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  3. RocketLauncher ignores the MAME settings. I believe you need to edit this file. It is located in Hyperspin->Modules->MAME folder.
  4. slow times
  5. Just as an FYI, after installing the newest version of HyperHQ, version 2.0.102, a newer version of the HyperSpin Plugin was also installed. It has resolved the HyperSpin being stuck issue. But there are now a few new issues. I will be documenting them soon. Thanks for all your input @rondar.
  6. Version 1.0.0

    2 downloads

    Filling in some gaps.
  7. I figured out that the Atari 2600 wheels and Sony Playstation wheels downloaded folders where my rootcause when hyperspin was stucked Atari 2600 wheels folder d683a221-6bee-4c6d-aa73-c36e97c95fe6 Sony Playstation wheels folder 3bc3f13f-094f-48a5-89f4-1aba13cf0eca Working when deleted, appearing again after automatic media download
  8. Yesterday
  9. I was able to have hyperspin not being stuck anymore after I deleted all the last medias which were downloaded manually in the Hyperspin media hsm folder. Maybe a corrupted file was sitting there. unfortunately I'm not able to say which media from which system.
  10. Starting a thread to let you know what I am currently working on mostly game themes for the new Beta hs2
  11. I am running MAME 0.281. When I launch mame.exe and then launch a game from the UI, it reads the mame.ini file in my MAME folder (same location as mame.exe). I can see scanlines and my other settings are there. When I launch via Hyperspin (click on Hyperspin.exe), I get my same list of games with the wheel, snaps, etc. that are showing as "Available" in MAME but when I launch a game from there, the mame.ini file is not being read (no scanlines showing up, etc.). I have my mame.ini file in Hyperspin\Emulators\MAME folder with the mame.exe, roms folder and everything else. Is there somewhere else that Hyperspin/RocketLauncher is looking for mame.ini? I can't find a path or a setting anywhere that would be looking for the mame.ini file. I suspect I'm missing something obvious or else there would be a ton of people asking about this and I can't find anything. It's driving me crazy! Thanks.
  12. Hi is any one else keep getting this. Authentication Required Please login to access media download it keep popping up a lot.
  13. Thank you. I’ll try to install STV later to see if I encounter any issues.
  14. Media : nintendo gameboy color : visible un hyperhq nintendo gameboy advanced : visible in hyperhq sega STV : no media downloaded by hyperhq no rom information either waited for hyperspin to load for more than 10 minutes. Taking 1-2 minutes usually. did cleared cache, completely close hyperspin and hyperhq plus computer restart.
  15. Hello,do you have any new progress?
  16. I'll try to answer what I can: Yes, system default themes are in the same place as game themes because they appear on the same wheel. You can still download and select different themes if they are available. The box art textures are just the front, back and spine of the box in one image. (You should be able to see a preview of these on the media pages in HQ) There is no horizontal wheel in this build. I experienced the same thing with media that downloaded that I did not select. Definitely a bug that needs to be worked out. Are you seeing media in HQ? Boxes, videos, logos? Most themes will need to be downloaded from HT.
  17. You're welcome. Just trying to help figure things out so they can squash the bugs. Few more questions: Can you see all the media (boxes, videos, etc) for the systems in HQ? How long did you wait for HS to launch? Have you completely closed out of HQ and reopened?
  18. The last 3 systems I added after the last succesfull Hyperspin launch were Nintendo Gameboy color, Nintendo gameboy advanced and sega STV. I was suspecting sega STV so I removed it but still stucked. I tried the 2 others one at a time and got the same result. Thanks for your support rondar !
  19. Last week
  20. What system or systems did you add after your last successful launch? Try removing that system and report back.
  21. Hi, I did wipe everything and restarted from scratch using HyperHQ 2.0.102 and Hyperspin 2.0.54. It worked well, I added something like 30 systems until I faced the same issue again : Stuck at just past the ... on, "Loading system and rom assets..." Log info says : Wheel Service => Wheel Load => Reading All Remaining Assets Into Pixi JS From Directory Recursively Except Main Menu [ '[]' ] Rik81 has also reported the same issue
  22. You're right that HS2 is underdeveloped right now. The capabilities of the new system are also underestimated.
  23. Version 1.0.0

    5 downloads

    Filling in some gaps.
  24. Version 1.0.0

    5 downloads

    Filling in some gaps.
  25. I agree. I think by saying "there is no use because...it would be a lot of work to update xyz"...that you're already deciding for someone else. There are many that don't agree with the direction that HS2 is going and has frankly killed the spirit of what this community was. I have only been paying a bit more attention to HS2 again because I have hit performance roadblocks with Launchbox and there are frankly many annoyances with Launchbox that I just cannot look past and they are ALSO refusing/incapable of fixing or are starting to implement paywalls for things. HS2 is incredibly underdeveloped...and removes the control of individual assets to more of a hivemind type ideology. I'm sure it's great if you're on the control side of the fence, but If i just wish to remain an occasional contributor and build my own system and have it work the way i want it to, this is more of a raping and pillaging of an already established community that was never prepared for such a thing. I'm caught in the middle of both of these enhanced platform and have frankly ended up with a mess, to the point where i can't game or use either platform at all.... I'm deep into converting from HS1 to launchbox and the way it wants to do things and HS2 is under developed and ALSO working in ways that do not facilitate a place for an individual to make their own setup. The direction of this seems to be wanting to just streamline incompleteness. It only seems logical that if there is a group of people that want to take HS2 in a different direction and it's not what a lot of people in the existing community want, then HS1 should be allowed to be reverse engineered so that the community can successfully split from here, because it already isn't what a lot of people want. Many have turned to these communities to satisfy some void that can't be fulfilled in their day-to-day job it seems that the current drivers are just capitalizing on that which violates the very thing that most people are trying to get away from. This was an escape, and now the current drivers have turned it into the same prison that already existed in our day-to-day lives. It starts with the cold hard fact that none of ya'll holding the keys aren't listening when people are telling you 'HEY THIS IS NOT A GOOD DIRECTION, YA MISSED SOME SHIT' A few big ones is not making HS2 100% portable and enforcing a cache file to exist in the app data folder. another one, renaming of artwork assets into a incoherint database entry instead of leaving the file name as-is and focusing on complete packs based on region....launchbox kinda screws the pooch on this as well because they seem to think that NES and famicom are the same thing....they are not. Or Nintendo Game & Watch and Tiger electronics are the same thing...they are not. It's those little nuances that seem to start the destruction of both of these platforms.
  26. Hello everyone! I did a clean install of the new version... I'm also frustrated: themes, box art, cartridges, and logos aren't showing up... I've configured NES and MAME (specifically СPS-1/2/3). Themes in HyperHQ are also displaying strangely. Previously, system themes were displayed separately and you could choose from different versions, but now both game and system themes are all in one place... The new user media folder system is also causing some questions... What are box art textures? What are game media? Where should I put game cartridges so they display? Does this build include horizontal wheel mode? Also, during the initial setup, when it asked which media to download, I disabled everything, leaving only 2D boxing, wheels, game themes, system themes, and videos. But for some reason, manuals, backgrounds, banners, and everything else ended up downloading... In the end, only the standard MAME and NES system themes downloaded. When I open games, the theme is the standard HyperSpin. It shows game videos and that's it. No system theme, no logos, no boxes, nothing. How can I fix this?
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