craiganderson Posted March 22, 2014 Share Posted March 22, 2014 i have it working outside hyperspin have bios files any ideas? thank you. 13:14:23:346 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c 13:14:23:381 | HL | INFO | +31 | Main - System Specs: HyperLaunch Dir: E:\Hyperspin\Hyperlaunch OS: Microsoft Windows 8.1 SKU: Windows 8 Total Memory: 16298.77 MB Free Memory: 14107.71 MB Used Memory: 2191.055 MB SystemType: x64-based PC Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 760 GPU 1 RAM: -2048.00 MB GPU 1 Driver Version: 9.18.13.3221 Sound 1 Device: Realtek High Definition Audio Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 3 Status: Enabled OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1360x768 (1360x738 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 13:14:23:383 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x280 y84 w800 h600 13:14:23:384 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\HyperLaunch.exe exists 13:14:23:385 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.1.1 LegalCopyright ©2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 910336 bytes Created: 3/1/2014 - 6:31:19 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:386 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\itextsharp.dll exists 13:14:23:387 | HL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 3/1/2014 - 6:31:21 PM Modified: 1/29/2014 - 12:31:27 AM 13:14:23:388 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\SevenZipSharp.dll exists 13:14:23:390 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 3/1/2014 - 6:31:21 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:392 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\gsdll32.dll exists 13:14:23:393 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8818688 bytes Created: 3/1/2014 - 6:31:21 PM Modified: 1/29/2014 - 12:31:27 AM 13:14:23:394 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\BlockInput.exe exists 13:14:23:396 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 3/1/2014 - 6:31:21 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:397 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\gdip.ahk exists 13:14:23:403 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 13:14:23:405 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 88789 bytes Created: 3/1/2014 - 6:31:21 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:407 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\RIni.ahk exists 13:14:23:410 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 13:14:23:412 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 3/1/2014 - 6:31:21 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:413 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\CLR.ahk exists 13:14:23:415 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 13:14:23:417 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 3/1/2014 - 6:31:21 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:419 | HL | INFO | +16 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\COM.ahk exists 13:14:23:421 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 13:14:23:423 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 3/1/2014 - 6:31:21 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:425 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\JSON.ahk exists 13:14:23:427 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 13:14:23:429 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 3/1/2014 - 6:31:21 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:431 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Fade Init.ahk exists 13:14:23:432 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:434 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:436 | HL | INFO | +15 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\HyperPause Init.ahk exists 13:14:23:438 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:440 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 691 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:442 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Keymapper Init.ahk exists 13:14:23:444 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:446 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3435 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:447 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\MultiGame Init.ahk exists 13:14:23:449 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:451 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 161 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:452 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Statistics Init.ahk exists 13:14:23:454 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:455 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:457 