JohnnyChimpo Posted January 17 Posted January 17 Anyone had luck with Playstation games launching in HS with either Retroarch or Duckstation? I have 3 Playstation games and can't get any to work inside HS. They work in Retroarch and Duckstation separately. I have the defualt emulator to duckstation.
32assassin Posted January 17 Posted January 17 I had multiple systems installed and none of them worked, this was because the retorarch core was not added tot he list 1. click on Platform tab 2. click on the RetroArch tab 3. click on supported systems 4. make sure that the system you want is listed and has the core assigned to the system. I had to manually add a few PSX was one of them.
JohnnyChimpo Posted January 17 Author Posted January 17 3 hours ago, 32assassin said: I had multiple systems installed and none of them worked, this was because the retorarch core was not added tot he list 1. click on Platform tab 2. click on the RetroArch tab 3. click on supported systems 4. make sure that the system you want is listed and has the core assigned to the system. I had to manually add a few PSX was one of them. This was needed. I enabled swanstation in Retroarch as you suggested. Now if i try and launch a PS game from HQ it tries then crashes HQ. If i launch a game from HS it goes to the spinning "loading" Hyperspin screen and never loads. I have to quit HS via task manager... Duckstation will launch the games outside of HQ/HS but I can't seem to get HQ to work with Duckstation Emulator either
rudealleycat Posted January 18 Posted January 18 (edited) I am in the same boat. Unfortunately I didn't see this post hours ago when I started troubleshooting the issue. I was able to figure out what @32assassin suggested. However I will tell you that the built in BIOS for Swanstation is not good. You MUST source a BIOS to use and place it in the folder below. C:\HyperSpin\emulators\RetroArch\system The file path may vary based on where your HyperSpin folder is located. I've heard of a way to get a usable Playstation BIOS from the PS3 update file. I will not post anymore about that as I am not sure about the legality of this method to obtain the BIOS. The only problem I have now is getting HyperSpin to work properly after exiting the game that is running in RetroArch... Edited January 18 by rudealleycat accidentally submitted post before it was finished
JohnnyChimpo Posted January 19 Author Posted January 19 Saved the proper BIOS for PS1, both ps1_rom.bin and scph5501.bin in the C:\HyperSpin\emulators\RetroArch\system folder. Retroarch suggest the BIOS for PS1 US are present, but I can't seem to get any PS1 games to launch in Retroarch via Swanstation and thus not is HS either. Frustrated... thanks for the help @rudealleycat, I've made some progress (i think) but not haven't solved it yet. Anyone get PS1 games to launch in Retroarch? Quote
32assassin Posted January 20 Posted January 20 what format are your games, at some point we had to mount bin, cue files on virtual drives in order to play the games. if you are upgrading your Hyperspin setup, now is the time to replace your files if you don't have CHD files for your disc based games. CHD = Compressed Hunks of Data ( will save you allot of drive space compared to most of the other formats)
JohnnyChimpo Posted January 20 Author Posted January 20 23 minutes ago, 32assassin said: what format are your games, at some point we had to mount bin, cue files on virtual drives in order to play the games. if you are upgrading your Hyperspin setup, now is the time to replace your files if you don't have CHD files for your disc based games. CHD = Compressed Hunks of Data ( will save you allot of drive space compared to most of the other formats) Ironically I was able to upload most of my old games from previous Hyperspin 1.5 setup to 2.0 without much problem. I only have 3 playstation games thus far which I have sourced recently. They are all bin files with one .cue. Example below. I tried removing all the BIN and Cue files for the games from the sub folders and just having them in the "playstation folder" but that didn't seem to help. Retroarch keeps saying "Failure to boot". These games as organized will play separately in Duckstation... just can't get Retroarch to launch them.
JohnnyChimpo Posted January 20 Author Posted January 20 Update: I got HW to launch the Playstation games via Duckstation, but Duckstation and HS don't play great together... When i exit the game it pulls up the Duckstation menu and then HS gets stuck and I have to kill it via task manager. Would love to get Retroarch to work with Playstation...
32assassin Posted Thursday at 02:46 AM Posted Thursday at 02:46 AM I have the same issue with BigPEmu (Atari Jaguar CD) the issue is with the emulator not HS or HQ. The emulator users the EXT key to navigate the emulators system menu it might need a custom exit script so that the emulator closes when you press the EXT key and not bring up the emulator menu.
JohnnyChimpo Posted Thursday at 10:16 PM Author Posted Thursday at 10:16 PM 19 hours ago, 32assassin said: I have the same issue with BigPEmu (Atari Jaguar CD) the issue is with the emulator not HS or HQ. The emulator users the EXT key to navigate the emulators system menu it might need a custom exit script so that the emulator closes when you press the EXT key and not bring up the emulator menu. Oh... interesting. Let me know if you solve it with the exit script.
32assassin Posted Saturday at 06:59 PM Posted Saturday at 06:59 PM I figured out the Exit issue with BigPEmu, it might work for Duckstation too but Retroarch with the swansation core and CHDs will load and exit for me the guys at Launchbox had the same issue https://forums.launchbox-app.com/topic/71470-atari-jaguar-on-bigpemu-emulator-what-command-line-is-needed-to-exit-the-game-when-pressing-esc/ unfortunately the script they are using did not work for HQ, I had to modify it (slightly) 1. click on the platforms icon 2. click on the emulator 3. click on the running script 4. type in $Esc:: { ProcessClose("BigPEmu.exe") } 5. save the changes If you need to access the emulators system menu you will need to load the emulator OUTSIDE of HQ or HS, as this script will exit the emulator when you press the ESC key. try and see if it works for Duckstation, obviously you will need to change the ProcessClose("NAME.exe") to match the name your emulator exe. 1 1
thatman84 Posted Sunday at 09:19 AM Posted Sunday at 09:19 AM On 1/20/2026 at 3:44 PM, JohnnyChimpo said: Update: I got HW to launch the Playstation games via Duckstation, but Duckstation and HS don't play great together... When i exit the game it pulls up the Duckstation menu and then HS gets stuck and I have to kill it via task manager. Would love to get Retroarch to work with Playstation... I was just playing with this and @32assassin thread linked. I have set the DuckStation "Open Pause Menu" Hotkey to P instead of Escape. I have set the "Power Off System" Hotkey to Escape In the HyperHQ Platform settings for DuckStation I added the -batch command to the launching. Seems to work fine with latest releases of HQ and HS Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
JohnnyChimpo Posted Sunday at 09:21 PM Author Posted Sunday at 09:21 PM Thank you. Made these changes. Duckstation launching games no problem. No luck in Hyperspin. It's telling me the Path to ROMS doesn't exist... its the same path as Duckstation... what am I missing?
thatman84 Posted 14 hours ago Posted 14 hours ago 22 hours ago, JohnnyChimpo said: Thank you. Made these changes. Duckstation launching games no problem. No luck in Hyperspin. It's telling me the Path to ROMS doesn't exist... its the same path as Duckstation... what am I missing? are your games in individual folders? Under the edit pencil on the game in HyperHQ check the game paths see if its got the actual file and extension Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
JohnnyChimpo Posted 7 hours ago Author Posted 7 hours ago 6 hours ago, thatman84 said: are your games in individual folders? Under the edit pencil on the game in HyperHQ check the game paths see if its got the actual file and extension Here's the path in HyperHQ and the path in Duckstation, and folder on the F drive. Do I need to somehow tell HyperHQ to choose the .cue file?
thatman84 Posted 3 hours ago Posted 3 hours ago Yes HyperHQ is sending the folder not the cue file. you can try deleting and importing again. Turn on search subfolders in the import wizard Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
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