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help with tiger game.com


craiganderson

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i have it working outside hyperspin

have bios files

any ideas?

thank you.

13:14:23:346 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.0.1.1c
13:14:23:381 | HL |     INFO  | +31    | Main - System Specs:
				HyperLaunch Dir: E:\Hyperspin\Hyperlaunch
				OS: Microsoft Windows 8.1
				SKU: Windows 8
				Total Memory: 16298.77 MB
				Free Memory: 14107.71 MB
				Used Memory: 2191.055 MB
				SystemType: x64-based PC
				Physical Processors: 1
				Logical Processors: 8
				GPU 1 Name: NVIDIA GeForce GTX 760
				GPU 1 RAM: -2048.00 MB
				GPU 1 Driver Version: 9.18.13.3221
				Sound 1 Device: Realtek High Definition Audio
				Sound 1 Status: Enabled
				Sound 2 Device: NVIDIA High Definition Audio
				Sound 2 Status: Enabled
				Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
				Sound 3 Status: Enabled
				OS Language: English_United_States
				OS Admin Status: No
				Monitor #1 (\\.\DISPLAY1): 1360x768 (1360x738 work)
				AutoHotkey Path: 
				AHK Version: 1.1.09.04
				Unicode: No
13:14:23:383 | HL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x280 y84 w800 h600
13:14:23:384 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\HyperLaunch.exe exists
13:14:23:385 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	Your favorite Front End companion!
				FileVersion             	3.0.1.1
				LegalCopyright          	©2013 HL squad
				ProductName             	djvj's one swell guy!
				ProductVersion          	1.1.9.4
				CompanyName             	djvj's one swell guy!
				File Size:			910336 bytes
				Created:			3/1/2014 - 6:31:19 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:386 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\itextsharp.dll exists
13:14:23:387 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
				FileDescription         	iTextSharp
				FileVersion             	5.4.2.0
				InternalName            	itextsharp.dll
				LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
				OriginalFilename        	itextsharp.dll
				ProductName             	iTextSharp
				ProductVersion          	5.4.2.0
				CompanyName             	1T3XT BVBA
				File Size:			3743744 bytes
				Created:			3/1/2014 - 6:31:21 PM
				Modified:			1/29/2014 - 12:31:27 AM
13:14:23:388 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\SevenZipSharp.dll exists
13:14:23:390 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	SevenZipSharp
				FileVersion             	0.64.4841.31212
				InternalName            	SevenZipSharp.dll
				LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
				OriginalFilename        	SevenZipSharp.dll
				ProductName             	SevenZipSharp
				ProductVersion          	0.64.4841.31212
				CompanyName             	Markovtsev Vadim
				File Size:			165888 bytes
				Created:			3/1/2014 - 6:31:21 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:392 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\gsdll32.dll exists
13:14:23:393 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			8818688 bytes
				Created:			3/1/2014 - 6:31:21 PM
				Modified:			1/29/2014 - 12:31:27 AM
13:14:23:394 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\BlockInput.exe exists
13:14:23:396 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	 
				FileVersion             	1.1.09.04
				InternalName            	 
				OriginalFilename        	 
				ProductName             	 
				ProductVersion          	1.1.09.04
				File Size:			657920 bytes
				Created:			3/1/2014 - 6:31:21 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:397 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\gdip.ahk exists
13:14:23:403 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:14:23:405 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				File Size:			88789 bytes
				Created:			3/1/2014 - 6:31:21 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:407 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\RIni.ahk exists
13:14:23:410 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:14:23:412 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			67561 bytes
				Created:			3/1/2014 - 6:31:21 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:413 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\CLR.ahk exists
13:14:23:415 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:14:23:417 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			10586 bytes
				Created:			3/1/2014 - 6:31:21 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:419 | HL |     INFO  | +16    | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\COM.ahk exists
13:14:23:421 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:14:23:423 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26342 bytes
				Created:			3/1/2014 - 6:31:21 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:425 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Module Extensions\JSON.ahk exists
13:14:23:427 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:14:23:429 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			9203 bytes
				Created:			3/1/2014 - 6:31:21 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:431 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Fade Init.ahk exists
13:14:23:432 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:434 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			1145 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:436 | HL |     INFO  | +15    | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\HyperPause Init.ahk exists
13:14:23:438 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:440 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			691 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:442 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Keymapper Init.ahk exists
13:14:23:444 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:446 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			3435 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:447 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\MultiGame Init.ahk exists
13:14:23:449 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:451 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				File Size:			161 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:452 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Statistics Init.ahk exists
13:14:23:454 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:455 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			167 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:457 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Fade.ahk exists
13:14:23:459 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:461 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			25516 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:463 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\HyperPause.ahk exists
13:14:23:472 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:475 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			360180 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:476 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Keymapper.ahk exists
13:14:23:479 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:481 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
				File Size:			30775 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:483 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\MultiGame.ahk exists
13:14:23:486 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:488 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			36816 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:490 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Bezel.ahk exists
13:14:23:495 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:497 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				File Size:			83008 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:499 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Statistics.ahk exists
13:14:23:502 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:504 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26153 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:506 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Rom Mapping Launch Menu.ahk exists
13:14:23:509 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:511 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			63798 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:513 | HL |     INFO  | +15    | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Shared.ahk exists
13:14:23:517 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:519 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			80791 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:521 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\XHotkey.ahk exists
13:14:23:524 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:526 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			28374 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:528 | HL |     INFO  | +16    | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Lib\Fade Animations.ahk exists
13:14:23:532 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:14:23:534 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			49050 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:26 AM
13:14:23:536 | HL |     INFO  | +0     | Main - HyperLaunch received "Tiger Game.com" and "Centipede (USA)"
13:14:23:541 | HL |     INFO  | +0     | Main - Centipede (USA) is using the default emulator: GameCom
13:14:23:544 | HL |     INFO  | +16    | Main - Checking for a [GameCom] section in E:\Hyperspin\Hyperlaunch\Settings\Tiger Game.com\Emulators.ini
13:14:23:546 | HL |     INFO  | +0     | Main - Checking for a [GameCom] section in E:\Hyperspin\Hyperlaunch\Settings\Global Emulators.ini
13:14:23:548 | HL |     INFO  | +0     | Main - Found [GameCom] in E:\Hyperspin\Hyperlaunch\Settings\Global Emulators.ini
13:14:23:550 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\Modules\GameCom\GameCom.ahk exists
13:14:23:552 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			6881 bytes
				Created:			3/1/2014 - 6:05:02 PM
				Modified:			1/29/2014 - 12:31:27 AM
13:14:23:555 | HL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
13:14:23:557 | HL |     INFO  | +0     | Main - Centipede (USA) will use module: E:\Hyperspin\Hyperlaunch\Modules\GameCom\GameCom.ahk
13:14:23:566 | HL |     INFO  | +15    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
13:14:23:570 | HL |     INFO  | +0     | Main - INI Keys read
13:14:23:572 | HL |     INFO  | +0     | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists
13:14:23:574 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7-Zip Console
				FileVersion             	9.20
				InternalName            	7z
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7z.exe
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			284160 bytes
				Created:			11/18/2010 - 10:08:30 PM
				Modified:			11/18/2010 - 10:08:30 PM
13:14:23:576 | HL |     INFO  | +16    | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists
13:14:23:579 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7z Standalone Plugin
				FileVersion             	9.20
				InternalName            	7za
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7za.dll
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			1422336 bytes
				Created:			11/18/2010 - 10:24:20 PM
				Modified:			11/18/2010 - 10:24:20 PM
13:14:23:581 | HL |     INFO  | +0     | CheckPaths - Started
13:14:23:583 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\GameCom\Centipede (USA).bin
13:14:23:585 | HL |     INFO  | +0     | CheckPaths - Found rom: E:\Hyperspin\Emulators\GameCom\Centipede (USA).bin
13:14:23:587 | HL |   DEBUG1  | +0     | CheckPaths - Current romName: Centipede (USA)
13:14:23:589 | HL |   DEBUG1  | +0     | CheckPaths - Current romPath: E:\Hyperspin\Emulators\GameCom
13:14:23:591 | HL |   DEBUG1  | +16    | CheckPaths - Current romExtension: .bin
13:14:23:593 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Emulators\GameCom\GAMECOM.EXE exists
13:14:23:596 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			302080 bytes
				Created:			3/22/2014 - 12:30:17 PM
				Modified:			12/28/1998 - 2:07:56 PM
13:14:23:598 | HL |     INFO  | +0     | CheckPaths - Ended
13:14:23:600 | HL |     INFO  | +0     | BuildScript - User Variables:
				;----------------------------------------------------------------------------
				; INJECTED VARIABLES
				;----------------------------------------------------------------------------

