want opinions or advice or need help to create a desired effect, or even just to show off your work! Getting back to my original subject, TeknoParrot, now supports Sega Triforce, Namco system 246/256, and Namco system 357/359 , and has made great improvements in the compatibility and visuals so i started game themes for Namco system 357/359 and gave the psd files to rondar to polish and animate for us. Heres the screenys of the set so far and as i said, they are only W.I.P. so artwork could be added or omitted befor they get published. Just thought a little eye candy to get you stoked a little bit, couldnt hurt right?!
  5. Still amazes me how you are using the toolset to make all that happen. I have a few more for you to play with and break my brain again if you want lol @rondar
  6. ...for anyone interested in the laserdisc box combos. I uploaded them to the emumovies ftp submissions under my folder there
  7. not much to report. Devs have released a new private beta to the team to test, but have been reported several bugs, preventing the public release of this particular installment. once its been ironed out enough , you will be able to test the public release of this version. Im seeing a lot of really cool features being added, but i cant reveal the specifics, because they are the ones that are entitled to unveil them. Just believe me when i say that quite a few of the requested features ive read in the forum, are popping up, plus a ton of extras! Ive been keeping busy with artwork projects, most of which are just creations i made to place on my personal setup. As well as getting back into my theme'n groove with a few mor ArcadePC themes. Heres a few screenshots:
  8. With the new beta that is automated, hyperlist has been made a private admin toolset to use for updating sync assets for HQ. I'm sure in the future they are going to setup a new site for the users to make custom documents with, but as for the time being, it is non existent unless you do as stated above and utilize the way back machine
  9. Rocket launcher is not required for hs2 to launch into a game but it will be an option to use a little more down the road as the beta reaches completion of course
  10. You just have bad timing for the artwork, we are in the middle of adding each system and updating the ones that were previously working on sync, but thanks for letting us know anyway lol. I'm guessing it's a good couple of weeks to get it back in action, but it will be worth the wait
  11. HQ will update automatically or by clicking settings on the top and looking for "check for updates" on the left side about 3/4 of the way down
  12. -run=hikaru -rom=%rom.name% -run=dc -rom=%rom.name% -run=naomi -rom=%rom.name% -run=awave -rom=%rom.name% -run=gaelco -rom=%rom.name% -run=cave3rd -rom=%rom.name% those are the command lines (depending on what platform you are using
  13. RCA Studio II default theme Theme by: Unknown Preview Description RCA Studio II default theme by baddeolv Details Type: System Theme System: RCA Studio II Tags: RCA Studio II,System Theme Created: Sep 11, 2025 Download View on HyperTheme Credits baddeolv (Artist)
  14. Nintendo Game Boy Advance default theme by baddeolv Theme by: Unknown Preview Description Nintendo Game Boy Advance system theme Details Type: System Theme System: Nintendo Game Boy Advance Tags: Nintendo Game Boy Advance,System Theme Created: Sep 09, 2025 Download View on HyperTheme Credits baddeolv (Artist)
  15. Nintendo DS Default Theme Theme by: Unknown Preview Description Nintendo DS Default Theme by baddeolv Details Type: System Theme System: Nintendo DS Tags: Nintendo DS,System Theme Created: Sep 04, 2025 Download View on HyperTheme Credits baddeolv (Artist)
  16. GCE Vectrex Default Theme Theme by: Unknown Preview Description GCE Vectrex Default Theme by baddeolv Details Type: System Theme System: GCE Vectrex Tags: GCE Vectrex,System Theme Created: Sep 04, 2025 Download View on HyperTheme Credits baddeolv (Artist)
  17. Epoch Game Pocket Computer Default Theme Theme by: Unknown Preview Description Epoch Game Pocket Computer by baddeolv Details Type: System Theme System: Epoch Game Pocket Computer Tags: Epoch Game Pocket Computer,System Theme Created: Sep 04, 2025 Download View on HyperTheme Credits baddeolv (Artist)
  18. Elektronika BK Default Theme Theme by: Unknown Preview Description Elektronika BK Default Theme by baddeolv Details Type: System Theme System: Elektronika BK Tags: Elektronika BK,System Theme Created: Sep 04, 2025 Download View on HyperTheme Credits baddeolv (Artist)
  19. Fairchild Channel F Default Theme Theme by: Unknown Preview Description Fairchild Channel F Default Theme by baddeolv Details Type: System Theme System: Fairchild Channel F Tags: Fairchild Channel F,System Theme Created: Sep 03, 2025 Download View on HyperTheme Credits baddeolv (Artist)
  20. SNK NeoGeo Pocker Color Default Theme Theme by: Unknown Preview Description SNK NeoGeo Pocker Color Default Theme by baddeolv Details Type: System Theme System: SNK Neo Geo Pocket Color Tags: SNK Neo Geo Pocket Color,System Theme Created: Sep 03, 2025 Download View on HyperTheme Credits baddeolv (Artist)
  21. Camputers Lynx Theme by: Unknown Preview Description Camputers Lynx by baddeolv Details Type: System Theme System: Camputers Lynx Tags: Camputers Lynx,System Theme Created: Aug 30, 2025 Download View on HyperTheme
  22. Atari Jaguar Default Theme by: Unknown Preview Description Atari Jaguar default Details Type: System Theme System: Atari Jaguar Tags: Atari Jaguar,System Theme Created: Aug 30, 2025 Download View on HyperTheme
  23. Finished with Sammy atomiswave and currently working on popcap
  24. I noticed that we have a few platforms that are missing complete box and Cart artwork and I have started to create the ones that I noticed as I installed them on my wheel. Here is a preview of my progress so far, and more to come over time
  25. baddeolv

    zip games

    I'm not sure if it has been integrated yet but I am sure it will be as the beta goes on. I saw that 7zip is part of the install inside the plug-in folder so it has to be there for a reason I would assume. For the time being you can see if the system you are trying to use the no working unzip features for can be used in retroarch without the need for unzipping. Or if it is absolutely a need for the system on your setup I would just unzip the roms temporarily until the beta supports unzipping on the fly. Thank you for your understanding and be assured that we have not stopped working on the frontend. Also you can post that as a feature request in the forum and it may be pushed through early by our programmer team.
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