rfancella Posted March 6, 2015 Author Posted March 6, 2015 I am getting the CD32 logo and then a key with 2 locks green and red. Than how shall I do? ...snip... Hi, The log looks good. Does the game launch from the emulator outside HyperSpin or HyperLaunchHQ? Try extracting the rom. Open the emulator. Load your cd32host.uae file. Click on CD & Hard drives on the left. Down near the bottom, hit the "Select image file" button and load the cue file. Hit the Start button. Does the game play? If it does not, post your winuaelog.txt It might also be helpful to post a screen shot of the screen. Thanks, Ron
Raccoon Posted March 7, 2015 Posted March 7, 2015 Haven´t tried this yet, but I´m about to soon. There might be a typo in the second line after "OK, let´s get started" I guess it should say WinUAE instead of WinVICE? "Download the correct version of WinUAE from the link above. Extract the contents of the zip file into your emulators directory. For this example we will use the following directory structure:H:\HyperSpin\Emulators\WinVICE - The emulator directory."
shitoken Posted March 8, 2015 Posted March 8, 2015 thank you for your untirring efforts. I have tried to load the game outside but the floppy disk screen came up the keyboard and mouse not responding. If I launch in Hyperlaunch below is screen came up after click right of mouse button and if click left language screen came up. Another issue just notice is from the hyperspin main screen when I press enter into the amiga 32 CD, it does not go into subfolder of games, therefore I am unable to select the games from Hyperspin. I did checked all the settings in HyperHQ are correct. Hi,The log looks good. Does the game launch from the emulator outside HyperSpin or HyperLaunchHQ? Try extracting the rom. Open the emulator. Load your cd32host.uae file. Click on CD & Hard drives on the left. Down near the bottom, hit the "Select image file" button and load the cue file. Hit the Start button. Does the game play? If it does not, post your winuaelog.txt It might also be helpful to post a screen shot of the screen. Thanks, Ron
rfancella Posted March 8, 2015 Author Posted March 8, 2015 thank you for your untirring efforts.I have tried to load the game outside but the floppy disk screen came up the keyboard and mouse not responding. If I launch in Hyperlaunch below is screen came up after click right of mouse button and if click left language screen came up. ...snip... Another issue just notice is from the hyperspin main screen when I press enter into the amiga 32 CD, it does not go into subfolder of games, therefore I am unable to select the games from Hyperspin. I did checked all the settings in HyperHQ are correct. Hi, Wow. No idea what that means. Maybe someone else does. Thanks, Ron
Styphelus Posted March 16, 2015 Posted March 16, 2015 I can drop my setup on the FTP tonight if that helps.
rfancella Posted March 16, 2015 Author Posted March 16, 2015 Any one can help? I will have a little time tomorrow if you want me to log into your PC with TeamViewer and take a look. I'm sure it's something simple. Thanks, Ron
shitoken Posted March 16, 2015 Posted March 16, 2015 Dear styphelus yes I can try that if possible thanks Dear Ron I am from HK what will be the difference as I will avaliable at home after 8pm or I can try styphelus setup first. This system only can use keyboard and mouse?
rfancella Posted March 16, 2015 Author Posted March 16, 2015 Dear styphelus yes I can try that if possible thanksDear Ron I am from HK what will be the difference as I will avaliable at home after 8pm or I can try styphelus setup first. This system only can use keyboard and mouse? Hi, The time would probably work out. I am usually available between 10:00am CST and 5:00pm CST (Central time US). If I can figure it out in a couple minutes, there is no need for him to upload and then you to download an entire system. The Commodore Amiga CD32 uses a game pad for almost all games. So a joystick and hand full of buttons works just fine. Thanks, Ron PS: It's now 12:50pm CST.
gamesmame Posted March 18, 2015 Posted March 18, 2015 The CD32 does not work properly with me... First he did not unpack the game for opens the game after... I had to manually unpack the game, did it with game AKIRA and appeared this screen to me: I Use the FS-UAE.AHK for CDTV and CD32 But why did this happen? Being that use the same module to: Commodore CDTV And open the games correctly including that are compressed it unzips and opens correctly!