				#NoTrayIcon
				#InstallKeybdHook
				DetectHiddenWindows, ON
				SetTitleMatchMode, 2
				SendMode, Event
				0 = 2
				hlMode = 
				frontendPID = 3188
				frontendPath = E:\Hyperspin
				frontendExe = HyperSpin.exe
				frontendExt = exe
				frontendName = HyperSpin
				frontendDrive = E:
				exitEmulatorKey = E&J
				exitEmulatorKeyWait = 0
				forceHoldKey = ~Esc
				restoreFE = false
				exitScriptKey = `
				toggleCursorKey = ~e & ~t
				emuFullPath = E:\Hyperspin\Emulators\GameCom\GAMECOM.EXE
				emuPath = E:\Hyperspin\Emulators\GameCom
				emuName = GameCom
				emuExt = EXE
				romPath = E:\Hyperspin\Emulators\GameCom
				romPathFromIni = E:\Hyperspin\Emulators\GameCom
				romExtension = .bin
				romExtensionOrig = .bin
				romExtensions = bin
				executable = GAMECOM.EXE
				systemName = Tiger Game.com
				dbName = Centipede (USA)
				romName = Centipede (USA)
				romMapPath = 
				romMappingEnabled = false
				romMappingLaunchMenuEnabled = false
				romMappingFirstMatchingExt = false
				romMappingShowAllRomsInArchive = true
				romMappingNumberOfWheelsByScreen = 7
				romMappingMenuWidth = 300
				romMappingMenuMargin = 50
				romMappingTextFont = Bebas Neue
				romMappingTextOptions = cFFFFFFFF r4 s40 Bold
				romMappingDisabledTextColor = ff888888
				romMappingTextSizeDifference = 5
				romMappingTextMargin = 10
				romMappingTitleTextFont = Bebas Neue
				romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
				romMappingTitle2TextFont = Bebas Neue
				romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
				romMappingGameInfoTextFont = Bebas Neue
				romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
				romMappingBackgroundBrush = aa000000
				romMappingColumnBrush = 33000000
				romMappingButtonBrush1 = 6f000000
				romMappingButtonBrush2 = 33000000
				romMappingBackgroundAlign = Stretch and Lose Aspect
				romMappingMenuFlagWidth = 40
				romMappingMenuFlagSeparation = 5
				romMappingDefaultMenuList = FullList
				romMappingSingleFilteredRomAutomaticLaunch = false
				skipchecks = false
				romMatchExt = true
				blockInputTime = 0
				blockInputFile = E:\Hyperspin\Hyperlaunch\Module Extensions\BlockInput.exe
				errorLevelReporting = false
				logFile = E:\Hyperspin\Hyperlaunch\HyperLaunch.log
				logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
				logLevel = 10
				logIncludeModule = true
				logIncludeFileProperties = true
				logShowCommandWindow = false
				logCommandWindow = true
				sysLang = English_United_States
				navUpKey = Up
				navDownKey = Down
				navLeftKey = Left
				navRightKey = Right
				navSelectKey = Enter|D
				navP2UpKey = Numpad8
				navP2DownKey = Numpad2
				navP2LeftKey = Numpad4
				navP2RightKey = Numpad6
				navP2SelectKey = NumpadEnter|M
				originalWidth = 1360
				originalHeight = 768
				dtEnabled = false
				dtPath = E:\Program Files\DAEMON Tools Lite\DTLite.exe
				dtUseSCSI = false
				dtAddDrive = true
				emuIdleShutdown = 0
				hideCursor = false
				hideEmu = false
				hideFE = false
				fadeIn = true
				fadeInDuration = 250
				fadeInTransitionAnimation = DefaultAnimateFadeIn
				fadeInDelay = 0
				fadeInExitDelay = 0
				fadeOutExitDelay = 0
				fadeOut = false
				fadeOutExtraScreen = false
				fadeOutDuration = 500
				fadeOutTransitionAnimation = DefaultAnimateFadeOut
				fadeOutDelay = 0
				fadeLyrInterpolation = 7
				fadeLyr1Color = FF000000
				fadeLyr1AlignImage = Align to Top Left
				fadeLyr2Pos = Bottom Right Corner
				fadeLyr2X = 300
				fadeLyr2Y = 300
				fadeLyr2Adjust = 1
				fadeLyr2PicPad = 0
				fadeLyr3Pos = Center
				fadeLyr3X = 300
				fadeLyr3Y = 300
				fadeLyr3Adjust = 0.75
				fadeLyr3Speed = 750
				fadeLyr3Animation = DefaultFadeAnimation
				fadeLyr37zAnimation = DefaultFadeAnimation
				fadeLyr3Type = imageandbar
				fadeLyr3ImgFollow7zProgress = true
				fadeLyr3Repeat = 1
				fadeLyr3PicPad = 0
				fadeLyr4Adjust = 0.75
				fadeLyr4X = 100
				fadeLyr4Y = 100
				fadeLyr4Pos = Above Layer 3 - Left
				fadeLyr4FPS = 10
				fadeLyr4PicPad = 0
				fadeTranspGifColor = FFFFFF
				fadeBarWindow = true
				fadeBarWindowX = 
				fadeBarWindowY = 
				fadeBarWindowW = 600
				fadeBarWindowH = 120
				fadeBarWindowR = 20
				fadeBarWindowM = 20
				fadeBarWindowHatchStyle = 8
				fadeBarBack = true
				fadeBarBackColor = FF555555
				fadeBarH = 20
				fadeBarR = 5
				fadeBarColor = DDFFFB00
				fadeBarHatchStyle = 3
				fadeBarPercentageText = true
				fadeBarInfoText = true
				fadeBarXOffset = 0
				fadeBarYOffset = 100
				fadeRomInfoDescription = text
				fadeRomInfoSystemName = text
				fadeRomInfoYear = text
				fadeRomInfoManufacturer = text
				fadeRomInfoGenre = text
				fadeRomInfoRating = text
				fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