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Fade.ahk exists 13:14:23:459 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:461 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 25516 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:463 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\HyperPause.ahk exists 13:14:23:472 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:475 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 360180 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:476 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Keymapper.ahk exists 13:14:23:479 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:481 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 30775 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:483 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\MultiGame.ahk exists 13:14:23:486 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:488 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 36816 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:490 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Bezel.ahk exists 13:14:23:495 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:497 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 83008 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:499 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Statistics.ahk exists 13:14:23:502 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:504 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26153 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:506 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Rom Mapping Launch Menu.ahk exists 13:14:23:509 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:511 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 63798 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:513 | HL | INFO | +15 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Shared.ahk exists 13:14:23:517 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:519 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 80791 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:521 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\XHotkey.ahk exists 13:14:23:524 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:526 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28374 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:528 | HL | INFO | +16 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Fade Animations.ahk exists 13:14:23:532 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:14:23:534 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 49050 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:26 AM 13:14:23:536 | HL | INFO | +0 | Main - HyperLaunch received "Tiger Game.com" and "Centipede (USA)" 13:14:23:541 | HL | INFO | +0 | Main - Centipede (USA) is using the default emulator: GameCom 13:14:23:544 | HL | INFO | +16 | Main - Checking for a [GameCom] section in E:\Hyperspin\Hyperlaunch\Settings\Tiger Game.com\Emulators.ini 13:14:23:546 | HL | INFO | +0 | Main - Checking for a [GameCom] section in E:\Hyperspin\Hyperlaunch\Settings\Global Emulators.ini 13:14:23:548 | HL | INFO | +0 | Main - Found [GameCom] in E:\Hyperspin\Hyperlaunch\Settings\Global Emulators.ini 13:14:23:550 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Modules\GameCom\GameCom.ahk exists 13:14:23:552 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 6881 bytes Created: 3/1/2014 - 6:05:02 PM Modified: 1/29/2014 - 12:31:27 AM 13:14:23:555 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 13:14:23:557 | HL | INFO | +0 | Main - Centipede (USA) will use module: E:\Hyperspin\Hyperlaunch\Modules\GameCom\GameCom.ahk 13:14:23:566 | HL | INFO | +15 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 13:14:23:570 | HL | INFO | +0 | Main - INI Keys read 13:14:23:572 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists 13:14:23:574 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 284160 bytes Created: 11/18/2010 - 10:08:30 PM Modified: 11/18/2010 - 10:08:30 PM 13:14:23:576 | HL | INFO | +16 | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists 13:14:23:579 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 1422336 bytes Created: 11/18/2010 - 10:24:20 PM Modified: 11/18/2010 - 10:24:20 PM 13:14:23:581 | HL | INFO | +0 | CheckPaths - Started 13:14:23:583 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\GameCom\Centipede (USA).bin 13:14:23:585 | HL | INFO | +0 | CheckPaths - Found rom: E:\Hyperspin\Emulators\GameCom\Centipede (USA).bin 13:14:23:587 | HL | DEBUG1 | +0 | CheckPaths - Current romName: Centipede (USA) 13:14:23:589 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: E:\Hyperspin\Emulators\GameCom 