korb3n Posted December 10, 2014 Posted December 10, 2014 hi all . someone can explain why winuaeloader 1.78 works only with this line -rom and not -game .... like the example below. on the official site the sintax is -rom ... and no one has reported this issue on the HK .. so i guess something is wrong on my side . g:\HyperSpin\Emulators\WinUAE\WinUAELoader.exe -mode hwdload -rom "rompath.zip" thanks for your support
rfancella Posted December 10, 2014 Author Posted December 10, 2014 hi all . someone can explain why winuaeloader 1.78 works only with this line -rom and not -game .... like the example below. on the official site the sintax is -rom ... and no one has reported this issue on the HK .. so i guess something is wrong on my side . g:\HyperSpin\Emulators\WinUAE\WinUAELoader.exe -mode hwdload -rom "rompath.zip" thanks for your support Hello and welcome to the Forums!! I have setup WinUAE Loader v1.78 on my rig. It works just fine using the -game switch. Run - "WinUAELoader.exe -mode whdload -game "H:\Roms\Commodore Amiga\1000ccTurbo_v1.0.zip"" Process ID: 7064 Not sure about the -rom switch, unless that is referring to the Amiga rom, not the game 'rom'. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
korb3n Posted December 10, 2014 Posted December 10, 2014 thank you all, probbably the issue is related to my config or something else i found something about 7zip but setting to false on the system settings had the seme result ,.. sharing my Log .. hope someone can help me , i'm digging into the configurations and i'm little bit lost HyperLaunch.txt
rfancella Posted December 10, 2014 Author Posted December 10, 2014 thank you all,probbably the issue is related to my config or something else i found something about 7zip but setting to false on the system settings had the seme result ,.. sharing my Log .. hope someone can help me , i'm digging into the configurations and i'm little bit lost Ok, that log is not detailed enough. Please use the Troubleshooting log level as described here: http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm And, are you getting an error? Or is the game just not launching? Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
korb3n Posted December 10, 2014 Posted December 10, 2014 Thank you ..Would like to reply but my posts are moderated
korb3n Posted December 11, 2014 Posted December 11, 2014 Ok, that log is not detailed enough. Please use the Troubleshooting log level as described here:http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm And, are you getting an error? Or is the game just not launching? Thanks, Ron simply the emulation wan't start , but i think it's the -game switch because by the command line the emulation starts only with -rom . edit at the end it was my fault i was following my logic using adf and not whdload so i followed the full procedure and now i'm infected by whdload ... hope its supported
Konamito Posted December 20, 2014 Posted December 20, 2014 I've follow your tutorial and I have a question: Are the OS files needed to make the WHLoad to run? I' ve paid for a WHLoad key but everytime I try to run a game I get this error: But, the .slave file exists: I'm totally lost on this... MSXBlog Tenerife Go Retro
rfancella Posted December 20, 2014 Author Posted December 20, 2014 I've follow your tutorial and I have a question: Are the OS files needed to make the WHLoad to run? I' ve paid for a WHLoad key but everytime I try to run a game I get this error:[ATTACH=CONFIG]48657[/ATTACH] But, the .slave file exists: [ATTACH=CONFIG]48659[/ATTACH] I'm totally lost on this... Hi, The roms look right. That error is not because of the key. It usually points to a bad rom or something like that. Maybe a HyperLaunch setting. Be sure 7z is set to false and please post the following logs: ...\Emulators\WinUAELoader\Data\WinUAELoader.log ...\Emulators\WinUAE\winuaelog.txt ...\HyperLaunch\HyperLaunch.log Please use code tags as described here: http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm EDIT: On further examination, I don't think WinUAE Loader can load lha files directly. WinUAE by its self can. You might try just using WinUAE. I have a guide in my signature for it. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
Konamito Posted December 20, 2014 Posted December 20, 2014 I followed your WinUAE only tutorial: www.hyperspin-fe.com/forum/showthread.php?31472-Complete-Guide-for-Commodore-Amiga-in-HS-and-RL-Using-WinUAE-Only/page26 and all I get now is the opening screen for A500 (the hand and the floppy) for some games and for others I get a guru metitation error (not enough memory). No matter which model I select on WinUAE, it always runs in A500 mode (v1.3). My games are in a separate folder outside WHLOAD and WinUAE... Here are my logs: WinUAE WinUAE 3.0.0 (2014.12.17) (6.1 Service Pack 1 [1]) 64-bit 9.6.3A09 4 20:14 (c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation. (c) 1998-2014 Toni Wilen - Win32 port, core code updates. (c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI. (c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support. (c) 2000-2001 Bernd Meyer - JIT engine. (c) 2000-2005 Bernd Roesch - MIDI input, many fixes. Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit. End+F1 changes floppy 0, End+F2 changes floppy 1, etc. 'H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe' EXE: 'H:\Recreativa\HyperSpin\Emulators\WinUAE\', DATA: 'H:\Recreativa\HyperSpin\Emulators\WinUAE\', PLUGIN: 'H:\Recreativa\HyperSpin\Emulators\WinUAE\' 'H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.ini' enabled Total physical RAM 3787M, all RAM 7945M. Attempting to reserve: 2049M. Reserved: 0x7FFF0000-0xF80F0000 (78100000 1921M) CLOCKFREQ: QPF 3.22MHz (3.22MHz, DIV=1) Enumerating display devices.. Sorting devices and modes.. Desktop: W=1920 H=1080 B=32. CXVS=1920 CYVS=1080 Intel(R) HD Graphics '\\.\DISPLAY1' [PCI\VEN_8086&DEV_0152&SUBSYS_844D1043&REV_09] -: Monitor PnP genérico (1920*1080) * [\Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001] 0: 320x200, 16-bit (60) 1: 320x200, 32-bit (60) 2: 320x240, 16-bit (60) 3: 320x240, 32-bit (60) 4: 400x300, 16-bit (60) 5: 400x300, 32-bit (60) 6: 512x384, 16-bit (60) 7: 512x384, 32-bit (60) 8: 640x400, 16-bit (60,70) 9: 640x400, 32-bit (60,70) 10: 640x480, 16-bit (59,60,70,72,75) 11: 640x480, 32-bit (59,60,70,72,75) 12: !656x496, 16-bit (!59,!60) 13: !656x496, 32-bit (!59,!60) 14: 800x600, 16-bit (60,72,75) 15: 800x600, 32-bit (60,72,75) 16: 1024x768, 16-bit (60,70,75) 17: 1024x768, 32-bit (60,70,75) 18: 1152x864, 16-bit (60,75) 19: 1152x864, 32-bit (60,75) 20: 1280x600, 16-bit (60) 21: 1280x600, 32-bit (60) 22: 1280x720, 16-bit (60,75) 23: 1280x720, 32-bit (60,75) 24: 1280x768, 16-bit (60,75) 25: 1280x768, 32-bit (60,75) 26: 1280x800, 16-bit (60,75) 27: 1280x800, 32-bit (60,75) 28: 1280x960, 16-bit (60,75) 29: 1280x960, 32-bit (60,75) 30: 1280x1024, 16-bit (60,75) 31: 1280x1024, 32-bit (60,75) 32: 1360x768, 16-bit (60) 33: 1360x768, 32-bit (60) 34: 1366x768, 16-bit (60) 35: 1366x768, 32-bit (60) 36: 1400x1050, 16-bit (60) 37: 1400x1050, 32-bit (60) 38: 1440x900, 16-bit (60,75) 39: 1440x900, 32-bit (60,75) 40: 1600x900, 16-bit (60) 41: 1600x900, 32-bit (60) 42: 1680x1050, 16-bit (59,60) 43: 1680x1050, 32-bit (59,60) 44: 1920x1080, 16-bit (60) 45: 1920x1080, 32-bit (60) 46 display modes. Display buffer mode = 1 Enumerating DirectSound devices.. Enumerating WASAPI devices... Enumeration end 0:DS: Controlador primario de sonido 1:DS: Altavoces (Dispositivo de High Definition Audio) 2:WA: Default Audio Device 3:WA: Altavoces (Dispositivo de High Definition Audio) 4:WX: Default Audio Device 5:WX: Altavoces (Dispositivo de High Definition Audio) Enumerating recording devices: 0:DS: Controlador primario de captura de sonido done Filesystem charset (ACP=1252,FSCP=28605): 00: 0000 01: 0001 02: 0002 03: 0003 04: 0004 05: 0005 06: 0006 07: 0007 08: 0008 09: 0009 0A: 000A 0B: 000B 0C: 000C 0D: 000D 0E: 000E 0F: 000F 10: 0010 11: 0011 12: 0012 13: 0013 14: 0014 15: 0015 16: 0016 17: 0017 18: 0018 19: 0019 1A: 001A 1B: 001B 1C: 001C 1D: 001D 1E: 001E 1F: 001F 20: 0020 21: 0021 22: 0022 23: 0023 24: 0024 25: 0025 26: 0026 27: 0027 28: 0028 29: 0029 2A: 002A 2B: 002B 2C: 002C 2D: 002D 2E: 002E 2F: 002F 30: 0030 31: 0031 32: 0032 33: 0033 34: 0034 35: 0035 36: 0036 37: 0037 38: 0038 39: 0039 3A: 003A 3B: 003B 3C: 003C 3D: 003D 3E: 003E 3F: 003F 40: 0040 41: 0041 42: 0042 43: 0043 44: 0044 45: 0045 46: 0046 47: 0047 48: 0048 49: 0049 4A: 004A 4B: 004B 4C: 004C 4D: 004D 4E: 004E 4F: 004F 50: 0050 51: 0051 52: 0052 53: 0053 54: 0054 55: 0055 56: 0056 57: 0057 58: 0058 59: 0059 5A: 005A 5B: 005B 5C: 005C 5D: 005D 5E: 005E 5F: 005F 60: 0060 61: 0061 62: 0062 63: 0063 64: 0064 65: 0065 66: 0066 67: 0067 68: 0068 69: 0069 6A: 006A 6B: 006B 6C: 006C 6D: 006D 6E: 006E 6F: 006F 70: 0070 71: 0071 72: 0072 73: 0073 74: 0074 75: 0075 76: 0076 77: 0077 78: 0078 79: 0079 7A: 007A 7B: 007B 7C: 007C 7D: 007D 7E: 007E 7F: 007F 80: 20AC (0080) 81: 0081 82: 201A (0082) 83: 0192 (0083) 84: 201E (0084) 85: 2026 (0085) 86: 2020 (0086) 87: 2021 (0087) 88: 02C6 (0088) 89: 2030 (0089) 8A: 0160 (008A) 8B: 2039 (008B) 8C: 0152 (008C) 8D: 008D 8E: 017D (008E) 8F: 008F 90: 0090 91: 2018 (0091) 92: 2019 (0092) 93: 201C (0093) 94: 201D (0094) 95: 2022 (0095) 96: 2013 (0096) 97: 2014 (0097) 98: 02DC (0098) 99: 2122 (0099) 9A: 0161 (009A) 9B: 203A (009B) 9C: 0153 (009C) 9D: 009D 9E: 017E (009E) 9F: 0178 (009F) A0: 00A0 A1: 00A1 A2: 00A2 A3: 00A3 A4: 00A4 (20AC) A5: 00A5 A6: 00A6 (0160) A7: 00A7 A8: 00A8 (0161) A9: 00A9 AA: 00AA AB: 00AB AC: 00AC AD: 00AD AE: 00AE AF: 00AF B0: 00B0 B1: 00B1 B2: 00B2 B3: 00B3 B4: 00B4 (017D) B5: 00B5 B6: 00B6 B7: 00B7 B8: 00B8 (017E) B9: 00B9 BA: 00BA BB: 00BB BC: 00BC (0152) BD: 00BD (0153) BE: 00BE (0178) BF: 00BF C0: 00C0 C1: 00C1 C2: 00C2 C3: 00C3 C4: 00C4 C5: 00C5 C6: 00C6 C7: 00C7 C8: 00C8 C9: 00C9 CA: 00CA CB: 00CB CC: 00CC CD: 00CD CE: 00CE CF: 00CF D0: 00D0 D1: 00D1 D2: 00D2 D3: 00D3 D4: 00D4 D5: 00D5 D6: 00D6 D7: 00D7 D8: 00D8 D9: 00D9 DA: 00DA DB: 00DB DC: 00DC DD: 00DD DE: 00DE DF: 00DF E0: 00E0 E1: 00E1 E2: 00E2 E3: 00E3 E4: 00E4 E5: 00E5 E6: 00E6 E7: 00E7 E8: 00E8 E9: 00E9 EA: 00EA EB: 00EB EC: 00EC ED: 00ED EE: 00EE EF: 00EF F0: 00F0 F1: 00F1 F2: 00F2 F3: 00F3 F4: 00F4 F5: 00F5 F6: 00F6 F7: 00F7 F8: 00F8 F9: 00F9 FA: 00FA FB: 00FB FC: 00FC FD: 00FD FE: 00FE FF: 00FF End CW: No Catweasel detected PARAPORT: no ParaPort.dll, direct parallel port emulation disabled IPC: Named Pipe '\\.