				fadeRomInfoTextPlacement = topRight
				fadeRomInfoTextMargin = 5
				fadeRomInfoText1Options = cFF555555 r4 s20 Bold
				fadeRomInfoText2Options = cFF555555 r4 s20 Bold
				fadeRomInfoText3Options = cFF555555 r4 s20 Bold
				fadeRomInfoText4Options = cFF555555 r4 s20 Bold
				fadeRomInfoText5Options = cFF555555 r4 s20 Bold
				fadeRomInfoText6Options = cFF555555 r4 s20 Bold
				fadeStats_Number_of_Times_Played = text with label
				fadeStats_Last_Time_Played = text with label
				fadeStats_Average_Time_Played = text with label
				fadeStats_Total_Time_Played = text with label
				fadeStats_System_Total_Played_Time = text with label
				fadeStats_Total_Global_Played_Time = text with label
				fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
				fadeStatsInfoTextPlacement = topLeft
				fadeStatsInfoTextMargin = 5
				fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
				fadeText1X = 0
				fadeText1Y = 0
				fadeText1Options = cFFFFFFFF r4 s20 Right Bold
				fadeText1 = Loading Game
				fadeText2X = 0
				fadeText2Y = 0
				fadeText2Options = cFFFFFFFF r4 s20 Right Bold
				fadeText2 = Extraction Complete
				fadeFont = Arial
				fadeSystemAndRomLayersOnly = false
				fadeInterruptKey = 
				detectFadeErrorEnabled = true
				fadeImgPath = E:\Hyperspin\Hyperlaunch\Media\Fade
				HLDataPath = E:\Hyperspin\Hyperlaunch\Data
				HLMediaPath = E:\Hyperspin\Hyperlaunch\Media
				HLErrSoundPath = E:\Hyperspin\Hyperlaunch\Media\Sounds\Error
				modulesPath = E:\Hyperspin\Hyperlaunch\Modules
				moduleFullName = E:\Hyperspin\Hyperlaunch\Modules\GameCom\GameCom.ahk
				moduleName = GameCom
				modulePath = E:\Hyperspin\Hyperlaunch\Modules\GameCom
				moduleExtension = ahk
				moduleExtensionsPath = E:\Hyperspin\Hyperlaunch\Module Extensions
				libPath = E:\Hyperspin\Hyperlaunch\Lib
				7zEnabled = false
				7zPath = C:\Program Files\7-Zip\7z.exe
				7zDllPath = C:\Program Files\7-Zip\7z.dll
				7zExtractPath = E:\Hyperspin\Temporary Game Folder
				7zExtractPathOrig = 
				7zAttachSystemName = false
				7zDelTemp = false
				7zSounds = false
				7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
				7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
				mgEnabled = false
				mgKey = ~NumpadSub
				mgBackgroundColor = FEFFFFFF
				mgSidePadding = 0.2
				mgYOffset = 500
				mgImageAdjust = 1
				mgFont = Arial
				mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
				mgText1Text = Please select a game
				mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
				mgText2Offset = 70
				mgUseSound = true
				mgSoundfreq = 300
				mgExitEffect = none
				mgSelectedEffect = rotate
				mgUseGameArt = false
				mgArtworkDir = Artwork1
				hpEnabled = false
				hpKey = ~NumpadAdd
				hpBackToMenuBarKey = X
				hpZoomInKey = C
				hpZoomOutKey = V
				hpScreenshotKey = ~PrintScreen
				hpHiToTextPath = E:\Hyperspin\Hyperlaunch\Module Extensions\HiToText.exe
				hpSaveStateKeyCodes = 
				hpLoadStateKeyCodes = 
				keymapperEnabled = false
				keymapperAHKMethod = false
				keymapper = ahk
				xpadderFullPath = E:\Hyperspin\Xpadder\Xpadder.exe
				joyToKeyFullPath = E:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe
				keymapperProfilePath = E:\Hyperspin\Hyperlaunch\Profiles\ahk
				keymapperFrontEndProfileName = HyperSpin
				keymapperFrontEndProfile = false
				keymapperHyperLaunchProfileEnabled = false
				JoyIDsEnabled = false
				JoyIDsPreferredControllersSystem = use_global
				JoyIDsPreferredControllersGlobal = use_global
				CustomJoyNamesEnabled = false
				CustomJoyNames = 
				FEProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\HyperSpin
				defaultProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\_Default
				systemProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\Tiger Game.com
				xPadderSystemProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\Tiger Game.com\_Default
				emuProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\Tiger Game.com\GameCom
				romProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\Tiger Game.com\Centipede (USA)
				HyperLaunchProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\HyperLaunch
				blankProfile = E:\Hyperspin\Hyperlaunch\Profiles\ahk\blank
				ahkFEProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\HyperSpin
				ahkDefaultProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\_Default
				ahkSystemProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\Tiger Game.com
				ahkEmuProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\Tiger Game.com\GameCom
				ahkRomProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\Tiger Game.com\Centipede (USA)
				ahkHyperLaunchProfile = E:\Hyperspin\Hyperlaunch\Profiles\AHK\HyperLaunch
				bezelEnabled = true
				statisticsEnabled = true

