rashil Posted October 4, 2013 Posted October 4, 2013 I am having difficulty in launching any Sega CD game through HL. I am using bin/cue format. If I load a game outside of HL it works just fine. When I try to launch it through HL it loads the Sega CD BIOS but not the actual game. Here is my log file contents: [code] 09:00:53:957 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.0 09:00:53:957 | HL | INFO | +0 | Main - System Specs: HyperLaunch Dir: C:\Hyperspin\HyperLaunch OS: WIN_7 Architecture: 64-bit (might not be accurate) OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 09:00:53:957 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 09:00:53:957 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\HyperLaunch.exe exists 09:00:53:957 | HL | INFO | +0 | Main - HyperLaunch received "Sega CD" and "BC Racers (USA)" 09:00:53:957 | HL | INFO | +0 | Main - BC Racers (USA) is using the default emulator: Fusion 09:00:53:957 | HL | INFO | +0 | Main - Checking for a [Fusion] section in C:\Hyperspin\HyperLaunch\Settings\Sega CD\Emulators.ini 09:00:53:957 | HL | INFO | +0 | Main - Checking for a [Fusion] section in C:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini 09:00:53:957 | HL | INFO | +0 | Main - Found [Fusion] in C:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini 09:00:53:957 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Modules\Fusion\Fusion.ahk exists 09:00:53:967 | HL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 09:00:53:967 | HL | INFO | +0 | Main - BC Racers (USA) will use module: C:\Hyperspin\HyperLaunch\Modules\Fusion\Fusion.ahk 09:00:53:977 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 09:00:53:987 | HL | INFO | +15 | Main - INI Keys read 09:00:53:987 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe exists 09:00:53:987 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll exists 09:00:53:987 | HL | INFO | +0 | CreateRomMapTable - Started 09:00:53:987 | HL | INFO | +0 | CreateRomMapTable - Could not find any roms for the Rom Map Table 09:00:53:987 | HL | INFO | +0 | CreateRomMapTable - Ended, No mapping inis found. 09:00:53:987 | HL | INFO | +0 | CheckPaths - Started 09:00:53:987 | HL | INFO | +0 | CheckPaths - Found rom: C:\Hyperspin\Emulators\Fusion\BC Racers (USA).cue 09:00:53:987 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Emulators\Fusion\Fusion.exe exists 09:00:53:987 | HL | INFO | +0 | CheckPaths - Ended 09:00:53:987 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 frontendPID = 0 frontendPath = C:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = C: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = C:\Hyperspin\Emulators\Fusion\Fusion.exe emuPath = C:\Hyperspin\Emulators\Fusion emuName = Fusion emuExt = exe romPath = C:\Hyperspin\Emulators\Fusion romPathFromIni = C:\Hyperspin\Emulators\Fusion romExtension = .cue romExtensionOrig = .cue romExtensions = zip|7z|md|sms|32x|cue executable = Fusion.exe systemName = Sega CD dbName = BC Racers (USA) romName = BC Racers (USA) romMapPath = C:\Hyperspin\HyperLaunch\Settings\Sega CD\Rom Mapping romMappingEnabled = true romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true logFile = C:\Hyperspin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = C:\Hyperspin\HyperLaunch\Media\Fade HLDataPath = C:\Hyperspin\HyperLaunch\Data HLMediaPath = C:\Hyperspin\HyperLaunch\Media HLErrSoundPath = C:\Hyperspin\HyperLaunch\Media\Sounds\Error modulesPath = C:\Hyperspin\HyperLaunch\Modules moduleFullName = C:\Hyperspin\HyperLaunch\Modules\Fusion\Fusion.ahk moduleName = Fusion modulePath = C:\Hyperspin\HyperLaunch\Modules\Fusion moduleExtension = ahk moduleExtensionsPath = C:\Hyperspin\HyperLaunch\Module Extensions libPath = C:\Hyperspin\HyperLaunch\Lib 7zEnabled = true 7zPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\Matt\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = C:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadderFullPath = C:\Hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = C:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = C:\Hyperspin\HyperLaunch\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = C:\Hyperspin\HyperLaunch\Profiles\\HyperSpin