\pipe\WinUAE' open Created internal serial port shared memory Serial port enumeration.. Parallel port enumeration.. Port enumeration end MIDI port enumeration.. MIDI OUT: -1:'Microsoft MIDI Mapper' (1/1) MIDI OUT: 0:'Microsoft GS Wavetable Synth' (1/27) MIDI port enumeration end RawInput enumeration.. RAWINPUT: found 11 devices HID device check: 00010051 2 046d/c52b (4/65280) RAWHID: Ignored vendor specific ff00 0001004F 2 046d/c52b (2/65280) RAWHID: Usage not 4 or 5 (2) 0001004D 2 046d/c52b (1/65280) RAWHID: Usage not 4 or 5 (1) 0002004B 2 046d/c52b (136/65468) RAWHID: Usage not 4 or 5 (136) 00040049 2 046d/c52b (1/12) RAWHID: Usage not 4 or 5 (1) 00010047 1 0051/0000 (0/12) 00010045 1 0051/0000 (0/12) HID CreateFile failed 5 00010045 FFFFFFFF keyboard: '\\?\HID#VID_046D&PID_C52B&MI_00#9&1538875c&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}' type=81 sub=0 mode=1 fkeys=12 indicators=3 tkeys=173 00010043 1 0007/0000 (0/12) HID CreateFile failed 5 00010043 FFFFFFFF keyboard: '\\?\ACPI#PNP0303#4&fb73420&0#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}' type=7 sub=0 mode=1 fkeys=12 indicators=3 tkeys=101 0001003D 0 0002/0002 (0/0) 0001003B 0 0100/0010 (0/0) HID CreateFile failed 5 0001003B FFFFFFFF mouse: '\\?\HID#VID_046D&PID_C52B&MI_01&Col01#9&390fc51e&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}' id=256 buttons=16 hw=0 rate=0 000B0039 0 0100/0003 (0/0) HID CreateFile failed 5 000B0039 FFFFFFFF mouse: '\\?\HID#VID_0461&PID_4D0F#7&375318b8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}' id=256 buttons=3 hw=0 rate=0 'Mouse compatible con HID' ('\\?\HID#VID_0461&PID_4D0F#7&375318b8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}') 'Mouse compatible con HID' ('\\?\HID#VID_046D&PID_C52B&MI_01&Col01#9&390fc51e&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}') 'Teclado PS/2 estándar' ('\\?\ACPI#PNP0303#4&fb73420&0#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}') 'Dispositivo de teclado HID' ('\\?\HID#VID_046D&PID_C52B&MI_00#9&1538875c&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}') Mouse compatible con HID: (046D/C52B) 00 000 'X Axis' (0, [0 - 0, 0 - 0, 0 0 0]) 01 001 'Y Axis' (1, [0 - 0, 0 - 0, 0 0 0]) 02 002 'Wheel' (2, [0 - 0, 0 - 0, 0 0 0]) 03 003 'HWheel' (3, [0 - 0, 0 - 0, 0 0 0]) 00 000 'Button 1' (0) 01 001 'Button 2' (1) 02 002 'Button 3' (2) 03 003 'Button 4' (3) 04 004 'Button 5' (4) 05 005 'Button 6' (5) 06 006 'Button 7' (6) 07 007 'Button 8' (7) 08 008 'Button 9' (8) 09 009 'Button 10' (9) 0A 010 'Button 11' (10) 0B 011 'Button 12' (11) 0C 012 'Button 13' (12) 0D 013 'Button 14' (13) 0E 014 'Button 15' (14) 0F 015 'Button 16' (15) 02 002 'Wheel [-]' (1004) 02 002 'Wheel [+]' (1005) 03 003 'HWheel [-]' (1006) 03 003 'HWheel [+]' (1007) Mouse compatible con HID: (0461/4D0F) 00 000 'X Axis' (0, [0 - 0, 0 - 0, 0 0 0]) 01 001 'Y Axis' (1, [0 - 0, 0 - 0, 0 0 0]) 02 002 'Wheel' (2, [0 - 0, 0 - 0, 0 0 0]) 03 003 'HWheel' (3, [0 - 0, 0 - 0, 0 0 0]) 00 000 'Button 1' (0) 01 001 'Button 2' (1) 02 002 'Button 3' (2) 02 002 'Wheel [-]' (1004) 02 002 'Wheel [+]' (1005) 03 003 'HWheel [-]' (1006) 03 003 'HWheel [+]' (1007) RAWINPUT test ok, usage=2 RAWINPUT test ok, usage=6 DirectInput enumeration.. Game controllers.. Windowsmouse initialization.. Catweasel joymouse initialization.. wintab tablet initialization.. Tablet: no wintab32.dll end config reset load config '.\Configurations\default.uae':0 load failed failed to load config '.\Configurations\default.uae' LCD: Logitech LCD system not detected GUIBase 803x590 (6x13) '.\Configurations\configuration.cache' loaded successfully Entering GUI idle loop Requested GUI size = 800x600 (720x568) Got GUI size = 800x598 '.\Configurations\configuration.cache' flushed '.\Configurations\configuration.cache' load failed '.\Configurations\configuration.cache' flushed '.\Configurations\configuration.cache' created Log (disabled): 'H:\Recreativa\HyperSpin\Emulators\WinUAE\winuaelog.txt' HyperLaunch 19:37:48:160 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c 19:37:48:223 | HL | INFO | +63 | Main - System Specs: HyperLaunch Dir: H:\Recreativa\HyperSpin\HyperLaunch OS: Microsoft Windows 7 Ultimate SKU: Ultimate Total Memory: 3787.83 MB Free Memory: 1404.68 MB Used Memory: 2383.148 MB SystemType: x64-based PC Physical Processors: 1 Logical Processors: 4 GPU 1 Name: Intel(R) HD Graphics GPU 1 RAM: 1893.92 MB GPU 1 Driver Version: 10.18.10.3958 Sound 1 Device: Dispositivo de High Definition Audio Sound 1 Status: Enabled OS Language: Spanish_Modern_Sort OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 19:37:48:223 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x560 y240 w800 h600 19:37:48:224 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\HyperLaunch.exe exists 19:37:48:224 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.1.1 LegalCopyright �2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 910336 bytes Created: 12/12/2014 - 9:40:53 Modified: 12/5/2014 - 6:44:39 19:37:48:224 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\itextsharp.dll exists 19:37:48:225 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:225 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists 19:37:48:225 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:225 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\gsdll32.dll exists 19:37:48:226 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8818688 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:226 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe exists 19:37:48:226 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:226 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\gdip.ahk exists 19:37:48:233 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 19:37:48:234 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:234 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\RIni.ahk exists 19:37:48:240 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 19:37:48:240 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:240 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\CLR.ahk exists 19:37:48:241 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 19:37:48:242 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:242 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\COM.ahk exists 19:37:48:243 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 19:37:48:244 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:244 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\JSON.ahk exists 19:37:48:245 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 19:37:48:245 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:245 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Fade Init.ahk exists 19:37:48:246 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:246 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:246 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\HyperPause Init.ahk exists 19:37:48:247 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:248 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 691 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:248 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Keymapper Init.ahk exists 19:37:48:248 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:249 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3435 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:249 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\MultiGame Init.ahk exists 19:37:48:249 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:250 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:250 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Statistics Init.ahk exists 19:37:48:250 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:251 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:251 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Fade.ahk exists 19:37:48:252 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:252 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 25516 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:253 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\HyperPause.ahk exists 19:37:48:267 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:268 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 360180 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:268 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Keymapper.ahk exists 19:37:48:270 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:271 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 30775 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:271 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\MultiGame.ahk exists 19:37:48:273 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:273 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 36816 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:273 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Bezel.ahk exists 19:37:48:277 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:278 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 83008 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:278 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Statistics.ahk exists 19:37:48:279 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:280 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26153 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:280 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists 19:37:48:283 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:284 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 63798 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:284 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Shared.ahk exists 19:37:48:287 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:288 