13:14:23:591 | HL | DEBUG1 | +16 | CheckPaths - Current romExtension: .bin 13:14:23:593 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Emulators\GameCom\GAMECOM.EXE exists 13:14:23:596 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 302080 bytes Created: 3/22/2014 - 12:30:17 PM Modified: 12/28/1998 - 2:07:56 PM 13:14:23:598 | HL | INFO | +0 | CheckPaths - Ended 13:14:23:600 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 hlMode = frontendPID = 3188 frontendPath = E:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = E: exitEmulatorKey = E&J exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ` toggleCursorKey = ~e & ~t emuFullPath = E:\Hyperspin\Emulators\GameCom\GAMECOM.EXE emuPath = E:\Hyperspin\Emulators\GameCom emuName = GameCom emuExt = EXE romPath = E:\Hyperspin\Emulators\GameCom romPathFromIni = E:\Hyperspin\Emulators\GameCom romExtension = .bin romExtensionOrig = .bin romExtensions = bin executable = GAMECOM.EXE systemName = Tiger Game.com dbName = Centipede (USA) romName = Centipede (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true blockInputTime = 0 blockInputFile = E:\Hyperspin\Hyperlaunch\Module Extensions\BlockInput.exe errorLevelReporting = false logFile = E:\Hyperspin\Hyperlaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = true sysLang = English_United_States navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter|D navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter|M originalWidth = 1360 originalHeight = 768 dtEnabled = false dtPath = E:\Program Files\DAEMON Tools Lite\DTLite.exe dtUseSCSI = false dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = true fadeInDuration = 250 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = true fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DDFFFB00 fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = E:\Hyperspin\Hyperlaunch\Media\Fade HLDataPath = E:\Hyperspin\Hyperlaunch\Data HLMediaPath = E:\Hyperspin\Hyperlaunch\Media HLErrSoundPath = E:\Hyperspin\Hyperlaunch\Media\Sounds\Error modulesPath = E:\Hyperspin\Hyperlaunch\Modules moduleFullName = E:\Hyperspin\Hyperlaunch\Modules\GameCom\GameCom.ahk moduleName = GameCom modulePath = E:\Hyperspin\Hyperlaunch\Modules\GameCom moduleExtension = ahk moduleExtensionsPath = E:\Hyperspin\Hyperlaunch\Module Extensions libPath = E:\Hyperspin\Hyperlaunch\Lib 7zEnabled = false 7zPath = C:\Program Files\7-Zip\7z.exe 7zDllPath = C:\Program Files\7-Zip\7z.dll 7zExtractPath = E:\Hyperspin\Temporary Game Folder 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = false 7zSounds = false 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FEFFFFFF mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 1 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = E:\Hyperspin\Hyperlaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = ahk xpadderFullPath = E:\Hyperspin\Xpadder\Xpadder.exe joyToKeyFullPath = E:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = E:\Hyperspin\Hyperlaunch\Profiles\ahk keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\HyperSpin defaultProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\_Default systemProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\Tiger Game.com xPadderSystemProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\Tiger Game.com\_Default emuProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\Tiger Game.com\GameCom romProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\Tiger Game.com\Centipede (USA) HyperLaunchProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\HyperLaunch blankProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\blank ahkFEProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\_Default ahkSystemProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\Tiger Game.com ahkEmuProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\Tiger Game.com\GameCom ahkRomProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\Tiger Game.com\Centipede (USA) ahkHyperLaunchProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\HyperLaunch bezelEnabled = true statisticsEnabled = true 13:14:23:602 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 13:14:23:604 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 13:14:23:606 | HL | INFO | +15 | BuildScript - Loaded Statistics Init.ahk scripts 13:14:23:607 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 13:14:23:609 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 13:14:23:612 | HL | INFO | +0 | BuildScript - Module: MEmu = GameCom MEmuV = v29/12/1998 MURL = MAuthor = djvj MVersion = 2.0.1 MCRC = BE94305 iCRC = CCF77D79 MID = 635038268895496903 MSystem = "Tiger Game.com" ;---------------------------------------------------------------------------- ; Notes: ; Make sure