defaultProfile = C:\Hyperspin\HyperLaunch\Profiles\\_Default systemProfile = C:\Hyperspin\HyperLaunch\Profiles\\Sega CD xPadderSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\\Sega CD\_Default emuProfile = C:\Hyperspin\HyperLaunch\Profiles\\Sega CD\Fusion romProfile = C:\Hyperspin\HyperLaunch\Profiles\\Sega CD\BC Racers (USA) HyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\\HyperLaunch blankProfile = C:\Hyperspin\HyperLaunch\Profiles\\blank ahkFEProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Sega CD ahkEmuProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Sega CD\Fusion ahkRomProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Sega CD\BC Racers (USA) ahkHyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 09:00:53:987 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 09:00:53:987 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 09:00:53:987 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 09:00:53:997 | HL | INFO | +16 | BuildScript - Module: MEmu = Fusion MEmuV = v3.64 MURL = http://www.eidolons-inn.net/tiki-index.php?page=Kega MAuthor = djvj MVersion = 2.0.5 MCRC = 38645830 iCRC = 7A5BD6E2 MID = 635038268893895568 MSystem = "Samsung Gam Boy","Sega 32X","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Mega-CD","Sega SC-3000","Sega SG-1000" ;---------------------------------------------------------------------------- ; Notes: ; Don't forget to setup your bios or you might just get a black screen. ; Set your fullscreen resolution by going to Video->Full Screen Resolution ; Fusion only supports 4 different windowed resolutions. If you don't use fullscreen, set the one you want by going to Video->Window Size ; Esc is Fusion's default key to go Fullscreen/Windowed mode. This cannot be changed, but this module will still close if you use Esc to exit. You may see the emu leave fullscreen first though. ; Esc can also cause Fusion to change its fullscreen mode on exit, causing it to lockup for 5-10 seconds. The only fix for this is to not use Esc as your exit key. ; For Sega CD, make sure your cues are correctly pointing to all the tracks or else you will not get sound. Also turn off auto-play for CDs ; ; Sega CD ; Configure your Sega CD bios first by going to Options -> Set Config -> Sega CD ; Set the scsi drive you want to use manually by going to Options -> CD Drive and seleting the one that corresponds to your scsi drive in DT. A dt drive is not supported by the emu, it must be scsi. ; ; Defining per-game controller types: ; In the module ini, set Controller_Reassigning_Enabled to true ; Default_P1_Controller and Default_P2_Controller should be set to the controller type you normally use for games not listed in the ini ; Make a new ini section with the name of your rom in your database, for example [super Scope 6 (USA)] ; Under this section you can have 2 keys, P1_Controller and P2_Controller ; For P1_Controller - 0=None, 1=Gamepad, 2=Multitap, 3=Mouse, 4=Serial USART ; For P2_Controller - 0=None, 1=Gamepad, 2=Multitap, 3=Mouse, 4=Super Scope, 5=Justifier, 6=Dual Justifiers, 7=Serial USART ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() ; The object controls how the module reacts to different systems. Fusion can play a lot of systems, but changes itself slightly so this module has to adapt mType := Object("Samsung Gam Boy","sms","Sega 32X","32X","Sega CD","scd","Sega Mega-CD","scd","Sega Game Gear","gg","Sega Genesis","gen","Sega Mega Drive","gen","Sega Master System","sms","Sega SC-3000","sms","Sega SG-1000","sms") ident := mType[systemName] ; search 1st array for the systemName identifier mednafen uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this Fusion module: " . moduleName) Log("Module - Started reading module ini") settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) hideTitleBar := IniReadCheck(settingsFile, "Settings", "hideTitleBar","true",,1) ; Removes the border, titlebar, menubar, and centers the emu on your screen. Only need this if fullscreen is false