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 81966 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:288 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\XHotkey.ahk exists 19:37:48:289 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:290 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28374 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:290 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Fade Animations.ahk exists 19:37:48:292 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:37:48:293 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 49050 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 19:37:48:293 | HL | INFO | +0 | Main - HyperLaunch received "Commodore Amiga" and "Swords&Galleons_v1.0" 19:37:48:298 | HL | INFO | +0 | Main - Swords&Galleons_v1.0 is using the default emulator: WinUAE 19:37:48:298 | HL | INFO | +0 | Main - Checking for a [WinUAE] section in H:\Recreativa\HyperSpin\HyperLaunch\Settings\Commodore Amiga\Emulators.ini 19:37:48:298 | HL | INFO | +0 | Main - Checking for a [WinUAE] section in H:\Recreativa\HyperSpin\HyperLaunch\Settings\Global Emulators.ini 19:37:48:299 | HL | INFO | +0 | Main - Found [WinUAE] in H:\Recreativa\HyperSpin\HyperLaunch\Settings\Global Emulators.ini 19:37:48:299 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Modules\WinUAE\WinUAE.ahk exists 19:37:48:300 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 11546 bytes Created: 12/12/2014 - 9:40:51 Modified: 12/5/2014 - 6:44:41 19:37:48:301 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 19:37:48:301 | HL | INFO | +0 | Main - Swords&Galleons_v1.0 will use module: H:\Recreativa\HyperSpin\HyperLaunch\Modules\WinUAE\WinUAE.ahk 19:37:48:311 | HL | INFO | +15 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 19:37:48:312 | HL | INFO | +0 | Main - INI Keys read 19:37:48:312 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\7z.exe exists 19:37:48:313 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 19:37:48:313 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\7z.dll exists 19:37:48:314 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:39 19:37:48:314 | HL | INFO | +0 | CheckPaths - Started 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: H:\Games\Commodore AMIGA\Swords&Galleons_v1.0.rar 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Commodore AMIGA\Swords&Galleons_v1.0\Swords&Galleons_v1.0.rar 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: H:\Games\Commodore AMIGA\Swords&Galleons_v1.0\*.rar 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: H:\Games\Commodore AMIGA\Swords&Galleons_v1.0.7z 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Commodore AMIGA\Swords&Galleons_v1.0\Swords&Galleons_v1.0.7z 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: H:\Games\Commodore AMIGA\Swords&Galleons_v1.0\*.7z 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: H:\Games\Commodore AMIGA\Swords&Galleons_v1.0.zip 19:37:48:314 | HL | INFO | +0 | CheckPaths - Found rom: H:\Games\Commodore AMIGA\Swords&Galleons_v1.0.zip 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Current romName: Swords&Galleons_v1.0 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: H:\Games\Commodore AMIGA 19:37:48:314 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: .zip 19:37:48:315 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe exists 19:37:48:326 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription WinUAE FileVersion 3.0.0.0 InternalName WinUAE LegalCopyright � 1996-2014 under the GNU Public License (GPL) OriginalFilename WinUAE.exe ProductName WinUAE ProductVersion 3.0.0.0 File Size: 12264536 bytes Created: 12/20/2014 - 7:14:09 Modified: 12/17/2014 - 5:32:08 19:37:48:326 | HL | INFO | +0 | CheckPaths - Ended 19:37:48:326 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 hlMode = frontendPID = 4008 frontendPath = H:\Recreativa\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = H: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe emuPath = H:\Recreativa\HyperSpin\Emulators\WinUAE emuName = WinUAE emuExt = exe romPath = H:\Games\Commodore AMIGA romPathFromIni = H:\Games\Commodore AMIGA romExtension = .zip romExtensionOrig = .zip romExtensions = rar|7z|zip|adf|info|cue executable = winuae.exe systemName = Commodore Amiga dbName = Swords&Galleons_v1.0 romName = Swords&Galleons_v1.0 romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true blockInputTime = 0 blockInputFile = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe errorLevelReporting = false logFile = H:\Recreativa\HyperSpin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 4 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false sysLang = Spanish_Modern_Sort navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = LegacyFadeOutTransition fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = H:\Recreativa\HyperSpin\HyperLaunch\Media\Fade HLDataPath = H:\Recreativa\HyperSpin\HyperLaunch\Data HLMediaPath = H:\Recreativa\HyperSpin\HyperLaunch\Media HLErrSoundPath = H:\Recreativa\HyperSpin\HyperLaunch\Media\Sounds\Error modulesPath = H:\Recreativa\HyperSpin\HyperLaunch\Modules moduleFullName = H:\Recreativa\HyperSpin\HyperLaunch\Modules\WinUAE\WinUAE.ahk moduleName = WinUAE modulePath = H:\Recreativa\HyperSpin\HyperLaunch\Modules\WinUAE moduleExtension = ahk moduleExtensionsPath = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions libPath = H:\Recreativa\HyperSpin\HyperLaunch\Lib 7zEnabled = false 7zPath = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\Konamito\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 1 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = ahk xpadderFullPath = H:\Recreativa\HyperSpin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = H:\Recreativa\HyperSpin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\HyperSpin defaultProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\_Default systemProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\Commodore Amiga xPadderSystemProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\Commodore Amiga\_Default emuProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\Commodore Amiga\WinUAE romProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\Commodore Amiga\Swords&Galleons_v1.0 HyperLaunchProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\HyperLaunch blankProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\blank ahkFEProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\Commodore Amiga ahkEmuProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\Commodore Amiga\WinUAE ahkRomProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\Commodore Amiga\Swords&Galleons_v1.0 ahkHyperLaunchProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 19:37:48:326 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 19:37:48:326 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 19:37:48:326 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 19:37:48:326 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 19:37:48:328 | HL | INFO | +0 | BuildScript - Module: MEmu = WinUAE MEmuV = v2.6.0 MURL = http://www.winuae.net/ MAuthor = brolly MVersion = 2.0.2 MCRC = 2283EB17 iCRC = 587D7C70 mId = 635138307631183750 MSystem = "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" ;---------------------------------------------------------------------------- ; Notes: ; You can have specific configuration files inside a Configurations folder on WinUAE main dir. ; Just name them the same as the game name on the XML file. ; Make sure you create a host config files with these names: ; CD32 : cd32host.uae and cd32mousehost.uae; ; CDTV : cdtvhost.uae and cdtvmousehost.uae; ; Amiga : amigahost.uae; ; Amiga CD : amigacdhost.uae; ; cd32mouse and cdtvmouse are for mouse controlled games on these systems, you should configure ; Windows Mouse on Port1 and a CD32 pad on Port2. For Amiga and Amiga CD make sure you set both ; a joystick and a mouse on Port1 and only a joystick on Port2. ; Set all your other preferences like video display settings. And make sure you are saving a HOST ; configuration file and not a general configuration file. ; ; If you want to configure an exit key through WinUAE: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Quit Emulator. ; If you want to configure a key to toggle fullscreen/windowed mode: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Toggle windowed/fullscreen. ; ; CD32 and CDTV: ; A settings file called System_Name.ini should be placed on your module dir. on that file you can define if a ; game uses mouse or if it needs the special delay hack loading method amongst other things. Example of such a file: ; ; [Lemmings (Europe)] ; UseMouse=true ; ; [Project-X & F17 Challenge (Europe)] ; DelayHack=true ; ; Amiga: ; For MultiGame support make sure you don't change the default WinUAE diskswapper keys which are: ; END+1-0 (not numeric keypad) = insert image from swapper slot 1-10 ; END+SHIFT+1-0 = insert image from swapper slot 11-20 ; END+CTRL+1-4 = select drive ; ; To do that follow the same procedure as above for the exit ; key, but on F11 set it to Toggle windowed/fullscreen. Make sure you save your configuration afterwards. ; Note : If you want to use Send commands to WinUAE for any keys that you configured through Input-Configuration panel make sure you ; set those keys for Null Keyboard! This is a virtual keyboard that collects all input events that don't come from physical ; keyboards. This applies to the exit or windowed/fullscreen keys mentioned above. ; ; If you are using WHDLoad games, but want to keep your default user-startup file after exiting then make a copy of it in the ; WHDFolder\S (Set in PathToWHDFolder) and name it default-user-startup. This file will then be copied over S\user-startup on exit. ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . systemName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) PathToWHDFolder := IniReadCheck(settingsFile, "Settings", "PathToWHDFolder", EmuPath . "\HDD\WHD",,1) PathToWorkBenchBase := IniReadCheck(settingsFile, "Settings", "PathToWorkBenchBase", EmuPath . "\HDD\Workbench31_Lite.vhd",,1) PathToWHDFolder := AbsoluteFromRelative(EmuPath, PathToWHDFolder) PathToWorkBenchBase := AbsoluteFromRelative(EmuPath, PathToWorkBenchBase) ; This object controls how the module reacts to different systems. MESS can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mType := Object("Commodore Amiga","a500","Commodore Amiga CD32","cd32","Commodore CDTV","cdtv","Commodore Amiga CD","amigacd") ident := mType[systemName] ; search object for the systemName identifier MESS uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this WinUAE module: " . moduleName) windowClass = PCsuxRox ;Class name is different depending on if the game is being run windowed or fullscreen If ( Fullscreen = "true" ) windowClass = AmigaPowah specialcfg = %emuPath%Configurations\%romName%.uae If romExtension in .hdf,.vhd DefaultRequireWB := "true" Else DefaultRequireWB := "false" If romExtension in .zip,.lha,.rar,.7z { SlaveFile := COM_Invoke(HLObject, "findByExtension", romPath . "\" . romName . romExtension, "slave") If (SlaveFile) { If romName contains (AGA) DefaultOptions := "-s cycle_exact=false " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=max " . "-s cachesize=8192" ;AGA Else DefaultOptions := "-s cycle_exact=true " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=real " . "-s cachesize=8192 " ;Non-AGA } } usemouse := IniReadCheck(settingsFile, romName, "UseMouse","false",,1) delayhack := IniReadCheck(settingsFile, romName, "DelayHack","false",,1) options := IniReadCheck(settingsFile, romName, "Options",DefaultOptions,,1) videomode := IniReadCheck(settingsFile, romName, "VideoMode","PAL",,1) floppyspeed := IniReadCheck(settingsFile, romName, "FloppySpeed","turbo",,1) quickstartmode := IniReadCheck(settingsFile, romName, "QuickStartMode",A_Space,,1) immediateblitter := IniReadCheck(settingsFile, romName, "ImmediateBlitter","false",,1) requireswb := IniReadCheck(settingsFile, romName, "RequiresWB",DefaultRequireWB,,1) customwb := IniReadCheck(settingsFile, romName, "CustomWB",A_Space,,1) whdloadoptions := IniReadCheck(settingsFile, romName, "WHDLoadOptions","PRELOAD",,1) neverextract := IniReadCheck(settingsFile, romName, "NeverExtract","false",,1) fs := If (Fullscreen = "true") ? "true" : "false" videomode := (If videomode = "NTSC" ? ("-s ntsc=true") : ("")) floppyspeed := (If floppyspeed ? ("-s floppy_speed=" . floppyspeed) : ("")) If (requireswb = "true") { ident := "a1200" If (customwb) { PathToWorkBenchBase := %EmuPath% . "\" . customwb } CheckFile(PathToWorkBenchBase) wbDrive := "-s hardfile=rw,32,1,2,512," . """" . PathToWorkBenchBase . """" } If romExtension in .hdf,.vhd { ident := "a1200" gameDrive := "-s hardfile=rw,32,1,2,512," . """" . romPath . "\" . romName . romExtension . """" } If (immediateblitter = "true") { options := options . " " . "-s immediate_blits=true" } options := options . " " . videomode If (ident = "a500" or ident = "a1200") { If romName contains (AGA),(LW) ident := "a1200" If (SlaveFile) { CheckFile(PathToWHDFolder) ident := "a1200" ;Create the user-startup file to launch the game WHDUserStartupFile := PathToWHDFolder . "\S\user-startup" SplitPath, SlaveFile, SlaveName, SlaveFolder FileDelete, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, echo "Running: %SlaveName%";`n, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, cd dh1:%SlaveFolder%;`n, %WHDUserStartupFile% FileAppend, whdload %SlaveName% %whdloadoptions%;`n, %WHDUserStartupFile% } } 7z(romPath, romName, romExtension, 7zExtractPath) If FileExist(specialcfg) { ;Game specific configuration file exists configFile = %romName%.uae } Else { ;Game specific configuration file doesn't exist If (ident = "cd32" or ident = "cdtv") { configFile := If (usemouse = "true") ? ("host\" . ident . "mousehost.uae") : ("host\" . ident . "host.uae") quickcfg := If (ident = "cd32") ? ("-s quickstart=" . ident . "`,0 -s chipmem_size=8") : ("-s quickstart=" . ident . "`,0") If (delayhack = "true") options := options . " -s cdimage0=" . """" . romPath . "\" . romName . romExtension . """" . "`,delay" Else options := options . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" } Else { ;Amiga or Amiga CD game configFile := If systemName = "Commodore Amiga CD" ? "host\amigacdhost.uae" : "host\amigahost.uae" If quickstartmode quickcfg := "-s quickstart=" . quickstartmode Else quickcfg := If (ident = "a500") ? "-s quickstart=a500`,1" : "-s quickstart=a1200`,1" If (SlaveFile) { ;WHDLoad Game options := options . " -s filesystem=rw,WHD:" . """" . PathToWHDFolder . """" . " -s filesystem=ro,Games:" . """" . romPath . "\" . romName . romExtension . """" } Else If (gameDrive) { ;HDD Game options := options . " " . wbDrive . " " . gameDrive } Else If romExtension in .cue,.iso { ;Amiga CD game options := options . " " . wbDrive . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" . " -s win32.map_cd_drives=true -s scsi=true" } Else { ;Floppy Game ;MultiDisk loading, this will load the first 2 disks into drives 0 and 1 since some games can read from both drives and therefore ;the user won't need to change disks through the MG menu. We can have up to 4 drives, but most of the games will only support 2 drives ;so disks are only loaded into the first 2 for better compatibility. Remaining drives will be loaded into quick disk slots. romCount = % romTable.MaxIndex() If romName contains (Disk 1) { ;If the user boots any disk rather than the first one, multi disk support must be done through HyperLaunch MG menu if romCount > 1 { options := options . " -s nr_floppies=2" mgoptions := " -s floppy1=" . """" . romTable[2,1] . """" } } options := options . " " . floppyspeed . " -s floppy0=" . """" . romPath . "\" . romName . romExtension . """" . mgoptions if romCount > 1 { ;DiskSwapper ;diskswapper := " -diskswapper " Loop % romTable.MaxIndex() ; loop each item in our array { ;diskswapper := diskswapper . """" . romTable[A_Index,1] . """," diskswapper := diskswapper . " -s diskimage" . (A_Index-1) . "=" . """" . romTable[A_Index,1] . """" } options := options . diskswapper } } } } param1 := "-f " . """" . EmuPath . "\Configurations\" . configFile . """" . " " . quickcfg param2 := "-s use_gui=no -s gfx_fullscreen_amiga=" . fs param3 := options ;MsgBox, %param1% %param2% %param3% %param4% %param5% %param6% ;ExitApp ;disableActivateBlackScreen = true Run(Executable . A_Space . param1 . A_Space . param2 . A_Space . param3 . A_Space . param4 . A_Space . param5 . A_Space . param6 . A_Space . " -portable", emuPath) WinWait("ahk_class " . windowClass) WinWaitActive("ahk_class " . windowClass) FadeInExit() Process("WaitClose",executable) 7zCleanUp() FadeOutExit() ExitModule() MultiGame: If currentButton = 10 diskslot = 0 Else If currentButton > 10 diskslot := currentButton - 10 Else diskslot := currentButton If currentButton > 10 Send, {End Down}{Shift Down}%diskslot%{Shift Up}{End Up} Else Send, {End Down}%diskslot%{End Up} return CloseProcess: If (ident = "a500" or ident = "a1200") { If (SlaveFile) { CheckFile(PathToWHDFolder) ;Copy default-user-startup to user-startup if file exists IfExist, %PathToWHDFolder%\S\default-user-startup FileCopy,%PathToWHDFolder%\S\default-user-startup, %PathToWHDFolder%\S\user-startup, 1 } } FadeOutStart() WinClose, ahk_class %windowClass% return AbsoluteFromRelative(MasterPath, RelativePath) { VarSetCapacity(AbsP,260,0) DllCall( "shlwapi\PathCombineA", Str,AbsP, Str,MasterPath, Str,RelativePath ) Return AbsP } 19:37:48:328 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 19:37:48:328 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 19:37:48:328 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 19:37:48:328 | HL | INFO | +0 | Main - Module is built 19:37:48:328 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\AutoHotkey.dll exists 19:37:48:329 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 12/12/2014 - 9:40:53 Modified: 12/5/2014 - 6:44:38 19:37:48:330 | HL | INFO | +0 | Main - Running module 19:37:48:440 | MD | INFO | +N/A | Module initialized 19:37:48:442 | MD | INFO | +0 | StartModule - Started 19:37:48:442 | MD | INFO | +0 | StartModule - MEmu: WinUAE MEmuV: v2.6.0 MURL: http://www.winuae.net/ MAuthor: brolly MVersion: 2.0.2 MCRC: 2283EB17 iCRC: 587D7C70 MID: MSystem: "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" 19:37:48:442 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Commodore Amiga" 19:37:48:442 | MD | DEBUG1 | +0 | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: Swords&Galleons_v1.0 19:37:48:443 | MD | INFO | +0 | StartModule - Ended 19:37:48:443 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 19:37:48:443 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 19:37:48:443 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 19:37:48:443 | MD | INFO | +0 | Module Setting - [settings] - PathToWHDFolder: .