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Bezels retroarch not auto loading


thenoob

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Posted

Someone please help me

 

1. I have a complete working set of bezels, perfectly named with roms.

 

2.  I put them in my overlays folder , inside each system folder , inside retroarch.

3.  The config file is pointing correctly 

4.  I load up a game for said system.  It doesn’t load the bezel, it loads a default bezel.

5.  No matter what I do, if I change that bezel, it becomes the default bezel for every core.

 

how do I set per core directories so each core I can direct to said folder in my overlay folder ( overlay/snes) etc. 
 

this is super frustrating. 

 

 

 

 

Posted

RA is a finicky bitch... Load a core and a game, then apply the overlay you wish to use for that core. Then save a "core" override!

You can do this by "game" as well but you would have to load every game, and save "game" overrides.

Posted

Man there has to be a diff way no? Per game would take years to do.  
 

I have every config of every game  pointed to the correct folder and overlay.  It’s done correctly,  as seen below. 

image.jpg

Posted

Yet every game I load, it’s met by this default MAME overlay for “Assault” even if a load a completely different system (nes etc)

 

 

image.jpg

Posted

I use rocketlauncher to load my bezels for most systems. I put the folders in rocketlauncher/media/bezels. If you have them in Retroarch and have rocketlauncher using them you’ll get stuck with a bezel inside a bezel. I know if I use Retroarch to load my bezels only there is no folder just a config file but I’m getting them from the bezel project. If I use Ninjas bezels they are in a folder and named correctly but I put them in the rocketlauncher folder. 

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