hustler116 Posted July 7, 2017 Posted July 7, 2017 Ok, I give. I've never posted before, but I've searched and searched and I need some help. If this is the wrong place to post this, please let me know. I'm using Hyperspin v 1.4.0.0, RocketLauncher v 1.2.0.1 MAME64 v 0.179.0.0 and the original X-Arcade Dual stick. This was my first cab build. Everything eventually came together hardware wise, and software went perfectly. Well, other than my player 1 start button. I've tested the control and all buttons are mapped properly. In MAME everything works fine. When I launch any game through Hyperspin, RocketLauncher or both, everything works perfectly till I'm in the game, add a coin and try to press the player one start button and nothing happens. All software has "1" set to start games. The player 1 button is mapped as "1", but it just won't work. I've been looking for an answer for months. Someone please help.
hustler116 Posted July 28, 2017 Author Posted July 28, 2017 **Update** So I tried removing RocketLauncher from the equation entirely, and sure enough it works fine. I add it back, and there goes player 1 start button again. I guess I really don't NEED RL in the mix. I've looked and checked every setting I can find in RL, and I can't find the answer. Any thoughts here?
violentsingalong Posted August 8, 2017 Posted August 8, 2017 Sounds like you may have a mapping happening in RL... Check your Global mappings (I'd assume AHK, but check all tabs). Did you configure HS from scratch, or is this from a pre-built drive?
Metalzoic Posted August 10, 2017 Posted August 10, 2017 Like Violent said, it sounds like you have RocketLauncher set/bound to the 1 key somewhere.
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