\WHD 19:37:48:443 | MD | INFO | +0 | Module Setting - [settings] - PathToWorkBenchBase: H:\Recreativa\HyperSpin\Emulators\WinUAE\HDD\Workbench31_Lite.vhd 19:37:48:532 | MD | INFO | +94 | Module Setting - [swords&Galleons_v1.0] - UseMouse: false 19:37:48:532 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - DelayHack: false 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - Options: 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - VideoMode: PAL 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - FloppySpeed: turbo 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - QuickStartMode: 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - ImmediateBlitter: false 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - RequiresWB: false 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - CustomWB: 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - WHDLoadOptions: PRELOAD 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - NeverExtract: false 19:37:48:533 | MD | INFO | +0 | Run - Running: H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe -f "H:\Recreativa\HyperSpin\Emulators\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a500,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s floppy_speed=turbo -s floppy0="H:\Games\Commodore AMIGA\Swords&Galleons_v1.0.zip" -portable 19:37:48:723 | MD | DEBUG1 | +187 | Run - "winuae.exe -f "H:\Recreativa\HyperSpin\Emulators\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a500,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s floppy_speed=turbo -s floppy0="H:\Games\Commodore AMIGA\Swords&Galleons_v1.0.zip" -portable" Process ID: 8284 19:37:48:724 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: HyperLaunch HQ v1.0.13.0 | Class: HwndWrapper[HyperLaunchHQ.exe;;efe23592-38f3-49a0-950a-46216fc7790e] | State: 1 | X: -8 | Y: -8 | Width: 1936 | Height: 1056 | Window HWND: 0x190630 | Process ID: 1528 | Process Path: H:\Recreativa\HyperSpin\HyperLaunch\HyperLaunchHQ.exe 19:37:48:724 | MD | INFO | +0 | WinWait - Waiting for "ahk_class AmigaPowah" 19:37:49:485 | MD | DEBUG1 | +764 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 800 | Height: 600 | Window HWND: 0x4400fc | Process ID: 8284 | Process Path: H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe 19:37:49:486 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 800 | Height: 600 | Window HWND: 0x4400fc | Process ID: 8284 | Process Path: H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe 19:37:49:486 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 19:37:49:595 | MD | DEBUG1 | +109 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB or middle mouse button untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 800 | Height: 600 | Window HWND: 0x4400fc | Process ID: 8284 | Process Path: H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe 19:37:49:595 | MD | INFO | +0 | Process - WaitClose winuae.exe 19:38:07:503 | MD | DEBUG1 | +17909 | CloseProcess - Started, user requested to end launched application 19:38:07:842 | MD | DEBUG1 | +343 | CloseProcess - Ended 19:38:08:517 | MD | INFO | +671 | StopGlobalUserFeatures - Starting 19:38:08:517 | MD | INFO | +0 | StopGlobalUserFeatures - Ending 19:38:08:517 | MD | INFO | +0 | ExitModule - Started 19:38:08:517 | MD | INFO | +0 | Starting Updating Statistics: 19:38:08:517 | MD | INFO | +0 | CreateRomTable - Started 19:38:08:517 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Swords&Galleons_v1.0" and "(Disc" 19:38:08:517 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Swords&Galleons_v1.0" and "(Disk" 19:38:08:517 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Swords&Galleons_v1.0" and "(Cart" 19:38:08:517 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Swords&Galleons_v1.0" and "(Tape" 19:38:08:517 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Swords&Galleons_v1.0" and "(Cassette" 19:38:08:517 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Swords&Galleons_v1.0" and "(Part" 19:38:08:517 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Swords&Galleons_v1.0" and "(Side" 19:38:08:517 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 19:38:08:588 | MD | INFO | +63 | Game section statistics updated. 19:38:08:590 | MD | INFO | +15 | ExitModule - Ended 19:38:08:591 | MD | INFO | +0 | End of Module Logs 19:38:08:605 | HL | INFO | +20280 | Main - Module ended, exiting HyperLaunch normally 19:38:08:605 | HL | INFO | +0 | ExitScript - Started 19:38:08:612 | HL | DEBUG1 | +0 | ExitScript - Checking what application is currently in focus. 19:38:08:613 | HL | DEBUG1 | +0 | ExitScript - HyperLaunch HQ v1.0.13.0 is currently active. Putting focus back on HyperSpin.exe 19:38:08:808 | HL | DEBUG1 | +203 | ExitScript - Took 1 attempts to put HyperSpin.exe back in focus. 19:38:08:826 | HL | INFO | +15 | SystemCursor - Restoring mouse cursor 19:38:08:841 | HL | INFO | +16 | ExitScript - Ended MSXBlog Tenerife Go Retro
Konamito Posted December 22, 2014 Posted December 22, 2014 rfancella, did you see my logs? I'm still stuck on this emulator... MSXBlog Tenerife Go Retro
rfancella Posted December 22, 2014 Author Posted December 22, 2014 rfancella, did you see my logs?I'm still stuck on this emulator... Thank you. I did see the email come across with your log, but I spend all my time during the weekend as far away from the computer as I can get. These logs all look good, but the HyperLaunch log is set to: logLevel = 4 Please change your LoggingLevel to Troubleshooting Launch the same game again, and post your new, much larger log. Also, what is inside the zip file? Is it .info, .slave or is it .lha files? Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
rfancella Posted December 22, 2014 Author Posted December 22, 2014 rfancella, did you see my logs?I'm still stuck on this emulator... Looking at this further, I see where your emulator options are not being filled in: 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - Options: Where my log shows this: 16:33:03:692 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - Options: -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 So, your Options are not being set. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
Konamito Posted December 25, 2014 Posted December 25, 2014 Please change your LoggingLevel to Troubleshooting Launch the same game again, and post your new, much larger log. 01:54:26:481 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c 01:54:26:552 | HL | INFO | +78 | Main - System Specs: HyperLaunch Dir: H:\Recreativa\HyperSpin\HyperLaunch OS: Microsoft Windows 7 Ultimate SKU: Ultimate Total Memory: 3787.83 MB Free Memory: 1769.40 MB Used Memory: 2018.430 MB SystemType: x64-based PC Physical Processors: 1 Logical Processors: 4 GPU 1 Name: Intel(R) HD Graphics GPU 1 RAM: 1893.92 MB GPU 1 Driver Version: 10.18.10.3958 Sound 1 Device: Dispositivo de High Definition Audio Sound 1 Status: Enabled OS Language: Spanish_Modern_Sort OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 01:54:26:553 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 01:54:26:553 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\HyperLaunch.exe exists 01:54:26:554 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.1.1 LegalCopyright �2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 910336 bytes Created: 12/12/2014 - 9:40:53 Modified: 12/5/2014 - 6:44:39 01:54:26:554 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\itextsharp.dll exists 01:54:26:555 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:555 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists 01:54:26:556 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:556 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\gsdll32.dll exists 01:54:26:556 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8818688 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:556 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe exists 01:54:26:557 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:557 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\gdip.ahk exists 01:54:26:564 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 01:54:26:565 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:565 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\RIni.ahk exists 01:54:26:570 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 01:54:26:571 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:571 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\CLR.ahk exists 01:54:26:572 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 01:54:26:573 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:573 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\COM.ahk exists 01:54:26:574 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 01:54:26:575 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:576 | HL | INFO | +15 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\JSON.ahk exists 01:54:26:577 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 01:54:26:577 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:578 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Fade Init.ahk exists 01:54:26:578 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:579 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:579 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\HyperPause Init.ahk exists 01:54:26:580 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:581 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 691 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:581 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Keymapper Init.ahk exists 01:54:26:581 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:582 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3435 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:582 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\MultiGame Init.ahk exists 01:54:26:583 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:583 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:584 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Statistics Init.ahk exists 01:54:26:584 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:585 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:585 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Fade.ahk exists 01:54:26:587 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:587 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 25516 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:588 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\HyperPause.ahk exists 01:54:26:599 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:601 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 360180 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:601 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Keymapper.ahk exists 01:54:26:603 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:604 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 30775 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:604 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\MultiGame.ahk exists 01:54:26:605 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:606 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 36816 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:606 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Bezel.ahk exists 01:54:26:610 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:612 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 83008 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:612 