you have ALL the roms on the emulator dir and also the following files: BITMAP2.BIN, MAIN.HEX, MAIN0.HEX, & MAIN0S.HEX ; Roms must be unzipped ; If you do not have an English windows, set the language you use for the MLanguage setting in HLHQ. Currently only Spanish/Portuguese is supported. ; ; Keys: ; A,S,Z,X - A,B,C,D (like the console layout) ; F2 - Reset ; F3 - Mute ; F4 - Pause (this seems to reboot the console also) ; Arrows - Digital pad ; Aiming in Resident Evil 2 goes with Z. Then A is shooting ;---------------------------------------------------------------------------- StartModule() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) ShowIntro := IniReadCheck(settingsFile, "Settings", "ShowIntro","false",,1) ; Show the Tiger Logo before the main menu, cannot autostart games if true AutoStartGame := IniReadCheck(settingsFile, "Settings", "AutoStartGame","true",,1) ; Will only work if ShowIntro is false BlockInput := IniReadCheck(settingsFile, "Settings", "BlockInput","false",,1) ; Set to true if the module works for you and you don't want foreign key presses disturbing the launch process errorFix := IniReadCheck(settingsFile, "Settings", "errorFix","false",,1) ; Set to true if you get a windows no disk error after the emu starts. It has been reported to happen on 32-bit OSes. This adds 2 seconds to launch if you don't get the error, so set to false for a quicker launch if you never see the error. MLanguage := IniReadCheck(settingsFile, "Settings", "MLanguage","English",,1) ; If English, dialog boxes look for the word "Open" and if Spanish/Portuguese, looks for "Abrir" mLang := Object("English","Open","Spanish/Portuguese","Abrir") winLang := mLang[MLanguage] ; search object for the MLanguage associated to the user's language If !winLang ScriptError("Your chosen language is: """ . MLanguage . """. It is not one of the known supported languages for this module: " . moduleName) hideEmuObj := Object("Game.Com Emulator ahk_class #32770",1,"Windows - No Disk ahk_class #32770",0,"Disassemble Window ahk_class #32770",0,winLang . " ahk_class #32770",0,"Input ahk_class #32770",0) ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later If fadeIn = true { FadeInStart() Gui 5: +LastFound WinGet GUI_ID5, ID Gui 5: -AlwaysOnTop -Caption +ToolWindow StringTrimLeft,fadeColor,fadeLyr1Color,2 Gui 5: Color, %fadeColor% Gui 5: Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth% } 7z(romPath, romName, romExtension, 7zExtractPath) errorLvl := Run(executable, emuPath, "UseErrorLevel") HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait If errorLvl != 0 { MsgBox, 48, Exe Error, Error launching emulator`, closing script., 5 ExitModule() } If BlockInput = true BlockInput, On If errorFix = true { DetectHiddenWindows, on WinWait("Windows - No Disk ahk_class #32770",,,2) ControlClick, Button3, Windows - No Disk ahk_class #32770 } WinWait("Game.Com Emulator ahk_class #32770") Loop { ; What window is active at launch determines how the script will react IfWinActive, Game.Com Emulator ahk_class #32770 Break IfWinActive Disassemble Window ahk_class #32770 Goto DisWindow } ; If disassembly window didn't open, lets open it IfWinNotExist, Disassemble Window ahk_class #32770 WinMenuSelectItem, Game.Com Emulator ahk_class #32770,, Window, Open Disasm Window DisWindow: WinWait("Disassemble Window ahk_class #32770") ; waiting for disassemble window to open WinWaitActive("Disassemble Window ahk_class #32770") WinMenuSelectItem, Disassemble Window ahk_class #32770,, File, Load BIN File WinWait(winLang . " ahk_class #32770") ; Waiting for window to open to select the rom WinWaitActive(winLang . " ahk_class #32770") Loop { ; looping this so we don't need a sleep timer, usually 2nd loop text gets pasted in correctly ControlGetText, edit1Text, Edit1, %winLang% ahk_class #32770 If ( edit1Text = romPath . "\" . romName . romExtension ) Break Sleep, 100 ControlSetText, Edit1, %romPath%\%romName%%romExtension%, %winLang% ahk_class #32770 } Send {Enter} WinWait("Input ahk_class #32770") ; waiting for input box to appear WinWaitActive("Input ahk_class #32770") Send {Enter} WinWait("Disassemble Window ahk_class #32770") ; waiting for disassemble window to come back into focus WinWaitActive("Disassemble Window ahk_class #32770") If ShowIntro = true WinMenuSelectItem, Disassemble Window ahk_class #32770,, File, Load Kernel., Full Kernel Else WinMenuSelectItem, Disassemble Window ahk_class #32770,, File, Load Kernel., Test Kernel Control, Check,, Button4, Disassemble Window ahk_class #32770 WinHide, Disassemble Window ahk_class #32770 ; hide the disassemble window so we don't see it in the background ; Remove window elements If Fullscreen = true { WinSet, Style, -0xC00000, Game.Com Emulator ahk_class #32770 ; Removes the TitleBar DllCall("SetMenu", uint, WinActive( "A" ), uint, 0) ; Removes the MenuBar WinSet, Style, -0x40000, Game.Com Emulator ahk_class #32770 ; Removes the border of the game window Sleep, 600 ; Need this otherwise the game window snaps back to size, increase if this occurs } If AutoStartGame = true { SetKeyDelay 200 ; increase if keys are not being sent to the main menu Sleep, 500 ; increase if keys are being sent to early Send {Right Down}{Right Up}{a Down}{a Up} } If Fullscreen = true MaximizeWindow("Game.Com Emulator ahk_class #32770") HideEmuEnd() FadeInExit() BlockInput, Off Process("WaitClose", executable) 7zCleanUp() FadeOutExit() ExitModule() MaximizeWindow(class) { WinGetPos, appX, appY, appWidth, appHeight, %class% widthMaxPercenty := ( A_ScreenWidth / appWidth ) heightMaxPercenty := ( A_ScreenHeight / appHeight ) If ( widthMaxPercenty < heightMaxPercenty ) percentToEnlarge := widthMaxPercenty Else percentToEnlarge := heightMaxPercenty appWidthNew := appWidth * percentToEnlarge appHeightNew := appHeight * percentToEnlarge Transform, appX, Round, %appX% Transform, appY, Round, %appY% Transform, appWidthNew, Round, %appWidthNew%, 2 Transform, appHeightNew, Round, %appHeightNew%, 2 appXPos := ( A_ScreenWidth / 2 ) - ( appWidthNew / 2 ) appYPos := ( A_ScreenHeight / 2 ) - ( appHeightNew / 2 ) WinMove, %class%,, appXPos, appYPos, appWidthNew, appHeightNew } CloseProcess: FadeOutStart() WinClose("Game.Com Emulator ahk_class #32770") Return 13:14:23:614 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 13:14:23:615 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 13:14:23:617 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 13:14:23:619 | HL | INFO | +0 | Main - Module is built 13:14:23:620 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\AutoHotkey.dll exists 13:14:23:623 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 3/1/2014 - 6:05:01 PM Modified: 1/29/2014 - 12:31:25 AM 13:14:23:626 | HL | INFO | +0 | Main - Running module 13:14:23:628 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 13:14:23:711 | MD | INFO | +N/A | Module initialized 13:14:23:736 | MD | DEBUG1 | +31 | fadeInTransitionAnimation: DefaultAnimateFadeIn 13:14:23:738 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 13:14:23:740 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation 13:14:23:742 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 13:14:23:744 | MD | INFO | +0 | StartModule - Started 13:14:23:746 | MD | INFO | +0 | StartModule - MEmu: GameCom MEmuV: v29/12/1998 MURL: MAuthor: djvj MVersion: 2.0.1 MCRC: BE94305 iCRC: CCF77D79 MID: MSystem: "Tiger Game.com" 13:14:23:748 | MD | INFO | +16 | StartModule - You have a supported System Name for this module: "Tiger Game.com" 13:14:23:749 | MD | DEBUG1 | +0 | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: Centipede (USA) 13:14:23:751 | MD | INFO | +0 | StartModule - Ended 13:14:23:753 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 13:14:23:755 | MD | INFO | +0 | Module Setting - [settings] - ShowIntro: false 13:14:23:757 | MD | INFO | +0 | Module Setting - [settings] - AutoStartGame: true 13:14:23:759 | MD | INFO | +0 | Module Setting - [settings] - BlockInput: false 13:14:23:761 | MD | INFO | +0 | Module Setting - [settings] - errorFix: true 13:14:23:763 | MD | INFO | +15 | Module Setting - [settings] - MLanguage: English 13:14:23:765 | MD | DEBUG1 | +0 | FadeInStart - Started 13:14:23:767 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\Centipede (USA)\Layer 1*.* 13:14:23:769 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\_Default\Layer 1*.* 13:14:23:771 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.* 13:14:23:773 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.png 13:14:23:775 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1.png 13:14:23:777 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.gif 13:14:23:779 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.tif 13:14:23:781 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.bmp 13:14:23:782 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.jpg 13:14:23:784 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 1 will use E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1.png 13:14:23:786 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\Centipede (USA)\Layer 2*.* 13:14:23:788 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\_Default\Layer 2*.* 13:14:23:790 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.