useRamCarts := IniReadCheck(settingsFile, "Settings", "UseRamCarts","true",,1) fluxAudioCD := IniReadCheck(settingsFile, "Settings", "FluxAudioCD",,,1) ; audio CD for use when Flux is ran fluxAudioCD := GetFullName(fluxAudioCD) ; convert relative path to absolute DTWaitTime := IniReadCheck(settingsFile, systemName, "DTWaitTime","0",,1) controllerReassigningEnabled := IniReadCheck(settingsFile, systemName, "Controller_Reassigning_Enabled","false",,1) defaultGenP1Controller := IniReadCheck(settingsFile, systemName, "Default_Genesis_P1_Controller",2,,1) defaultGenP1bController := IniReadCheck(settingsFile, systemName, "Default_Genesis_P1b_Controller",2,,1) defaultGenP1cController := IniReadCheck(settingsFile, systemName, "Default_Genesis_P1c_Controller",2,,1) defaultGenP1dController := IniReadCheck(settingsFile, systemName, "Default_Genesis_P1d_Controller",2,,1) defaultGenP2Controller := IniReadCheck(settingsFile, systemName, "Default_Genesis_P2_Controller",2,,1) defaultGenP2bController := IniReadCheck(settingsFile, systemName, "Default_Genesis_P2b_Controller",2,,1) defaultGenP2cController := IniReadCheck(settingsFile, systemName, "Default_Genesis_P2c_Controller",2,,1) defaultGenP2dController := IniReadCheck(settingsFile, systemName, "Default_Genesis_P2d_Controller",2,,1) defaultSMSP1Controller := IniReadCheck(settingsFile, systemName, "Default_SMS_P1_Controller",1,,1) defaultSMSP2Controller := IniReadCheck(settingsFile, systemName, "Default_SMS_P2_Controller",1,,1) defaultGenP1Use := IniReadCheck(settingsFile, systemName, "Default_Genesis_P1_Use",1,,1) defaultGenP1bUse := IniReadCheck(settingsFile, systemName, "Default_Genesis_P1b_Use",1,,1) defaultGenP1cUse := IniReadCheck(settingsFile, systemName, "Default_Genesis_P1c_Use",1,,1) defaultGenP1dUse := IniReadCheck(settingsFile, systemName, "Default_Genesis_P1d_Use",1,,1) defaultGenP2Use := IniReadCheck(settingsFile, systemName, "Default_Genesis_P2_Use",1,,1) defaultGenP2bUse := IniReadCheck(settingsFile, systemName, "Default_Genesis_P2b_Use",1,,1) defaultGenP2cUse := IniReadCheck(settingsFile, systemName, "Default_Genesis_P2c_Use",1,,1) defaultGenP2dUse := IniReadCheck(settingsFile, systemName, "Default_Genesis_P2d_Use",1,,1) defaultSMSP1Use := IniReadCheck(settingsFile, systemName, "Default_SMS_P1_Use",1,,1) defaultSMSP2Use := IniReadCheck(settingsFile, systemName, "Default_SMS_P2_Use",1,,1) perfectSync := IniReadCheck(settingsFile, romName, "PerfectSync","false",,1) genP1Controller := IniReadCheck(settingsFile, romName, "Genesis_P1_Controller",,,1) genP1bController := IniReadCheck(settingsFile, romName, "Genesis_P1b_Controller",,,1) genP1cController := IniReadCheck(settingsFile, romName, "Genesis_P1c_Controller",,,1) genP1dController := IniReadCheck(settingsFile, romName, "Genesis_P1d_Controller",,,1) genP2Controller := IniReadCheck(settingsFile, romName, "Genesis_P2_Controller",,,1) genP2bController := IniReadCheck(settingsFile, romName, "Genesis_P2b_Controller",,,1) genP2cController := IniReadCheck(settingsFile, romName, "Genesis_P2c_Controller",,,1) genP2dController := IniReadCheck(settingsFile, romName, "Genesis_P2d_Controller",,,1) smsP1Controller := IniReadCheck(settingsFile, romName, "SMS_P1_Controller",,,1) smsP2Controller := IniReadCheck(settingsFile, romName, "SMS_P2_Controller",,,1) genP1Use := IniReadCheck(settingsFile, romName, "Genesis_P1_Use",,,1) genP1bUse := IniReadCheck(settingsFile, romName, "Genesis_P1b_Use",,,1) genP1cUse := IniReadCheck(settingsFile, romName, "Genesis_P1c_Use",,,1) genP1dUse := IniReadCheck(settingsFile, romName, "Genesis_P1d_Use",,,1) genP2Use := IniReadCheck(settingsFile, romName, "Genesis_P2_Use",,,1) genP2bUse := IniReadCheck(settingsFile, romName, "Genesis_P2b_Use",,,1) genP2cUse := IniReadCheck(settingsFile, romName, "Genesis_P2c_Use",,,1) genP2dUse := IniReadCheck(settingsFile, romName, "Genesis_P2d_Use",,,1) smsP1Use := IniReadCheck(settingsFile, romName, "SMS_P1_Use",,,1) smsP2Use := IniReadCheck(settingsFile, romName, "SMS_P2_Use",,,1) Log("Module - Finished reading module ini") BezelStart() fusionFile := CheckFile(emuPath . "\fusion.ini") fusionIni := LoadProperties(fusionFile) ; load the config into memory currentFullScreen := ReadProperty(fusionIni,"FullScreen") ; read current fullscreen state currentPerfectSync := ReadProperty(fusionIni,"PerfectSync") ; read current PerfectSync state 7z(romPath, romName, romExtension, 7zExtractPath) If romExtension in .7z,.rar ScriptError(MEmu . " only supports uncompressed or zip compressed roms. Please enable 7z support in HLHQ to use this module/emu for this extension: """ . romExtension . """") If ( Fullscreen != "true" And currentFullScreen = "1" ) { WriteProperty(fusionIni,"FullScreen", 0) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } Else If ( Fullscreen = "true" And currentFullScreen = "0" ) { WriteProperty(fusionIni,"FullScreen", 1) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } If ( perfectSync != "true" And currentPerfectSync = "1" ) { WriteProperty(fusionIni,"PerfectSync", 0) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } Else If ( perfectSync = "true" And currentPerfectSync = "0" ) { WriteProperty(fusionIni,"PerfectSync", 1) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } hideEmu := (If Fullscreen = "true" ? ("Hide") : ("")) fullscreen := (If Fullscreen = "true" ? ("-fullscreen") : ("")) If bezelPath ; Setting windowed mode resolution { WriteProperty(fusionIni,"GameGearZoom", 1) ; disabling emulator default bezel If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } ; Allows you to set on a per-rom basis the controller type plugged into controller ports 1 and 2 If controllerReassigningEnabled = true { Log("Module - Started reassigning Fusion's ini controls") WriteProperty(fusionIni,"Joystick1Type", If genP1Controller ? genP1Controller : defaultGenP1Controller) ; sets controls for P1 to rom's P1 control type if exists, else sets to default P1 control type WriteProperty(fusionIni,"Joystick1bType", If genP1bController ? genP1bController : defaultGenP1bController) ; sets controls for P1b to rom's P1b control type if exists, else sets to default P1b control type WriteProperty(fusionIni,"Joystick1cType", If genP1cController ? genP1cController : defaultGenP1cController) ; sets controls for P1c to rom's P1c control type if exists, else sets to default P1c control type WriteProperty(fusionIni,"Joystick1dType", If genP1dController ? genP1dController : defaultGenP1dController) ; sets controls for P1d to rom's P1d control type if exists, else sets to default P1d control type WriteProperty(fusionIni,"Joystick2Type", If genP2Controller ? genP2Controller : defaultGenP2Controller) ; sets controls for P2 to rom's P2 control type if exists, else sets to default P2 control type WriteProperty(fusionIni,"Joystick2bType", If genP2bController ? genP2bController : defaultGenP2bController) ; sets controls for P2b to rom's P2b control type if exists, else sets to default P2b control type WriteProperty(fusionIni,"Joystick2cType", If genP2cController ? genP2cController : defaultGenP2cController) ; sets controls for P2c to rom's P2c control type if exists, else sets to default P2c control type WriteProperty(fusionIni,"Joystick2dType", If genP2dController ? genP2dController : defaultGenP2dController) ; sets controls for P2d to rom's P2d control type if exists, else sets to default P2d control type WriteProperty(fusionIni,"Joystick1MSType", If smsP1Controller ? smsP1Controller : defaultSMSP1Controller) ; sets controls for sms P1 to rom's sms P1 control type if exists, else sets to default sms P1 control type WriteProperty(fusionIni,"Joystick2MSType", If smsP2Controller ? smsP2Controller : defaultSMSP2Controller) ; sets controls for sms P2 to rom's sms P2 control type if exists, else sets to default sms P2 control type WriteProperty(fusionIni,"Joystick1Using", If genP1Use ? genP1Use : defaultGenP1Use) ; sets controls for P1 to rom's P1 control using if exists, else sets to default P1 control using WriteProperty(fusionIni,"Joystick1bUsing", If genP1bUse ? genP1bUse : defaultGenP1bUse) ; sets controls for P1b to rom's P1b control using if exists, else sets to default P1b control using WriteProperty(fusionIni,"Joystick1cUsing", If