Jump to content

retro arch n64 graphics problems


juicelee

Recommended Posts

Posted

can anyone help me with this problem  i am having in RetroArch Master v1.7z. i downloaded it from simply austin from his youtube channel. the graphics (textures ie cloulds ,marios eyes ,trees etc)are very pixelated on the n64 games

 

thanks

Posted

I'm intrigued by this question as well. I setup that exact same tutorial last night (maybe the other night, I don't know anymore lol) and N64 was like second on my list to get setup tonight.

I find RetroArch confusing (when compared to say fusion, or project64), but amazingly unified.

I will try and set it up tonight when I get home, maybe I'll run into the same problem and see what I can find out.

One thing I had wondered, and perhaps this is a potential culprit. Is updates... how do you update the program? Doing a search on google sends me to a non-existant download on their homepage lol

Perhaps SimplyAustin can shed some light on these questions for us.

5ad621987d31b_Gam3B0x-Rainbow.png.df3bcab9977e90c50559d1d88e65fbed.png
Posted

same here mate no problem setting up other emulators, retro is a bit of a deep one , i would also like to know how to update it , i have attacked austin but know doubt he is getting attack by loads of people at once, i gonna try reinstall it and see what happen

 

thanks for the reply

Posted

retroarch was a pain in beginning but not much anymore i didnt use it for n64 because works great with pj64 but pain goes to daphne so far ssf i have four versions of emus setup lol

Posted

Google retroarch nightly builds cores and files are separated if you only want to update one or other. Cores can also be updated with retroarch.exe just go to online updater 3-4th line down.

Posted

Google retroarch nightly builds cores and files are separated if you only want to update one or other. Cores can also be updated with retroarch.exe just go to online updater 3-4th line down.

Fantastic.

Does this overwrite any of the settings in the 'build' or 'core' when you update them respectively? A lot of us are using a pre-configured one that was provided by SimplyAustin.

5ad621987d31b_Gam3B0x-Rainbow.png.df3bcab9977e90c50559d1d88e65fbed.png
Posted

Just on Lucille at the moment guys so can't really help too much.  For now my only advice is turn the shaders and vsync off.

 

N64 is not a 100% comparable emulator but games such as Mario 64 should be perfect.

 

If that fails change to another n64 core... I think there's 2? Muoen and another??

 

Then if that dies not work next step I'd the plugin. There's a lot of system specific stuff you need for the N64 emulation.... Hehe 

Posted

Well, I set it up and launched Super Mario 64 last night, no problems what-so-ever. I even upped the shader to the hq2x. (There's so many shaders, I wonder if there is a comparison somewhere)

I'd have to say try SimplyAustin's suggestions of the Core and/or plugin changes.

5ad621987d31b_Gam3B0x-Rainbow.png.df3bcab9977e90c50559d1d88e65fbed.png

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...