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    Sorry for the recent downtime. Still much to do but we have the site updated, secure and back online.  Expect more changes.


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mikty last won the day on February 22 2021

mikty had the most liked content!


About mikty

  • Birthday 03/15/1976

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  1. Hi, thanks hope I could success with this update regards
  2. Hi aorin, great works as always thanks. I can't send you a message by the box messages. so could you please say me if you could share the 2d label in big format like the preview of this page ? by mail or else thanks in advance regards
  3. nice work thanks a lot for these great artworks
  4. nice work thanks, looks great with my custom boxes thanks
  5. Version 1.0.0


    Hi, here a 291 pc engine 3D boxes pack with accurate japan official spines. (american turbografx titles are made in japanese version) I have made lots a research to make the spines the most accurate possible. thanks to Suprakarma for his dreamcast 3d box template (I made some tweaks on it to match the pc engine style) to publish it soon.) I add a set for 4/3 users and 16/9 users and join the set in original size. I join the 2d artwork cover as a request made. (it missing several 2d cover (10) because can't find them in good quality and use other sources to finish the set with the 10 missings.) I add my own XML database for pc engine You may rename some to match your own database. (I'm french and rename marchen maze translated "FR") hope you like. cheers
  6. hi, there are only 527 3d boxes for the super famicom, but there are som games left, will u put the other boxes later ? thanks for answering 


    1. mikty


      Hi I only create artworks according to the last database so If an update will coming soon I will complete the stuff




      That is right but also other box sets that are on hyper spin don't count the database, can you make an exception, we really really need them mikty!!!

  7. Version 1.0.0


    Hi, I upload a 3D boxset for Nintendo Satellaview according to the last database developpement included with the 88 games. Since they don't exist officially (downloaded games) these are all custom original medias. I made a set for 4:3 and a set for 16/9. I give us the last database xml used for it. I will add a generic 3d carts to fit with the boxes (as example) hope you like it.
  8. Hi, another weird thing is that when I load directly reicast on 64 bits version: it's fullspeed. but when I load reicast 64 bits through hyperspin, the gamer are slower. I know that it read the 32 bit "retroarch-cores-option" file so I made the exact same settings as my 64 bits "retroarch-cores-option" but the game stay slower. weird no ? I hope You could progress in your great custom apk in order to split the config and core option files between 32 and 64 bits. thanks NEVERMIND SORRY ! I forgot to disable rewind on the 32 bits general option files witch create slowdown. (no activate on 64 bits). Now it work like the standalone retroarch 64 bis thanks again ans sorry
  9. so I made a fresh install of retroarch 64 and it works. thanks. The only weird things (bu you ever advice us) is that all core override and others saves are made on the 32 bits installation if you do that n retroarch launched by hyperspin. i hope some days you could update your marvelous APK to have 2 config files separatly. so we could use retroarch 32 bits in GL mode and retroarch 64 bits in vulkan mode. thanks again
  10. I forgot to mention that severals of my 64 bits folder path aren't on default location but with custom path (example: I share the system folder 32 and 64 bits with the same path). Maybe we have to keep all default location of 64 bits folder to work I may need to make a fresh instal of retroarch 64 bits and then, make a new test of the apk. If someone could confirm me if it already work on fresh install thanks
  11. so I made a test this new apk after deleting the former one but unfortunaly, it doesn't work. when a load a romfrom hyperspin, it continue to point to the regular retroarch 32 bits. I have change in settings of the core : exe=com.retroarch.aarch64/com.retroarch.browser.retroactivity.RetroActivityFuture but no luck little disappointed because I thank we have found the best solution. is others guys test it with success ? thanks for your support
  12. Hi, so do you resolve your problem with assets and shaders ? I hesitate to delete the official apk and test this marevous custom build ? thanks for your confirmation regards
  13. I made this empty space in order to align all the cards at the same level for hyperspin theme. You could use crop option in photoshop to keep just the cart without empty space. Hope you understand what I mean
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