Jump to content
(Open Beta) HyperSpin 2 is now available for everyone ×

Recommended Posts

Posted

Hey Guys,

I have been looking around and not found much media to upgrade the Front end.

I have seen a few versions floating around but wondering if people are looking for more/change?

Noticing that it will recognize swf files if you rename them accordingly so we can create 16:9 content.

Question is what sort of exit screens do we want? Simple worded content or themed content?

Maybe an Exit Door out of an Arcade? Lots of options for themed versions also.

Very Simple Mock-up

Preview.png.5e13484a939fee4cf9087850e4ac113a.png

 

 

 

Posted

I have had this "Exit" in my head for ages and couldn't remember what it was from..

Please don't go.

Also would love to be able to use some of the animations from.. the below. If only I knew how to dance.. I mean use Adobe Premier and other products. :unknown:

 

Posted

Question for anyone that tried it before I tinker.. 

Is the Arrow image above the Yes and No Image? I would love for it to be behind to have some translucent options and the arrow be a back-light for them.

I will check if no one has an answer, as I would really love to back-light the Exit and Continue options and re-create something like this.

Metal_Gear_Solid_(PSX)_20.png.dc8b20fef63aca8074266bc2ed7a4d7c.png

Posted

Now I am thinking if it can load .swf files masked as .png files can it animate or is it just going to load still frames? 

These would be epic...

ku-xlarge.gif.a0685750bc8720334a6d60a9b6ce82e8.gif

5974a154e57d0_ku-xlarge(1).gif.c08c645898d4af975c675842f6ab6ca3.gif

5974a15907488_ku-xlarge(3).gif.5e922c71df736499ca93ec08a9a31473.gif

ku-xlarge_(2).gif.6e12481fc31c1f106e9887bdd71d468c.gif

 

 

Posted

Well I put up my Worms Exit Screen and it works pretty well.

I am still to test if we can have the Arrow underneath the YES/NO options and I will also test with "Text_Exit_WouldYouLikeToExit" also.

The above all was embedded into the background and small transparent placeholders were added except the arrow.

Also important to note that you need these placeholders else the program will not have a good time when trying to exit.

 

 

Posted

Tests are in and good news!

happy-meme23.jpg.ea43be48f98e6c7618ca08ddefcb5059.jpg

Both the Text_Exit_WouldYouLikeToExit and Text_Exit_Yes/No are above the arrow... 

This means we can create Yes and No buttons that are transparent and the arrow can be behind lighting them up!!

 

Posted

Ok I am working on this one but looking for a suitable Arrow.. help a guy out and let me know which one you like. Or if you have an alternative you think would fit better post below also.

Preview.png.b18aa47df74de86b76e48e1ca5b708ee.png

 

Posted

Hey Bungles! Liking this thread :)

For the last one I would maintain the "pixelly" format. I kept the green and blue colors like your above image, but other colors might look good as well.
Also, always try to make the default option the one that makes the user remain in the program, so in this case it might be better for the Continue button to be on the left side.

fehs.png.7a4245e04b13c1e060c488afda705f21.png

Posted
On 7/25/2017 at 10:04 PM, Kondorito said:

 It might be better for the Continue button to be on the left side.

If only we could change the location of the actual "buttons". (Drafted a quick image of how the default layout/locations seems to look from an outsiders perspective)

59790ed76e938_ExitScreenLayout.png.ef37f71ccd5b6388a165e17f049e8f3e.png

I think in this case we are stuck with left = Exit and right = .. Dont Exit.

For now I have just been changing the default dimensions of the images and placing them accordingly.

 

 

Posted

I can tell you're putting a lot of effort into this and the stuff you're doing looks great but I just wanna remind you the system's changing dramatically with the next release, so you probably don't wanna dump too much time into trying to work around the limitations of the current system when those limitations probably aren't going to be there anymore. Not only that but the team's gonna be doing more updates more frequently, so if there are ever issues or requests they can be passed up and implements rather than users having to hack a solution.

AV_Archivist_HS_Signature.png
Bliss_Box_Signature.png    Facebook_Sub_Zero.png    Twitter_Sub_Zero.png   Steam_Sub_Zero.png          Patreon.png.38e50cc7f1cd89d35a7558647ecc9f6c.png

Posted

Effort is a strong word. Haha

I am enjoying it more so. I understand there is going to be some massive changes some which may make most of this work obsolete.

I am not worrying anyway. This is mostly just to improve on my own setup and since you have all given me so so much... I thought it fitting to share what I could.

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...