13:14:23:602 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
13:14:23:604 | HL |     INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
13:14:23:606 | HL |     INFO  | +15    | BuildScript - Loaded Statistics Init.ahk scripts
13:14:23:607 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
13:14:23:609 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
13:14:23:612 | HL |     INFO  | +0     | BuildScript - Module:
				MEmu = GameCom
				MEmuV = v29/12/1998
				MURL =
				MAuthor = djvj
				MVersion = 2.0.1
				MCRC = BE94305
				iCRC = CCF77D79
				MID = 635038268895496903
				MSystem = "Tiger Game.com"
				;----------------------------------------------------------------------------
				; Notes:
				; Make sure you have ALL the roms on the emulator dir and also the following files: BITMAP2.BIN, MAIN.HEX, MAIN0.HEX, & MAIN0S.HEX
				; Roms must be unzipped
				; If you do not have an English windows, set the language you use for the MLanguage setting in HLHQ. Currently only Spanish/Portuguese is supported.
				;
				; Keys:
				; A,S,Z,X - A,B,C,D (like the console layout)
				; F2 - Reset
				; F3 - Mute
				; F4 - Pause (this seems to reboot the console also)
				; Arrows - Digital pad
				; Aiming in Resident Evil 2 goes with Z. Then A is shooting
				;----------------------------------------------------------------------------
				StartModule()