rfancella Posted March 18, 2015 Author Posted March 18, 2015 The CD32 does not work properly with me...First he did not unpack the game for opens the game after... I had to manually unpack the game, did it with game AKIRA and appeared this screen to me: ...snip... I Use the FS-UAE.AHK for CDTV and CD32 But why did this happen? Being that use the same module to: Commodore CDTV And open the games correctly including that are compressed it unzips and opens correctly! Hi, I did some testing. Be sure and set 7z -> Enabled to true for this system. Launch HyperLaunchHQ. Click "Commodore Amiga CD32" on the left. Click "Settings" on top. Click "Main Settings" right below it. Change 7z -> Enabled to true. Now test. Thanks, Ron
rfancella Posted March 18, 2015 Author Posted March 18, 2015 Dear styphelus yes I can try that if possible thanksDear Ron I am from HK what will be the difference as I will avaliable at home after 8pm or I can try styphelus setup first. This system only can use keyboard and mouse? Please see this post. http://www.hyperspin-fe.com/forum/showthread.php?30448-Complete-Guide-for-Commodore-CD32-in-HyperSpin-and-RL-using-VinUAE-only&p=377668&viewfull=1#post377668 Thanks, Ron
shitoken Posted March 18, 2015 Posted March 18, 2015 styphelus Bro, I have downloaded your full folder and replaced mine. But in yours have many host files , which one I need to load? I tried 2 of them but it goes to dark screen, nothing happen next if l run the game outside HQ. I tried to run inside HQ below screen came up with game name this time on key, how to start the game?
gamesmame Posted March 19, 2015 Posted March 19, 2015 Hi,I did some testing. Be sure and set 7z -> Enabled to true for this system. Launch HyperLaunchHQ. Click "Commodore Amiga CD32" on the left. Click "Settings" on top. Click "Main Settings" right below it. Change 7z -> Enabled to true. Now test. Thanks, Ron YES inside the zip have the (iso/cue) Not work!! work only if i unzip manualy the game, but not work right, screen came up with game name this time on key, how to start the game?
gigapig Posted March 19, 2015 Posted March 19, 2015 Your screen shots don't show if you have Daemon tools enabled.
gamesmame Posted March 19, 2015 Posted March 19, 2015 Your screen shots don't show if you have Daemon tools enabled. OFF
rfancella Posted March 19, 2015 Author Posted March 19, 2015 OFF Ok, One last thing please. Post your HyperLaunch.log file with logging level set to Troubleshooting. That should be all that's needed. Thanks, Ron
gigapig Posted March 19, 2015 Posted March 19, 2015 OFF Like I said shouldn't that be True for CD32? or is it different for FS-UAE?
rfancella Posted March 19, 2015 Author Posted March 19, 2015 ...snip... OFF Ok, I don't think a log is needed. I will run through the module. I think there is an issue with it. Like I said shouldn't that be True for CD32? or is it different for FS-UAE? Giga, In FS-UAE, DT is not used. The cue can be loaded directly into the emulator. Thanks, Ron
gamesmame Posted March 19, 2015 Posted March 19, 2015 Ok,One last thing please. Post your HyperLaunch.log file with logging level set to Troubleshooting. That should be all that's needed. Thanks, Ron 17:43:04:716 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.5b BETA (www.hyperlaunch.net) 17:43:04:794 | HL | INFO | +78 | Main - System Specs: HyperLaunch Dir: M:\Hyperlaunch HyperLaunch is: 32-bit OS: Microsoft Windows 7 Ultimate SKU: Ultimate Total Memory: 8159.14 MB Free Memory: 3097.71 MB Used Memory: 5061.426 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GT 630 GPU 1 RAM: -2048.00 MB GPU 1 Driver Version: 9.18.13.4752 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: DFX Audio Enhancer 11.1 Sound 2 Status: Enabled Sound 3 Device: Realtek High