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  1. Today
  2. Yesterday
  3. oops fixed xD
  4. arched gradients are such a pain in the ass.. i get as close as i can but not perfect
  5. Sorry, I think we just need to wait for the next update. Should be soon.
  6. Last week
  7. @rondarI can replicate this same issue is there a workaround?
  8. The importer is unable to process nintendo swith roms .xci or .nsp or .zip or .7z The application will indefinately hang at Processing (adding system)
  9. These are all the files and locations where files and folders are created when installing the application. I needed to COMPLETELY WIPE my install and start from scratch. Program Details: Name: HyperHQ 2.0.85 Operation: Uninstall Size: 477 MB Version: 2.0.85 Publisher: HyperSpin Date: 9/16/2025 5:01:21 PM Install Location: C:\Arcade\Hyperspin 2\HyperHQ Uninstall String: "C:\Arcade\Hyperspin 2\HyperHQ\Uninstall HyperHQ.exe" /allusers Operation Summary: Scanning mode: Moderate Successfully deleted Files: 10 Successfully deleted Folders: 2 Successfully deleted Registry keys: 2 Successfully deleted Registry values: 8 File and Folder operations: Successfully deleted Files C:\Users\username\AppData\Roaming\Microsoft\Windows\Recent\HyperHQ.lnk C:\WINDOWS\Prefetch\HYPERHQ.EXE-0082E69E.pf C:\WINDOWS\Prefetch\HYPERHQ.EXE-0082E69F.pf C:\WINDOWS\Prefetch\HYPERHQ.EXE-0082E6A0.pf C:\WINDOWS\Prefetch\HYPERHQ.EXE-0082E6A2.pf C:\WINDOWS\Prefetch\HYPERHQ.EXE-0082E6A8.pf C:\WINDOWS\Prefetch\HYPERHQ.EXE-0082E6A9.pf C:\WINDOWS\Prefetch\HYPERHQ.EXE-0082E6AA.pf C:\WINDOWS\Prefetch\UNINSTALL HYPERHQ.EXE-4C6C23B0.pf C:\Users\username\AppData\Roaming\Microsoft\Windows\Recent\HyperHQ-2025-09-16-20-24-29.log.lnk Successfully deleted Folders c:\arcade\hyperspin 2\hyperhq C:\Users\username\.HyperHQ Registry operations: Successfully deleted Registry keys HKEY_CURRENT_USER\SOFTWARE\8b57932a-6008-58c4-b0e5-3d206673fdaa HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\8b57932a-6008-58c4-b0e5-3d206673fdaa Successfully deleted Registry values HKEY_CURRENT_USER\SOFTWARE\8b57932a-6008-58c4-b0e5-3d206673fdaa: InstallLocation HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Compatibility Assistant\Store: C:\Arcade\Hyperspin 2\HyperHQ\HyperHQ.exe HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Compatibility Assistant\Store: C:\Arcade\Hyperspin 2\HyperHQ\resources\elevate.exe HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Compatibility Assistant\Store: C:\Arcade\Hyperspin 2\HyperHQ\Uninstall HyperHQ.exe HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers: C:\Arcade\Hyperspin 2\HyperHQ\HyperHQ.exe HKEY_CURRENT_USER\SOFTWARE\Classes\Local Settings\Software\Microsoft\Windows\Shell\MuiCache: C:\Arcade\Hyperspin 2\HyperHQ\HyperHQ.exe.FriendlyAppName HKEY_CURRENT_USER\SOFTWARE\Classes\Local Settings\Software\Microsoft\Windows\Shell\MuiCache: C:\Arcade\Hyperspin 2\HyperHQ\HyperHQ.exe.ApplicationCompany HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\8b57932a-6008-58c4-b0e5-3d206673fdaa: InstallLocation
  10. Opening HyperHQ is stuck on a splash screen. This is after it was stuck on processing Nintendo S for over an hour had to force close. I have already tried deleted %appdata% roaming\local but this still goes to this screen and site indefinitely.
  11. the whole program has no sound now, checked in hyperhq and all the vols are good??
  12. Attached is the VisualBoyAdvance-m module. In order to make it work, I needed the attached vbam.ini file to be copied in the same folder the emulator is located in. VisualBoyAdvance-M.zip vbam.ini
  13. I am experiencing the same issue, roms are on a networked share with a drive letter.
  14. used the title screen for keith courage japan translated to english... used this cus the logo is way better than the US one
  15. Log: [2025-09-15 18:03:01.050] [debug] Running command: "C:/ProgramData/HyperSpin/HyperSpin/\plugins\HyperspinCore Essentials\7zip\7za.exe" Issue: The command path uses mixed forward (/) and back (\) slashes. While Windows tolerates this in many cases, certain command-line tools (like 7-Zip) can fail or behave unpredictably when given such paths. This makes it a latent source of bugs. Cause: Paths are likely being constructed via raw string concatenation instead of a path-aware method. Example: (Not sure which languages the team is using) basePath = "C:/ProgramData/HyperSpin/HyperSpin/"; subPath = "\plugins\HyperspinCore Essentials\7zip\7za.exe"; fullPath = basePath + subPath;
  16. -run=hikaru -rom=%rom.name% -run=dc -rom=%rom.name% -run=naomi -rom=%rom.name% -run=awave -rom=%rom.name% -run=gaelco -rom=%rom.name% -run=cave3rd -rom=%rom.name% those are the command lines (depending on what platform you are using
  17. Active path: C:/ProgramData/HyperSpin/HyperSpin 2/ Log: ERROR HyperHQ: 'C:\ProgramData\HyperSpin\HyperSpin' is not recognized as an internal or external command, The way HyperHQ is trying to launching Hyperspin, HyperHQ is dropping part of the folder dir if there is a space in the folder name.
  18. I can't find the old version that the preinstalled module comes with
  19. Hey, First of all im really happy this project goes forward. I downloaded the beta to see how it looks and works . I set up 2 Systems but cannot launch any game. -> Do i still need Rocket Launcher? Or have the beta a new launcher on Board? Update -> Now it starts I have a Problem with my old Hyperspin and damn, its to long ago , icant remember how i fix it . If anyone is interessted on my Problem -> I cant edit my Exit Script Key in Rocketlauncher UI . I miss a button. So every Time i want stop playing and go back to Hyperspin i need keyboard . I wanted to set the Exit button on Joy 1 R3 hold for 3 Seconds but cannot find it Greetings from Austria
  20. i know is kinda big, but i redid the whole thing and we need an older DnD logo that could be used for other games as well from that time....that and the lower fonts have some long ass f's smfh
  21. exile 2 was such a pain...had to redo almost all of it... asshole logo lol source was terrible
  22. Outstanding , everyone a masterpiece.
  23. Version 1.0.0

    12 downloads

    Evil Mario Backgrounds
  24. Earlier
  25. Version 1.0.0

    18 downloads

    16:9 (Vector) Crazy Kong theme + wheel(SWF). Original theme created by Rondar and Subzero.
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