				settingsFile := modulePath . "\" . moduleName . ".ini"
				Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
				ShowIntro := IniReadCheck(settingsFile, "Settings", "ShowIntro","false",,1)				; Show the Tiger Logo before the main menu, cannot autostart games if true
				AutoStartGame := IniReadCheck(settingsFile, "Settings", "AutoStartGame","true",,1)			; Will only work if ShowIntro is false
				BlockInput := IniReadCheck(settingsFile, "Settings", "BlockInput","false",,1)				; Set to true if the module works for you and you don't want foreign key presses disturbing the launch process
				errorFix := IniReadCheck(settingsFile, "Settings", "errorFix","false",,1)						; Set to true if you get a windows no disk error after the emu starts. It has been reported to happen on 32-bit OSes. This adds 2 seconds to launch if you don't get the error, so set to false for a quicker launch if you never see the error.
				MLanguage := IniReadCheck(settingsFile, "Settings", "MLanguage","English",,1)		; If English, dialog boxes look for the word "Open" and if Spanish/Portuguese, looks for "Abrir"

				mLang := Object("English","Open","Spanish/Portuguese","Abrir")
				winLang := mLang[MLanguage]	; search object for the MLanguage associated to the user's language
				If !winLang
					ScriptError("Your chosen language is: """ . MLanguage . """. It is not one of the known supported languages for this module: " . moduleName)

				hideEmuObj := Object("Game.Com Emulator ahk_class #32770",1,"Windows - No Disk ahk_class #32770",0,"Disassemble Window ahk_class #32770",0,winLang . " ahk_class #32770",0,"Input ahk_class #32770",0)	;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later

				If fadeIn = true
				{
					FadeInStart()
					Gui 5: +LastFound
					WinGet GUI_ID5, ID
					Gui 5: -AlwaysOnTop -Caption +ToolWindow
					StringTrimLeft,fadeColor,fadeLyr1Color,2
					Gui 5: Color, %fadeColor%
					Gui 5: Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%
				}

				7z(romPath, romName, romExtension, 7zExtractPath)

				errorLvl := Run(executable, emuPath, "UseErrorLevel")

				HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait

				If errorLvl != 0
				{	MsgBox, 48, Exe Error, Error launching emulator`, closing script., 5
					ExitModule()
				}

				If BlockInput = true
					BlockInput, On

				If errorFix = true
				{	DetectHiddenWindows, on
					WinWait("Windows - No Disk ahk_class #32770",,,2)
					ControlClick, Button3, Windows - No Disk ahk_class #32770
				}