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Statistics.ahk exists 01:54:26:613 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:614 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26153 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:614 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists 01:54:26:617 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:618 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 63798 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:618 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Shared.ahk exists 01:54:26:621 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:622 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 81966 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:622 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\XHotkey.ahk exists 01:54:26:624 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:625 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28374 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:625 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Lib\Fade Animations.ahk exists 01:54:26:627 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 01:54:26:628 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 49050 bytes Created: 12/12/2014 - 9:40:47 Modified: 12/5/2014 - 6:44:39 01:54:26:628 | HL | INFO | +0 | Main - HyperLaunch received "Commodore Amiga" and "AddamsFamily_v1.3_0419" 01:54:26:633 | HL | INFO | +0 | Main - AddamsFamily_v1.3_0419 is using the default emulator: WinUAE 01:54:26:633 | HL | INFO | +0 | Main - Checking for a [WinUAE] section in H:\Recreativa\HyperSpin\HyperLaunch\Settings\Commodore Amiga\Emulators.ini 01:54:26:634 | HL | INFO | +0 | Main - Checking for a [WinUAE] section in H:\Recreativa\HyperSpin\HyperLaunch\Settings\Global Emulators.ini 01:54:26:634 | HL | INFO | +0 | Main - Found [WinUAE] in H:\Recreativa\HyperSpin\HyperLaunch\Settings\Global Emulators.ini 01:54:26:635 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Modules\WinUAE\WinUAE.ahk exists 01:54:26:636 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 11546 bytes Created: 12/12/2014 - 9:40:51 Modified: 12/5/2014 - 6:44:41 01:54:26:637 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 01:54:26:637 | HL | INFO | +0 | Main - AddamsFamily_v1.3_0419 will use module: H:\Recreativa\HyperSpin\HyperLaunch\Modules\WinUAE\WinUAE.ahk 01:54:26:646 | HL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 01:54:26:648 | HL | INFO | +0 | Main - INI Keys read 01:54:26:648 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\7z.exe exists 01:54:26:649 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:40 01:54:26:649 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\7z.dll exists 01:54:26:650 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 12/12/2014 - 9:40:50 Modified: 12/5/2014 - 6:44:39 01:54:26:650 | HL | INFO | +0 | CheckPaths - Started 01:54:26:650 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419.rar 01:54:26:651 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419\AddamsFamily_v1.3_0419.rar 01:54:26:651 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419\*.rar 01:54:26:651 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419.7z 01:54:26:651 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419\AddamsFamily_v1.3_0419.7z 01:54:26:651 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419\*.7z 01:54:26:652 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419.zip 01:54:26:652 | HL | INFO | +0 | CheckPaths - Found rom: H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419.zip 01:54:26:652 | HL | DEBUG1 | +0 | CheckPaths - Current romName: AddamsFamily_v1.3_0419 01:54:26:652 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: H:\Games\Commodore AMIGA 01:54:26:652 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: .zip 01:54:26:653 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe exists 01:54:26:654 | HL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription WinUAE FileVersion 3.0.0.0 InternalName WinUAE LegalCopyright � 1996-2014 under the GNU Public License (GPL) OriginalFilename WinUAE.exe ProductName WinUAE ProductVersion 3.0.0.0 File Size: 12264536 bytes Created: 12/21/2014 - 11:50:25 Modified: 12/17/2014 - 5:32:08 01:54:26:654 | HL | INFO | +0 | CheckPaths - Ended 01:54:26:655 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 hlMode = frontendPID = 0 frontendPath = H:\Recreativa\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = H: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe emuPath = H:\Recreativa\HyperSpin\Emulators\WinUAE emuName = WinUAE emuExt = exe romPath = H:\Games\Commodore AMIGA romPathFromIni = H:\Games\Commodore AMIGA romExtension = .zip romExtensionOrig = .zip romExtensions = rar|7z|zip|adf|info|cue executable = winuae.exe systemName = Commodore Amiga dbName = AddamsFamily_v1.3_0419 romName = AddamsFamily_v1.3_0419 romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true blockInputTime = 0 blockInputFile = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe errorLevelReporting = false logFile = H:\Recreativa\HyperSpin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false sysLang = Spanish_Modern_Sort navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = LegacyFadeOutTransition fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = H:\Recreativa\HyperSpin\HyperLaunch\Media\Fade HLDataPath = H:\Recreativa\HyperSpin\HyperLaunch\Data HLMediaPath = H:\Recreativa\HyperSpin\HyperLaunch\Media HLErrSoundPath = H:\Recreativa\HyperSpin\HyperLaunch\Media\Sounds\Error modulesPath = H:\Recreativa\HyperSpin\HyperLaunch\Modules moduleFullName = H:\Recreativa\HyperSpin\HyperLaunch\Modules\WinUAE\WinUAE.ahk moduleName = WinUAE modulePath = H:\Recreativa\HyperSpin\HyperLaunch\Modules\WinUAE moduleExtension = ahk moduleExtensionsPath = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions libPath = H:\Recreativa\HyperSpin\HyperLaunch\Lib 7zEnabled = false 7zPath = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\Konamito\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 1 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = H:\Recreativa\HyperSpin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = ahk xpadderFullPath = H:\Recreativa\HyperSpin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = H:\Recreativa\HyperSpin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\HyperSpin defaultProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\_Default systemProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\Commodore Amiga xPadderSystemProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\Commodore Amiga\_Default emuProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\Commodore Amiga\WinUAE romProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\Commodore Amiga\AddamsFamily_v1.3_0419 HyperLaunchProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\HyperLaunch blankProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\ahk\blank ahkFEProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\Commodore Amiga ahkEmuProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\Commodore Amiga\WinUAE ahkRomProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\Commodore Amiga\AddamsFamily_v1.3_0419 ahkHyperLaunchProfile = H:\Recreativa\HyperSpin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 01:54:26:655 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 01:54:26:655 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 01:54:26:655 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 01:54:26:655 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 01:54:26:657 | HL | INFO | +0 | BuildScript - Module: MEmu = WinUAE MEmuV = v2.6.0 MURL = http://www.winuae.net/ MAuthor = brolly MVersion = 2.0.2 MCRC = 2283EB17 iCRC = 587D7C70 mId = 635138307631183750 MSystem = "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" ;---------------------------------------------------------------------------- ; Notes: ; You can have specific configuration files inside a Configurations folder on WinUAE main dir. ; Just name them the same as the game name on the XML file. ; Make sure you create a host config files with these names: ; CD32 : cd32host.uae and cd32mousehost.uae; ; CDTV : cdtvhost.uae and cdtvmousehost.uae; ; Amiga : amigahost.uae; ; Amiga CD : amigacdhost.uae; ; cd32mouse and cdtvmouse are for mouse controlled games on these systems, you should configure ; Windows Mouse on Port1 and a CD32 pad on Port2. For Amiga and Amiga CD make sure you set both ; a joystick and a mouse on Port1 and only a joystick on Port2. ; Set all your other preferences like video display settings. And make sure you are saving a HOST ; configuration file and not a general configuration file. ; ; If you want to configure an exit key through WinUAE: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Quit Emulator. ; If you want to configure a key to toggle fullscreen/windowed mode: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Toggle windowed/fullscreen. ; ; CD32 and CDTV: ; A settings file called System_Name.ini should be placed on your module dir. on that file you can define if a ; game uses mouse or if it needs the special delay hack loading method amongst other things. Example of such a file: ; ; [Lemmings (Europe)] ; UseMouse=true ; ; [Project-X & F17 Challenge (Europe)] ; DelayHack=true ; ; Amiga: ; For MultiGame support make sure you don't change the default WinUAE diskswapper keys which are: ; END+1-0 (not numeric keypad) = insert image from swapper slot 1-10 ; END+SHIFT+1-0 = insert image from swapper slot 11-20 ; END+CTRL+1-4 = select drive ; ; To do that follow the same procedure as above for the exit ; key, but on F11 set it to Toggle windowed/fullscreen. Make sure you save your configuration afterwards. ; Note : If you want to use Send commands to WinUAE for any keys that you configured through Input-Configuration panel make sure you ; set those keys for Null Keyboard! This is a virtual keyboard that collects all input events that don't come from physical ; keyboards. This applies to the exit or windowed/fullscreen keys mentioned above. ; ; If you are using WHDLoad games, but want to keep your default user-startup file after exiting then make a copy of it in the ; WHDFolder\S (Set in PathToWHDFolder) and name it default-user-startup. This file will then be copied over S\user-startup on exit. ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . systemName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) PathToWHDFolder := IniReadCheck(settingsFile, "Settings", "PathToWHDFolder", EmuPath . "\HDD\WHD",,1) PathToWorkBenchBase := IniReadCheck(settingsFile, "Settings", "PathToWorkBenchBase", EmuPath . "\HDD\Workbench31_Lite.vhd",,1) PathToWHDFolder := AbsoluteFromRelative(EmuPath, PathToWHDFolder) PathToWorkBenchBase := AbsoluteFromRelative(EmuPath, PathToWorkBenchBase) ; This object controls how the module reacts to different systems. MESS can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mType := Object("Commodore Amiga","a500","Commodore Amiga CD32","cd32","Commodore CDTV","cdtv","Commodore Amiga CD","amigacd") ident := mType[systemName] ; search object for the systemName identifier MESS uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this WinUAE module: " . moduleName) windowClass = PCsuxRox ;Class name is different depending on if the game is being run windowed or fullscreen If ( Fullscreen = "true" ) windowClass = AmigaPowah specialcfg = %emuPath%Configurations\%romName%.uae If romExtension in .hdf,.vhd DefaultRequireWB := "true" Else DefaultRequireWB := "false" If romExtension in .zip,.lha,.rar,.7z { SlaveFile := COM_Invoke(HLObject, "findByExtension", romPath . "\" . romName . romExtension, "slave") If (SlaveFile) { If romName contains (AGA) DefaultOptions := "-s cycle_exact=false " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=max " . "-s cachesize=8192" ;AGA Else DefaultOptions := "-s cycle_exact=true " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=real " . "-s cachesize=8192 " ;Non-AGA } } usemouse := IniReadCheck(settingsFile, romName, "UseMouse","false",,1) delayhack := IniReadCheck(settingsFile, romName, "DelayHack","false",,1) options := IniReadCheck(settingsFile, romName, "Options",DefaultOptions,,1) videomode := IniReadCheck(settingsFile, romName, "VideoMode","PAL",,1) floppyspeed := IniReadCheck(settingsFile, romName, "FloppySpeed","turbo",,1) quickstartmode := IniReadCheck(settingsFile, romName, "QuickStartMode",A_Space,,1) immediateblitter := IniReadCheck(settingsFile, romName, "ImmediateBlitter","false",,1) requireswb := IniReadCheck(settingsFile, romName, "RequiresWB",DefaultRequireWB,,1) customwb := IniReadCheck(settingsFile, romName, "CustomWB",A_Space,,1) whdloadoptions := IniReadCheck(settingsFile, romName, "WHDLoadOptions","PRELOAD",,1) neverextract := IniReadCheck(settingsFile, romName, "NeverExtract","false",,1) fs := If (Fullscreen = "true") ? "true" : "false" videomode := (If videomode = "NTSC" ? ("-s ntsc=true") : ("")) floppyspeed := (If floppyspeed ? ("-s floppy_speed=" . floppyspeed) : ("")) If (requireswb = "true") { ident := "a1200" If (customwb) { PathToWorkBenchBase := %EmuPath% . "\" . customwb } CheckFile(PathToWorkBenchBase) wbDrive := "-s hardfile=rw,32,1,2,512," . """" . PathToWorkBenchBase . """" } If romExtension in .hdf,.vhd { ident := "a1200" gameDrive := "-s hardfile=rw,32,1,2,512," . """" . romPath . "\" . romName . romExtension . """" } If (immediateblitter = "true") { options := options . " " . "-s immediate_blits=true" } options := options . " " . videomode If (ident = "a500" or ident = "a1200") { If romName contains (AGA),(LW) ident := "a1200" If (SlaveFile) { CheckFile(PathToWHDFolder) ident := "a1200" ;Create the user-startup file to launch the game WHDUserStartupFile := PathToWHDFolder . "\S\user-startup" SplitPath, SlaveFile, SlaveName, SlaveFolder FileDelete, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, echo "Running: %SlaveName%";`n, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, cd dh1:%SlaveFolder%;`n, %WHDUserStartupFile% FileAppend, whdload %SlaveName% %whdloadoptions%;`n, %WHDUserStartupFile% } } 7z(romPath, romName, romExtension, 7zExtractPath) If FileExist(specialcfg) { ;Game specific configuration file exists configFile = %romName%.uae } Else { ;Game specific configuration file doesn't exist If (ident = "cd32" or ident = "cdtv") { configFile := If (usemouse = "true") ? ("host\" . ident . "mousehost.uae") : ("host\" . ident . "host.uae") quickcfg := If (ident = "cd32") ? ("-s quickstart=" . ident . "`,0 -s chipmem_size=8") : ("-s quickstart=" . ident . "`,0") If (delayhack = "true") options := options . " -s cdimage0=" . """" . romPath . "\" . romName . romExtension . """" . "`,delay" Else options := options . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" } Else { ;Amiga or Amiga CD game configFile := If systemName = "Commodore Amiga CD" ? "host\amigacdhost.uae" : "host\amigahost.uae" If quickstartmode quickcfg := "-s quickstart=" . quickstartmode Else quickcfg := If (ident = "a500") ? "-s quickstart=a500`,1" : "-s quickstart=a1200`,1" If (SlaveFile) { ;WHDLoad Game options := options . " -s filesystem=rw,WHD:" . """" . PathToWHDFolder . """" . " -s filesystem=ro,Games:" . """" . romPath . "\" . romName . romExtension . """" } Else If (gameDrive) { ;HDD Game options := options . " " . wbDrive . " " . gameDrive } Else If romExtension in .cue,.iso { ;Amiga CD game options := options . " " . wbDrive . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" . " -s win32.map_cd_drives=true -s scsi=true" } Else { ;Floppy Game ;MultiDisk loading, this will load the first 2 disks into drives 0 and 1 since some games can read from both drives and therefore ;the user won't need to change disks through the MG menu. We can have up to 4 drives, but most of the games will only support 2 drives ;so disks are only loaded into the first 2 for better compatibility. Remaining drives will be loaded into quick disk slots. romCount = % romTable.MaxIndex() If romName contains (Disk 1) { ;If the user boots any disk rather than the first one, multi disk support must be done through HyperLaunch MG menu if romCount > 1 { options := options . " -s nr_floppies=2" mgoptions := " -s floppy1=" . """" . romTable[2,1] . """" } } options := options . " " . floppyspeed . " -s floppy0=" . """" . romPath . "\" . romName . romExtension . """" . mgoptions if romCount > 1 { ;DiskSwapper ;diskswapper := " -diskswapper " Loop % romTable.MaxIndex() ; loop each item in our array { ;diskswapper := diskswapper . """" . romTable[A_Index,1] . """," diskswapper := diskswapper . " -s diskimage" . (A_Index-1) . "=" . """" . romTable[A_Index,1] . """" } options := options . diskswapper } } } } param1 := "-f " . """" . EmuPath . "\Configurations\" . configFile . """" . " " . quickcfg param2 := "-s use_gui=no -s gfx_fullscreen_amiga=" . fs param3 := options ;MsgBox, %param1% %param2% %param3% %param4% %param5% %param6% ;ExitApp ;disableActivateBlackScreen = true Run(Executable . A_Space . param1 . A_Space . param2 . A_Space . param3 . A_Space . param4 . A_Space . param5 . A_Space . param6 . A_Space . " -portable", emuPath) WinWait("ahk_class " . windowClass) WinWaitActive("ahk_class " . windowClass) FadeInExit() Process("WaitClose",executable) 7zCleanUp() FadeOutExit() ExitModule() MultiGame: If currentButton = 10 diskslot = 0 Else If currentButton > 10 diskslot := currentButton - 10 Else diskslot := currentButton If currentButton > 10 Send, {End Down}{Shift Down}%diskslot%{Shift Up}{End Up} Else Send, {End Down}%diskslot%{End Up} return CloseProcess: If (ident = "a500" or ident = "a1200") { If (SlaveFile) { CheckFile(PathToWHDFolder) ;Copy default-user-startup to user-startup if file exists IfExist, %PathToWHDFolder%\S\default-user-startup FileCopy,%PathToWHDFolder%\S\default-user-startup, %PathToWHDFolder%\S\user-startup, 1 } } FadeOutStart() WinClose, ahk_class %windowClass% return AbsoluteFromRelative(MasterPath, RelativePath) { VarSetCapacity(AbsP,260,0) DllCall( "shlwapi\PathCombineA", Str,AbsP, Str,MasterPath, Str,RelativePath ) Return AbsP } 01:54:26:657 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 01:54:26:657 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 01:54:26:658 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 01:54:26:658 | HL | INFO | +0 | Main - Module is built 01:54:26:658 | HL | INFO | +0 | CheckFile - Checking if H:\Recreativa\HyperSpin\HyperLaunch\AutoHotkey.dll exists 01:54:26:659 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 12/12/2014 - 9:40:53 Modified: 12/5/2014 - 6:44:38 01:54:26:660 | HL | INFO | +0 | Main - Running module 01:54:26:660 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 01:54:26:769 | MD | INFO | +N/A | Module initialized 01:54:26:771 | MD | INFO | +0 | StartModule - Started 01:54:26:771 | MD | INFO | +0 | StartModule - MEmu: WinUAE MEmuV: v2.6.0 MURL: http://www.winuae.net/ MAuthor: brolly MVersion: 2.0.2 MCRC: 2283EB17 iCRC: 587D7C70 MID: MSystem: "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" 01:54:26:771 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Commodore Amiga" 01:54:26:771 | MD | DEBUG1 | +0 | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: AddamsFamily_v1.3_0419 01:54:26:772 | MD | INFO | +0 | StartModule - Ended 01:54:26:772 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 01:54:26:772 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 01:54:26:772 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 01:54:26:773 | MD | INFO | +0 | Module Setting - [settings] - PathToWHDFolder: .