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Everything posted by mikty
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Surement le pb de l update windows 2004 il faut appliquer le fix sur le forum
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Version 1.0.0
960 downloads
Hi, here a 291 pc engine 3D boxes pack with accurate japan official spines. (american turbografx titles are made in japanese version) I have made lots a research to make the spines the most accurate possible. thanks to Suprakarma for his dreamcast 3d box template (I made some tweaks on it to match the pc engine style) to publish it soon.) I add a set for 4/3 users and 16/9 users and join the set in original size. I join the 2d artwork cover as a request made. (it missing several 2d cover (10) because can't find them in good quality and use other sources to finish the set with the 10 missings.) I add my own XML database for pc engine You may rename some to match your own database. (I'm french and rename marchen maze translated "FR") hope you like. cheers- 3 comments
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Version 1.0.0
374 downloads
Hi, I upload a 3D boxset for Nintendo Satellaview according to the last database developpement included with the 88 games. Since they don't exist officially (downloaded games) these are all custom original medias. I made a set for 4:3 and a set for 16/9. I give us the last database xml used for it. I will add a generic 3d carts to fit with the boxes (as example) hope you like it.- 1 comment
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Hacked Hyperspin APK - 32 and 64 bit Retroarch together - Best Cores?
mikty replied to zerojay's topic in HyperSpin Android
Hi, another weird thing is that when I load directly reicast on 64 bits version: it's fullspeed. but when I load reicast 64 bits through hyperspin, the gamer are slower. I know that it read the 32 bit "retroarch-cores-option" file so I made the exact same settings as my 64 bits "retroarch-cores-option" but the game stay slower. weird no ? I hope You could progress in your great custom apk in order to split the config and core option files between 32 and 64 bits. thanks NEVERMIND SORRY ! I forgot to disable rewind on the 32 bits general option files witch create slowdown. (no activate on 64 bits). Now it work like the standalone retroarch 64 bis thanks again ans sorry -
Hacked Hyperspin APK - 32 and 64 bit Retroarch together - Best Cores?
mikty replied to zerojay's topic in HyperSpin Android
so I made a fresh install of retroarch 64 and it works. thanks. The only weird things (bu you ever advice us) is that all core override and others saves are made on the 32 bits installation if you do that n retroarch launched by hyperspin. i hope some days you could update your marvelous APK to have 2 config files separatly. so we could use retroarch 32 bits in GL mode and retroarch 64 bits in vulkan mode. thanks again -
Hacked Hyperspin APK - 32 and 64 bit Retroarch together - Best Cores?
mikty replied to zerojay's topic in HyperSpin Android
I forgot to mention that severals of my 64 bits folder path aren't on default location but with custom path (example: I share the system folder 32 and 64 bits with the same path). Maybe we have to keep all default location of 64 bits folder to work I may need to make a fresh instal of retroarch 64 bits and then, make a new test of the apk. If someone could confirm me if it already work on fresh install thanks -
Hacked Hyperspin APK - 32 and 64 bit Retroarch together - Best Cores?
mikty replied to zerojay's topic in HyperSpin Android
so I made a test this new apk after deleting the former one but unfortunaly, it doesn't work. when a load a romfrom hyperspin, it continue to point to the regular retroarch 32 bits. I have change in settings of the core : exe=com.retroarch.aarch64/com.retroarch.browser.retroactivity.RetroActivityFuture but no luck little disappointed because I thank we have found the best solution. is others guys test it with success ? thanks for your support -
Hacked Hyperspin APK - 32 and 64 bit Retroarch together - Best Cores?
mikty replied to zerojay's topic in HyperSpin Android
Hi, so do you resolve your problem with assets and shaders ? I hesitate to delete the official apk and test this marevous custom build ? thanks for your confirmation regards -
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Version 1.0.0
2,724 downloads
Hi, I upload a 3D boxset for SUPER FAMICOM NINTENDO according to the last database developpement with the 527 games. I made a set for 4:3 and a set for 16/9. I add an optional pack for 16:9 user in order to have the horizontal boxes aligned on the left with vertical if using an hyperspin themes. I give us the last database xml used for it. Since I'm not entirely satisfied, I will do a V.2 version soon. I have ever made the 3D carts witch is available on the download section and compatible with this pack. hope you like it.- 3 comments
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Version 1.0.1
515 downloads
Hi, I upload a 3D carts set for SUPER FAMICOM NINTENDO according to the last database developpement with the 527 games. Some carts aren't good quality but some labels are really hard to find. I included the nintendo power flash memory cartridge for games that only available on downloaded writer device. I made a set for 4:3 and a set for 16/9. I give us the last database xml used for it. hope you like it.- 2 comments
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Version 1.0.0
227 downloads
Hi, I upload a 3D carts set for FAMICOM NINTENDO. thanks for Kondorito for is 2d set whitch help me to find missing stuff. Hard work to make all different templates and respect all different cart colors but all is here according to the last database developpement. I made a set for 4:3 and a set for 16/9. I give us the last database developement used for it. hope you like it.- 6 comments
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