				WinWait("Game.Com Emulator ahk_class #32770")
				Loop { ; What window is active at launch determines how the script will react
					IfWinActive, Game.Com Emulator ahk_class #32770
						Break
					IfWinActive Disassemble Window ahk_class #32770
						Goto DisWindow
				}

				; If disassembly window didn't open, lets open it
				IfWinNotExist, Disassemble Window ahk_class #32770
					WinMenuSelectItem, Game.Com Emulator ahk_class #32770,, Window, Open Disasm Window

				DisWindow:
				WinWait("Disassemble Window ahk_class #32770") ; waiting for disassemble window to open
				WinWaitActive("Disassemble Window ahk_class #32770")
				WinMenuSelectItem, Disassemble Window ahk_class #32770,, File, Load BIN File
				WinWait(winLang . " ahk_class #32770") ; Waiting for window to open to select the rom
				WinWaitActive(winLang . " ahk_class #32770")
				Loop { ; looping this so we don't need a sleep timer, usually 2nd loop text gets pasted in correctly
					ControlGetText, edit1Text, Edit1, %winLang% ahk_class #32770
					If ( edit1Text = romPath . "\" . romName . romExtension )
						Break
					Sleep, 100
					ControlSetText, Edit1, %romPath%\%romName%%romExtension%, %winLang% ahk_class #32770
				}
				Send {Enter}
				WinWait("Input ahk_class #32770") ; waiting for input box to appear
				WinWaitActive("Input ahk_class #32770")
				Send {Enter}
				WinWait("Disassemble Window ahk_class #32770") ; waiting for disassemble window to come back into focus
				WinWaitActive("Disassemble Window ahk_class #32770")
				If ShowIntro = true
					WinMenuSelectItem, Disassemble Window ahk_class #32770,, File, Load Kernel., Full Kernel
				Else
					WinMenuSelectItem, Disassemble Window ahk_class #32770,, File, Load Kernel., Test Kernel
				Control, Check,, Button4, Disassemble Window ahk_class #32770
				WinHide, Disassemble Window ahk_class #32770 ; hide the disassemble window so we don't see it in the background

				; Remove window elements
				If Fullscreen = true
				{	WinSet, Style, -0xC00000, Game.Com Emulator ahk_class #32770 ; Removes the TitleBar
					DllCall("SetMenu", uint, WinActive( "A" ), uint, 0) ; Removes the MenuBar
					WinSet, Style, -0x40000, Game.Com Emulator ahk_class #32770 ; Removes the border of the game window
					Sleep, 600 ; Need this otherwise the game window snaps back to size, increase if this occurs
				}

				If AutoStartGame = true
				{	SetKeyDelay 200 ; increase if keys are not being sent to the main menu
					Sleep, 500 ; increase if keys are being sent to early
					Send {Right Down}{Right Up}{a Down}{a Up}
				}

				If Fullscreen = true
					MaximizeWindow("Game.Com Emulator ahk_class #32770")

				HideEmuEnd()
				FadeInExit()

				BlockInput, Off
				Process("WaitClose", executable)

				7zCleanUp()
				FadeOutExit()
				ExitModule()


				MaximizeWindow(class) {
					WinGetPos, appX, appY, appWidth, appHeight, %class%
					widthMaxPercenty := ( A_ScreenWidth / appWidth )
					heightMaxPercenty := ( A_ScreenHeight / appHeight )

					If  ( widthMaxPercenty < heightMaxPercenty )
						percentToEnlarge := widthMaxPercenty
					Else
						percentToEnlarge := heightMaxPercenty

					appWidthNew := appWidth * percentToEnlarge
					appHeightNew := appHeight * percentToEnlarge
					Transform, appX, Round, %appX%
					Transform, appY, Round, %appY%
					Transform, appWidthNew, Round, %appWidthNew%, 2
					Transform, appHeightNew, Round, %appHeightNew%, 2
					appXPos := ( A_ScreenWidth / 2 ) - ( appWidthNew / 2 )
					appYPos := ( A_ScreenHeight / 2 ) - ( appHeightNew / 2 )
					WinMove, %class%,, appXPos, appYPos, appWidthNew, appHeightNew
				}

				CloseProcess:
					FadeOutStart()
					WinClose("Game.Com Emulator ahk_class #32770")
				Return

