gigapig Posted May 7, 2014 Posted May 7, 2014 11:57:44:301 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.0 11:57:44:301 | HL | INFO | +0 | Main - System Specs: HyperLaunch Dir: G:\Hyperspin\HyperLaunch OS: WIN_7 Architecture: 64-bit (might not be accurate) OS Language: Spanish_Modern_Sort OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1032 work) AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 11:57:44:303 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x448 y156 w1024 h768 11:57:44:303 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\HyperLaunch.exe exists 11:57:44:303 | HL | INFO | +0 | Main - HyperLaunch received "Commodore Amiga" and "AddamsFamily_v1.3_0419" 11:57:44:323 | HL | INFO | +15 | Main - AddamsFamily_v1.3_0419 is using the default emulator: WinUAE 11:57:44:323 | HL | INFO | +0 | Main - Checking for a [WinUAE] section in G:\Hyperspin\HyperLaunch\Settings\Commodore Amiga\Emulators.ini 11:57:44:323 | HL | INFO | +0 | Main - Found [WinUAE] in G:\Hyperspin\HyperLaunch\Settings\Commodore Amiga\Emulators.ini 11:57:44:326 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Modules\WinUAE\WinUAE.ahk exists 11:57:44:333 | HL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 11:57:44:333 | HL | INFO | +0 | Main - AddamsFamily_v1.3_0419 will use module: G:\Hyperspin\HyperLaunch\Modules\WinUAE\WinUAE.ahk 11:57:44:348 | HL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 11:57:44:351 | HL | INFO | +0 | Main - INI Keys read 11:57:44:351 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\7z.exe exists 11:57:44:413 | HL | INFO | +62 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\7z.dll exists 11:57:44:548 | HL | INFO | +140 | CheckPaths - Started 11:57:44:548 | HL | INFO | +0 | CheckPaths - Found rom: G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip 11:57:44:548 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\Emulators\Commodore Amiga\winuae.exe exists 11:57:44:698 | HL | INFO | +141 | CheckPaths - Ended 11:57:44:698 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 frontendPID = 2876 frontendPath = G:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = G: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = G:\Hyperspin\Emulators\Commodore Amiga\winuae.exe emuPath = G:\Hyperspin\Emulators\Commodore Amiga emuName = WinUAE emuExt = exe romPath = G:\Hyperspin\Emulators\Commodore Amiga\roms amiga romPathFromIni = G:\Hyperspin\Emulators\Commodore Amiga\roms amiga romExtension = .zip romExtensionOrig = .zip romExtensions = zip executable = winuae.exe systemName = Commodore Amiga dbName = AddamsFamily_v1.3_0419 romName = AddamsFamily_v1.3_0419 romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true logFile = G:\Hyperspin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = true dtPath = G:\Hyperspin\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = true fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Center fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Bottom Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = ZeroDreamsFade fadeLyr37zAnimation = ZeroDreamsFade fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = U detectFadeErrorEnabled = true fadeImgPath = G:\Hyperspin\HyperLaunch\Media\Fade HLDataPath = G:\Hyperspin\HyperLaunch\Data HLMediaPath = G:\Hyperspin\HyperLaunch\Media HLErrSoundPath = G:\Hyperspin\HyperLaunch\Media\Sounds\Error modulesPath = G:\Hyperspin\HyperLaunch\Modules moduleFullName = G:\Hyperspin\HyperLaunch\Modules\WinUAE\WinUAE.ahk moduleName = WinUAE modulePath = G:\Hyperspin\HyperLaunch\Modules\WinUAE moduleExtension = ahk moduleExtensionsPath = G:\Hyperspin\HyperLaunch\Module Extensions libPath = G:\Hyperspin\HyperLaunch\Lib 7zEnabled = false 7zPath = G:\Hyperspin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = G:\Hyperspin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\sergio\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 1 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = G:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = ahk xpadderFullPath = G:\Hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = G:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = G:\Hyperspin\HyperLaunch\Profiles\ahk keymapperFrontEndProfileName = HyperSpin keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\HyperSpin defaultProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\_Default systemProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\Commodore Amiga xPadderSystemProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\Commodore Amiga\_Default emuProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\Commodore Amiga\WinUAE romProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\Commodore Amiga\AddamsFamily_v1.3_0419 HyperLaunchProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\HyperLaunch blankProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\blank ahkFEProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Commodore Amiga ahkEmuProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Commodore Amiga\WinUAE ahkRomProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Commodore Amiga\AddamsFamily_v1.3_0419 ahkHyperLaunchProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 11:57:44:706 | HL | INFO | +15 | BuildScript - Loaded XHotkey Init.ahk scripts 11:57:44:706 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 11:57:44:706 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 11:57:44:706 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 11:57:44:708 | HL | INFO | +0 | BuildScript - Module: MEmu = WinUAE MEmuV = v2.6.0 MURL = http://www.winuae.net/ MAuthor = brolly MVersion = 2.0.2 MCRC = 2283EB17 iCRC = 587D7C70 mId = 635138307631183750 MSystem = "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" ;---------------------------------------------------------------------------- ; Notes: ; You can have specific configuration files inside a Configurations folder on WinUAE main dir. ; Just name them the same as the game name on the XML file. ; Make sure you create a host config files with these names: ; CD32 : cd32host.uae and cd32mousehost.uae; ; CDTV : cdtvhost.uae and cdtvmousehost.uae; ; Amiga : amigahost.uae; ; Amiga CD : amigacdhost.uae; ; cd32mouse and cdtvmouse are for mouse controlled games on these systems, you should configure ; Windows Mouse on Port1 and a CD32 pad on Port2. For Amiga and Amiga CD make sure you set both ; a joystick and a mouse on Port1 and only a joystick on Port2. ; Set all your other preferences like video display settings. And make sure you are saving a HOST ; configuration file and not a general configuration file. ; ; If you want to configure an exit key through WinUAE: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Quit Emulator. ; If you want to configure a key to toggle fullscreen/windowed mode: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Toggle windowed/fullscreen. ; ; CD32 and CDTV: ; A settings file called System_Name.ini should be placed on your module dir. on that file you can define if a ; game uses mouse or if it needs the special delay hack loading method amongst other things. Example of such a file: ; ; [Lemmings (Europe)] ; UseMouse=true ; ; [Project-X & F17 Challenge (Europe)] ; DelayHack=true ; ; Amiga: ; For MultiGame support make sure you don't change the default WinUAE diskswapper keys which are: ; END+1-0 (not numeric keypad) = insert image from swapper slot 1-10 ; END+SHIFT+1-0 = insert image from swapper slot 11-20 ; END+CTRL+1-4 = select drive ; ; To do that follow the same procedure as above for the exit ; key, but on F11 set it to Toggle windowed/fullscreen. Make sure you save your configuration afterwards. ; Note : If you want to use Send commands to WinUAE for any keys that you configured through Input-Configuration panel make sure you ; set those keys for Null Keyboard! This is a virtual keyboard that collects all input events that don't come from physical ; keyboards. This applies to the exit or windowed/fullscreen keys mentioned above. ; ; If you are using WHDLoad games, but want to keep your default user-startup file after exiting then make a copy of it in the ; WHDFolder\S (Set in PathToWHDFolder) and name it default-user-startup. This file will then be copied over S\user-startup on exit. ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . systemName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) PathToWHDFolder := IniReadCheck(settingsFile, "Settings", "PathToWHDFolder", EmuPath . "\HDD\WHD",,1) PathToWorkBenchBase := IniReadCheck(settingsFile, "Settings", "PathToWorkBenchBase", EmuPath . "\HDD\Workbench31_Lite.vhd",,1) PathToWHDFolder := AbsoluteFromRelative(EmuPath, PathToWHDFolder) PathToWorkBenchBase := AbsoluteFromRelative(EmuPath, PathToWorkBenchBase) ; This object controls how the module reacts to different systems. MESS can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mType := Object("Commodore Amiga","a500","Commodore Amiga CD32","cd32","Commodore CDTV","cdtv","Commodore Amiga CD","amigacd") ident := mType[systemName] ; search object for the systemName identifier MESS uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this WinUAE module: " . moduleName) windowClass = PCsuxRox ;Class name is different depending on if the game is being run windowed or fullscreen If ( Fullscreen = "true" ) windowClass = AmigaPowah specialcfg = %emuPath%Configurations\%romName%.uae If romExtension in .hdf,.vhd DefaultRequireWB := "true" Else DefaultRequireWB := "false" If romExtension in .zip,.lha,.rar,.7z { SlaveFile := COM_Invoke(HLObject, "findByExtension", romPath . "\" . romName . romExtension, "slave") If (SlaveFile) { If romName contains (AGA) DefaultOptions := "-s cycle_exact=false " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=max " . "-s cachesize=8192" ;AGA Else DefaultOptions := "-s cycle_exact=true " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=real " . "-s cachesize=8192 " ;Non-AGA } } usemouse := IniReadCheck(settingsFile, romName, "UseMouse","false",,1) delayhack := IniReadCheck(settingsFile, romName, "DelayHack","false",,1) options := IniReadCheck(settingsFile, romName, "Options",DefaultOptions,,1) videomode := IniReadCheck(settingsFile, romName, "VideoMode","PAL",,1) floppyspeed := IniReadCheck(settingsFile, romName, "FloppySpeed","turbo",,1) quickstartmode := IniReadCheck(settingsFile, romName, "QuickStartMode",A_Space,,1) immediateblitter := IniReadCheck(settingsFile, romName, "ImmediateBlitter","false",,1) requireswb := IniReadCheck(settingsFile, romName, "RequiresWB",DefaultRequireWB,,1) customwb := IniReadCheck(settingsFile, romName, "CustomWB",A_Space,,1) whdloadoptions := IniReadCheck(settingsFile, romName, "WHDLoadOptions","PRELOAD",,1) neverextract := IniReadCheck(settingsFile, romName, "NeverExtract","false",,1) fs := If (Fullscreen = "true") ? "true" : "false" videomode := (If videomode = "NTSC" ? ("-s ntsc=true") : ("")) floppyspeed := (If floppyspeed ? ("-s floppy_speed=" . floppyspeed) : ("")) If (requireswb = "true") { ident := "a1200" If (customwb) { PathToWorkBenchBase := %EmuPath% . "\" . customwb } CheckFile(PathToWorkBenchBase) wbDrive := "-s hardfile=rw,32,1,2,512," . """" . PathToWorkBenchBase . """" } If romExtension in .hdf,.vhd { ident := "a1200" gameDrive := "-s hardfile=rw,32,1,2,512," . """" . romPath . "\" . romName . romExtension . """" } If (immediateblitter = "true") { options := options . " " . "-s immediate_blits=true" } options := options . " " . videomode If (ident = "a500" or ident = "a1200") { If romName contains (AGA),(LW) ident := "a1200" If (SlaveFile) { CheckFile(PathToWHDFolder) ident := "a1200" ;Create the user-startup file to launch the game WHDUserStartupFile := PathToWHDFolder . "\S\user-startup" SplitPath, SlaveFile, SlaveName, SlaveFolder FileDelete, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, echo "Running: %SlaveName%";`n, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, cd dh1:%SlaveFolder%;`n, %WHDUserStartupFile% FileAppend, whdload %SlaveName% %whdloadoptions%;`n, %WHDUserStartupFile% } } 7z(romPath, romName, romExtension, 7zExtractPath) If FileExist(specialcfg) { ;Game specific configuration file exists configFile = %romName%.uae } Else { ;Game specific configuration file doesn't exist If (ident = "cd32" or ident = "cdtv") { configFile := If (usemouse = "true") ? ("host\" . ident . "mousehost.uae") : ("host\" . ident . "host.uae") quickcfg := If (ident = "cd32") ? ("-s quickstart=" . ident . "`,0 -s chipmem_size=8") : ("-s quickstart=" . ident . "`,0") If (delayhack = "true") options := options . " -s cdimage0=" . """" . romPath . "\" . romName . romExtension . """" . "`,delay" Else options := options . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" } Else { ;Amiga or Amiga CD game configFile := If systemName = "Commodore Amiga CD" ? "host\amigacdhost.uae" : "host\amigahost.uae" If quickstartmode quickcfg := "-s quickstart=" . quickstartmode Else quickcfg := If (ident = "a500") ? "-s quickstart=a500`,1" : "-s quickstart=a1200`,1" If (SlaveFile) { ;WHDLoad Game options := options . " -s filesystem=rw,WHD:" . """" . PathToWHDFolder . """" . " -s filesystem=ro,Games:" . """" . romPath . "\" . romName . romExtension . """" } Else If (gameDrive) { ;HDD Game options := options . " " . wbDrive . " " . gameDrive } Else If romExtension in .cue,.iso { ;Amiga CD game options := options . " " . wbDrive . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" . " -s win32.map_cd_drives=true -s scsi=true" } Else { ;Floppy Game ;MultiDisk loading, this will load the first 2 disks into drives 0 and 1 since some games can read from both drives and therefore ;the user won't need to change disks through the MG menu. We can have up to 4 drives, but most of the games will only support 2 drives ;so disks are only loaded into the first 2 for better compatibility. Remaining drives will be loaded into quick disk slots. romCount = % romTable.MaxIndex() If romName contains (Disk 1) { ;If the user boots any disk rather than the first one, multi disk support must be done through HyperLaunch MG menu if romCount > 1 { options := options . " -s nr_floppies=2" mgoptions := " -s floppy1=" . """" . romTable[2,1] . """" } } options := options . " " . floppyspeed . " -s floppy0=" . """" . romPath . "\" . romName . romExtension . """" . mgoptions if romCount > 1 { ;DiskSwapper ;diskswapper := " -diskswapper " Loop % romTable.MaxIndex() ; loop each item in our array { ;diskswapper := diskswapper . """" . romTable[A_Index,1] . """," diskswapper := diskswapper . " -s diskimage" . (A_Index-1) . "=" . """" . romTable[A_Index,1] . """" } options := options . diskswapper } } } } param1 := "-f " . """" . EmuPath . "\Configurations\" . configFile . """" . " " . quickcfg param2 := "-s use_gui=no -s gfx_fullscreen_amiga=" . fs param3 := options ;MsgBox, %param1% %param2% %param3% %param4% %param5% %param6% ;ExitApp ;disableActivateBlackScreen = true Run(Executable . A_Space . param1 . A_Space . param2 . A_Space . param3 . A_Space . param4 . A_Space . param5 . A_Space . param6 . A_Space . " -portable", emuPath) WinWait("ahk_class " . windowClass) WinWaitActive("ahk_class " . windowClass) FadeInExit() Process("WaitClose",executable) 7zCleanUp() FadeOutExit() ExitModule() MultiGame: If currentButton = 10 diskslot = 0 Else If currentButton > 10 diskslot := currentButton - 10 Else diskslot := currentButton If currentButton > 10 Send, {End Down}{Shift Down}%diskslot%{Shift Up}{End Up} Else Send, {End Down}%diskslot%{End Up} return CloseProcess: If (ident = "a500" or ident = "a1200") { If (SlaveFile) { CheckFile(PathToWHDFolder) ;Copy default-user-startup to user-startup if file exists IfExist, %PathToWHDFolder%\S\default-user-startup FileCopy,%PathToWHDFolder%\S\default-user-startup, %PathToWHDFolder%\S\user-startup, 1 } } FadeOutStart() WinClose, ahk_class %windowClass% return AbsoluteFromRelative(MasterPath, RelativePath) { VarSetCapacity(AbsP,260,0) DllCall( "shlwapi\PathCombineA", Str,AbsP, Str,MasterPath, Str,RelativePath ) Return AbsP } 11:57:44:718 | HL | INFO | +16 | BuildScript - Loaded Statistics.ahk script 11:57:44:718 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 11:57:44:718 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 11:57:44:718 | HL | INFO | +0 | Main - Module is built 11:57:44:718 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\AutoHotkey.dll exists 11:57:44:848 | HL | INFO | +125 | Main - Running module 11:57:45:038 | MD | INFO | +N/A | Module initialized 11:57:45:041 | MD | INFO | +0 | StartModule - Started 11:57:45:041 | MD | INFO | +0 | StartModule - MEmu: WinUAE MEmuV: v2.6.0 MURL: http://www.winuae.net/ MAuthor: brolly MVersion: 2.0.2 MCRC: 2283EB17 iCRC: 587D7C70 MID: MSystem: "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" 11:57:45:041 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Commodore Amiga" 11:57:45:041 | MD | INFO | +0 | StartModule - Ended 11:57:45:043 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 1 will use G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Layer 1.png 11:57:45:043 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 2 will use G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 2.png 11:57:45:188 | MD | INFO | +156 | DefaultAnimateFadeIn - Started 11:57:45:188 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 11:57:45:706 | MD | INFO | +515 | DefaultAnimateFadeIn - Ended 11:57:45:708 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Extra Layer 1 - Console will use G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console.png 11:57:45:958 | MD | INFO | +249 | GetFadePicFile - Randomized images and Fade Extra Layer 2 - Info Bar will use G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Extra Layer 2 - Info Bar.png 11:57:45:971 | MD | INFO | +16 | DefaultFadeAnimation - Started 11:57:45:971 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 3 will use G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 3.png 11:57:45:978 | MD | INFO | +0 | ReadHyperSpinXML - Started 11:57:45:981 | MD | INFO | +0 | ReadHyperSpinXML - Ended 11:57:45:983 | MD | INFO | +16 | CreateRomTable - Started 11:57:45:983 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 11:57:46:836 | MD | INFO | +842 | DefaultFadeAnimation - Ended 11:57:46:836 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 11:57:46:836 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 11:57:46:838 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 11:57:46:838 | MD | INFO | +0 | Module Setting - [settings] - PathToWHDFolder: .\WHD 11:57:46:838 | MD | INFO | +0 | Module Setting - [settings] - PathToWorkBenchBase: G:\Hyperspin\Emulators\Commodore Amiga\HDD\Workbench31_Lite.vhd 11:57:46:998 | MD | INFO | +172 | Module Setting - [AddamsFamily_v1.3_0419] - UseMouse: false 11:57:46:998 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - DelayHack: false 11:57:46:998 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - Options: -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 11:57:46:998 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - VideoMode: PAL 11:57:46:998 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - FloppySpeed: turbo 11:57:46:998 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - ImmediateBlitter: false 11:57:46:998 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - RequiresWB: false 11:57:46:998 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - WHDLoadOptions: PRELOAD 11:57:46:998 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - NeverExtract: false 11:57:46:998 | MD | INFO | +0 | CheckFile - Checking if G:\Hyperspin\Emulators\Commodore Amiga\WHD exists 11:57:46:018 | MD | INFO | +15 | Run - Running: G:\Hyperspin\Emulators\Commodore Amiga\winuae.exe -f "G:\Hyperspin\Emulators\Commodore Amiga\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"G:\Hyperspin\Emulators\Commodore Amiga\WHD" -s filesystem=ro,Games:"G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip" -portable 11:57:47:236 | MD | INFO | +219 | WinWait - Waiting for ahk_class AmigaPowah 11:57:48:667 | MD | INFO | +1435 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 11:57:49:070 | MD | INFO | +390 | Process - WaitClose winuae.exe 11:57:49:076 | MD | INFO | +15 | DefaultAnimateFadeIn - Started 11:57:49:582 | MD | INFO | +500 | DefaultAnimateFadeIn - Ended 11:57:49:592 | MD | INFO | +15 | StopGlobalUserFeatures - Starting 11:57:49:592 | MD | INFO | +0 | StopGlobalUserFeatures - Ending 11:57:49:592 | MD | INFO | +0 | ExitModule - Started 11:57:49:593 | MD | INFO | +0 | Starting Updating Statistics: 11:57:49:669 | MD | INFO | +78 | Game section statistics updated. 11:57:49:670 | MD | INFO | +0 | ExitModule - Ended 11:57:49:670 | MD | INFO | +0 | End of Module Logs 11:57:49:716 | HL | INFO | +4867 | Main - Module ended, exiting HyperLaunch normally 11:57:49:716 | HL | INFO | +0 | ExitScript - Started 11:57:50:309 | HL | INFO | +593 | SystemCursor - Restoring mouse cursor 11:57:50:433 | HL | INFO | +125 | ExitScript - Ended Set your error logging to troubleshooting level which is level 10, yours is level 3. Do you need Daemon Tools enabled for Amiga? I don't think so.
