rfancella Posted February 6, 2014 Author Posted February 6, 2014 http://eab.abime.net/showthread.php?t=57057But I should have read it carefully - 2011! I agree games come out but how many newbies can install these games themselves? Is there an easy wake through for that? If so I'd like a copy too. ;-) They are very easy to install. The issue is, you have to have an Amiga with a HDD or an Emulated desktop setup. With the Amiga OS up and running. You have to have the WHDLoad installer and the disc images. Mount the disc images and run the installer. If you have everything, it's easy. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
potts43 Posted February 6, 2014 Posted February 6, 2014 They are very easy to install. The issue is, you have to have an Amiga with a HDD or an Emulated desktop setup.With the Amiga OS up and running. You have to have the WHDLoad installer and the disc images. Mount the disc images and run the installer. If you have everything, it's easy. Thanks, Ron Cheers never done it
brolly Posted February 6, 2014 Posted February 6, 2014 eheh yeah KG isn't the one making the installs since a long time, Retroplay is taking care of it now and he pretty much keeps up to date with the new slaves on a weekly basis. Installing them is simple enough if you know your way around AmigaOS and workbench (and have the required adf/ips files), but if you don't you'll struggle with it easier to just wait for the pre-installed packages
rfancella Posted February 6, 2014 Author Posted February 6, 2014 eheh yeah KG isn't the one making the installs since a long time, Retroplay is taking care of it now and he pretty much keeps up to date with the new slaves on a weekly basis.Installing them is simple enough if you know your way around AmigaOS and workbench (and have the required adf/ips files), but if you don't you'll struggle with it easier to just wait for the pre-installed packages I have also found that many of the disc images are cracked versions of the game. Quite often the WHDLoad installer won't work on those. Lucky for me, most of my favs are either already installed and available or I have the original discs. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
brolly Posted February 6, 2014 Posted February 6, 2014 Yep, in most cases you'll need to use the ips dumps.
rfancella Posted February 6, 2014 Author Posted February 6, 2014 Yep, in most cases you'll need to use the ips dumps. Brolly, Ok, I think it's done. For your approval and review: http://www.hyperspin-fe.com/forum/showthread.php?31472-Complete-Guide-for-Commodore-Amiga-in-HS-and-RL-Using-WinUAE-Only Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
potts43 Posted February 7, 2014 Posted February 7, 2014 I've version 1.1 of Putty is that the game causing issues? Mine runs if it is but have problems with Dogfight and rage games.
potts43 Posted February 7, 2014 Posted February 7, 2014 They are very easy to install. The issue is, you have to have an Amiga with a HDD or an Emulated desktop setup.With the Amiga OS up and running. You have to have the WHDLoad installer and the disc images. Mount the disc images and run the installer. If you have everything, it's easy. Thanks, Ron Ron, Any chance of doing an emulated version walkthrough of an installation?
rfancella Posted February 7, 2014 Author Posted February 7, 2014 Ron, Any chance of doing an emulated version walkthrough of an installation? Yes, on the list. Along with an .adf version for WinUAE. But for sure you need something like Amiga Forever. Or be knowledgeable on the Amiga OS and have the right software. So the guide will not be for the average user. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
rfancella Posted February 7, 2014 Author Posted February 7, 2014 I do have amiga forever... Potts, This would be better addressed in this thread: http://www.hyperspin-fe.com/forum/showthread.php?31472-Complete-Guide-for-Commodore-Amiga-in-HS-and-RL-Using-WinUAE-Only Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
veganpete Posted May 3, 2014 Posted May 3, 2014 One of the steps needs changing slightly - "Click on the Emulators tab on the top. Hit the green plus next to Rom Paths and set the path to your Amiga roms. Select your Default Emulator as WinUAE Loader [Global]:" I found that I needed to click "Commodore Amiga" on the left first, before clicking the "Emulators" tab on the top. Finally got this beast working though - great guide!! Thank you
rfancella Posted May 6, 2014 Author Posted May 6, 2014 One of the steps needs changing slightly - "Click on the Emulators tab on the top. Hit the green plus next to Rom Paths and set the path to your Amiga roms. Select your Default Emulator as WinUAE Loader [Global]:" I found that I needed to click "Commodore Amiga" on the left first, before clicking the "Emulators" tab on the top. Finally got this beast working though - great guide!! Thank you Wow, you are correct. I have made the change. It is correct on the picture, but I forgot to add the step in the text. Thanks again for the input! Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
