hyperdennis Posted June 17, 2015 Posted June 17, 2015 Hi all, Because i've installed hyperspin and rocketlauncher over my old installation, i have this error now i cannot fix Does anyone where i can set the right settings for this error. It seems that some paths are set wrong but i've checked everything in rocketlauncher and as far as i can see, the setting are right. Would appreciate it very much if someone can give me a push in the right direction Error says, system cannot find the specified file (see attached image) thanks
gigapig Posted June 17, 2015 Posted June 17, 2015 Did you use the transition tool for moving over to RL 1.0?
hyperdennis Posted June 17, 2015 Author Posted June 17, 2015 no, didnt know there is one? Can i still use it now?
hyperdennis Posted June 17, 2015 Author Posted June 17, 2015 apparently i do not have a hyperlaunch folder anywhere, so i cannot use this tool??
gigapig Posted June 17, 2015 Posted June 17, 2015 You said you have installed Rocketlauncher which was once known as HyperLaunch. What version of HyperLaunch have you been using and how old is it? The Transition tool should work with version 3 of HyperLaunch, I'm not sure about later versions. You should have a Hyperlaunch folder unless it is very old.
hyperdennis Posted June 17, 2015 Author Posted June 17, 2015 i have to ask subzero, he helped me installs this... But perhaps it would be better in this stage to try and start over with a new installation of everythingThere isnt a folder for hyperlaunch...
gigapig Posted June 17, 2015 Posted June 17, 2015 Yes I remember now, he probably used the old Hyperlaunch then. You would be better off doing a separate install and then copy over the artwork.
hyperdennis Posted June 17, 2015 Author Posted June 17, 2015 OK, i've spent the evening following this guide. http://www.hyperspin-fe.com/topic/2187-how-to-install-hyperspin/ I've deleted the old folders and installed it the new versions. So the mame wheel shows up with all the roms and artwork correctly but nothing starts when pressing enter. There is no lingering process in the task manager. Even after a fresh restart nothing starts from hyperspin MAME. I can play games direct form MAME just fine Only problem i've had with following the guide is inside RocketLauncherUI.exe; when i double click on a new system, no windows opens.. So i've added a new system via the button (add a new system) and added this MAME2 system to the hyperspin wheel but still the same problem. I would be very gratefull if anyone could push me in the right direction
gigapig Posted June 17, 2015 Posted June 17, 2015 When you ran RocketLauncherUI did Mame appear in the left Pane? You should not need to add it in RLUI as long as you have it as a system in HyperSpin. You will also need to use the Transition tool we talked about earlier.
32assassin Posted June 17, 2015 Posted June 17, 2015 what exactly is old version and new version? Hyperspin 1.3 is not smart enough to distinguish between Hyperlaunch and Rocketlauncher. HyperSpin 1.3 was never designed to work with other launchers, so it only looks for HyperLaunch.exe when you have Hyperlaunch enabled in HyperHQ. To counter this, the transition tool can update all your HyperSpin system inis so it will work with RocketLauncher.exe. if you have Hyperspin 1.3 and Rocketlauncher 1 you need to run the transition tool, skip to step 3-B Use the Convert HyperSpin Only; make sure you have version 1.3 selected from the drop down menu. if you are using Hyperspin 1.4 and Rocketlauncher You don't need the Transition tool, all you need to do is make sure you update the (FULL) path to Rocketluancher in your Settings.ini Hyperlaunch_Path=C:\HyperSpin\RocketLauncher\RocketLauncher.exe
hyperdennis Posted June 18, 2015 Author Posted June 18, 2015 i have hyperspin 1.3.3 and rocketlauncher installed. In the rocketui, mame appears as a system among all the others. I've tried to run the transition tool three times and it did not work. After closing hyperspin, i did see some error message about that i should try mame outside hyperspin or turning of/on fade or something. It went away quick and i only saw it once, This is the transition tool error log, the last one. When i tried for the third time.. 01:28:57 | Starting transition 01:28:57 | Could not find your Media folder from the this folder to rename, perhaps it was renamed already? ERROR\Menu Images\HyperLaunch 01:28:57 | Could not find this folder to rename, perhaps it was renamed already? E:\hyperspin\ERROR\Menu Images\HyperLaunch 01:28:57 | Could not find this folder to rename, perhaps it was renamed already? E:\hyperspin\ERROR\Menu Images\HyperPause 01:28:57 | Could not find this file to rename, perhaps it was renamed already? E:\hyperspin\ERROR\Menu\hpbmenu.wav 01:28:57 | Could not find this file to rename, perhaps it was renamed already? E:\hyperspin\ERROR\Menu\hpsubmenu.wav 01:30:43 | Skipped renaming HyperLaunchHQ folder and its files 01:30:43 | Searching for ini files to transition... 01:30:43 | File | E:\hyperspin\HyperLaunch.ini TO E:\hyperspin\RocketLauncher.ini 01:30:43 | Searching for ini files to transition... 01:30:43 | Searching for ini files to transition... 01:30:43 | Searching for ini files to transition... 01:30:43 | Searching for ini files to transition...
