sonkun Posted Wednesday at 03:16 PM Posted Wednesday at 03:16 PM 5 hours ago, mrfomt said: If you open the Hyperspin menu (R+L+R3+L3) and select the emulator there, it will generate the correct launch parameters for you. I didn't even know about this trick, simply doing that fixed Dolphin for me instantly, games now work thank you for this. I also decided to switch over to the RetroArch core version of Dolphin, that core now works with the "fastmem" setting on without crashing. The only one left now is PS2, I tried using that trick above to auto generate settings on both "Aether" and "Nether" selection choices but they both give me a error message when launching from the wheel. I guess I'll also try to get that new Sega Model 3 emu "Super3" set up at some point as well. I also didn't know these newer model Shields no longer come with 500gb internal storage it's reverted back to just 16gb so that caught me off guard even though all my roms are all on external anyway. 1
dreamw Posted yesterday at 06:43 AM Posted yesterday at 06:43 AM Does this hyperspin work on regular tablets, not shields? If not, why don't you make one for regular tablets? There are plenty of pretty powerful smartphones and tablets out there now.
reznnate Posted 13 hours ago Author Posted 13 hours ago I'm actively working on broad compatibility. I just bought an Ayn Odin for testing. When this app was written 10yrs ago, the mobile gpu driver situation was _terrible_. Things are much, much better now but still very complicated due to the large number of products and different drivers shipping out of China. My renderer is relatively basic and I've shifted some of the 'hardware acceleration' complexity onto the (faster) cpus. It probably won't work everywhere but some of the Shield dependencies are unnecessary now. I should have a test build ready in a week or two.
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