Definition Audio Sound 3 Status: Enabled Sound 4 Device: NVIDIA High Definition Audio Sound 4 Status: Enabled Sound 5 Device: NVIDIA High Definition Audio Sound 5 Status: Enabled Sound 6 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 6 Status: Enabled Sound 7 Device: NVIDIA High Definition Audio Sound 7 Status: Enabled OS Language: Portuguese_Brazilian OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1680x1050 (1680x1010 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1680 Current AHK Desktop Height: 1050 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 17:43:04:794 | HL | INFO | +0 | CheckFile - Checking if M:\Hyperlaunch\HyperLaunch.exe exists 17:43:04:794 | HL | INFO | +0 | CheckFile - Checking if M:\Hyperlaunch\Module Extensions\dxwnd\dxwnd.ini exists 17:43:04:812 | HL | INFO | +15 | CheckFile - Checking if M:\Hyperlaunch\Module Extensions\dxwnd\dxwnd.exe exists 17:43:04:827 | HL | INFO | +16 | CheckFile - Checking if M:\Hyperlaunch\Plugins\HyperSpin.plugin exists 17:43:04:827 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 17:43:04:827 | HL | INFO | +0 | Main - HyperLaunch received "Commodore Amiga CD32" and "Alfred Chicken (Europe)" 17:43:04:827 | HL | INFO | +0 | Main - Alfred Chicken (Europe) is using the default emulator: FS-UAE 17:43:04:827 | HL | INFO | +0 | Main - Checking for a [FS-UAE] section in M:\Hyperlaunch\Settings\Commodore Amiga CD32\Emulators.ini 17:43:04:827 | HL | INFO | +0 | Main - Checking for a [FS-UAE] section in M:\Hyperlaunch\Settings\Global Emulators.ini 17:43:04:827 | HL | INFO | +0 | Main - Found [FS-UAE] in M:\Hyperlaunch\Settings\Global Emulators.ini 17:43:04:827 | HL | INFO | +0 | CheckFile - Checking if M:\Hyperlaunch\Modules\FS-UAE\FS-UAE.ahk exists 17:43:04:827 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 17:43:04:827 | HL | INFO | +0 | Main - Alfred Chicken (Europe) will use module: M:\Hyperlaunch\Modules\FS-UAE\FS-UAE.ahk 17:43:04:843 | HL | INFO | +15 | Main - Did not find a "M:\Hyperlaunch\Settings\Commodore Amiga CD32\Game Options.ini" file, skipping any game-specific options. 17:43:04:843 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 17:43:04:843 | HL | INFO | +0 | CheckFile - Checking if M:\Emulators\Commodore CDTV\fs-uae-2.2.3-windows\fs-uae.exe exists 17:43:04:905 | HL | INFO | +63 | Main - INI Keys read 17:43:04:905 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists 17:43:04:905 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists 17:43:04:905 | HL | INFO | +0 | CheckFile - Checking if M:\Hyperlaunch\Module Extensions\FontReg.exe exists 17:43:04:937 | HL | INFO | +31 | Main - "Alfred Chicken (Europe)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 17:43:04:937 | HL | INFO | +0 | CheckPaths - Started 17:43:04:937 | HL | INFO | +0 | CheckPaths - Found rom: M:\Emulators\Commodore Amiga CD32\Commodore Amiga CD32 rom\Alfred Chicken (Europe).zip 17:43:04:937 | HL | INFO | +0 | CheckPaths - Ended 17:43:04:937 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 10 pluginPath = M:\Hyperlaunch\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 hlMode = hlTitle = HyperLaunch hlVersion = 3.1.0.5b BETA hlAuthor = djvj hlURL = www.hyperlaunch.net langFile = M:\Hyperlaunch\Data\Language\Localization.ini frontendPID = frontendPath = M: frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = M: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = M:\Emulators\Commodore CDTV\fs-uae-2.2.3-windows\fs-uae.exe emuPath = M:\Emulators\Commodore CDTV\fs-uae-2.2.3-windows emuName = FS-UAE emuExt = exe romPath = M:\Emulators\Commodore Amiga CD32\Commodore Amiga CD32 rom romPathFromIni = M:\Emulators\Commodore Amiga CD32\Commodore Amiga CD32 rom romExtension = .zip romExtensionOrig = .zip romExtensions = 7z|zip|adf|hdf|cue|rar