sevenseal Posted April 11, 2016 Posted April 11, 2016 https://onedrive.live.com/redir?resid=B589ED803582B702!2256&authkey=!AMMXVC53f6xVK3Q&ithint=video%2cmp4here are my shield setting for dolphin emu 4.0-9204 post this on another thread but meant to post it here lmao dolphin-setting.7z
ShaunB1980 Posted April 11, 2016 Posted April 11, 2016 https://onedrive.live.com/redir?resid=B589ED803582B702!2256&authkey=!AMMXVC53f6xVK3Q&ithint=video%2cmp4 here are my shield setting for dolphin emu 4.0-9204 post this on another thread but meant to post it here lmao Just watching your video it looks like you get the same randome frame drops that I do on default settings. What all did you change if your settings ?
sevenseal Posted April 11, 2016 Posted April 11, 2016 Just watching your video it looks like you get the same randome frame drops that I do on default settings. What all did you change if your settings ? doesnt hickup at all when in normal usage, it because the system recording turning and ate the performance, didnt realize how much a resource hog that option was....my setting are uploaded in my post, check it out if you like?
ShaunB1980 Posted April 11, 2016 Posted April 11, 2016 Yea I was looking at them but didn't have mine next to them to compare, was hoping you could discuss a couple changes you made that improved performance. Does the game lag when you first boot it ?
BiZzAr721 Posted April 11, 2016 Posted April 11, 2016 I sure appreciate you sharing your settings. Thanks [sIGPIC][/sIGPIC]
connorsdad Posted April 11, 2016 Posted April 11, 2016 Thanks for sharing these settings, anyone have the controls working correctly for the shield tv ? Sent from my SM-G930F using Tapatalk
ShaunB1980 Posted April 11, 2016 Posted April 11, 2016 Connorsdad I haven't had any issues with controls since using the Dolphinbar and Wii motes. I could not get to the controller mapping otherwise, unless they fixed that in a recent release.
connorsdad Posted April 11, 2016 Posted April 11, 2016 I see these settings work great with the likes of 'Newer super Mario bros' for the wii but not so good for 'Soul Calibur' on the gamecube. Does the Android version of hyperspin allow loading of ini's on the fly, settings for each game if you like, or is there a way of having multiple versions of dolphin exist on 1 device ? Sent from my SM-G930F using Tapatalk
badhemi Posted April 11, 2016 Posted April 11, 2016 Thanks for sharing these settings, anyone have the controls working correctly for the shield tv ? Sent from my SM-G930F using Tapatalk The only way I figured out was to download the store app and copy over config file after setting up controller then to download latest nightly and copy over config files but then it has lag
connorsdad Posted April 11, 2016 Posted April 11, 2016 I think I read dolphin itself does it on a per game basis, is that right ? I'm a newb re this version of HS, I haven't even installed it yet I just want to get my head around the emulators first. Sent from my SM-G930F using Tapatalk
ShaunB1980 Posted April 11, 2016 Posted April 11, 2016 Dolphin is a stand alone emulator and the last version I used trying to map the controller button was impossible, literally the option was gone. So I added the Dolphinbar a sensor that works with Wiimotes and Dolphin. If your family limes the Wii I highly recommend looking into the Dolphinbar.
connorsdad Posted April 11, 2016 Posted April 11, 2016 The only way I figured out was to download the store app and copy over config file after setting up controller then to download latest nightly and copy over config files but then it has lagI tried this and got the same result. I found the code for the gamecube controller to work, I added just this code to the bottom of the dolphin.ini shared in this thread and that controller is fine, I need the snippet of code that binds the wiimote controls to the shield tv controller.The code to bind the gamecube controls to the shield tv controller: [Android] ScreenControls = False InputA_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 96 InputB_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 InputX_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 99 InputY_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 100 InputZ_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 104 InputStart_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 108 DPadUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16+ DPadDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16- DPadLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15- DPadRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15+ MainUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 1- MainDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 MainLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0- MainRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0+ CStickUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14- CStickDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14+ CStickLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11- CStickRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11+ InputL_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 102 InputR_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 103
badhemi Posted April 11, 2016 Posted April 11, 2016 I tried this and got the same result. I found the code for the gamecube controller to work, I added just this code to the bottom of the dolphin.ini shared in this thread and that controller is fine, I need the snippet of code that binds the wiimote controls to the shield tv controller. The code to bind the gamecube controls to the shield tv controller: [Android] ScreenControls = False InputA_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 96 InputB_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 InputX_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 99 InputY_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 100 InputZ_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 104 InputStart_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 108 DPadUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16+ DPadDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16- DPadLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15- DPadRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15+ MainUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 1- MainDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 MainLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0- MainRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0+ CStickUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14- CStickDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14+ CStickLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11- CStickRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11+ InputL_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 102 InputR_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 103 awesome thank you