ArtMac Posted May 7, 2014 Posted May 7, 2014 Set your error logging to troubleshooting level which is level 10, yours is level 3.Do you need Daemon Tools enabled for Amiga? I don't think so. Ok Done 16:25:54:695 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.0 16:25:54:698 | HL | INFO | +0 | Main - System Specs: HyperLaunch Dir: G:\Hyperspin\HyperLaunch OS: WIN_7 Architecture: 64-bit (might not be accurate) OS Language: Spanish_Modern_Sort OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1032 work) AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 16:25:54:715 | HL | INFO | +16 | Main - HyperSpin.exe coordinates are x448 y156 w1024 h768 16:25:54:720 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\HyperLaunch.exe exists 16:25:54:728 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.1.0 LegalCopyright ©2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 903680 bytes Created: 11/21/2013 - 8:11:00 Modified: 9/12/2013 - 7:20:00 16:25:54:730 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\itextsharp.dll exists 16:25:54:738 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 11/21/2013 - 8:13:59 Modified: 6/14/2013 - 7:06:20 16:25:54:748 | HL | INFO | +15 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists 16:25:54:753 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 11/21/2013 - 8:14:15 Modified: 4/21/2013 - 4:08:10 16:25:54:758 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\gsdll32.dll exists 16:25:54:763 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8818688 bytes Created: 11/21/2013 - 8:13:54 Modified: 6/3/2013 - 11:57:36 16:25:54:770 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\gdip.ahk exists 16:25:54:795 | HL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:54:808 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 88789 bytes Created: 11/21/2013 - 7:54:57 Modified: 1/13/2013 - 10:07:30 16:25:54:813 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\RIni.ahk exists 16:25:54:823 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:54:830 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 11/21/2013 - 7:54:58 Modified: 6/5/2013 - 11:56:22 16:25:54:835 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\CLR.ahk exists 16:25:54:843 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:54:855 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 10586 bytes Created: 11/21/2013 - 7:54:56 Modified: 3/6/2013 - 2:21:58 16:25:54:865 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\COM.ahk exists 16:25:54:873 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:54:885 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 26342 bytes Created: 11/21/2013 - 7:54:56 Modified: 3/6/2013 - 2:22:00 16:25:54:898 | HL | INFO | +15 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\JSON.ahk exists 16:25:54:908 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:54:918 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 9203 bytes Created: 11/21/2013 - 7:54:57 Modified: 5/5/2013 - 7:22:24 16:25:54:923 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Fade Init.ahk exists 16:25:54:933 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 16:25:54:940 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 11/21/2013 - 7:54:56 Modified: 4/29/2013 - 9:28:48 16:25:54:945 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\HyperPause Init.ahk exists 16:25:54:953 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:54:958 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 691 bytes Created: 11/21/2013 - 7:54:57 Modified: 4/14/2013 - 6:33:12 16:25:54:963 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Keymapper Init.ahk exists 16:25:54:970 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:54:980 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 2845 bytes Created: 11/21/2013 - 7:54:57 Modified: 8/21/2013 - 2:34:20 16:25:54:985 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\MultiGame Init.ahk exists 16:25:54:993 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 16:25:54:003 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 11/21/2013 - 7:54:57 Modified: 4/14/2013 - 6:33:18 16:25:55:015 | HL | INFO | +15 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Statistics Init.ahk exists 16:25:55:020 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:028 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 167 bytes Created: 11/21/2013 - 7:54:58 Modified: 4/18/2013 - 9:35:18 16:25:55:035 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Fade.ahk exists 16:25:55:050 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:058 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 25516 bytes Created: 11/21/2013 - 7:54:56 Modified: 8/29/2013 - 3:06:14 16:25:55:063 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\HyperPause.ahk exists 16:25:55:090 | HL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:098 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 360180 bytes Created: 11/21/2013 - 7:54:57 Modified: 9/15/2013 - 9:58:02 16:25:55:105 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Keymapper.ahk exists 16:25:55:115 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:120 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 29045 bytes Created: 11/21/2013 - 7:54:57 Modified: 9/10/2013 - 4:55:04 16:25:55:128 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\MultiGame.ahk exists 16:25:55:138 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:148 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 36332 bytes Created: 11/21/2013 - 7:54:57 Modified: 9/7/2013 - 2:41:00 16:25:55:160 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Bezel.ahk exists 16:25:55:173 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:180 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 83095 bytes Created: 11/21/2013 - 7:54:56 Modified: 9/18/2013 - 3:47:56 16:25:55:185 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Statistics.ahk exists 16:25:55:200 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:223 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 26153 bytes Created: 11/21/2013 - 7:54:58 Modified: 9/1/2013 - 12:50:36 16:25:55:233 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists 16:25:55:245 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:253 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 63798 bytes Created: 11/21/2013 - 7:54:58 Modified: 7/28/2013 - 6:11:24 16:25:55:260 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Shared.ahk exists 16:25:55:273 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:303 | HL | DEBUG1 | +31 | CheckFile - Attributes: File Size: 74230 bytes Created: 11/21/2013 - 7:54:58 Modified: 9/11/2013 - 1:55:22 16:25:55:313 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\XHotkey.ahk exists 16:25:55:328 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:360 | HL | DEBUG1 | +32 | CheckFile - Attributes: File Size: 28374 bytes Created: 11/21/2013 - 7:54:58 Modified: 8/27/2013 - 9:22:26 16:25:55:383 | HL | INFO | +31 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Lib\Fade Animations.ahk exists 16:25:55:413 | HL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Library. 16:25:55:420 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 55406 bytes Created: 11/21/2013 - 7:54:56 Modified: 10/8/2013 - 7:16:26 16:25:55:440 | HL | INFO | +16 | Main - HyperLaunch received "Commodore Amiga" and "AddamsFamily_v1.3_0419" 16:25:55:465 | HL | INFO | +31 | Main - AddamsFamily_v1.3_0419 is using the default emulator: WinUAE 16:25:55:488 | HL | INFO | +15 | Main - Checking for a [WinUAE] section in G:\Hyperspin\HyperLaunch\Settings\Commodore Amiga\Emulators.ini 16:25:55:500 | HL | INFO | +16 | Main - Found [WinUAE] in G:\Hyperspin\HyperLaunch\Settings\Commodore Amiga\Emulators.ini 16:25:55:520 | HL | INFO | +31 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Modules\WinUAE\WinUAE.ahk exists 16:25:55:533 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 11546 bytes Created: 4/21/2014 - 11:34:08 Modified: 5/3/2014 - 7:09:00 16:25:55:548 | HL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 16:25:55:558 | HL | INFO | +15 | Main - AddamsFamily_v1.3_0419 will use module: G:\Hyperspin\HyperLaunch\Modules\WinUAE\WinUAE.ahk 16:25:55:585 | HL | INFO | +32 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 16:25:55:608 | HL | INFO | +15 | Main - INI Keys read 16:25:55:638 | HL | INFO | +31 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\7z.exe exists 16:25:55:650 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 11/21/2013 - 8:09:24 Modified: 3/6/2013 - 2:21:50 16:25:55:660 | HL | INFO | +16 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\Module Extensions\7z.dll exists 16:25:55:668 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 11/21/2013 - 8:13:36 Modified: 3/6/2013 - 2:21:48 16:25:55:678 | HL | INFO | +15 | CheckPaths - Started 16:25:55:685 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip 16:25:55:693 | HL | INFO | +16 | CheckPaths - Found rom: G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip 16:25:55:698 | HL | DEBUG1 | +0 | CheckPaths - Current romName: AddamsFamily_v1.3_0419 16:25:55:705 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: G:\Hyperspin\Emulators\Commodore Amiga\roms amiga 16:25:55:740 | HL | DEBUG1 | +47 | CheckPaths - Current romExtension: .zip 16:25:55:750 | HL | INFO | +0 | CheckFile - Checking if G:\Hyperspin\Emulators\Commodore Amiga\winuae.exe exists 16:25:55:758 | HL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription WinUAE FileVersion 2.6.0.0 InternalName WinUAE LegalCopyright © 1996-2013 under the GNU Public License (GPL) OriginalFilename WinUAE.exe ProductName WinUAE ProductVersion 2.6.0.0 File Size: 9848320 bytes Created: 11/21/2013 - 8:13:16 Modified: 5/16/2013 - 4:25:12 16:25:55:765 | HL | INFO | +0 | CheckPaths - Ended 16:25:55:770 | HL | INFO | +16 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 frontendPID = 2876 frontendPath = G:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = G: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = G:\Hyperspin\Emulators\Commodore