\WHD 01:54:26:773 | MD | INFO | +0 | Module Setting - [settings] - PathToWorkBenchBase: H:\Recreativa\HyperSpin\Emulators\WinUAE\HDD\Workbench31_Lite.vhd 01:54:26:847 | MD | INFO | +78 | Module Setting - [AddamsFamily_v1.3_0419] - UseMouse: false 01:54:26:847 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - DelayHack: false 01:54:26:847 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - Options: 01:54:26:848 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - VideoMode: PAL 01:54:26:848 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - FloppySpeed: turbo 01:54:26:848 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - QuickStartMode: 01:54:26:848 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - ImmediateBlitter: false 01:54:26:849 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - RequiresWB: false 01:54:26:849 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - CustomWB: 01:54:26:849 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - WHDLoadOptions: PRELOAD 01:54:26:850 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - NeverExtract: false 01:54:26:850 | MD | INFO | +0 | Run - Running: H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe -f "H:\Recreativa\HyperSpin\Emulators\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a500,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s floppy_speed=turbo -s floppy0="H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419.zip" -portable 01:54:27:023 | MD | DEBUG1 | +172 | Run - "winuae.exe -f "H:\Recreativa\HyperSpin\Emulators\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a500,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s floppy_speed=turbo -s floppy0="H:\Games\Commodore AMIGA\AddamsFamily_v1.3_0419.zip" -portable" Process ID: 2248 01:54:27:023 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: HyperLaunch HQ v1.0.13.0 | Class: HwndWrapper[HyperLaunchHQ.exe;;a599e385-8d34-4666-b935-2159b1be08d7] | State: 1 | X: -8 | Y: -8 | Width: 1936 | Height: 1056 | Window HWND: 0x503ca | Process ID: 4032 | Process Path: H:\Recreativa\HyperSpin\HyperLaunch\HyperLaunchHQ.exe 01:54:27:023 | MD | INFO | +0 | WinWait - Waiting for "ahk_class AmigaPowah" 01:54:27:620 | MD | DEBUG1 | +593 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 800 | Height: 600 | Window HWND: 0x6041a | Process ID: 2248 | Process Path: H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe 01:54:27:633 | MD | DEBUG1 | +15 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 800 | Height: 600 | Window HWND: 0x6041a | Process ID: 2248 | Process Path: H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe 01:54:27:633 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 01:54:27:730 | MD | DEBUG1 | +110 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB or middle mouse button untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 800 | Height: 600 | Window HWND: 0x6041a | Process ID: 2248 | Process Path: H:\Recreativa\HyperSpin\Emulators\WinUAE\winuae.exe 01:54:27:730 | MD | INFO | +0 | Process - WaitClose winuae.exe 01:54:47:513 | MD | DEBUG1 | +19781 | CloseProcess - Started, user requested to end launched application 01:54:47:766 | MD | DEBUG1 | +249 | CloseProcess - Ended 01:54:48:124 | MD | INFO | +359 | StopGlobalUserFeatures - Starting 01:54:48:125 | MD | INFO | +0 | StopGlobalUserFeatures - Ending 01:54:48:125 | MD | INFO | +0 | ExitModule - Started 01:54:48:126 | MD | INFO | +0 | Starting Updating Statistics: 01:54:48:126 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 01:54:48:127 | MD | DEBUG2 | +0 | gameSectionStartTime:192350823 01:54:48:127 | MD | DEBUG2 | +0 | ElapsedTime:21 01:54:48:127 | MD | INFO | +0 | CreateRomTable - Started 01:54:48:127 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Disc" 01:54:48:128 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Disk" 01:54:48:128 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Cart" 01:54:48:128 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Tape" 01:54:48:128 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Cassette" 01:54:48:129 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Part" 01:54:48:129 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Side" 01:54:48:129 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 01:54:48:129 | MD | DEBUG2 | +0 | Statistics cleared game name: AddamsFamily_v1.3_0419 01:54:48:176 | MD | DEBUG2 | +47 | Loaded game statistics from ini files: Number_of_Times_Played: 2 Last_Time_Played: lunes diciembre 22, 2014 08:59:39 Average_Time_Played: 26 Total_Time_Played: 51 System_Total_Played_Time: 2309 Total_Global_Played_Time: 21486 01:54:48:177 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 3 Last_Time_Played: jueves diciembre 25, 2014 01:54:26 Average_Time_Played: 24 Total_Time_Played: 72 System_Total_Played_Time: 2330 Total_Global_Played_Time: 21507 01:54:48:236 | MD | INFO | +62 | Game section statistics updated. 01:54:48:239 | MD | INFO | +0 | ExitModule - Ended 01:54:48:239 | MD | INFO | +0 | End of Module Logs 01:54:48:338 | HL | INFO | +21684 | Main - Module ended, exiting HyperLaunch normally 01:54:48:338 | HL | INFO | +0 | ExitScript - Started 01:54:48:355 | HL | INFO | +16 | SystemCursor - Restoring mouse cursor 01:54:48:364 | HL | INFO | +0 | ExitScript - Ended Also, what is inside the zip file? Is it .info, .slave or is it .lha files? Inside the zip file I have this: Hope this helps... MSXBlog Tenerife Go Retro
Konamito Posted December 25, 2014 Posted December 25, 2014 Looking at this further, I see where your emulator options are not being filled in: 19:37:48:533 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - Options: Where my log shows this: 16:33:03:692 | MD | INFO | +0 | Module Setting - [swords&Galleons_v1.0] - Options: -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 So, your Options are not being set. So, how can I change these settings? MSXBlog Tenerife Go Retro
hell64 Posted December 26, 2014 Posted December 26, 2014 Hi, im have a new problem. later entry the officialy database and games WHDLOAD set new problem to set WinUAE config at launch game with HyperlaunchHQ this is the problem. Im read and follow the tutorial Sorry for my inglish.Not use transtlate Regards and I have ALL ISSUES Resolved . Thanks and apologies for any inconvenience
rfancella Posted December 30, 2014 Author Posted December 30, 2014 So, how can I change these settings? Hmmm... The module should set these if it can see a slave file in the rom. It might be permissions that are preventing this. Anyone have any other thoughts?? Or how to allow for administration rights to the setup? Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
Konamito Posted December 31, 2014 Posted December 31, 2014 rfancella, if you don't mind, I can send you my whole AMIGA configuration so you can study it and test it to see where it fails... MSXBlog Tenerife Go Retro
rfancella Posted January 2, 2015 Author Posted January 2, 2015 rfancella, if you don't mind, I can send you my whole AMIGA configuration so you can study it and test it to see where it fails... Or, if you had TeamViewer, I cold log in and take a look at it. Or, you can send me your files, yes. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
showstopper Posted February 10, 2015 Posted February 10, 2015 Hi rfancella - can we use winuae 3.0.0 with HS? How to update HyperLaunch
rfancella Posted February 10, 2015 Author Posted February 10, 2015 Hi rfancella - can we use winuae 3.0.0 with HS? Yes, works just fine. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
showstopper Posted February 10, 2015 Posted February 10, 2015 Yes, works just fine. Thanks, Ron Yep just done it. Thanks Ron. Don't suppose you have the xml that I was working on and then Dragon57 finished do you? Also have you managed to get scanlines to work? How to update HyperLaunch
rfancella Posted February 10, 2015 Author Posted February 10, 2015 Yep just done it. Thanks Ron. Don't suppose you have the xml that I was working on and then Dragon57 finished do you? Also have you managed to get scanlines to work? I do not have the xml as far as I know. Have you tried doing a search of the FTP? Probably someone moved his folder, happens all the time. I do have scanlines working. Launch WinUAE outside HLHQ. Click Configurations on the left. Then hit the Load from... button. Load your \Host\amigahost.uae file. Then click Display on the left. Line Mode set to Scanlines. Click Filter on the left. Set the Filter Settings to Automatic Scaling Click back on Configurations on the left. Hit the Save as... button. Save the config over your Host\amigahost.uae and test. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
showstopper Posted February 10, 2015 Posted February 10, 2015 I do not have the xml as far as I know. Have you tried doing a search of the FTP? Probably someone moved his folder, happens all the time.I do have scanlines working. Launch WinUAE outside HLHQ. Click Configurations on the left. Then hit the Load from... button. Load your \Host\amigahost.uae file. Then click Display on the left. Line Mode set to Scanlines. Click Filter on the left. Set the Filter Settings to Automatic Scaling Click back on Configurations on the left. Hit the Save as... button. Save the config over your Host\amigahost.uae and test. Thanks, Ron I didnt have an amigahost.uae file. I have created one but doesnt this guide use winuaeloader? I get scanlines when it first boots then as soon as the WB screen comes up it is hi-res. How to update HyperLaunch
rfancella Posted February 10, 2015 Author Posted February 10, 2015 I didnt have an amigahost.uae file. I have created one but doesnt this guide use winuaeloader?I get scanlines when it first boots then as soon as the WB screen comes up it is hi-res. [ATTACH=CONFIG]50281[/ATTACH] Lol. You are spot on. Not the first time i have done this. The thread name is too similar. Lol. I'll take a closer look tomorrow. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
rfancella Posted February 11, 2015 Author Posted February 11, 2015 I didnt have an amigahost.uae file. I have created one but doesnt this guide use winuaeloader?I get scanlines when it first boots then as soon as the WB screen comes up it is hi-res. LOL.. You are spot on. Same here with WinUAE Loader. Scanlines to start and then none. Using just WinUAE and not WinUAE Loader works great. I have a guide for that emulator here: http://www.hyperspin-fe.com/forum/showthread.php?31472-Complete-Guide-for-Commodore-Amiga-in-HS-and-RL-Using-WinUAE-Only The other option is to use a bezel with scanlines built in (or a fullscreen bezel with scanlines). Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
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