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Most resource hungry emulation?


Spawk

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Posted

I am an old school gamer and for the most part (surprisingly), my paltry core duo with 4gb ram runs most emulators pretty good. Issues start to creep up around N64 (which emulation just isn't that great to begin with) and PS1 (runs but laggy as all s**t). What are the Emu's that give others problems? And what are your specs?

I just made my first purchase on a new PC build. Gonna have to by a couple of pieces every two weeks though. Super pumped! Anxious to get my favorite system of all time running good (PS2).

Posted

N64.. And your pc can´t handle it... What? =)

 

Well im running quite much everything out there. Im not a gamer or overclocker type of guy so but here are my spec.

 

CPU: I5 4590

GPU: GTX 960 

8gb ram

Hyperspin on 320GB SSD

Emus and roms.. 6TB disk..

 

Chassi: RVZ01

 

All wireless, mouse,keyboard, mayflash dolphinbar, wifi, xbox360 gamepads, etc.. 

55" LCD tv.

Posted
 

I also have a core2duo and it runs all most emulator.

 

The one that don't runs so great is ps2, gamecube and Wii (depending on the game you choose).

The other emulators runs pretty well even N64, PS1 and PSP.

Posted

I've been on an AMD A10-5800K APU on an F2A85-M for a couple of years now. It was a super inexpensive and quick build.

 

N64 (on Retroarch), PS2 (on PCSX2), Dreamcast (on Demul), PSX (on Retroarch), and PSP (on PPSSPP) give me no problems. PC games work great if you don't run at ultra settings. I get a bit of stuttering with some Wii and GCN games (on Dolphin nightlies), but much less now than earlier this year. I owe that to the rapid dev cycle.

 

Keeping the thing cool and quiet under heavy load is a challenge. It gets hot but it never seems to overheat.

 

Hey, good luck on the build!

Posted

Nice setup man. Haha N64, ya that's just my point though. No mater what beast of a machine you have, nothing is goanna help you play say "Mario Golf" for example. The emulation side of it just isn't there. Even games that are marked playable like the first 3 Mario Party's are in fact "playable"... but you will notice small "glitches" in all 3. After all this time, emulators still don't know how the N64 was handling everything, let alone emulate it. I suspect later systems to be like this too.

All that being said, I still wanna have more than any emulator will want. Especially since more stuff than just the emulator will be running.

I will be looking at getting SSD too but was just gonna use it for the OS. Is there a noticeable difference running HS off SSD? Just afraid of system failure and losing all HS's configuration on the same drive as windows. Maybe I need 2 SSD's lol.

Posted

I've been on an AMD A10-5800K APU on an F2A85-M for a couple of years now. It was a super inexpensive and quick build.

 

N64 (on Retroarch), PS2 (on PCSX2), Dreamcast (on Demul), PSX (on Retroarch), and PSP (on PPSSPP) give me no problems. PC games work great if you don't run at ultra settings. I get a bit of stuttering with some Wii and GCN games (on Dolphin nightlies), but much less now than earlier this year. I owe that to the rapid dev cycle.

 

Keeping the thing cool and quiet under heavy load is a challenge. It gets hot but it never seems to overheat.

 

Hey, good luck on the build!

Thank you. Glad to hear about PS2! I have been using computers since the 2x86 days and have never owned a gaming quality rig. My last two PC's were computer in a box specials from Wal-Mart. After 20+ years I have finally decided to treat myself.

Posted

Nice setup man. Haha N64, ya that's just my point though. No mater what beast of a machine you have, nothing is goanna help you play say "Mario Golf" for example. The emulation side of it just isn't there. Even games that are marked playable like the first 3 Mario Party's are in fact "playable"... but you will notice small "glitches" in all 3. After all this time, emulators still don't know how the N64 was handling everything, let alone emulate it. I suspect later systems to be like this too.

All that being said, I still wanna have more than any emulator will want. Especially since more stuff than just the emulator will be running.

I will be looking at getting SSD too but was just gonna use it for the OS. Is there a noticeable difference running HS off SSD? Just afraid of system failure and losing all HS's configuration on the same drive as windows. Maybe I need 2 SSD's lol.

 

Just buy an extra hard drive for backup...cheaper and larger.  Internal or external.  Likely any new PC build will have more SATA and USB ports than the core2duo.  Be sure to have USB 3.0 if you go external.  SSD makes everything faster, but it's probably the media that would need to be installed on thee SSD and they are too small for that.  I am not using Hyperspin 1.4, but I hear that speed increases are a goal of 1.4.  

Posted

Yeah, my first was a Packard Bell 486 from Wal-Mart. It wasn't until Tomb Raider's massive system requirements that I realized how much I wanted a gaming computer.

 

Since you're going for a new build, I recommend going with the SSD for your OS, emulators, and Hyperspin/RocketLauncher. If you're really concerned about OS separation, you can partition the SSD and put the HS stuff on the other half. Hyperspin is pretty flexible to backup since it stores its settings in ini and xml files, so you can run a weekly to an external HDD. Trebukenz is right: If you go for the external HDD for a backup, you'll want it to be USB 3.0. 

 

Keep in mind that you can still store your video snaps, roms, and RocketLauncher media (the big stuff) on an internal HDD or NAS, so you don't have to spring for a huge SSD. PS2 games are gigantic.

 

Oh, and HS 1.4 is indeed faster. 

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