13:14:23:614 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
13:14:23:615 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
13:14:23:617 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
13:14:23:619 | HL |     INFO  | +0     | Main - Module is built
13:14:23:620 | HL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Hyperlaunch\AutoHotkey.dll exists
13:14:23:623 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				FileDescription         	AutoHotkey_H ANSI 32-bit
				FileVersion             	1.1.09.04
				InternalName            	AutoHotkey_H
				LegalCopyright          	Copyright (C) 2012
				OriginalFilename        	AutoHotkey.exe
				ProductName             	AutoHotkey_H
				ProductVersion          	1.1.09.04
				File Size:			785408 bytes
				Created:			3/1/2014 - 6:05:01 PM
				Modified:			1/29/2014 - 12:31:25 AM
13:14:23:626 | HL |     INFO  | +0     | Main - Running module
13:14:23:628 | HL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
13:14:23:711 | MD |     INFO  | +N/A   | Module initialized
13:14:23:736 | MD |   DEBUG1  | +31    | fadeInTransitionAnimation: DefaultAnimateFadeIn
13:14:23:738 | MD |   DEBUG1  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
13:14:23:740 | MD |   DEBUG1  | +0     | fadeLyr3Animation: DefaultFadeAnimation
13:14:23:742 | MD |   DEBUG1  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
13:14:23:744 | MD |     INFO  | +0     | StartModule - Started
13:14:23:746 | MD |     INFO  | +0     | StartModule - MEmu: GameCom
				MEmuV: v29/12/1998
				MURL: 
				MAuthor: djvj
				MVersion: 2.0.1
				MCRC: BE94305
				iCRC: CCF77D79
				MID: 
				MSystem: "Tiger Game.com"
13:14:23:748 | MD |     INFO  | +16    | StartModule - You have a supported System Name for this module: "Tiger Game.com"
13:14:23:749 | MD |   DEBUG1  | +0     | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: Centipede (USA)
13:14:23:751 | MD |     INFO  | +0     | StartModule - Ended
13:14:23:753 | MD |     INFO  | +0     | Module Setting - [settings] - Fullscreen: true
13:14:23:755 | MD |     INFO  | +0     | Module Setting - [settings] - ShowIntro: false
13:14:23:757 | MD |     INFO  | +0     | Module Setting - [settings] - AutoStartGame: true
13:14:23:759 | MD |     INFO  | +0     | Module Setting - [settings] - BlockInput: false
13:14:23:761 | MD |     INFO  | +0     | Module Setting - [settings] - errorFix: true
13:14:23:763 | MD |     INFO  | +15    | Module Setting - [settings] - MLanguage: English
13:14:23:765 | MD |   DEBUG1  | +0     | FadeInStart - Started
13:14:23:767 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\Centipede (USA)\Layer 1*.*
13:14:23:769 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\_Default\Layer 1*.*
13:14:23:771 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.*
13:14:23:773 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.png
13:14:23:775 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1.png
13:14:23:777 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.gif
13:14:23:779 | MD |   DEBUG1  | +16    | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.tif
13:14:23:781 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.bmp
13:14:23:782 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1*.jpg
13:14:23:784 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade Layer 1 will use E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 1.png
13:14:23:786 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 2 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\Centipede (USA)\Layer 2*.*
13:14:23:788 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 2 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\_Default\Layer 2*.*
13:14:23:790 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 2 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.*
13:14:23:791 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.png
13:14:23:793 | MD |   DEBUG1  | +16    | GetFadePicFile - Found Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2 (HS alt).png
13:14:23:795 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2.png
13:14:23:797 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.gif
13:14:23:799 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.tif
13:14:23:801 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.bmp
13:14:23:802 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 2 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2*.jpg
13:14:23:804 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade Layer 2 will use E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 2 (HS alt).png
13:14:23:860 | MD |     INFO  | +62    | DefaultAnimateFadeIn - Started
13:14:23:863 | MD |     INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
13:14:24:107 | MD |     INFO  | +250   | DefaultAnimateFadeIn - Ended
13:14:24:110 | MD |     INFO  | +0     | DefaultFadeAnimation - Started
13:14:24:112 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\Centipede (USA)\Layer 3*.*
13:14:24:114 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\Tiger Game.com\_Default\Layer 3*.*
13:14:24:117 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.*
13:14:24:119 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.png
13:14:24:120 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3.png