* 13:14:23:791 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.png 13:14:23:793 | MD | DEBUG1 | +16 | GetFadePicFile - Found Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2 (HS alt).png 13:14:23:795 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2.png 13:14:23:797 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.gif 13:14:23:799 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.tif 13:14:23:801 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.bmp 13:14:23:802 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.jpg 13:14:23:804 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 2 will use E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2 (HS alt).png 13:14:23:860 | MD | INFO | +62 | DefaultAnimateFadeIn - Started 13:14:23:863 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 13:14:24:107 | MD | INFO | +250 | DefaultAnimateFadeIn - Ended 13:14:24:110 | MD | INFO | +0 | DefaultFadeAnimation - Started 13:14:24:112 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\Centipede (USA)\Layer 3*.* 13:14:24:114 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\_Default\Layer 3*.* 13:14:24:117 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.* 13:14:24:119 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.png 13:14:24:120 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3.png 13:14:24:123 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.gif 13:14:24:125 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.tif 13:14:24:126 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.bmp 13:14:24:128 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.jpg 13:14:24:130 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 3 will use E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3.png 13:14:24:133 | MD | INFO | +0 | ReadHyperSpinXML - Started 13:14:24:135 | MD | INFO | +0 | ReadHyperSpinXML - Ended 13:14:24:137 | MD | INFO | +0 | CreateRomTable - Started 13:14:24:139 | MD | DEBUG1 | +15 | CreateRomTable - Checking for match: "Centipede (USA)" and "(Disc" 13:14:24:141 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Centipede (USA)" and "(Disk" 13:14:24:143 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Centipede (USA)" and "(Cart" 13:14:24:144 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Centipede (USA)" and "(Tape" 13:14:24:146 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Centipede (USA)" and "(Cassette" 13:14:24:148 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Centipede (USA)" and "(Part" 13:14:24:150 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Centipede (USA)" and "(Side" 13:14:24:151 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 13:14:24:946 | MD | INFO | +797 | DefaultFadeAnimation - Ended 13:14:24:952 | MD | DEBUG1 | +16 | FadeInDelay - Started 13:14:24:957 | MD | DEBUG1 | +0 | FadeInDelay - Ended 13:14:24:962 | MD | DEBUG1 | +0 | FadeInStart - Ended 13:14:24:975 | MD | INFO | +16 | StartGlobalUserFeatures - Starting 13:14:24:978 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 13:14:24:981 | MD | DEBUG1 | +0 | CoverFE - Started 13:14:24:986 | MD | DEBUG1 | +15 | CoverFE - Ended 13:14:24:993 | MD | INFO | +0 | Run - Running: E:\Hyperspin\Emulators\GameCom\GAMECOM.EXE 13:14:24:025 | MD | DEBUG1 | +31 | Run - "GAMECOM.EXE" Process ID: 7160 13:14:30:037 | MD | INFO | +5016 | ExitModule - Started 13:14:30:039 | MD | INFO | +0 | Starting Updating Statistics: 13:14:30:041 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 13:14:30:042 | MD | DEBUG2 | +0 | gameSectionStartTime:16590406 13:14:30:044 | MD | DEBUG2 | +16 | ElapsedTime:6 13:14:30:046 | MD | DEBUG2 | +0 | Statistics cleared game name: Centipede 13:14:30:063 | MD | DEBUG2 | +15 | Loaded game statistics from ini files: Number_of_Times_Played: 6 Last_Time_Played: Saturday March 22, 2014 01:10:31 PM Average_Time_Played: 11 Total_Time_Played: 68 System_Total_Played_Time: 213 Total_Global_Played_Time: 305108 13:14:30:065 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 7 Last_Time_Played: Saturday March 22, 2014 01:14:23 PM Average_Time_Played: 11 Total_Time_Played: 74 System_Total_Played_Time: 219 Total_Global_Played_Time: 305114 13:14:30:085 | MD | INFO | +16 | Game section statistics updated. 13:14:30:087 | MD | INFO | +0 | ExitModule - Ended 13:14:30:089 | MD | INFO | +0 | End of Module Logs 13:14:30:145 | HL | INFO | +6515 | Main - Module ended, exiting HyperLaunch normally 13:14:30:147 | HL | INFO | +0 | ExitScript - Started 13:14:30:151 | HL | DEBUG1 | +0 | ExitScript - Checking what application is currently in focus. 13:14:30:153 | HL | DEBUG1 | +0 | ExitScript - Game.Com Emulator / Debugger. is currently active. Putting focus back on HyperSpin.exe 13:14:30:285 | HL | DEBUG1 | +141 | ExitScript - Took 1 attempts to put HyperSpin.exe back in focus. 13:14:30:293 | HL | INFO | +0 | SystemCursor - Restoring mouse cursor 13:14:30:301 | HL | INFO | +16 | ExitScript - Ended Link to comment Share on other sites More sharing options...