Amiga\winuae.exe emuPath = G:\Hyperspin\Emulators\Commodore Amiga emuName = WinUAE emuExt = exe romPath = G:\Hyperspin\Emulators\Commodore Amiga\roms amiga romPathFromIni = G:\Hyperspin\Emulators\Commodore Amiga\roms amiga romExtension = .zip romExtensionOrig = .zip romExtensions = zip executable = winuae.exe systemName = Commodore Amiga dbName = AddamsFamily_v1.3_0419 romName = AddamsFamily_v1.3_0419 romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true logFile = G:\Hyperspin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = false dtPath = G:\Hyperspin\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = true fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Center fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Bottom Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = ZeroDreamsFade fadeLyr37zAnimation = ZeroDreamsFade fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = U detectFadeErrorEnabled = true fadeImgPath = G:\Hyperspin\HyperLaunch\Media\Fade HLDataPath = G:\Hyperspin\HyperLaunch\Data HLMediaPath = G:\Hyperspin\HyperLaunch\Media HLErrSoundPath = G:\Hyperspin\HyperLaunch\Media\Sounds\Error modulesPath = G:\Hyperspin\HyperLaunch\Modules moduleFullName = G:\Hyperspin\HyperLaunch\Modules\WinUAE\WinUAE.ahk moduleName = WinUAE modulePath = G:\Hyperspin\HyperLaunch\Modules\WinUAE moduleExtension = ahk moduleExtensionsPath = G:\Hyperspin\HyperLaunch\Module Extensions libPath = G:\Hyperspin\HyperLaunch\Lib 7zEnabled = false 7zPath = G:\Hyperspin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = G:\Hyperspin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\sergio\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 1 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = G:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = ahk xpadderFullPath = G:\Hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = G:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = G:\Hyperspin\HyperLaunch\Profiles\ahk keymapperFrontEndProfileName = HyperSpin keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\HyperSpin defaultProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\_Default systemProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\Commodore Amiga xPadderSystemProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\Commodore Amiga\_Default emuProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\Commodore Amiga\WinUAE romProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\Commodore Amiga\AddamsFamily_v1.3_0419 HyperLaunchProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\HyperLaunch blankProfile = G:\Hyperspin\HyperLaunch\Profiles\ahk\blank ahkFEProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Commodore Amiga ahkEmuProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Commodore Amiga\WinUAE ahkRomProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\Commodore Amiga\AddamsFamily_v1.3_0419 ahkHyperLaunchProfile = G:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 16:25:55:785 | HL | INFO | +15 | BuildScript - Loaded XHotkey Init.ahk scripts 16:25:55:793 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 16:25:55:800 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 16:25:55:810 | HL | INFO | +16 | BuildScript - Loaded User Functions Init.ahk script 16:25:55:818 | HL | DEBUG1 | +16 | BuildScript - Module starts on line: 299 16:25:55:828 | HL | INFO | +0 | BuildScript - Module: MEmu = WinUAE MEmuV = v2.6.0 MURL = http://www.winuae.net/ MAuthor = brolly MVersion = 2.0.2 MCRC = 2283EB17 iCRC = 587D7C70 mId = 635138307631183750 MSystem = "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" ;---------------------------------------------------------------------------- ; Notes: ; You can have specific configuration files inside a Configurations folder on WinUAE main dir. ; Just name them the same as the game name on the XML file. ; Make sure you create a host config files with these names: ; CD32 : cd32host.uae and cd32mousehost.uae; ; CDTV : cdtvhost.uae and cdtvmousehost.uae; ; Amiga : amigahost.uae; ; Amiga CD : amigacdhost.uae; ; cd32mouse and cdtvmouse are for mouse controlled games on these systems, you should configure ; Windows Mouse on Port1 and a CD32 pad on Port2. For Amiga and Amiga CD make sure you set both ; a joystick and a mouse on Port1 and only a joystick on Port2. ; Set all your other preferences like video display settings. And make sure you are saving a HOST ; configuration file and not a general configuration file. ; ; If you want to configure an exit key through WinUAE: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Quit Emulator. ; If you want to configure a key to toggle fullscreen/windowed mode: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Toggle windowed/fullscreen. ; ; CD32 and CDTV: ; A settings file called System_Name.ini should be placed on your module dir. on that file you can define if a ; game uses mouse or if it needs the special delay hack loading method amongst other things. Example of such a file: ; ; [Lemmings (Europe)] ; UseMouse=true ; ; [Project-X & F17 Challenge (Europe)] ; DelayHack=true ; ; Amiga: ; For MultiGame support make sure you don't change the default WinUAE diskswapper keys which are: ; END+1-0 (not numeric keypad) = insert image from swapper slot 1-10 ; END+SHIFT+1-0 = insert image from swapper slot 11-20 ; END+CTRL+1-4 = select drive ; ; To do that follow the same procedure as above for the exit ; key, but on F11 set it to Toggle windowed/fullscreen. Make sure you save your configuration afterwards. ; Note : If you want to use Send commands to WinUAE for any keys that you configured through Input-Configuration panel make sure you ; set those keys for Null Keyboard! This is a virtual keyboard that collects all input events that don't come from physical ; keyboards. This applies to the exit or windowed/fullscreen keys mentioned above. ; ; If you are using WHDLoad games, but want to keep your default user-startup file after exiting then make a copy of it in the ; WHDFolder\S (Set in PathToWHDFolder) and name it default-user-startup. This file will then be copied over S\user-startup on exit. ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . systemName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) PathToWHDFolder := IniReadCheck(settingsFile, "Settings", "PathToWHDFolder", EmuPath . "\HDD\WHD",,1) PathToWorkBenchBase := IniReadCheck(settingsFile, "Settings", "PathToWorkBenchBase", EmuPath . "\HDD\Workbench31_Lite.vhd",,1) PathToWHDFolder := AbsoluteFromRelative(EmuPath, PathToWHDFolder) PathToWorkBenchBase := AbsoluteFromRelative(EmuPath, PathToWorkBenchBase) ; This object controls how the module reacts to different systems. MESS can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mType := Object("Commodore Amiga","a500","Commodore Amiga CD32","cd32","Commodore CDTV","cdtv","Commodore Amiga CD","amigacd") ident := mType[systemName] ; search object for the systemName identifier MESS uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this WinUAE module: " . moduleName) windowClass = PCsuxRox ;Class name is different depending on if the game is being run windowed or fullscreen If ( Fullscreen = "true" ) windowClass = AmigaPowah specialcfg = %emuPath%Configurations\%romName%.uae If romExtension in .hdf,.vhd DefaultRequireWB := "true" Else DefaultRequireWB := "false" If romExtension in .zip,.lha,.rar,.7z { SlaveFile := COM_Invoke(HLObject, "findByExtension", romPath . "\" . romName . romExtension, "slave") If (SlaveFile) { If romName contains (AGA) DefaultOptions := "-s cycle_exact=false " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=max " . "-s cachesize=8192" ;AGA Else DefaultOptions := "-s cycle_exact=true " . "-s immediate_blits=false " . "-s cpu_compatible=false " . "-s cpu_speed=real " . "-s cachesize=8192 " ;Non-AGA } } usemouse := IniReadCheck(settingsFile, romName, "UseMouse","false",,1) delayhack := IniReadCheck(settingsFile, romName, "DelayHack","false",,1) options := IniReadCheck(settingsFile, romName, "Options",DefaultOptions,,1) videomode := IniReadCheck(settingsFile, romName, "VideoMode","PAL",,1) floppyspeed := IniReadCheck(settingsFile, romName, "FloppySpeed","turbo",,1) quickstartmode := IniReadCheck(settingsFile, romName, "QuickStartMode",A_Space,,1) immediateblitter := IniReadCheck(settingsFile, romName, "ImmediateBlitter","false",,1) requireswb := IniReadCheck(settingsFile, romName, "RequiresWB",DefaultRequireWB,,1) customwb := IniReadCheck(settingsFile, romName, "CustomWB",A_Space,,1) whdloadoptions := IniReadCheck(settingsFile, romName, "WHDLoadOptions","PRELOAD",,1) neverextract := IniReadCheck(settingsFile, romName, "NeverExtract","false",,1) fs := If (Fullscreen = "true") ? "true" : "false" videomode := (If videomode = "NTSC" ? ("-s ntsc=true") : ("")) floppyspeed := (If floppyspeed ? ("-s floppy_speed=" . floppyspeed) : ("")) If (requireswb = "true") { ident := "a1200" If (customwb) { PathToWorkBenchBase := %EmuPath% . "\" . customwb } CheckFile(PathToWorkBenchBase) wbDrive := "-s hardfile=rw,32,1,2,512," . """" . PathToWorkBenchBase . """" } If romExtension in .hdf,.vhd { ident := "a1200" gameDrive := "-s hardfile=rw,32,1,2,512," . """" . romPath . "\" . romName . romExtension . """" } If (immediateblitter = "true") { options := options . " " . "-s immediate_blits=true" } options := options . " " . videomode If (ident = "a500" or ident = "a1200") { If romName contains (AGA),(LW) ident := "a1200" If (SlaveFile) { CheckFile(PathToWHDFolder) ident := "a1200" ;Create the user-startup file to launch the game WHDUserStartupFile := PathToWHDFolder . "\S\user-startup" SplitPath, SlaveFile, SlaveName, SlaveFolder FileDelete, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, echo "Running: %SlaveName%";`n, %WHDUserStartupFile% FileAppend, echo "";`n, %WHDUserStartupFile% FileAppend, cd dh1:%SlaveFolder%;`n, %WHDUserStartupFile% FileAppend, whdload %SlaveName% %whdloadoptions%;`n, %WHDUserStartupFile% } } 7z(romPath, romName, romExtension, 7zExtractPath) If FileExist(specialcfg) { ;Game specific configuration file exists configFile = %romName%.uae } Else { ;Game specific configuration file doesn't exist If (ident = "cd32" or ident = "cdtv") { configFile := If (usemouse = "true") ? ("host\" . ident . "mousehost.uae") : ("host\" . ident . "host.uae") quickcfg := If (ident = "cd32") ? ("-s quickstart=" . ident . "`,0 -s chipmem_size=8") : ("-s quickstart=" . ident . "`,0") If (delayhack = "true") options := options . " -s cdimage0=" . """" . romPath . "\" . romName . romExtension . """" . "`,delay" Else options := options . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" } Else { ;Amiga or Amiga CD game configFile := If systemName = "Commodore Amiga CD" ? "host\amigacdhost.uae" : "host\amigahost.uae" If quickstartmode quickcfg := "-s quickstart=" . quickstartmode Else quickcfg := If (ident = "a500") ? "-s quickstart=a500`,1" : "-s quickstart=a1200`,1" If (SlaveFile) { ;WHDLoad Game options := options . " -s filesystem=rw,WHD:" . """" . PathToWHDFolder . """" . " -s filesystem=ro,Games:" . """" . romPath . "\" . romName . romExtension . """" } Else If (gameDrive) { ;HDD Game options := options . " " . wbDrive . " " . gameDrive } Else If romExtension in .cue,.iso { ;Amiga CD game options := options . " " . wbDrive . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" . " -s win32.map_cd_drives=true -s scsi=true" } Else { ;Floppy Game ;MultiDisk loading, this will load the first 2 disks into drives 0 and 1 since some games can read from both drives and therefore ;the user won't need to change disks through the MG menu. We can have up to 4 drives, but most of the games will only support 2 drives ;so disks are only loaded into the first 2 for better compatibility. Remaining drives will be loaded into quick disk slots. romCount = % romTable.MaxIndex() If romName contains (Disk 1) { ;If the user boots any disk rather than the first one, multi disk support must be done through HyperLaunch MG menu if romCount > 1 { options := options . " -s nr_floppies=2" mgoptions := " -s floppy1=" . """" . romTable[2,1] . """" } } options := options . " " . floppyspeed . " -s floppy0=" . """" . romPath . "\" . romName . romExtension . """" . mgoptions if romCount > 1 { ;DiskSwapper ;diskswapper := " -diskswapper " Loop % romTable.MaxIndex() ; loop each item in our array { ;diskswapper := diskswapper . """" . romTable[A_Index,1] . """," diskswapper := diskswapper . " -s diskimage" . (A_Index-1) . "=" . """" . romTable[A_Index,1] . """" } options := options . diskswapper } } } } param1 := "-f " . """" . EmuPath . "\Configurations\" . configFile . """" . " " . quickcfg param2 := "-s use_gui=no -s gfx_fullscreen_amiga=" . fs param3 := options ;MsgBox, %param1% %param2% %param3% %param4% %param5% %param6% ;ExitApp ;disableActivateBlackScreen = true Run(Executable . A_Space . param1 . A_Space . param2 . A_Space . param3 . A_Space . param4 . A_Space . param5 . A_Space . param6 . A_Space . " -portable", emuPath) WinWait("ahk_class " . windowClass) WinWaitActive("ahk_class " . windowClass) FadeInExit() Process("WaitClose",executable) 7zCleanUp() FadeOutExit() ExitModule() MultiGame: If currentButton = 10 diskslot = 0 Else If currentButton > 10 diskslot := currentButton - 10 Else diskslot := currentButton If currentButton > 10 Send, {End Down}{Shift Down}%diskslot%{Shift Up}{End Up} Else Send, {End Down}%diskslot%{End Up} return CloseProcess: If (ident = "a500" or ident = "a1200") { If (SlaveFile) { CheckFile(PathToWHDFolder) ;Copy default-user-startup to user-startup if file exists IfExist, %PathToWHDFolder%\S\default-user-startup FileCopy,%PathToWHDFolder%\S\default-user-startup, %PathToWHDFolder%\S\user-startup, 1 } } FadeOutStart() WinClose, ahk_class %windowClass% return AbsoluteFromRelative(MasterPath, RelativePath) { VarSetCapacity(AbsP,260,0) DllCall( "shlwapi\PathCombineA", Str,AbsP, Str,MasterPath, Str,RelativePath ) Return AbsP } 16:25:55:843 | HL | INFO | +15 | BuildScript - Loaded Statistics.ahk script 16:25:55:855 | HL | INFO | +16 | BuildScript - Loaded User Functions.ahk script 16:25:55:870 | HL | INFO | +15 | BuildScript - Finished injecting functions into module 16:25:55:900 | HL | INFO | +32 | Main - Module is built 16:25:55:920 | HL | INFO | +15 | CheckFile - Checking if G:\Hyperspin\HyperLaunch\AutoHotkey.dll exists 16:25:55:940 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 11/21/2013 - 8:13:40 Modified: 4/19/2013 - 11:16:32 16:25:55:970 | HL | INFO | +31 | Main - Running module 16:25:55:985 | HL | INFO | +16 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 16:25:56:140 | MD | INFO | +N/A | Module initialized 16:25:56:163 | MD | DEBUG1 | +31 | fadeInTransitionAnimation: DefaultAnimateFadeIn 16:25:56:195 | MD | DEBUG1 | +31 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 16:25:56:225 | MD | DEBUG1 | +31 | fadeLyr3Animation: ZeroDreamsFade 16:25:56:260 | MD | DEBUG1 | +31 | fadeLyr37zAnimation: ZeroDreamsFade 16:25:56:285 | MD | INFO | +32 | StartModule - Started 16:25:56:303 | MD | INFO | +15 | StartModule - MEmu: WinUAE MEmuV: v2.6.0 MURL: http://www.winuae.net/ MAuthor: brolly MVersion: 2.0.2 MCRC: 2283EB17 iCRC: 587D7C70 MID: MSystem: "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD" 16:25:56:323 | MD | INFO | +16 | StartModule - You have a supported System Name for this module: "Commodore Amiga" 16:25:56:343 | MD | DEBUG1 | +15 | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: AddamsFamily_v1.3_0419 16:25:56:375 | MD | INFO | +32 | StartModule - Ended 16:25:56:390 | MD | DEBUG1 | +15 | FadeInStart - Started 16:25:56:410 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\AddamsFamily_v1.3_0419\Layer 1*.* 16:25:56:425 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 1*.* 16:25:56:455 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Layer 1*.* 16:25:56:468 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Layer 1*.png 16:25:56:500 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Layer 1 pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Layer 1.png 16:25:56:513 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Layer 1*.gif 16:25:56:525 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Layer 1*.tif 16:25:56:540 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Layer 1*.bmp 16:25:56:570 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Layer 1*.jpg 16:25:56:580 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 1 will use G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Layer 1.png 16:25:56:593 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\AddamsFamily_v1.3_0419\Layer 2*.* 16:25:56:600 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 2*.* 16:25:56:608 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 2*.png 16:25:56:615 | MD | DEBUG1 | +15 | GetFadePicFile - Found Fade Layer 2 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 2.png 16:25:56:620 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 2*.gif 16:25:56:628 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 2*.tif 16:25:56:640 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 2*.bmp 16:25:56:648 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 2*.jpg 16:25:56:653 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 2 will use G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 2.png 16:25:56:820 | MD | INFO | +172 | DefaultAnimateFadeIn - Started 16:25:56:828 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 16:25:57:335 | MD | INFO | +515 | DefaultAnimateFadeIn - Ended 16:25:57:343 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\AddamsFamily_v1.3_0419\Extra Layer 1 - Console*.* 16:25:57:365 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console*.* 16:25:57:390 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console*.png 16:25:57:398 | MD | DEBUG1 | +15 | GetFadePicFile - Found Fade Extra Layer 1 - Console pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console.png 16:25:57:403 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console*.gif 16:25:57:413 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console*.tif 16:25:57:425 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console*.bmp 16:25:57:433 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console*.jpg 16:25:57:438 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Extra Layer 1 - Console will use G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console.png 16:25:57:513 | MD | DEBUG1 | +78 | GetFadePicFile - Checking if any Fade Extra Layer 2 - Info Bar images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\AddamsFamily_v1.3_0419\Extra Layer 2 - Info Bar*.* 16:25:57:518 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Extra Layer 2 - Info Bar images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Extra Layer 2 - Info Bar*.* 16:25:57:523 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 2 - Info Bar images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Extra Layer 2 - Info Bar*.* 16:25:57:530 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 2 - Info Bar pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Extra Layer 2 - Info Bar*.png 16:25:57:535 | MD | DEBUG1 | +16 | GetFadePicFile - Found Fade Extra Layer 2 - Info Bar pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Extra Layer 2 - Info Bar.png 16:25:57:540 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 2 - Info Bar pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Extra Layer 2 - Info Bar*.gif 16:25:57:545 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 2 - Info Bar pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Extra Layer 2 - Info Bar*.tif 16:25:57:553 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Extra Layer 2 - Info Bar pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Extra Layer 2 - Info Bar*.bmp 16:25:57:558 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 2 - Info Bar pic: G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Extra Layer 2 - Info Bar*.jpg 16:25:57:563 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Extra Layer 2 - Info Bar will use G:\Hyperspin\HyperLaunch\Media\Fade\_Default\Extra Layer 2 - Info Bar.png 16:25:57:580 | MD | INFO | +31 | DefaultFadeAnimation - Started 16:25:57:595 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\AddamsFamily_v1.3_0419\Layer 3*.