gigapig Posted June 18, 2015 Posted June 18, 2015 You need to post some logs etc. The HyperSpin Log, the RocketLauncher log if you have tried to run it and the HyperSpin settings.ini found in HyperSpin\settings folder
hyperdennis Posted June 18, 2015 Author Posted June 18, 2015 SETTINGS.INI (have tried this with adding rocketlauncher.exe after the path) [Main] Menu_Mode=multi Single_Mode_Name=MAME2 Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=MAME Hyperlaunch_Path=E:\hyperspin\RocketLauncher\ [Resolution] FullScreen=true Width=800 Height=600 Scanlines_Active=true Scanlines_Image= Scanlines_Scale=2 Scanlines_Alpha=0.1 [Optimizer] CPU_Priority=normal Quality=HIGH Image_Smoothing=true Animated_Backgrounds=true Inter_Backgrounds=false Level1_Backgrounds=true Level2_Backgrounds=true Level3_Backgrounds=false Level4_Backgrounds=false Special_Backgrounds=true Wait_For_Special=false Animated_Artworks=true Level1_Artworks=true Level2_Artworks=true [introVideo] Use_Intro=true Stop_On_Keypress=true [sound] Master_Volume=100 Video_Volume=100 Wheel_Volume=20 Interface_Volume=100 [AttractMode] Active=true Time=60 MaxSpinTime=10 HyperSpin=true Wait_For_Video=false [Keyboard] Key_Delay=true [P1 Controls] Start=13 Exit=27 Up=38 Down=40 SkipUp=37 SkipDown=39 SkipUpNumber=70 SkipDownNumber=86 HyperSpin=32 Genre=71 Favorites=76 [P2 Controls] Start=69 Exit=81 Up=87 Down=83 SkipUp=65 SkipDown=68 SkipUpNumber=74 SkipDownNumber=77 HyperSpin=88 Genre=72 Favorites=90 [P1 Joystick] Enabled=false Joy=0 Threshold=40 Start=Button_1 Exit=Button_2 Up=Analog_Up Down=Analog_Down SkipUp=Analog_Left SkipDown=Analog_Right SkipUpNumber=Button_3 SkipDownNumber=Button_4 HyperSpin=Button_5 Genre=Button_6 Favorites=Button_7 [P2 Joystick] Enabled=false Joy=1 Threshold=40 Start=Button_1 Exit=Button_2 Up=Analog_Up Down=Analog_Down SkipUp=Analog_Left SkipDown=Analog_Right SkipUpNumber=Button_3 SkipDownNumber=Button_4 HyperSpin=Button_5 Genre=Button_6 Favorites=Button_7 [Trackball] Enabled=false Sensitivity=90 [spinner] Enabled=false Sensitivity=90 [startup Program] Executable= Paramaters= Working_Directory= WinState= [Exit Program] Executable= Paramaters= Working_Directory= WinState=NORMAL [LEDBlinky] Active=false Path= [HiScore] Active=false Y=550 Delay=2 [HyperLaunch] Last_System=MAME Last_Rom=moonwar Exit_Script_Key=~q & ~s Exit_Emulator_Key=Esc Toggle_Cursor_Key=t MultiGame_Key=NumpadSub MultiGame_Select_Key=Enter MultiGame_Exit_Key=Esc Path_To_Daemontools= Path_To_CPWizard= Fade_In_Interrupt_Keys=anykey Keymapper_Path= Keymapper_Profiles_Path=E:\hyperspin\Keymapper Profiles\
hyperdennis Posted June 18, 2015 Author Posted June 18, 2015 Hyperlaunch.log 01:38:37 | HyperLaunch v2.25c01:38:37 | System Specs:HyperSpin Dir: E:\hyperspinOS: WIN_7OS Language: 0413OS Admin Status: NoMonitor #1 (\\.\DISPLAY1): 1600x1200 (1600x1160 work)HyperSpin Res: 1600x1200AHK Version: 1.1.07.0301:38:37 | HyperLaunch received "MAME" and "moonwar"01:38:37 | INI Keys read01:38:37 | Possible duplicate launch. is already running, closing HyperLaunch
hyperdennis Posted June 18, 2015 Author Posted June 18, 2015 Rocketlauncherlog 21:09:19:172 | RL | INFO | +N/A | Main - RocketLauncher v1.0.0.1 (www.rlauncher.com) 21:09:19:744 | RL | INFO | +578 | Main - System Specs: RocketLauncher Dir: E:\hyperspin\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 8.1 Pro SKU: Professional Total Memory: 3581.49 MB Free Memory: 2301.01 MB Used Memory: 1280.480 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: ATI Radeon HD 4200 GPU 1 RAM: 512.00 MB GPU 1 Driver Version: 8.970.100.7000 Sound 1 Device: High Definition-audioapparaat Sound 1 Status: Enabled Sound 2 Device: High Definition Audio-apparaat Sound 2 Status: Enabled OS Language: Dutch_Standard OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 21:09:19:744 | RL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\RocketLauncher.exe exists 21:09:19:750 | RL | INFO | +0 | Main - HyperSpin.exe coordinates are x0 y0 w1920 h1080 21:09:19:750 | RL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Plugins\HyperSpin.plugin exists 21:09:19:794 | RL | INFO | +47 | Main - Loading Front End Plugin: "HyperSpin" 21:09:19:794 | RL | INFO | +0 | Main - RocketLauncher received "MAME" and "oedfight" 21:09:19:819 | RL | INFO | +31 | Main - Did not find a "E:\hyperspin\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options. 