veganpete Posted May 7, 2014 Posted May 7, 2014 No probs! Thanks for the guide - I had been struggling to set up winuae for ages and always like the simplicity of the loader. Works like a charm Do you know if there an xml for the whdload set (ie to list the game names correctly in the wheel list)? I used dir2xml to create my own and it's a bit messy, although it works it would be a job to edit manually if someones already done it. I dowloaded a Commodore Amiga.xml from a diffrent thread but it wasn't valid (all the <crc> entries were malformed). Thanks again
rfancella Posted May 7, 2014 Author Posted May 7, 2014 No probs! Thanks for the guide - I had been struggling to set up winuae for ages and always like the simplicity of the loader. Works like a charm Do you know if there an xml for the whdload set (ie to list the game names correctly in the wheel list)? I used dir2xml to create my own and it's a bit messy, although it works it would be a job to edit manually if someones already done it. I dowloaded a Commodore Amiga.xml from a diffrent thread but it wasn't valid (all the <crc> entries were malformed). Thanks again Yes, the xml in HyperList (unofficial system list) is correct for the KillerGorilla WHDLoad packs. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
veganpete Posted May 18, 2014 Posted May 18, 2014 Just one last question if I may... I want to configure the "display" output to 800x600, do I chage the settings in WinUAE configuration file (default.aue)? or do I change the settings on WinUAEloader's GUI? or do I just set it in Hyperlaunch? Same query for controller's "input" too please - WinUAE GUI or WinUAEloader's GUI? Thanks a bunch
rfancella Posted May 19, 2014 Author Posted May 19, 2014 Just one last question if I may...I want to configure the "display" output to 800x600, do I chage the settings in WinUAE configuration file (default.aue)? or do I change the settings on WinUAEloader's GUI? or do I just set it in Hyperlaunch? Same query for controller's "input" too please - WinUAE GUI or WinUAEloader's GUI? Thanks a bunch Pete, With WinUAELoader, those setting are done in the Loader, not WinUAE. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
rfancella Posted May 21, 2014 Author Posted May 21, 2014 Thanks Ron, great stuff! Pete, Got it all squared away?? Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
SIMPLYAUSTIN Posted May 24, 2014 Posted May 24, 2014 Ron I got a small problem. I had this all setup no problem on my other system, worked like a charm due to your guidance and extra help of course. Thanks again for that. Problem I have now it that I chose the easy route to moving it over. Infact I just cut and pasted the system. I did set it back up once that was completed pointing the paths etc, finding the kickstarts etc. I now loads no problem so I set it aside and moved on. Problem is that I have now tried to help Relic out with his setup of controls. When I tried to load it in Hyperspin, the fade popped up, its waits until Hyperlaunch is finished and then you get that error... THEN it kicks in and loads. I have tried to extend Fade to allow it time to load in background... again it just waits then loads. I have also turned fade off but then it looses focus and loads behind HS? Have I missed something really silly when I moved it over? Here is my log... I see the error but I cant see why it will not kick in till fade has finished or why its loosing focus? 15:55:34:164 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c 15:55:34:250 | HL | INFO | +93 | Main - System Specs: HyperLaunch Dir: P:\Hyperspin OS: Microsoft Windows 8 Pro SKU: Professional Total Memory: 4095.11 MB Free Memory: 2227.96 MB Used Memory: 1867.152 MB SystemType: x64-based PC Physical Processors: 1 Logical Processors: 4 GPU 1 Name: AMD Radeon HD 6700 Series GPU 1 RAM: 1024.00 MB GPU 1 Driver Version: 14.100.0.0 Sound 1 Device: High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: AMD High Definition Audio Device Sound 2 Status: Enabled OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1680x1050 (1680x1050 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 15:55:34:250 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 15:55:34:251 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\HyperLaunch.exe exists 15:55:34:251 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.1.1 LegalCopyright �2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 910336 bytes Created: 5/10/2014 - 1:35:11 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:252 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\itextsharp.dll exists 15:55:34:253 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:29 PM 15:55:34:253 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\SevenZipSharp.dll exists 15:55:34:254 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:254 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\gsdll32.dll exists 15:55:34:255 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8818688 