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UberNES Screensaver


xHyperSteve

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Posted

index.php?app=downloads&module=display&section=screenshot&id=7423

File Name: UberNES Screensaver

File Submitter: LSDguy

File Submitted: 07 May 2015

File Category: Add-Ons

Updates can be found here: all credits go to the

author for this amazing piece of work. I'm just uploading this

Nintendo Screen Saver 2015

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Installation Instructions

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1. Move the "Nintendo Saver.scr" file to your "C:/Windows/System32" directory.

(On older versions of Windows, you may need to place the file in your "C:/Windows/System" directory.)

2. Configure the Nintendo Screen Saver through the usual Windows Screen Saver dialog:

a. Right-click on your Windows desktop.

b. Click the "Properties" menu item.

c. Click the "Screen Saver" tab.

d. Select "Nintendo Saver" from the list of available screen savers.

e. Click the "Settings" button to view the Nintendo Screen Saver options window

f. Follow the instructions displayed on the window to complete the installation

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Thanks:

blaarg - For NTSC filter (http://www.slack.net.../libs/ntsc.html)

Maxim Stepin - For hqx image filters (http://www.hiend3d.com/hq3x.html)

Banshaku, Shamus, thefox - For helpful suggestions, debugging

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For more information:

UberNES homepage: http://www.ubernes.com

Nintendo Saver homepage: http://www.ubernes.com/nesscreensaver.html

Click here to download this file

Be sure to like! Also, subscribe to my YouTube Channel for more videos/HyperSteve:D

https://twitter.com/HyperSteveShow

Posted

For anyone that hasn't seen the old version of this screensaver, it was already quite amazing. I can't wait to try this out. Thanks a ton.

Posted

Hi everyone, author of the NES screensaver here. Steve did a nice job of covering the new features you can try out in the new beta but to reiterate I really wanted to focus on adding great multi-player support to the screensaver. The idea of having 4+ people be able to navigate around a wall of NES games was just too enticing to pass up, despite being almost completely impractical :)

If you have any bug reports or feature suggestions, please let me know. Steve has already given me some really good ideas about supporting "on the fly" controller detection which I will be implementing as soon as possible.

I'll also work with him to get the Mac port added to the top of the thread tonight. It's my first experience developing on the Apple platform so it might be a little rougher than the Windows version, so please have a little patience should you try it out. :)

Posted

"Yo Walt, It's Friday. You want to hit the city?" "Nah, I'm playing my screen saver, and it's getting deep." "Omw".

Awesome job dude.

Edit: To Steve -

I'm at work so I can't hear the tutorial, but do you cover how this meshes, if at all, with the onboard hyperspin roulette screensaver? Do they conflict. Can we turn the hyperspin saver off?

Walter:beerglass:

Posted
"Yo Walt, It's Friday. You want to hit the city?" "Nah, I'm playing my screen saver, and it's getting deep." "Omw".

Awesome job dude.

Edit: To Steve -

I'm at work so I can't hear the tutorial, but do you cover how this meshes, if at all, with the onboard hyperspin roulette screensaver? Do they conflict. Can we turn the hyperspin saver off?

The tutorial was not made by me but by another individual on youtube.I honestly have no experience with the Hypersaver or HyperSpin screensaver. I'll check it out. You might have to test for conflicts yourself brother. However, I highly recommend you testing out the NES screensaver on it's own it's pretty sweet.

Be sure to like! Also, subscribe to my YouTube Channel for more videos/HyperSteve:D

https://twitter.com/HyperSteveShow

Posted

Hello All,

Luke has provided us with links to the latest version of NES Screensaver as of 1/13/2015. I will also update the original post with these links.

For windows: https://www.dropbox.com/s/du0jnr8o9xtf4gb/Nintendo%20Saver1-13-2015.zip?dl=0

As an additional step, after you decompress, open the files properties and delete the .foo part so the extension is ".src". Place in windows/system 32.(Thanks to LostDays)

and also

The Beta Version for Mac: https://www.dropbox.com/s/i7zu3ksrsvfpi3p/NintendoSaver2015BetaV4.dmg.gz?dl=0

I'll be trying the Mac version on my work laptop, looking forward to your comments and feedback

Be sure to like! Also, subscribe to my YouTube Channel for more videos/HyperSteve:D

https://twitter.com/HyperSteveShow

Posted

The file from the link above for windows has a weird extension ".src.foo" - not sure why. As an additional step, after you decompress, open the files properties and delete the .foo part so the extension is ".src". Place in windows/system 32. Enjoy.

Checking this out now.

Walter:beerglass:

Posted

Yeah, the screensaver is hot, and by that I mean even if you don't intent to launch, this is the only screen saver worth having. But, (and I don't think this has anything to do with the program) Hyperspin seems to over ride windows screen saver settings. I want to look into seeing if we can integrate it with hyperspin.

But the workflow! I do more work with my hobby than I do at my actual job haha.

Walter:beerglass:

Posted

But the workflow! I do more work with my hobby than I do at my actual job haha.

You as well hey ;)

There's no Hyperspeech is there? I've never heard of such a thing.

Thanks Luke and Steve, I'm going to get this running in the next few days.

56uIzxg.png

Posted

Hi everyone, just wanted to let you know that the 2015 version of the screen saver is officially out this morning! You can get the Mac and Windows versions from http://www.ubernes.com.

Many thanks to everyone who agreed to beta-test this software; I got some great feedback that really helped stabilize this version. Please let me know if you have any problems/ideas/thoughts! :D

  • 2 weeks later...
Posted

testing it now.. it seems that only the first cell game will open in full screen, the rest just play in their tile without being zoomed. Also I can't page over to a new page. What are you settings?

edit: figured it out... only have one cursor on! if you have two controllers mapped only have one with a cursor so it zooms in and scrolls over a new page!

Posted

I have a keyboard and controller set up just fine but I'm not sure I can get the standard xpadder controls mapped correctly without waking up the screen saver. This is fine unless hyperspin is running in the background and xpadder is on. Does the screensaver ever turn on when hyperspin is on?

Standard xpadder controls h,7,0,9,5,1 etc

How do you get the second controller working in a 2 player game? I've mapped both controllers to its buttons but the second controller is unresponsive unless I'm at the video wall

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