genP1cUse ? genP1cUse : defaultGenP1cUse) ; sets controls for P1c to rom's P1c control using if exists, else sets to default P1c control using WriteProperty(fusionIni,"Joystick1dUsing", If genP1dUse ? genP1dUse : defaultGenP1dUse) ; sets controls for P1d to rom's P1d control using if exists, else sets to default P1d control using WriteProperty(fusionIni,"Joystick2Using", If genP2Use ? genP2Use : defaultGenP2Use) ; sets controls for P2 to rom's P2 control using if exists, else sets to default P2 control using WriteProperty(fusionIni,"Joystick2bUsing", If genP2bUse ? genP2bUse : defaultGenP2bUse) ; sets controls for P2b to rom's P2b control using if exists, else sets to default P2b control using WriteProperty(fusionIni,"Joystick2cUsing", If genP2cUse ? genP2cUse : defaultGenP2cUse) ; sets controls for P2c to rom's P2c control using if exists, else sets to default P2c control using WriteProperty(fusionIni,"Joystick2dUsing", If genP2dUse ? genP2dUse : defaultGenP2dUse) ; sets controls for P2d to rom's P2d control using if exists, else sets to default P2d control using WriteProperty(fusionIni,"Joystick1MSUsing", If smsP1Use ? smsP1Use : defaultSMSP1Use) ; sets controls for sms P1 to rom's sms P1 control using if exists, else sets to default sms P1 control using WriteProperty(fusionIni,"Joystick2MSUsing", If smsP2Use ? smsP2Use : defaultSMSP2Use) ; sets controls for sms P2 to rom's sms P2 control using if exists, else sets to default sms P2 control using SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk Log("Module - Finished reassigning Fusion's ini controls") } fluxRom := InStr(romName, "flux") ; test if this game is Flux, a special case game that requires an Audio CD to be mounted If fluxRom { Log("Module - Mounting the Audio CD because """ . romName . """ requires one to function.") ident := "gen" ; change ident to gen because Flux has to be mounted as a Genesis rom DaemonTools("mount", fluxAudioCD) ; mount the Audio CD the user has set in the module settings } scdExtension := InStr(".cue|.bin|.iso", romExtension) ; the sega cd extensions supported by fusion If (ident = "scd" && dtEnabled = "true" && scdExtension) { If dtUseSCSI = false Log("Module - Daemon Tools drive type is set to ""dt"" but only ""scsi"" is supported for Fusion. Forcing scsi drive.", 2) DaemonTools("mount", romPath . "\" . romName . romExtension, (If dtUseSCSI = "false" ? "scsi" : "")) Sleep, DTWaitTime Run(executable . " -auto -" . ident . " " . fullscreen, emuPath, hideEmu) } Else { If (ident = "scd" && dtEnabled = "true" && !scdExtension) Log("Module - " . romExtension . " is not a supported cd image extension for Fusion. Launching Fusion without DT support.", 2) Run(executable . " -auto -" . ident . " " . fullscreen . " """ . romPath . "\" . romName . romExtension . """", emuPath, hideEmu) } WinWait("Fusion ahk_class KegaClass") WinWaitActive("Fusion ahk_class KegaClass") If fluxRom PostMessage, 0x111, 40009,,,ahk_class KegaClass ; Runs the Boot Sega-CD command to load the Audio CD that should be mounted in DT already If (ident = "scd" && useRamCarts = "true") ; Sega CD or Mega CD only { brmPath := ReadProperty(fusionIni,"BRMFiles") ; read BRM path IfNotExist, %brmPath% FileCreateDir, %brmPath% ; create brmPath if it does not exist selectRamWin := "Select RAM Cart Size ahk_class #32770" createRamWin := "Create RAM Cart ahk_class #32770" loadRamWin := "Load RAM Cart ahk_class #32770" ; Create New Ram Cart if it doesn't exist already IfNotExist, %brmPath%\%romName%.crm { PostMessage, 0x111, 40036,,,ahk_class KegaClass ; Open Create New Ram Cart Window WinWait, %selectRamWin% WinSet, Transparent, On, %selectRamWin% Control, Check,, Button7, %selectRamWin% ControlSend, Button1, {Enter}, %selectRamWin% WinWait, %createRamWin% WinSet, Transparent, On, %createRamWin% WinWaitActive, %createRamWin% Loop { ControlGetText, edit1Text, Edit1, %createRamWin% If ( edit1Text = brmPath . "\" . romName . ".crm" ) Break Sleep, 100 ControlSetText, Edit1, %brmPath%\%romName%.crm, %createRamWin% } ControlSend, Button1, {Enter}, %createRamWin% ; Select