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:29 PM 15:55:34:255 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\BlockInput.exe exists 15:55:34:256 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:256 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\gdip.ahk exists 15:55:34:264 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 15:55:34:265 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:265 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\RIni.ahk exists 15:55:34:269 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 15:55:34:270 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:270 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\CLR.ahk exists 15:55:34:271 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 15:55:34:273 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:273 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\COM.ahk exists 15:55:34:274 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 15:55:34:276 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 26342 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:276 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\JSON.ahk exists 15:55:34:277 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 15:55:34:278 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:278 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Fade Init.ahk exists 15:55:34:279 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:280 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:280 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\HyperPause Init.ahk exists 15:55:34:281 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:282 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 691 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:282 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Keymapper Init.ahk exists 15:55:34:283 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:284 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3435 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:284 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\MultiGame Init.ahk exists 15:55:34:285 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:286 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:286 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Statistics Init.ahk exists 15:55:34:286 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:287 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:288 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Fade.ahk exists 15:55:34:289 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:290 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 25516 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:290 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\HyperPause.ahk exists 15:55:34:301 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:303 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 360180 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:303 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Keymapper.ahk exists 15:55:34:305 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:306 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 30775 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:306 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\MultiGame.ahk exists 15:55:34:308 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:309 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 36816 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:309 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Bezel.ahk exists 15:55:34:314 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:315 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 83008 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:315 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Statistics.ahk exists 15:55:34:316 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:317 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26153 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:318 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Rom Mapping Launch Menu.ahk exists 15:55:34:320 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:321 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 63798 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:321 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Shared.ahk exists 15:55:34:325 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:326 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 81966 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:326 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\XHotkey.ahk exists 15:55:34:328 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:329 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28374 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:329 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Lib\Fade Animations.ahk exists 15:55:34:332 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 15:55:34:333 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 55410 