21:09:19:820 | RL | INFO | +0 | Main - oedfight is using the default emulator: MAME 21:09:19:820 | RL | INFO | +0 | Main - Checking for a [MAME] section in E:\hyperspin\RocketLauncher\Settings\MAME\Emulators.ini 21:09:19:820 | RL | INFO | +0 | Main - Found [MAME] in E:\hyperspin\RocketLauncher\Settings\MAME\Emulators.ini 21:09:19:820 | RL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Modules\MAME\MAME.ahk exists 21:09:19:884 | RL | INFO | +62 | Main - CRC Check - CRC matches, this is an official unedited module. 21:09:19:884 | RL | INFO | +0 | Main - oedfight will use module: E:\hyperspin\RocketLauncher\Modules\MAME\MAME.ahk 21:09:19:917 | RL | INFO | +32 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 21:09:19:921 | RL | INFO | +0 | CheckFile - Checking if E:\emulators\MAME\mame.exe exists 21:09:21:992 | RL | INFO | +2078 | Main - INI Keys read 21:09:21:992 | RL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.exe exists 21:09:22:056 | RL | INFO | +62 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\7z.dll exists 21:09:22:156 | RL | INFO | +94 | CheckFile - Checking if E:\hyperspin\RocketLauncher\Module Extensions\FontReg.exe exists 21:09:22:223 | RL | INFO | +78 | Main - "oedfight" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 21:09:22:223 | RL | INFO | +0 | CheckPaths - Started 21:09:22:255 | RL | INFO | +31 | CheckPaths - Found rom: E:\emulators\MAME\roms\oedfight.zip 21:09:22:255 | RL | INFO | +0 | CheckPaths - Ended 21:09:22:256 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 6 pluginPath = E:\hyperspin\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = rlMode = rlTitle = RocketLauncher rlVersion = 1.0.0.1 rlAuthor = djvj rlURL = www.rlauncher.com langFile = E:\hyperspin\RocketLauncher\Data\Language\Localization.ini frontendPID = 4776 frontendPath = E:\hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = E: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = E:\emulators\MAME\mame.exe emuPath = E:\emulators\MAME emuName = MAME emuExt = exe romPath = E:\emulators\MAME\roms romPathFromIni = E:\emulators\MAME\roms romExtension = .zip romExtensionOrig = .zip romExtensions = zip|7z executable = mame.exe systemDbName = MAME systemName = MAME dbPath = dbName = oedfight dbExt = romName = oedfight romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = E:\hyperspin\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = E:\hyperspin\RocketLauncher\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false rlDebugConsoleStdout = sysLang = Dutch_Standard sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 vdEnabled = false vdFullPath = vdUseSCSI = true vdDriveLetter = vdAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = E:\hyperspin\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = E:\hyperspin\RocketLauncher\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = E:\hyperspin\RocketLauncher\Media\Fade RLDataPath = E:\hyperspin\RocketLauncher\Data RLMediaPath = E:\hyperspin\RocketLauncher\Media RLErrSoundPath = E:\hyperspin\RocketLauncher\Media\Sounds\Error modulesPath = E:\hyperspin\RocketLauncher\Modules moduleFullName = E:\hyperspin\RocketLauncher\Modules\MAME\MAME.ahk moduleName = MAME modulePath = E:\hyperspin\RocketLauncher\Modules\MAME moduleExtension = ahk moduleExtensionsPath = E:\hyperspin\RocketLauncher\Module Extensions libPath = E:\hyperspin\RocketLauncher\Lib 7zEnabled = false 7zPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.exe 7zDllPath = E:\hyperspin\RocketLauncher\Module Extensions\7z.dll 7zExtractPath = C:\Users\Gebruiker\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false pauseEnabled = false pauseKey = ~NumpadAdd pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = E:\hyperspin\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = pauseLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = E:\hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = E:\hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = E:\hyperspin\RocketLauncher\Profiles\xpadder keymapperFrontEndProfileName = RocketLauncherUI keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = E:\hyperspin\RocketLauncher\Profiles\xpadder\RocketLauncherUI defaultProfile = E:\hyperspin\RocketLauncher\Profiles\xpadder\_Default systemProfile = E:\hyperspin\RocketLauncher\Profiles\xpadder\MAME xPadderSystemProfile = E:\hyperspin\RocketLauncher\Profiles\xpadder\MAME\_Default emuProfile = E:\hyperspin\RocketLauncher\Profiles\xpadder\MAME\MAME romProfile = E:\hyperspin\RocketLauncher\Profiles\xpadder\MAME\oedfight RocketLauncherProfile = E:\hyperspin\RocketLauncher\Profiles\xpadder\RocketLauncher blankProfile = E:\hyperspin\RocketLauncher\Profiles\xpadder\_Default\blank ahkFEProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\RocketLauncherUI ahkDefaultProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\MAME ahkEmuProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\MAME\MAME ahkRomProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\MAME\oedfight ahkRocketLauncherProfile = E:\hyperspin\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = E:\hyperspin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = E:\hyperspin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = E:\hyperspin\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = E:\hyperspin\RocketLauncher\Lib\User Fade Animations.ini 21:09:22:282 | RL | INFO | +16 | BuildScript - Loaded XHotkey Init.ahk scripts 21:09:22:296 | RL | INFO | +16 | BuildScript - Loaded Statistics Init.ahk scripts 21:09:22:296 | RL | WARNING | +0 | BuildScript - "E:\hyperspin\RocketLauncher\Lib\User Functions Init.ahk" not found 21:09:22:296 | RL | INFO | +0 | BuildScript - Validating module 21:09:22:299 | RL | INFO | +15 | BuildScript - Validation complete 21:09:22:299 | RL | INFO | +0 | BuildScript - Module: MEmu = MAME MEmuV = v0.161 MURL = http://www.mame.net/ MAuthor = djvj MVersion = 2.1.13 MCRC = 1410B3C7 iCRC = CA5CEF4B MID = 635038268903403479 MSystem = "AAE","Atari Classics","Cave","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Data East Classics","Konami Classics","LaserDisc","MAME","Midway Classics","Namco Classics","Namco System 22","Nintendo Arcade Systems","Nintendo Classics","Sega Classics","Sega Model 1","Sega ST-V","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","Taito Classics" ;---------------------------------------------------------------------------- ; Notes: ; No need to edit mame.ini and set your rom folder, module sends the rompath for you. ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html ; High Scores DO NOT SAVE when cheats are enabled! ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1 ; ; Bezels: ; Module settings control whether RocketLauncher or MAME bezels are shown ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game ; ; ServoStik: ; The module will automatically control any connected ServoStiks found on the system. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode. ; ; Ini Files: ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from ; those. MAME supports a hieraquical ini file structure and will load settings from several ini files following a specific order: ;- mame.ini ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here) ;- debug.ini (if the debugger is enabled) ;- <parent>.ini (for clones only, may be called recursively) ;- <gamename>.ini ;- vertical.ini (for games with vertical monitor orientation) ;- horizont.ini (for games with horizontal monitor orientation) ;- vector.ini (for vector games only) ;- <driver>.ini (based on the source filename of the driver) ; ;The settings in the later ini's override those in the earlier ini's. ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) legacyMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "LegacyMode","false",,1) hlsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "HLSL","false",,1) glsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "GLSL","false",,1) bezelMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "BezelMode","layout",,1) ; "layout" or "normal" Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1) pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers verticalRotationMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "VerticalRotationMode","none",,1) cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1) cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1) ; user defined key to be held down before launching a mame rom. sysParams := IniReadCheck(settingsFile, systemName, "Params", A_Space,,1) romParams := IniReadCheck(settingsFile, romName, "Params", A_Space,,1) mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1) Artwork_Crop := IniReadCheck(settingsFile, systemName . "|" . romName, "Artwork_Crop", "true",,1) Use_Bezels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Bezels", "false",,1) Use_Overlays := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Overlays", "true",,1) Use_Backdrops := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Backdrops", "true",,1) Use_Cpanels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Cpanels", "false",,1) Use_Marquees := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Marquees", "false",,1) autosave := IniReadCheck(settingsFile, systemName . "|" . romName, "Autosave", "false",,1) volume := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "Volume",,,1) inipath := IniReadCheck(settingsFile, systemName, "IniPath", "",,1) artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop" useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels" useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays" useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops" UseCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels" UseMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees" ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions exeAtrib := FileGetVersionInfo_AW( EmuPath . "\" . executable, "FileVersion|ProductVersion", "|" ) Loop, Parse, exeAtrib, |%A_Tab%, %A_Space% A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField ) If (ProductVersion) StringRight, MAMEVersion, ProductVersion, StrLen(ProductVersion) - 2 Log("Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion) If inipath inipath := AbsoluteFromRelative(EmuPath, inipath) If (verticalRotationMode = "none") verticalRotationMode := "" hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAME",1) ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later ; Process mame's ListXML for certain features If (bezelEnabled = "true" || servoStikEnabled != "false" || verticalRotationMode) { ListXMLObject := Object() ListXMLObject := ListXMLInfo(romName) If (bezelEnabled = "true") { If (bezelMode = "layout"){ BezelStart("layout",ListXMLObject["Parent"].Value,ListXMLObject["Angle"].Value,romName) } Else { ;bezel mode = normal useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels BezelStart(,,ListXMLObject["Angle"].Value) } } If (servoStikEnabled != "false") { ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled } If (verticalRotationMode && ListXMLObject["Angle"].Value) { If (verticalRotationMode = "original") verticalRotationMode := " -rotate" Else If (verticalRotationMode = "right") verticalRotationMode := " -ror" Else If (verticalRotationMode = "left") verticalRotationMode := " -rol" Else verticalRotationMode := "" } Else verticalRotationMode := "" } ; -romload part of 147u2 that shows what roms were checked when missing roms winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel" fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window" If (Videomode = "opengl") { hlsl := " -nohlsl_enable" If (MAMEVersion > 159) glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl") Else glsl := "" } Else { hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable") If (MAMEVersion > 159) glsl := If Videomode = "ini" ? "" : " -nogl_glsl" Else glsl := "" If (Videomode = "ini") Videomode := "" } videomode := If (Videomode != "" ) ? " -video " . videomode : "" sysParams := If sysParams != "" ? A_Space . sysParams : "" romParams := If romParams != "" ? A_Space . romParams : "" autosave := If autosave = "true" ? " -autosave" : "" volume := If volume != "" ? " -volume " . volume : "" inipath := If inipath != "" ? " -inipath """ . inipath . """" : "" StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1 ; replace all instances of | to ; in the Rom_Path from Emulators.ini so mame knows where to find your roms mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . """" ; if using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom If InStr(romParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If InStr(sysParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . systemName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If mameRomName { FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension% ; rename rom to match what mame needs originalRomName := romName ; store romName from database so we know what to rename it back to later romName := mameRomName If ErrorLevel ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8) Else ; if rename was successful, set var so we know to move it back later fileRenamed = 1 } If cheatMode = true { If (!FileExist(emuPath . "\cheat.zip") && !FileExist(emuPath . "\cheat.7z")) ScriptError("You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath) If cheatModeKey ; if user wants to use a key to enable CheatMode cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch Else ; no cheat mode key defined cheatEnabled := " -cheat" } HideEmuStart() If legacyMode = true errLvl := Run(executable . A_Space . romName . fullscreen . cheatEnabled . volume . mameRomPaths . sysParams . romParams, emuPath, winstate) Else errLvl := Run(executable . A_Space . romName . fullscreen . hlsl . glsl . cheatEnabled . volume . inipath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . UseCpanels . UseMarquees . mameRomPaths . sysParams . romParams . autosave, emuPath, winstate) If errLvl { If (errLvl = 1) Error = Failed Validity Else If(errLvl = 2) Error = Missing Files Else If(errLvl = 3) Error = Fatal Error Else If(errLvl = 4) Error = Device Error Else If(errLvl = 5) Error = Game Does Not Exist Else If(errLvl = 6) Error = Invalid Config Else If errLvl in 7,8,9 Error = Identification Error Else Error = MAME Error Log("MAME Error - " . Error,3) } WinWait("ahk_class MAME") WinWaitActive("ahk_class MAME") BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) BezelExit() If fileRenamed { ; rename file back to alternate name for next launch FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension% If ErrorLevel ; if rename was successful, set var so we know to move it back later ScriptError("There was a problem renaming " . romName . " back to " . originalRomName) } FadeOutExit() ExitModule() ListXMLInfo(rom){ ; returns MAME/MESS info about parent rom, orientation angle, resolution Global emuFullPath, emuPath ListXMLObject := Object() listXMLVarLog := RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide Fileread, ListxmlContents, %emuPath%\tempBezel.txt RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent) RegExMatch(parent,"cloneof=" . """" . ".*", parent) RegExMatch(parent,"""" . ".*", parent) StringTrimLeft, parent, parent, 1 RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle) RegExMatch(angle,"[0-9]+", angle, "-6") RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width) RegExMatch(width,"[0-9]+", width, "-6") RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height) RegExMatch(Height,"[0-9]+", Height, "-6") RegExMatch(ListxmlContents, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways) RegExMatch(Ways,"[0-9]+", Ways, "-6") logVars := "Parent|Angle|Height|Width|Ways" Loop, Parse, logVars, | { currentobj:={} currentobj.Label := A_Loopfield currentobj.Value := %A_Loopfield% ListXMLObject.Insert(currentobj["Label"], currentobj) listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"] } Log("Module - MAME ListXML values: " . listXMLLog,5) If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) { ListXMLObject["Angle"].Value := true Log("Module - This game's height is greater than its width, forcing vertical mode",5) } FileDelete, %emuPath%\tempBezel.txt Return ListXMLObject } HaltEmu: If pauseMethod = 1 { disableSuspendEmu = true disableRestoreEmu = true PostMessage,0x211, 1, , , ahk_class MAME } Else If pauseMethod = 2 { disableSuspendEmu = true PostMessage,0x211, 1, , , ahk_class MAME } Else If pauseMethod = 3 { disableSuspendEmu = true disableRestoreEmu = true PostMessage,% 0x0400+6, 1, , , ahk_class MAME } Else If pauseMethod = 4 { disableSuspendEmu = true PostMessage,% 0x0400+6, 1, , , ahk_class MAME } Else If pauseMethod = 5 { disableSuspendEmu = true Send, {P down} Sleep, 1000 Send, {P up} } Return RestoreEmu: If pauseMethod = 1 { PostMessage,0x212, 1, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 2 { PostMessage,0x212, 1, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 3 { PostMessage,% 0x0400+6, 0, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 4 { PostMessage,% 0x0400+6, 0, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 5 { disableSuspendEmu = true Send, {P down} Sleep, 1000 Send, {P up} WinActivate, ahk_class MAME } Else If pauseMethod = 6 WinActivate, ahk_class MAME Return CloseProcess: FadeOutStart() WinClose("ahk_class MAME") Return 21:09:22:640 | RL | INFO | +328 | BuildScript - Loaded Multi-Player scripts 21:09:22:663 | RL | INFO | +32 | BuildScript - Loaded Statistics.ahk script 21:09:22:663 | RL | WARNING | +0 | BuildScript - "E:\hyperspin\RocketLauncher\Lib\User Functions.ahk" not found 21:09:22:663 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 21:09:22:666 | RL | INFO | +0 | Main - Module is built 21:09:22:666 | RL | INFO | +0 | CheckFile - Checking if E:\hyperspin\RocketLauncher\AutoHotkey.dll exists 21:09:22:814 | RL | INFO | +156 | Main - Running module 21:09:23:035 | MD | INFO | +N/A | Module initialized 21:09:23:041 | MD | INFO | +0 | StartModule - Started 21:09:23:041 | MD | INFO | +0 | StartModule - MEmu: MAME MEmuV: v0.161 MURL: http://www.mame.net/ MAuthor: djvj MVersion: 2.1.13 MCRC: 1410B3C7 iCRC: CA5CEF4B MID: MSystem: "AAE","Atari Classics","Cave","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Data East Classics","Konami Classics","LaserDisc","MAME","Midway Classics","Namco Classics","Namco System 22","Nintendo Arcade Systems","Nintendo Classics","Sega Classics","Sega Model 1","Sega ST-V","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","Taito Classics" 21:09:23:041 