boohiss Posted March 22, 2014 Share Posted March 22, 2014 If I remember correctly, it needs to be named Tiger Game Com, or anything really without the period in the middle for it to work. Rename the wheel without the period, and relevant artwork folders as well. I just set this up a couple months ago and am 99% sure that was what was making it not work. Link to comment Share on other sites More sharing options...
craiganderson Posted March 22, 2014 Author Share Posted March 22, 2014 ill give it a try thjanks Link to comment Share on other sites More sharing options...
craiganderson Posted March 22, 2014 Author Share Posted March 22, 2014 i dont think that was the problem .. at least for me anybody have this working? MESS or GAMECOM? thanks Link to comment Share on other sites More sharing options...
Polemicist Posted March 22, 2014 Share Posted March 22, 2014 Works fine with mess and the PD set of bios files placed into the C:\HyperSpin\Emulators\MESS\Roms folder The naming convention suggested by boohiss is not correct. C:\HyperSpin\HyperLaunch\HyperLaunchHQ\Media\Icons has the correct naming. If your naming is correct in HyperLaunchHQ you will find an icon beside the name if you don't see an icon the name is wrong. Push the rename button in the top left corner of HLHQ to automatically rename your entire system very quickly. Link to comment Share on other sites More sharing options...
craiganderson Posted March 23, 2014 Author Share Posted March 23, 2014 doesnt make sense but even though it works outside of hyperspin IN MESS (with current bios) i tried a new bios and now works both outside of hyperspin and INSIDE hyperspin as well...... thanks craig Link to comment Share on other sites More sharing options...
Polemicist Posted March 23, 2014 Share Posted March 23, 2014 Sometimes with mess bios you need to unzip them then zip them back up with no compression. Strange fault but it happens. Link to comment Share on other sites More sharing options...
Fromlostdays Posted March 26, 2014 Share Posted March 26, 2014 Push the rename button in the top left corner of HLHQ to automatically rename your entire system very quickly. Oh my lord I had no idea. The time wasted! Link to comment Share on other sites More sharing options...
Polemicist Posted March 26, 2014 Share Posted March 26, 2014 LOL. Yup did the same thing until Brolly pointed it out to me. Link to comment Share on other sites More sharing options...
jcm9800 Posted April 12, 2014 Share Posted April 12, 2014 hello guys for you running this games in mess how playable is it? for me the games like centepide runs very slow Link to comment Share on other sites More sharing options...
Sea Monkey Posted November 24, 2014 Share Posted November 24, 2014 Works fine with mess and the PD set of bios files placed into the C:\HyperSpin\Emulators\MESS\Roms folder Where is this 'PD set'? The BIOS files I have are the same ones included with gamecom.exe and if there's a way to emulate reliably with MESS instead, I'd prefer it since gamecom.exe requires multiple menu selections to load a game. Link to comment Share on other sites More sharing options...
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