rastan Posted November 4, 2016 Posted November 4, 2016 I have american laser games and daphne setup with dragon's lair, and a bunch of other laser games but recently got my hands on time traveler and trying to figure out how to launch it. if anyone has this game setup with Daphne.. let me know how you did it.
32assassin Posted November 4, 2016 Posted November 4, 2016 time traveler is part of Daphne Singe library, their is a very big difference between Daphne and Daphne Singe. rfancella has a well written tutorial on how to set up Daphne Singe games using the RL module. feel free to look for it. the stand alone version of Daphne Singe is set up to load individual games using individual Bat files for each game. if you set up your Bat file for your Daphne Singe games, you can easily launch any Singe game using the PClauncher in RL. this is me launching Ninja Hayate with Hyper_Launch_3, but the principle is the same with Time Traveler and RL https://www.youtube.com/watch?v=8llD0Ly7wDc
rastan Posted November 4, 2016 Author Posted November 4, 2016 yeah, I believe the American Laser games use Singe.. I have those setup and was trying to launch time traveler the same way but ran into trouble. going to play with it some more to figure out whats going wrong. I figured it out... it's been a while since I set anything up for Daphne Singe... I forgot to make a shortcut.lnk to the right .bat file. Everything is working now.
Metalzoic Posted November 5, 2016 Posted November 5, 2016 31 minutes ago, Rtype said: I'v been trying to set Time Traveler too and I have it running with the PCLauncher module. I've followed every tutorial I've found but just can't get it to work on the Daphne Singe module. I really want it on the DS module as the PCL module won't let me use bezels. Searchfor the Daphne & Daphne Singe tutorial threads on here. Read through it all and you should get it setup no problem.
Metalzoic Posted November 6, 2016 Posted November 6, 2016 Quote Any ideas? Thanks in advance. Well, did you already check the 2 things the log says it has an issue with? I'd start with trying to fix those. The way it shows your path cut-off as "timetr" instead of as "timetraveler.singe" makes me think your path might possibly be to damn long (8 folders deep?), which would explain why it doesn't think it exists. It also says -script is an unknown, so obviously double check that.
rfancella Posted November 9, 2016 Posted November 9, 2016 Hi Rtype, The error below might be the problem. Does the file D:\Emulators\Singe\singe\timetraveler-v2\dvd-globals.singe exist? Open it up and see if it looks like this: Pay particular attention to the paths in the last couple lines. They should reflect your path and not mine. Thanks, Ron --[[ PROGRAM NAME: TIME TRAVELER (SINGE EDITION) VERSION: 2.0 AUTHOR: RDG2010 This file is part of TIME TRAVELER (SINGE EDITION) TIME TRAVELER (SINGE EDITION) is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation. TIME TRAVELER (SINGE EDITION) is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Read COPYING.TXT for more info. ]]-- --Framework.singe.... SWITCH_UP = 0 SWITCH_LEFT = 1 SWITCH_DOWN = 2 SWITCH_RIGHT = 3 SWITCH_START1 = 4 SWITCH_START2 = 5 SWITCH_BUTTON1 = 6 SWITCH_BUTTON2 = 7 SWITCH_BUTTON3 = 8 SWITCH_COIN1 = 9 SWITCH_COIN2 = 10 SWITCH_SKILL1 = 11 SWITCH_SKILL2 = 12 SWITCH_SKILL3 = 13 SWITCH_SERVICE = 14 SWITCH_TEST = 15 SWITCH_RESET = 16 SWITCH_SCREENSHOT = 17 SWITCH_QUIT = 18 SWITCH_PAUSE = 19 SWITCH_CONSOLE = 20 MODE_NORMAL = 0 MODE_FULL = 1 VLDP_ERROR = 0 VLDP_SEARCHING = 1 VLDP_STOPPED = 2 VLDP_PLAYING = 3 VLDP_PAUSED = 4 FONT_QUALITY_SOLID = 1 FONT_QUALITY_SHADED = 2 FONT_QUALITY_BLENDED = 3 SOUND_ERROR_INVALID = -1 SOUND_ERROR_FULL = -2 OVERLAY_NOT_UPDATED = 0 OVERLAY_UPDATED = 1 p1UP = false p1DOWN = false p1LEFT = false p1RIGHT = false p1BUTTON1 = false p1BUTTON2 = false p1COIN1 = false p1COIN2 = false p1SERVICE = false p1START1 = false p1START2 = false p1PAUSE = false --End Framework bDebug = false bPause = false bResetContinue = false bTurn = false bSection01Reached = false bSection02Reached = false bSection03Reached = false