Save } ; Now load the Ram Cart PostMessage, 0x111, 40035,,,ahk_class KegaClass ; Open Load Ram Cart Window WinWait, %loadRamWin% WinSet, Transparent, On, %loadRamWin% WinWaitActive, %loadRamWin% Loop { ControlGetText, edit1Text, Edit1, %loadRamWin% If ( edit1Text = brmPath . "\" . romName . ".crm" ) Break Sleep, 100 ControlSetText, Edit1, %brmPath%\%romName%.crm, %loadRamWin% } ControlSend, Button1, {Enter}, %loadRamWin% ; Select Open } WinWaitActive("Fusion ahk_class KegaClass") Loop { ; looping until Fusion is done loading game Sleep, 200 WinGetTitle, winTitle, Fusion ahk_class KegaClass StringSplit, T, winTitle, %A_Space% If ( T3 = "-" ) Break } If hideTitleBar = true { WinSet, Style, -0x40000, Fusion ahk_class KegaClass ; Removes the border of the game window WinSet, Style, -0xC00000, Fusion ahk_class KegaClass ; Removes the TitleBar DllCall("SetMenu", uint, WinActive( "A" ), uint, 0) ; Removes the MenuBar If bezelEnabled != true Center(Fusion ahk_class KegaClass) } BezelDraw() FadeInExit() Process("WaitClose", executable) If (fluxRom || (ident = "scd" && dtEnabled = "true" && scdExtension)) DaemonTools("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() Center(title) { WinGetPos, X, Y, width, height, %title% x := ( A_ScreenWidth / 2 ) - ( width / 2 ) y := ( A_ScreenHeight / 2 ) - ( height / 2 ) WinMove, %title%, , x, y } MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName ; Unmount the CD from DaemonTools If ( scdExtension && dtEnabled = "true" ) DaemonTools("unmount") Sleep, 500 ; Required to prevent DT from bugging ; Mount the CD using DaemonTools If ( scdExtension && dtEnabled = "true" ) DaemonTools("mount", selectedRom) Return CloseProcess: FadeOutStart() WinClose("Fusion ahk_class KegaClass") ; PostMessage, 0x111, 40039,,,ahk_class KegaClass ; Tells Fusion to Power Off ; Sleep, 100 ; giving time for Fusion to unload rom ; PostMessage, 0x111, 40005,,,ahk_class KegaClass ; Tells Fusion to exit Return 09:00:53:997 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe exists 09:00:53:017 | HL | INFO | +15 | BuildScript - Loaded Statistics.ahk script 09:00:54:017 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 09:00:54:017 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 09:00:54:017 | HL | INFO | +0 | Main - Module is built 09:00:54:017 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\AutoHotkey.dll exists 09:00:54:027 | HL | INFO | +16 | Main - Running module
Deadly Posted October 4, 2013 Posted October 4, 2013 Ensure Daemon Tools is installed and HyperlaunchHQ Global Settings Daemon Tools path is pointing to your DT install. Make sure DT is enabled in your global settings Make sure DT is enabled in your HyperlaunchHQ Sega CD console settings Within Fusion make sure it's setup for the correct Daemon Tools Virtual Drive number. Make sure the Fusion emulator (under global\emulators) has this for the extensions 7z|zip|sg|gg|sms|gen|32x|md|cue|bin
rashil Posted October 4, 2013 Author Posted October 4, 2013 Thanks a bunch, Deadly! This was it: Within Fusion make sure it's setup for the correct Daemon Tools Virtual Drive number. I really appreciate the assistance
DieCubsDie Posted October 16, 2013 Posted October 16, 2013 I've just started using daemon tools and am also having problems with sega cd. I think the problem that rashil was having is the same one I'm having, but I'm unsure what you guys are talking about when you say "Within Fusion make sure it's setup for the correct Daemon Tools Virtual Drive number." Do you mean under the sega cd tab in HQ, or in the emulator itself? I've checked both, and I still am not finding what you're talking about. Any help would be appreciated.
damageinc86 Posted November 5, 2013 Posted November 5, 2013 I had luck with adding a new emulator, naming it Fusion364 (after my folder), setting up the path to it, selecting the Fusion module, and having the only extension be ISO. Made the default emulator for Sega CD the Fusion 364 that I just added; put my game in it's own folder, in this case it was Shining Force (USA), and that booted right into the game no problems.