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "MAME" 21:09:23:072 | MD | INFO | +31 | PluginInit - Started 21:09:23:072 | MD | INFO | +0 | CheckFile - Checking if E:\hyperspin\Databases\MAME\MAME.xml exists 21:09:23:264 | MD | INFO | +187 | PluginInit - Ended 21:09:23:264 | MD | INFO | +0 | StartModule - Ended 21:09:23:265 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true 21:09:23:265 | MD | INFO | +0 | Module Setting - [Settings] - LegacyMode: false 21:09:23:265 | MD | INFO | +0 | Module Setting - [MAME] - LegacyMode: false 21:09:23:265 | MD | INFO | +0 | Module Setting - [oedfight] - LegacyMode: false 21:09:23:265 | MD | INFO | +0 | Module Setting - [Settings] - HLSL: false 21:09:23:265 | MD | INFO | +0 | Module Setting - [MAME] - HLSL: false 21:09:23:266 | MD | INFO | +0 | Module Setting - [oedfight] - HLSL: false 21:09:23:266 | MD | INFO | +0 | Module Setting - [Settings] - GLSL: false 21:09:23:288 | MD | INFO | +32 | Module Setting - [MAME] - GLSL: false 21:09:23:288 | MD | INFO | +0 | Module Setting - [oedfight] - GLSL: false 21:09:23:288 | MD | INFO | +0 | Module Setting - [Settings] - BezelMode: layout 21:09:23:288 | MD | INFO | +0 | Module Setting - [MAME] - BezelMode: layout 21:09:23:288 | MD | INFO | +0 | Module Setting - [oedfight] - BezelMode: layout 21:09:23:288 | MD | INFO | +0 | Module Setting - [Settings] - Videomode: d3d 21:09:23:288 | MD | INFO | +0 | Module Setting - [Settings] - PauseMethod: 1 21:09:23:288 | MD | INFO | +0 | Module Setting - [Settings] - VerticalRotationMode: none 21:09:23:288 | MD | INFO | +0 | Module Setting - [MAME] - VerticalRotationMode: none 21:09:23:289 | MD | INFO | +0 | Module Setting - [oedfight] - VerticalRotationMode: none 21:09:23:289 | MD | INFO | +0 | Module Setting - [Settings] - CheatMode: false 21:09:23:289 | MD | INFO | +0 | Module Setting - [Settings] - CheatModeKey: 21:09:23:289 | MD | INFO | +0 | Module Setting - [MAME] - Params: 21:09:23:289 | MD | INFO | +0 | Module Setting - [oedfight] - Params: 21:09:23:289 | MD | INFO | +0 | Module Setting - [oedfight] - MameRomName: 21:09:23:289 | MD | INFO | +0 | Module Setting - [MAME] - Artwork_Crop: true 21:09:23:289 | MD | INFO | +0 | Module Setting - [oedfight] - Artwork_Crop: true 21:09:23:289 | MD | INFO | +0 | Module Setting - [MAME] - Use_Bezels: false 21:09:23:289 | MD | INFO | +0 | Module Setting - [oedfight] - Use_Bezels: false 21:09:23:289 | MD | INFO | +0 | Module Setting - [MAME] - Use_Overlays: true 21:09:23:289 | MD | INFO | +0 | Module Setting - [oedfight] - Use_Overlays: true 21:09:23:290 | MD | INFO | +0 | Module Setting - [MAME] - Use_Backdrops: true 21:09:23:290 | MD | INFO | +0 | Module Setting - [oedfight] - Use_Backdrops: true 21:09:23:290 | MD | INFO | +0 | Module Setting - [MAME] - Use_Cpanels: false 21:09:23:290 | MD | INFO | +0 | Module Setting - [oedfight] - Use_Cpanels: false 21:09:23:290 | MD | INFO | +0 | Module Setting - [MAME] - Use_Marquees: false 21:09:23:290 | MD | INFO | +0 | Module Setting - [oedfight] - Use_Marquees: false 21:09:23:290 | MD | INFO | +0 | Module Setting - [MAME] - Autosave: false 21:09:23:290 | MD | INFO | +0 | Module Setting - [oedfight] - Autosave: false 21:09:23:290 | MD | INFO | +0 | Module Setting - [Settings] - Volume: 21:09:23:290 | MD | INFO | +0 | Module Setting - [MAME] - Volume: 21:09:23:290 | MD | INFO | +0 | Module Setting - [oedfight] - Volume: 21:09:23:290 | MD | INFO | +0 | Module Setting - [MAME] - IniPath: 21:09:23:291 | MD | INFO | +0 | Detected MAME Product Version from 'E:\emulators\MAME\mame.exe' is 155 21:09:23:291 | MD | INFO | +0 | Run - Running: E:\emulators\MAME\mame.exe oedfight -nowindow -nohlsl_enable -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -rompath "E:\emulators\MAME\roms" 21:09:23:367 | MD | INFO | +78 | WinWait - Waiting for "ahk_class MAME" 21:09:24:289 | MD | INFO | +922 | WinWaitActive - Waiting for "ahk_class MAME" 21:09:47:217 | MD | INFO | +22922 | WinClose - Closing: ahk_class MAME 21:10:06:616 | MD | ERROR | +19406 | ScriptError - There was an error waiting for the window "ahk_class MAME" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 21:10:06:616 | MD | INFO | +0 | ExitModule - Started 21:10:06:616 | MD | INFO | +0 | Starting Updating Statistics: 21:10:07:027 | MD | INFO | +406 | Game section statistics updated. 21:10:07:027 | MD | INFO | +0 | ExitModule - Ended 21:10:07:027 | MD | INFO | +0 | End of Module Logs
gigapig Posted June 18, 2015 Posted June 18, 2015 Sorry could you also post the Mame.ini which can also be found in the settings folder. From the RL log it shows that Mame is not starting.