13:14:24:123 | MD |   DEBUG1  | +16    | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.gif
13:14:24:125 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.tif
13:14:24:126 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.bmp
13:14:24:128 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3*.jpg
13:14:24:130 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade Layer 3 will use E:\Hyperspin\Hyperlaunch\Media\Fade\_Default\Layer 3.png
13:14:24:133 | MD |     INFO  | +0     | ReadHyperSpinXML - Started
13:14:24:135 | MD |     INFO  | +0     | ReadHyperSpinXML - Ended
13:14:24:137 | MD |     INFO  | +0     | CreateRomTable - Started
13:14:24:139 | MD |   DEBUG1  | +15    | CreateRomTable - Checking for match: "Centipede (USA)" and "(Disc"
13:14:24:141 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Centipede (USA)" and "(Disk"
13:14:24:143 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Centipede (USA)" and "(Cart"
13:14:24:144 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Centipede (USA)" and "(Tape"
13:14:24:146 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Centipede (USA)" and "(Cassette"
13:14:24:148 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Centipede (USA)" and "(Part"
13:14:24:150 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Centipede (USA)" and "(Side"
13:14:24:151 | MD |     INFO  | +0     | CreateRomTable - Ended, 7 Loops to create table.
13:14:24:946 | MD |     INFO  | +797   | DefaultFadeAnimation - Ended
13:14:24:952 | MD |   DEBUG1  | +16    | FadeInDelay - Started
13:14:24:957 | MD |   DEBUG1  | +0     | FadeInDelay - Ended
13:14:24:962 | MD |   DEBUG1  | +0     | FadeInStart - Ended
13:14:24:975 | MD |     INFO  | +16    | StartGlobalUserFeatures - Starting
13:14:24:978 | MD |     INFO  | +0     | StartGlobalUserFeatures - Ending
13:14:24:981 | MD |   DEBUG1  | +0     | CoverFE - Started
13:14:24:986 | MD |   DEBUG1  | +15    | CoverFE - Ended
13:14:24:993 | MD |     INFO  | +0     | Run - Running: E:\Hyperspin\Emulators\GameCom\GAMECOM.EXE
13:14:24:025 | MD |   DEBUG1  | +31    | Run - "GAMECOM.EXE" Process ID: 7160
13:14:30:037 | MD |     INFO  | +5016  | ExitModule - Started
13:14:30:039 | MD |     INFO  | +0     | Starting Updating Statistics:
13:14:30:041 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
13:14:30:042 | MD |   DEBUG2  | +0     | gameSectionStartTime:16590406
13:14:30:044 | MD |   DEBUG2  | +16    | ElapsedTime:6
13:14:30:046 | MD |   DEBUG2  | +0     | Statistics cleared game name: Centipede
13:14:30:063 | MD |   DEBUG2  | +15    | Loaded game statistics from ini files:
				Number_of_Times_Played: 6
				Last_Time_Played: Saturday March 22, 2014 01:10:31 PM
				Average_Time_Played: 11
				Total_Time_Played: 68
				System_Total_Played_Time: 213
				Total_Global_Played_Time: 305108
13:14:30:065 | MD |   DEBUG2  | +0     | Updated Statistics: Number_of_Times_Played: 7
				Last_Time_Played: Saturday March 22, 2014 01:14:23 PM
				Average_Time_Played: 11
				Total_Time_Played: 74
				System_Total_Played_Time: 219
				Total_Global_Played_Time: 305114
13:14:30:085 | MD |     INFO  | +16    | Game section statistics updated.
13:14:30:087 | MD |     INFO  | +0     | ExitModule - Ended
13:14:30:089 | MD |     INFO  | +0     | End of Module Logs
13:14:30:145 | HL |     INFO  | +6515  | Main - Module ended, exiting HyperLaunch normally
13:14:30:147 | HL |     INFO  | +0     | ExitScript - Started
13:14:30:151 | HL |   DEBUG1  | +0     | ExitScript - Checking what application is currently in focus.
13:14:30:153 | HL |   DEBUG1  | +0     | ExitScript - Game.Com Emulator / Debugger. is currently active. Putting focus back on HyperSpin.exe
13:14:30:285 | HL |   DEBUG1  | +141   | ExitScript - Took 1 attempts to put HyperSpin.exe back in focus.
13:14:30:293 | HL |     INFO  | +0     | SystemCursor - Restoring mouse cursor
13:14:30:301 | HL |     INFO  | +16    | ExitScript - Ended

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If I remember correctly, it needs to be named Tiger Game Com, or anything really without the period in the middle for it to work. Rename the wheel without the period, and relevant artwork folders as well. I just set this up a couple months ago and am 99% sure that was what was making it not work.

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Works fine with mess and the PD set of bios files placed into the C:\HyperSpin\Emulators\MESS\Roms folder

The naming convention suggested by boohiss is not correct. C:\HyperSpin\HyperLaunch\HyperLaunchHQ\Media\Icons has the correct naming. If your naming is correct in HyperLaunchHQ you will find an icon beside the name if you don't see an icon the name is wrong. Push the rename button in the top left corner of HLHQ to automatically rename your entire system very quickly.

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  • 3 weeks later...
  • 7 months later...
Works fine with mess and the PD set of bios files placed into the C:\HyperSpin\Emulators\MESS\Roms folder

Where is this 'PD set'? The BIOS files I have are the same ones included with gamecom.exe and if there's a way to emulate reliably with MESS instead, I'd prefer it since gamecom.exe requires multiple menu selections to load a game.

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