* 16:25:57:633 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 3*.* 16:25:57:645 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 3*.png 16:25:57:650 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 3.png 16:25:57:668 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 3*.gif 16:25:57:678 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 3*.tif 16:25:57:685 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 3*.bmp 16:25:57:690 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 3*.jpg 16:25:57:703 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 3 will use G:\Hyperspin\HyperLaunch\Media\Fade\Commodore Amiga\_Default\Layer 3.png 16:25:57:710 | MD | INFO | +15 | ReadHyperSpinXML - Started 16:25:57:718 | MD | INFO | +0 | ReadHyperSpinXML - Ended 16:25:57:728 | MD | INFO | +16 | CreateRomTable - Started 16:25:57:733 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Disc" 16:25:57:748 | MD | DEBUG1 | +15 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Disk" 16:25:57:760 | MD | DEBUG1 | +16 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Cart" 16:25:57:765 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Tape" 16:25:57:773 | MD | DEBUG1 | +16 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Cassette" 16:25:57:780 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Part" 16:25:57:785 | MD | DEBUG1 | +15 | CreateRomTable - Checking for match: "AddamsFamily_v1.3_0419" and "(Side" 16:25:57:790 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 16:25:58:635 | MD | INFO | +843 | DefaultFadeAnimation - Ended 16:25:58:655 | MD | DEBUG1 | +31 | FadeInDelay - Started 16:25:58:680 | MD | DEBUG1 | +15 | FadeInDelay - Ended 16:25:58:693 | MD | DEBUG1 | +16 | FadeInStart - Ended 16:25:58:738 | MD | INFO | +47 | StartGlobalUserFeatures - Starting 16:25:58:743 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 16:25:58:750 | MD | DEBUG1 | +15 | CoverFE - Started 16:25:58:765 | MD | DEBUG1 | +16 | CoverFE - Ended 16:25:58:775 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 16:25:58:798 | MD | INFO | +31 | Module Setting - [settings] - PathToWHDFolder: .\WHD 16:25:58:818 | MD | INFO | +16 | Module Setting - [settings] - PathToWorkBenchBase: G:\Hyperspin\Emulators\Commodore Amiga\HDD\Workbench31_Lite.vhd 16:25:58:970 | MD | INFO | +156 | Module Setting - [AddamsFamily_v1.3_0419] - UseMouse: false 16:25:58:978 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - DelayHack: false 16:25:58:003 | MD | INFO | +31 | Module Setting - [AddamsFamily_v1.3_0419] - Options: -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 16:25:59:010 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - VideoMode: PAL 16:25:59:030 | MD | INFO | +31 | Module Setting - [AddamsFamily_v1.3_0419] - FloppySpeed: turbo 16:25:59:040 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - ImmediateBlitter: false 16:25:59:048 | MD | INFO | +16 | Module Setting - [AddamsFamily_v1.3_0419] - RequiresWB: false 16:25:59:063 | MD | INFO | +15 | Module Setting - [AddamsFamily_v1.3_0419] - WHDLoadOptions: PRELOAD 16:25:59:075 | MD | INFO | +0 | Module Setting - [AddamsFamily_v1.3_0419] - NeverExtract: false 16:25:59:095 | MD | INFO | +32 | CheckFile - Checking if G:\Hyperspin\Emulators\Commodore Amiga\WHD exists 16:25:59:103 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 0 bytes Created: 5/3/2014 - 8:38:18 Modified: 5/3/2014 - 8:38:22 16:25:59:125 | MD | INFO | +31 | Run - Running: G:\Hyperspin\Emulators\Commodore Amiga\winuae.exe -f "G:\Hyperspin\Emulators\Commodore Amiga\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"G:\Hyperspin\Emulators\Commodore Amiga\WHD" -s filesystem=ro,Games:"G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip" -portable 16:25:59:188 | MD | DEBUG1 | +62 | Run - "winuae.exe -f "G:\Hyperspin\Emulators\Commodore Amiga\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"G:\Hyperspin\Emulators\Commodore Amiga\WHD" -s filesystem=ro,Games:"G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip" -portable" Process ID: 13524 16:25:59:193 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708b2 | Process ID: 8856 | Process Path: G:\Hyperspin\HyperLaunch\HyperLaunch.exe 16:25:59:198 | MD | INFO | +0 | WinWait - Waiting for ahk_class AmigaPowah 16:26:00:044 | MD | DEBUG1 | +858 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe 16:26:00:050 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe 16:26:00:343 | MD | INFO | +297 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 16:26:00:483 | MD | DEBUG1 | +140 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe 16:26:00:489 | MD | INFO | +0 | Process - WaitClose winuae.exe 16:26:00:489 | MD | INFO | +0 | Process - WaitClose winuae.exe 16:26:00:514 | MD | DEBUG1 | +31 | FadeInExit - Started 16:26:00:546 | MD | INFO | +31 | DefaultAnimateFadeIn - Started 16:26:01:054 | MD | INFO | +500 | DefaultAnimateFadeIn - Ended 16:26:01:084 | MD | DEBUG1 | +31 | FadeInExit - Ended, waiting for user to close launched application 16:26:01:128 | MD | INFO | +47 | StopGlobalUserFeatures - Starting 16:26:01:134 | MD | INFO | +0 | StopGlobalUserFeatures - Ending 16:26:01:139 | MD | INFO | +15 | ExitModule - Started 16:26:01:152 | MD | INFO | +16 | Starting Updating Statistics: 16:26:01:159 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 16:26:01:164 | MD | DEBUG2 | +0 | gameSectionStartTime:17526213 16:26:01:175 | MD | DEBUG2 | +15 | ElapsedTime:0 16:26:01:187 | MD | DEBUG2 | +16 | Statistics cleared game name: AddamsFamily_v1.3_0419 16:26:01:220 | MD | DEBUG2 | +31 | Loaded game statistics from ini files: Number_of_Times_Played: 90 Last_Time_Played: miércoles mayo 7, 2014 04:23:59 Average_Time_Played: 18 Total_Time_Played: 1635 System_Total_Played_Time: 1720 Total_Global_Played_Time: 70448 16:26:01:242 | MD | DEBUG2 | +16 | Updated Statistics: Number_of_Times_Played: 91 Last_Time_Played: miércoles mayo 7, 2014 04:26:01 Average_Time_Played: 18 Total_Time_Played: 1635 System_Total_Played_Time: 1720 Total_Global_Played_Time: 70448 16:26:01:297 | MD | INFO | +62 | Game section statistics updated. 16:26:01:304 | MD | INFO | +0 | ExitModule - Ended 16:26:01:310 | MD | INFO | +16 | End of Module Logs 16:26:01:417 | HL | INFO | +5444 | Main - Module ended, exiting HyperLaunch normally 16:26:01:423 | HL | INFO | +0 | ExitScript - Started 16:26:01:448 | HL | DEBUG1 | +31 | ExitScript - Putting HyperSpin.exe back in focus 16:26:01:737 | HL | INFO | +281 | SystemCursor - Restoring mouse cursor 16:26:01:791 | HL | INFO | +62 | ExitScript - Ended
goldseal99 Posted May 7, 2014 Posted May 7, 2014 Hi thanks 4 the guide , but having 1 slight problem when I save my config files settings,hardware,host well it seems to save the directory paths but not when I change display settings I click host save my config it creates the config but it doesn't show in the gui just the orig default display configs I even tried to copy over 1 of them to fool it and that then disappeared from the gui so im stuck with the display setting defaulting every time I use it anyone have that prob and solved it? THANKS
gigapig Posted May 7, 2014 Posted May 7, 2014 Ok Done OK, this may be nothing, but it doesn't look right. I have run just run the same game, compare the two logs, I have highlighted the curious bit, any idea what it means? 16:25:59:125 | MD | INFO | +31 | Run - Running: G:\Hyperspin\Emulators\Commodore Amiga\winuae.exe -f "G:\Hyperspin\Emulators\Commodore Amiga\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"G:\Hyperspin\Emulators\Commodore Amiga\WHD" -s filesystem=ro,Games:"G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip" -portable 16:25:59:188 | MD | DEBUG1 | +62 | Run - "winuae.exe -f "G:\Hyperspin\Emulators\Commodore Amiga\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"G:\Hyperspin\Emulators\Commodore Amiga\WHD" -s filesystem=ro,Games:"G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip" -portable" Process ID: 13524 16:25:59:193 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708b2 | Process ID: 8856 | Process Path: G:\Hyperspin\HyperLaunch\HyperLaunch.exe 16:25:59:198 | MD | INFO | +0 | WinWait - Waiting for ahk_class AmigaPowah 16:26:00:044 | MD | DEBUG1 | +858 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe 16:26:00:050 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe 16:26:00:343 | MD | INFO | +297 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 16:26:00:483 | MD | DEBUG1 | +140 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | [b][color="#FF0000"]Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe[/color][/b] Mine 20:54:34:296 | MD | INFO | +0 | Run - Running: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe -f "J:\Roms and Emulators\Emulators\Commodore Amiga CD32\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"J:\Roms and Emulators\Emulators\Commodore Amiga CD32\WHD" -s filesystem=ro,Games:"J:\Roms and Emulators\Emulators\Commodore Amiga\Roms\WHDLoad\AddamsFamily_v1.3_0419.zip" -portable 20:54:34:304 | MD | DEBUG1 | +0 | Run - "winuae.exe -f "J:\Roms and Emulators\Emulators\Commodore Amiga CD32\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"J:\Roms and Emulators\Emulators\Commodore Amiga CD32\WHD" -s filesystem=ro,Games:"J:\Roms and Emulators\Emulators\Commodore Amiga\Roms\WHDLoad\AddamsFamily_v1.3_0419.zip" -portable" Process ID: 6084 20:54:34:305 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x1c1438 | Process ID: 7604 | Process Path: O:\HyperLaunch\HyperLaunch.exe 20:54:34:305 | MD | INFO | +0 | WinWait - Waiting for "ahk_class AmigaPowah" 20:54:35:152 | MD | DEBUG1 | +858 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x191684 | Process ID: 6084 | Process Path: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe 20:54:35:152 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x191684 | Process ID: 6084 | Process Path: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe 20:54:35:152 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 20:54:35:264 | MD | DEBUG1 | +109 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB or middle mouse button untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x191684 | Process ID: 6084 | [color="#FF0000"][b]Process Path: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe[/b][/color] 20:54:35:264 | MD | INFO | +0 | Process - WaitClose winuae.exe