MaskedMavel Posted November 6, 2013 Posted November 6, 2013 I've just started using daemon tools and am also having problems with sega cd. I think the problem that rashil was having is the same one I'm having, but I'm unsure what you guys are talking about when you say "Within Fusion make sure it's setup for the correct Daemon Tools Virtual Drive number." Do you mean under the sega cd tab in HQ, or in the emulator itself? I've checked both, and I still am not finding what you're talking about. Any help would be appreciated. By virtual drive number I think he meant you need to choose the correct "virtual drive" that daemontools creates when you follow the instructions in the wiki for setting up daemon tools. If you go into my computer in windows you can see your actual, physical dvd drive and any virtual drives you have created with daemon tools will be there too. If you only installed daemontools for hyperspin purposes there is probably only 1 virtual drive. If not then... by following the wiki you set up a "SCSI" drive, this is the one that needs to be used. You can open up daemontools.exe to see which drives are SCSI and which are not.
damageinc86 Posted November 12, 2013 Posted November 12, 2013 yeah after doing the default scsi virtual drive in daemon tools, under the drive selection in fusion, it automatically showed up for me.
tattoopete84 Posted November 24, 2013 Posted November 24, 2013 I already know how to find out what drive number the virtual drive is. Where do you find the spot to change the drive number option "Within Fusion"??? I've looked in the fusion emulator application options, and it doesn't seem to be there. I need to check this first before i figure out what MY problem is. (to troubleshoot). My games are "booting up" kinda. They open Windows media Player and play music from the game at the same time as SEGA CD starts up, just to tell me "Press RESET to Open CD tray". (no game booting) ps- My sega CD games were booting fine in Hyperlaunch 1.x in Fusion. And I have Daemon Tools Running just fine: ie. PC-FX & TurboGrafx-CD are running perfect through Mednafen thanks for the help (hope this is the right thread) My Professional Tattoo Portfolio: https://www.facebook.com/media/set/?set=a.234510614736.131894.234499559736 My latest Free DJ mix download: https://soundcloud.com/insectorx/insector-x-invade-pensacola
gigapig Posted November 24, 2013 Posted November 24, 2013 I already know how to find out what drive number the virtual drive is. Where do you find the spot to change the drive number option "Within Fusion"??? I've looked in the fusion emulator application options, and it doesn't seem to be there. I need to check this first before i figure out what MY problem is. (to troubleshoot). My games are "booting up" kinda. They open Windows media Player and play music from the game at the same time as SEGA CD starts up, just to tell me "Press RESET to Open CD tray". (no game booting) ps- My sega CD games were booting fine in Hyperlaunch 1.x in Fusion. And I have Daemon Tools Running just fine: ie. PC-FX & TurboGrafx-CD are running perfect through Mednafen thanks for the help (hope this is the right thread) Here's where you change your CD options are, But it may not show as a drive letter and Windows 7 wont show a drive letter until something is mounted (on mine at least.) Here's the DT info, showing the same info.