connorsdad Posted April 11, 2016 Posted April 11, 2016 My Dolphin.ini as it stands at the minute, wiimote dpad now working correctly. **Backup yours before trying this** [FifoPlayer] LoopReplay = True [DSP] DumpAudio = False DumpUCode = False CaptureLog = False Volume = 100 EnableJIT = True Backend = OpenSLES [interface] MainWindowHeight = 600 AutoHideCursor = False ExtendedFPSInfo = False Language = 0 PauseOnFocusLost = False OnScreenDisplayMessages = True ShowToolbar = True ShowLogWindow = False ThemeName40 = Clean ShowLogConfigWindow = False HideCursor = False ShowStatusbar = True MainWindowWidth = 800 MainWindowPosY = 100 ConfirmStop = True UsePanicHandlers = True MainWindowPosX = 100 [input] BackgroundInput = False [GameList] ListSortSecondary = 0 ColorCompressed = True ListWad = True ListSpain = True ListUnknown = True ListGermany = True ColumnFileName = False ListGC = True ColumnBanner = True ListUsa = True ColumnNotes = True ListRussia = True ColumnID = False ColumnSize = True ListItaly = True ListDrives = False ListWii = True ListJap = True ListWorld = True ListElfDol = True ColumnRegion = True ListSort = 3 ListNetherlands = True ListFrance = True ColumnPlatform = True ColumnState = True ListAustralia = True ListKorea = True ListTaiwan = True ListPal = True [Core] SerialPort1 = 255 WiiKeyboard = False SelectedLanguage = 0 AdapterRumble1 = True SlotA = 1 SlotB = 255 EnableCheats = False DSPHLE = True SimulateKonga0 = False EmulationSpeed = 1.00000000 AgpCartBPath = SyncGPU = False RunCompareClient = False DPL2Decoder = False GPUDeterminismMode = auto OverrideGCLang = False AdapterRumble3 = True Fastmem = True FPRF = False Overclock = 2.00000000 CPUThread = True SIDevice3 = 0 Apploader = AgpCartAPath = WiimoteContinuousScanning = True MemcardBPath = //sdcard/dolphin-emu/GC/MemoryCardB.USA.raw SimulateKonga2 = False SyncOnSkipIdle = True HLE_BS2 = True Latency = 2 SIDevice0 = 6 OverclockEnable = True DefaultISO = GFXBackend = TimingVariance = 40 SimulateKonga1 = False AdapterRumble2 = True PerfMapDir = BBA_MAC = SyncGpuMinDistance = -200000 AccurateNaNs = False SkipIdle = True RunCompareServer = False FrameSkip = 0x00000000 SIDevice2 = 0 CPUCore = 4 DVDRoot = MemcardAPath = //sdcard/dolphin-emu/GC/MemoryCardA.USA.raw WiiSDCard = False SimulateKonga3 = False AdapterRumble0 = True WiimoteEnableSpeaker = True SyncGpuMaxDistance = 200000 SyncGpuOverclock = 1.00000000 SIDevice1 = 0 [Display] ForceNTSCJ = False KeepWindowOnTop = False Fullscreen = False PAL60 = False DisableScreenSaver = True RenderWindowAutoSize = False ProgressiveScan = False FullscreenResolution = Auto RenderWindowXPos = -1 RenderToMain = False RenderWindowWidth = 640 RenderWindowYPos = -1 RenderWindowHeight = 480 [Movie] ShowInputDisplay = False Author = DumpFrames = False DumpFramesSilent = False PauseMovie = False [General] ShowLag = False ShowFrameCount = False LastFilename = /storage/emulated/0/Hyperspin/Roms/Nintendo Wii/New SUPER MARIO BROS. Wii.iso WirelessMac = RecursiveISOPaths = False ISOPaths = 0 NANDRootPath = [Android] ScreenControls = False InputA_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 96 InputB_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 InputX_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 99 InputY_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 100 InputZ_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 104 InputStart_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 108 DPadUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16+ DPadDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16- DPadLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15- DPadRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15+ MainUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 1- MainDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 MainLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0- MainRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0+ CStickUp_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14- CStickDown_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14+ CStickLeft_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11- CStickRight_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11+ InputL_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 102 InputR_0 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 103 WiimoteA_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 99 WiimoteB_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 100 Wiimote1_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 96 Wiimote2_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 WiimoteHome_4 = Device 'a718a782d34bc767f4689c232d64d527998ea7fd'-Button 84 WiimoteUp_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15- WiimoteDown_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15+ WiimoteLeft_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16+ WiimoteRight_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16- WiimoteMinus_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 23- WiimotePlus_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 22+ ClassicA_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 96 ClassicB_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 97 ClassicX_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 99 ClassicY_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 100 ClassicHome_4 = Device 'a718a782d34bc767f4689c232d64d527998ea7fd'-Button 84 ClassicUp_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16+ ClassicDown_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 16- ClassicLeft_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15+ ClassicRight_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 15- ClassicLeftStickUp_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 1- ClassicLeftStickDown_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 1+ ClassicLeftStickLeft_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0- ClassicLeftStickRight_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 0+ ClassicRightStickUp_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14- ClassicRightStickDown_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 14+ ClassicRightStickLeft_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11- ClassicRightStickRight_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 11+ ClassicTriggerL_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 23+ ClassicTriggerR_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Axis 22+ ClassicMinus_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 102 ClassicPlus_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 103 ClassicZL_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 106 ClassicZR_4 = Device 'a691ea53a0f5aabd5e2dd0674f6ce7c0c6aca61f'-Button 107 ScreenControls = True Sent from my SM-G930F using Tapatalk
badhemi Posted April 22, 2016 Posted April 22, 2016 I tried all this. My nvidia controller works but it slows emulation
badhemi Posted May 1, 2016 Posted May 1, 2016 I downloaded the newest nightly it's 310 and the controller works but emulation is slow
BiZzAr721 Posted March 24, 2017 Posted March 24, 2017 I don't know where this stands but I figured I'd post the latest settings that work, just to keep it simple for the next person. exe=org.dolphinemu.dolphinemu/org.dolphinemu.dolphinemu.ui.main.TvMainActivity romextension=zip,iso parameters=AutoStartFile I have the latest dolphin nightly downloaded through f-droid [sIGPIC][/sIGPIC]
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