executable = fs-uae.exe systemName = Commodore Amiga CD32 dbPath = dbName = Alfred Chicken (Europe) dbExt = romName = Alfred Chicken (Europe) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = M:\Hyperlaunch\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = M:\Hyperlaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false hlDebugConsoleStdout = sysLang = Portuguese_Brazilian sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1680 originalHeight = 1050 dtEnabled = false dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = false dtAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = M:\Hyperlaunch\Profiles\LEDBlinky ledblinkyHLProfile = M:\Hyperlaunch\Profiles\LEDBlinky\HyperLaunch emuIdleShutdown = 0 launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig== hideCursor = false hideEmu = false hideFE = false fadeIn = true fadeInDuration = 100 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 6000 fadeInExitDelay = fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1680 fadeHeightBaseRes = 1050 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Center fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = Bottom Right Corner fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = M:\Hyperlaunch\Media\Fade HLDataPath = M:\Hyperlaunch\Data HLMediaPath = M:\Hyperlaunch\Media HLErrSoundPath = M:\Hyperlaunch\Media\Sounds\Error modulesPath = M:\Hyperlaunch\Modules moduleFullName = M:\Hyperlaunch\Modules\FS-UAE\FS-UAE.ahk moduleName = FS-UAE modulePath = M:\Hyperlaunch\Modules\FS-UAE moduleExtension = ahk moduleExtensionsPath = M:\Hyperlaunch\Module Extensions libPath = M:\Hyperlaunch\Lib 7zEnabled = true 7zPath = C:\Program Files\7-Zip\7z.exe 7zDllPath = C:\Program Files\7-Zip\7z.dll 7zExtractPath = M:\Temp 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = M:\Hyperlaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = M:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = M:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = M:\Hyperlaunch\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = M:\Hyperlaunch\Profiles\xpadder\HyperSpin defaultProfile = M:\Hyperlaunch\Profiles\xpadder\_Default systemProfile = M:\Hyperlaunch\Profiles\xpadder\Commodore Amiga CD32 xPadderSystemProfile = M:\Hyperlaunch\Profiles\xpadder\Commodore Amiga CD32\_Default emuProfile = M:\Hyperlaunch\Profiles\xpadder\Commodore Amiga CD32\FS-UAE romProfile = M:\Hyperlaunch\Profiles\xpadder\Commodore Amiga CD32\Alfred Chicken (Europe) HyperLaunchProfile = M:\Hyperlaunch\Profiles\xpadder\HyperLaunch blankProfile = M:\Hyperlaunch\Profiles\xpadder\_Default\blank ahkFEProfile = M:\Hyperlaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = M:\Hyperlaunch\Profiles\AHK\_Default ahkSystemProfile = M:\Hyperlaunch\Profiles\AHK\Commodore Amiga CD32 ahkEmuProfile = M:\Hyperlaunch\Profiles\AHK\Commodore Amiga CD32\FS-UAE ahkRomProfile = M:\Hyperlaunch\Profiles\AHK\Commodore Amiga CD32\Alfred Chicken (Europe) ahkHyperLaunchProfile = M:\Hyperlaunch\Profiles\AHK\HyperLaunch bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = M:\Hyperlaunch\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = M:\Hyperlaunch\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = M:\Hyperlaunch\Module Extensions\PacDrive32.dll userFadeAnimIniFile = M:\Hyperlaunch\Lib\User Fade Animations.ini 17:43:04:937 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 17:43:04:937 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 17:43:04:937 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 17:43:04:937 | HL | WARNING | +0 | BuildScript - "M:\Hyperlaunch\Lib\User Functions Init.ahk" not found 17:43:04:937 | HL | INFO | +0 | BuildScript - Validating module 17:43:04:937 | HL | INFO | +0 | BuildScript - Validation complete 17:43:04:937 | HL | INFO | +0 | BuildScript - Module: MEmu = FS-UAE MEmuV = v2.2.3 MURL = http://fs-uae.net/ MAuthor = djvj MVersion = 2.0.1 MCRC = D05A46DF iCRC = 381AA8E MID = 635038268893375138 MSystem = "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV" ;---------------------------------------------------------------------------- ; Notes: ; Command Line Options - http://fs-uae.net/options ; Be sure to set the paths to the BIOS roms in the module settings in HLHQ. ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() ; This object controls how the module reacts to different systems. FS-UAE can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mType := Object("Commodore Amiga","A1200","Commodore Amiga CD32","CD32/FMV","Commodore CDTV","CDTV") ident := mType[systemName] ; search object for the systemName identifier FS-UAE uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName) settingsFile := modulePath . "\" . moduleName . ".ini" fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) fullscreenRes := IniReadCheck(settingsFile, "Settings", "FullscreenResolution",,,1) windowedRes := IniReadCheck(settingsFile, "Settings", "WindowedResolution",,,1) a1200Rom := IniReadCheck(settingsFile, "Settings", "A1200_Rom",,,1) cd32Rom := IniReadCheck(settingsFile, "Settings", "CD32_Rom",,,1) cd32ExtRom := IniReadCheck(settingsFile, "Settings", "CD32_Ext_Rom",,,1) cdTVRom := IniReadCheck(settingsFile, "Settings", "CDTV_Rom",,,1) cdTVExtRom := IniReadCheck(settingsFile, "Settings", "CDTV_Ext_Rom",,,1) ; amigaModel := IniReadCheck(settingsFile, "Settings", "AmigaModel","A1200",,1) ; possible choices are A500+,A600,A1000,A1200,A1200/020,A3000,A4000/040,CD32,CDTV ; autoResume := IniReadCheck(settingsFile, "Settings", "autoResume","true",,1) ; if true, will automatically save your game's state on exit and reload it on the next launch of the same game. BezelStart() If ident = A1200 { a1200Rom := CheckFile(GetFullName(a1200Rom), "Could not find your A1200_Rom. " . systemName . " first requires the ""A1200_Rom"" to be set in HLHQ's module settings for " . MEmu . ".") kickstartBios := " --kickstart_file=""" . a1200Rom . """" }Else if ident = CD32/FMV { cd32Rom := CheckFile(GetFullName(cd32Rom), "Could not find your CD32_Rom. " . systemName . " first requires the ""CD32_Rom"" to be set in HLHQ's module settings for " . MEmu . ".") cd32ExtRom := CheckFile(GetFullName(cd32ExtRom), "Could not find your CD32_Ext_Rom. " . systemName . " first requires the ""CD32_Ext_Rom"" to be set in HLHQ's module settings for " . MEmu . ".") kickstartBios := " --kickstart_file=""" . cd32Rom . """" kickstartExtBios := " --kickstart_ext_file=""" . cd32ExtRom . """" }Else if Ident = CDTV { cdTVRom := CheckFile(GetFullName(cdTVRom), "Could not find your CDTV_Rom. " . systemName . " first requires the ""CDTV_Rom"" to be set in HLHQ's module settings for " . MEmu . ".") cdTVExtRom := CheckFile(GetFullName(cdTVExtRom), "Could not find your CDTV_Ext_Rom. " . systemName . " first requires the ""CDTV_Ext_Rom"" to be set in HLHQ's module settings for " . MEmu . ".") kickstartBios := " --kickstart_file=""" . cdTVRom . """" kickstartExtBios := " --kickstart_ext_file=""" . cdTVExtRom . """" } amigaModel := " --amiga_model=" . ident fullscreenMode := " --fullscreen_mode=fullscreen-window" ; sets fullscreen windowed rather than true fullscreen If (fullscreen = "true" && fullscreenRes != "") { Loop, Parse, fullscreenRes, x If A_index = 1 fsuaeW := A_LoopField Else fsuaeH := A_LoopField width := " --fullscreen_width=" . fsuaeW height := " --fullscreen_height=" . fsuaeH } Else If (fullscreen != "true" && windowedRes != "") { Loop, Parse, windowedRes, x If A_index = 1 fsuaeW := A_LoopField Else fsuaeH := A_LoopField width := " --window_width=" . fsuaeW height := " --window_height=" . fsuaeH } fullscreen := " --fullscreen=" . (If Fullscreen = "true" ? 