tattoopete84 Posted November 24, 2013 Posted November 24, 2013 Thanks for the quick reply! Now my SEGA CD games are booting up, rather than just giving me a CD Player Screen. But I'm still having a major problem in Hyperspin with SEGA CD + RocketLauncher: Whenever I boot up a SEGA CD game from Hyperspin, It first either opens Windows Media Player, playing some music track from the game, or AutoPlay's Little Window. Hyperspin also boots up Fusion, but it reverts to the background behind hyperspin and totally hidden. I can use alt+tab to switch to Fusion then the Game starts up perfectly, in fullscreen. (I'm also having the Windows Media Player problem in SEGA Saturn too. It plays music/voice while the game is trying to play it's own actual sounds. Same as SEGA CD, except my SEGA Saturn goes fullscreen like it should. It just has Windows Media Player playing crap in the background) EDIT---> I thought I might try and mess with the "desktop" settings in the "main settings" section of HLHQ for SEGA CD. ie. Hide Desktop, Hide Frontend, etc. But this didn't help anything. Windows media player is the main problem, I'd say. Then try to get the focus to defult to fusion on boot. My Professional Tattoo Portfolio: https://www.facebook.com/media/set/?set=a.234510614736.131894.234499559736 My latest Free DJ mix download: https://soundcloud.com/insectorx/insector-x-invade-pensacola
gigapig Posted November 24, 2013 Posted November 24, 2013 I had the same issue yesterday but I was getting PowerDVD every time, and what a wind up that was. I knew what the problem was but how to solve it on Windows 7. So it's auto play that's the trouble, you put in a DVD and a window appears and you may select a program to automatically start when you put that kind of media in your drive. Same for virtual drives. So I found this, and for my personal preference I chose to disable it on all drives (option one/3), so downloaded the reg file and double clicked it. No more damn annoying pop up. http://www.sevenforums.com/tutorials/216706-autoplay-enable-disable.html
tattoopete84 Posted November 24, 2013 Posted November 24, 2013 Sweet, Thanks a lot! I can't wait to try this when I get off of work tonight. I'm curious about if this will also fix the problem of SEGA CD booting up behind Hyperspin. I hope so, fingers crossed. My Professional Tattoo Portfolio: https://www.facebook.com/media/set/?set=a.234510614736.131894.234499559736 My latest Free DJ mix download: https://soundcloud.com/insectorx/insector-x-invade-pensacola
tattoopete84 Posted November 25, 2013 Posted November 25, 2013 THAT SOLVED IT! Thanks GigaPig! Everyone should download this if they're building a Cabinet (unless you can think of a reason not to install it) I ran Disable_AutoPlay_for_All_Drives.reg from the site you gave me in the above post. Windows Media Player is no longer starting up, and neither is AutoPlay. Now Fusion is letting SEGA CD games boot up from hyperspin without interruption. And also, Fusion is booting up Fullscreen and in front, like it should. AND, disabling AutoPlay with Disable_AutoPlay_for_All_Drives.reg, also solved a very similar problem I was having in SSF/SEGA Saturn. So now my SEGA Saturn system is working through hyperspin with no issues whatsoever. My Professional Tattoo Portfolio: https://www.facebook.com/media/set/?set=a.234510614736.131894.234499559736 My latest Free DJ mix download: https://soundcloud.com/insectorx/insector-x-invade-pensacola
damageinc86 Posted December 8, 2013 Posted December 8, 2013 Yup it was autoplay for me too. I just went to control panel I think, and found the autoplay options and turned them off for everything. I don't really use it anyways even in my normal computing. If I insert something into a drive I obviously know that I put it there, so I am going to my computer anyways to check it out. Don't need the computer helping me with that process really haha. Glad you got it all worked out! It's a good feeling when stuff finally works huh!?
eezetee Posted July 18, 2014 Posted July 18, 2014 If I may ask about this comment "Within Fusion make sure it's setup for the correct Daemon Tools Virtual Drive number." Where would that be set? is there a specific place in HL that you provide the drive letter or within each emulator? I've just now started to look into the emulator files and modules (been at HyperSpin for about 4 days now) 2nd question, i've seen some posts say Daemon Tools DT format is the one way to go, then other posts say SCSI is the only one that will work? Which one is correct?
gigapig Posted July 18, 2014 Posted July 18, 2014 If I may ask about this comment"Within Fusion make sure it's setup for the correct Daemon Tools Virtual Drive number." Where would that be set? is there a specific place in HL that you provide the drive letter or within each emulator? I've just now started to look into the emulator files and modules (been at HyperSpin for about 4 days now) Here? 2nd question, i've seen some posts say Daemon Tools DT format is the one way to go, then other posts say SCSI is the only one that will work? Which one is correct? SCSI.
dnbcyan Posted July 19, 2014 Posted July 19, 2014 Any way to fix stuttering/lagging/choppy bgm when mounting a game on Fusion? It only happens when I use SCSI but if I convert the .ccd/.img/.sub to .iso/.cue and load the .cue directly the audio sounds fine.
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