rfancella Posted May 7, 2014 Author Posted May 7, 2014 OK, this may be nothing, but it doesn't look right. I have run just run the same game, compare the two logs, I have highlighted the curious bit, any idea what it means? 16:25:59:125 | MD | INFO | +31 | Run - Running: G:\Hyperspin\Emulators\Commodore Amiga\winuae.exe -f "G:\Hyperspin\Emulators\Commodore Amiga\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"G:\Hyperspin\Emulators\Commodore Amiga\WHD" -s filesystem=ro,Games:"G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip" -portable 16:25:59:188 | MD | DEBUG1 | +62 | Run - "winuae.exe -f "G:\Hyperspin\Emulators\Commodore Amiga\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"G:\Hyperspin\Emulators\Commodore Amiga\WHD" -s filesystem=ro,Games:"G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip" -portable" Process ID: 13524 16:25:59:193 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708b2 | Process ID: 8856 | Process Path: G:\Hyperspin\HyperLaunch\HyperLaunch.exe 16:25:59:198 | MD | INFO | +0 | WinWait - Waiting for ahk_class AmigaPowah 16:26:00:044 | MD | DEBUG1 | +858 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe 16:26:00:050 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe 16:26:00:343 | MD | INFO | +297 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 16:26:00:483 | MD | DEBUG1 | +140 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | [b][color=#FF0000]Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe[/color][/b] Mine 20:54:34:296 | MD | INFO | +0 | Run - Running: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe -f "J:\Roms and Emulators\Emulators\Commodore Amiga CD32\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"J:\Roms and Emulators\Emulators\Commodore Amiga CD32\WHD" -s filesystem=ro,Games:"J:\Roms and Emulators\Emulators\Commodore Amiga\Roms\WHDLoad\AddamsFamily_v1.3_0419.zip" -portable 20:54:34:304 | MD | DEBUG1 | +0 | Run - "winuae.exe -f "J:\Roms and Emulators\Emulators\Commodore Amiga CD32\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"J:\Roms and Emulators\Emulators\Commodore Amiga CD32\WHD" -s filesystem=ro,Games:"J:\Roms and Emulators\Emulators\Commodore Amiga\Roms\WHDLoad\AddamsFamily_v1.3_0419.zip" -portable" Process ID: 6084 20:54:34:305 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x1c1438 | Process ID: 7604 | Process Path: O:\HyperLaunch\HyperLaunch.exe 20:54:34:305 | MD | INFO | +0 | WinWait - Waiting for "ahk_class AmigaPowah" 20:54:35:152 | MD | DEBUG1 | +858 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x191684 | Process ID: 6084 | Process Path: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe 20:54:35:152 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x191684 | Process ID: 6084 | Process Path: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe 20:54:35:152 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 20:54:35:264 | MD | DEBUG1 | +109 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB or middle mouse button untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x191684 | Process ID: 6084 | [color=#FF0000][b]Process Path: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe[/b][/color] 20:54:35:264 | MD | INFO | +0 | Process - WaitClose winuae.exe Nice catch there my friend! See? I was just waiting for someone wiser. Thanks, Ron
rfancella Posted May 7, 2014 Author Posted May 7, 2014 Hi thanks 4 the guide , but having 1 slight problem when I save my config files settings,hardware,host well it seems to save the directory paths but not when I change display settings I click host save my config it creates the config but it doesn't show in the gui just the orig default display configs I even tried to copy over 1 of them to fool it and that then disappeared from the gui so im stuck with the display setting defaulting every time I use it anyone have that prob and solved it? THANKS And where exactly are you saving the config file? Maybe post some screen shots? And maybe even a HyperLaunch Log? Thanks, Ron
goldseal99 Posted May 7, 2014 Posted May 7, 2014 soz im putting it in the config folder and on the host tab im saving to host folder , I think the prob is under settings tab configs I can see the amigahost config file but when I highlight it I cant set autoload its greyed out (I haven't tried it in hyperlaunch yet)
rfancella Posted May 7, 2014 Author Posted May 7, 2014 soz im putting it in the config folder and on the host tab im saving to host folder , I think the prob is under settings tab configs I can see the amigahost config file but when I highlight it I cant set autoload its greyed out (I haven't tried it in hyperlaunch yet)[ATTACH=CONFIG]40959[/ATTACH] Ok, it does need to be saved in the Host directory, not the Configurations directory. And it doesn't matter if it auto-loads or not, HyperLaunch will load the correct configuration file from the Host directory. It doesn't need to auto load, it will work just fine so long as it's in the Host directory. Thanks, Ron
rfancella Posted May 7, 2014 Author Posted May 7, 2014 ok thanks was doin my head in laters I do understand. Let me know how it goes. Thanks, Ron
ArtMac Posted May 8, 2014 Posted May 8, 2014 OK, this may be nothing, but it doesn't look right. I have run just run the same game, compare the two logs, I have highlighted the curious bit, any idea what it means? 16:25:59:125 | MD | INFO | +31 | Run - Running: G:\Hyperspin\Emulators\Commodore Amiga\winuae.exe -f "G:\Hyperspin\Emulators\Commodore Amiga\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"G:\Hyperspin\Emulators\Commodore Amiga\WHD" -s filesystem=ro,Games:"G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip" -portable 16:25:59:188 | MD | DEBUG1 | +62 | Run - "winuae.exe -f "G:\Hyperspin\Emulators\Commodore Amiga\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"G:\Hyperspin\Emulators\Commodore Amiga\WHD" -s filesystem=ro,Games:"G:\Hyperspin\Emulators\Commodore Amiga\roms amiga\AddamsFamily_v1.3_0419.zip" -portable" Process ID: 13524 16:25:59:193 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708b2 | Process ID: 8856 | Process Path: G:\Hyperspin\HyperLaunch\HyperLaunch.exe 16:25:59:198 | MD | INFO | +0 | WinWait - Waiting for ahk_class AmigaPowah 16:26:00:044 | MD | DEBUG1 | +858 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe 16:26:00:050 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe 16:26:00:343 | MD | INFO | +297 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 16:26:00:483 | MD | DEBUG1 | +140 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x708ac | Process ID: 13524 | [b][color="#FF0000"]Process Path: C:\Users\Javier Gil Alvarez\Desktop\AMIGA\Launcher\AutoPlay\Games\go.exe[/color][/b] Mine 20:54:34:296 | MD | INFO | +0 | Run - Running: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe -f "J:\Roms and Emulators\Emulators\Commodore Amiga CD32\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"J:\Roms and Emulators\Emulators\Commodore Amiga CD32\WHD" -s filesystem=ro,Games:"J:\Roms and Emulators\Emulators\Commodore Amiga\Roms\WHDLoad\AddamsFamily_v1.3_0419.zip" -portable 20:54:34:304 | MD | DEBUG1 | +0 | Run - "winuae.exe -f "J:\Roms and Emulators\Emulators\Commodore Amiga CD32\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"J:\Roms and Emulators\Emulators\Commodore Amiga CD32\WHD" -s filesystem=ro,Games:"J:\Roms and Emulators\Emulators\Commodore Amiga\Roms\WHDLoad\AddamsFamily_v1.3_0419.zip" -portable" Process ID: 6084 20:54:34:305 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x1c1438 | Process ID: 7604 | Process Path: O:\HyperLaunch\HyperLaunch.exe 20:54:34:305 | MD | INFO | +0 | WinWait - Waiting for "ahk_class AmigaPowah" 20:54:35:152 | MD | DEBUG1 | +858 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x191684 | Process ID: 6084 | Process Path: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe 20:54:35:152 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x191684 | Process ID: 6084 | Process Path: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe 20:54:35:152 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 20:54:35:264 | MD | DEBUG1 | +109 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB or middle mouse button untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x191684 | Process ID: 6084 | [color="#FF0000"][b]Process Path: J:\Roms and Emulators\Emulators\Commodore Amiga CD32\winuae.exe[/b][/color] 20:54:35:264 | MD | INFO | +0 | Process - WaitClose winuae.exe Nice catch there my friend!See? I was just waiting for someone wiser. Thanks, Ron Hi. Thank you very much!!! Problem solved!! I don't know what was that program in a folder of the desktop that you highlighted in red, but I deleted that folder and problem solved. Now my log is like yours. Thank you!!
gigapig Posted May 8, 2014 Posted May 8, 2014 Nice catch there my friend!See? I was just waiting for someone wiser. Thanks, Ron No No, I just stared at that log for so long I started to see a face, then it started talking to me Away, that was a interesting one for sure, and I'm very glad it got sorted.
pind112 Posted May 8, 2014 Posted May 8, 2014 I can't get it working please see image after that screen i get black screen, and some flickering white stripes ? no matter what i game i load it's the same. Whats wrong ?
rascaluk Posted May 10, 2014 Posted May 10, 2014 Ron / Amiga guys... Just a quick one... I'm trying to get a game running that isn't in the XML (Player Manager) but is in a WHD download I picked up from somewhere. However, when I try and run it either from WinUAE or Hyperspin I just get the animated Insert Workbench screen... This was also the case with another game (I forget which) I tried to add in by hand...I'm guessing I need to do something more complex maybe? Any ideas?