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/11/2014 - 12:11:59 PM 15:55:34:333 | HL | INFO | +0 | Main - HyperLaunch received "Commodore Amiga" and "4DSportsDriving_v1.0_1461" 15:55:34:341 | HL | INFO | +16 | Main - 4DSportsDriving_v1.0_1461 is using the default emulator: WinUAE 15:55:34:341 | HL | INFO | +0 | Main - Checking for a [WinUAE] section in P:\Hyperspin\Settings\Commodore Amiga\Emulators.ini 15:55:34:341 | HL | INFO | +0 | Main - Checking for a [WinUAE] section in P:\Hyperspin\Settings\Global Emulators.ini 15:55:34:342 | HL | INFO | +0 | Main - Found [WinUAE] in P:\Hyperspin\Settings\Global Emulators.ini 15:55:34:343 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Modules\WinUAE\WinUAE.ahk exists 15:55:34:344 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 11546 bytes Created: 5/10/2014 - 1:35:11 PM Modified: 5/10/2014 - 1:34:29 PM 15:55:34:345 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 15:55:34:345 | HL | INFO | +0 | Main - 4DSportsDriving_v1.0_1461 will use module: P:\Hyperspin\Modules\WinUAE\WinUAE.ahk 15:55:34:357 | HL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 15:55:34:359 | HL | INFO | +0 | Main - INI Keys read 15:55:34:360 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\7z.exe exists 15:55:34:361 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:361 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Module Extensions\7z.dll exists 15:55:34:362 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 5/10/2014 - 1:35:10 PM Modified: 5/10/2014 - 1:34:28 PM 15:55:34:362 | HL | INFO | +0 | CheckPaths - Started 15:55:34:363 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom\4DSportsDriving_v1.0_1461.7z 15:55:34:363 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom\4DSportsDriving_v1.0_1461\4DSportsDriving_v1.0_1461.7z 15:55:34:363 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom\4DSportsDriving_v1.0_1461\*.7z 15:55:34:363 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom\4DSportsDriving_v1.0_1461.zip 15:55:34:365 | HL | INFO | +0 | CheckPaths - Found rom: P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom\4DSportsDriving_v1.0_1461.zip 15:55:34:365 | HL | DEBUG1 | +0 | CheckPaths - Current romName: 4DSportsDriving_v1.0_1461 15:55:34:365 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom 15:55:34:365 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: .zip 15:55:34:365 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\winuae.exe exists 15:55:34:367 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription WinUAE FileVersion 2.7.0.0 InternalName WinUAE LegalCopyright � 1996-2013 under the GNU Public License (GPL) OriginalFilename WinUAE.exe ProductName WinUAE ProductVersion 2.7.0.0 File Size: 10697728 bytes Created: 5/13/2014 - 11:23:18 AM Modified: 12/5/2013 - 4:21:46 PM 15:55:34:367 | HL | INFO | +0 | CheckPaths - Ended 15:55:34:368 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 hlMode = frontendPID = 0 frontendPath = P:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = P: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\winuae.exe emuPath = P:\Hyperspin\Emulators\Commodore Amiga\WinUAE emuName = WinUAE emuExt = exe romPath = P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom romPathFromIni = P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom romExtension = .zip romExtensionOrig = .zip romExtensions = 7z|zip|adf|info|iso|cue|rom executable = winuae.exe systemName = Commodore Amiga dbName = 4DSportsDriving_v1.0_1461 romName = 4DSportsDriving_v1.0_1461 romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true blockInputTime = 0 blockInputFile = P:\Hyperspin\Module Extensions\BlockInput.exe errorLevelReporting = true logFile = P:\Hyperspin\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false sysLang = English_United_States navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1680 originalHeight = 1050 dtEnabled = false dtPath = dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Center fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = ZeroDreamsFade fadeLyr37zAnimation = ZeroDreamsFade fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = P:\Hyperspin\Media\Fade HLDataPath = P:\Hyperspin\Data HLMediaPath = P:\Hyperspin\Media HLErrSoundPath = P:\Hyperspin\Media\Sounds\Error modulesPath = P:\Hyperspin\Modules moduleFullName = P:\Hyperspin\Modules\WinUAE\WinUAE.ahk moduleName = WinUAE modulePath = P:\Hyperspin\Modules\WinUAE moduleExtension = ahk moduleExtensionsPath = P:\Hyperspin\Module Extensions libPath = P:\Hyperspin\Lib 7zEnabled = false 7zPath = P:\Hyperspin\Module Extensions\7z.exe 7zDllPath = P:\Hyperspin\Module Extensions\7z.dll 7zExtractPath = C:\Users\Gamer\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = P:\Hyperspin\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadderFullPath = P:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = P:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = P:\Hyperspin\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = P:\Hyperspin\Profiles\\HyperSpin defaultProfile = P:\Hyperspin\Profiles\\_Default systemProfile = P:\Hyperspin\Profiles\\Commodore Amiga xPadderSystemProfile = P:\Hyperspin\Profiles\\Commodore Amiga\_Default emuProfile = P:\Hyperspin\Profiles\\Commodore Amiga\WinUAE romProfile = P:\Hyperspin\Profiles\\Commodore Amiga\4DSportsDriving_v1.0_1461 HyperLaunchProfile = P:\Hyperspin\Profiles\\HyperLaunch blankProfile = P:\Hyperspin\Profiles\\blank ahkFEProfile = P:\Hyperspin\Profiles\AHK\HyperSpin ahkDefaultProfile = P:\Hyperspin\Profiles\AHK\_Default ahkSystemProfile = P:\Hyperspin\Profiles\AHK\Commodore Amiga ahkEmuProfile = P:\Hyperspin\Profiles\AHK\Commodore Amiga\WinUAE ahkRomProfile = P:\Hyperspin\Profiles\AHK\Commodore Amiga\4DSportsDriving_v1.0_1461 ahkHyperLaunchProfile = P:\Hyperspin\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 15:55:34:368 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 15:55:34:368 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 15:55:34:369 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 15:55:34:370 | HL | INFO | +15 | BuildScript - Module: MEmu = WinUAE MEmuV = v2.6.0 MURL = http://www.winuae.net/ MAuthor = brolly MVersion = 2.0.2 MCRC = 2283EB17 iCRC = 587D7C70 mId = 635138307631183750 MSystem = "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" ;---------------------------------------------------------------------------- ; Notes: ; You can have specific configuration files inside a Configurations folder on WinUAE main dir. ; Just name them the same as the game name on the XML file. ; Make sure you create a host config files with these names: ; CD32 : cd32host.uae and cd32mousehost.uae; ; CDTV : cdtvhost.uae and cdtvmousehost.uae; ; Amiga : amigahost.uae; ; Amiga CD : amigacdhost.uae; ; cd32mouse and cdtvmouse are for mouse controlled games on these systems, you should configure ; Windows Mouse on Port1 and a CD32 pad on Port2. For Amiga and Amiga CD make sure you set both ; a joystick and a mouse on Port1 and only a joystick on Port2. ; Set all your other preferences like video display settings. And make sure you are saving a HOST ; configuration file and not a general configuration file. ; ; If you want to configure an exit key through WinUAE: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Quit Emulator. ; If you want to configure a key to toggle fullscreen/windowed mode: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Toggle windowed/fullscreen. ; ; CD32 and CDTV: ; A settings file called System_Name.ini should be placed on your module dir. on that file you can define if a ; game uses mouse or if it needs the special delay hack loading method amongst other things. Example of such a file: ; ; [Lemmings (Europe)] ; UseMouse=true ; ; [Project-X & F17 Challenge (Europe)] ; DelayHack=true ; ; Amiga: ; For MultiGame support make sure you don't change the default WinUAE diskswapper keys which are: ; END+1-0 (not numeric keypad) = insert image from swapper slot 1-10 ; END+SHIFT+1-0 = insert image from swapper slot 11-20 ; END+CTRL+1-4 = select drive ; ; To do that follow the same procedure as above for the exit ; key, but on F11 set it to Toggle windowed/fullscreen. Make sure you save your configuration afterwards. ; Note : If you want to use Send commands to WinUAE for any keys that you configured through Input-Configuration panel make sure you ; set those keys for Null Keyboard! This is a virtual keyboard that collects all input events that don't come from physical ; keyboards. This applies to the exit or windowed/fullscreen keys mentioned above. ; ; If you are using WHDLoad games, but want to keep your default user-startup file after exiting then make a copy of it in the ; WHDFolder\S (Set in PathToWHDFolder) and name it default-user-startup. This file will then be copied over S\user-startup on exit. ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . systemName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) PathToWHDFolder := IniReadCheck(settingsFile, "Settings", "PathToWHDFolder", EmuPath . "\HDD\WHD",,1) PathToWorkBenchBase := IniReadCheck(settingsFile, "Settings", "PathToWorkBenchBase", EmuPath . "\HDD\Workbench31_Lite.vhd",,1) PathToWHDFolder := AbsoluteFromRelative(EmuPath, PathToWHDFolder) PathToWorkBenchBase := AbsoluteFromRelative(EmuPath, PathToWorkBenchBase) ; This object controls how the module reacts to different systems. MESS can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mType := Object("Commodore Amiga","a500","Commodore Amiga CD32","cd32","Commodore CDTV","cdtv","Commodore Amiga CD","amigacd") ident := mType[systemName] ; search object for the systemName identifier MESS uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this WinUAE module: " . moduleName) windowClass = PCsuxRox ;Class name is different depending on if the game is being run windowed or fullscreen If ( Fullscreen = "true" ) windowClass = AmigaPowah specialcfg = %emuPath%Configurations\%romName%.uae If romExtension in .hdf,.vhd DefaultRequireWB := "true" Else DefaultRequireWB := "false" If romExtension in .zip,.lha,.rar,.7z { SlaveFile := COM_Invoke(HLObject, "findByExtension", romPath . "\" . romName . romExtension, "slave") If (SlaveFile) { If romName contains (AGA) DefaultOptions := "-s cycle_exact=false " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=max " . "-s cachesize=8192" ;AGA Else DefaultOptions := "-s cycle_exact=true " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=real " . "-s cachesize=8192 " ;Non-AGA } } usemouse := IniReadCheck(settingsFile, romName, "UseMouse","false",,1) delayhack := IniReadCheck(settingsFile, romName, "DelayHack","false",,1) options := IniReadCheck(settingsFile, romName, "Options",DefaultOptions,,1) videomode := IniReadCheck(settingsFile, romName, "VideoMode","PAL",,1) floppyspeed := IniReadCheck(settingsFile, romName, "FloppySpeed","turbo",,1) quickstartmode := IniReadCheck(settingsFile, romName, "QuickStartMode",A_Space,,1) immediateblitter := IniReadCheck(settingsFile, romName, "ImmediateBlitter","false",,1) requireswb := IniReadCheck(settingsFile, romName, "RequiresWB",DefaultRequireWB,,1) customwb := IniReadCheck(settingsFile, romName, "CustomWB",A_Space,,1) whdloadoptions := IniReadCheck(settingsFile, romName, "WHDLoadOptions","PRELOAD",,1) neverextract := IniReadCheck(settingsFile, romName, "NeverExtract","false",,1) fs := If (Fullscreen = "true") ? "true" : "false" videomode := (If videomode = "NTSC" ? ("-s ntsc=true") : ("")) floppyspeed := (If floppyspeed ? ("-s floppy_speed=" . floppyspeed) : ("")) If (requireswb = "true") { ident := "a1200" If (customwb) { PathToWorkBenchBase := %EmuPath% . "\" . customwb } CheckFile(PathToWorkBenchBase) wbDrive := "-s hardfile=rw,32,1,2,512," . """" . PathToWorkBenchBase . """" } If romExtension in .hdf,.vhd { ident := "a1200" gameDrive := "-s hardfile=rw,32,1,2,512," . """" . romPath . "\" . romName . romExtension . """" } If (immediateblitter = "true") { options := options . " " . "-s immediate_blits=true" } options := options . " " . videomode If (ident = "a500" or ident = "a1200") { If romName contains (AGA),(LW) ident := "a1200" If (SlaveFile) { CheckFile(PathToWHDFolder) ident := "a1200" ;Create the user-startup file to launch the game WHDUserStartupFile := PathToWHDFolder . "\S\user-startup" SplitPath, SlaveFile, SlaveName, SlaveFolder FileDelete, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, echo "Running: %SlaveName%";`n, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, cd dh1:%SlaveFolder%;`n, %WHDUserStartupFile% FileAppend, whdload %SlaveName% %whdloadoptions%;`n, %WHDUserStartupFile% } } 7z(romPath, romName, romExtension, 7zExtractPath) If FileExist(specialcfg) { ;Game specific configuration file exists configFile = %romName%.uae } Else { ;Game specific configuration file doesn't exist If (ident = "cd32" or ident = "cdtv") { configFile := If (usemouse = "true") ? ("host\" . ident . "mousehost.uae") : ("host\" . ident . "host.uae") quickcfg := If (ident = "cd32") ? ("-s quickstart=" . ident . "`,0 -s chipmem_size=8") : ("-s quickstart=" . ident . "`,0") If (delayhack = "true") options := options . " -s cdimage0=" . """" . romPath . "\" . romName . romExtension . """" . "`,delay" Else options := options . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" } Else { ;Amiga or Amiga CD game configFile := If systemName = "Commodore Amiga CD" ? "host\amigacdhost.uae" : "host\amigahost.uae" If quickstartmode quickcfg := "-s quickstart=" . quickstartmode Else quickcfg := If (ident = "a500") ? "-s quickstart=a500`,1" : "-s quickstart=a1200`,1" If (SlaveFile) { ;WHDLoad Game options := options . " -s filesystem=rw,WHD:" . """" . PathToWHDFolder . """" . " -s filesystem=ro,Games:" . """" . romPath . "\" . romName . romExtension . """" } Else If (gameDrive) { ;HDD Game options := options . " " . wbDrive . " " . gameDrive } Else If romExtension in .cue,.iso { ;Amiga CD game options := options . " " . wbDrive . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" . " -s win32.map_cd_drives=true -s scsi=true" } Else { ;Floppy Game ;MultiDisk loading, this will load the first 2 disks into drives 0 and 1 since some games can read from both drives and therefore ;the user won't need to change disks through the MG menu. We can have up to 4 drives, but most of the games will only support 2 drives ;so disks are only loaded into the first 2 for better compatibility. Remaining drives will be loaded into quick disk slots. romCount = % romTable.MaxIndex() If romName contains (Disk 1) { ;If the user boots any disk rather than the first one, multi disk support must be done through HyperLaunch MG menu if romCount > 1 { options := options . " -s nr_floppies=2" mgoptions := " -s floppy1=" . """" . romTable[2,1] . """" } } options := options . " " . floppyspeed . " -s floppy0=" . """" . romPath . "\" . romName . romExtension . """" . mgoptions if romCount > 1 { ;DiskSwapper ;diskswapper := " -diskswapper " Loop % romTable.MaxIndex() ; loop each item in our array { ;diskswapper := diskswapper . """" . romTable[A_Index,1] . """," diskswapper := diskswapper . " -s diskimage" . (A_Index-1) . "=" . """" . romTable[A_Index,1] . """" } options := options . diskswapper } } } } param1 := "-f " . """" . EmuPath . "\Configurations\" . configFile . """" . " " . quickcfg param2 := "-s use_gui=no -s gfx_fullscreen_amiga=" . fs param3 := options ;MsgBox, %param1% %param2% %param3% %param4% %param5% %param6% ;ExitApp ;disableActivateBlackScreen = true Run(Executable . A_Space . param1 . A_Space . param2 . A_Space . param3 . A_Space . param4 . A_Space . param5 . A_Space . param6 . A_Space . " -portable", emuPath) WinWait("ahk_class " . windowClass) WinWaitActive("ahk_class " . windowClass) FadeInExit() Process("WaitClose",executable) 7zCleanUp() FadeOutExit() ExitModule() MultiGame: If currentButton = 10 diskslot = 0 Else If currentButton > 10 diskslot := currentButton - 10 Else diskslot := currentButton If currentButton > 10 Send, {End Down}{Shift Down}%diskslot%{Shift Up}{End Up} Else Send, {End Down}%diskslot%{End Up} return CloseProcess: If (ident = "a500" or ident = "a1200") { If (SlaveFile) { CheckFile(PathToWHDFolder) ;Copy default-user-startup to user-startup if file exists IfExist, %PathToWHDFolder%\S\default-user-startup FileCopy,%PathToWHDFolder%\S\default-user-startup, %PathToWHDFolder%\S\user-startup, 1 } } FadeOutStart() WinClose, ahk_class %windowClass% return AbsoluteFromRelative(MasterPath, RelativePath) { VarSetCapacity(AbsP,260,0) DllCall( "shlwapi\PathCombineA", Str,AbsP, Str,MasterPath, Str,RelativePath ) Return AbsP } 15:55:34:371 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 15:55:34:371 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 15:55:34:371 | HL | INFO | +0 | Main - Module is built 15:55:34:371 | HL | INFO | +0 | CheckFile - Checking if P:\Hyperspin\AutoHotkey.dll exists 15:55:34:373 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 5/10/2014 - 1:35:11 PM Modified: 5/10/2014 - 1:34:27 PM 15:55:34:375 | HL | INFO | +0 | Main - Running module 15:55:34:375 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 15:55:34:488 | MD | INFO | +N/A | Module initialized 15:55:34:490 | MD | INFO | +0 | StartModule - Started 15:55:34:490 | MD | INFO | +0 | StartModule - MEmu: WinUAE MEmuV: v2.6.0 MURL: http://www.winuae.net/ MAuthor: brolly MVersion: 2.0.2 MCRC: 2283EB17 iCRC: 587D7C70 MID: MSystem: "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" 15:55:34:491 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Commodore Amiga" 15:55:34:491 | MD | DEBUG1 | +0 | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: 4DSportsDriving_v1.0_1461 15:55:34:491 | MD | INFO | +0 | StartModule - Ended 15:55:34:492 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 15:55:34:492 | MD | INFO | +0 | Module Setting - [settings] - PathToWHDFolder: .\WHD 15:55:34:492 | MD | INFO | +0 | Module Setting - [settings] - PathToWorkBenchBase: P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\HDD\Workbench31_Lite.vhd 15:55:34:595 | MD | INFO | +110 | Module Setting - [4DSportsDriving_v1.0_1461] - UseMouse: false 15:55:34:595 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - DelayHack: false 15:55:34:595 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - Options: -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 15:55:34:596 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - VideoMode: PAL 15:55:34:596 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - FloppySpeed: turbo 15:55:34:596 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - QuickStartMode: 15:55:34:597 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - ImmediateBlitter: false 15:55:34:597 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - RequiresWB: false 15:55:34:597 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - CustomWB: 15:55:34:598 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - WHDLoadOptions: PRELOAD 15:55:34:598 | MD | INFO | +0 | Module Setting - [4DSportsDriving_v1.0_1461] - NeverExtract: false 15:55:34:598 | MD | INFO | +0 | CheckFile - Checking if P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\WHD exists 15:55:34:599 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 0 bytes Created: 5/13/2014 - 11:26:19 AM Modified: 5/13/2014 - 11:26:32 AM 15:55:34:601 | MD | INFO | +0 | Run - Running: P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\winuae.exe -f "P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\WHD" -s filesystem=ro,Games:"P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom\4DSportsDriving_v1.0_1461.zip" -portable 15:55:34:640 | MD | DEBUG1 | +46 | Run - Error Level for winuae.exe -f "P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\WHD" -s filesystem=ro,Games:"P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom\4DSportsDriving_v1.0_1461.zip" -portable reported as: 0 15:55:34:640 | MD | DEBUG1 | +0 | Run - "winuae.exe -f "P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\WHD" -s filesystem=ro,Games:"P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom\4DSportsDriving_v1.0_1461.zip" -portable" Process ID: 5616 15:55:34:640 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: HyperLaunch HQ v1.0.13.0 | Class: HwndWrapper[HyperLaunchHQ.exe;;93238642-415e-4350-9b24-0dbb2994e487] | State: 0 | X: 1 | Y: 1 | Width: 1434 | Height: 880 | Window HWND: 0x304c2 | Process ID: 3232 | Process Path: P:\Hyperspin\HyperLaunchHQ\HyperLaunchHQ.exe 15:55:34:641 | MD | INFO | +0 | WinWait - Waiting for "ahk_class AmigaPowah" 15:56:04:639 | MD | DEBUG1 | +29999 | GetActiveWindowStatus - Title: HyperLaunch HQ v1.0.13.0 | Class: HwndWrapper[HyperLaunchHQ.exe;;93238642-415e-4350-9b24-0dbb2994e487] | State: 0 | X: 1 | Y: 1 | Width: 1434 | Height: 880 | Window HWND: 0x304c2 | Process ID: 3232 | Process Path: P:\Hyperspin\HyperLaunchHQ\HyperLaunchHQ.exe 15:56:04:987 | MD | DEBUG1 | +344 | ScriptError - Playing error sound: error8.mp3 15:56:20:849 | MD | ERROR | +15865 | There was an error waiting for the window "ahk_class AmigaPowah". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 15:56:20:849 | MD | INFO | +0 | ExitModule - Started 15:56:20:849 | MD | INFO | +0 | Starting Updating Statistics: 15:56:20:849 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 15:56:20:849 | MD | DEBUG2 | +0 | gameSectionStartTime:36811165 15:56:20:850 | MD | DEBUG2 | +0 | ElapsedTime:46 15:56:20:850 | MD | INFO | +0 | CreateRomTable - Started 15:56:20:850 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "4DSportsDriving_v1.0_1461" and "(Disc" 15:56:20:850 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "4DSportsDriving_v1.0_1461" and "(Disk" 15:56:20:851 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "4DSportsDriving_v1.0_1461" and "(Cart" 15:56:20:851 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "4DSportsDriving_v1.0_1461" and "(Tape" 15:56:20:851 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "4DSportsDriving_v1.0_1461" and "(Cassette" 15:56:20:851 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "4DSportsDriving_v1.0_1461" and "(Part" 15:56:20:851 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "4DSportsDriving_v1.0_1461" and "(Side" 15:56:20:852 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 15:56:20:852 | MD | DEBUG2 | +0 | Statistics cleared game name: 4DSportsDriving_v1.0_1461 15:56:20:875 | MD | DEBUG2 | +31 | Loaded game statistics from ini files: Number_of_Times_Played: 0 Last_Time_Played: 0 Average_Time_Played: 0 Total_Time_Played: 0 System_Total_Played_Time: 674 Total_Global_Played_Time: 32030 15:56:20:876 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 1 Last_Time_Played: Saturday May 24, 2014 03:55:34 PM Average_Time_Played: 46 Total_Time_Played: 46 System_Total_Played_Time: 720 Total_Global_Played_Time: 32076 15:56:20:900 | MD | INFO | +16 | Game section statistics updated. 15:56:20:901 | MD | INFO | +0 | ExitModule - Ended 15:56:20:901 | MD | INFO | +0 | End of Module Logs 15:56:20:967 | HL | INFO | +46598 | Main - Module ended, exiting HyperLaunch normally 15:56:20:967 | HL | INFO | +0 | ExitScript - Started 15:56:20:983 | HL | INFO | +15 | SystemCursor - Restoring mouse cursor 15:56:20:994 | HL | INFO | +0 | ExitScript - Ended Simply Austin's YouTube
rfancella Posted May 25, 2014 Author Posted May 25, 2014 Ron I got a small problem. I had this all setup no problem on my other system, worked like a charm due to your guidance and extra help of course. Thanks again for that. Problem I have now it that I chose the easy route to moving it over. Infact I just cut and pasted the system. I did set it back up once that was completed pointing the paths etc, finding the kickstarts etc. I now loads no problem so I set it aside and moved on. Problem is that I have now tried to help Relic out with his setup of controls. When I tried to load it in Hyperspin, the fade popped up, its waits until Hyperlaunch is finished and then you get that error... THEN it kicks in and loads. I have tried to extend Fade to allow it time to load in background... again it just waits then loads. I have also turned fade off but then it looses focus and loads behind HS? Have I missed something really silly when I moved it over? Here is my log... I see the error but I cant see why it will not kick in till fade has finished or why its loosing focus? Austin, What version of WinUAE are you running? And If you paste your run command into a command line, does it run without errors? P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\winuae.exe -f "P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\WHD" -s filesystem=ro,Games:"P:\Hyperspin\Emulators\Commodore Amiga\WinUAE\rom\4DSportsDriving_v1.0_1461.zip" -portable Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
SIMPLYAUSTIN Posted May 26, 2014 Posted May 26, 2014 Version=WinUAE 2.7.0 (2013.12.05) is the version I am currently running Ron. Sorry its taken me so long to get back to you. Bank Holiday weekend over here and there was far too many beverages being passed around to say no As for the command line Im not sure when it comes to this thing. I cut and pasted into the CMD Prompt but it just comes back saying its not a batch file? Simply Austin's YouTube
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