1 : 0) 7z(romPath, romName, romExtension, 7zExtractPath) ; stateName := emuPath . "\states\" . romName . ".uss" If romExtension = .adf gamePathMethod := "floppy_drive_0" Else If romExtension = .hdf gamePathMethod := "hard_drive_0" Else if romExtension in .cue,.iso gamePathMethod := "cdrom_drive_0" Else ScriptError("Unsupported extension supplied: """ . romExtension . """. Only extracted files are supported in this module. Turn on 7z support or extract your roms first.") ; no support for zipped roms because without looking inside the archive first, there is no way of knowing if the game is a floppy or hard drive image. gamePath := " --" . gamePathMethod . "=""" . romPath . "\" . romName . romExtension . """" ; can we mount in deamon and set CLI path to DT drive ??? ; MG support might only work if sending multiple cd images on launch by using cdrom_image_1, 2, 3, etc. Need to verify this. Run(executable . amigaModel . fullscreen . fullscreenMode . width . height . kickstartBios . kickstartExtBios . gamePath, emuPath) ; If (FileExist(stateName) and autoResume="true") { ; clipboard = %stateName% ; WinWait("ahk_class AmigaPowah") ; Send {F7} ; open load state window ; WinWait("Restore a WinUAE snapshot file") ; Send ^v ; Send {Enter} ; } WinWait("FS-UAE ahk_class SDL_app") WinWaitActive("FS-UAE ahk_class SDL_app") BezelDraw() FadeInExit() Process("WaitClose", executable) 7zCleanUp() BezelExit() FadeOutExit() ; GroupAdd,DIE,DIEmWin ; GroupClose, DIE, A ExitModule() CloseProcess: ; If (FileExist(stateName) and autoResume="true") ; Send {F5} ; open save state window FadeOutStart() ; If (FileExist(stateName) and autoResume="true") { ; clipboard = %stateName% ; just in case something happened to clipboard in between start of module to now ; WinWait("Save a WinUAE snapshot file") ; Send ^v ; Send {Enter} ; Sleep, 50 ; always give time for a file operation to occur before closing an app ; } WinClose("FS-UAE ahk_class SDL_app") Return 17:43:05:077 | HL | INFO | +140 | BuildScript - Loaded Multi-Player scripts 17:43:05:077 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 17:43:05:077 | HL | WARNING | +0 | BuildScript - "M:\Hyperlaunch\Lib\User Functions.ahk" not found 17:43:05:077 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 17:43:05:077 | HL | INFO | +0 | Main - Module is built 17:43:05:077 | HL | INFO | +0 | CheckFile - Checking if M:\Hyperlaunch\AutoHotkey.dll exists 17:43:05:108 | HL | INFO | +32 | Main - Running module 17:43:05:202 | MD | INFO | +N/A | Module initialized 17:43:05:202 | MD | INFO | +0 | StartModule - Started 17:43:05:202 | MD | INFO | +0 | StartModule - MEmu: FS-UAE MEmuV: v2.2.3 MURL: http://fs-uae.net/ MAuthor: djvj MVersion: 2.0.1 MCRC: D05A46DF iCRC: 381AA8E MID: MSystem: "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV" 17:43:05:202 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Commodore Amiga CD32" 17:43:05:202 | MD | INFO | +0 | PluginInit - Started 17:43:05:202 | MD | INFO | +0 | CheckFile - Checking if M:\Databases\Commodore Amiga CD32\Commodore Amiga CD32.xml exists 17:43:05:500 | MD | INFO | +297 | PluginInit - Ended 17:43:05:500 | MD | INFO | +0 | StartModule - Ended 17:43:05:531 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use M:\Hyperlaunch\Media\Fade\_Default\Layer 1.png 17:43:05:531 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use M:\Hyperlaunch\Media\Fade\Commodore Amiga CD32\_Default\Extra Layer 1 - Console.png 17:43:05:720 | MD | INFO | +187 | DefaultAnimateFadeIn - Started 17:43:05:720 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 17:43:05:830 | MD | INFO | +109 | DefaultAnimateFadeIn - Ended 17:43:05:830 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 17:43:05:830 | MD | INFO | +0 | Module Setting - [settings] - FullscreenResolution: 17:43:05:830 | MD | INFO | +0 | Module Setting - [settings] - WindowedResolution: 17:43:05:830 | MD | INFO | +0 | Module Setting - [settings] - A1200_Rom: ..