rfancella Posted June 18, 2015 Posted June 18, 2015 Hey all, For sure the error is a common one. Usually it means the emulator is not launching. Part of RL is to detect that the emulator has launched before it moves on. If the emulator is not launched, the script will error out. For future, please use code tags when posting logs. Posting logs without code tags will mess up the log and make the thread very difficult to read. So, first things first. Can you launch MAME outside HyperSpin and RocketLauncherUI? And select the game and does it run?? If you can, that's half the battle. The next step is to see if RL (RocketLauncher) is sending the correct CLI to launch the game. In Windows 8 (I don't know of an eaiser way) while you are looking at your tiles screen, move your cursor to the top right until the "Charms Bar" slide out. In the box under Apps, type run. Click the Run icon to get a Run box. Type cmd in the box and hit enter. Paste this into the DOS box: E:\emulators\MAME\mame.exe oedfight -nowindow -nohlsl_enable -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -rompath "E:\emulators\MAME\roms" Hit enter. Does MAME launch with the game? Or do you get an error?? Thanks, Ron
gigapig Posted June 18, 2015 Posted June 18, 2015 Hey all, For future, please use code tags when posting logs. Posting logs without code tags will mess up the log and make the thread very difficult to read. FYI Ron, code tags still don't work on this site (see edit to post above)
rfancella Posted June 18, 2015 Posted June 18, 2015 Arrrgggg... At least code tags don't screw up the txt?? Thanks, Ron FYI Ron, code tags still don't work on this site (see edit to post above)
gigapig Posted June 18, 2015 Posted June 18, 2015 We will need to remind people to use pastebin, at least for larger posts.
32assassin Posted June 19, 2015 Posted June 19, 2015 i have hyperspin 1.3.3 and rocketlauncher installed. In the rocketui, mame appears as a system among all the others. I've tried to run the transition tool three times and it did not work. After closing hyperspin, i did see some error message about that i should try mame outside hyperspin or turning of/on fade or something. It went away quick and i only saw it once, This is the transition tool error log, the last one. When i tried for the third time.. 01:28:57 | Starting transition 01:28:57 | Could not find your Media folder from the this folder to rename, perhaps it was renamed already? ERROR\Menu Images\HyperLaunch 01:28:57 | Could not find this folder to rename, perhaps it was renamed already? E:\hyperspin\ERROR\Menu Images\HyperLaunch 01:28:57 | Could not find this folder to rename, perhaps it was renamed already? E:\hyperspin\ERROR\Menu Images\HyperPause 01:28:57 | Could not find this file to rename, perhaps it was renamed already? E:\hyperspin\ERROR\Menu\hpbmenu.wav 01:28:57 | Could not find this file to rename, perhaps it was renamed already? E:\hyperspin\ERROR\Menu\hpsubmenu.wav 01:30:43 | Skipped renaming HyperLaunchHQ folder and its files 01:30:43 | Searching for ini files to transition... 01:30:43 | File | E:\hyperspin\HyperLaunch.ini TO E:\hyperspin\RocketLauncher.ini 01:30:43 | Searching for ini files to transition... 01:30:43 | Searching for ini files to transition... 01:30:43 | Searching for ini files to transition... 01:30:43 | Searching for ini files to transition... this is why I asked you to skip to step 3-B you are doing a full transition, trying to rename your Hyperlaunch to rocketlauncher. You don't have a Hyperlaunch3 folder to rename to Rocketlauncher. You need to transition Hyperspin ONLY!! can you post your MAME.ini found at Hyperspin/Settings/MAME.ini top of your MAME.ini [exe info] path= if this path is not set to Rocketlaunche.exe mame will not work. rompath= userompath=false exe=MAME.exe romextension=zip parameters = if this is blank your mame will not work searchsubfolders = false pcgame=false winstate = HIDDEN hyperlaunch=true
hyperdennis Posted June 19, 2015 Author Posted June 19, 2015 Found the trouble. The rompath and romextension were not defined in the mame.ini..... Mame is working again in hyperspin #yaaaay! but i still do not get a new window when i double click on a system in rocketlauncherUI.Only option i have is to use the button (edit database for your selected system in editor) What editor is best for this? And how can i fix that issue with the system window? Because now i want to add some pc games and more emulators
gigapig Posted June 19, 2015 Posted June 19, 2015 All new systems are added via HyperHQ as normal correct? And RLUI should pick them up, but you may need to run the transition tool again after adding new systems so that the ini's are changed. if that is not the case please someone correct me.
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