rfancella Posted May 10, 2014 Author Posted May 10, 2014 Ron / Amiga guys...Just a quick one... I'm trying to get a game running that isn't in the XML (Player Manager) but is in a WHD download I picked up from somewhere. However, when I try and run it either from WinUAE or Hyperspin I just get the animated Insert Workbench screen... This was also the case with another game (I forget which) I tried to add in by hand...I'm guessing I need to do something more complex maybe? Any ideas? If you get the load WB screen, that means your rom is either not formated correctly, or not correct. Is it a zip file? Open it up, what is inside it? Thanks, Ron
rfancella Posted May 10, 2014 Author Posted May 10, 2014 I can't get it working please see image[ATTACH=CONFIG]40988[/ATTACH] after that screen i get black screen, and some flickering white stripes ? no matter what i game i load it's the same. Whats wrong ? Looks good so far. It is probably a bad WHDLoad.key file. Thanks, Ron
pind112 Posted May 13, 2014 Posted May 13, 2014 Looks good so far. It is probably a bad WHDLoad.key file.Thanks, Ron It was the WHDLoad.key file. Thank you
rfancella Posted May 13, 2014 Author Posted May 13, 2014 It was the WHDLoad.key file. Thank you Woot!!! Glad it's all sorted now! It is usually a bad keyfile or a bad rom. Thanks, Ron
Turranius Posted May 19, 2014 Posted May 19, 2014 Hey guys. Ready for a weird error? First of all, thanks for an excellent guide. Love playing with it, but I have a weird error. Firstly, the window popped up minimized. I had it set to full screen but changed to windowed and back again. Now it seems ok. Just something to think about. Secondly, I can not get the exit key to actually quit WinUAE. I have to press F12 and selecting Quit for it to exit. I have verified that the module has the correct windowclass etc. Fade does not complain that it does not find it, so it should be good. Third, and I do not know if this is related to the second, since I have played with WinUAE for many years, I have a few WinUAE installations. I did do a clean one for this guide though and for simplicity sake, I downloaded WinUAE 2.6.0 and set it up as described. When starting a game, all works just fine, but then I hit F12 to check a few things and noticed it says version 2.7.0. Thats odd. I verify that I have 2.6.0 and that is the exe I have pointed out for the emulator. I bring up process monitor and check exactly which winuae.exe that is running. It is one from a totally different folder! So strange. So I set the log to troubleshooting and yepp http://www.grandis.nu/downloads/HyperLaunch.log Have a look at this one 16:03:38:623 | MD | INFO | +16 | Run - Running: I:\Emulators\HyperSpin\Emulators\WinUAE\winuae.exe -f "I:\Emulators\HyperSpin\Emulators\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"I:\Emulators\HyperSpin\Emulators\WinUAE\WHD" -s filesystem=ro,Games:"I:\Emulators\HyperSpin\Roms\Commodore Amiga\9Lives_v1.0.zip" -portable 16:03:38:761 | MD | DEBUG1 | +140 | Run - "winuae.exe -f "I:\Emulators\HyperSpin\Emulators\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"I:\Emulators\HyperSpin\Emulators\WinUAE\WHD" -s filesystem=ro,Games:"I:\Emulators\HyperSpin\Roms\Commodore Amiga\9Lives_v1.0.zip" -portable" Process ID: 4140 16:03:38:764 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1200 | Window HWND: 0xad0806 | Process ID: 10700 | Process Path: I:\Emulators\HyperSpin\Hyperlaunch\HyperLaunch.exe 16:03:38:767 | MD | INFO | +16 | WinWait - Waiting for "ahk_class AmigaPowah" 16:03:40:352 | MD | DEBUG1 | +1578 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1200 | Window HWND: 0x2f0a36 | Process ID: 4140 | Process Path: \\192.168.101.70\install\Emulators\Amiga\ClassicWB_UAE_v28\winuae270.exe 16:03:40:356 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1200 | Window HWND: 0x2f0a36 | Process ID: 4140 | Process Path: \\192.168.101.70\install\Emulators\Amiga\ClassicWB_UAE_v28\winuae270.exe 16:03:40:359 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class AmigaPowah" 16:03:40:481 | MD | DEBUG1 | +125 | GetActiveWindowStatus - Title: WinUAE - [ALT+TAB or middle mouse button untraps mouse - F12 opens settings] | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1200 | Window HWND: 0x2f0a36 | Process ID: 4140 | Process Path: \\192.168.101.70\install\Emulators\Amiga\ClassicWB_UAE_v28\winuae270.exe Especially the last one. Process path. That is NOT the winuae.exe I specified as you can see above. Its even called winuae270.exe and not winuae.exe The part above it is correct. That is the correct exe: "Run - Running: I:\Emulators\HyperSpin\Emulators\WinUAE\winuae.exe -f ....." Weird huh? Any ideas? =) Also, looking at the 2nd line, the DEBUG1 line, it says "16:03:38:761 | MD | DEBUG1 | +140 | Run - "winuae.exe -f "I:\Emulators\Hyp ...." Could it be that it skips the path there and just runs "winuae.exe" ? I'm running windows 8.1 and if I go to search and just type winuae.exe, it does indeed start the 2.7.0 version that hyperlaunch starts.
zerojay Posted May 19, 2014 Posted May 19, 2014 Check what copy of the emulator you have your module pointed to?
Turranius Posted May 19, 2014 Posted May 19, 2014 Check the log =) Its correct. Pointed to (according to log): I:\Emulators\HyperSpin\Emulators\WinUAE\winuae.exe And then the log says the process path to the executed file is: \\192.168.101.70\install\Emulators\Amiga\ClassicWB _UAE_v28\winuae270.exe which is a totally different file.. Also. If I take the first line where it specifies the full path this one: I:\Emulators\HyperSpin\Emulators\WinUAE\winuae.exe -f "I:\Emulators\HyperSpin\Emulators\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"I:\Emulators\HyperSpin\Emulators\WinUAE\WHD" -s filesystem=ro,Games:"I:\Emulators\HyperSpin\Roms\Commodore Amiga\9Lives_v1.0.zip" -portable and just paste that in start / run, it starts the correct version just fine
Turranius Posted May 19, 2014 Posted May 19, 2014 While I'm hoping someone has an answer to the above, I've put together 3188 WHDLoad games/roms and a Commodore Amiga.xml database. Would this be of interest to anyone? I've renamed all the "roms" to the name of the folder inside so it looks better, but not sure if this is the official naming standard (for themes etc). Example <game name="Moonstone" index="" image=""> <description>Moonstone</description> <cloneof /> <manufacturer /> <crc /> <genre /> <year /> <rating /> <enabled>Yes</enabled> </game> <game name="Moonwalker" index="" image=""> <description>Moonwalker</description> <cloneof /> <manufacturer /> <crc /> <genre /> <year /> <rating /> <enabled>Yes</enabled> </game> If there is an interest in this, I can keep it updated for future versions as new WHDload games comes out all the time..
rfancella Posted May 19, 2014 Author Posted May 19, 2014 Check the log =) Its correct.Pointed to (according to log): I:\Emulators\HyperSpin\Emulators\WinUAE\winuae.exe And then the log says the process path to the executed file is: \\192.168.101.70\install\Emulators\Amiga\ClassicWB _UAE_v28\winuae270.exe which is a totally different file.. Also. If I take the first line where it specifies the full path this one: I:\Emulators\HyperSpin\Emulators\WinUAE\winuae.exe -f "I:\Emulators\HyperSpin\Emulators\WinUAE\Configurations\host\amigahost.uae" -s quickstart=a1200,1 -s use_gui=no -s gfx_fullscreen_amiga=true -s cycle_exact=true -s immediate_blits=false -s cpu_compatible=false -s cpu_speed=real -s cachesize=8192 -s filesystem=rw,WHD:"I:\Emulators\HyperSpin\Emulators\WinUAE\WHD" -s filesystem=ro,Games:"I:\Emulators\HyperSpin\Roms\Commodore Amiga\9Lives_v1.0.zip" -portable and just paste that in start / run, it starts the correct version just fine Hello, Digging into your full log now.... Please post your ...\HyperSpin\HyperLaunch\Modules\WinUAE\Commodore Amiga.ini & the Settings.ini To test, remove your PathToWorkBenchBase from the System Settings in HLHQ. Then test again. Thanks, Ron
rfancella Posted May 19, 2014 Author Posted May 19, 2014 While I'm hoping someone has an answer to the above, I've put together 3188 WHDLoad games/roms and a Commodore Amiga.xml database. Would this be of interest to anyone?I've renamed all the "roms" to the name of the folder inside so it looks better, but not sure if this is the official naming standard (for themes etc). Example <game name="Moonstone" index="" image=""> <description>Moonstone</description> <cloneof /> <manufacturer /> <crc /> <genre /> <year /> <rating /> <enabled>Yes</enabled> </game> <game name="Moonwalker" index="" image=""> <description>Moonwalker</description> <cloneof /> <manufacturer /> <crc /> <genre /> <year /> <rating /> <enabled>Yes</enabled> </game> If there is an interest in this, I can keep it updated for future versions as new WHDload games comes out all the time.. Would be interested, yes. But these names will not match the artwork. The artwork for the Commodore Amiga follows the existing database that includes the version number of the WHDLoad installed package of the game. Like this: <game name="1000Miglia_v1.1b" index="true" image="1"> <description>1000 Miglia</description> <cloneof></cloneof> <crc></crc> <manufacturer></manufacturer> <year></year> <genre></genre> <rating>Other - NR (Not Rated)</rating> <enabled>Yes</enabled> </game> <game name="1000ccTurbo_v1.0" index="" image=""> <description>1000cc Turbo</description> <cloneof></cloneof> <crc></crc> <manufacturer></manufacturer> <year></year> <genre></genre> <rating>Other - NR (Not Rated)</rating> <enabled>Yes</enabled> </game> Thank you! Ron
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