\Emulators\Commodore Amiga\WHD Games\Kickstart v3.1 rev 40.68 (1993)(Commodore)(A1200)[!].rom 17:43:05:830 | MD | INFO | +0 | Module Setting - [settings] - CD32_Rom: ..\Emulators\Commodore Amiga\WHD Games\CD32 - Kickstart 3.1.rom 17:43:05:830 | MD | INFO | +0 | Module Setting - [settings] - CD32_Ext_Rom: ..\Emulators\Commodore Amiga\WHD Games\CD32 Extended-ROM rev 40.60 (1993)(Commodore)(CD32).rom 17:43:05:830 | MD | INFO | +0 | Module Setting - [settings] - CDTV_Rom: ..\Emulators\Commodore Amiga\WHD Games\CDTV - Kickstart 1.3.rom 17:43:05:830 | MD | INFO | +0 | Module Setting - [settings] - CDTV_Ext_Rom: ..\Emulators\Commodore Amiga\WHD Games\CDTV Extended-ROM v2.3 (1992)(Commodore)(CDTV).rom 17:43:05:830 | MD | INFO | +0 | CheckFile - Checking if M:\Emulators\Commodore Amiga\WHD Games\CD32 - Kickstart 3.1.rom exists 17:43:05:939 | MD | INFO | +109 | CheckFile - Checking if M:\Emulators\Commodore Amiga\WHD Games\CD32 Extended-ROM rev 40.60 (1993)(Commodore)(CD32).rom exists 17:43:05:939 | MD | INFO | +0 | 7z - Started, received M:\Emulators\Commodore Amiga CD32\Commodore Amiga CD32 rom\Alfred Chicken (Europe).zip. If rom is an archive, it will extract to M:\Temp 17:43:05:939 | MD | INFO | +0 | CheckFile - Checking if M:\Emulators\Commodore Amiga CD32\Commodore Amiga CD32 rom\Alfred Chicken (Europe).zip exists 17:43:08:567 | MD | ERROR | +2637 | ScriptError - Could not find "Alfred Chicken (Europe)" inside the archive with any defined Rom Extensions. Check if you are missing the correct Rom Extension for this rom for FS-UAE's Extensions, enable Rom_Match_Extension, or correct the file name inside the archive. 17:43:08:567 | MD | INFO | +0 | ExitModule - Started 17:43:08:567 | MD | INFO | +0 | Starting Updating Statistics: 17:43:08:724 | MD | INFO | +156 | Game section statistics updated. 17:43:08:725 | MD | INFO | +0 | ExitModule - Ended 17:43:08:725 | MD | INFO | +0 | End of Module Logs 17:43:08:831 | HL | INFO | +3728 | Main - Module ended, exiting HyperLaunch normally 17:43:08:831 | HL | INFO | +0 | ExitScript - Started 17:43:08:857 | HL | INFO | +16 | SystemCursor - Restoring mouse cursor 17:43:08:862 | HL | INFO | +15 | ExitScript - Ended
rfancella Posted March 19, 2015 Author Posted March 19, 2015 ...snip... Give this module a try. FS-UAE.ahk: http://pastebin.com/wE4vwfnr Let me know if it works. Thanks, Ron
gamesmame Posted March 19, 2015 Posted March 19, 2015 Give this module a try.FS-UAE.ahk: http://pastebin.com/wE4vwfnr Let me know if it works. Thanks, Ron No! same result: And ZIPED not work!
rfancella Posted March 19, 2015 Author Posted March 19, 2015 No! same result:...snip... And ZIPED not work! Ok, Using the module posted in the post above. Set your Logging Level to "Troubleshooting". Launch the game again and post your new log. That log is not set to Troubleshooting. Thanks, Ron
gamesmame Posted March 20, 2015 Posted March 20, 2015 Let me know if it works. rfancella you is the MAN!! And have a good heart for help the next!! But i only change the option Match Extension for TRUE and Everything works perfect!!! Thank you for your patience with me friend!!
rfancella Posted March 20, 2015 Author Posted March 20, 2015 rfancella you is the MAN!! And have a good heart for help the next!! But i only change the option Match Extension for TRUE and Everything works perfect!!! Thank you for your patience with me friend!! Nice! Glad it's all sorted. I requested the changes to the module. Thanks, Ron
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