bShowCredits = false bShowAction = false bShowLives = false bShowScore = false bShowCubes = false bLevelComplete = false bCheckForCredits = false bFailedMotherBrain = false bPlayPrompt = false bYellSEGA = true bIgnoreJoy = false bExtendedPlay = false bLCDLineWait = false bAltTraderIntro = false bQuestionMark = false dip_LivesPerCredit = 3 dip_CoinsPerCredit = 0 dip_ShowAction = true dip_ShowWizard = true dip_ShowHellgate = true dip_AllowContinue = true dip_LimitContinue = 3 dip_SortStyle = 0 dip_MustBeatLevel = 0 dip_RevCubeMax = 3 dip_Difficulty = 0 dip_PlayEveryLevel = false dip_Lang = 0 DOPT_LANG_ENGLISH = 0 DOPT_LANG_JAPANESE = 1 DOPT_FREEPLAY = 0 DOPT_INFINITE_CONTINUES = 0 gameflow = 0 flow_VLDPStart = 0 flow_GameInit = 1 flow_GameRunning = 2 rndegg = 0 lvlState = 0 lvlSetup = 0 lvlRunning = 1 lvlEnd = 2 lvlPlayDeath = 3 lvlPlayRest = 4 branch01 = 10 branch02 = 11 branch03 = 12 branch04 = 13 branch05 = 14 branch06 = 15 branch07 = 16 branch08 = 17 branch09 = 18 branch10 = 19 currentFrame = 0 currentLevel = 0 currentMove = 0 levelIntro = 0 level01 = 1 level02 = 2 level03 = 3 level04 = 4 level05 = 5 level06 = 6 level07 = 7 level08 = 8 level09 = 9 level10 = 10 level11 = 11 level12 = 12 level13 = 13 level14 = 14 level15 = 15 level16 = 16 level17 = 17 level18 = 18 levelTut = 9 finalstage = level08 levelContinue = 100 levelGameOver = 101 levelChoose = 102 levelNormal = 103 levelService = 104 levelTrader = 105 levelHellgate = 106 levelMenuScreen = 107 levelHighScore = 108 iCoins = 0 iCredits = 0 iScore = 0 iLives = 0 iLevelStart = 0 iLevelEnd = 0 iTempLevel = 0 iStageIndex = 0 iContinues = 0 iLastFiller = 0 iChoice = 0 iCurPos = 0 iPauseFrame = 0 iRevCubes = 0 iCubeCount = 0 iCubeMaxBuysPerGame = 12 iDeathCount = 0 iRoll = 0 thisMove = 0 altState = 0 totalMoves = 0 NOMOVE = -1 MOVEPENDING = -2 MOVEFAIL = -3 UP = 1 DOWN = 2 LEFT = 3 RIGHT = 4 ACTION = 5 BUTTON = 6 UPRIGHT = 7 UPLEFT = 8 DOWNRIGHT = 9 DOWNLEFT = 10 REVCUBE = 11 TURNRIGHTSHOOT = 12 TURNLEFTSHOOT = 13 SELARROW = 7 CORRECTMOVE = 1000 INSERTCOIN = 1 FREEPLAY = 2 CREDIT = 3 CONTINUE = 4 LIVES = 5 REVCUBE = 6 QUESTION = 7 offsetMenus = 56134 offsetvts01 = 0 offsetvts02 = 3469 offsetvts03 = 5288 offsetvts04 = 11087 offsetvts05 = 13346 offsetvts06 = 13825 offsetvts07 = 19104 offsetvts08 = 24623 offsetvts09 = 31852 offsetvts10 = 36671 offsetvts11 = 42680 offsetvts13 = 48989 offsetvts14 = 49808 offsetvts15 = 51917 offsetvts16 = 55746 offsetvts17 = 55895 offsetvts18 = 56134 frameGameOver = 0 frameCube = 0 frameLogo = 0 -- Labels for Wizard clip logic WIZ_OUTOFTCUBES = 0 WIZ_USECUBE = 1 WIZ_BACKTOLEARN = 2 WIZ_SHOOTSOONER = 3 WIZ_DONTMISSATTACK = 4 WIZ_USESWORD = 5 WIZ_TRYJUMPING = 6 WIZ_TRYDUCKING = 7 WIZ_TURNBEFORESHOOT = 8 WIZ_DONTTURNAWAY = 9 WIZ_TIMINGISCRITICAL = 10 WIZ_LEARNANYTHINGYET = 11 WIZ_TRYINGPATIENCE = 12 WIZ_USEBLUEFLASHES = 13 WIZ_DOSOMETHING = 14 WIZ_FATLADY = 15 WIZ_COLORBLIND = 16 WIZ_MANYFORMS = 17 WIZ_WELLDONE = 18 WIZ_DONTFORGETCUBES = 19 WIZ_DEFAULT = 20 sLCD = "" iLCDline = 1; iLCDpointer = 1; iLCDx = 0; iLCDwait = 0.250 bShowLCD = true opt = nil; optorder = nil; filler = nil; filler = {false,false,false,false} levelMap = nil; levelMap = {true, false, false, false, false, false, false} sprite = nil; sprNUM = nil; sprArrow = nil; fontQuality(FONT_QUALITY_NORMAL) fontDebug6pt = fontLoad("singe/timetraveler/m39.ttf", 6) fontDebug8pt = fontLoad("singe/timetraveler/m39.ttf", 8) fontDigital = fontLoad("singe/timetraveler/ds-digib.ttf", 18) sndright = soundLoad("singe/timetraveler/right.wav") sndwrong = soundLoad("singe/timetraveler/wrong.wav") snddeath = soundLoad("singe/timetraveler/death.wav") sndvictory = soundLoad("singe/timetraveler/victory.wav") sndcoin = soundLoad("singe/timetraveler/coin.wav") sndcredit = soundLoad("singe/timetraveler/credit.wav") sprBox = spriteLoad("singe/timetraveler/yellowbox.png") On 11/6/2016 at 1:20 AM, Rtype said: SINGE: Script Error! SINGE: error compiling script: cannot open D:EmulatorsSingesinge imetraveler-v2dvd-globals.singe: Invalid argument Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
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